mirror of
https://github.com/ProjectSWGCore/Holocore.git
synced 2026-08-01 02:15:58 -04:00
422 lines
585 KiB
Plaintext
422 lines
585 KiB
Plaintext
loot_id total comment_group_1 items_group_1 chance_group_1 comment_group_2 items_group_2 chance_group_2 comment_group_3 items_group_3 chance_group_3 comment_group_4 items_group_4 chance_group_4 comment_group_5 items_group_5 chance_group_5 comment_group_6 items_group_6 chance_group_6 comment_group_7 items_group_7 chance_group_7 comment_group_8 items_group_8 chance_group_8 comment_group_9 items_group_9 chance_group_9 comment_group_10 items_group_10 chance_group_10 comment_group_11 items_group_11 chance_group_11 comment_group_10 items_group_10 chance_group_10 comment_group_12 items_group_12 chance_group_12 comment_group_13 items_group_13 chance_group_13 comment_group_13 items_group_13 chance_group_13 comment_group_13 items_group_13 chance_group_13
|
|
TEXT KEY INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER TEXT TEXT INTEGER
|
|
avatar_commando 100 wke_commando object/weapon/melee/2h_sword/2h_sword_avatar_wke_toothpick.iff;object/weapon/melee/polearm/lance_avatar_wke_heartlance.iff;object/weapon/melee/sword/sword_avatar_wke_spiritblade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100
|
|
avatar_harwakokok 100 wke_harwakokok object/weapon/melee/2h_sword/2h_sword_avatar_wke_toothpick.iff;object/weapon/melee/polearm/lance_avatar_wke_heartlance.iff;object/weapon/melee/sword/sword_avatar_wke_spiritblade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100
|
|
avatar_trando 100 trando_fighters object/weapon/ranged/carbine/carbine_avatar_trando.iff;object/weapon/ranged/pistol/pistol_avatar_trando_special.iff;object/weapon/ranged/rifle/rifle_avatar_laser_trando.iff;object/weapon/melee/baton/baton_avatar_trando_stun_stick.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_collar.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_slaver_brazier.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100
|
|
avatar_trando_cmd 100 trando_cmd object/weapon/ranged/carbine/carbine_avatar_trando.iff;object/weapon/ranged/heavy/heavy_avatar_acid_beam.iff;object/weapon/ranged/pistol/pistol_avatar_trando_special.iff;object/weapon/ranged/rifle/rifle_avatar_laser_trando.iff;object/weapon/melee/baton/baton_avatar_trando_stun_stick.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100
|
|
avatar_trando_scale 100 trando_scale object/weapon/ranged/carbine/carbine_avatar_trando.iff;object/weapon/ranged/heavy/heavy_avatar_acid_beam.iff;object/weapon/ranged/pistol/pistol_avatar_trando_special.iff;object/weapon/ranged/rifle/rifle_avatar_laser_trando.iff;object/weapon/melee/baton/baton_avatar_trando_stun_stick.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/furniture/ep3_rewards/avatar_hologram_squid.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff;object/tangible/component/weapon/blaster_rifle_avatar_loot_barrel.iff 100
|
|
avatar_wke 100 wke_fighters object/weapon/melee/polearm/lance_avatar_wke_heartlance.iff;object/weapon/melee/sword/sword_avatar_wke_spiritblade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff;object/tangible/loot/creature_loot/kashyyyk_loot/avatar_worklight.iff 100
|
|
axkva 100 axkva item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_nightsister_hat_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;object/tangible/loot/quest/lance_nightsister_schematic.iff;item_heroic_axkva_min_claw;item_heroic_axkva_min_claw_light;item_heroic_axkva_min_crystal_s01;item_heroic_axkva_min_crystal_s02;item_heroic_axkva_min_crystal_s03 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
bantha_bonecracker_loot 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 76 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 16 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 8
|
|
borvo_acklay 100 npc_cash_loot_21_30 item_junk_npc_21thru30_01_01;item_junk_npc_21thru30_01_02;item_junk_npc_21thru30_01_03;item_junk_npc_21thru30_01_04;item_junk_npc_21thru30_01_05 50 borvo_acklay object/tangible/quest/quest_start/borvo_acklay_armor.iff 50
|
|
boss_force_dark_npc_71_80 100 dynamic_armor_boss - 50 dynamic_armor_standard - 15 dynamic_clothing_boss - 15 dynamic_clothing_standard - 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10
|
|
boss_force_dark_npc_81_90 100 dynamic_armor_boss - 55 dynamic_armor_standard - 9 dynamic_clothing_boss - 9 dynamic_clothing_standard - 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9 wp_boss_force_81_90 object/tangible/component/weapon/vibro_unit_nightsister.iff 9
