Skyler Lehan
32ee12cb28
Silly copyright fixes
2016-09-12 13:09:15 -04:00
Skyler Lehan
bd227797e1
NGE-418 + NGE-168 - fixed issues from PR code review
2016-09-12 13:00:20 -04:00
Skyler Lehan
99e0a028e8
NGE-168 + NGE-418 - Added the ability to to add a consumable collection item to your collections, still needs to be removed from your inventory
2016-09-11 23:01:50 -04:00
Skyler Lehan
b62e66fc77
Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into collections
2016-09-08 17:02:25 -04:00
Skyler Lehan
bf5ed070d2
Started working on NGE-168, made it able to pick up the clicky collections in the world.
2016-09-08 15:39:14 -04:00
Mads Boddum
c7051c059a
Volume is no longer persisted and added SWGObject version 1
2016-08-25 17:34:49 +02:00
Mads Boddum
7e9f60b2b0
Fixed an issue where container volumes weren't being incremented and decremented
2016-08-25 17:13:10 +02:00
Mads Boddum
b9fb59b66e
Fixed an issue where volumes of containers weren't being incremented and decremented
2016-08-25 16:45:01 +02:00
Undercova PSWG
2480b83521
Merged in M4SS/holocore/cells_fix (pull request #264 )
...
Fixed an awareness issue where rapidly entering and leaving a cell would spam system messages and eventually teleport
2016-08-15 18:47:58 +02:00
Mads Boddum
6bea160880
Fixed an awareness issue where rapidly entering and leaving a cell would spam system messages and eventually teleport
2016-08-15 18:22:45 +02:00
Mads Boddum
4db0d345e4
Fixed an issue with saving WeaponObjects
2016-08-14 03:12:18 +02:00
Mads Boddum
acec33a46e
Fixed an issue with loading WeaponObjects with no elemental damage
2016-08-12 16:22:18 +02:00
Mads Boddum
2cc68d3845
Fixed a problem with loading WeaponObject version 0 and implemented version 1
2016-08-12 03:26:11 +02:00
Undercova
03cc25510a
Added item spawning
2016-08-10 22:59:43 +02:00
Mads Boddum
69eede133a
Fixed a big issue where the hashcode of a CreatureObject would change depending on posture
2016-08-06 16:49:06 +02:00
Obique PSWG
8428a7baa0
Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance
2016-07-15 22:08:11 -05:00
Obique PSWG
df764d7b9c
Fixed awareness issue with teleportation
2016-07-15 22:06:30 -05:00
Obique PSWG
610bde20cf
Merged in slehan/holocore/groups (pull request #238 )
...
Added temp fix to keep testing groups
2016-07-15 10:38:19 -05:00
Skyler Lehan
6de3955439
Removing comment
2016-07-14 17:26:10 -04:00
Obique PSWG
ddd9fa3b16
Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance
2016-07-13 08:12:05 -05:00
Obique PSWG
dc0d8f0708
Fixed many awareness and observer issues
2016-07-13 08:11:34 -05:00
Obique PSWG
15953f1065
Fixed pvp flags and posture messages sending with buildouts or snapshots
2016-07-13 07:45:52 -05:00
Skyler Lehan
8521ae73ac
NGE-111: fixed an issue with %TT being sent instead of the proper message, and temp fix to passing leadership
2016-07-12 19:35:35 -04:00
Obique PSWG
835e0e8266
Merged in slehan/holocore/groups (pull request #229 )
...
Groups
2016-07-10 05:41:04 -05:00
Skyler Lehan
12038023c7
Fixed remaining issues in the PR for NGE-111
2016-07-05 18:07:14 -04:00
Skyler Lehan
223505257d
Fixed issues in PR #229
...
groupMakeMasterLooter.js/groupUninvite.js
- Fixed issues with unnecessary spaces
GroupObject
- fixed unnecessary line breaks
- refactored loot rule from an int into an enum
- fixed sub int spacing
- fixed name on getLeaderId
GroupService
- fixed ScheduledExecutorService so that there is only one, and it spawns threads and puts the Future in the map of CreatureObject to Future
- changed types for logoffTimers to a map
- commented out the loot stuff for now
- refactored a good chunk of handleInvite to another method
2016-06-19 20:06:51 -04:00
Obique PSWG
b1fc65207b
Ordered SWGObject attributes and fixed terrain in getWorldLocation
2016-06-12 10:03:07 -05:00
Skyler Lehan
6cb69ebd43
Made some formatting changes to GroupObject
2016-06-07 07:27:13 -04:00
Skyler Lehan
dcce3068a9
Went through and fixed any formatting changes, and made sure it was thread safe.
