profile_id difficulty min_cl max_cl action TEXT TEXT INTEGER INTEGER TEXT creature_avian NORMAL 1 500 creatureMeleeAttack creature_avian ELITE 1 500 creatureMeleeAttack creature_avian BOSS 1 500 creatureMeleeAttack creature_bat NORMAL 1 500 creatureMeleeAttack creature_bat ELITE 1 500 creatureMeleeAttack creature_bat BOSS 1 500 creatureMeleeAttack creature_bull NORMAL 1 500 creatureMeleeAttack creature_bull ELITE 1 500 creatureMeleeAttack creature_bull BOSS 1 500 creatureMeleeAttack creature_camel NORMAL 1 500 creatureMeleeAttack creature_camel ELITE 1 500 creatureMeleeAttack creature_camel BOSS 1 500 creatureMeleeAttack creature_elephant NORMAL 1 500 creatureMeleeAttack creature_elephant ELITE 1 500 creatureMeleeAttack creature_elephant BOSS 1 500 creatureMeleeAttack creature_fambaa NORMAL 1 500 creatureMeleeAttack creature_fambaa ELITE 1 500 creatureMeleeAttack creature_fambaa BOSS 1 500 creatureMeleeAttack creature_frog NORMAL 1 500 creatureMeleeAttack creature_frog ELITE 1 500 creatureMeleeAttack creature_frog BOSS 1 500 creatureMeleeAttack creature_generic_weak NORMAL 1 500 creatureMeleeAttack creature_generic_weak ELITE 1 500 creatureMeleeAttack creature_generic_weak BOSS 1 500 creatureMeleeAttack creature_generic_strong NORMAL 1 500 creatureMeleeAttack creature_generic_strong ELITE 1 500 creatureMeleeAttack creature_generic_strong BOSS 1 500 creatureMeleeAttack creature_giraffe NORMAL 1 500 creatureMeleeAttack creature_giraffe ELITE 1 500 creatureMeleeAttack creature_giraffe BOSS 1 500 creatureMeleeAttack creature_goat NORMAL 1 500 creatureMeleeAttack creature_goat ELITE 1 500 creatureMeleeAttack creature_goat BOSS 1 500 creatureMeleeAttack creature_gorilla NORMAL 1 500 creatureMeleeAttack creature_gorilla ELITE 1 500 creatureMeleeAttack creature_gorilla BOSS 1 500 creatureMeleeAttack creature_griffon NORMAL 1 500 creatureMeleeAttack creature_griffon ELITE 1 500 creatureMeleeAttack creature_griffon BOSS 1 500 creatureMeleeAttack creature_horse NORMAL 1 500 creatureMeleeAttack creature_horse ELITE 1 500 creatureMeleeAttack creature_horse BOSS 1 500 creatureMeleeAttack creature_krayt_dragon NORMAL 1 500 creatureMeleeAttack creature_krayt_dragon ELITE 1 500 creatureMeleeAttack creature_krayt_dragon BOSS 1 500 creatureMeleeAttack creature_krayt_dragon_ancient NORMAL 1 500 creatureMeleeAttack creature_krayt_dragon_ancient ELITE 1 500 creatureMeleeAttack creature_krayt_dragon_ancient BOSS 1 500 creatureMeleeAttack creature_lizard NORMAL 1 500 creatureMeleeAttack creature_lizard ELITE 1 500 creatureMeleeAttack creature_lizard BOSS 1 500 creatureMeleeAttack creature_mantis NORMAL 1 500 creatureMeleeAttack creature_mantis ELITE 1 500 creatureMeleeAttack creature_mantis BOSS 1 500 creatureMeleeAttack creature_monkey NORMAL 1 500 creatureMeleeAttack creature_monkey ELITE 1 500 creatureMeleeAttack creature_monkey BOSS 1 500 creatureMeleeAttack creature_moth NORMAL 1 500 creatureMeleeAttack creature_moth ELITE 1 500 creatureMeleeAttack creature_moth BOSS 1 500 creatureMeleeAttack creature_mynock NORMAL 1 500 creatureMeleeAttack creature_mynock ELITE 1 500 creatureMeleeAttack creature_mynock BOSS 1 500 creatureMeleeAttack creature_pig NORMAL 1 500 creatureMeleeAttack creature_pig ELITE 1 500 creatureMeleeAttack creature_pig BOSS 1 500 creatureMeleeAttack creature_predatory_cat NORMAL 1 500 creatureMeleeAttack creature_predatory_cat ELITE 1 500 creatureMeleeAttack creature_predatory_cat BOSS 1 500 creatureMeleeAttack creature_rabbit NORMAL 1 500 creatureMeleeAttack creature_rabbit ELITE 1 500 creatureMeleeAttack creature_rabbit BOSS 1 500 creatureMeleeAttack creature_ranged_beam NORMAL 1 500 creatureRangedAttack creature_ranged_beam ELITE 1 500 creatureRangedAttack creature_ranged_beam BOSS 1 500 creatureRangedAttack creature_ranged_flame NORMAL 1 500 creatureRangedAttack creature_ranged_flame ELITE 1 500 creatureRangedAttack creature_ranged_flame BOSS 1 500 creatureRangedAttack creature_ranged_green NORMAL 1 500 creatureRangedAttack creature_ranged_green ELITE 1 500 creatureRangedAttack creature_ranged_green BOSS 1 500 creatureRangedAttack creature_ranged_lightning NORMAL 1 500 creatureRangedAttack creature_ranged_lightning ELITE 1 500 creatureRangedAttack creature_ranged_lightning BOSS 1 500 