mirror of
https://github.com/ProjectSWGCore/Holocore.git
synced 2026-07-28 23:15:47 -04:00
320 lines
153 KiB
Plaintext
320 lines
153 KiB
Plaintext
item_name iff_template type string_name string_detail volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color value isUnique charges tier version comments objvars
|
|
TEXT PRIMARY KEY TEXT NOT NULL TEXT NOT NULL TEXT TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT REAL TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER TEXT TEXT
|
|
item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon Ewok Festival of Love Crossbow A crossbow traditionally used during the celebration of the Ewok Festival of Love. When used on an enemy, this crossbow can help you spread some love! 1 1000 20 40 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 38 38 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 4 1 ewok festival of love 2009 -
|
|
item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Officer's Sidearm An officer's sidearm is often considered a symbol of leadership on the battlefield. 1 1000 15 25 ranged_weapon PISTOL kinetic none 0 40 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 2 1 level 1 npe NOTE these dps are higher than average -
|
|
item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified DL-44 Modified DL-44. Although not as powerful, this weapon is modeled after Han Solo's own DL-44. 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 2 1 level 1 npe NOTE these dps are higher than average -
|
|
item_outbreak_deathrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon A BWDL19 Rifle The Black Wing DL19 rifle is an experimental rifle that was manufactured for the defense of the Black Wing complex. 1 1000 425 945 ranged_weapon RIFLE energy heat 20 80 100 0 64 none 900 906 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 0 FALSE 0 4 1 pvp BF reward -
|
|
weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon Captain's Sword This melee weapon was designed to offer a slight bonus to one's melee accuracy. 1 1000 182 363 melee_weapon 1HAND_MELEE energy none 0 100 100 0 5 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_a280_blaster_rifle object/weapon/ranged/rifle/rifle_a280.iff weapon A280 Blaster Rifle Though much heavier than Imperial-issue rifles such as the E-11, the A280 was a sturdy weapon and was reputed to be able to cut a fully-armored stormtrooper in half at medium range. This weapon, along with its predecessor, the DLT-20A, were marketed as Longblasters. The A280 was different from the DLT-20A in that its galven circuits were clustered near the focusing crystal, giving the weapon a slight bulge at the midsection. This also provided the A280 with more power over a longer range. 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 none 915 915 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 0 FALSE 0 4 1 - -
|
|
weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon EZ Strike E-11 Rifle This rifle is designed to offer a slight bonus to one's accuracy. 1 1000 326 600 ranged_weapon HEAVY energy none 0 80 100 0 64 none 489 579 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 - -
|
|
weapon_borvo_carbine_03_01 object/weapon/ranged/carbine/carbine_e11.iff weapon Borvo Guard Carbine Borvo's E-11 1 1000 93 186 ranged_weapon CARBINE energy electric 12 60 100 0 50 none 233 233 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 Looted from chest in Borvo's Vault -
|
|
weapon_borvo_pistol_03_01 object/weapon/ranged/pistol/pistol_alliance_disruptor.iff weapon Borvo Guard Pistol Borvo's D-18 1 1000 62 124 ranged_weapon PISTOL energy electric 8 40 100 0 35 none 233 233 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 Looted from chest in Borvo's Vault -
|
|
weapon_borvo_rifle_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Borvo Guard Rifle Borvo's DLT-20 1 1000 124 248 ranged_weapon RIFLE energy electric 15 80 100 0 64 none 233 233 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 Looted from chest in Borvo's Vault -
|
|
weapon_carbine_02_01 object/weapon/ranged/carbine/carbine_dh17.iff weapon Basic DH-17 Carbine A basic carbine in dire need of cleaning. 1 1000 26 52 ranged_weapon CARBINE energy none 0 60 100 0 45 proc_fire_attack_1 65 65 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSE 0 2 1 level 5 required -
|
|
weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Issued Carbine A very basic Carbine. 1 1000 15 30 ranged_weapon CARBINE energy none 0 60 100 0 35 none 38 38 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 - -
|
|
weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Loche's Carbine A reward for helping Loche on the Tansarii Point Station. 1 1000 25 42 ranged_weapon CARBINE energy none 0 60 100 0 35 none 56 56 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 - -
|
|
weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 A standard low power carbine, common through much of the universe. 1 1000 27 54 ranged_weapon CARBINE energy none 0 60 100 0 40 none 68 68 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 - -
|
|
weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 A standard low power carbine, common through much of the universe. 1 1000 33 66 ranged_weapon CARBINE energy none 0 60 100 0 40 none 83 83 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 - -
|
|
weapon_carbine_04_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Modified DH-17 Snubnose A DH-17 Snubnose that looks like it has been tampered with to improve the damage capabilities. 1 1000 46 92 ranged_weapon CARBINE energy none 0 60 100 0 40 none 115 115 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 - -
|
|
weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Rookie Bounty Hunter's EE3 This carbine was designed to offer a slight bonus to one's accuracy. 1 1000 109 218 ranged_weapon CARBINE energy none 0 60 100 0 55 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSE 0 2 2 - -
|
|
weapon_carbine_drop_lvl10_02_01 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Modified CDEF Carbine Modified CDEF Carbine 1 1000 36 71 ranged_weapon CARBINE energy none 0 60 100 0 50 none 89 89 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 225 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl20_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 Carbine Variant DH-17 Carbine Variant 1 1000 68 136 ranged_weapon CARBINE energy none 0 60 100 0 50 none 171 170 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1575 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl30_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Retrofitted Black DH-17 Carbine Retrofitted Black DH-17 Carbine 1 1000 101 202 ranged_weapon CARBINE energy none 0 60 100 0 50 none 253 253 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2810 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl40_02_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Adjusted E-11 Carbine Adjusted E-11 Carbine 1 1000 139 277 ranged_weapon CARBINE energy none 0 60 100 0 50 none 347 347 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 4290 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl50_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Converted Laser Carbine Converted Laser Carbine 1 1000 180 359 ranged_weapon CARBINE energy none 0 60 100 0 50 none 449 449 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 5870 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl60_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Laser Carbine Modified Laser Carbine 1 1000 221 441 ranged_weapon CARBINE energy none 0 60 100 0 50 none 552 552 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7390 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl70_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon E5 Carbine Variant E5 Carbine Variant 1 1000 262 523 ranged_weapon CARBINE energy none 0 60 100 0 50 none 654 654 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 8700 FALSE 0 2 1 - -
|
|
weapon_carbine_drop_lvl80_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon Retrofitted E5 Carbine Retrofitted E5 Carbine 1 1000 308 616 ranged_weapon CARBINE energy none 0 60 100 0 50 none 770 770 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 9670 FALSE 0 2 1 - -
|
|
weapon_carbine_imperial_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Precise Laser Carbine This laser carbine was designed to offer greater precision. 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 none 489 489 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 medic TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 - -
|
|
weapon_carbine_ngant_zarvel_04_01 object/weapon/ranged/carbine/carbine_pvp_ngant.iff weapon N'Gant-Zarvel 9118 Carbine The 9118 was a heavy carbine design manufactured by the Rodian owned N'Gant-Zarvel corporation. This carbine saw its primary use in the field as the preferred service weapon of special forces and guerilla fighters, despite the loud, "thumping" sound it produced when it was fired. 1 1000 350 650 ranged_weapon CARBINE energy electric 20 60 100 0 50 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 - -
|
|
weapon_carbine_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_carbine_pvp_imperial_general_reward_06_01 object/weapon/ranged/carbine/carbine_e11_mark2.iff weapon Exceptional Imperial E-11 Carbine This carbine was crafted by the best weaponsmiths in the Imperial Army. 1 1000 431 863 ranged_weapon CARBINE energy heat 23 60 100 0 50 none 1078 1078 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=15 0 0 FALSE 0 6 1 - -
