mirror of
https://github.com/ProjectSWGCore/Holocore.git
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1002 lines
26 KiB
Java
1002 lines
26 KiB
Java
/***********************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package resources.objects.creature;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Set;
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import java.io.IOException;
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import java.io.ObjectInputStream;
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import java.util.HashMap;
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import java.util.Locale;
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import java.util.Map;
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import network.packets.swg.zone.UpdatePostureMessage;
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import network.packets.swg.zone.UpdatePvpStatusMessage;
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import network.packets.swg.zone.baselines.Baseline.BaselineType;
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import network.packets.swg.zone.object_controller.PostureUpdate;
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import resources.HologramColour;
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import resources.Posture;
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import resources.PvpFlag;
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import resources.PvpStatus;
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import resources.Race;
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import resources.collections.SWGList;
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import resources.collections.SWGMap;
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import resources.collections.SWGSet;
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import resources.common.CRC;
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import resources.network.BaselineBuilder;
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import resources.network.NetBuffer;
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import resources.network.NetBufferStream;
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import resources.objects.SWGObject;
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import resources.objects.player.PlayerObject;
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import resources.objects.tangible.TangibleObject;
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import resources.objects.weapon.WeaponObject;
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import resources.persistable.SWGObjectFactory;
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import resources.player.Player;
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import services.group.GroupInviterData;
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import utilities.Encoder.StringType;
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public class CreatureObject extends TangibleObject {
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private transient long lastReserveOperation = 0;
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private final CreatureObjectClientServerNP creo4 = new CreatureObjectClientServerNP();
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private final CreatureObjectSharedNP creo6 = new CreatureObjectSharedNP();
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private Posture posture = Posture.UPRIGHT;
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private Race race = Race.HUMAN_MALE;
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private double height = 0;
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private int cashBalance = 0;
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private int bankBalance = 0;
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private long reserveBalance = 0; // Galactic Reserve - capped at 3 billion
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private byte factionRank = 0;
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private long ownerId = 0;
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private int battleFatigue = 0;
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private long statesBitmask = 0;
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private long lastTransform = 0;
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private SWGSet<String> skills = new SWGSet<String>(1, 3, StringType.ASCII);
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private SWGList<Integer> baseAttributes = new SWGList<Integer>(1, 2);
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public CreatureObject(long objectId) {
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super(objectId, BaselineType.CREO);
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initBaseAttributes();
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}
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@Override
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public void addObject(SWGObject obj) {
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super.addObject(obj);
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if (obj.getSlotArrangement() != -1 && !(obj instanceof PlayerObject)) {
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addEquipment(obj);
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}
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}
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@Override
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public void removeObject(SWGObject obj) {
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super.removeObject(obj);
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removeEquipment(obj);
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}
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protected void handleSlotReplacement(SWGObject oldParent, SWGObject obj, int arrangement) {
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SWGObject inventory = getSlottedObject("inventory");
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for (String slot : obj.getArrangement().get(arrangement-4)) {
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SWGObject slotObj = getSlottedObject(slot);
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if (slotObj != null) {
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slotObj.moveToContainer(inventory);
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}
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}
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}
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private void addEquipment(SWGObject obj) {
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creo6.addEquipment(obj, this);
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}