2016-06-07 07:24:33 -04:00
Obique PSWG
a675e308b7
Fixed transform issue after relog
2016-06-06 19:53:44 -05:00
Skyler Lehan
cfe88e0032
Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into groups
...
# Conflicts:
# src/resources/objects/group/GroupObject.java
2016-06-06 19:25:02 -04:00
Obique PSWG
ee31170088
Improved DataTransform code in SWGObject
2016-06-06 10:54:54 -05:00
Obique PSWG
79f7048a92
Fixed errors in GroupObject
2016-06-06 08:08:29 -05:00
Obique PSWG
703f6f44f2
Fixed slots, moveToContainer, and simplified awareness functions
2016-06-06 08:03:33 -05:00
Obique PSWG
777b37af81
Fixed friends list updating right away
2016-06-06 07:58:11 -05:00
Skyler Lehan
337ccd4b37
Fixed a few bugs in regards to the automatic logout group removal and fixed some duplicate messages being sent.
2016-06-02 17:33:13 -04:00
Obique PSWG
43af96e047
Re-did container permissions
2016-06-02 06:01:55 -05:00
Obique PSWG
1652656bcb
Fixed equipment list bug
2016-06-01 08:53:48 -05:00
Obique PSWG
6a56c4ff15
Fixed equip/unequip into inventory
2016-05-31 12:03:33 -05:00
Obique PSWG
f2f7e35177
Fixed CREO equipment and SWGObject.removeObject
2016-05-31 11:38:20 -05:00
Skyler Lehan
124bb68220
Added handling for looting and loot master setting, however the makeMasterLooter command is not being seen by holocore
2016-05-30 19:54:48 -04:00
Obique PSWG
681386f326
Added backwards compatability with version 1
2016-05-30 16:29:50 -05:00
Obique PSWG
27a50d6b4e
Increased QuadTree sensitivity slightly
2016-05-30 15:53:16 -05:00
Obique PSWG
c788f58525
Fixed equipment transfer code
2016-05-30 15:03:37 -05:00
Obique PSWG
ffb158db7d
Decreased QuadTree sensitivity
2016-05-30 14:20:47 -05:00
Skyler Lehan
7203cf6310
Fixed the issue with getting the disband message twice
...
GroupObject
- getGroupMemberObjects() returns a HashSet now
GroupService
- uses a HashSet for sendGroupSystemMessage
2016-05-30 14:25:39 -04:00
Skyler Lehan
abc0b640fb
More work for NGE-111, mostly minor fixes
...
GroupObject
- fixed some formatting issues
- added method to get the CreatureObjects of each GroupMember in the group
- removed mark/unmarkPlayerForLogoff and the TimerTask for them (moved to GroupService instead)
GroupService
- fixed the message sending methods
- GroupService now tracks if players log in and out and removes them as necessary
- still need to make sure the "disband" message is only being sent once, this stems from the leader being in GroupMembers twice
- need to make sure all appropriate messages are being sent to the players, like when leadership changes etc
2016-05-30 13:34:49 -04:00
Obique PSWG
83d4ae2098
Fixed a weird issue with object IDs generated overlapping others
2016-05-30 09:21:23 -05:00
Obique PSWG
576b2bd8be
Added parent to serialized output
2016-05-30 00:16:48 -05:00
Skyler Lehan
6f467523a4
GroupObject
...
- remove member is now checks to make sure that if one of two GroupMembers leaves, then the group should disband
- added method disbandGroup to destroy the group
GroupService
- instead of doing its own disbanding, that responsibility was refactored to GroupObject
2016-05-29 19:15:46 -04:00