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Holocore/serverdata/loot/loot_table.sdb
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592 lines
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loot_id comment_group_1 items_group_1 chance_group_1 comment_group_2 items_group_2 chance_group_2 comment_group_3 items_group_3 chance_group_3 comment_group_4 items_group_4 chance_group_4 comment_group_5 items_group_5 chance_group_5 comment_group_6 items_group_6 chance_group_6 comment_group_7 items_group_7 chance_group_7 comment_group_8 items_group_8 chance_group_8 comment_group_9 items_group_9 chance_group_9 comment_group_10 items_group_10 chance_group_10 comment_group_11 items_group_11 chance_group_11 comment_group_12 items_group_12 chance_group_12 comment_group_13 items_group_13 chance_group_13 comment_group_14 items_group_14 chance_group_14 comment_group_15 items_group_15 chance_group_15 comment_group_16 items_group_16 chance_group_16
TEXT KEY TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER
avatar_commando wke_commando sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
avatar_harwakokok wke_harwakokok sword_2h_avatar_wke_toothpick;lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
avatar_trando trando_fighters carbine_avatar_trando;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
avatar_trando_cmd trando_cmd carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
avatar_trando_scale trando_scale carbine_avatar_trando;heavy_avatar_acid_beam;pistol_avatar_trando_special;rifle_avatar_laser_trando;baton_avatar_trando_stun_stick;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
avatar_wke wke_fighters lance_avatar_wke_heartlance;sword_avatar_wke_spiritblade;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
axkva axkva item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
bantha_bonecracker_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 76 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 8 0 0 0 0 0 0 0 0 0 0 0 0 0
borvo_acklay npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 50 borvo_acklay object/tangible/quest/quest_start/borvo_acklay_armor.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
boss_force_dark_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0
boss_force_dark_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_armor_standard dynamic_armor_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_clothing_standard dynamic_clothing_standard 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 wp_boss_force_81_90 object/tangible/component/weapon/vibro_unit_nightsister.iff 9 0 0 0 0 0 0 0 0 0 0
boss_force_light_npc_71_80 dynamic_armor_boss dynamic_armor_boss 50 dynamic_armor_standard dynamic_armor_standard 15 dynamic_clothing_boss dynamic_clothing_boss 15 dynamic_clothing_standard dynamic_clothing_standard 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10 0 0 0 0 0 0 0 0 0 0 0
boss_force_light_npc_81_90 dynamic_armor_boss dynamic_armor_boss 56 dynamic_armor_standard dynamic_armor_standard 11 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_clothing_standard dynamic_clothing_standard 11 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 11 0 0 0 0 0 0 0 0 0 0 0
boss_npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 50 dynamic_clothing_boss dynamic_clothing_boss 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
boss_npc_11_20 dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_clothing_boss dynamic_clothing_boss 34 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
boss_npc_21_30 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
boss_npc_31_40 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
boss_npc_41_50 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
boss_npc_51_60 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
boss_npc_61_70 dynamic_armor_boss dynamic_armor_boss 60 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 10 dynamic_armor_standard dynamic_armor_standard 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10 0 0 0 0 0 0 0 0 0 0 0
boss_npc_71_80 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0
boss_npc_81_90 dynamic_armor_boss dynamic_armor_boss 55 dynamic_clothing_standard dynamic_clothing_standard 9 dynamic_clothing_boss dynamic_clothing_boss 9 dynamic_armor_standard dynamic_armor_standard 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 0 0 0 0 0 0 0 0 0 0
bounty_boss dynamic_clothing_standard dynamic_clothing_standard 6 dynamic_clothing_boss dynamic_clothing_boss 16 dynamic_armor_boss dynamic_armor_boss 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 6 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 22 0 0 0 0 0 0 0 0 0 0 0
bounty_elite dynamic_armor_standard dynamic_armor_standard 43 dynamic_clothing_standard dynamic_clothing_standard 33 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 12 dynamic_armor_boss dynamic_armor_boss 6 dynamic_clothing_boss dynamic_clothing_boss 6 0 0 0 0 0 0 0 0 0 0 0
bounty_low dynamic_armor_standard dynamic_armor_standard 68 dynamic_clothing_standard dynamic_clothing_standard 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0
bounty_medium dynamic_armor_standard dynamic_armor_standard 75 dynamic_clothing_standard dynamic_clothing_standard 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 23 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 9 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
binayre_pirates_lvl4 rifle_t21 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
binayre_pirates_lvl5 grenade_imperial_detonator;heavy_acid_beam 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_aurebesh_tiles col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_shen_02_01;col_aurebesh_tile_senth_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_peth_02_01;col_aurebesh_tile_osk_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_onith_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_mern_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_kerenth_02_01;col_aurebesh_tile_jenth_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_grek_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_enth_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_cresh_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_bane_back_spider col_trophy_bane_back_spider_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_contraband_set_01 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_contraband_set_02 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_contraband_set_03 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_contraband_set_04 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_dejarik_holomonster col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_dejarik_table col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_eng_trader col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_gulginaw col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_kai_tok col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_mantigrue col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_peko_peko col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_perlek col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_feather_whisper_bird col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_finned_blaggart col_trophy_finned_blaggart_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_glass_shelving_01 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_glass_shelving_02 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_holo_emitter_01 col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_receptor_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_jedi_holocron col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_04;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_kill_gurk_activation_loot col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_kill_kliknik_activation_loot col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_kill_tulrus_activation_loot col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_kill_tusken_activation_loot col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_mun_trader col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_murra_blanca col_trophy_murra_blanca_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_mutant_acklay col_trophy_mutant_acklay_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_new_player_wayfar_spy item_col_wayfar_spy_camera_01_01;item_col_wayfar_spy_case_01_01;item_col_wayfar_spy_detonator_01_01;item_col_wayfar_spy_disguise_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_nightsister_valuables col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_earrings_02_01;col_nightsister_earrings_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_painted_spat col_trophy_painted_spat_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_round_purple_cut_gem_01 col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_round_red_cut_gem_01 col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_scorpion_kliknik col_trophy_scorpion_kliknik_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_shattered_shard_02 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_shattered_shard_03 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_shattered_shard_04 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_sith_holocron col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_04;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_spiketail_blurrg col_trophy_spiketail_blurrg_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_square_green_cut_gem_01 col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_stage_controller_01 col_backdrop_casing_01;col_backdrop_image_01;col_backdrop_power_01;col_pyro_casing_01;col_pyro_ignition_01;col_pyro_powder_01;col_smoke_casing_01;col_smoke_ignition_01;col_smoke_powder_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_story_count_dooku_set_1 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
col_story_count_dooku_set_2 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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col_tusken_valuables col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_womp_rat_tusk_02_01;col_tusken_womp_rat_tusk_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
components_high components_high object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
