/******************************************************************************* * Copyright (c) 2015 /// Project SWG /// www.projectswg.com * * ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on * July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. * Our goal is to create an emulator which will provide a server for players to * continue playing a game similar to the one they used to play. We are basing * it on the final publish of the game prior to end-game events. * * This file is part of Holocore. * * -------------------------------------------------------------------------------- * * Holocore is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * Holocore is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Holocore. If not, see ******************************************************************************/ package resources.objects.group; import resources.network.BaselineBuilder; import resources.objects.SWGObject; import resources.player.Player; public class GroupObject extends SWGObject { @Override public void createBaseline6(Player target, BaselineBuilder bb) { super.createBaseline6(target, bb); // BASE06 -- 2 variables bb.addInt(0); // groupMembers // 2 bb.addInt(0); // updateCount bb.addInt(0); // formationmembers // 3 bb.addInt(0); // updateCount bb.addAscii(""); // groupName // 4 bb.addShort(0); // groupLevel // 5 bb.addInt(0); // formationNameCrc // 6 bb.addLong(0); // lootMaster // 7 bb.addInt(0); // lootRule // 8 bb.addInt(0); // PickupPointTimer startTime // 9 bb.addInt(0); // endTime bb.addAscii(""); // PickupPoint planetName // 10 bb.addFloat(0); // x bb.addFloat(0); // y bb.addFloat(0); // z bb.incrementOperandCount(9); } }