groupMakeMasterLooter.js/groupUninvite.js
- Fixed issues with unnecessary spaces
GroupObject
- fixed unnecessary line breaks
- refactored loot rule from an int into an enum
- fixed sub int spacing
- fixed name on getLeaderId
GroupService
- fixed ScheduledExecutorService so that there is only one, and it spawns threads and puts the Future in the map of CreatureObject to Future
- changed types for logoffTimers to a map
- commented out the loot stuff for now
- refactored a good chunk of handleInvite to another method