components_low components_low object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
components_medium components_medium object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
corellian_slaver_clerk npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellian_slaver_clerk_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
corellian_slaver_faye_patrick npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/corellia_tyrena_faye_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 78 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 13 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
deranged_mantigrue_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_simple dynamic_simple 10 0 0 0 0 0 0 0 0 0 0 0 0 0
droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_61_70 droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_71_80 droid_cash_loot_71_80 item_junk_droid_71thru75_01_01;item_junk_droid_71thru75_01_02;item_junk_droid_71thru75_01_03;item_junk_droid_71thru75_01_04;item_junk_droid_71thru75_01_05;item_junk_droid_76thru82_01_01;item_junk_droid_76thru82_01_02;item_junk_droid_76thru82_01_03;item_junk_droid_76thru82_01_04;item_junk_droid_76thru82_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 dynamic_simple dynamic_simple 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
dune_kimogila dynamic_clothing_standard dynamic_clothing_standard 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 dune_kimogila object/tangible/component/armor/scale_giant_dune_kimogila.iff 20 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_blksun_interior object/tangible/loot/tool/usable_datapad.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_lvl1 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_lvl2 object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/loot_schematic/death_watch_pistol_de_10_schematic.iff;object/tangible/loot/loot_schematic/death_watch_executioners_hack_schematic.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/pistol_de10_barrel.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_boss object/tangible/loot/dungeon/death_watch_bunker/ducted_fan.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_dispersion_unit.iff;object/tangible/loot/dungeon/death_watch_bunker/fuel_injector_tank.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_stabilizer.iff;object/tangible/loot/dungeon/death_watch_bunker/emulsion_protection.iff;object/tangible/loot/dungeon/death_watch_bunker/binary_liquid.iff;object/tangible/loot/loot_schematic/death_watch_drink_mandalorian_wine_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_miner object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
dwb_dthwatch_civilian object/tangible/loot/tool/usable_datapad.iff;object/tangible/wearables/goggles/rebreather.iff;object/tangible/dungeon/death_watch_bunker/gel_packet.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_generic_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 80 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_imperial_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_imperial_soldier st_cn_hoth_imperial_snowtrooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_rebel_soldier echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_rebel_soldier st_cn_hoth_rebel_snow_trooper 22 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_sharpshooter echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 50 echo_base_sharpshooter weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_tauntaun_generic echo_base_tauntaun_junk heroic_echo_tauntaun_junk_02_01;heroic_echo_tauntaun_junk_02_02;heroic_echo_tauntaun_junk_02_03;heroic_echo_tauntaun_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_wampa_berserker echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 93 echo_base_wampa_berserker st_cn_hoth_wampa 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_wampa_boss echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 66 st_cn_hoth_wampa st_cn_hoth_wampa 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_wampa_boss item_heroic_backpack_tauntaun_skull_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
echo_base_wampa_generic echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
elder_pugoriss_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
elite_creature_1_10 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0
elite_creature_11_20 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_armor_standard dynamic_armor_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0
elite_creature_21_30 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5 0 0 0 0 0 0 0 0 0 0
elite_creature_31_40 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
elite_creature_41_50 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
elite_creature_51_60 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
elite_creature_61_70 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0 0 0
elite_creature_71_80 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0 0 0
elite_creature_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 4 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
elite_droid_1_10 droid_cash_loot_1_10 item_junk_droid_1thru5_01_01;item_junk_droid_1thru5_01_02;item_junk_droid_1thru5_01_03;item_junk_droid_1thru5_01_04;item_junk_droid_1thru5_01_05;item_junk_droid_6thru10_01_01;item_junk_droid_6thru10_01_02;item_junk_droid_6thru10_01_03;item_junk_droid_6thru10_01_04;item_junk_droid_6thru10_01_05 85 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 0 0 0 0 0 0 0 0 0 0 0 0 0
elite_droid_11_20 droid_cash_loot_11_20 item_junk_droid_11thru15_01_01;item_junk_droid_11thru15_01_02;item_junk_droid_11thru15_01_03;item_junk_droid_11thru15_01_04;item_junk_droid_11thru15_01_05;item_junk_droid_16thru20_01_01;item_junk_droid_16thru20_01_02;item_junk_droid_16thru20_01_03;item_junk_droid_16thru20_01_04;item_junk_droid_16thru20_01_05 80 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_clothing_boss dynamic_clothing_boss 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
elite_droid_21_30 droid_cash_loot_21_30 item_junk_droid_21thru25_01_01;item_junk_droid_21thru25_01_02;item_junk_droid_21thru25_01_03;item_junk_droid_21thru25_01_04;item_junk_droid_21thru25_01_05;item_junk_droid_26thru30_01_01;item_junk_droid_26thru30_01_02;item_junk_droid_26thru30_01_03;item_junk_droid_26thru30_01_04;item_junk_droid_26thru30_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0 0 0 0 0 0 0
elite_droid_31_40 droid_cash_loot_31_40 item_junk_droid_31thru35_01_01;item_junk_droid_31thru35_01_02;item_junk_droid_31thru35_01_03;item_junk_droid_31thru35_01_04;item_junk_droid_31thru35_01_05;item_junk_droid_36thru40_01_01;item_junk_droid_36thru40_01_02;item_junk_droid_36thru40_01_03;item_junk_droid_36thru40_01_04;item_junk_droid_36thru40_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0 0 0 0 0 0 0
elite_droid_41_50 droid_cash_loot_41_50 item_junk_droid_41thru45_01_01;item_junk_droid_41thru45_01_02;item_junk_droid_41thru45_01_03;item_junk_droid_41thru45_01_04;item_junk_droid_41thru45_01_05;item_junk_droid_46thru50_01_01;item_junk_droid_46thru50_01_02;item_junk_droid_46thru50_01_03;item_junk_droid_46thru50_01_04;item_junk_droid_46thru50_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4 0 0 0 0 0 0 0 0 0 0
elite_droid_51_60 droid_cash_loot_51_60 item_junk_droid_51thru55_01_01;item_junk_droid_51thru55_01_02;item_junk_droid_51thru55_01_03;item_junk_droid_51thru55_01_04;item_junk_droid_51thru55_01_05;item_junk_droid_56thru60_01_01;item_junk_droid_56thru60_01_02;item_junk_droid_56thru60_01_03;item_junk_droid_56thru60_01_04;item_junk_droid_56thru60_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4 0 0 0 0 0 0 0 0 0 0
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elite_droid_81_90 droid_cash_loot_81_90 item_junk_droid_83plus_01_01;item_junk_droid_83plus_01_02;item_junk_droid_83plus_01_03;item_junk_droid_83plus_01_04;item_junk_droid_83plus_01_05 56 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 4 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_clothing_boss dynamic_clothing_boss 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0 0 0
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elite_npc_21_30 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 13 0 0 0 0 0 0 0 0 0 0
elite_npc_31_40 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 13 dynamic_clothing_boss dynamic_clothing_boss 13 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 13 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 13 0 0 0 0 0 0 0 0 0 0
elite_npc_41_50 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 11 0 0 0 0 0 0 0 0 0
elite_npc_51_60 dynamic_clothing_standard dynamic_clothing_standard 22 dynamic_clothing_boss dynamic_clothing_boss 11 dynamic_armor_standard dynamic_armor_standard 22 dynamic_armor_boss dynamic_armor_boss 11 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 11 0 0 0 0 0 0 0 0 0
elite_npc_61_70 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0 0 0 0 0 0 0 0
elite_npc_71_80 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4 0 0 0 0 0 0 0 0
elite_npc_81_90 dynamic_clothing_standard dynamic_clothing_standard 25 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_standard dynamic_armor_standard 25 dynamic_armor_boss dynamic_armor_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0 0 0 0 0 0 0
enraged_bull_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
enraged_rancor_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
erratic_swirl_prong_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_brightclaw etyyy_brightclaw object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_greyclimber etyyy_greyclimber object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff 50 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_paleclaw etyyy_paleclaw object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_silkthrower etyyy_silkthrower object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff 50 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_spiketop etyyy_spiketop object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff 50 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