|
|
weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Precise E-11 Carbine This carbine was designed to offer greater precision. 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 none 489 489 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 - -
|
|
weapon_content_1h_fs_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Shii-Cho Sword Shii-Cho Sword 1 1000 167 333 ranged_weapon 1HAND_MELEE kinetic none 0 100 100 0 35 none 250 250 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_1h_officer_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Sergeant's Sword Sergeant's Sword 1 1000 167 333 ranged_weapon 1HAND_MELEE kinetic none 0 100 100 0 35 none 250 250 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_1h_tier_7_03_01 object/weapon/melee/sword/sword_02_generic.iff weapon White Thranta Sword White Thranta Sword 1 1000 91 181 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 136 136 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Valarian Sword Valarian Sword 1 1000 109 217 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 163 163 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Classic Sword Classic Sword 1 1000 119 238 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 179 179 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Sword of the Runaway Sword of the Runaway 1 1000 156 311 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 234 234 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_2h_tier_7_03_01 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon White Thranta Katana White Thranta Katana 1 1000 91 181 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 136 136 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Valarian Katana Valarian Katana 1 1000 109 217 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 163 163 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Classic Battleaxe Classic Battleaxe 1 1000 119 238 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 179 179 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Katana of the Runaway Katana of the Runaway 1 1000 156 311 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 234 234 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Stalker Carbine Stalker Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Espionage Carbine Espionage Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon Modified Alliance Electro-Needler An electromagnetic slugthrower modified to electrically charge the needle ammunition before it exits the barrel. 1 1000 150 307 ranged_weapon CARBINE kinetic electric 10 60 100 0 50 none 381 381 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 3000 FALSE 0 4 2 - -
|
|
weapon_content_carbine_tier_7_03_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon White Thranta E-11 White Thranta E-11 1 1000 49 98 ranged_weapon CARBINE energy none 0 60 100 0 35 none 123 123 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Darklighter's E-11 Darklighter's E-11 1 1000 60 120 ranged_weapon CARBINE energy none 0 60 100 0 50 none 150 150 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Classic EE-3 Classic EE-3 1 1000 66 132 ranged_weapon CARBINE energy none 0 60 100 0 40 none 166 165 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Homesteader's EE-3 Homesteader's EE-3 1 1000 90 180 ranged_weapon CARBINE energy none 0 60 100 0 50 none 225 225 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_corsec_rifle_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon CorSec E-11 Rifle Corsec E-11 Rifle 1 1000 146 291 ranged_weapon RIFLE energy none 0 80 100 0 64 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 2 1 - -
|
|
weapon_content_corsec_sword_02_01 object/weapon/melee/sword/sword_02_generic.iff weapon CorSec Sword Corsec Sword 1 1000 188 376 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 282 282 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 2 1 - -
|
|
weapon_content_heavy_commando_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Conscript Carbine Conscript Carbine 1 1000 40 80 ranged_weapon HEAVY energy none 0 25 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_heavy_flamer_commando_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Special Forces SG-82 Special Forces SG-82 1 1000 123 255 ranged_weapon HEAVY energy heat 15 80 100 0 20 none 235 236 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1800 FALSE 0 3 1 - -
|
|
weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Valarian DH-17 Valarian DH-17 1 1000 40 80 ranged_weapon HEAVY energy none 0 40 100 0 35 none 150 150 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Homesteader's E-11 Homesteader's E-11 1 1000 85 185 ranged_weapon HEAVY energy none 0 60 100 0 50 none 225 225 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_knuckler_smuggler_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Swindler Knuckle Swindler Knuckle 1 1000 167 333 ranged_weapon UNARMED kinetic none 0 100 100 0 35 none 250 250 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_knuckler_tier_7_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon White Thranta Knuckler White Thranta Knuckler 1 1000 91 181 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 136 136 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Valarian Knuckler Valarian Knuckler 1 1000 109 217 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 163 163 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Classic Knuckler Classic Knuckler 1 1000 119 238 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 179 179 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Knuckler of the Runaway Knuckler of the Runaway 1 1000 156 311 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 234 234 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_pistol_commando_pistol_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Special Forces D-18 Special Forces D-18 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1800 FALSE 0 3 1 - -
|
|
weapon_content_pistol_lvl33_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 Liquidator D-18 Liquidator 1 1000 87 173 ranged_weapon PISTOL energy none 0 40 100 0 35 none 325 325 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 33 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 2800 FALSE 0 3 2 - -
|
|
weapon_content_pistol_medic_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Field Surgeon Pistol Field Surgeon Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1800 FALSE 0 3 1 - -
|
|
weapon_content_pistol_officer_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Sergeant's Pistol Sergeant's Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_pistol_smuggler_03_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Swindler Pistol Swindler Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_pistol_spy_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Espionage Pistol Espionage Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Modified DE-10 Pistol A user-modified version of the DE-10 pistol. 1 1000 85 220 ranged_weapon PISTOL energy cold 10 40 100 0 35 none 381 381 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 2800 FALSE 0 4 2 - -
|
|
weapon_content_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon White Thranta Striker White Thranta Striker 1 1000 33 65 ranged_weapon PISTOL energy none 0 40 100 0 35 none 123 123 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Darklighter's Striker Darklighter's Striker 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 none 150 150 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Classic DH-17 Classic DH-17 1 1000 44 88 ranged_weapon PISTOL energy none 0 40 100 0 35 none 166 165 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Homesteader's D-18 Homesteader's D-18 1 1000 60 120 ranged_weapon PISTOL energy none 0 40 100 0 35 none 225 225 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_polearm_fs_03_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Shii-Cho Staff Shii-Cho Staff 1 1000 167 333 ranged_weapon POLEARM kinetic none 0 100 100 0 35 none 250 250 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_polearm_tier_7_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon White Thranta Lance White Thranta Lance 1 1000 91 181 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 136 136 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Valarian Lance Valarian Lance 1 1000 109 217 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 163 163 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Classic Lance Classic Lance 1 1000 119 238 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 179 179 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon Lance of the Runaway Lance of the Runaway 1 1000 156 311 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 234 234 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_rifle_bh_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Stalker Rifle Stalker Rifle 1 1000 129 257 ranged_weapon RIFLE energy none 0 80 100 0 35 none 241 241 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1250 FALSE 0 3 1 - -
|
|
weapon_content_rifle_tier_7_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon White Thranta Rifle White Thranta Rifle 1 1000 66 131 ranged_weapon RIFLE energy none 0 80 100 0 64 none 123 123 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 800 FALSE 0 3 1 - -