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private void removeEquipment(SWGObject obj) {
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creo6.removeEquipment(obj, this);
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}
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public void addAppearanceItem(SWGObject obj) {
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creo6.addAppearanceItem(obj, this);
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}
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public void removeAppearanceItem(SWGObject obj) {
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creo6.removeAppearanceItem(obj, this);
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}
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public void addSkill(String skillName) {
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synchronized(skills) {
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if(skills.add(skillName)) {
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skills.sendDeltaMessage(this);
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}
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}
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}
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public boolean hasSkill(String skillName) {
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return skills.contains(skillName);
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}
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public SWGSet<String> getSkills() {
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return skills;
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}
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public int getCashBalance() {
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return cashBalance;
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}
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public int getBankBalance() {
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return bankBalance;
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}
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public long getReserveBalance() {
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return reserveBalance;
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}
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public Posture getPosture() {
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return posture;
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}
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public Race getRace() {
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return race;
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}
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public double getMovementScale() {
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return creo4.getMovementScale();
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}
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public double getMovementPercent() {
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return creo4.getMovementPercent();
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}
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public double getWalkSpeed() {
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return creo4.getWalkSpeed();
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}
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public double getRunSpeed() {
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return creo4.getRunSpeed();
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}
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public double getAccelScale() {
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return creo4.getAccelScale();
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}
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public double getAccelPercent() {
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return creo4.getAccelPercent();
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}
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public double getTurnScale() {
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return creo4.getTurnScale();
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}
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public double getSlopeModAngle() {
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return creo4.getSlopeModAngle();
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}
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public double getSlopeModPercent() {
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return creo4.getSlopeModPercent();
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}
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public double getWaterModPercent() {
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return creo4.getWaterModPercent();
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}
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public double getHeight() {
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return height;
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}
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public long getPerformanceListenTarget() {
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return creo4.getPerformanceListenTarget();
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}
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public int getGuildId() {
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return creo6.getGuildId();
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}
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public short getLevel() {
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return creo6.getLevel();
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}
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public int getLevelHealthGranted() {
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return creo6.getLevelHealthGranted();
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}
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public int getTotalLevelXp() {
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return creo4.getTotalLevelXp();
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}
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public CreatureDifficulty getDifficulty() {
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return creo6.getDifficulty();
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}
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public double getTimeSinceLastTransform() {
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return (System.nanoTime()-lastTransform)/1E6;
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}
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public PlayerObject getPlayerObject() {
