Ziggy
eea133bb17
Added support for Knockdown Recovery and prevented posture changes /stand, /kneel, /prone and /sit while knocked down
2022-07-05 12:35:35 +02:00
Ziggy
8bc80d9e0a
Removed unused implementations of Persistable
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TestSimplePersistable.java has been moved to pswgcommon
2022-07-05 02:35:41 +02:00
Josh Larson
2227496f52
Merge pull request #602 from madsboddum/visible_components
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Filled in placeholder for visibleComponents in TangibleObject and add…
2022-07-04 17:05:54 -05:00
Ziggy
ce0f337925
Filled in placeholder for visibleComponents in TangibleObject and added a method with docs that explains how it works
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I had been experimenting a bit with it and figured I might as well get the code out there since it works
2022-07-04 23:59:21 +02:00
Josh Larson
7c531b1419
Merge pull request #600 from madsboddum/armor_break
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Added support for Armor Break, which reduces the opponents armor prot…
2022-07-04 13:16:48 -05:00
Josh Larson
ec100547e8
Merge pull request #599 from madsboddum/locomotion_block_radials
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Block loot radials while the executor is dead or incapacitated
2022-07-04 13:16:34 -05:00
Josh Larson
dc601c7f88
Merge pull request #595 from madsboddum/valid_weapon
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You must now have a supported weapon type equipped in order to execut…
2022-07-04 13:16:23 -05:00
Josh Larson
a54e893e4a
Merge pull request #594 from madsboddum/cu_quality_assurance
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Wrote a couple of automated tests for "Your modified Speed" to ensure…
2022-07-04 13:15:25 -05:00
Ziggy
58455c44ea
Added support for Armor Break, which reduces the opponents armor protection by 4.2% temporarily
2022-07-04 17:42:53 +02:00
Ziggy
36b4325dbc
Block loot radials while the executor is dead or incapacitated
2022-07-04 16:55:18 +02:00
Ziggy
4a59299918
You must now have a supported weapon type equipped in order to execute a command
2022-07-04 03:24:55 +02:00
Ziggy
b518fa9849
Wrote a couple of automated tests for "Your modified Speed" to ensure it works as intended
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We were checking for weird behavior, but it seems to work like it should according to these tests
2022-07-04 02:23:14 +02:00
Ziggy
ec8193a865
Sitting now increases HAM regeneration by 2x
2022-07-04 01:37:50 +02:00
Ziggy
4b4fd223e1
Added support for Leg Sweep and knockdown combat abilities in general
2022-07-04 00:36:17 +02:00
Josh Larson
ed353fcc1e
Merge pull request #587 from madsboddum/melee_attacks
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Added support for Melee Assault and Melee Strike, special attack cost…
2022-07-03 14:29:04 -05:00
Ziggy
11737ddbb0
Added support for Melee Assault and Melee Strike, special attack costs and animations are a qualified guess
2022-07-03 21:20:36 +02:00
Ziggy
287eef4660
Default value for Special Attack Cost should be consistently 100 to avoid weird behavior
2022-07-03 20:05:12 +02:00
Ziggy
fc5b9ef321
Refactored LightsaberPowerCrystalQuality#getById a bit so it's more readable
2022-07-03 18:49:56 +02:00
Ziggy
b14dfb9120
Refactored ArmorCategory#getById a bit so it's more readable
2022-07-03 18:40:31 +02:00
Ziggy
a85c85483a
Object attributes are now built dynamically, so we can show context-specific attributes
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Additional benefits include being able to reorder them at will, introducing new ones etc
2022-07-03 17:57:20 +02:00
Undercova
ed43b9e7d7
Removed unused preCU and NGE only columns
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Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Ziggy
358aeea0ae
Removed unreferenced SetBonusService
2022-07-02 21:20:49 +02:00
Josh Larson
8e7b5ed26c
Merge pull request #581 from madsboddum/skillmod_nge_code
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Removed stat mods and remnant NPE Uniform Box code
2022-07-02 13:03:13 -05:00
Josh Larson
cbc193b974
Merge pull request #580 from madsboddum/professionb_badges
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Mastering a profession now gives you a badge
2022-07-02 13:02:41 -05:00
Ziggy
294b891b6f
Removed stat mods and remnant NPE Uniform Box code
2022-07-02 15:52:48 +02:00
Ziggy
d0fe00a339
Mastering a profession now gives you a badge
2022-07-02 14:35:25 +02:00
Undercova
6161cb1f97
Merge pull request #577 from madsboddum/se_goggles_error