|
|
boss_force_light_npc_71_80 100 dynamic_armor_boss - 50 dynamic_armor_standard - 15 dynamic_clothing_boss - 15 dynamic_clothing_standard - 10 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 10
|
|
boss_force_light_npc_81_90 100 dynamic_armor_boss - 56 dynamic_armor_standard - 11 dynamic_clothing_boss - 11 dynamic_clothing_standard - 11 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 11
|
|
boss_npc_1_10 100 dynamic_clothing_standard - 50 dynamic_clothing_boss - 50
|
|
boss_npc_11_20 100 dynamic_clothing_standard - 33 dynamic_clothing_boss - 34 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 33
|
|
boss_npc_21_30 100 dynamic_armor_boss - 60 dynamic_clothing_standard - 10 dynamic_clothing_boss - 10 dynamic_armor_standard - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10
|
|
boss_npc_31_40 100 dynamic_armor_boss - 60 dynamic_clothing_standard - 10 dynamic_clothing_boss - 10 dynamic_armor_standard - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10
|
|
boss_npc_41_50 100 dynamic_armor_boss - 60 dynamic_clothing_standard - 10 dynamic_clothing_boss - 10 dynamic_armor_standard - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10
|
|
boss_npc_51_60 100 dynamic_armor_boss - 60 dynamic_clothing_standard - 10 dynamic_clothing_boss - 10 dynamic_armor_standard - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10
|
|
boss_npc_61_70 100 dynamic_armor_boss - 60 dynamic_clothing_standard - 10 dynamic_clothing_boss - 10 dynamic_armor_standard - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 10
|
|
boss_npc_71_80 100 dynamic_armor_boss - 55 dynamic_clothing_standard - 9 dynamic_clothing_boss - 9 dynamic_armor_standard - 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9
|
|
boss_npc_81_90 100 dynamic_armor_boss - 55 dynamic_clothing_standard - 9 dynamic_clothing_boss - 9 dynamic_armor_standard - 9 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 9 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 9
|
|
bounty_boss 100 dynamic_clothing_standard - 6 dynamic_clothing_boss - 16 dynamic_armor_boss - 50 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 6 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 22
|
|
bounty_elite 100 dynamic_armor_standard - 43 dynamic_clothing_standard - 33 armor_schematic object/tangible/loot/loot_schematic/death_watch_bounty_hunter_chest_plate_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_leggings_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_helmet_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bicep_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_r_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_bracer_l_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_belt_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_boots_schematic.iff;object/tangible/loot/loot_schematic/death_watch_bounty_hunter_gloves_schematic.iff 12 dynamic_armor_boss - 6 dynamic_clothing_boss - 6
|
|
bounty_low 100 dynamic_armor_standard - 68 dynamic_clothing_standard - 32
|
|
bounty_medium 100 dynamic_armor_standard - 75 dynamic_clothing_standard - 25
|
|
bull_rancor_81_90 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 12 dynamic_clothing_boss - 12 dynamic_armor_jedi_standard - 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8
|
|
components_high 100 components_high object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100
|
|
components_low 100 components_low object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100
|
|
components_medium 100 components_medium object/tangible/component/armor/armor_core_assault_advanced.iff;object/tangible/component/armor/armor_core_assault_basic.iff;object/tangible/component/armor/armor_core_battle_advanced.iff;object/tangible/component/armor/armor_core_battle_standard.iff;object/tangible/component/armor/armor_core_recon_advanced.iff;object/tangible/component/armor/bone_fragment_woolamander_harrower.iff;object/tangible/component/armor/hide_gurk_king.iff;object/tangible/component/armor/scale_giant_dune_kimogila.iff;object/tangible/component/chemistry/biologic_effect_controller.iff;object/tangible/component/chemistry/dispersal_mechanism.iff;object/tangible/component/chemistry/infection_amplifier.iff;object/tangible/component/chemistry/janta_blood.iff;object/tangible/component/chemistry/liquid_delivery_suspension.iff;object/tangible/component/chemistry/rancor_bile.iff;object/tangible/component/chemistry/release_mechanism_duration.iff;object/tangible/component/chemistry/resilience_compound.iff;object/tangible/component/chemistry/solid_delivery_shell.