Obique PSWG
|
e6e8643f3f
|
Fixed observers in buildings
|
2016-05-16 00:00:19 -05:00 |
|
Obique PSWG
|
4577fd826c
|
Redid observers and awareness and fixed NPCs inside buildings
|
2016-05-15 17:14:55 -05:00 |
|
Obique PSWG
|
842dfdf136
|
Changed a majority of Holocore to use the Log class
|
2016-05-13 17:36:59 -05:00 |
|
Obique PSWG
|
8753085dfb
|
Fixed FLOAT inside buildings and added the radius
|
2016-05-13 16:23:25 -05:00 |
|
Obique PSWG
|
1066ad871b
|
Added basic AI float
|
2016-05-13 12:45:10 -05:00 |
|
Mads Boddum
|
5e8c19583f
|
Less retarded algorithm for ObjectAwareness.isInAwareness()
|
2016-05-04 16:35:59 +02:00 |
|
Mads Boddum
|
22eec47c01
|
Put LD character fix into isInAwareness()
|
2016-05-04 16:30:25 +02:00 |
|
Mads Boddum
|
58f2db1384
|
Fixed an issue where restarting would spawn every character in LD state
|
2016-05-04 14:59:54 +02:00 |
|
Obique PSWG
|
f5792f7a25
|
Fixed null pointer in ObjectAwareness for buildout areas
|
2016-03-06 12:13:44 -06:00 |
|
Obique PSWG
|
941336c7b6
|
Now translates buildouts according to the buildout area it's in
|
2016-03-04 16:11:44 -06:00 |
|
Obique PSWG
|
41deb15ce9
|
Fixed zone in crash
|
2016-03-02 00:36:29 -06:00 |
|
Obique PSWG
|
731311ed2d
|
Added ability to distinguish buildouts/snapshots/generated objects, as well as added baseline caching
|
2016-01-31 15:33:00 -06:00 |
|
Obique PSWG
|
ab67aaac39
|
Removed ObjectCreateIntent, it's effectively the same as ObjectCreatedIntent
|
2016-01-12 03:56:54 -06:00 |
|
Obique PSWG
|
b135438127
|
Created an UpdateObjectAwareness intent to add/remove objects from awareness
|
2016-01-11 03:40:04 -06:00 |
|
Obique PSWG
|
4a6b3bc692
|
Fixed LD flag not updating on disconnect
|
2016-01-10 11:56:47 -06:00 |
|
Obique PSWG
|
28ff803385
|
Fixed zoning in to buildings
|
2016-01-07 12:34:39 -06:00 |
|
Obique PSWG
|
17f4446a81
|
Fixed exiting buildings - actually this time
|
2016-01-07 12:34:26 -06:00 |
|
Obique PSWG
|
c687bf112b
|
Fixed bug when leaving a building despawns everything
|
2016-01-07 12:15:18 -06:00 |
|
Obique PSWG
|
c9c74171a7
|
Fixed object teleportation
|
2016-01-07 11:18:53 -06:00 |
|
Obique PSWG
|
b345f1e0e6
|
Fixed awareness resetting upon zone-in
|
2016-01-07 04:28:09 -06:00 |
|
Obique PSWG
|
725763a36a
|
Added speed hack checks
|
2016-01-07 03:55:13 -06:00 |
|
Obique PSWG
|
261c348beb
|
Fixed creatures not spawning in buildings/containers
|
2016-01-06 21:58:18 -06:00 |
|
Obique PSWG
|
f968e0dfc7
|
Changed Holocore to be limited to a single galaxy
|
2016-01-06 21:49:29 -06:00 |
|
Obique PSWG
|
a97081df1b
|
Removed redundant object create's for zone in
|
2016-01-05 19:03:21 -06:00 |
|
Obique PSWG
|
60bacdd7be
|
Fixed zone in to cells
|
2016-01-05 18:39:08 -06:00 |
|
Obique PSWG
|
f101553ff5
|
Removed debug logging from awareness
|
2016-01-05 11:32:03 -06:00 |
|
Obique PSWG
|
2afc83d0c0
|
Fixed teleportation
|
2016-01-04 23:06:00 -06:00 |
|
Obique PSWG
|
8224a31a04
|
Two stabs in the dark to attempt fixing LD issue
|
2015-12-13 23:07:06 -06:00 |
|
Obique PSWG
|
56df8870cb
|
Removed ghost qualification for debug output
|
2015-12-13 22:06:58 -06:00 |
|
Obique PSWG
|
757232dc0d
|
Added debug output for various player appearing/disappearing events
|
2015-12-13 10:59:38 -06:00 |
|
Obique PSWG
|
1a261a6556
|
Moved player transform logic into ObjectAwareness
|
2015-11-01 09:15:24 -06:00 |
|
Obique PSWG
|
3627a907dd
|
Removed unnecessary code for awareness from ObjectManager
|
2015-10-17 09:57:28 -05:00 |
|
Obique PSWG
|
faf0cd9bff
|
Minor optimizations to awareness
|
2015-10-11 18:13:32 -05:00 |
|
Obique PSWG
|
1f6a0702ec
|
Refactored buildouts to support loading events
|
2015-10-10 13:14:04 -05:00 |
|
Obique PSWG
|
e25a094b29
|
Implemented CORE-253 'Redo awareness' Should no longer have to worry about it as a developer, it's all automagic
|
2015-10-06 10:36:00 -05:00 |
|
Obique PSWG
|
4b334fb61b
|
Fixed thread names across Holocore
|
2015-08-08 22:03:36 -05:00 |
|
Obique PSWG
|
a67464e23e
|
Fixed CORE-127 'Players will now show up in buildings' (for real this time)
|
2015-08-08 12:23:24 -05:00 |
|
Obique PSWG
|
5451c44dbd
|
Added AGPL license to files that didn't have it yet
|
2015-07-24 08:16:32 -05:00 |
|
Obique PSWG
|
9a0950220f
|
Fixed cell issue where players sometimes couldn't see others in cells
|
2015-07-24 07:41:55 -05:00 |
|
Obique PSWG
|
b3f9b51485
|
Fixed CORE-127 'Players will now show up in buildings'
|
2015-06-20 15:21:43 -05:00 |
|
Obique PSWG
|
83215d9b09
|
Fixed awareness issue where range was set to about 4.5m by default
|
2015-06-09 08:48:47 -05:00 |
|
Obique PSWG
|
5db1ce075b
|
Added buildout load range to the awareness, capped at 1024m
|
2015-06-07 14:28:10 -05:00 |
|
Obique PSWG
|
e62d36a166
|
Improved QuadTree to be more efficient with spatial searching and insertion
|
2015-06-07 13:29:42 -05:00 |
|
Obique
|
630f623117
|
Moved awareness code into a new class 'ObjectAwareness'
|
2015-05-17 23:01:22 -05:00 |
|