|
|
weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Darklighter's SG-82 Darklighter's SG-82 1 1000 80 160 ranged_weapon RIFLE energy none 0 80 100 0 64 none 150 150 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 950 FALSE 0 3 1 - -
|
|
weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Classic E-11 Classic E-11 1 1000 89 177 ranged_weapon RIFLE energy none 0 80 100 0 40 none 166 166 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 3 1 - -
|
|
weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Homesteader's DLT-20 Homesteader's DLT-20 1 1000 120 240 ranged_weapon RIFLE energy none 0 80 100 0 64 none 225 225 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1600 FALSE 0 3 1 - -
|
|
weapon_content_rsf_frag_grenade_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. This grenade has no special effect beyond basic damage. 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 none 49 49 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 15 2 1 - int:reuseTimer=5,string:effect_class=fragmentation
|
|
weapon_ep3_rewards_sword_wookiee_02_01 object/weapon/melee/sword/ep3/sword_wookiee.iff weapon Blade of Nyenthi'Oris Blade of Nyenthi'Oris, or "of the Great Tree", glitters with the pride of the Kerritamba people and is only given to the most honorable of citizens. 1 800 597 1193 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 4 none 895 895 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - -
|
|
weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon Hair-Trigger Carbine This carbine has been modified to allow its owner an edge over a normal carbine of its kind. 1 1000 343 685 ranged_weapon CARBINE energy none 0 60 100 0 50 none 845 857 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=25,constitution_modified=30 0 0 FALSE 0 3 1 - -
|
|
weapon_eweb_blaster_rifle object/weapon/ranged/rifle/rifle_eweb.iff weapon E-Web Rifle A modified version of the 'Emplacement Weapon, Heavy Blaster'. This rifle is more portable than the original, but at the cost of some of the immense damage. 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 none 915 915 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 0 FALSE 0 4 1 - -
|
|
weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon Charric Carbine A carbine version of the Chiss Charric ranged weapon. 1 1000 242 482 ranged_weapon CARBINE kinetic none 0 60 100 0 50 none 603 603 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 600 FALSE 0 3 2 - -
|
|
weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon DH-18A Blaster Pistol Prototype This early prototype pistol was created by BlasTech Industries in an effort to update the popular DH-17. 1 1000 161 321 ranged_weapon PISTOL kinetic none 0 40 100 0 35 none 603 602 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 600 FALSE 0 3 2 - -
|
|
weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon Pulse Cannon The pulse cannon is a highly destructive heavy weapon that fires plasma. 1 1000 462 777 ranged_weapon HEAVY kinetic heat 15 100 100 0 64 none 643 643 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 600 FALSE 0 3 2 GCW -
|
|
weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon Gand Shockprod Staff The Gand Shockprod is an electrical stun weapon. 1 1000 428 655 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 567 562 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 600 FALSE 0 3 2 - -
|
|
weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon TC-22 Blaster Rifle Replica An updated version of the TC-22 Blaster Rifle design. An inscription etched in the barrel reads "Rule by the Strong." 1 1000 322 643 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 603 602 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 600 FALSE 0 3 2 - -
|
|
weapon_grenade_fragmentation_01_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 none 49 49 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 3 2 1 - int:reuseTimer=5,string:effect_class=fragmentation
|
|
weapon_heavy_cr1_04_01 object/weapon/ranged/heavy/heavy_cr1_blast_cannon.iff weapon CR-1 Blast Cannon The CR-1 features a large energy chamber to generate the high amount of power required in multi-burst weapons, and was fitted with a shoulder stock to increase stability and limit the weapon's strong recoil. 1 1000 600 1000 ranged_weapon RIFLE kinetic cold 50 100 100 0 64 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 - -
|
|
weapon_heavy_imperial_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. In the hands of a Commando, the blast it fires may cause fire damage over time. 1 3000 850 1350 ranged_weapon HEAVY energy heat 50 100 100 0 64 none 1100 1100 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=20 0 0 FALSE 0 6 1 - -
|
|
weapon_heavy_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. In the hands of a Commando, the blast it fires may cause fire damage over time. 1 3000 850 1350 ranged_weapon HEAVY energy heat 50 100 100 0 64 none 1100 1100 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=20 0 0 FALSE 0 6 1 - -
|
|
weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon Jinkins J-1 Rifle An experimental prototype rifle created by Jinkins of the Lok Revenants. 1 1000 336 671 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 629 629 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 68 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 0 FALSE 0 3 1 - -
|
|
weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Entertainer's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. 1 1000 190 375 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 282 283 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5 0 250 FALSE 0 2 1 - -
|
|
weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Trader's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. 1 1000 80 160 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 120 120 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 trader TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 2 1 - -
|
|
weapon_knuckler_buzz_knuck object/weapon/melee/special/pvp_bf_knuckler.iff weapon Buzz-Knuck Originally used by Imperial Dungeoneers, this knuckler type weapon can really pack a punch. 1 1000 715 1005 melee_weapon UNARMED kinetic acid 20 100 100 0 5 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 - -
|
|
weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Entertainer's Vibroknuckler The Entertainer's Vibroknuckler. 1 1000 75 165 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 120 120 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=2 0 1 FALSE 0 2 1 - -
|
|
weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Captivator Vibroknuckler The Captivator Vibroknuckler. 1 1000 147 300 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 222 224 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 22 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=4 0 1 FALSE 0 2 1 lvl 22 entertainer roadmap -
|
|
weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon Sensation Vibroknuckler The Sensation Vibroknuckler. 1 1000 245 450 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 347 348 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 38 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 1 FALSE 0 2 1 lvl 38 entertainer roadmap -
|
|
weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon Glamour Vibroknuckler The Glamour Vibroknuckler. 1 1000 190 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 282 283 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5 0 1 FALSE 0 2 1 lvl 30 roadmap -
|
|
weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Precise Knuckler This vibroknuckler allows for more precise striking. 1 1000 334 668 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 501 501 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=3 0 4500 FALSE 0 2 2 lvl 50 roadmap -
|
|
weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Neophyte Vibroknuckler This vibroknuckler allows for slightly more accurate striking. 1 1000 188 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 282 282 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy. 1 1000 73 145 ranged_weapon UNARMED kinetic none 0 40 100 0 35 none 282 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_knuckler_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol Precise Striker Pistol 1 1000 131 261 ranged_weapon UNARMED kinetic none 0 40 100 0 35 none 490 490 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 lvl 50 roadmap -
|
|
weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Precise DLT-20 This rifle is specially designed to offer greater precision. 1 1000 182 363 ranged_weapon HEAVY energy none 0 100 100 0 64 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_magna_guard_polearm_04_01 object/weapon/melee/polearm/lance_staff_magna_guard.iff weapon MagnaGuard Electrostaff An electronic melee weapon constructed of lightsaber-resistant phrik alloy equipped with electromagnetic pulse-generating tips. Though some staffs could penetrate and neutralize ray shields, most were simply used as blunt-force melee weapons. They were designed to be longer than most lightsaber blades, enabling the user to fight Jedi while remaining out of the Jedi's range. 1 1000 700 1000 melee_weapon POLEARM kinetic electric 20 100 100 0 5 none 900 890 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 pvp BF reward -
|
|
weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon Crusader M-XIII Carbine Crusader M-XIII Carbine 1 1000 415 755 ranged_weapon CARBINE energy none 0 60 100 0 50 none 975 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon Crusader M-XX Heavy Rifle The Crusader M-XX Heavy Rifle is a heavy weapon, which fires a deadly electrical bolt that hits multiple targets when it explodes. In the hands of a Commando, the bolt fragments electrify the target, which do damage over time. 1 1000 800 1300 ranged_weapon HEAVY kinetic electric 50 100 100 0 64 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 2 - -
|
|
weapon_mandalorian_lightsaber_04_01 object/weapon/melee/sword/crafted_saber/sword_lightsaber_mandalorian.iff weapon Jinsu Razor Jinsu Razor 1 1000 700 1400 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - int:jedi.saber.base_stats.min_dmg=700,int:jedi.saber.base_stats.max_dmg=1400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
|
|
weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon Crusader M-XII Pistol Crusader M-XII Pistol 1 1000 270 510 ranged_weapon PISTOL energy none 0 40 100 0 35 none 975 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon Crusader M-XIV Rifle Crusader M-XIV Rifle 1 1000 530 1030 ranged_weapon RIFLE energy none 0 80 100 0 64 none 975 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon Crusader "Templar" Sword Crusader "Templar" Sword 1 1000 750 1350 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Bounty Hunter Carbine A carbine given to you by Han Solo. 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 3 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Spy Carbine A carbine given to you by Han Solo. 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 3 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Commando Carbine A carbine given to you by Han Solo. 1 1000 20 40 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 3 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Alliance DL44 DL44 pistol used by the Rebel Alliance. 1 1000 24 49 ranged_weapon PISTOL energy none 0 40 100 0 35 none 91 91 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 7 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 2 1 Quest reward for a GCW quest in the NPE -
|
|
weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Imperial Issue Carbine Standard carbine issue for the Imperial Navy. 1 1000 37 73 ranged_weapon CARBINE energy none 0 60 100 0 35 none 91 92 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 7 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 2 1 Quest reward for a GCW quest in the NPE -
|
|
weapon_npe_grenade_frag_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. 1 1000 80 160 ranged_weapon THROWN kinetic none 0 100 100 0 35 none 120 120 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 5 2 1 level 12 int:reuseTimer=5,string:effect_class=fragmentation
|
|
weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Rydel's Knuckler A vibroknuckler given to you by Rydel. 1 1000 32 99 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 66 66 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 3 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_npe_lightsaber_02_01 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber First Generation Lightsaber 1 1000 100 200 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 405 150 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 29 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - int:jedi.saber.base_stats.min_dmg=200,int:jedi.saber.base_stats.max_dmg=400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
|
|
weapon_npe_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_training.iff weapon Training Lightsaber Training Lightsaber 1 1000 167 333 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 250 250 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 lvl 26 int:jedi.saber.base_stats.min_dmg=167,int:jedi.saber.base_stats.max_dmg=333,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
|
|
weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Medic Pistol A pistol given to you by Han Solo. 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 none 50 50 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 3 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_pistol_02_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Basic D18 Pistol A basic pistol in dire need of cleaning. 1 1000 18 35 ranged_weapon PISTOL energy none 0 40 100 0 35 none 66 66 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSE 0 2 1 level 5 required -
|
|
weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Issued Pistol A very basic Pistol. 1 1000 10 26 ranged_weapon PISTOL energy none 0 40 100 0 35 none 45 45 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 1 npe NOTE these dps are higher than average -
|
|
weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Loche's Pistol A reward for helping Loche on the Tansarii Point Station. 1 1000 17 28 ranged_weapon PISTOL energy none 0 40 100 0 35 none 56 56 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 4 NPE -
|
|
weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 A standard low power pistol, common through much of the universe. 1 1000 18 36 ranged_weapon PISTOL energy none 0 40 100 0 35 none 68 68 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 level 6 npe -
|
|
weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 A standard low power pistol, common through much of the universe. 1 1000 22 44 ranged_weapon PISTOL energy none 0 40 100 0 35 none 83 83 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 level 9 npe -
|
|
weapon_pistol_04_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster A Scout Blaster that looks like it has been tampered with to improve the damage capabilities. 1 1000 31 61 ranged_weapon PISTOL energy none 0 40 100 0 35 none 115 115 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_pistol_drop_lvl10_02_01 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Retrofitted CDEF Pistol Retrofitted CDEF Pistol 1 1000 24 47 ranged_weapon PISTOL energy none 0 40 100 0 35 none 89 89 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 225 FALSE 0 2 1 lvl10 -
|
|
weapon_pistol_drop_lvl20_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Adjusted D-18 Pistol Adjusted D-18 Pistol 1 1000 46 91 ranged_weapon PISTOL energy none 0 40 100 0 35 none 171 171 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1575 FALSE 0 2 1 lvl20 -
|
|
weapon_pistol_drop_lvl30_02_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Converted Striker Pistol Converted Striker Pistol 1 1000 68 135 ranged_weapon PISTOL energy none 0 40 100 0 35 none 253 254 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2810 FALSE 0 2 1 lvl30 -
|
|
weapon_pistol_drop_lvl40_02_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster Modified Scout Blaster 1 1000 93 185 ranged_weapon PISTOL energy none 0 40 100 0 35 none 347 348 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 4290 FALSE 0 2 1 lvl40 -
|
|
weapon_pistol_drop_lvl50_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon DE-10 Pistol Variant DE-10 Pistol Variant 1 1000 120 239 ranged_weapon PISTOL energy none 0 40 100 0 35 none 449 449 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 5870 FALSE 0 2 1 lvl50 -
|
|
weapon_pistol_drop_lvl60_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Retrofitted DE-10 Pistol Retrofitted DE-10 Pistol 1 1000 147 294 ranged_weapon PISTOL energy none 0 40 100 0 35 none 552 551 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7390 FALSE 0 2 1 lvl60 -
|
|
weapon_pistol_drop_lvl70_02_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Adjusted DL-44 Metal Pistol Adjusted DL-44 Metal Pistol 1 1000 174 348 ranged_weapon PISTOL energy none 0 40 100 0 35 none 654 653 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 8700 FALSE 0 2 1 lvl70 -
|
|
weapon_pistol_drop_lvl80_02_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Converted Flechette Pistol Converted Flechette Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 35 none 770 769 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 9670 FALSE 0 2 1 lvl80 -
|
|
weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Entertainer's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 120 490 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 entertainer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 250 FALSE 0 2 1 lvl 50 roadmap -
|
|
weapon_pistol_imperial_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 259 518 ranged_weapon PISTOL energy electric 20 40 100 0 35 proc_pvp_despair 971 971 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Medic's Sidearm This side arm was designed to offer a slight bonus to one's accuracy. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 medic TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Precise DL 44 This personal side arm is designed to offer greater precision. 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 489 490 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 lvl 50 roadmap -
|
|
weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Grooved DL 44 This personal side arm is designed to offer greater precision. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2250 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_pistol_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 259 518 ranged_weapon PISTOL energy electric 20 40 100 0 35 proc_pvp_despair 971 971 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_pistol_pvp_rebel_general_reward_06_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Exceptional Rebel DL 44 Pistol This pistol was crafted by the best weaponsmiths in the Rebel Alliance. 1 1000 288 575 ranged_weapon PISTOL energy heat 23 40 100 0 35 none 1078 1079 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=15 0 0 FALSE 0 6 1 - -
|
|
weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 489 490 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 lvl 50 roadmap -
|
|
weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2250 FALSE 0 2 1 lvl 30 roadmap -
|
|
weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Agent's Pistol This pistol is designed to offer a slight bonus to one's accuracy. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSE 0 2 2 lvl 30 roadmap -
|
|
weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Trader's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 120 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 trader TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 250 FALSE 0 2 1 noncombat roadmap -
|
|
weapon_polearm_02_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Basic Wood Staff A basic wood staff in dire need of cleaning. 1 1000 43 86 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 65 65 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSE 0 2 1 level 5 required -
|
|
weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Issued Staff A very basic Staff. 1 1000 29 58 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 44 44 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 1 npe -
|
|
weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon Jedi Training Polearm A Polearm given to you by Han Solo. 1 1000 43 75 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 59 59 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 3 NPE -
|
|
weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff A staff that has studs affixed to the end of it. 1 1000 46 91 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 69 69 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 level 6 npe -
|
|
weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff A staff that has studs affixed to the end of it. 1 1000 64 128 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 96 96 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 level 9 npe -
|
|
weapon_polearm_04_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Modified Lance A Lance that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 128 128 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_publish_gift_27_04_01 object/weapon/ranged/pistol/pistol_launcher_targeting.iff weapon Nickel-Plated Targeting Pistol This weapon demonstrates heavy weapon style targeting. It fires an explosive charge that detonates into a pyrotechnic display at range. In the hands of a Commando, the detonation can cause fire damage over time. 1 1000 30 60 ranged_weapon HEAVY energy heat 5 100 100 0 64 none 45 45 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 Publish 27 Weapon Gift -
|
|
weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Precise Laser Carbine This modified laser carbine was designed to offer greater precision and less recoil. 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 none 608 608 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Modified Precise E-11 Carbine This modified carbine was designed to offer greater precision and less recoil. 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 none 608 608 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Modified Precise Knuckler This modified vibroknuckler allows for more precise striking and smoother balance. 1 1000 414 828 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 621 621 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified Precise DL 44 This modified personal side arm is designed to offer greater precision and less recoil. 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 none 608 607 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Modified Precise Striker Pistol This modified personal side arm was designed to offer greater precision and less recoil. 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 none 608 607 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Modified Precise Lightning Cannon This modified lightning cannon is specially designed to offer greater precision and less recoil. 1 1000 324 649 ranged_weapon RIFLE energy none 0 80 100 0 64 none 608 607 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSE 0 2 2 update 10 quest reward -
|
|
weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon C-M "Frag Storm" Heavy Shotgun The C-M "Frag Storm" Heavy Shotgun fires explosive shells through an area, which can hit multiple targets. In the hands of a Commando, the shells explode into metal fragments, which cause kinetic damage over time. 1 1000 800 1300 ranged_weapon HEAVY kinetic kinetic 50 100 100 0 64 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 2 - -
|
|
weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon C-M "Dead Bolt" Pistol C-M "Dead Bolt" Pistol 1 1000 290 450 ranged_weapon PISTOL energy cold 20 40 100 0 35 none 975 925 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon C-M "Reaper" Sniper Rifle C-M "Reaper" Sniper Rifle 1 1000 560 960 ranged_weapon RIFLE energy cold 20 80 100 0 64 none 975 950 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSE 0 4 1 - -
|
|
weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon "Nova Edge" Sword "Nova Edge" Sword 1 1000 600 1500 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSE 0 4 2 - -
|
|
weapon_rifle_02_01 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Basic DLT-20 Rifle A basic rifle in dire need of cleaning. 1 1000 35 70 ranged_weapon RIFLE energy none 0 80 100 0 55 proc_fire_attack 66 66 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSE 0 2 1 level 5 required -
|
|
weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Issued Rifle A very basic Rifle. 1 1000 20 40 ranged_weapon RIFLE energy none 0 80 100 0 35 none 38 38 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 1 npe -
|
|
weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Loche's Rifle A reward for helping Loche on the Tansarii Point Station. 1 1000 33 56 ranged_weapon RIFLE energy none 0 80 100 0 35 none 56 56 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 4 NPE -
|
|
weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 A standard low power rifle, common through much of the universe. 1 1000 36 72 ranged_weapon RIFLE energy none 0 80 100 0 50 none 68 68 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 level 6 npe -
|
|
weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 A standard low power rifle, common through much of the universe. 1 1000 44 88 ranged_weapon RIFLE energy none 0 80 100 0 50 none 83 83 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 level 9 npe -
|
|
weapon_rifle_04_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Modified SG-82 A SG-82 that looks like it has been tampered with to improve the damage capabilities. 1 1000 61 122 ranged_weapon RIFLE energy none 0 80 100 0 50 none 115 114 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Precise Lightning Cannon This lightning cannon is specially designed to offer greater precision 1 1000 261 522 ranged_weapon RIFLE energy none 0 80 100 0 64 none 489 489 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSE 0 2 2 lvl 50 roadmap -
|
|
weapon_rifle_drop_lvl10_02_01 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Adjusted CDEF Rifle Adjusted CDEF Rifle 1 1000 48 95 ranged_weapon RIFLE energy none 0 80 100 0 64 none 89 89 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 225 FALSE 0 2 1 lvl10 -
|
|
weapon_rifle_drop_lvl20_02_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Converted SG-82 Rifle Converted SG-82 Rifle 1 1000 91 182 ranged_weapon RIFLE energy none 0 80 100 0 64 none 171 171 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1575 FALSE 0 2 1 lvl20 -
|
|
weapon_rifle_drop_lvl30_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Modified DLT-20 Rifle Modified DLT-20 Rifle 1 1000 135 270 ranged_weapon RIFLE energy none 0 80 100 0 64 none 253 253 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 2810 FALSE 0 2 1 lvl30 -
|
|
weapon_rifle_drop_lvl40_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 Rifle Variant DLT-20 Rifle Variant 1 1000 185 370 ranged_weapon RIFLE energy none 0 80 100 0 64 none 347 347 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 4290 FALSE 0 2 1 lvl40 -
|
|
weapon_rifle_drop_lvl50_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Retrofitted E-11 Rifle Retrofitted E-11 Rifle 1 1000 240 479 ranged_weapon RIFLE energy none 0 80 100 0 64 none 449 449 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 5870 FALSE 0 2 1 lvl50 -
|
|
weapon_rifle_drop_lvl60_02_01 object/weapon/ranged/rifle/rifle_tusken.iff weapon Adjusted Tusken Rifle Adjusted Tusken Rifle 1 1000 294 588 ranged_weapon RIFLE energy none 0 80 100 0 64 none 552 551 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7390 FALSE 0 2 1 lvl60 -
|
|
weapon_rifle_drop_lvl70_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Converted T-21 Rifle Converted T-21 Rifle 1 1000 349 698 ranged_weapon RIFLE energy none 0 80 100 0 64 none 654 654 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 8700 FALSE 0 2 1 lvl70 -