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/clothing_treatment_crystalline.iff;object/tangible/component/clothing/leather_heavy_duty.iff;object/tangible/component/munition/kliknick_gland.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_bounty.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_durability.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_max_damage.iff;object/tangible/component/weapon/blaster_power_handler_enhancement_min_damage.iff;object/tangible/component/weapon/blaster_rifle_barrel.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_bounty.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_durability.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_gorax.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_max_damage.iff;object/tangible/component/weapon/projectile_feed_mechanism_enhancement_min_damage.iff;object/tangible/component/weapon/projectile_rifle_barrel.iff;object/tangible/component/weapon/scope_weapon_advanced.iff;object/tangible/component/weapon/stock_advanced.iff;object/tangible/component/weapon/vibro_unit_enhancement_durability.iff;object/tangible/component/weapon/vibro_unit_enhancement_max_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_min_damage.iff;object/tangible/component/weapon/vibro_unit_enhancement_wounding.iff;object/tangible/component/weapon/vibro_unit_nightsister.iff 100
|
|
corellian_slaver_clerk 100 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 50 - object/tangible/quest/corellian_slaver_clerk_datapad.iff 50
|
|
corellian_slaver_faye_patrick 100 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 50 - object/tangible/quest/corellia_tyrena_faye_datapad.iff 50
|
|
creature_1_10 100 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 78 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 13 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 9
|
|
creature_11_20 100 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
creature_21_30 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5
|
|
creature_31_40 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5
|
|
creature_41_50 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5
|
|
creature_51_60 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5
|
|
creature_61_70 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5
|
|
creature_71_80 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5
|
|
creature_81_90 100 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5
|
|
deranged_mantigrue_loot 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9
|
|
droid_1_10 100 droid_cash_loot_1_10 item_junk_droid_1thru10_01_01;item_junk_droid_1thru10_01_02;item_junk_droid_1thru10_01_03;item_junk_droid_1thru10_01_04;item_junk_droid_1thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_simple - 10
|
|
droid_11_20 100 droid_cash_loot_11_20 item_junk_droid_11thru20_01_01;item_junk_droid_11thru20_01_02;item_junk_droid_11thru20_01_03;item_junk_droid_11thru20_01_04;item_junk_droid_11thru20_01_05 70 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 dynamic_simple - 10 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
droid_21_30 100 droid_cash_loot_21_30 item_junk_droid_21thru30_01_01;item_junk_droid_21thru30_01_02;item_junk_droid_21thru30_01_03;item_junk_droid_21thru30_01_04;item_junk_droid_21thru30_01_05 70 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 dynamic_simple - 10 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5
|
|
droid_31_40 100 droid_cash_loot_31_40 item_junk_droid_31thru40_01_01;item_junk_droid_31thru40_01_02;item_junk_droid_31thru40_01_03;item_junk_droid_31thru40_01_04;item_junk_droid_31thru40_01_05 70 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 dynamic_simple - 10 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5
|
|
droid_41_50 100 droid_cash_loot_41_50 item_junk_droid_41thru50_01_01;item_junk_droid_41thru50_01_02;item_junk_droid_41thru50_01_03;item_junk_droid_41thru50_01_04;item_junk_droid_41thru50_01_05 70 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 dynamic_simple - 10 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5
|
|
