Obique PSWG
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e38c966bd5
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Fixed connecting to galaxy bug where players are stuck there
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2015-08-08 11:00:24 -05:00 |
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Obique PSWG
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c01a177c98
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Fixed issue where players will still appear as spawned inside a building despite logging out
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2015-08-02 22:09:22 -05:00 |
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Obique PSWG
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74f1ac66f4
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Moved player creature creation from ZoneManager to ObjectManager upon every zone
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2015-08-02 02:45:17 -05:00 |
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Obique PSWG
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177486d09e
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Fixed null pointer exception when loading all buildouts
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2015-07-26 11:06:22 -05:00 |
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Obique PSWG
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a51dfc45d6
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Merged loading buildouts and snapshots to one config entry
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2015-07-26 10:36:13 -05:00 |
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Obique PSWG
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c360ab65a9
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Created new Quaternion and Point3D classes for the Location. Will require an ODB wipe!
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2015-07-23 00:07:26 -05:00 |
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Obique PSWG
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f02543a60d
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Fixed printf error with long argument
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2015-07-19 16:58:03 -05:00 |
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Obique PSWG
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7ebb1eeb69
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Added static service to spawn bank and ticket terminals
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2015-07-19 14:49:01 -05:00 |
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Obique PSWG
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54cebc0d53
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Fixed object ID collisions with buildouts/snapshots
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2015-06-20 21:27:25 -05:00 |
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Obique PSWG
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c870fc34a5
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Fixed some object IDs being overwritten by snapshots/buildouts
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2015-06-20 17:28:11 -05:00 |
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Obique PSWG
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86dcc5e492
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Added null check for parent in update transform with parent
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2015-06-20 17:16:13 -05:00 |
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Obique PSWG
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9778176f7d
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Improved buildout/snapshot loading to allow getting entire object table
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2015-06-20 16:58:47 -05:00 |
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Obique PSWG
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b3f9b51485
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Fixed CORE-127 'Players will now show up in buildings'
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2015-06-20 15:21:43 -05:00 |
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Obique PSWG
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7dc676093f
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Fixed rounding issue in UpdateTransformWithParentMessage
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2015-06-20 15:21:10 -05:00 |
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Obique PSWG
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f4ac2aacec
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Now loads snapshots
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2015-06-17 22:39:42 -05:00 |
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Waverunner
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6c9bc382d7
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Added packet handling for DataTransformWithParent to enable seeing players in buildings.
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2015-06-13 21:02:18 -04:00 |
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Waverunner
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e6152db259
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Removed postures from being sent after every DataTransform and stopped sending UpdateTransformMessage to the acting client
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2015-06-12 08:07:16 -04:00 |
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Waverunner
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c696db36f5
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Added new FIRST_ZONE enum to PlayerEvent for distinguishing between switching initial logins and planet/area switching
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2015-06-11 14:12:04 -04:00 |
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Obique PSWG
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1f24dac320
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Renamed ZoneInIntent to RequestZoneInIntent to avoid confusion
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2015-06-11 07:42:16 -05:00 |
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Obique PSWG
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28da27d645
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Merge branch 'development' into quality_assurance
Conflicts:
src/resources/collections/SWGList.java
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2015-06-10 21:02:12 -05:00 |
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Obique PSWG
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eba3e24db6
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Added logging to ObjectManager in case the player is ever null
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2015-06-10 20:38:47 -05:00 |
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Waverunner
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fe2de9661c
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Fixed modification exception being thrown when destroying items within a container
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2015-06-10 15:25:19 -04:00 |
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Obique PSWG
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180ff44bd4
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Added an additional function to ObjectManager to allow creating objects without adding them to awareness
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2015-06-07 11:50:44 -05:00 |
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Waverunner
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856e87fb26
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Revert "Commented out clear aware in delete object causing awareness issues on relogging"
This reverts commit 9d2adce3fc.