etyyy_stoneleg etyyy_stoneleg object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff 50 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_empireday item_empire_day_6yr_painting;item_empire_day_component_aa1n_circuit;item_empire_day_component_aa1n_cpu;item_empire_day_component_aa1n_io;item_empire_day_component_aa1n_memory;item_empire_day_component_carrier_rotary;item_empire_day_component_carrier_steering_gear;item_empire_day_component_carrier_steering_shaft;item_empire_day_component_carrier_torque;item_empire_day_component_console_circuit;item_empire_day_component_console_cpu;item_empire_day_component_console_decrypt;item_empire_day_component_console_readout;item_empire_day_component_dh17_enclosure;item_empire_day_component_dh17_gas;item_empire_day_component_dh17_grip;item_empire_day_component_dh17_valve;item_empire_day_component_e11_enclosure;item_empire_day_component_e11_gas;item_empire_day_component_e11_grip;item_empire_day_component_e11_valve;item_empire_day_component_mouse_ball;item_empire_day_component_mouse_clamp;item_empire_day_component_mouse_servo;item_empire_day_component_mouse_translation;item_empire_day_component_rank_blue_squares;item_empire_day_component_rank_cylinder;item_empire_day_component_rank_plaque;item_empire_day_component_rank_red_squares;item_empire_day_component_ration_carbohydrate;item_empire_day_component_ration_fats;item_empire_day_component_ration_preservative;item_empire_day_component_ration_protein;item_empire_day_imperial_banner_01_01;item_empire_day_imperial_fireworks;item_empire_day_imperial_hanging_sign_02_01;item_empire_day_imperial_jade_number;item_empire_day_imperial_player_city_kiosk;item_empire_day_imperial_player_city_kiosk_defaced;item_empire_day_imperial_standing_sign_02_01;item_empire_day_imperial_token;item_empire_day_poster_imperial_recruitement;item_empire_day_poster_imperial_recruitement_defaced;item_empire_day_poster_rebel_resistance;item_empire_day_poster_rebel_resistance_torn;item_empire_day_rebel_antilles_autograph;item_empire_day_rebel_banner_01_01;item_empire_day_rebel_fireworks;item_empire_day_rebel_hanging_sign_02_01;item_empire_day_rebel_player_city_kiosk;item_empire_day_rebel_player_city_kiosk_defaced;item_empire_day_rebel_standing_sign_02_01;item_empire_day_rebel_token 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_halloween item_event_halloween_coin;item_event_halloween_house_sign;item_event_halloween_house_sign_standing;item_event_halloween_krayt_01;item_event_halloween_lantern_01;item_event_halloween_lantern_02;item_event_halloween_lantern_03;item_event_halloween_lantern_04;item_event_halloween_lantern_05;item_event_halloween_painting;item_event_halloween_skull_candle_01;item_event_halloween_skull_candle_02;item_event_halloween_song_book;item_event_halloween_spider_web_01;item_event_halloween_spider_web_02;item_event_halloween_spider_web_03;item_event_halloween_trick_device_01_01;item_event_halloween_trick_device_02_01;item_event_halloween_trick_device_03_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_housepack item_housepack_emperor_chair_01_01;item_housepack_emperor_desk_01_01;item_housepack_emperor_desk_lamp_01_01;item_housepack_painting_imperial_01_01;item_housepack_painting_rebel_01_01;item_housepack_xeno_couch_01_01;item_housepack_xeno_desk_01_01;item_housepack_xeno_desk_lamp_01_01;item_housepack_xeno_recliner_01_01;item_housepack_xeno_rug_01_01;item_housepack_xeno_table_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_lifeday item_lifeday_09_fireplace_01;item_lifeday_09_fireplace_02;item_lifeday_09_fruitcake_decorative;item_lifeday_09_hoth_chocolate_decorative;item_lifeday_09_lamp_01;item_lifeday_09_lamp_02;item_lifeday_09_ornament;item_lifeday_09_painting;item_lifeday_09_varactyl_nog_decorative;item_lifeday_09_wookiee_cookie_decorative;item_lifeday_bunting_01_01;item_lifeday_gift_04_01;item_lifeday_gift_04_02;item_lifeday_gift_04_03;item_lifeday_gift_04_04;item_lifeday_gift_04_05;item_lifeday_gift_04_06;item_lifeday_gift_04_07;item_lifeday_gift_04_08;item_lifeday_gift_04_09;item_lifeday_gift_04_10;item_lifeday_gift_04_11;item_lifeday_gift_04_12;item_lifeday_gift_other_01_01;item_lifeday_gift_other_01_02;item_lifeday_gift_other_01_03;item_lifeday_gift_other_01_04;item_lifeday_gift_self_01_01;item_lifeday_gift_self_01_02;item_lifeday_gift_self_01_03;item_lifeday_gift_self_01_04;item_lifeday_incense_burner_01_01;item_lifeday_mini_tree_01_01;item_lifeday_painting_01_01_01;item_lifeday_painting_02_01_01;item_lifeday_painting_03_01_01;item_lifeday_painting_04_01_01;item_lifeday_painting_05_01_01;item_lifeday_wreath_01_01;item_event_lifeday_aquarium;item_event_lifeday_decorated_tree;item_event_lifeday_family_painting;item_event_lifeday_holo_table;item_event_lifeday_imperial_token;item_event_lifeday_monkey_cage;item_event_lifeday_present_pile;item_event_lifeday_proton_chair;item_event_lifeday_rebel_token;item_event_lifeday_tree 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_publish_reward item_prolog_content_decorative_science_datapad;item_publish_gift_29_corellia_04_01;item_publish_gift_29_generic_04_01;item_publish_gift_29_mustafar_04_01;item_publish_gift_29_ryatt_04_01;item_publish_gift_33_picture_01_01;item_publish_gift_35_04_01;item_publish_gift_36_04_01;item_publish_gift_37_04_01;item_publish_gift_38_04_01;item_publish_gift_comlink_painting_01_01;item_publish_gift_datapad_painting_01_01;item_publish_gift_magic_control_object_03_01;item_publish_gift_magic_painting_1_03_01;item_publish_gift_magic_painting_10_03_01;item_publish_gift_magic_painting_2_03_01;item_publish_gift_magic_painting_3_03_01;item_publish_gift_magic_painting_4_03_01;item_publish_gift_magic_painting_5_03_01;item_publish_gift_magic_painting_6_03_01;item_publish_gift_magic_painting_7_03_01;item_publish_gift_magic_painting_8_03_01;item_publish_gift_magic_painting_9_03_01;item_publish_gift_update_14_comlink;item_publish_gift_update_14_statuette;item_publish_gift_update_15;item_publish_gift_update_16;item_vet_5_year_painting_01_01;item_vet_63_month_palpatine_statue;item_vet_63_month_yoda_fountain;item_vet_66_month_jedi_temple;item_vet_66_month_jedi_temple_burning;item_vet_homing_beacon_03_01;item_vet_reward_72month_darth_maul;item_vet_reward_72month_mace_windu;item_vet_reward_75month_houseplant_02;rebel_community_painting_2008_02_01;recapture_gift_chapter_11_hoth_hologram_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
event_tcg item_tcg_loot_reward_series1_bas_relief;item_tcg_loot_reward_series1_chon_bust;item_tcg_loot_reward_series1_computer_console_01;item_tcg_loot_reward_series1_computer_console_02;item_tcg_loot_reward_series1_darth_vader_statuette;item_tcg_loot_reward_series1_diner_booth;item_tcg_loot_reward_series1_diner_counter_center;item_tcg_loot_reward_series1_diner_counter_corner;item_tcg_loot_reward_series1_diner_counter_corner_s02;item_tcg_loot_reward_series1_diner_package;item_tcg_loot_reward_series1_diner_table;item_tcg_loot_reward_series1_display_case_01;item_tcg_loot_reward_series1_display_case_02;item_tcg_loot_reward_series1_dooku_bust;item_tcg_loot_reward_series1_drink_dispenser;item_tcg_loot_reward_series1_fish_tank;item_tcg_loot_reward_series1_indoor_fountain_01;item_tcg_loot_reward_series1_indoor_fountain_02;item_tcg_loot_reward_series1_indoor_garden_01;item_tcg_loot_reward_series1_indoor_garden_02;item_tcg_loot_reward_series1_jedi_library_bookshelf;item_tcg_loot_reward_series1_painting_alliance_propaganda;item_tcg_loot_reward_series1_painting_darth_vader;item_tcg_loot_reward_series1_painting_imperial_propaganda;item_tcg_loot_reward_series1_painting_jedi_crest;item_tcg_loot_reward_series1_painting_trooper;item_tcg_loot_reward_series1_princess_leia_statuette;item_tcg_loot_reward_series1_video_game_table;item_tcg_loot_reward_series3_boba_fett_statue;item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama;item_tcg_loot_reward_series3_empal_surecon_center_medical_table;item_tcg_loot_reward_series3_emperor_palpatine_statuette;item_tcg_loot_reward_series3_hoth_travel_advertisement;item_tcg_loot_reward_series3_house_sign;item_tcg_loot_reward_series3_jango_fett_memorial_statue;item_tcg_loot_reward_series3_mandalorian_skull_banner;item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints;item_tcg_loot_reward_series3_mustafar_travel_advertisement;item_tcg_loot_reward_series3_swg_tcg_painting;item_tcg_loot_reward_series3_wompa_skin_rug;item_tcg_loot_reward_series4_chewbacca_statuette_02_01;item_tcg_loot_reward_series4_child_bed_02_01;item_tcg_loot_reward_series4_droid_oil_bath_02_01;item_tcg_loot_reward_series4_generic_rug_02_01;item_tcg_loot_reward_series4_han_solo_statuette_02_01;item_tcg_loot_reward_series4_home_itv_02_01;item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01;item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01;item_tcg_loot_reward_series4_location_itv_02_01;item_tcg_loot_reward_series4_medical_table_02_01;item_tcg_loot_reward_series4_stuffed_tauntaun_02_01;item_tcg_loot_reward_series4_stuffed_wampa_02_01;item_tcg_loot_reward_series4_t16_toy_02_01;item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01;item_tcg_loot_reward_series4_tauntaun_ride_02_01;item_tcg_loot_reward_series4_video_game_table_02_01;item_tcg_loot_reward_series5_armored_varactyl_statue;item_tcg_loot_reward_series5_atat_blueprint;item_tcg_loot_reward_series5_atat_head_itv;item_tcg_loot_reward_series5_atat_statuette;item_tcg_loot_reward_series5_deathstar_hologram;item_tcg_loot_reward_series5_galactic_hunters_poster;item_tcg_loot_reward_series5_house_sign;item_tcg_loot_reward_series5_jabbas_roasting_spit;item_tcg_loot_reward_series5_lcd_screen;item_tcg_loot_reward_series5_mustafar_diorama;item_tcg_loot_reward_series5_painting_jedi_techniques;item_tcg_loot_reward_series5_rain_storm;item_tcg_loot_reward_series5_signal_unit;item_tcg_loot_reward_series5_skywalker_statuette_02_01;item_tcg_loot_reward_series5_theater_poster;item_tcg_loot_reward_series5_tiefighter_chair;item_tcg_loot_reward_series5_trench_run_diorama;item_tcg_loot_reward_series5_vader_statuette;item_tcg_loot_reward_series6_baby_colo_fish;item_tcg_loot_reward_series6_baby_colo_fishtank;item_tcg_loot_reward_series6_baby_colo_set;item_tcg_loot_reward_series6_beast_poster_spined_rancor;item_tcg_loot_reward_series6_beast_poster_winged_quenker;item_tcg_loot_reward_series6_build01_hk47_statuette;item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama;item_tcg_loot_reward_series6_build03_battle_droid_statuette;item_tcg_loot_reward_series6_build04_hkdroid_series_poster;item_tcg_loot_reward_series6_cloud_car_itv;item_tcg_loot_reward_series6_cloud_city_hologram;item_tcg_loot_reward_series6_han_greedo_diorama;item_tcg_loot_reward_series6_house_lamp;item_tcg_loot_reward_series6_jabba_bed;item_tcg_loot_reward_series6_jedi_council_diorama;item_tcg_loot_reward_series6_lando_statuette;item_tcg_loot_reward_series6_travel_ad_coruscant;item_tcg_loot_reward_series6_travel_ad_ord_mantell;item_tcg_loot_reward_series7_atst_chair;item_tcg_loot_reward_series7_battle_worn_armor_kit;item_tcg_loot_reward_series7_build01_tie_canopy;item_tcg_loot_reward_series7_build02_xwing_wing;item_tcg_loot_reward_series7_build03_gunship_blueprint;item_tcg_loot_reward_series7_build04_broken_ball_turret;item_tcg_loot_reward_series7_build05_eweb_decor;item_tcg_loot_reward_series7_camo_armor_kit;item_tcg_loot_reward_series7_figrin_dan_diorama;item_tcg_loot_reward_series7_imperial_graffiti_01;item_tcg_loot_reward_series7_imperial_graffiti_02;item_tcg_loot_reward_series7_imperial_graffiti_03;item_tcg_loot_reward_series7_imperial_graffiti_set;item_tcg_loot_reward_series7_lando_poster;item_tcg_loot_reward_series7_max_rebo_diorama;item_tcg_loot_reward_series7_rebel_graffiti_01;item_tcg_loot_reward_series7_rebel_graffiti_02;item_tcg_loot_reward_series7_rebel_graffiti_03;item_tcg_loot_reward_series7_rebel_graffiti_set;item_tcg_nuna_rotten_egg_02_01;item_tcg_promotion_booster_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