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Added missing error message to SE goggle radial, guiding the player t…
2022-07-02 14:25:09 +02:00
Ziggy
c52629d2fc
Added some vehicle-related system messages
2022-07-02 14:07:33 +02:00
Ziggy
02d694904b
Added missing error message to SE goggle radial, guiding the player to select a sub-option in case they click on the root option
2022-07-02 12:17:38 +02:00
Josh Larson
30486855a4
Merge pull request #574 from madsboddum/novice_elite_prof
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Novice box in elite professions can now be learnt from trainers
2022-07-01 13:21:41 -05:00
Josh Larson
e82348faeb
Merge pull request #573 from madsboddum/jedi_state
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Jedi state
2022-07-01 13:21:26 -05:00
Josh Larson
81034f63b3
Merge pull request #572 from madsboddum/state_checks
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Added support for state checks on commands
2022-07-01 13:20:50 -05:00
Ziggy
d7196c638d
Novice box in elite professions can now be learnt from trainers
2022-07-01 17:09:35 +02:00
Ziggy
213780934f
Added support for jedi state, which can be used to show the force bar and the force sensitive professions
2022-07-01 07:39:31 +02:00
Ziggy
156de27108
Added support for state checks on commands
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Prevents being able to sit during combat, for instance.
For some reason the client doesn't display a message for these like it does for locomotions, e.g. "You cannot Melee Hit while Dead".
2022-07-01 03:16:07 +02:00
Ziggy
482a3d0c2c
Added support for Center of Being
2022-07-01 00:00:25 +02:00
Josh Larson
725ff19158
Merge pull request #557 from madsboddum/customization_variable_deltas
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Modifying the customization variables of an item should notify the cl…
2022-06-29 15:01:43 -05:00
Josh Larson
371b18235b
Merge pull request #556 from madsboddum/static_item_sys_msg
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System messages for granted static items instead of the NGE loot box …
2022-06-29 15:01:32 -05:00
Josh Larson
d56022aecd
Merge pull request #554 from madsboddum/combat_miss
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Added support for accuracy and defense skillmods, making it possible …
2022-06-29 15:01:15 -05:00
Ziggy
5734137d89
Added support for accuracy and defense skillmods, making it possible to miss your target
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Also fixed a combat log issue where you could only see entries from yourself
2022-06-29 18:31:33 +02:00
Ziggy
566962e475
Modifying the customization variables of an item should notify the client
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Fixes jetpack height being too low, being unable to color SE goggles etc
2022-06-29 17:52:26 +02:00
Ziggy
42004d4882
System messages for granted static items instead of the NGE loot box because it unfortunately doesn't exist pre-NGE
2022-06-29 17:49:40 +02:00
Ziggy
478d416223
We should apply the accuracy bonus to the WeaponObject and remember it between server restarts
2022-06-29 11:57:14 +02:00
Josh Larson
9c721fe4e0
Merge pull request #535 from madsboddum/unarmed_damage
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Unarmed Damage now increases the base damage done by the player, e.g.…
2022-06-28 15:54:14 -05:00
Josh Larson
7f8008f7f6
Merge pull request #536 from madsboddum/default_weapon
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Adjusted the default weapon, so it has pre-NGE stats instead of post-…
2022-06-28 15:53:45 -05:00
Josh Larson
c36573e074
Merge pull request #538 from madsboddum/locomotions
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Added support for more locomotions to prevent a lot of game-breaking …
2022-06-28 15:53:25 -05:00
Josh Larson
a2d2228fc7
Merge pull request #549 from madsboddum/ai_performance_510
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Optimized performance by stopping AI for combat NPCs once they're dead
2022-06-28 15:52:25 -05:00
Josh Larson
382c2e232e
Merge pull request #551 from madsboddum/slower_ham_regen
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Slower HAM regeneration to prevent getting back up from incapacitatio…
2022-06-28 15:52:11 -05:00
Ziggy
ed0c8ed92a
Slower HAM regeneration to prevent getting back up from incapacitation and almost immediately having full HAM bar
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Also added mind regeneration since it was missing
2022-06-28 21:42:27 +02:00
Undercova
e0ba593983
Updated item database
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Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00