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return (PlayerObject) getSlottedObject("ghost");
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}
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public boolean isPlayer() {
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return getSlottedObject("ghost") != null;
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}
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public boolean isLoggedInPlayer() {
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return getOwner() != null && isPlayer();
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}
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public boolean isLoggedOutPlayer() {
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return getOwner() == null && isPlayer();
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}
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public void setPosture(Posture posture) {
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this.posture = posture;
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sendDelta(3, 13, posture.getId());
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if (isPlayer())
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sendObserversAndSelf(new PostureUpdate(getObjectId(), posture));
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}
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public void setRace(Race race) {
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this.race = race;
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}
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public void setCashBalance(long cashBalance) {
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if (cashBalance < 0)
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cashBalance = 0;
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if (cashBalance > 2E9) { // 2 billion cap
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long leftover = cashBalance - (long)2E9;
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cashBalance = (long) 2E9;
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long bank = bankBalance + leftover;
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long reserve = reserveBalance;
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leftover = bank - (long) 2E9;
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if (leftover > 0) {
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bank = (long)2E9;
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reserve += leftover;
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}
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this.cashBalance = (int) cashBalance;
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sendDelta(1, 1, (int) cashBalance);
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setBankBalance(bank);
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setReserveBalance(reserve);
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} else {
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this.cashBalance = (int) cashBalance;
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sendDelta(1, 1, (int) cashBalance);
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}
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}
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public void setBankBalance(long bankBalance) {
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if (bankBalance < 0)
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bankBalance = 0;
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if (bankBalance > 2E9) { // 2 billion cap
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long leftover = bankBalance - (long)2E9;
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bankBalance = (long) 2E9;
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long cash = cashBalance + leftover;
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long reserve = reserveBalance;
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leftover = cash - (long) 2E9;
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if (leftover > 0) {
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cash = (long)2E9;
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reserve += leftover;
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}
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this.bankBalance = (int) bankBalance;
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sendDelta(1, 0, (int) bankBalance);
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setCashBalance(cash);
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setReserveBalance(reserve);
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} else {
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this.bankBalance = (int) bankBalance;
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sendDelta(1, 0, (int) bankBalance);
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}
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}
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public void setReserveBalance(long reserveBalance) {
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if (reserveBalance < 0)
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reserveBalance = 0;
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else if (reserveBalance > 3E9)
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reserveBalance = (long) 3E9; // 3 billion cap
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this.reserveBalance = reserveBalance;
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}
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public boolean canPerformGalacticReserveTransaction() {
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return (System.nanoTime() - lastReserveOperation) / 1E9 >= 15*60;
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}
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public void updateLastGalacticReserveTime() {
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lastReserveOperation = System.nanoTime();
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}
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public void setMovementScale(double movementScale) {
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creo4.setMovementScale(movementScale);
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sendDelta(4, 5, movementScale);
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}
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public void setMovementPercent(double movementPercent) {
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creo4.setMovementPercent(movementPercent);
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sendDelta(4, 4, movementPercent);
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}
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public void setWalkSpeed(double walkSpeed) {
