Commit Graph
3709 Commits
Author SHA1 Message Date
Ziggy eea133bb17 Added support for Knockdown Recovery and prevented posture changes /stand, /kneel, /prone and /sit while knocked down 2022-07-05 12:35:35 +02:00
Ziggy 8bc80d9e0a Removed unused implementations of Persistable
TestSimplePersistable.java has been moved to pswgcommon
2022-07-05 02:35:41 +02:00
Josh Larson 2227496f52 Merge pull request #602 from madsboddum/visible_components
Filled in placeholder for visibleComponents in TangibleObject and add…
2022-07-04 17:05:54 -05:00
Ziggy ce0f337925 Filled in placeholder for visibleComponents in TangibleObject and added a method with docs that explains how it works
I had been experimenting a bit with it and figured I might as well get the code out there since it works
2022-07-04 23:59:21 +02:00
Josh Larson 7c531b1419 Merge pull request #600 from madsboddum/armor_break
Added support for Armor Break, which reduces the opponents armor prot…
2022-07-04 13:16:48 -05:00
Josh Larson ec100547e8 Merge pull request #599 from madsboddum/locomotion_block_radials
Block loot radials while the executor is dead or incapacitated
2022-07-04 13:16:34 -05:00
Josh Larson dc601c7f88 Merge pull request #595 from madsboddum/valid_weapon
You must now have a supported weapon type equipped in order to execut…
2022-07-04 13:16:23 -05:00
Josh Larson a54e893e4a Merge pull request #594 from madsboddum/cu_quality_assurance
Wrote a couple of automated tests for "Your modified Speed" to ensure…
2022-07-04 13:15:25 -05:00
Ziggy 58455c44ea Added support for Armor Break, which reduces the opponents armor protection by 4.2% temporarily 2022-07-04 17:42:53 +02:00
Ziggy 36b4325dbc Block loot radials while the executor is dead or incapacitated 2022-07-04 16:55:18 +02:00
Ziggy 4a59299918 You must now have a supported weapon type equipped in order to execute a command 2022-07-04 03:24:55 +02:00
Ziggy b518fa9849 Wrote a couple of automated tests for "Your modified Speed" to ensure it works as intended
We were checking for weird behavior, but it seems to work like it should according to these tests
2022-07-04 02:23:14 +02:00
Ziggy ec8193a865 Sitting now increases HAM regeneration by 2x 2022-07-04 01:37:50 +02:00
Ziggy 4b4fd223e1 Added support for Leg Sweep and knockdown combat abilities in general 2022-07-04 00:36:17 +02:00
Josh Larson ed353fcc1e Merge pull request #587 from madsboddum/melee_attacks
Added support for Melee Assault and Melee Strike, special attack cost…
2022-07-03 14:29:04 -05:00
Ziggy 11737ddbb0 Added support for Melee Assault and Melee Strike, special attack costs and animations are a qualified guess 2022-07-03 21:20:36 +02:00
Ziggy 287eef4660 Default value for Special Attack Cost should be consistently 100 to avoid weird behavior 2022-07-03 20:05:12 +02:00
Ziggy fc5b9ef321 Refactored LightsaberPowerCrystalQuality#getById a bit so it's more readable 2022-07-03 18:49:56 +02:00
Ziggy b14dfb9120 Refactored ArmorCategory#getById a bit so it's more readable 2022-07-03 18:40:31 +02:00
Ziggy a85c85483a Object attributes are now built dynamically, so we can show context-specific attributes
Additional benefits include being able to reorder them at will, introducing new ones etc
2022-07-03 17:57:20 +02:00
Undercova ed43b9e7d7 Removed unused preCU and NGE only columns
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn  min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Ziggy 358aeea0ae Removed unreferenced SetBonusService 2022-07-02 21:20:49 +02:00
Josh Larson 8e7b5ed26c Merge pull request #581 from madsboddum/skillmod_nge_code
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 13:03:13 -05:00
Josh Larson cbc193b974 Merge pull request #580 from madsboddum/professionb_badges
Mastering a profession now gives you a badge
2022-07-02 13:02:41 -05:00
Ziggy 294b891b6f Removed stat mods and remnant NPE Uniform Box code 2022-07-02 15:52:48 +02:00
Ziggy d0fe00a339 Mastering a profession now gives you a badge 2022-07-02 14:35:25 +02:00
Undercova 6161cb1f97 Merge pull request #577 from madsboddum/se_goggles_error
Added missing error message to SE goggle radial, guiding the player t…
2022-07-02 14:25:09 +02:00
Ziggy c52629d2fc Added some vehicle-related system messages 2022-07-02 14:07:33 +02:00
Ziggy 02d694904b Added missing error message to SE goggle radial, guiding the player to select a sub-option in case they click on the root option 2022-07-02 12:17:38 +02:00
Josh Larson 30486855a4 Merge pull request #574 from madsboddum/novice_elite_prof
Novice box in elite professions can now be learnt from trainers
2022-07-01 13:21:41 -05:00
Josh Larson e82348faeb Merge pull request #573 from madsboddum/jedi_state
Jedi state
2022-07-01 13:21:26 -05:00
Josh Larson 81034f63b3 Merge pull request #572 from madsboddum/state_checks
Added support for state checks on commands
2022-07-01 13:20:50 -05:00
Ziggy d7196c638d Novice box in elite professions can now be learnt from trainers 2022-07-01 17:09:35 +02:00
Ziggy 213780934f Added support for jedi state, which can be used to show the force bar and the force sensitive professions 2022-07-01 07:39:31 +02:00
Ziggy 156de27108 Added support for state checks on commands
Prevents being able to sit during combat, for instance.
For some reason the client doesn't display a message for these like it does for locomotions, e.g. "You cannot Melee Hit while Dead".
2022-07-01 03:16:07 +02:00
Ziggy 482a3d0c2c Added support for Center of Being 2022-07-01 00:00:25 +02:00
Josh Larson 725ff19158 Merge pull request #557 from madsboddum/customization_variable_deltas
Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson 371b18235b Merge pull request #556 from madsboddum/static_item_sys_msg
System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson d56022aecd Merge pull request #554 from madsboddum/combat_miss
Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Ziggy 5734137d89 Added support for accuracy and defense skillmods, making it possible to miss your target
Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Ziggy 566962e475 Modifying the customization variables of an item should notify the client
Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy 42004d4882 System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE 2022-06-29 17:49:40 +02:00
Ziggy 478d416223 We should apply the accuracy bonus to the WeaponObject and remember it between server restarts 2022-06-29 11:57:14 +02:00
Josh Larson 9c721fe4e0 Merge pull request #535 from madsboddum/unarmed_damage
Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson 7f8008f7f6 Merge pull request #536 from madsboddum/default_weapon
Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson c36573e074 Merge pull request #538 from madsboddum/locomotions
Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson a2d2228fc7 Merge pull request #549 from madsboddum/ai_performance_510
Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson 382c2e232e Merge pull request #551 from madsboddum/slower_ham_regen
Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy ed0c8ed92a Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova e0ba593983 Updated item database
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00