Mads Boddum
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d500c885dd
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Fixed an issue where any radial option on the uniform box would effectively be "use"
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2016-08-14 14:05:59 +02:00 |
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Obique PSWG
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ffc63f9355
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Fixed additional buildouts within buildings
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2016-07-21 18:31:55 -05:00 |
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Obique PSWG
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c2a6f41db2
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Implemented NGE-409 'Additional buildouts'
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2016-07-19 10:12:45 -05:00 |
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Obique PSWG
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dc0d8f0708
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Fixed many awareness and observer issues
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2016-07-13 08:11:34 -05:00 |
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Obique PSWG
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b60e46e90b
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Changed object awareness to mimic the behavior and stability of moveToContainer
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2016-06-06 19:53:22 -05:00 |
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Obique PSWG
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95669189b5
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Removed override of client's data transform speed
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2016-06-06 11:22:52 -05:00 |
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Obique PSWG
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9b5f66fdec
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Fixed zoning in to buildings
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2016-06-06 10:21:41 -05:00 |
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Obique PSWG
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87cee94f2d
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Fixed respawning outside and added a location map for generated objects
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2016-06-06 09:09:34 -05:00 |
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Obique PSWG
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be90ee442b
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Fixed players spawning back into buildings
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2016-06-06 08:06:58 -05:00 |
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Obique PSWG
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c5bd7d1722
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Fixed ID overwrite when reloading server
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2016-05-30 15:04:39 -05:00 |
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Obique PSWG
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ffb158db7d
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Decreased QuadTree sensitivity
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2016-05-30 14:20:47 -05:00 |
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Obique PSWG
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83d4ae2098
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Fixed a weird issue with object IDs generated overlapping others
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2016-05-30 09:21:23 -05:00 |
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Obique PSWG
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6c3e0c612c
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Fixed NGE-397 'Deleted characters get removed properly'
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2016-05-29 17:55:44 -05:00 |
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Obique PSWG
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d9e3ef41f7
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Welcome to the new world of serialization. Beware
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2016-05-29 14:23:29 -05:00 |
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Obique PSWG
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928b6185ab
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Optimized destroy to not save every time the odb updates
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2016-05-26 11:43:07 -05:00 |
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Obique PSWG
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2e33a3c911
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Fixed object/character deletion
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2016-05-26 11:33:05 -05:00 |
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Obique PSWG
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338eb1145d
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Added license to a few files
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2016-05-24 11:50:02 -05:00 |
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Obique PSWG
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da71dd34f5
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Fixed NGE-395 'New characters dont crash spawned in characters anymore'
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2016-05-24 09:43:42 -05:00 |
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Obique PSWG
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d1fdcbf84f
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Fixed players flickering upon zone in
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2016-05-24 09:40:30 -05:00 |
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Obique PSWG
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e5001bff36
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Fixed LD bug ... again
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2016-05-20 11:58:12 -05:00 |
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Obique PSWG
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339f4f2a5f
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Fixed synchronization issues with CityService and ObjectAwareness
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2016-05-20 11:31:56 -05:00 |
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Obique PSWG
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fa11bfe49e
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Changed setOwner to also call Player.setCreatureObject
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2016-05-19 16:20:34 -05:00 |
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Obique PSWG
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381635895f
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Updated awareness/observers and deprecated addObject/removeObject
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2016-05-18 21:08:43 -05:00 |
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Obique PSWG
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cacbc6e1fd
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Added file exists check to the object manager to prevent fatal error
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2016-05-17 14:47:56 -05:00 |
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Obique PSWG
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2d36855bf6
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Made object manager stop initialization if serialization fails
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2016-05-16 20:08:14 -05:00 |
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Obique PSWG
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e6e8643f3f
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Fixed observers in buildings
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2016-05-16 00:00:19 -05:00 |
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Obique PSWG
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4577fd826c
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Redid observers and awareness and fixed NPCs inside buildings
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2016-05-15 17:14:55 -05:00 |
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Obique PSWG
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842dfdf136
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Changed a majority of Holocore to use the Log class
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2016-05-13 17:36:59 -05:00 |
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Obique PSWG
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8753085dfb
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Fixed FLOAT inside buildings and added the radius
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2016-05-13 16:23:25 -05:00 |
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Obique PSWG
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5caf538ffb
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Fixed null pointer when iff doesn't load correctly
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2016-05-13 15:39:12 -05:00 |
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Obique PSWG
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1066ad871b
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Added basic AI float
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2016-05-13 12:45:10 -05:00 |
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Obique PSWG
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c1c106a457
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Created AIObject and integrated it into ObjectManager
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2016-05-13 01:04:52 -05:00 |
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Obique PSWG
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17e9a80e3c
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Fixed bug in ObjectCreator with creating custom objects
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2016-05-13 01:03:32 -05:00 |
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Obique PSWG
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286a135a46
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Added database save when adding or deleting a persistent object
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2016-05-05 00:03:29 -05:00 |
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Mads Boddum
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5e8c19583f
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Less retarded algorithm for ObjectAwareness.isInAwareness()
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2016-05-04 16:35:59 +02:00 |
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Mads Boddum
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22eec47c01
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Put LD character fix into isInAwareness()
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2016-05-04 16:30:25 +02:00 |
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Mads Boddum
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3d53e6bb61
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Merged quality_assurance into ld_zombies_fix
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2016-05-04 16:14:15 +02:00 |
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Mads Boddum
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58f2db1384
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Fixed an issue where restarting would spawn every character in LD state
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2016-05-04 14:59:54 +02:00 |
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Obique PSWG
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ae82867e0d
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Fixed warning in UniformBoxService
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2016-05-02 22:20:58 -05:00 |
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Mads Boddum
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0aa27a7bda
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Fixed the uniform box item duping exploit
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2016-04-22 22:08:53 +02:00 |
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Obique PSWG
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cdd28a201a
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Merged in M4SS/holocore/forgiving-object-creation (pull request #199)
Fixed an issue where object creation with an IFF file that doesn't exist would cause holocore to not boot
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2016-04-21 10:31:27 -05:00 |
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Mads Boddum
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944f91ac1c
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Fixed text indentation issues in ObjectCreator and SpawnerService
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2016-04-14 13:03:33 +02:00 |
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Obique PSWG
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073a63f46d
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Changed UniformBoxService to use new data format
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2016-04-13 11:10:31 -05:00 |
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Mads Boddum
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86b092a72b
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Another attempt at fixing code indentation issues
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2016-04-12 09:13:13 +02:00 |
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Mads Boddum
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a0193735d1
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Attempt to fix code indentation issues
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2016-04-12 09:09:41 +02:00 |
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Mads Boddum
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bfc1c7b55f
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Merge origin/quality_assurance into forgiving-object-creation
Conflicts:
src/services/spawn/SpawnerService.java
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2016-04-12 09:03:50 +02:00 |
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Mads Boddum
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b4b88769d0
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Fixed an issue where object creation with an IFF file that doesn't exist would cause holocore to not boot
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2016-04-12 08:54:55 +02:00 |
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Mads Boddum
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3b2728b17e
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Added a script that's executed when a CreatureObject is loaded from the database
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2016-04-05 19:45:27 +02:00 |
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Obique PSWG
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e544d315e0
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Added ObjectCreatedIntent for when serialized db is loaded
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2016-03-25 23:29:50 -05:00 |
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Obique PSWG
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0fedef77a3
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Fixed several object structures and drastically sped up object creation
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2016-03-25 23:21:16 -05:00 |
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