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creo4.setWalkSpeed(walkSpeed);
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sendDelta(4, 11, walkSpeed);
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}
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public void setRunSpeed(double runSpeed) {
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creo4.setRunSpeed(runSpeed);
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sendDelta(4, 7, runSpeed);
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}
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public void setAccelScale(double accelScale) {
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creo4.setAccelScale(accelScale);
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sendDelta(4, 1, accelScale);
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}
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public void setAccelPercent(double accelPercent) {
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creo4.setAccelPercent(accelPercent);
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sendDelta(4, 0, accelPercent);
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}
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public void setTurnScale(double turnScale) {
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creo4.setTurnScale(turnScale);
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sendDelta(4, 10, turnScale);
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}
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public void setSlopeModAngle(double slopeModAngle) {
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creo4.setSlopeModAngle(slopeModAngle);
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sendDelta(4, 8, slopeModAngle);
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}
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public void setSlopeModPercent(double slopeModPercent) {
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creo4.setSlopeModPercent(slopeModPercent);
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sendDelta(4, 9, slopeModPercent);
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}
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public void setWaterModPercent(double waterModPercent) {
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creo4.setWaterModPercent(waterModPercent);
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sendDelta(4, 12, waterModPercent);
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}
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public void setHeight(double height) {
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this.height = height;
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sendDelta(3, 16, height);
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}
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public void setPerformanceListenTarget(long performanceListenTarget) {
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creo4.setPerformanceListenTarget(performanceListenTarget);
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sendDelta(4, 6, performanceListenTarget);
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}
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public void setGuildId(int guildId) {
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creo6.setGuildId(guildId);
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sendDelta(6, 15, guildId);
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}
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public void setLevel(int level) {
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creo6.setLevel(level);
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sendDelta(6, 8, (short) level);
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}
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public void setLevelHealthGranted(int levelHealthGranted) {
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creo6.setLevelHealthGranted(levelHealthGranted);
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sendDelta(6, 9, levelHealthGranted);
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}
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public void setTotalLevelXp(int totalLevelXp) {
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creo4.setTotalLevelXp(totalLevelXp);
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sendDelta(4, 15, totalLevelXp);
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}
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public void setDifficulty(CreatureDifficulty difficulty) {
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creo6.setDifficulty(difficulty);
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sendDelta(6, 26, difficulty.getDifficulty());
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}
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public void updateLastTransformTime() {
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lastTransform = System.nanoTime();
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}
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public String getMoodAnimation() {
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return creo6.getMoodAnimation();
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}
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public void setMoodAnimation(String moodAnimation) {
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creo6.setMoodAnimation(moodAnimation);
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sendDelta(6, 11, moodAnimation, StringType.ASCII);
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}
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public boolean isBeast() {
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return creo6.isBeast();
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}
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public void setBeast(boolean beast) {
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creo6.setBeast(beast);
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sendDelta(6, 31, beast);
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}
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public String getAnimation() {
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return creo6.getAnimation();
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}
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public void setAnimation(String animation) {
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creo6.setAnimation(animation);
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sendDelta(6, 10, animation, StringType.ASCII);
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}
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public WeaponObject getEquippedWeapon() {
