mirror of
https://github.com/ProjectSWGCore/Holocore.git
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182 lines
6.8 KiB
Java
182 lines
6.8 KiB
Java
/***********************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package services.objects;
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import java.util.HashMap;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import network.packets.swg.zone.UpdateContainmentMessage;
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import resources.Location;
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import resources.Terrain;
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import resources.objects.SWGObject;
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import resources.objects.quadtree.QuadTree;
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public class ObjectAwareness {
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private static final double AWARE_RANGE = 1024;
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private final Map <Terrain, QuadTree <SWGObject>> quadTree;
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public ObjectAwareness() {
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quadTree = new HashMap<Terrain, QuadTree<SWGObject>>();
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}
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public boolean initialize() {
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loadQuadTree();
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return true;
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}
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private void loadQuadTree() {
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for (Terrain t : Terrain.values()) {
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quadTree.put(t, new QuadTree<SWGObject>(16, -8192, -8192, 8192, 8192));
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}
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}
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/**
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* Adds the specified object to the awareness quadtree
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* @param object the object to add
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*/
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public void add(SWGObject object) {
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update(object);
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Location l = object.getLocation();
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if (invalidLocation(l))
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return;
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QuadTree <SWGObject> tree = getTree(l);
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synchronized (tree) {
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tree.put(l.getX(), l.getZ(), object);
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}
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}
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/**
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* Removes the specified object from the awareness quadtree
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* @param object the object to remove
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*/
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public void remove(SWGObject object) {
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Location l = object.getLocation();
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if (invalidLocation(l))
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return;
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QuadTree <SWGObject> tree = getTree(l);
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synchronized (tree) {
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tree.remove(l.getX(), l.getZ(), object);
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}
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}
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/**
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* This function is used for moving objects within the world, which
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* includes moving from a cell to the world.
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* @param object the object to move
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* @param nLocation the new location
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*/
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public void move(SWGObject object, Location nLocation) {
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if (object.getParent() != null) {
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object.getParent().removeObject(object); // Moving from cell to world
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object.sendObserversAndSelf(new UpdateContainmentMessage(object.getObjectId(), 0, object.getSlotArrangement()));
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} else {
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remove(object); // World to World
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}
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object.setLocation(nLocation);
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add(object);
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}
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/**
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* This function is used for moving objects to or within containers,
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* probably a cell. This handles the logic for removing the object from the
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* previous cell and adding it to the new one, if necessary.
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* @param object the object to move
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* @param nParent the new parent the object will be in
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* @param nLocation the new location relative to the parent
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*/
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public void move(SWGObject object, SWGObject nParent, Location nLocation) {
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SWGObject parent = object.getParent();
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if (parent != null && nParent != parent) {
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parent.removeObject(object); // Moving from cell to cell, for instance
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} else if (parent == null) {
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remove(object); // Moving from world to cell
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}
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if (object.getParent() == null) { // Should have been updated in removeObject()
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nParent.addObject(object); // If necessary, add to new cell
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object.sendObserversAndSelf(new UpdateContainmentMessage(object.getObjectId(), nParent.getObjectId(), object.getSlotArrangement()));
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}
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object.setLocation(nLocation);
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update(object);
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}
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/**
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* Updates the specified object after it has been moved, or to verify that
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* the awareness is up to date
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* @param obj the object to update
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*/
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public void update(SWGObject obj) {
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if (obj.isBuildout())
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return;
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Location l = obj.getWorldLocation();
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if (invalidLocation(l))
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return;
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List <SWGObject> objectAware = new LinkedList<SWGObject>();
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QuadTree <SWGObject> tree = getTree(l);
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synchronized (tree) {
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List <SWGObject> range = tree.getWithinRange(l.getX(), l.getZ(), AWARE_RANGE);
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for (SWGObject inRange : range) {
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if (isValidInRange(obj, inRange, l))
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objectAware.add(inRange);
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}
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}
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obj.updateObjectAwareness(objectAware);
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}
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private QuadTree <SWGObject> getTree(Location l) {
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return quadTree.get(l.getTerrain());
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}
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private boolean invalidLocation(Location l) {
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return l == null || l.getTerrain() == null;
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}
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private boolean isValidInRange(SWGObject obj, SWGObject inRange, Location objLoc) {
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if (inRange.getObjectId() == obj.getObjectId())
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return false;
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Location inRangeLoc = inRange.getWorldLocation();
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double distSquared = distanceSquared(objLoc, inRangeLoc);
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if (inRange.getLoadRange() != 0 && distSquared > square(inRange.getLoadRange()))
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return false;
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if (inRange.getLoadRange() == 0 && distSquared > square(200))
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return false;
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return true;
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}
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private double distanceSquared(Location l1, Location l2) {
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return square(l1.getX()-l2.getX()) + square(l1.getY()-l2.getY()) + square(l1.getZ()-l2.getZ());
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}
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private double square(double x) {
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return x * x;
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}
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} |