|
|
weapon_rifle_drop_lvl80_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Modified T-21 Rifle Modified T-21 Rifle 1 1000 411 821 ranged_weapon RIFLE energy none 0 80 100 0 64 none 770 770 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 9670 FALSE 0 2 1 lvl80 -
|
|
weapon_rifle_imperial_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_rifle_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSE 0 6 1 - -
|
|
weapon_roadmap_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber First Generation Lightsaber 1 1000 200 400 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 300 300 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 force_sensitive TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 0 FALSE 0 2 1 - int:jedi.saber.base_stats.min_dmg=200,int:jedi.saber.base_stats.max_dmg=400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
|
|
weapon_smuggler_reward_knucklers_04_01 object/weapon/melee/special/massassiknuckler.iff weapon Underworld Knucklers Knucklers of distinguished service in the underworld organization. 1 1000 640 1300 melee_weapon UNARMED kinetic acid 15 100 100 0 5 none 1020 970 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5,constitution_modified=10 0 0 FALSE 0 4 1 Lv 88 Reward -
|
|
weapon_smuggler_reward_pistol_04_01 object/weapon/ranged/pistol/pistol_de_10.iff weapon Underworld Sureshot DE10 Pistol of distinguished service in the underworld organization. 1 1000 260 520 ranged_weapon PISTOL energy electric 20 40 100 0 35 none 920 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 0 FALSE 0 4 1 Lv 88 Reward -
|
|
weapon_smuggler_reward_pistol_dl44_04_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Underworld Sureshot DL44 Pistol of distinguished service in the underworld organization. 1 1000 260 520 ranged_weapon PISTOL energy heat 20 40 100 0 35 none 920 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 0 FALSE 0 4 1 Lv 88 Reward -
|
|
weapon_smuggler_reward_sword_04_01 object/weapon/melee/knife/knife_vibroblade.iff weapon Underworld Blade Blade of distinguished service in the underworld organization. 1 1000 680 1260 melee_weapon 1HAND_MELEE kinetic acid 15 100 100 0 5 none 1000 970 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=5,constitution_modified=10 0 0 FALSE 0 4 1 Lv 88 Reward -
|
|
weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon Tenebrous Edge A small blade weapon designed to allow the wielder to keep the weapon hidden from view until it's time to strike. 1 1000 750 1350 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 0 FALSE 0 4 1 pvp BF reward -
|
|
weapon_sword_1h_02_01 object/weapon/melee/sword/sword_01.iff weapon Basic Sword A basic sword in dire need of cleaning. 1 1000 43 86 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 65 65 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSE 0 2 1 level 5 required -
|
|
weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon Issued Sword A very basic Sword. 1 1000 29 58 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 44 44 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 1 npe -
|
|
weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon Rydel's Sword A Sword given to you by Rydel Delan. 1 1000 43 88 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 66 66 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 4 NPE -
|
|
weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 46 91 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 69 69 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 level 6 npe -
|
|
weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 64 128 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 96 96 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 level 9 npe -
|
|
weapon_sword_1h_04_01 object/weapon/melee/baton/baton_gaderiffi_npe.iff weapon Modified Gaffi Stick A Gaffi Stick that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 128 128 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_sword_1h_pvp_04_01 object/weapon/melee/sword/sword_pvp_bf_01.iff weapon Sith Sword Rumored to be a close replica of Dark Lord Ajunta Pall's sword. 1 1000 715 1005 melee_weapon 1HAND_MELEE kinetic cold 20 100 100 0 5 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 pvp BF reward -
|
|
weapon_sword_2h_02_01 object/weapon/melee/2h_sword/2h_sword_battleaxe.iff weapon Basic Battleaxe A basic axe in dire need of cleaning. 1 1000 43 86 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 65 65 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSE 0 2 1 level 6 required -
|
|
weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Issued Axe A very basic Axe. 1 1000 29 58 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 44 44 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 1 npe -
|
|
weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Rydel's Axe An Axe given to you by Rydel Delan. 1 1000 43 88 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 66 66 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 45 FALSE 0 2 1 level 4 NPE -
|
|
weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 46 91 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 69 69 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 200 FALSE 0 2 1 level 6 npe -
|
|
weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 64 128 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 96 96 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 300 FALSE 0 2 1 level 9 npe -
|
|
weapon_sword_2h_04_01 object/weapon/melee/2h_sword/2h_sword_cleaver_npe.iff weapon Modified Cleaver A Cleaver that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 128 128 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_sword_2h_pvp_04_01 object/weapon/melee/2h_sword/2h_sword_pvp_bf_01.iff weapon Vibrosword The vibrosword was a longer, heavier version of the vibroblade. It was generally wielded with two hands, although some beings were strong enough to wield them with one and carry two of them. 1 1000 730 990 melee_weapon 2HAND_MELEE kinetic acid 20 100 100 0 5 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE TRUE FALSE none 0 1000 FALSE 0 4 1 pvp BF reward -
|
|
weapon_tow_1h_must_bandit_sword_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon HK-47 Sword HK-47 Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_1h_obsidian_sword_06_01 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Malevolent Obsidian Sword Malevolent Obsidian Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion -
|
|
weapon_tow_1h_rantok_05_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Taskmaster Sword Taskmaster Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_2h_massassi_sword_06_01 object/weapon/melee/2h_sword/som_2h_sword_massassi.iff weapon Malevolent Heavy Sword Malevolent Heavy Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 2 ToW expansion -
|
|
weapon_tow_2h_obsidian_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Doom Bringer Obsidian Sword Doom Bringer Obsidian Sword 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_2h_sith_sword_05_01 object/weapon/melee/2h_sword/2h_sword_sith_generic.iff weapon CY-M Sword CY-M Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_2h_tulrus_sword_05_01 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon HK-47 Tulrus Sword HK-47 Tulrus Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_blasterfist_04_01 object/weapon/melee/special/blasterfist_generic.iff weapon Guardian Blaster Fist Guardian Blaster Fist 1 1000 642 1283 melee_weapon UNARMED energy heat 45 100 100 0 5 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_cannon_01_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 633 1266 ranged_weapon HEAVY energy heat 116 100 100 0 64 none 1000 950 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSE 0 1 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_02_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 650 1299 ranged_weapon HEAVY energy heat 120 100 100 0 64 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSE 0 2 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_03_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 667 1333 ranged_weapon HEAVY energy heat 123 100 100 0 64 none 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 3 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_03_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Refurbished Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 667 1333 ranged_weapon HEAVY energy heat 123 100 100 0 64 none 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 15000 FALSE 0 3 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_04_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy heat 128 100 100 0 64 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSE 0 4 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_04_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Devastator Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy heat 128 100 100 0 64 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_cannon_05_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 700 1400 ranged_weapon HEAVY energy heat 132 100 100 0 64 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
|
|
