Obique PSWG
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7d80f3b34c
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Major refactor to the way locations are updated and buildouts are loaded
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2017-05-09 22:57:07 -05:00 |
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Obique PSWG
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bc4aab8b01
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Fixed Mustafar translation
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2017-05-08 18:24:18 -05:00 |
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Obique PSWG
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d50b528bea
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Some changes to buildouts to help fix mustafar
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2017-05-07 16:31:09 -05:00 |
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Obique PSWG
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c3996b6d06
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Fixed various bugs regarding the recent refactor
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2017-04-28 16:45:48 -05:00 |
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Obique PSWG
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c147448cf2
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Moved additional things to the PSWGCommon library
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2017-04-15 15:31:11 -05:00 |
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Obique PSWG
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fefc168dca
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Changed Holocore to use new logging system in the common lib
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2017-04-11 11:30:43 -05:00 |
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Obique PSWG
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bcf6b306d3
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Massive refactor to start using lib/PSWGCommon.jar
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2017-04-05 13:51:19 -05:00 |
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Obique PSWG
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ef7c5d2209
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Changed how logging is called
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2017-02-27 08:57:39 -06:00 |
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Obique PSWG
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b2931b7cd4
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Merged with some local changes to TCPServer
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2017-01-30 13:16:56 -06:00 |
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Obique PSWG
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28c5c037a6
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Refactored teleporting and object creation
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2017-01-13 13:14:19 -06:00 |
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Obique PSWG
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ab2bbc897f
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Added new method of listening for intents
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2017-01-08 20:56:02 -06:00 |
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Obique PSWG
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17f8caf662
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Fixed NGE-407 'Terminals/spawners disappear after travelling/teleporting into a populated area'
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2017-01-08 14:32:03 -06:00 |
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Obique PSWG
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abbcafa9ef
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Added Player to GalacticPacketIntent to simplify packet logic across Holocore
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2017-01-08 12:41:14 -06:00 |
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Obique PSWG
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2422fd15e9
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Added kinder error message for unknown parent in datatransformwithparent
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2017-01-05 02:30:55 -06:00 |
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Obique PSWG
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f563a71425
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Fixed teleport/travel bug NGE-552
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2017-01-02 13:13:14 -06:00 |
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Obique PSWG
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b87e06331d
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Refactored character creation
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2016-12-31 12:37:02 -06:00 |
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Obique PSWG
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1044f887c9
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Moved all exception logging to Log.e
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2016-12-31 11:17:24 -06:00 |
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Mads Boddum
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ece5cd13a9
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Fixed an issue where your group would visually disappear when zoning
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2016-12-29 23:50:37 +01:00 |
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Obique PSWG
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ca9b827cd2
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Fixed NPC despawn issue
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2016-11-29 18:04:50 -06:00 |
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Obique PSWG
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6da674aece
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Suppressed Move Failure output
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2016-11-25 00:03:36 -06:00 |
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Obique PSWG
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4c47914666
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Fixed object teleporting not being deleted for nearby players
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2016-11-25 00:02:58 -06:00 |
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Obique PSWG
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7f9ce6bd03
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Added a data transform fix that was supposed to be in the last commit
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2016-11-24 23:40:54 -06:00 |
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Obique PSWG
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efbb8fbb35
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Moved around awareness responsibilities and improved buildout area code
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2016-11-24 23:35:26 -06:00 |
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Obique PSWG
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06af014afb
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Fixed objects disappearing when walking outside buildings
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2016-11-14 19:31:50 -06:00 |
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Obique PSWG
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31b19adef0
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Added speed check config option
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2016-10-29 23:08:25 -05:00 |
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Obique PSWG
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539ea9e49d
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Suppressed Move Failure print for logged out creature objects
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2016-10-29 13:38:01 -05:00 |
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Obique PSWG
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07eb924bd4
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Fixed infrequent zone in crash where buildouts were loaded slowly
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2016-10-28 12:31:57 -05:00 |
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Obique PSWG
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6d8973ef45
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Awareness updates where all tests pass and it functions in-game
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2016-10-27 13:16:51 -05:00 |
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Obique PSWG
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219f871da7
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Created logic for disappearing with null location
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2016-10-03 17:21:33 -05:00 |
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Obique PSWG
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fd90338992
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Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically
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2016-10-03 12:28:04 -05:00 |
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Obique PSWG
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75ceb9987c
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Added cleanup intent so that creatureobject is not null during PE_DISAPPEAR
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2016-09-09 09:41:10 -05:00 |
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Obique PSWG
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dc0d8f0708
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Fixed many awareness and observer issues
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2016-07-13 08:11:34 -05:00 |
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Obique PSWG
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b60e46e90b
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Changed object awareness to mimic the behavior and stability of moveToContainer
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2016-06-06 19:53:22 -05:00 |
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Obique PSWG
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95669189b5
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Removed override of client's data transform speed
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2016-06-06 11:22:52 -05:00 |
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Obique PSWG
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9b5f66fdec
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Fixed zoning in to buildings
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2016-06-06 10:21:41 -05:00 |
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Obique PSWG
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87cee94f2d
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Fixed respawning outside and added a location map for generated objects
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2016-06-06 09:09:34 -05:00 |
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Obique PSWG
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ffb158db7d
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Decreased QuadTree sensitivity
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2016-05-30 14:20:47 -05:00 |
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Obique PSWG
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6c3e0c612c
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Fixed NGE-397 'Deleted characters get removed properly'
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2016-05-29 17:55:44 -05:00 |
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Obique PSWG
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d1fdcbf84f
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Fixed players flickering upon zone in
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2016-05-24 09:40:30 -05:00 |
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Obique PSWG
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e5001bff36
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Fixed LD bug ... again
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2016-05-20 11:58:12 -05:00 |
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Obique PSWG
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339f4f2a5f
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Fixed synchronization issues with CityService and ObjectAwareness
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2016-05-20 11:31:56 -05:00 |
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Obique PSWG
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fa11bfe49e
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Changed setOwner to also call Player.setCreatureObject
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2016-05-19 16:20:34 -05:00 |
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Obique PSWG
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381635895f
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Updated awareness/observers and deprecated addObject/removeObject
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2016-05-18 21:08:43 -05:00 |
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Obique PSWG
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e6e8643f3f
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Fixed observers in buildings
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2016-05-16 00:00:19 -05:00 |
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Obique PSWG
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4577fd826c
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Redid observers and awareness and fixed NPCs inside buildings
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2016-05-15 17:14:55 -05:00 |
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Obique PSWG
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842dfdf136
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Changed a majority of Holocore to use the Log class
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2016-05-13 17:36:59 -05:00 |
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Obique PSWG
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8753085dfb
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Fixed FLOAT inside buildings and added the radius
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2016-05-13 16:23:25 -05:00 |
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Obique PSWG
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1066ad871b
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Added basic AI float
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2016-05-13 12:45:10 -05:00 |
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Mads Boddum
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5e8c19583f
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Less retarded algorithm for ObjectAwareness.isInAwareness()
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2016-05-04 16:35:59 +02:00 |
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Mads Boddum
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22eec47c01
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Put LD character fix into isInAwareness()
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2016-05-04 16:30:25 +02:00 |
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