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return creo6.getEquippedWeapon();
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}
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public void setEquippedWeapon(WeaponObject weapon) {
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WeaponObject equippedWeapon;
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if(weapon == null)
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equippedWeapon = (WeaponObject) getSlottedObject("default_weapon");
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else
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equippedWeapon = weapon;
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creo6.setEquippedWeapon(equippedWeapon);
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sendDelta(6, 12, equippedWeapon.getObjectId());
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}
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public byte getMoodId() {
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return creo6.getMoodId();
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}
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public void setMoodId(byte moodId) {
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creo6.setMoodId(moodId);
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sendDelta(6, 18, moodId);
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}
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public long getLookAtTargetId() {
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return creo6.getLookAtTargetId();
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}
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public void setLookAtTargetId(long lookAtTargetId) {
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creo6.setLookAtTargetId(lookAtTargetId);
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sendDelta(6, 16, lookAtTargetId);
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}
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public long getIntendedTargetId() {
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return creo6.getIntendedTargetId();
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}
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public void setIntendedTargetId(long intendedTargetId) {
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creo6.setIntendedTargetId(intendedTargetId);
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sendDelta(6, 17, intendedTargetId);
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}
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public int getPerformanceCounter() {
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return creo6.getPerformanceCounter();
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}
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public void setPerformanceCounter(int performanceCounter) {
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creo6.setPerformanceCounter(performanceCounter);
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sendDelta(6, 19, performanceCounter);
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}
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public int getPerformanceId() {
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return creo6.getPerformanceId();
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}
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public void setPerformanceId(int performanceId) {
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creo6.setPerformanceId(performanceId);
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sendDelta(6, 20, performanceId);
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}
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public String getCostume() {
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return creo6.getCostume();
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}
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public void setCostume(String costume) {
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creo6.setCostume(costume);
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sendDelta(6, 24, costume, StringType.ASCII);
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}
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public long getGroupId() {
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return creo6.getGroupId();
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}
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public void updateGroupInviteData(Player sender, long groupId, String name) {
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creo6.updateGroupInviteData(sender, groupId, name);
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sendDelta(6, 14, creo6.getInviterData());
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}
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public GroupInviterData getInviterData() {
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return creo6.getInviterData();
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}
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public void setGroupId(long groupId) {
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creo6.setGroupId(groupId);
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sendDelta(6, 13, groupId);
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}
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public byte getFactionRank() {
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return factionRank;
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}
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public void setFactionRank(byte factionRank) {
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this.factionRank = factionRank;
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sendDelta(3, 14, factionRank);
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}
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public long getOwnerId() {
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return ownerId;
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}
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public void setOwnerId(long ownerId) {
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this.ownerId = ownerId;
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sendDelta(3, 15, ownerId);
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}
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public int getBattleFatigue() {
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return battleFatigue;
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}
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public void setBattleFatigue(int battleFatigue) {
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this.battleFatigue = battleFatigue;
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sendDelta(3, 17, battleFatigue);
