Ziggy
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bb5bd59188
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Added risk of death cybernetics when dying on elite planets
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2024-06-30 22:45:34 +02:00 |
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Ziggy
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036b200015
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Emit CloneActivatedIntent when players clone, so we have an extension point for death cybernetics
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2024-06-30 22:27:41 +02:00 |
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Ziggy
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dc61763cec
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Cybernetic parts can no longer be uninstalled by simply equipping an item that fits into the same slot(s)
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2024-06-30 22:24:36 +02:00 |
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Ziggy
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37f5fd13f0
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Give the zone-in more time to complete before the testing DSL gives up, in case we're running on a slower system
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2024-06-22 12:23:23 +02:00 |
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Ziggy
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0ab64cffa8
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Created a test suite covering how tells should work, in order to ensure that they keep working
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2024-06-22 12:23:23 +02:00 |
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Ziggy
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9eff0d826b
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Automated tests for tells to ensure they keep working
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2024-06-22 03:18:30 +02:00 |
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Ziggy
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a871b1fd63
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Testing DSL can now send tells, as well as wait for them
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2024-06-22 03:15:48 +02:00 |
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Ziggy
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7b3601f59d
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Testing DSL now sends CmdSceneReady after character selection like a real game client would
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2024-06-22 02:21:02 +02:00 |
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Josh Larson
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f5657869ee
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Fixed many inspections across the project
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2024-06-19 16:01:16 -05:00 |
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Josh Larson
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64540024fe
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Continuing Java to Kotlin refactor
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2024-06-19 15:06:52 -05:00 |
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Josh Larson
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2be8c55937
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Continuing Java to Kotlin refactor
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2024-06-19 15:00:47 -05:00 |
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Josh Larson
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e85783f02c
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Continuing Java to Kotlin refactor
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2024-06-19 14:14:40 -05:00 |
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Josh Larson
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90fe904d40
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Extensive refactor from Java to Kotlin
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2024-06-19 13:45:51 -05:00 |
|
 JoshandGitHub
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a9ec2475b6
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Merge pull request #1560 from madsboddum/feature/combat/wounds
Weapons with Wound Chance apply health wounds during combat
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2024-06-19 11:30:21 -05:00 |
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Ziggy
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8c1e61c754
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Added basic support for health wounds being applied during combat
Some system messages or other misc stuff may be missing, but wounds are applied and are accounted for.
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2024-06-19 12:16:32 +02:00 |
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Ziggy
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b623da3df4
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Created tests of health wounds, describing how they should work
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2024-06-19 12:09:54 +02:00 |
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Ziggy
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36a5b0993c
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Persist wounds, so a server reboot won't reset them
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2024-06-19 10:34:27 +02:00 |
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Ziggy
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62ace8f999
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Added missing "credits transferred to your account" system message when receiving credits as a quest reward
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2024-06-11 14:33:16 +02:00 |
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Ziggy
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b02e14d8fd
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Added missing system message when completing a quest
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2024-06-11 08:41:23 +02:00 |
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Ziggy
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5aa4ab2259
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Converted TestQuestLoader to Kotlin
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2024-06-10 21:55:38 +02:00 |
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Ziggy
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4f80ccf5bc
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Rename .java to .kt
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2024-06-10 21:55:38 +02:00 |
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Ziggy
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2b2a12aebd
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Fixed a bug in the "Quest Received" system message, where it would display %TT instead of the relevant quest category
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2024-06-10 21:33:36 +02:00 |
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Josh Larson
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14eb41f425
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Merge branch 'master' of https://github.com/ProjectSWGCore/Holocore
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2024-06-09 16:28:25 -05:00 |
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Josh Larson
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591b16988b
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Converted chat resources to Kotlin and cleaned up some previously converted files
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2024-06-09 16:28:02 -05:00 |
|
 JoshandGitHub
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22086fc46d
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Merge pull request #1552 from madsboddum/fix/awareness/instancing
