Files
Holocore/src/intents/network/ForceDisconnectIntent.java
T

82 lines
3.5 KiB
Java

/***********************************************************************************
* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* -------------------------------------------------------------------------------- *
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
* *
***********************************************************************************/
package intents.network;
import resources.control.Intent;
import resources.network.DisconnectReason;
import resources.player.Player;
public class ForceDisconnectIntent extends Intent {
public static final String TYPE = "ForceDisconnectIntent";
private Player player;
private boolean disappearImmediately;
private DisconnectReason reason;
public ForceDisconnectIntent(Player player) {
this(player, false);
}
public ForceDisconnectIntent(Player player, boolean disappearImmediately) {
this(player, disappearImmediately, DisconnectReason.APPLICATION);
}
public ForceDisconnectIntent(Player player, boolean disappearImmediately, DisconnectReason reason) {
super(TYPE);
setPlayer(player);
setDisappearImmediately(disappearImmediately);
setDisconnectReason(reason);
}
public void setPlayer(Player player) {
this.player = player;
}
public void setDisappearImmediately(boolean disappearImmediately) {
this.disappearImmediately = disappearImmediately;
}
public void setDisconnectReason(DisconnectReason reason) {
this.reason = reason;
}
public Player getPlayer() {
return player;
}
public boolean getDisappearImmediately() {
return disappearImmediately;
}
public DisconnectReason getDisconnectReason() {
return reason;
}
}