package resources.combat; public enum ValidTarget { NONE (-1), STANDARD(0), MOB (1), CREATURE(2), NPC (3), DROID (4), PVP (5), JEDI (6), DEAD (7), FRIEND (8); private static final ValidTarget [] VALUES = values(); private int num; ValidTarget(int num) { this.num = num; } public int getNum() { return num; } public static ValidTarget getValidTarget(int num) { ++num; if (num < 0 || num >= VALUES.length) return STANDARD; return VALUES[num]; } }