droid_51_60 100 droid_cash_loot_51_60 item_junk_droid_51thru60_01_01;item_junk_droid_51thru60_01_02;item_junk_droid_51thru60_01_03;item_junk_droid_51thru60_01_04;item_junk_droid_51thru60_01_05 70 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 dynamic_simple - 10 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5
|
|
droid_61_70 100 droid_cash_loot_61_70 item_junk_droid_61thru70_01_01;item_junk_droid_61thru70_01_02;item_junk_droid_61thru70_01_03;item_junk_droid_61thru70_01_04;item_junk_droid_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 dynamic_simple - 10 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5
|
|
droid_71_80 100 droid_cash_loot_71_80 item_junk_droid_71thru80_01_01;item_junk_droid_71thru80_01_02;item_junk_droid_71thru80_01_03;item_junk_droid_71thru80_01_04;item_junk_droid_71thru80_01_05 70 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 dynamic_simple - 10 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5
|
|
droid_81_90 100 droid_cash_loot_81_90 item_junk_droid_81thru90_01_01;item_junk_droid_81thru90_01_02;item_junk_droid_81thru90_01_03;item_junk_droid_81thru90_01_04;item_junk_droid_81thru90_01_05 70 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 dynamic_simple - 10 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5
|
|
dune_kimogila 100 dynamic_clothing_standard - 60 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 dune_kimogila object/tangible/component/armor/scale_giant_dune_kimogila.iff 20
|
|
echo_base_generic_soldier 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 80 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 20
|
|
echo_base_imperial_soldier 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_imperial_soldier st_cn_hoth_imperial_snowtrooper 22
|
|
echo_base_rebel_soldier 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 45 echo_base_generic_soldier st_pr_hoth_cable_box_01;st_pr_hoth_cable_box_02;st_pr_hoth_cable_box_03;st_pr_hoth_crate_01;st_pr_hoth_crate_02;st_pr_hoth_crate_03;st_pr_hoth_icicle_01;st_pr_hoth_icicle_02;st_pr_hoth_icicle_03;st_pr_hoth_light_standing;st_pr_hoth_scaffold;st_pr_hoth_terminal_01;st_pr_hoth_toolbox;st_pr_hoth_radio;st_pr_hoth_snow_trooper_gun 33 echo_base_rebel_soldier st_cn_hoth_rebel_snow_trooper 22
|
|
echo_base_sharpshooter 100 echo_base_soldier_junk heroic_echo_at_at_junk_02_01;heroic_echo_at_at_junk_02_02;heroic_echo_at_at_junk_02_03;heroic_echo_at_at_junk_02_04;heroic_echo_at_at_junk_02_05;heroic_echo_snow_speeder_junk_02_01;heroic_echo_snow_speeder_junk_02_02;heroic_echo_snow_speeder_junk_02_03;heroic_echo_snow_speeder_junk_02_04;heroic_echo_snow_speeder_junk_02_05 50 echo_base_sharpshooter weapon_a280_blaster_rifle;weapon_eweb_blaster_rifle;st_cn_hoth_imperial_atst;st_cn_hoth_imperial_atst 50
|
|
echo_base_tauntaun_generic 100 echo_base_tauntaun_junk heroic_echo_tauntaun_junk_02_01;heroic_echo_tauntaun_junk_02_02;heroic_echo_tauntaun_junk_02_03;heroic_echo_tauntaun_junk_02_04 100
|
|
echo_base_wampa_berserker 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 93 echo_base_wampa_berserker st_cn_hoth_wampa 7
|
|
echo_base_wampa_boss 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 66 st_cn_hoth_wampa st_cn_hoth_wampa 34
|
|
echo_base_wampa_generic 100 echo_base_wampa_junk heroic_echo_wampa_junk_02_01;heroic_echo_wampa_junk_02_02;heroic_echo_wampa_junk_02_03;heroic_echo_wampa_junk_02_04 100
|
|
elder_pugoriss_loot 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9
|
|
elite_creature_1_10 100 creature_cash_loot_1_10 item_junk_creature_1thru10_01_01;item_junk_creature_1thru10_01_02;item_junk_creature_1thru10_01_03;item_junk_creature_1thru10_01_04;item_junk_creature_1thru10_01_05 55 dynamic_clothing_standard - 20 dynamic_armor_standard - 20 dynamic_clothing_boss - 5
|
|
elite_creature_11_20 100 creature_cash_loot_11_20 item_junk_creature_11thru20_01_01;item_junk_creature_11thru20_01_02;item_junk_creature_11thru20_01_03;item_junk_creature_11thru20_01_04;item_junk_creature_11thru20_01_05 50 dynamic_clothing_standard - 20 dynamic_armor_standard - 20 dynamic_clothing_boss - 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
elite_creature_21_30 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 45 dynamic_clothing_standard - 20 dynamic_clothing_boss - 5 dynamic_armor_standard - 20 dynamic_armor_boss - 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5
|
|
elite_creature_31_40 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4
|
|
elite_creature_41_50 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4
