mirror of
https://github.com/ProjectSWGCore/Holocore.git
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82 lines
3.5 KiB
Java
82 lines
3.5 KiB
Java
/***********************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package intents.network;
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import resources.control.Intent;
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import resources.network.DisconnectReason;
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import resources.player.Player;
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public class ForceDisconnectIntent extends Intent {
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public static final String TYPE = "ForceDisconnectIntent";
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private Player player;
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private boolean disappearImmediately;
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private DisconnectReason reason;
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public ForceDisconnectIntent(Player player) {
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this(player, false);
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}
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public ForceDisconnectIntent(Player player, boolean disappearImmediately) {
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this(player, disappearImmediately, DisconnectReason.APPLICATION);
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}
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public ForceDisconnectIntent(Player player, boolean disappearImmediately, DisconnectReason reason) {
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super(TYPE);
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setPlayer(player);
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setDisappearImmediately(disappearImmediately);
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setDisconnectReason(reason);
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}
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public void setPlayer(Player player) {
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this.player = player;
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}
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public void setDisappearImmediately(boolean disappearImmediately) {
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this.disappearImmediately = disappearImmediately;
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}
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public void setDisconnectReason(DisconnectReason reason) {
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this.reason = reason;
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}
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public Player getPlayer() {
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return player;
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}
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public boolean getDisappearImmediately() {
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return disappearImmediately;
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}
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public DisconnectReason getDisconnectReason() {
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return reason;
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}
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}
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