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2015-06-05 15:22:14 -04:00 |
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Waverunner
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9d2adce3fc
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Commented out clear aware in delete object causing awareness issues on relogging
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2015-06-05 15:09:16 -04:00 |
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wallaceg09
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425ac416b7
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Fixes awareness bug
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2015-06-05 12:15:21 -05:00 |
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Obique PSWG
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2e353b4da9
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Removed character from object awareness when disappearing and adding when zoning in
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2015-06-04 19:34:46 -05:00 |
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Waverunner
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622291d6dc
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Added MapService along with temporary locations for tatooine cities
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2015-06-02 16:21:21 -04:00 |
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Obique PSWG
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6fe9eb9d84
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As far as I can tell, implements CORE-124 'Now loads all buildouts'
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2015-06-01 00:23:53 -05:00 |
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Waverunner
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10a3ddfddd
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Fixed object destruction not updating the client
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2015-05-28 15:36:12 -04:00 |
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Waverunner
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a620a19333
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Added ContainerResult enum to return for moveToContainer method, Updated object destroy methods for slots refactor in ObjectManager
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2015-05-27 00:16:49 -04:00 |
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Waverunner
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329288dee3
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Merge branch 'development' of https://bitbucket.org/projectswg/holocore into development
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2015-05-25 17:59:20 -04:00 |
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Waverunner
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4af510f636
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Refactored slots to not require a slot name and added in foundation for containers
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2015-05-25 17:59:07 -04:00 |
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Obique PSWG
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79f79f6e3c
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Moved Config class to package server_info
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2015-05-23 13:43:21 -05:00 |
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Obique PSWG
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360507118c
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Fixed CORE-94 and CORE-105 'Characters will not become ghosts anymore' and 'Standing up from sit position lets your character move again'
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2015-05-22 22:21:31 -05:00 |
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Obique
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da183696c7
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Moved logging into separate class and fixed ZoneService bug where if the name was rejected, the character would be created anyways
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2015-05-22 01:52:44 -05:00 |
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Obique
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d63bf34e0b
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Added data logger with a bit of implementation in ObjectManager
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2015-05-21 23:37:15 -05:00 |
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Obique
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6e9abc8f4a
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Merge branch 'development' of bitbucket.org:projectswg/holocore into development
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2015-05-21 23:12:48 -05:00 |
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Waverunner
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d541624dc7
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Added the capability to destroy objects
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2015-05-21 23:10:02 -04:00 |
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Obique
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6e724aad5d
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Added config entry for enabling/disabling buildouts
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2015-05-21 00:25:04 -05:00 |
|
 ObiqueandObique
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a6596c1d3f
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Removed secondary observers list in SWGObject, and possibly fixed chat related bugs
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2015-05-17 23:40:18 -05:00 |
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 ObiqueandObique
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630f623117
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Moved awareness code into a new class 'ObjectAwareness'
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2015-05-17 23:01:22 -05:00 |
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 ObiqueandObique
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d0f8163e8d
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Reorganized intent structure
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2015-05-17 16:09:01 -05:00 |
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 ObiqueandObique
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2841be045c
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Verified that all ODBs were saved upon termination
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2015-05-16 03:16:54 -05:00 |
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Undercova
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9bb1a23f49
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Merged in M4SS/holocore/CORE-76-time-played-function (pull request #18)
Added CORE-76 '"Time played" function'
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2015-05-09 02:54:41 +02:00 |
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Ziggy
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c4a344ba1c
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Merge conflict fix, take 2
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2015-05-09 02:31:06 +02:00 |
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Ziggy
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a34b8f5398
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Revert "Merge conflict fix?"
This reverts commit 0b4052c7824b6a60364892246187c13f4297ec29.
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2015-05-09 02:16:45 +02:00 |
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Ziggy
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d95b06ddea
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Merge conflict fix?
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2015-05-09 02:16:18 +02:00 |
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Ziggy
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cf88aad5f8
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Fixed an issue where total time played would reset every log-in
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2015-05-09 01:42:46 +02:00 |
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Ziggy
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5c71df31f3
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Added a method call that will clear the LD flag upon zone-in
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2015-05-07 17:47:04 +02:00 |
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