Files
Holocore/src/utilities/ThreadUtilities.java
T

61 lines
2.9 KiB
Java

/***********************************************************************************
* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* -------------------------------------------------------------------------------- *
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
* *
***********************************************************************************/
package utilities;
import java.util.concurrent.ThreadFactory;
public class ThreadUtilities {
public static ThreadFactory newThreadFactory(String pattern) {
return new CustomThreadFactory(pattern);
}
private static class CustomThreadFactory implements ThreadFactory {
private final String pattern;
private int counter;
public CustomThreadFactory(String pattern) {
this.pattern = pattern;
this.counter = 0;
}
@Override
public Thread newThread(Runnable r) {
String name;
if (pattern.contains("%d"))
name = String.format(pattern, counter++);
else
name = pattern;
return new Thread(r, name);
}
}
}