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}
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public long getStatesBitmask() {
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return statesBitmask;
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}
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public void setStatesBitmask(CreatureState ... states) {
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for (CreatureState state : states)
|
|
statesBitmask |= state.getBitmask();
|
|
sendDelta(3, 18, statesBitmask);
|
|
}
|
|
|
|
public void toggleStatesBitmask(CreatureState ... states) {
|
|
for (CreatureState state : states)
|
|
statesBitmask ^= state.getBitmask();
|
|
sendDelta(3, 18, statesBitmask);
|
|
}
|
|
|
|
public void clearStatesBitmask(CreatureState ... states) {
|
|
for (CreatureState state : states)
|
|
statesBitmask &= ~state.getBitmask();
|
|
sendDelta(3, 18, statesBitmask);
|
|
}
|
|
|
|
public void clearAllStatesBitmask() {
|
|
statesBitmask = 0;
|
|
sendDelta(3, 18, statesBitmask);
|
|
}
|
|
|
|
public synchronized void adjustSkillmod(String skillModName, int base, int modifier) {
|
|
creo4.adjustSkillmod(skillModName, base, modifier, this);
|
|
}
|
|
|
|
public int getSkillModValue(String skillModName) {
|
|
return creo4.getSkillModValue(skillModName);
|
|
}
|
|
|
|
public void addBuff(CRC buffCrc, Buff buff) {
|
|
creo6.addBuff(buffCrc, buff, this);
|
|
}
|
|
|
|
public void removeBuff(CRC buffCrc) {
|
|
creo6.removeBuff(buffCrc, this);
|
|
}
|
|
|
|
public boolean hasBuff(String buffName) {
|
|
return getBuffByCrc(new CRC(buffName.toLowerCase(Locale.ENGLISH))) != null;
|
|
}
|
|
|
|
public Buff getBuffByCrc(CRC buffCrc) {
|
|
return creo6.getBuffByCrc(buffCrc);
|
|
}
|
|
|
|
public void adjustBuffStackCount(CRC buffCrc, int adjustment) {
|
|
creo6.adjustBuffStackCount(buffCrc, adjustment, this);
|
|
}
|
|
|
|
public Map<CRC, Buff> getBuffs() {
|
|
return new HashMap<>(creo6.getBuffs());
|
|
}
|
|
|
|
public boolean isVisible() {
|
|
return creo6.isVisible();
|
|
}
|
|
|
|
public void setVisible(boolean visible) {
|
|
creo6.setVisible(visible);
|
|
sendDelta(6, 25, visible);
|
|
}
|
|
|
|
public boolean isPerforming() {
|
|
return creo6.isPerforming();
|
|
}
|
|
|
|
public void setPerforming(boolean performing) {
|
|
creo6.setPerforming(performing);
|
|
sendDelta(6, 27, performing);
|
|
}
|
|
|
|
public void setHologramColour(HologramColour hologramColour) {
|
|
creo6.setHologramColour(hologramColour);
|
|
sendDelta(6, 29, hologramColour.getValue());
|
|
}
|
|
|
|
public boolean isShownOnRadar() {
|
|
return creo6.isShownOnRadar();
|
|
}
|
|
|
|
public void setShownOnRadar(boolean shownOnRadar) {
|
|
creo6.setShownOnRadar(shownOnRadar);
|
|
sendDelta(6, 30, shownOnRadar);
|
|
}
|
|
|
|
public int getHealth() {
|
|
return creo6.getHealth();
|
|
}
|
|
|
|
public int getMaxHealth() {
|
|
return creo6.getMaxHealth();
|
|
}
|
|
|
|
public int getBaseHealth() {
|
|
synchronized (baseAttributes) {
|
|
return baseAttributes.get(0);
|
|
}
|
|
}
|
|
|
|
public int getAction() {
|
|
return creo6.getAction();
|
|
}
|
|
|
|
public int getMaxAction() {
|
|
return creo6.getMaxAction();
|
|
}
|
|
|
|
public int getBaseAction() {
|
|
synchronized (baseAttributes) {
|
|
return baseAttributes.get(2);
|
|
}
|
|
}
|
|
|
|
public int getMind() {
|
|
return creo6.getMind();
|
|
}
|
|
|
|
public int getMaxMind() {
|
|
return creo6.getMaxMind();
|
|
}
|
|
|
|
public int getBaseMind() {
|
|
synchronized (baseAttributes) {
|
|
return baseAttributes.get(4);
|
|
}
|
|
}
|
|
|
|
public void addAbility(String abilityName) {
|
|
creo4.addAbility(abilityName, this);
|
|
}
|
|
|
|
public void removeAbility(String abilityName) {
|
|
creo4.removeAbility(abilityName);
|
|
}
|
|
|
|
public boolean hasAbility(String abilityName) {
|
|
return creo4.hasAbility(abilityName);
|
|
}
|
|
|
|
public Set<String> getAbilityNames() {
|
|
return creo4.getAbilityNames();
|
|
}
|
|
|
|
public void setBaseHealth(int baseHealth) {
|
|
synchronized(baseAttributes) {
|
|
baseAttributes.set(0, baseHealth);
|
|
baseAttributes.sendDeltaMessage(this);
|
|
}
|
|
}
|
|
|
|
public void setHealth(int health) {
|
|
creo6.setHealth(health, this);
|
|
}
|
|
|
|
public int modifyHealth(int mod) {
|
|
return creo6.modifyHealth(mod, this);
|
|
}
|
|
|
|
public void setMaxHealth(int maxHealth) {
|
|
creo6.setMaxHealth(maxHealth, this);
|
|
}
|
|
|
|
public void setBaseAction(int baseAction) {
|
|
synchronized(baseAttributes) {
|
|
baseAttributes.set(2, baseAction);
|
|
baseAttributes.sendDeltaMessage(this);
|
|
}
|
|
}
|
|
|
|
public void setAction(int action) {
|
|
creo6.setAction(action, this);
|
|
}
|
|
|
|
public int modifyAction(int mod) {
|
|
return creo6.modifyAction(mod, this);
|
|
}
|
|
|
|
public void setMaxAction(int maxAction) {
|
|
creo6.setMaxAction(maxAction, this);
|
|
}
|
|
|
|
public void setMind(int mind) {
|
|
creo6.setMind(mind, this);
|
|
}
|
|
|
|
public int modifyMind(int mod) {
|
|
return creo6.modifyMind(mod, this);
|
|
}
|
|
|
|
public void setMaxMind(int maxMind) {
|
|
creo6.setMaxMind(maxMind, this);
|
|
}
|
|
|
|
private void initBaseAttributes() {
|
|
baseAttributes.add(0, 1000); // Health
|
|
baseAttributes.add(1, 0);
|
|
baseAttributes.add(2, 300); // Action
|
|
baseAttributes.add(3, 0);
|
|
baseAttributes.add(4, 300); // Mind
|
|
baseAttributes.add(5, 0);
|
|
baseAttributes.clearDeltaQueue();
|
|
}
|
|
|
|
public Collection<SWGObject> getItemsByTemplate(String slotName, String template) {
|
|
Collection<SWGObject> items = new ArrayList<>(getContainedObjects()); // We also search the creature itself - not just the inventory.
|
|
SWGObject container = getSlottedObject(slotName);
|
|
Collection<SWGObject> candidateChildren;
|
|
|
|
for(SWGObject candidate : container.getContainedObjects()) {
|
|
|
|
if(candidate.getTemplate().equals(template)) {
|
|
items.add(candidate);
|
|
} else {
|
|
// check the children. This way we're also searching containers, such as backpacks.
|
|
candidateChildren = candidate.getContainedObjects();
|
|
|
|
for(SWGObject candidateChild : candidateChildren) {
|
|
if(candidate.getTemplate().equals(template)) {
|
|
items.add(candidateChild);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return items;
|
|
}
|
|
|
|
@Override
|
|
public boolean isEnemy(TangibleObject otherObject) {
|
|
boolean enemy = super.isEnemy(otherObject);
|
|
|
|
if(enemy) {
|
|
// If these are both creatures, there's a chance both of them are players!
|
|
if (this instanceof CreatureObject && otherObject instanceof CreatureObject) {
|
|
CreatureObject thisCreature = (CreatureObject) this;
|
|
CreatureObject otherCreature = (CreatureObject) otherObject;
|
|
|
|
// If they're both players, both of them might be special force
|
|
if (thisCreature.isPlayer() && otherCreature.isPlayer()) {
|
|
// They are enemies if they're both players and members of the special force!
