mirror of
https://github.com/ProjectSWGCore/Holocore.git
synced 2026-01-17 00:06:00 -05:00
Updated the CU weapon database. Weapons have a selling price linked to their CL Changed the values for dynamic spawn service Changed the offered weapons in the CBT
68 lines
2.0 KiB
Plaintext
68 lines
2.0 KiB
Plaintext
Following admin commands are enabled when you have a staff rank ingame (DEV, QA, CSR)
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You also have to enable the checkbox in your launcher settings about admin commands
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/broadcast
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broadcasts a message to all players
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/createStaticItem item_name
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creates an item into your inventory from the .sdbs stored in /serverdata/items/
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/dumpzoneinformation
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shows additional information about the building and cell you are in right now
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/dumpzoneinformation all_cells
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lists up ALL cells of the current building with their cell id and cell names
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/goto player player_name
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teleports you to a player
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/goto building building_id
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teleports you into the first cell of the building
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/goto building building_id cell_id
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teleports you into the first cell of the building
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/goto spawn spawn_id
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teleports you to the spawner
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/goto patrol patrol_id
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teleports you to the patrol spawner or waypoint
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/qatool recover player_name
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will teleport the named character to the front of Mos Eisley Starport. also the best way to recover a bugged character that can not be logged in anymore
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/server
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opens the basic server management tool. this is not fully functional yet and will be enhanced in future
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/setgodmode
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enables/disables god mode. the god mode is needed to perform admin commands
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/setSpeed value
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changes the player movement speed
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/teleport terrain x y z
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teleports you to the given coordinate. y in this case is the height. x and z are the usual coordinates
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/setExperience player_name xp_type value
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will give your character a certain amount of XP.
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bountyhunter
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crafting
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crafting_medicine_general
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creaturehandler
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combat_general
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combat_meleespecialize_unarmed
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combat_meleespecialize_onehand
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combat_meleespecialize_twohand
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combat_meleespecialize_polearm
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combat_rangedspecialize_rifle
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combat_rangedspecialize_pistol
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combat_rangedspecialize_carbine
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combat_rangedspecialize_heavy
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entertainer
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jedi_general
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medical
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scout
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trapping |