weapon_tow_carbine_01_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 355 710 ranged_weapon CARBINE energy cold 22 60 100 0 50 none 938 888 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_carbine_02_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Mustafarian Modified Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 365 730 ranged_weapon CARBINE energy cold 26 60 100 0 50 none 938 913 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_carbine_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Coynite Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 375 750 ranged_weapon CARBINE energy cold 28 60 100 0 50 proc_tow_proc_coyn 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_carbine_04_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 385 770 ranged_weapon CARBINE energy cold 32 60 100 0 50 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_carbine_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 395 790 ranged_weapon CARBINE energy cold 34 60 100 0 50 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_carbine_bola_05_01 object/weapon/ranged/carbine/carbine_bothan_bola_generic.iff weapon Forward Commander Carbine Forward Commander Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_carbine_e5_04_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon OR-5's E-5 OR-5's E-5 1 1000 385 770 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_carbine_geo_05_01 object/weapon/ranged/carbine/carbine_geo_generic.iff weapon CY-M Carbine CY-M Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_carbine_sfor_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Kubaza Carbine Kubaza Carbine 1 1000 375 750 ranged_weapon CARBINE energy electric 28 60 100 0 50 none 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6000 FALSE 0 3 1 ToW expansion -
|
|
weapon_tow_carbine_sfor_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon HK-47 Carbine HK-47 Carbine 1 1000 395 790 ranged_weapon CARBINE energy electric 34 60 100 0 50 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_carbine_wookiee_06_01 object/weapon/ranged/carbine/ep3/carbine_wookiee_bowcaster_generic.iff weapon Malevolent Bowcaster Malevolent Bowcaster 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion -
|
|
weapon_tow_flamer_01_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 148 295 ranged_weapon HEAVY energy heat 28 25 100 0 20 none 938 886 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 4000 FALSE 0 1 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_flamer_02_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 153 305 ranged_weapon HEAVY energy heat 30 25 100 0 20 none 938 916 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 4500 FALSE 0 2 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_flamer_03_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 156 312 ranged_weapon HEAVY energy heat 32 25 100 0 20 none 938 936 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 3 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_flamer_04_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 162 323 ranged_weapon HEAVY energy heat 34 25 100 0 20 none 938 970 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSE 0 4 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_flamer_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 165 329 ranged_weapon HEAVY energy heat 40 25 100 0 20 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_grenade_fragmentation_04_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Old Republic Fragmentation Grenade This relic of ages past is of exceptional quality, which is evident in that despite its age the explosive still seems to work. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 none 108 108 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 100 FALSE 15 4 1 ToW expansion int:reuseTimer=5,string:effect_class=fragmentation
|
|
weapon_tow_hammer_03_01 object/weapon/melee/2h_sword/2h_sword_maul.iff weapon Hammer of the Miner A very heavy weapon with enhancing units that add Heat damage. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 64 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 6000 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_heavy_acid_beam_04_01 object/weapon/ranged/heavy/heavy_acid_beam_static.iff weapon Devastator Acid Launcher The Devastator Acid Launcher fires a blob of acid, which splashes acid over an area it hits. In the hands of a Commando, this weapon causes acid damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy acid 128 100 100 0 64 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 3 ToW expansion float:intAOEDamagePercent=0.0,int:intWeaponType=6,string:strWeaponType=acid_beam
|
|
weapon_tow_heavy_flamer_repub_06_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Malevolent Flamethrower The Malevolent Flamethrower is a choice weapon for hosing down targets in a cone area. In the hands of a Commando, it causes fire damage over time. 1 1000 175 350 ranged_weapon HEAVY energy heat 30 25 100 0 20 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_heavy_repub_flamethrower_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Oppressor Flame Thrower The Oppressor Flame Thrower is a bunker clearing, flame spewing nightmare. In the hands of a Commando, it causes fire damage over time. 1 1000 175 350 ranged_weapon HEAVY energy heat 40 25 100 0 20 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
|
|
weapon_tow_heavy_rocket_launcher_05_01 object/weapon/ranged/heavy/heavy_rocket_launcher_generic.iff weapon AK-Prime Rocket Launcher The AK-Prime Rocket Launcher fires incendiary rockets, which can hit multiple targets caught within the rocket blast radius. In the hands of a Commando, the incendiary rockets may cause fire damage over time. 1 1000 659 1317 ranged_weapon HEAVY kinetic heat 135 100 100 0 64 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_knuckler_05_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Forward Commander Knuckler Forward Commander Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_knuckler_blacksun_06_01 object/weapon/melee/special/blacksun_razor_generic.iff weapon Malevolent Razorknuckler Malevolent Razorknuckler 1 1000 700 1400 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion -
|
|
weapon_tow_knuckler_massassi_05_01 object/weapon/melee/special/massassiknuckler_generic.iff weapon HK-47 Knuckler HK-47 Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_pistol_01_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 881 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_pistol_01_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 881 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_pistol_02_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Mustafarian Modified Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 915 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_pistol_02_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 915 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_pistol_03_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Coynite Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 proc_tow_proc_coyn 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_pistol_03_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_pistol_04_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 970 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_pistol_04_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 970 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_pistol_04_03 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Commander Pistol Commander Pistol 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_pistol_05_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_pistol_05_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_pistol_de10_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon OR-5's DE-10 OR-5's DE-10 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_pistol_flechette_05_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Taskmaster Flechette Taskmaster Flechette 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_pistol_intimidator_05_01 object/weapon/ranged/pistol/pistol_intimidator_generic.iff weapon HK-47 Intimidator HK-47 Intimidator 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 officer TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_pistol_ion_relic_05_01 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Oppressor Pistol Oppressor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_pistol_kyd21_04_01 object/weapon/ranged/pistol/pistol_kyd21_generic.iff weapon Engineer KYD-21 Engineer KYD-21 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_pistol_renegade_06_01 object/weapon/ranged/pistol/pistol_renegade_generic.iff weapon Malevolent Renegade Pistol Malevolent Renegade Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion -
|
|