|
|
return getPvpStatus() == PvpStatus.SPECIALFORCES && otherObject.getPvpStatus() == PvpStatus.SPECIALFORCES;
|
|
}
|
|
}
|
|
}
|
|
|
|
return enemy;
|
|
}
|
|
|
|
@Override
|
|
public boolean equals(Object obj) {
|
|
return super.equals(obj);
|
|
}
|
|
|
|
@Override
|
|
public int hashCode() {
|
|
return super.hashCode() * 20 + race.toString().hashCode();
|
|
}
|
|
|
|
public void sendBaselines(Player target) {
|
|
boolean targetSelf = getOwner() == target;
|
|
|
|
if (targetSelf)
|
|
target.sendPacket(createBaseline1(target));
|
|
|
|
target.sendPacket(createBaseline3(target));
|
|
|
|
if (targetSelf)
|
|
target.sendPacket(createBaseline4(target));
|
|
|
|
target.sendPacket(createBaseline6(target));
|
|
|
|
if (targetSelf) {
|
|
target.sendPacket(createBaseline8(target));
|
|
target.sendPacket(createBaseline9(target));
|
|
}
|
|
}
|
|
|
|
protected void sendFinalBaselinePackets(Player target) {
|
|
super.sendFinalBaselinePackets(target);
|
|
|
|
if (isGenerated()) {
|
|
target.sendPacket(new UpdatePostureMessage(posture.getId(), getObjectId()));
|
|
|
|
Set<PvpFlag> flags = PvpFlag.getFlags(getPvpFlags());
|
|
target.sendPacket(new UpdatePvpStatusMessage(getPvpFaction(), getObjectId(), flags.toArray(new PvpFlag[flags.size()])));
|
|
}
|
|
}
|
|
|
|
public void createBaseline1(Player target, BaselineBuilder bb) {
|
|
super.createBaseline1(target, bb); // 0 variables
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
bb.addInt(bankBalance); // 0
|
|
bb.addInt(cashBalance); // 1
|
|
bb.addObject(baseAttributes); // Attributes player has without any gear on -- 2
|
|
bb.addObject(skills); // 3
|
|
|
|
bb.incrementOperandCount(4);
|
|
}
|
|
|
|
public void createBaseline3(Player target, BaselineBuilder bb) {
|
|
super.createBaseline3(target, bb); // 13 variables - TANO3 (9) + BASE3 (4)
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
bb.addByte(posture.getId()); // 13
|
|
bb.addByte(factionRank); // 14
|
|
bb.addLong(ownerId); // 15
|
|
bb.addFloat((float) height); // 16
|
|
bb.addInt(battleFatigue); // 17
|
|
bb.addLong(statesBitmask); // 18
|
|
|
|
bb.incrementOperandCount(6);
|
|
}
|
|
|
|
public void createBaseline4(Player target, BaselineBuilder bb) {
|
|
super.createBaseline4(target, bb); // 0 variables
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
creo4.createBaseline4(target, bb);
|
|
}
|
|
|
|
public void createBaseline6(Player target, BaselineBuilder bb) {
|
|
super.createBaseline6(target, bb); // 8 variables - TANO6 (6) + BASE6 (2)
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
creo6.createBaseline6(target, bb);
|
|
}
|
|
|
|
protected void parseBaseline1(NetBuffer buffer) {
|
|
super.parseBaseline1(buffer);
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
bankBalance = buffer.getInt();
|
|
cashBalance = buffer.getInt();
|
|
baseAttributes = buffer.getSwgList(1, 2, Integer.class);
|
|
skills = buffer.getSwgSet(1, 3, StringType.ASCII);
|
|
}
|
|
|
|
protected void parseBaseline3(NetBuffer buffer) {
|
|
super.parseBaseline3(buffer);