exar_caretaker exar_caretaker schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
exar_exar_kun exar_exar_kun item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
exar_gackle_bat exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
exar_hate_fist exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
exar_minder exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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flit_bloodsucker_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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geonosian_kliknik_strong dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_strong object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
geonosian_kliknik_weak dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kliknik_weak object/tangible/food/spice/spice_kliknik_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
geonosian_kwi dynamic_clothing_standard dynamic_clothing_standard 33 dynamic_armor_standard dynamic_armor_standard 33 geonosian_kwi object/tangible/food/spice/spice_kwi_boost.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0
geonosian_mercenary dynamic_armor_standard dynamic_armor_standard 50 geonosian_mercenary object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
geonosian_probot dynamic_armor_standard dynamic_armor_standard 50 geonosian_probot object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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greater_gulginaw_loot creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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insect_71_80 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 75 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
insect_81_90 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 75 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5 0 0 0 0 0 0 0 0 0 0 0 0
inv_publish_datapad_component_01 col_publish_datapad_component_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
inv_publish_datapad_component_02 col_publish_datapad_component_01_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
inv_publish_datapad_component_03 col_publish_datapad_component_01_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
jonni_skaak quest_jonni_skaak_journal object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_bantha kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_bolotaur bolotaur object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_scale_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_fern_bicker fern_bicker object/tangible/loot/creature_loot/kashyyyk_loot/fern_bicker_brain_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_jyykle_vulture jyykle_vulture object/tangible/loot/creature_loot/kashyyyk_loot/jyykle_vulture_beak_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_kkryytch kkryytch object/tangible/loot/creature_loot/kashyyyk_loot/kkryytch_feather_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_minstyngar minstyngar object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_horn_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_mouf mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_pug_jumper pug_jumper object/tangible/loot/creature_loot/kashyyyk_loot/pug_jumper_tongue_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_roroo roroo object/tangible/loot/creature_loot/kashyyyk_loot/roroo_paw_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_sathog sathog object/tangible/loot/creature_loot/kashyyyk_loot/sathog_snout_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_uller uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_varactyl varactyl object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_claw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_feather_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_walluga walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
kashyyyk_webweaver webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
krayt_dragon_high creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_krayt_dragon_ancient_01_01;item_tatooine_junk_giant_canyon_krayt_dragon_01_01 50 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 20 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 20 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10 0 0 0 0 0 0 0 0 0 0 0 0
krayt_dragon_medium creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_canyon_krayt_dragon_01_01 72 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
krayt_dragon_low creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02;item_tatooine_junk_juvenile_canyon_krayt_01_01 72 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0
loot_low loot_low weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
mand_blksun_ext npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 76 wearables_81_90 item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01 8 armor_81_90 armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01 8 mand_blksun_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 8 0 0 0 0 0 0 0 0 0 0 0 0
meatlump_merkie_howzat npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mtp_instance_droid droid_cash_loot_61_70 item_junk_droid_61thru65_01_01;item_junk_droid_61thru65_01_02;item_junk_droid_61thru65_01_03;item_junk_droid_61thru65_01_04;item_junk_droid_61thru65_01_05;item_junk_droid_66thru70_01_01;item_junk_droid_66thru70_01_02;item_junk_droid_66thru70_01_03;item_junk_droid_66thru70_01_04;item_junk_droid_66thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 3 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 3 dynamic_simple dynamic_simple 6 mtp_instance item_meatlump_lump_unfinished_01_01 6 0 0 0 0 0 0 0 0 0 0
mtp_instance_npc common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 mtp_instance item_meatlump_lump_unfinished_01_01 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 4 dynamic_simple dynamic_simple 6 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 4 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 4 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 2 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 6
mustafar_ash_scale ash_scale object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_blackguard blackguard object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_blistmok blistmok item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_blistmok_shrieker blistmok_shrieker object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_blistmok_trampler blistmok_trampler object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_cinderclaw cinderclaw object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_coyn coyn object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_coyn_captain coyn_captain_drop armor_tow_chest_03_02 50 coyn_captain_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_coyn_commander coyn_commander_drop armor_tow_chest_03_01 50 coyn_commander_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_deathsting deathsting object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_droid droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_eradicator eradicator object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_flea_smoldering lava_flea_smoldering object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_jundak jundak item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_jundak_devourer jundak_devourer object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_lava_beetle insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_lava_flea lava_flea item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_lava_lizard lava_lizard item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_lislot treasure_hunter_lislot_drop item_tow_duster_01_01 50 treasure_hunter_lislot_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_mustafarian_bandit mustafarian_bandit object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_mustafarian_bandit_king bandit_king weapon_tow_hammer_03_01 50 bandit_king_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_narl treasure_hunter_narl_drop item_tow_bandolier_01_01 50 treasure_hunter_narl_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_npc npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_orf_tulrus orf_tulrus object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_orf_xandank orf_xandank object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_pulverizer pulverizer object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_ruins ruins object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_ruins_leader ruins_leader object/tangible/loot/mustafar/cube_loot/cube_loot_1e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1w.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_sansii blackguard_sansii_drop item_jedi_robe_04_01 50 blackguard_sansii_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_scorching_terror scorching_terror object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_sherkar_consort sher_kar_consort object/tangible/loot/mustafar/cube_loot/cube_loot_3r.