Commit Graph
73 Commits
Author SHA1 Message Date
Obique PSWG f563a71425 Fixed teleport/travel bug NGE-552 2017-01-02 13:13:14 -06:00
Obique PSWG b87e06331d Refactored character creation 2016-12-31 12:37:02 -06:00
Obique PSWG 1044f887c9 Moved all exception logging to Log.e 2016-12-31 11:17:24 -06:00
Mads Boddum ece5cd13a9 Fixed an issue where your group would visually disappear when zoning 2016-12-29 23:50:37 +01:00
Obique PSWG ca9b827cd2 Fixed NPC despawn issue 2016-11-29 18:04:50 -06:00
Obique PSWG 6da674aece Suppressed Move Failure output 2016-11-25 00:03:36 -06:00
Obique PSWG 4c47914666 Fixed object teleporting not being deleted for nearby players 2016-11-25 00:02:58 -06:00
Obique PSWG 7f9ce6bd03 Added a data transform fix that was supposed to be in the last commit 2016-11-24 23:40:54 -06:00
Obique PSWG efbb8fbb35 Moved around awareness responsibilities and improved buildout area code 2016-11-24 23:35:26 -06:00
Obique PSWG 06af014afb Fixed objects disappearing when walking outside buildings 2016-11-14 19:31:50 -06:00
Obique PSWG 31b19adef0 Added speed check config option 2016-10-29 23:08:25 -05:00
Obique PSWG 539ea9e49d Suppressed Move Failure print for logged out creature objects 2016-10-29 13:38:01 -05:00
Obique PSWG 07eb924bd4 Fixed infrequent zone in crash where buildouts were loaded slowly 2016-10-28 12:31:57 -05:00
Obique PSWG 6d8973ef45 Awareness updates where all tests pass and it functions in-game 2016-10-27 13:16:51 -05:00
Obique PSWG 219f871da7 Created logic for disappearing with null location 2016-10-03 17:21:33 -05:00
Obique PSWG fd90338992 Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically 2016-10-03 12:28:04 -05:00
Obique PSWG 75ceb9987c Added cleanup intent so that creatureobject is not null during PE_DISAPPEAR 2016-09-09 09:41:10 -05:00
Obique PSWG dc0d8f0708 Fixed many awareness and observer issues 2016-07-13 08:11:34 -05:00
Obique PSWG b60e46e90b Changed object awareness to mimic the behavior and stability of moveToContainer 2016-06-06 19:53:22 -05:00
Obique PSWG 95669189b5 Removed override of client's data transform speed 2016-06-06 11:22:52 -05:00
Obique PSWG 9b5f66fdec Fixed zoning in to buildings 2016-06-06 10:21:41 -05:00
Obique PSWG 87cee94f2d Fixed respawning outside and added a location map for generated objects 2016-06-06 09:09:34 -05:00
Obique PSWG ffb158db7d Decreased QuadTree sensitivity 2016-05-30 14:20:47 -05:00
Obique PSWG 6c3e0c612c Fixed NGE-397 'Deleted characters get removed properly' 2016-05-29 17:55:44 -05:00
Obique PSWG d1fdcbf84f Fixed players flickering upon zone in 2016-05-24 09:40:30 -05:00
Obique PSWG e5001bff36 Fixed LD bug ... again 2016-05-20 11:58:12 -05:00
Obique PSWG 339f4f2a5f Fixed synchronization issues with CityService and ObjectAwareness 2016-05-20 11:31:56 -05:00
Obique PSWG fa11bfe49e Changed setOwner to also call Player.setCreatureObject 2016-05-19 16:20:34 -05:00
Obique PSWG 381635895f Updated awareness/observers and deprecated addObject/removeObject 2016-05-18 21:08:43 -05:00
Obique PSWG e6e8643f3f Fixed observers in buildings 2016-05-16 00:00:19 -05:00
Obique PSWG 4577fd826c Redid observers and awareness and fixed NPCs inside buildings 2016-05-15 17:14:55 -05:00
Obique PSWG 842dfdf136 Changed a majority of Holocore to use the Log class 2016-05-13 17:36:59 -05:00
Obique PSWG 8753085dfb Fixed FLOAT inside buildings and added the radius 2016-05-13 16:23:25 -05:00
Obique PSWG 1066ad871b Added basic AI float 2016-05-13 12:45:10 -05:00
Mads Boddum 5e8c19583f Less retarded algorithm for ObjectAwareness.isInAwareness() 2016-05-04 16:35:59 +02:00
Mads Boddum 22eec47c01 Put LD character fix into isInAwareness() 2016-05-04 16:30:25 +02:00
Mads Boddum 58f2db1384 Fixed an issue where restarting would spawn every character in LD state 2016-05-04 14:59:54 +02:00
Obique PSWG f5792f7a25 Fixed null pointer in ObjectAwareness for buildout areas 2016-03-06 12:13:44 -06:00
Obique PSWG 941336c7b6 Now translates buildouts according to the buildout area it's in 2016-03-04 16:11:44 -06:00
Obique PSWG 41deb15ce9 Fixed zone in crash 2016-03-02 00:36:29 -06:00
Obique PSWG 731311ed2d Added ability to distinguish buildouts/snapshots/generated objects, as well as added baseline caching 2016-01-31 15:33:00 -06:00
Obique PSWG ab67aaac39 Removed ObjectCreateIntent, it's effectively the same as ObjectCreatedIntent 2016-01-12 03:56:54 -06:00
Obique PSWG b135438127 Created an UpdateObjectAwareness intent to add/remove objects from awareness 2016-01-11 03:40:04 -06:00
Obique PSWG 4a6b3bc692 Fixed LD flag not updating on disconnect 2016-01-10 11:56:47 -06:00
Obique PSWG 28ff803385 Fixed zoning in to buildings 2016-01-07 12:34:39 -06:00
Obique PSWG 17f4446a81 Fixed exiting buildings - actually this time 2016-01-07 12:34:26 -06:00
Obique PSWG c687bf112b Fixed bug when leaving a building despawns everything 2016-01-07 12:15:18 -06:00
Obique PSWG c9c74171a7 Fixed object teleportation 2016-01-07 11:18:53 -06:00
Obique PSWG b345f1e0e6 Fixed awareness resetting upon zone-in 2016-01-07 04:28:09 -06:00
Obique PSWG 725763a36a Added speed hack checks 2016-01-07 03:55:13 -06:00