function executeCommand(galacticManager, player, target, args) { var actor = player.getCreatureObject(); var inventory; var oldContainer = target.getParent(); var newContainer = galacticManager.getObjectManager().getObjectById(args.split(" ")[1]); if(actor == null || target == null) { return; } inventory = actor.getSlottedObject("inventory"); if(inventory == null) { return; } if(target.getParent() == actor) { result = target.moveToContainer(actor, inventory); actor.removeEquipment(target) } else { result = target.moveToContainer(actor, actor); actor.addEquipment(target) } result = target.moveToContainer(actor, newContainer); // Move item from the old container to the new container }