Commit Graph
135 Commits
Author SHA1 Message Date
Obique da183696c7 Moved logging into separate class and fixed ZoneService bug where if the name was rejected, the character would be created anyways 2015-05-22 01:52:44 -05:00
Obique d63bf34e0b Added data logger with a bit of implementation in ObjectManager 2015-05-21 23:37:15 -05:00
Obique 6e9abc8f4a Merge branch 'development' of bitbucket.org:projectswg/holocore into development 2015-05-21 23:12:48 -05:00
Waverunner d541624dc7 Added the capability to destroy objects 2015-05-21 23:10:02 -04:00
Obique 6e724aad5d Added config entry for enabling/disabling buildouts 2015-05-21 00:25:04 -05:00
ObiqueandObique a6596c1d3f Removed secondary observers list in SWGObject, and possibly fixed chat related bugs 2015-05-17 23:40:18 -05:00
ObiqueandObique 630f623117 Moved awareness code into a new class 'ObjectAwareness' 2015-05-17 23:01:22 -05:00
ObiqueandObique d0f8163e8d Reorganized intent structure 2015-05-17 16:09:01 -05:00
ObiqueandObique 2841be045c Verified that all ODBs were saved upon termination 2015-05-16 03:16:54 -05:00
Undercova 9bb1a23f49 Merged in M4SS/holocore/CORE-76-time-played-function (pull request #18)
Added CORE-76 '"Time played" function'
2015-05-09 02:54:41 +02:00
Ziggy c4a344ba1c Merge conflict fix, take 2 2015-05-09 02:31:06 +02:00
Ziggy a34b8f5398 Revert "Merge conflict fix?"
This reverts commit 0b4052c7824b6a60364892246187c13f4297ec29.
2015-05-09 02:16:45 +02:00
Ziggy d95b06ddea Merge conflict fix? 2015-05-09 02:16:18 +02:00
Ziggy cf88aad5f8 Fixed an issue where total time played would reset every log-in 2015-05-09 01:42:46 +02:00
Ziggy 5c71df31f3 Added a method call that will clear the LD flag upon zone-in 2015-05-07 17:47:04 +02:00
Z61 37c928d262 Added CreatureMood (list of all moods available to players.) And added usage to zone-in mood reset. 2015-05-06 16:43:16 -04:00
Z61 902dc33a74 Fixed CORE-83 'Mood doesnt reset with logout'. 2015-05-06 15:57:57 -04:00
ObiqueandObique 9ffbde1765 Added license to all files within the project 2015-05-04 10:19:06 -05:00
tacef ee4ca6d3af Updated Objectmanager 2015-03-01 17:42:09 +01:00
tacef 3b19e652f4 Fixed processTeleportIntent
Toons no longer getting stuck at Generating Terrain
2015-03-01 14:27:51 +01:00
tacef 247ce4e231 Added Several Postures
Added Kneel
Added Prone
Altered CommandService
Altered Stand
Altered ObjManager
2015-03-01 13:42:35 +01:00
tacef a22796388c Merge branch 'master' of http://37.59.100.124:7990/scm/nge/core3 2015-02-28 20:57:35 +01:00
tacef 6ef742594f Added Teleport Intent 2015-02-28 20:57:26 +01:00
ObiqueandObique 9ea9dcda22 Added buildouts - still not completely functional but close 2015-02-28 12:22:25 -06:00
ObiqueandObique e754f286a8 Moved many things into the engine and removed the casting from getCreatureObject 2015-02-22 11:41:54 -06:00
ObiqueandObique ae37a24380 Fixed sitting except for chairs 2015-02-21 15:06:08 -06:00
ObiqueandObique 3b5495e49a Big ObjectController refactor to make controllers easier to use 2015-02-18 13:40:20 -06:00
ObiqueandObique 61604f715c Went into an insane bugfixing mode in the core 2015-02-17 01:13:52 -06:00
Waverunner 46d188718d Owner is now set for PlayerObject, Moved requestWaypointAtPosition to java, Updated SWGMap constructors, 2015-02-06 08:45:15 -05:00
Waverunner 63726d9ec1 PlayerState set to ZONING_IN on zoneIn, CmdSceneReady is now sent back to the client and the player state is set to ZONED_IN 2015-01-31 15:03:39 -05:00
Waverunner 273562a704 Merge branch 'master' of http://37.59.100.124:7990/scm/nge/core3
Conflicts:
	src/services/objects/ObjectManager.java
2015-01-22 21:42:10 -05:00
Waverunner a1125af5f4 Zoning in a player now sets their status to PlayerStatus.ZONED_IN, Added minor implementation of delta system to a few CreatureObject variables (cash, bank, posture, height) 2015-01-22 21:39:18 -05:00
ObiqueandObique f40a690a80 Modified outputs of services to conform to general output standard 2015-01-22 19:41:16 -06:00
ObiqueandObique d640e98ca7 Updated ChatService/ObjectManager to use the new ODB system 2015-01-18 04:00:44 -06:00
ObiqueandObique a52185a26c Massive optimizations to the ObjectDatabase 2015-01-18 02:24:03 -06:00
ObiqueandObique fb8d041c83 Added SWGObject.clearAware back in to zone in process 2015-01-17 01:40:12 -06:00
ObiqueandObique 17c2311fd5 Changed connection logged out time to 15 seconds and disappear time to 3 minutes 2015-01-17 00:26:43 -06:00
ObiqueandObique 5684242fab Increased the readability of the ObjectManager; Added a ObjectCreator class 2015-01-16 12:14:22 -06:00
ObiqueandObique f5f73473cb Fixed bug with creating a character 2015-01-15 02:20:02 -06:00
ObiqueandObique 24891f6500 Removed some random comments 2015-01-14 15:45:43 -06:00
ObiqueandObique aff8d2e25c Increased code readability for ObjectManager 2015-01-14 15:27:24 -06:00
ObiqueandObique b08ffda0b6 Added character deletion 2015-01-13 02:00:33 -06:00
ObiqueandObique 1a0e2a604b Added a mechanism for logging players out and making them disappear 2015-01-13 00:36:34 -06:00
Waverunner 2ffa24da94 Merged mail into master 2015-01-11 12:27:34 -05:00
Waverunner e4c1fa8277 Zoning in a character now sends PlayerEvent.PE_ZONE_IN PlayerEventIntent to registered services, ChatService now receives zoning in intents, Persistent Message headers are now sent on login, Added default access level if it's not specified in the database (AccessLevel.PLAYER is default) 2015-01-11 12:24:15 -05:00
ObiqueandObique 33361539cb Reverted portions of last patch, should zone in successfully 2015-01-09 12:56:44 -06:00
ObiqueandObique b3f8d5f33e Fixed an awareness issue sending same baselines twice 2015-01-09 11:45:07 -06:00
ObiqueandObique ca4f2ccb42 Completely fixed awareness by adding UpdateTransform 2015-01-06 13:58:27 -06:00
ObiqueandObique b8594631db Merge branch 'master' of https://bitbucket.org/projectswg/core3 into awareness
Conflicts:
	src/services/objects/ObjectManager.java
	src/services/player/ZoneService.java
2015-01-06 09:34:04 -06:00
ObiqueandObique 05ab45b792 Fixed awareness - I think. Still a crash bug lingering! 2015-01-05 14:01:29 -06:00