creatureRangedAttack creature_ranged_red NORMAL 1 500 creatureRangedAttack creature_ranged_red ELITE 1 500 creatureRangedAttack creature_ranged_red BOSS 1 500 creatureRangedAttack creature_ranged_toxicgreen NORMAL 1 500 creatureRangedAttack creature_ranged_toxicgreen ELITE 1 500 creatureRangedAttack creature_ranged_toxicgreen BOSS 1 500 creatureRangedAttack creature_ranged_yellow NORMAL 1 500 creatureRangedAttack creature_ranged_yellow ELITE 1 500 creatureRangedAttack creature_ranged_yellow BOSS 1 500 creatureRangedAttack creature_raptor NORMAL 1 500 meleeHit creature_raptor ELITE 1 500 meleeHit creature_raptor BOSS 1 500 meleeHit creature_rat NORMAL 1 500 meleeHit creature_rat ELITE 1 500 meleeHit creature_rat BOSS 1 500 meleeHit creature_roach NORMAL 1 500 meleeHit creature_roach ELITE 1 500 meleeHit creature_roach BOSS 1 500 meleeHit creature_snake NORMAL 1 500 meleeHit creature_snake ELITE 1 500 meleeHit creature_snake BOSS 1 500 meleeHit creature_spider NORMAL 1 500 meleeHit creature_spider ELITE 1 500 meleeHit creature_spider BOSS 1 500 meleeHit creature_tanray NORMAL 1 500 meleeHit creature_tanray ELITE 1 500 meleeHit creature_tanray BOSS 1 500 meleeHit creature_turkey NORMAL 1 500 meleeHit creature_turkey ELITE 1 500 meleeHit creature_turkey BOSS 1 500 meleeHit creature_wolf NORMAL 1 500 meleeHit creature_wolf ELITE 1 500 meleeHit creature_wolf BOSS 1 500 meleeHit droid_som_battlefield_ak_1a NORMAL 1 500 meleeHit droid_som_battlefield_ak_1a ELITE 1 500 meleeHit droid_som_battlefield_ak_1a BOSS 1 500 meleeHit droid_som_battlefield_ak_3 NORMAL 1 500 meleeHit droid_som_battlefield_ak_3 ELITE 1 500 meleeHit droid_som_battlefield_ak_3 BOSS 1 500 meleeHit droid_som_battlefield_commander NORMAL 1 500 meleeHit droid_som_battlefield_commander ELITE 1 500 meleeHit droid_som_battlefield_commander BOSS 1 500 meleeHit droid_som_battlefield_elite_guard NORMAL 1 500 meleeHit droid_som_battlefield_elite_guard ELITE 1 500 meleeHit droid_som_battlefield_elite_guard BOSS 1 500 meleeHit droid_som_battlefield_gk_5 NORMAL 1 500 meleeHit droid_som_battlefield_gk_5 ELITE 1 500 meleeHit droid_som_battlefield_gk_5 BOSS 1 500 meleeHit droid_som_working_devastator NORMAL 1 500 meleeHit droid_som_working_devastator ELITE 1 500 meleeHit droid_som_working_devastator BOSS 1 500 meleeHit droid_melee_strong NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 droid_melee_strong ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 droid_melee_strong BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 droid_melee_weak NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 droid_melee_weak ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 droid_melee_weak BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 droid_ranged_strong NORMAL 1 500 overChargeShot1;pointBlankSingle1 droid_ranged_strong ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot droid_ranged_strong BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot droid_ranged_weak NORMAL 1 500 overChargeShot1;pointBlankSingle1 droid_ranged_weak ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot droid_ranged_weak BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_brawler_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_brawler_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_brawler_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_bounty_hunter_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_bounty_hunter_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_bounty_hunter_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_bounty_hunter_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_bounty_hunter_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_bounty_hunter_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_carbineer_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_carbineer_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_carbineer_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_combat_medic_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_combat_medic_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_combat_medic_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_combat_medic_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_combat_medic_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