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_sinistros sinstros item_tow_schematic_vehicle_02_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_storm storm object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_storm_lord storm_lord_drop weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01 50 storm_lord_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_storm_lord_prophet storm_lord_prophet_drop item_tow_shoes_03_01 50 storm_lord_prophet_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_treasure treasure object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_tremor_foot tremorfoot object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_akprime ak_prime_loot weapon_tow_rifle_geo_drill_05_01;weapon_tow_heavy_rocket_launcher_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3h.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_cmdr_mk2 commander_mk2_loot weapon_tow_carbine_bola_05_01;weapon_tow_knuckler_05_01;item_tow_fwd_commander_stim_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3i.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_col_or5 colonel_or5_loot weapon_tow_carbine_e5_04_01;weapon_tow_pistol_de10_04_01;weapon_tow_sword_rsf_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_cym cym_prototype_loot item_jedi_robe_06_01;weapon_tow_rifle_ink_05_01;weapon_tow_carbine_geo_05_01;weapon_tow_2h_sith_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3g.iff;item_jedi_robe_06_02 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_devistator devistator_loot weapon_tow_cannon_04_02;weapon_tow_heavy_acid_beam_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3j.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_doombringer doombringer_loot weapon_tow_pistol_scatter_04_01;weapon_tow_rifle_dp3_04_01;weapon_tow_2h_obsidian_04_01;item_tow_schematic_psg_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3c.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_engineer master_droid_loot weapon_tow_pistol_kyd21_04_01;weapon_tow_sword_2h_04_03;object/tangible/loot/mustafar/cube_loot/cube_loot_3d.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_factory_guardian factory_guardian_loot item_tow_ring_droideng_04_01;item_tow_ring_bioeng_04_01;item_tow_ring_chef_04_01;weapon_tow_rifle_lightning_cannon_04_01;weapon_tow_blasterfist_04_01;item_tow_factory_gaurd_trinket_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3a.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_foreman kubaza_foreman weapon_tow_carbine_sfor_03_01;weapon_tow_polearm_obsidian_03_01;weapon_tow_grenade_fragmentation_04_01;item_tow_ring_armorsmith_04_01;item_tow_ring_weaponsmith_04_01;item_tow_foreman_fire_absorb_04_01;item_tow_foreman_burst_run_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3b.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_forward_cmdr forward_commander item_tow_commander_stim_04_01;weapon_tow_rifle_ld1_04_01;weapon_tow_pistol_04_03;weapon_tow_sword_junti_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3f.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3l.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_hk47 hk47_loot item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01 33 hk47_yt2400 object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff 34 hk_47_cube object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff 33 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_oppressor gk_oppressor_loot weapon_tow_heavy_repub_flamethrower_05_01;weapon_tow_pistol_ion_relic_05_01;weapon_tow_polearm_obsidian_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3e.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_sherkar sher_kar_loot weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 sher_kar_loot_b weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_trial_taskmaster hk_taskmaster_loot weapon_tow_pistol_flechette_05_01;weapon_tow_1h_rantok_05_01;weapon_tow_rifle_alliance_gauss_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3k.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_tulrus tulrus item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_tulrus_drenched tulrus_drenched object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_vansk blackguard_vansk_drop weapon_tow_sword_1h_03_01 50 blackguard_vansk_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_voakar_duset voakar_duset object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_xandank xandank item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_xandank_patriarch xandank_patriarch object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
mustafar_xandank_plated xankdank_plated object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
myyydril_deathswarm myyydril_deathswarm ep3_loot_pestilence;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
myyydril_eviserator myyydril_eviserator ep3_loot_retribution;ep3_loot_silencer;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
myyydril_grievous myyydril_grievous ep3_loot_necrosis;ep3_loot_ripper;ep3_loot_executer;ep3_loot_poisonspike;ep3_loot_darksting;ep3_loot_deathrain;ep3_loot_grievance;ep3_loot_nullifier;rifle_proton;ep3_loot_retaliation;ep3_loot_calibrated;ep3_loot_dawnsorrow 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
myyydril_nefarious myyydril_nefarious ep3_loot_eventide;rifle_naktra_crystal;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
narglatch_guardian_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 50 dynamic_clothing_standard dynamic_clothing_standard 20 dynamic_clothing_boss dynamic_clothing_boss 5 dynamic_armor_standard dynamic_armor_standard 20 dynamic_armor_boss dynamic_armor_boss 5 0 0 0 0 0 0 0 0 0 0 0
npc_1_10 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 12 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 68 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 8 0 0 0 0 0 0 0 0 0 0 0
npc_11_20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_clothing_standard dynamic_clothing_standard 12 dynamic_simple dynamic_simple 16 npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 48 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 4 0 0 0 0 0 0 0 0
npc_21_30 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_21_30 item_junk_npc_21thru25_01_01;item_junk_npc_21thru25_01_02;item_junk_npc_21thru25_01_03;item_junk_npc_21thru25_01_04;item_junk_npc_21thru25_01_05;item_junk_npc_26thru30_01_01;item_junk_npc_26thru30_01_02;item_junk_npc_26thru30_01_03;item_junk_npc_26thru30_01_04;item_junk_npc_26thru30_01_05 20 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 8 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 20 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 3 0 0
npc_31_40 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 23 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 24 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 3 0 0
npc_41_50 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 3 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 4 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_41_50 item_junk_npc_41thru45_01_01;item_junk_npc_41thru45_01_02;item_junk_npc_41thru45_01_03;item_junk_npc_41thru45_01_04;item_junk_npc_41thru45_01_05;item_junk_npc_46thru50_01_01;item_junk_npc_46thru50_01_02;item_junk_npc_46thru50_01_03;item_junk_npc_46thru50_01_04;item_junk_npc_46thru50_01_05 29 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 3 wearables_41_50 item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01 3 0
npc_51_60 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_51_60 item_junk_npc_51thru55_01_01;item_junk_npc_51thru55_01_02;item_junk_npc_51thru55_01_03;item_junk_npc_51thru55_01_04;item_junk_npc_51thru55_01_05;item_junk_npc_56thru60_01_01;item_junk_npc_56thru60_01_02;item_junk_npc_56thru60_01_03;item_junk_npc_56thru60_01_04;item_junk_npc_56thru60_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 2 0
npc_61_70 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 5 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 3 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 16 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_61_70 item_junk_npc_61thru65_01_01;item_junk_npc_61thru65_01_02;item_junk_npc_61thru65_01_03;item_junk_npc_61thru65_01_04;item_junk_npc_61thru65_01_05;item_junk_npc_66thru70_01_01;item_junk_npc_66thru70_01_02;item_junk_npc_66thru70_01_03;item_junk_npc_66thru70_01_04;item_junk_npc_66thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 5 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 2 0
npc_71_80 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 4 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 2 0 0
npc_71_80_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0
npc_71_80_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 6 dynamic_armor_standard dynamic_armor_standard 8 dynamic_clothing_standard dynamic_clothing_standard 8 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru75_01_01;item_junk_npc_71thru75_01_02;item_junk_npc_71thru75_01_03;item_junk_npc_71thru75_01_04;item_junk_npc_71thru75_01_05;item_junk_npc_76thru82_01_01;item_junk_npc_76thru82_01_02;item_junk_npc_76thru82_01_03;item_junk_npc_76thru82_01_04;item_junk_npc_76thru82_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 0 0 0
npc_81_90 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 5 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 2 dynamic_simple dynamic_simple 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 12 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 2 0 0
npc_81_90_force_dark rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0
npc_81_90_force_light rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 4 dynamic_clothing_standard dynamic_clothing_standard 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_83plus_01_01;item_junk_npc_83plus_01_02;item_junk_npc_83plus_01_03;item_junk_npc_83plus_01_04;item_junk_npc_83plus_01_05 50 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 5 0 0 0 0
npe_battle_loot npe_battle_loot weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_blightbane_loot npe_blightbane_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_carax_loot npe_carax_loot weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0