weapon_tow_pistol_scatter_04_01 object/weapon/ranged/pistol/pistol_scatter_generic.iff weapon Doom Bringer Scatter Doom Bringer Scatter 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_polearm_01_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 633 1266 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 950 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5000 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_polearm_01_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 633 1266 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 950 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5000 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_polearm_02_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Mustafarian Modified Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 650 1299 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 5500 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_polearm_02_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 650 1299 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_polearm_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 667 1333 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_polearm_03_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Coynite Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 667 1333 melee_weapon POLEARM kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_polearm_04_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 6500 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_polearm_04_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_polearm_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_polearm_05_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_polearm_obsidian_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Kubaza Polearm A Lance with ends made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6000 FALSE 0 3 1 ToW expansion -
|
|
weapon_tow_polearm_obsidian_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Oppressor Obsidian Polearm Oppressor Obsidian Polearm 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_polearm_wookiee_lance_06_01 object/weapon/melee/polearm/lance_kashyyk_generic.iff weapon Malevolent Lance Malevolent Lance 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 10000 FALSE 0 6 1 ToW expansion -
|
|
weapon_tow_polearm_xandak_lance_05_01 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon HK-47 Lance HK-47 Lance 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_rifle_01_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 463 925 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 868 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_rifle_01_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 463 925 ranged_weapon RIFLE energy electric 18 80 100 0 64 none 938 868 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_rifle_02_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 475 950 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 891 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_rifle_02_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Mustafarian Modified Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 475 950 ranged_weapon RIFLE energy electric 20 80 100 0 64 none 938 891 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_rifle_03_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_rifle_03_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Coynite Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 500 1000 ranged_weapon RIFLE energy electric 22 80 100 0 64 proc_tow_proc_coyn 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_rifle_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_rifle_04_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 514 1027 ranged_weapon RIFLE energy electric 24 80 100 0 64 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_rifle_05_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_rifle_05_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 527 1054 ranged_weapon RIFLE energy electric 26 80 100 0 64 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_rifle_alliance_gauss_05_01 object/weapon/ranged/rifle/rifle_alliance_gauss_generic.iff weapon Taskmaster Gauss Rifle Taskmaster Gauss Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_rifle_dp3_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon Doom Bringer DP-23 Doom Bringer DP-23 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_rifle_geo_drill_05_01 object/weapon/ranged/rifle/rifle_geo_drill_generic.iff weapon AK-Prime Rifle AK-Prime Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_rifle_ink_05_01 object/weapon/ranged/rifle/rifle_massassi_ink_generic.iff weapon CY-M Ink Rifle CY-M Ink Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_rifle_ld1_04_01 object/weapon/ranged/rifle/rifle_ld1_generic.iff weapon Commander LD-1 Commander LD-1 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_rifle_lightning_cannon_04_01 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Guardian Lightning Cannon Guardian Lightning Cannon 1 1000 510 1045 ranged_weapon RIFLE energy electric 155 80 100 0 64 none 1353 1359 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_rifle_must_disruptor_05_01 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon HK-47 Disruptor HK-47 Disruptor 1 1000 527 1054 ranged_weapon RIFLE energy electric 28 80 100 0 65 none 938 988 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 7000 FALSE 0 5 1 ToW expansion -
|
|
weapon_tow_sword_1h_01_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 625 1250 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_sword_1h_01_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 625 1250 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_sword_1h_02_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafarian Modified Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 650 1300 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_sword_1h_02_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 650 1300 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_sword_1h_03_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Blade of the Betrayer A sword formerly owned by Vansk of the Blackguard. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_3 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_sword_1h_03_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Caller of Storms This well used sword shines from extensive polishing of the Obsidian blade. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_4 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_sword_1h_03_03 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Coynite One Handed Sword This well used sword shines from extensive polishing of the Obsidian blade. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic electric 30 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_sword_1h_04_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_sword_1h_04_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_sword_1h_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_sword_1h_05_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_sword_2h_01_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest obsidian. 1 1000 625 1250 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_sword_2h_01_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 625 1250 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSE 0 1 2 ToW expansion -
|
|
weapon_tow_sword_2h_02_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Mustafarian Modified Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 650 1300 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_sword_2h_02_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 650 1300 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSE 0 2 2 ToW expansion -
|
|
weapon_tow_sword_2h_03_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_sword_2h_03_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Coynite Two-Handed Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSE 0 3 2 ToW expansion -
|
|
weapon_tow_sword_2h_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_sword_2h_04_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 4 2 ToW expansion -
|
|
weapon_tow_sword_2h_04_03 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Engineer Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_sword_2h_05_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_sword_2h_05_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSE 0 5 2 ToW expansion -
|
|
weapon_tow_sword_junti_04_01 object/weapon/melee/sword/sword_mace_junti_generic.iff weapon Commander Mace Commander Mace 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_tow_sword_rsf_04_01 object/weapon/melee/sword/sword_rsf_generic.iff weapon OR-5's Sword OR-5's Sword 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 6500 FALSE 0 4 1 ToW expansion -
|
|
weapon_unarmed_04_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Modified Vibroblade A Vibroblade that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 128 128 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 400 FALSE 0 4 1 level 13 npe -
|
|
weapon_westar_pistol_04_01 object/weapon/ranged/pistol/pistol_westar_34.iff weapon WESTAR-34 Blaster Pistol The WESTAR-34 fired powerful bolts which were very effective at close range. The blaster was designed specifically for sustained close-range use, utilizing its dallorian construction to absorb more heat than a standard blaster. The pistol's expensive custom-made finish made it impervious to furnace fire. 1 1000 215 425 ranged_weapon PISTOL energy heat 20 40 100 0 35 none 900 900 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 pvp BF reward -
|
|
weapon_westar_rifle_04_01 object/weapon/ranged/rifle/rifle_westar_m5.iff weapon WESTAR-M5 Blaster Rifle The WESTAR-M5 blaster rifle was a blaster rifle used during the Clone Wars by the Grand Army of the Republic. They were mainly used by Advanced Recon Commandos and Galactic Marines during the later years of the conflict. They were very efficient and deadly weapons. 1 1000 425 945 ranged_weapon RIFLE energy cold 20 80 100 0 64 none 900 906 0 none FALSE none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE FALSE none 0 1000 FALSE 0 4 1 pvp BF reward - |