Obique PSWG
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f563a71425
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Fixed teleport/travel bug NGE-552
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2017-01-02 13:13:14 -06:00 |
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Obique PSWG
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b87e06331d
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Refactored character creation
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2016-12-31 12:37:02 -06:00 |
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Obique PSWG
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1044f887c9
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Moved all exception logging to Log.e
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2016-12-31 11:17:24 -06:00 |
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Mads Boddum
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ece5cd13a9
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Fixed an issue where your group would visually disappear when zoning
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2016-12-29 23:50:37 +01:00 |
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Obique PSWG
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ca9b827cd2
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Fixed NPC despawn issue
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2016-11-29 18:04:50 -06:00 |
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Obique PSWG
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6da674aece
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Suppressed Move Failure output
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2016-11-25 00:03:36 -06:00 |
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Obique PSWG
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4c47914666
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Fixed object teleporting not being deleted for nearby players
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2016-11-25 00:02:58 -06:00 |
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Obique PSWG
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7f9ce6bd03
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Added a data transform fix that was supposed to be in the last commit
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2016-11-24 23:40:54 -06:00 |
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Obique PSWG
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efbb8fbb35
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Moved around awareness responsibilities and improved buildout area code
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2016-11-24 23:35:26 -06:00 |
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Obique PSWG
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06af014afb
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Fixed objects disappearing when walking outside buildings
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2016-11-14 19:31:50 -06:00 |
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Obique PSWG
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31b19adef0
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Added speed check config option
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2016-10-29 23:08:25 -05:00 |
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Obique PSWG
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539ea9e49d
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Suppressed Move Failure print for logged out creature objects
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2016-10-29 13:38:01 -05:00 |
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Obique PSWG
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07eb924bd4
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Fixed infrequent zone in crash where buildouts were loaded slowly
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2016-10-28 12:31:57 -05:00 |
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Obique PSWG
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6d8973ef45
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Awareness updates where all tests pass and it functions in-game
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2016-10-27 13:16:51 -05:00 |
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Obique PSWG
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219f871da7
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Created logic for disappearing with null location
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2016-10-03 17:21:33 -05:00 |
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Obique PSWG
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fd90338992
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Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically
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2016-10-03 12:28:04 -05:00 |
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Obique PSWG
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75ceb9987c
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Added cleanup intent so that creatureobject is not null during PE_DISAPPEAR
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2016-09-09 09:41:10 -05:00 |
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Obique PSWG
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dc0d8f0708
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Fixed many awareness and observer issues
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2016-07-13 08:11:34 -05:00 |
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Obique PSWG
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b60e46e90b
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Changed object awareness to mimic the behavior and stability of moveToContainer
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2016-06-06 19:53:22 -05:00 |
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Obique PSWG
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95669189b5
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Removed override of client's data transform speed
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2016-06-06 11:22:52 -05:00 |
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Obique PSWG
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9b5f66fdec
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Fixed zoning in to buildings
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2016-06-06 10:21:41 -05:00 |
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Obique PSWG
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87cee94f2d
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Fixed respawning outside and added a location map for generated objects
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2016-06-06 09:09:34 -05:00 |
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Obique PSWG
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ffb158db7d
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Decreased QuadTree sensitivity
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2016-05-30 14:20:47 -05:00 |
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Obique PSWG
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6c3e0c612c
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Fixed NGE-397 'Deleted characters get removed properly'
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2016-05-29 17:55:44 -05:00 |
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Obique PSWG
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d1fdcbf84f
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Fixed players flickering upon zone in
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2016-05-24 09:40:30 -05:00 |
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Obique PSWG
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e5001bff36
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Fixed LD bug ... again
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2016-05-20 11:58:12 -05:00 |
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Obique PSWG
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339f4f2a5f
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Fixed synchronization issues with CityService and ObjectAwareness
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2016-05-20 11:31:56 -05:00 |
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Obique PSWG
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fa11bfe49e
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Changed setOwner to also call Player.setCreatureObject
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2016-05-19 16:20:34 -05:00 |
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Obique PSWG
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381635895f
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Updated awareness/observers and deprecated addObject/removeObject
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2016-05-18 21:08:43 -05:00 |
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Obique PSWG
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e6e8643f3f
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Fixed observers in buildings
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2016-05-16 00:00:19 -05:00 |
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Obique PSWG
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4577fd826c
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Redid observers and awareness and fixed NPCs inside buildings
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2016-05-15 17:14:55 -05:00 |
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Obique PSWG
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842dfdf136
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Changed a majority of Holocore to use the Log class
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2016-05-13 17:36:59 -05:00 |
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Obique PSWG
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8753085dfb
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Fixed FLOAT inside buildings and added the radius
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2016-05-13 16:23:25 -05:00 |
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Obique PSWG
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1066ad871b
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Added basic AI float
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2016-05-13 12:45:10 -05:00 |
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Mads Boddum
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5e8c19583f
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Less retarded algorithm for ObjectAwareness.isInAwareness()
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2016-05-04 16:35:59 +02:00 |
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Mads Boddum
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22eec47c01
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Put LD character fix into isInAwareness()
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2016-05-04 16:30:25 +02:00 |
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Mads Boddum
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58f2db1384
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Fixed an issue where restarting would spawn every character in LD state
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2016-05-04 14:59:54 +02:00 |
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Obique PSWG
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f5792f7a25
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Fixed null pointer in ObjectAwareness for buildout areas
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2016-03-06 12:13:44 -06:00 |
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Obique PSWG
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941336c7b6
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Now translates buildouts according to the buildout area it's in
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2016-03-04 16:11:44 -06:00 |
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Obique PSWG
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41deb15ce9
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Fixed zone in crash
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2016-03-02 00:36:29 -06:00 |
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Obique PSWG
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731311ed2d
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Added ability to distinguish buildouts/snapshots/generated objects, as well as added baseline caching
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2016-01-31 15:33:00 -06:00 |
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Obique PSWG
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ab67aaac39
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Removed ObjectCreateIntent, it's effectively the same as ObjectCreatedIntent
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2016-01-12 03:56:54 -06:00 |
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Obique PSWG
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b135438127
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Created an UpdateObjectAwareness intent to add/remove objects from awareness
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2016-01-11 03:40:04 -06:00 |
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Obique PSWG
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4a6b3bc692
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Fixed LD flag not updating on disconnect
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2016-01-10 11:56:47 -06:00 |
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Obique PSWG
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28ff803385
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Fixed zoning in to buildings
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2016-01-07 12:34:39 -06:00 |
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Obique PSWG
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17f4446a81
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Fixed exiting buildings - actually this time
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2016-01-07 12:34:26 -06:00 |
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Obique PSWG
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c687bf112b
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Fixed bug when leaving a building despawns everything
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2016-01-07 12:15:18 -06:00 |
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Obique PSWG
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c9c74171a7
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Fixed object teleportation
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2016-01-07 11:18:53 -06:00 |
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Obique PSWG
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b345f1e0e6
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Fixed awareness resetting upon zone-in
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2016-01-07 04:28:09 -06:00 |
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Obique PSWG
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725763a36a
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Added speed hack checks
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2016-01-07 03:55:13 -06:00 |
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