npe_construct_loot npe_construct_loot weapon_sword_1h_04_01;weapon_sword_2h_04_01 15 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10 0 0 0 0 0 0 0 0 0
npe_droid npe_droid item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_droid_4warning_loot npe_droid_4warning_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_droid_espy_loot npe_droid_espy_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_droid_rescind_loot npe_droid_rescind_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_droid_seeker_loot npe_droid_seeker_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_flyer npe_flyer item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_flyer_boss npe_flyer_boss item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_genesis npe_genesis item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_genesis_boss npe_genesis_boss item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_ground npe_ground item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_ground_boss npe_ground_boss item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_i10_probe_loot npe_i10_probe_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_insect npe_insect item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_insect_boss npe_insect_boss item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_k3i_buzzer_loot npe_k3i_buzzer_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_malevolence_loot npe_malevolence_loot weapon_unarmed_04_01;item_npe_static_shield_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_overlord_loot npe_overlord_loot weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_quietus_loot npe_quietus_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_bowman_loot npe_rakqua_bowman_loot weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_guard_loot npe_rakqua_guard_loot weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_rifle_loot npe_rakqua_rifle_loot weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_shaman_loot npe_rakqua_shaman_loot weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_warrior_loot npe_rakqua_warrior_loot item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_rakqua_witch_loot npe_rakqua_witch_loot weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_slicer npe_slicer item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_slicer_boss npe_slicer_boss item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_thug npe_thug item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_thug_boss npe_thug_boss item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_venomstriker_loot npe_venomstriker_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
npe_widow_loot npe_widow_loot item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru5_01_01;item_junk_npc_1thru5_01_02;item_junk_npc_1thru5_01_03;item_junk_npc_1thru5_01_04;item_junk_npc_1thru5_01_05;item_junk_npc_6thru10_01_01;item_junk_npc_6thru10_01_02;item_junk_npc_6thru10_01_03;item_junk_npc_6thru10_01_04;item_junk_npc_6thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_simple dynamic_simple 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16 0 0 0 0 0 0 0 0 0 0
pearl_high item_junk_imitation_pearl_01_01 60 item_krayt_pearl_04_01 8 item_krayt_pearl_04_02 8 item_krayt_pearl_04_03 8 item_krayt_pearl_04_04 8 item_krayt_pearl_04_05 8 0 0 0 0 0 0 0 0 0 0
pearl_low item_junk_imitation_pearl_01_02 20 item_junk_imitation_pearl_01_02 20 item_krayt_pearl_04_12 10 item_krayt_pearl_04_13 10 item_krayt_pearl_04_14 10 item_krayt_pearl_04_15 10 item_krayt_pearl_04_16 10 item_krayt_pearl_04_17 10 0 0 0 0 0 0 0 0
pearl_medium item_junk_imitation_pearl_01_01 26 item_junk_imitation_pearl_01_02 26 item_krayt_pearl_04_06 8 item_krayt_pearl_04_07 8 item_krayt_pearl_04_08 8 item_krayt_pearl_04_09 8 item_krayt_pearl_04_10 8 item_krayt_pearl_04_11 8 0 0 0 0 0 0 0 0
peko_peko dynamic_armor_standard 40 dynamic_clothing_standard 20 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 20 0 0 0 0 0 0 0 0 0 0 0 0
peko_peko_albatross_high peko_peko object/tangible/component/armor/feather_peko_albatross.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
perlek_scavenger_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 0 0 0 0 0 0 0 0 0 0 0 0 0
quest_spy_21 quest_spy_21 object/tangible/quest/prof_spy_21_incom_plans.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
rancor_81_90 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 80 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 0 0 0 0 0 0 0 0 0 0 0 0 0
rancor_monstrous_brute_81_90 dynamic_clothing_standard dynamic_clothing_standard 24 dynamic_armor_standard dynamic_armor_standard 24 dynamic_armor_boss dynamic_armor_boss 12 dynamic_clothing_boss dynamic_clothing_boss 12 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8 0 0 0 0 0 0 0 0 0
razor_cat_eviscerator_loot creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
restuss_emperors_hand jinzu item_restuss_schematic_saber_04_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
rhoa_kwi_pack_leader_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
sayormi sayormi object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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sayormi_queen sayormi_queen object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_soulstinger;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
sayormi_warrior sayormi_warrior object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_lifeblood;ep3_loot_strike 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
sayormi_witch sayormi_witch object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;ep3_loot_blackbane 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
screaming_kai_tok_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
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sd_sub_2 sd_sub_2 item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
sd_sub_3 sd_sub_3 item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
skaak_tipper_jonni_skaak npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 50 object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
skreeg_warrior_elite_loot creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
tatooine_thranta_durr_roddack npc_cash_loot_11_20 item_junk_npc_11thru15_01_01;item_junk_npc_11thru15_01_02;item_junk_npc_11thru15_01_03;item_junk_npc_11thru15_01_04;item_junk_npc_11thru15_01_05;item_junk_npc_16thru20_01_01;item_junk_npc_16thru20_01_02;item_junk_npc_16thru20_01_03;item_junk_npc_16thru20_01_04;item_junk_npc_16thru20_01_05 50 object/tangible/quest/tatooine_eisley_durr_datapad.iff 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
treasure_1_10 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 18 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 22 common 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18 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 6 treasure_1_10 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 0 0 0 0 0 0 0
treasure_11_20 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 16 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 20 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 treasure_11_20 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20 8 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0
treasure_21_30 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 14 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 6 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 treasure_21_30 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4 0 0 0 0
treasure_31_40 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 16 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 16 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 6 treasure_31_40 item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4 0 0 0 0
treasure_41_50 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 16 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 16 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 14 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 treasure_41_50 item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 0 0 0 0 0
treasure_51_60 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 10 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 6 treasure_51_60 item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 8 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 5 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 3 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4
treasure_61_70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 10 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 treasure_61_70 item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4 0
treasure_71_80 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 10 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 10 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 6 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 6 treasure_71_80 item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard dynamic_armor_standard 6 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 4 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 4 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
treasure_81_90 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 12 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 10 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 treasure_81_90 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 8 dynamic_armor_standard dynamic_armor_standard 8 dynamic_simple dynamic_simple 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4 0 0
treasure_bonus_81_90 treasure_bonus_81_90 item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_01;item_treasure_map_backpack_schematic_04_02;item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bar_piece_straight_s1_schematic;item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
treasure_rare_bonus_81_90 treasure_rare_bonus_81_90 item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_03;item_treasure_map_bonus_buff_04_04;item_treasure_map_bonus_buff_04_05;item_treasure_map_bonus_buff_04_06;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
tusken tusken item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34 0 0 0 0 0 0 0 0 0 0 0 0 0 0