Fixed instancing feature in awareness, so we can use it for the NPE t…
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2024-06-09 16:00:57 -05:00 |
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Josh Larson
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69544a9576
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Converted SdbLoader to Kotlin
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2024-06-09 16:00:21 -05:00 |
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Josh Larson
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ecce1fbffd
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Converted all of the loaders to Kotlin
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2024-06-09 15:42:46 -05:00 |
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Ziggy
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9a4a4b22f6
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Fixed instancing feature in awareness, so we can use it for the NPE tutorial later
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2024-06-09 14:58:09 +02:00 |
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Josh Larson
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4fd1af6206
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Additional progress on converting to Kotlin
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2024-06-08 23:31:18 -05:00 |
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Josh Larson
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814d88752c
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Completed the Kotlin conversion for the gameplay resources
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2024-06-08 23:16:27 -05:00 |
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Josh Larson
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a5aacdc4ee
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Started conversion of Holocore resources to Kotlin
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2024-06-08 23:01:06 -05:00 |
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Josh Larson
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3c8c1b096d
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Finished the intent conversion
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2024-06-08 22:36:00 -05:00 |
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Josh Larson
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f844b2eb07
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Additional intents converted
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2024-06-08 22:16:18 -05:00 |
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Josh Larson
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1cf7a3928b
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More intent conversions
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2024-06-08 22:05:22 -05:00 |
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Josh Larson
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acab7357ba
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Converted more intents
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2024-06-08 21:50:23 -05:00 |
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Josh Larson
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70081afff3
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Converted server management intents
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2024-06-08 21:26:28 -05:00 |
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Josh Larson
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22f9a797c2
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Added missing @NotNull on RadialHandlers
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2024-06-08 21:08:08 -05:00 |
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Josh Larson
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cea83c52e8
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Finished the gameplay intent conversions
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2024-06-08 21:04:54 -05:00 |
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Josh Larson
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75b5dfea74
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Converted more intents to new format
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2024-06-08 18:34:51 -05:00 |
|
Josh Larson
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384d08f506
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Converted more intents to standardized format
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2024-06-08 17:49:46 -05:00 |
|
Josh Larson
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c0c1236f92
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Converted faction intents to Kotlin
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2024-06-08 17:32:47 -05:00 |
|
Josh Larson
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1fb1f7e592
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Merge branch 'master' of https://github.com/ProjectSWGCore/Holocore
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2024-06-08 16:53:47 -05:00 |
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Josh Larson
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82a1a13e91
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Converted Entertainment intents to Kotlin
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2024-06-08 16:45:02 -05:00 |
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Josh Larson
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ae114138f1
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Converted combat, conversation, and crafting intents to new Intent file format
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2024-06-08 16:30:55 -05:00 |
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Josh Larson
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d49c52c80d
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Converted com.projectswg.holocore.intents.gameplay.combat to Kotlin
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2024-06-08 13:21:26 -05:00 |
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Ziggy
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a79f608c6e
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Play SUI message box sounds in quests, as the NPE tutorial makes extensive use of this feature
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2024-06-08 18:30:52 +02:00 |
|
 JoshandGitHub
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2f17940f86
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Merge pull request #1544 from madsboddum/fix/quests/sui-message-box-progression
SUI message box tasks in quest should only progress when the window i…
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2024-06-08 11:13:01 -05:00 |
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Ziggy
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c8812609a3
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Handle unknown quests being granted in a better way than causing a NullPointerException
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2024-06-08 16:30:08 +02:00 |
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Ziggy
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da21ee9ab3
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SUI message box tasks in quest should only progress when the window is closed, not when it's opened
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2024-06-08 16:10:32 +02:00 |
|
 JoshandGitHub
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667956dd9f
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Merge pull request #1541 from madsboddum/fix/quests/broken-xp-reward
Fixed a bug with quest rewards, where completing tasks that don't gra…
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2024-06-07 16:03:34 -05:00 |
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