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
posture = Posture.getFromId(buffer.getByte());
|
|
factionRank = buffer.getByte();
|
|
ownerId = buffer.getLong();
|
|
height = buffer.getFloat();
|
|
battleFatigue = buffer.getInt();
|
|
statesBitmask = buffer.getLong();
|
|
}
|
|
|
|
protected void parseBaseline4(NetBuffer buffer) {
|
|
super.parseBaseline4(buffer);
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
creo4.parseBaseline4(buffer);
|
|
}
|
|
|
|
protected void parseBaseline6(NetBuffer buffer) {
|
|
super.parseBaseline6(buffer);
|
|
if (getStringId().toString().equals("@obj_n:unknown_object"))
|
|
return;
|
|
creo6.parseBaseline6(buffer);
|
|
}
|
|
|
|
@Override
|
|
public void save(NetBufferStream stream) {
|
|
super.save(stream);
|
|
stream.addByte(1);
|
|
creo4.save(stream);
|
|
creo6.save(stream);
|
|
stream.addAscii(posture.name());
|
|
stream.addAscii(race.name());
|
|
stream.addFloat((float) height);
|
|
stream.addInt(battleFatigue);
|
|
stream.addInt(cashBalance);
|
|
stream.addInt(bankBalance);
|
|
stream.addLong(reserveBalance);
|
|
stream.addLong(ownerId);
|
|
stream.addLong(statesBitmask);
|
|
stream.addByte(factionRank);
|
|
synchronized (skills) {
|
|
stream.addList(skills, (s) -> stream.addAscii(s));
|
|
}
|
|
synchronized (baseAttributes) {
|
|
stream.addList(baseAttributes, (s) -> stream.addInt(s));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void read(NetBufferStream stream) {
|
|
super.read(stream);
|
|
switch(stream.getByte()) {
|
|
case 0: readVersion0(stream); break;
|
|
case 1: readVersion1(stream); break;
|
|
}
|
|
|
|
}
|
|
|
|
private void readVersion0(NetBufferStream stream) {
|
|
creo4.read(stream);
|
|
creo6.read(stream);
|
|
posture = Posture.valueOf(stream.getAscii());
|
|
race = Race.valueOf(stream.getAscii());
|
|
height = stream.getFloat();
|
|
battleFatigue = stream.getInt();
|
|
cashBalance = stream.getInt();
|
|
bankBalance = stream.getInt();
|
|
reserveBalance = stream.getLong();
|
|
ownerId = stream.getLong();
|
|
statesBitmask = stream.getLong();
|
|
factionRank = stream.getByte();
|
|
if (stream.getBoolean()) {
|
|
SWGObject defaultWeapon = (WeaponObject) SWGObjectFactory.create(stream);
|
|
defaultWeapon.moveToContainer(this); // The weapon will be moved into the default_weapon slot
|
|
}
|
|
stream.getList((i) -> skills.add(stream.getAscii()));
|
|
stream.getList((i) -> baseAttributes.set(i, stream.getInt()));
|
|
}
|
|
|
|
private void readVersion1(NetBufferStream stream) {
|
|
creo4.read(stream);
|
|
creo6.read(stream);
|
|
posture = Posture.valueOf(stream.getAscii());
|
|
race = Race.valueOf(stream.getAscii());
|
|
height = stream.getFloat();
|
|
battleFatigue = stream.getInt();
|
|
cashBalance = stream.getInt();
|
|
bankBalance = stream.getInt();
|
|
reserveBalance = stream.getLong();
|
|
ownerId = stream.getLong();
|
|
statesBitmask = stream.getLong();
|
|
factionRank = stream.getByte();
|
|
stream.getList((i) -> skills.add(stream.getAscii()));
|
|
stream.getList((i) -> baseAttributes.set(i, stream.getInt()));
|
|
}
|
|
|
|
}
|