tusken_elite dynamic_armor_jedi_standard dynamic_armor_jedi_standard 16 dynamic_armor_boss dynamic_armor_boss 16 dynamic_clothing_standard dynamic_clothing_standard 16 dynamic_clothing_boss dynamic_clothing_boss 16 tusken_high object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff 10 dynamic_armor_standard dynamic_armor_standard 26 0 0 0 0 0 0 0 0 0 0
tusken_normal common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 6 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 9 dynamic_armor_standard dynamic_armor_standard 6 dynamic_clothing_standard dynamic_clothing_standard 3 dynamic_simple dynamic_simple 15 tusken_low object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff 3 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 31 npc_cash_loot_31_40 item_junk_npc_31thru35_01_01;item_junk_npc_31thru35_01_02;item_junk_npc_31thru35_01_03;item_junk_npc_31thru35_01_04;item_junk_npc_31thru35_01_05;item_junk_npc_36thru40_01_01;item_junk_npc_36thru40_01_02;item_junk_npc_36thru40_01_03;item_junk_npc_36thru40_01_04;item_junk_npc_36thru40_01_05 3 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 9 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 0 0 0 0
undead_1_10 undead_1_10 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 12 dynamic_clothing_standard dynamic_clothing_standard 15 dynamic_simple dynamic_simple 7 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 0 0 0 0 0 0 0 0 0
undead_11_20 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 12 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 11 dynamic_simple dynamic_simple 7 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0 0
undead_21_30 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 10 dynamic_clothing_standard dynamic_clothing_standard 10 dynamic_simple dynamic_simple 7 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6 0 0 0 0 0 0 0
undead_31_40 undead_21_30 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 10 dynamic_armor_standard dynamic_armor_standard 7 dynamic_clothing_standard dynamic_clothing_standard 5 dynamic_simple dynamic_simple 7 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 3 0 0 0 0 0
undead_41_50 undead_41_50 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 dynamic_simple dynamic_simple 7 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 0 0 0 0 0 0
undead_51_60 undead_51_60 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 6 dynamic_simple dynamic_simple 7 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
undead_61_70 undead_61_70 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
undead_71_80 undead_71_80 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
undead_81_90 undead_81_90 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard dynamic_armor_jedi_standard 7 dynamic_armor_standard dynamic_armor_standard 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 dynamic_simple dynamic_simple 7 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 0 0 0 0 0 0
undead_boss_1_10 undead_boss_05 item_outbreak_undead_head 50 undead_boss_10 item_outbreak_decal_hplgm 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_11_20 undead_boss_15 item_outbreak_decal_htchbrkn 50 undead_boss_20 item_outbreak_decal_dltby 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_21_30 undead_boss_25 item_outbreak_decal_mtpsd 50 undead_boss_30 armor_deathtrooper_utility_belt_04_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_31_40 undead_boss_35 item_outbreak_decal_arrow_left 50 undead_boss_40 item_outbreak_decal_arrow_right 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_41_50 undead_boss_45 item_painting_outbreak_biohazard_03 50 undead_boss_50 item_painting_outbreak_biohazard_02 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_51_60 undead_boss_55 item_painting_outbreak_biohazard_01 50 undead_boss_60 item_outbreak_science_desk_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_61_70 undead_boss_65 item_outbreak_lung_vat_schematic_01_01 50 undead_boss_70 item_outbreak_stormtooper_pile_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_71_80 undead_boss_75 item_outbreak_shackled_prisoner_schematic_01_01 50 undead_boss_80 item_outbreak_prisoner_bodysuit_schematic_01_01 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_85 undead_boss_85 item_outbreak_prison_guard_pants_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_90 undead_boss_90 item_outbreak_prison_guard_jacket_schematic_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_boss_95 undead_boss_95 item_outbreak_hooked_helmet 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
undead_cornburr undead_boss_cornburr item_outbreak_cornburr_brain;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
urnsoris urnsoris object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/naktra_crystal.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
uwari uwari object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
whisper_bird_majestic_loot creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
wke_resistance wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
wke_resistance_commando wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
wke_resistance_leader wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
wolf_kima_loot creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9 0 0 0 0 0 0 0 0 0 0 0 0 0
woolamander creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 25 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 woolamander object/tangible/component/armor/bone_fragment_woolamander_harrower.iff 25 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_agrilat_plumed_rasp item_corellia_junk_agrilat_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_bageraset item_corellia_junk_bageraset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_canoid item_corellia_junk_canoid_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_canoid_hunter item_corellia_junk_canoid_hunter_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_canoid_pack_leader item_corellia_junk_canoid_pack_leader_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_carrion_spat item_corellia_junk_carrion_spat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly item_corellia_junk_corellian_butterfly_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_defender item_corellia_junk_corellian_butterfly_defender_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_drone item_corellia_junk_corellian_butterfly_drone_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_drone_large item_corellia_junk_corellian_butterfly_drone_large_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_monarch item_corellia_junk_corellian_butterfly_monarch_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_warrior item_corellia_junk_corellian_butterfly_warrior_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_corellian_butterfly_worker item_corellia_junk_corellian_butterfly_worker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_crazed_durni item_corellia_junk_crazed_durni_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_crimson_sand_panther item_corellia_junk_crimson_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_dalyrake item_corellia_junk_dalyrake_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_dalyrake_harvester item_corellia_junk_dalyrake_harvester_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_deranged_wrix item_corellia_junk_deranged_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_devil_gulginaw item_corellia_junk_devil_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_dire_cat item_corellia_junk_dire_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_durni item_corellia_junk_durni_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_dwarf_gronda item_corellia_junk_dwarf_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_female_dire_cat item_corellia_junk_female_dire_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_female_forest_slice_hound item_corellia_junk_female_forest_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_female_grassland_slice_hound item_corellia_junk_female_grassland_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_female_sand_panther item_corellia_junk_female_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_female_slice_hound item_corellia_junk_female_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_forest_murra item_corellia_junk_forest_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_forest_slice_hound item_corellia_junk_forest_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_giant_carrion_spat item_corellia_junk_giant_carrion_spat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_giant_dalyrake item_corellia_junk_giant_dalyrake_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_giant_gubbur item_corellia_junk_giant_gubbur_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_grand_wrix item_corellia_junk_grand_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_grassland_slice_hound item_corellia_junk_grassland_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_great_plains_stalker item_corellia_junk_great_plains_stalker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_greater_gulginaw item_corellia_junk_greater_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gronda item_corellia_junk_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gronda_elder item_corellia_junk_gronda_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gronda_juggernaut item_corellia_junk_gronda_juggernaut_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gubbur item_corellia_junk_gubbur_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gulginaw item_corellia_junk_gulginaw_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_gurrcat item_corellia_junk_gurrcat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_howling_plumed_rasp item_corellia_junk_howling_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_humbaba item_corellia_junk_humbaba_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_krahbu item_corellia_junk_krahbu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_majestic_plumed_rasp item_corellia_junk_majestic_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_mottled_wrix item_corellia_junk_mottled_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_mountain_murra item_corellia_junk_mountain_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_murra item_corellia_junk_murra_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_noxious_vrelt_scavenger