_combat_medic_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_commando_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_commando_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_commando_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_doctor_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_doctor_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_doctor_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_doctor_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_doctor_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_doctor_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_fencer_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_fencer_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_fencer_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_jedi_melee NORMAL 1 500 forceChoke;forceKnockdown1 humanoid_jedi_melee ELITE 1 500 forceChoke;forceKnockdown1;forceWeaken1;mindBlast1;saber2hBodyHit1;saber2hFrenzy;saber2hHit1;saber2hHit2;saber2hSweep1;saberSlash1 humanoid_jedi_melee BOSS 1 500 forceChoke;forceKnockdown2;forceWeaken2;saber2hBodyHit2;saber2hFrenzy;saber2hHit3;saber2hSweep2;saberSlash2;targetedShot humanoid_jedi_ranged NORMAL 1 500 forceLightningCone1;forceLightningSingle1 humanoid_jedi_ranged ELITE 1 500 forceLightningCone1;forceLightningSingle1;forceThrow1; humanoid_jedi_ranged BOSS 1 500 forceLightningCone2;forceLightningSingle2;forceThrow2; humanoid_pikeman_melee NORMAL 1 500 polearmHit1 humanoid_pikeman_melee ELITE 1 500 polearmHit1;polearmSpinAttack1;polearmSweep1;polearmStun1;polearmActionHit1;polearmArea1;polearmLunge1 humanoid_pikeman_melee BOSS 1 500 polearmHit1;polearmSpinAttack1;polearmSweep1;polearmStun1;polearmActionHit1;polearmArea1;polearmLunge1;polearmHit2;polearmSpinAttack2;targetedShot;polearmSweep2;polearmStun2;polearmActionHit2;polearmHit3;polearmLunge2;polearmArea2 humanoid_pistoleer_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_pistoleer_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_pistoleer_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_smuggler_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_smuggler_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_smuggler_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_rifleman_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_rifleman_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_rifleman_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_smuggler_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_smuggler_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_smuggler_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_squad_leader_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_squad_leader_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_squad_leader_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_squad_leader_ranged NORMAL 1 500 overChargeShot1;pointBlankSingle1 humanoid_squad_leader_ranged ELITE 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot humanoid_squad_leader_ranged BOSS 1 500 overChargeShot1;pointBlankSingle1;chargeShot1;overChargeShot2;pointBlankArea1;pistolMeleeDefense1;multiTargetShot;fanShot;chargeShot2;pistolMeleeDefense1;stoppingShot;healthShot1;pistolMeleeDefense2;pointBlankSingle2;disarmingShot1;healthShot2;diveShot;targetedShot;rollShot;disarmingShot2;multiTargetPistolShot;cripplingShot;pointBlankArea2;kipUpShot humanoid_swordsman_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_swordsman_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_swordsman_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 humanoid_teras_kasi_melee NORMAL 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2 humanoid_teras_kasi_melee ELITE 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1 humanoid_teras_kasi_melee BOSS 1 500 melee1hHit1;melee1hSpinAttack1;melee1hHit2;melee1hSpinAttack2;melee1hBlindHit1;melee1hHit3;melee1hDizzyHit1;melee1hHealthHit1;melee1hBlindHit2;melee1hDizzyHit2;melee1hScatterHit1;targetedShot;melee1hLunge1;melee1hHealthHit2;melee1hScatterHit2;melee1hLunge2 mine_attack NORMAL 1 500 meleeHit mine_attack ELITE 1 500 meleeHit mine_attack BOSS 1 500 meleeHit thrown NORMAL 1 500 throwGrenade thrown ELITE 1 500 throwGrenade thrown BOSS 1 500 throwGrenade