item_corellia_junk_noxious_vrelt_scavenger_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_paralope item_corellia_junk_paralope_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_plumed_rasp item_corellia_junk_plumed_rasp_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_rogue_bageraset item_corellia_junk_rogue_bageraset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_sand_panther item_corellia_junk_sand_panther_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_sand_panther_cub item_corellia_junk_sand_panther_cub_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_savage_humbaba item_corellia_junk_savage_humbaba_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_scavenger_rat item_corellia_junk_scavenger_rat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_sharnaff item_corellia_junk_sharnaff_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_sharnaff_bull item_corellia_junk_sharnaff_bull_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_slice_hound item_corellia_junk_slice_hound_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_swamp_gurrcat item_corellia_junk_swamp_gurrcat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_tabage item_corellia_junk_tabage_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_violent_krahbu item_corellia_junk_violent_krahbu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_vrelt item_corellia_junk_vrelt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_vynock item_corellia_junk_vynock_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_war_gronda item_corellia_junk_war_gronda_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_wooded_paralope item_corellia_junk_wooded_paralope_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_corellia_wrix item_corellia_junk_wrix_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_alpha_veermok item_naboo_junk_alpha_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_elder_female_swamp_tusk_cat item_naboo_junk_elder_female_swamp_tusk_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_elder_male_swamp_tusk_cat item_naboo_junk_elder_male_swamp_tusk_cat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_fambaa item_naboo_junk_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_giant_peko_peko item_naboo_junk_giant_peko_peko_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_giant_veermok item_naboo_junk_giant_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_gungan_falumpaset item_naboo_junk_gungan_falumpaset_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_gungan_fambaa item_naboo_junk_gungan_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_gungan_kaadu item_naboo_junk_gungan_kaadu_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_gungan_veermok item_naboo_junk_gungan_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_ikopi_stag item_naboo_junk_ikopi_stag_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_kaadu_female item_naboo_junk_kaadu_female_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_mauler_veermok item_naboo_junk_mauler_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_greater_shaupaut_elder item_naboo_junk_naboo_greater_shaupaut_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_shaupaut_elder item_naboo_junk_naboo_shaupaut_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_shaupaut_hunter_elder item_naboo_junk_naboo_shaupaut_hunter_elder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok item_naboo_junk_naboo_veermok_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok_guard item_naboo_junk_naboo_veermok_guard_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok_ravager item_naboo_junk_naboo_veermok_ravager_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok_scavenger item_naboo_junk_naboo_veermok_scavenger_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok_scout item_naboo_junk_naboo_veermok_scout_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_veermok_sentry item_naboo_junk_naboo_veermok_sentry_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_narglatch item_naboo_junk_narglatch_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_narglatch_cub item_naboo_junk_narglatch_cub_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_narglatch_female item_naboo_junk_narglatch_female_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_nightspider_dirtcrawler item_naboo_junk_nightspider_dirtcrawler_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_nightspider_vinecrawler item_naboo_junk_nightspider_vinecrawler_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_nightspider_vineripper item_naboo_junk_nightspider_vineripper_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_nightspider_vineshredder item_naboo_junk_nightspider_vineshredder_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_peko_peko item_naboo_junk_peko_peko_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_peko_peko_albatross item_naboo_junk_peko_peko_albatross_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_rogue_fambaa item_naboo_junk_rogue_fambaa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_shaupaut_hunter item_naboo_junk_shaupaut_hunter_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_spitting_rawl item_naboo_junk_spitting_rawl_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_swamp_stalker item_naboo_junk_swamp_stalker_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_naboo_vine_rawl item_naboo_junk_vine_rawl_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_bantha item_tatooine_junk_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_bocatt item_tatooine_junk_bocatt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_bull_bantha item_tatooine_junk_bull_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_cu_pa item_tatooine_junk_cu_pa_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_desert_razorback item_tatooine_junk_desert_razorback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_desert_squill item_tatooine_junk_desert_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dewback item_tatooine_junk_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dewback_cannibal item_tatooine_junk_dewback_cannibal_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dim_u_bantha item_tatooine_junk_dim_u_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_domestic_eopie item_tatooine_junk_domestic_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dragonet item_tatooine_junk_dragonet_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dune_bantha item_tatooine_junk_dune_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dwarf_bantha item_tatooine_junk_dwarf_bantha 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dwarf_eopie item_tatooine_junk_dwarf_eopie 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_dwarf_nuna item_tatooine_junk_dwarf_nuna_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_eopie item_tatooine_junk_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_feral_bantha item_tatooine_junk_feral_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_giant_sand_beetle item_tatooine_junk_giant_sand_beetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_giant_worrt item_tatooine_junk_giant_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_gorg item_tatooine_junk_gorg_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_greater_desert_womprat item_tatooine_junk_greater_desert_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_jundland_eopie item_tatooine_junk_jundland_eopie_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_kreetle item_tatooine_junk_kreetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_lesser_desert_womprat item_tatooine_junk_lesser_desert_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_lesser_dewback item_tatooine_junk_lesser_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_malignant_squill item_tatooine_junk_malignant_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_matriarch_bantha item_tatooine_junk_matriarch_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_minor_worrt item_tatooine_junk_minor_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_mound_mite item_tatooine_junk_mound_mite_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_mountain_dewback item_tatooine_junk_mountain_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_mountain_squill item_tatooine_junk_mountain_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_mountain_worrt item_tatooine_junk_mountain_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_mutant_womprat item_tatooine_junk_mutant_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_rill item_tatooine_junk_rill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_rock_beetle item_tatooine_junk_rock_beetle_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_rockmite item_tatooine_junk_rockmite_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_rogue_bantha item_tatooine_junk_rogue_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_ronto item_tatooine_junk_ronto_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_ronto_male item_tatooine_junk_ronto_male_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_scyk item_tatooine_junk_scyk_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_sevorrt item_tatooine_junk_sevorrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_squill item_tatooine_junk_squill_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_swarming_lesser_dewback item_tatooine_junk_swarming_lesser_dewback_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_tatooine_mynock item_tatooine_junk_tatooine_mynock_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_tusken_bantha item_tatooine_junk_tusken_bantha_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_variegated_womprat item_tatooine_junk_variegated_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_wild_dune_boar item_tatooine_junk_wild_dune_boar_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_womprat item_tatooine_junk_womprat_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_womprat_city item_tatooine_junk_womprat_city_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_worrt item_tatooine_junk_worrt_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
junk_tatooine_zucca_boar item_tatooine_junk_zucca_boar_01_01 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0