|
|
elite_creature_51_60 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4
|
|
elite_creature_61_70 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4
|
|
elite_creature_71_80 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
|
|
elite_creature_81_90 100 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 48 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 24 dynamic_armor_boss - 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4
|
|
elite_droid_1_10 100 droid_cash_loot_1_10 item_junk_droid_1thru10_01_01;item_junk_droid_1thru10_01_02;item_junk_droid_1thru10_01_03;item_junk_droid_1thru10_01_04;item_junk_droid_1thru10_01_05 85 dynamic_clothing_standard - 10 dynamic_clothing_boss - 5
|
|
elite_droid_11_20 100 droid_cash_loot_11_20 item_junk_droid_11thru20_01_01;item_junk_droid_11thru20_01_02;item_junk_droid_11thru20_01_03;item_junk_droid_11thru20_01_04;item_junk_droid_11thru20_01_05 80 dynamic_clothing_standard - 10 dynamic_clothing_boss - 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
elite_droid_21_30 100 droid_cash_loot_21_30 item_junk_droid_21thru30_01_01;item_junk_droid_21thru30_01_02;item_junk_droid_21thru30_01_03;item_junk_droid_21thru30_01_04;item_junk_droid_21thru30_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4
|
|
elite_droid_31_40 100 droid_cash_loot_31_40 item_junk_droid_31thru40_01_01;item_junk_droid_31thru40_01_02;item_junk_droid_31thru40_01_03;item_junk_droid_31thru40_01_04;item_junk_droid_31thru40_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4
|
|
elite_droid_41_50 100 droid_cash_loot_41_50 item_junk_droid_41thru50_01_01;item_junk_droid_41thru50_01_02;item_junk_droid_41thru50_01_03;item_junk_droid_41thru50_01_04;item_junk_droid_41thru50_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4
|
|
elite_droid_51_60 100 droid_cash_loot_51_60 item_junk_droid_51thru60_01_01;item_junk_droid_51thru60_01_02;item_junk_droid_51thru60_01_03;item_junk_droid_51thru60_01_04;item_junk_droid_51thru60_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4
|
|
elite_droid_61_70 100 droid_cash_loot_61_70 item_junk_droid_61thru70_01_01;item_junk_droid_61thru70_01_02;item_junk_droid_61thru70_01_03;item_junk_droid_61thru70_01_04;item_junk_droid_61thru70_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4
|
|
elite_droid_71_80 100 droid_cash_loot_71_80 item_junk_droid_71thru80_01_01;item_junk_droid_71thru80_01_02;item_junk_droid_71thru80_01_03;item_junk_droid_71thru80_01_04;item_junk_droid_71thru80_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
|
|
elite_droid_81_90 100 droid_cash_loot_81_90 item_junk_droid_81thru90_01_01;item_junk_droid_81thru90_01_02;item_junk_droid_81thru90_01_03;item_junk_droid_81thru90_01_04;item_junk_droid_81thru90_01_05 56 dynamic_armor_standard - 24 dynamic_armor_boss - 4 dynamic_clothing_standard - 8 dynamic_clothing_boss - 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4
|
|
elite_force_dark_npc_71_80 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7
|
|
elite_force_dark_npc_81_90 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 7 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 7
|
|
elite_force_light_npc_71_80 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4
|
|
elite_force_light_npc_81_90 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 4
|
|
elite_insect_1_10 100 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 50 dynamic_clothing_standard - 25 dynamic_clothing_boss - 20 dynamic_armor_standard - 5
|
|
elite_insect_11_20 100 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 50 dynamic_clothing_standard - 20 dynamic_clothing_boss - 20 dynamic_armor_standard - 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
elite_insect_21_30 100 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 45 dynamic_clothing_standard - 20 dynamic_clothing_boss - 20 dynamic_armor_standard - 5 dynamic_armor_boss - 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5
|
|
elite_insect_31_40 100 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 dynamic_armor_standard - 26 dynamic_armor_boss - 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 6
|
|
elite_insect_41_50 100 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 dynamic_armor_standard - 26 dynamic_armor_boss - 6 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6
|
|
elite_insect_51_60 100 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 dynamic_armor_standard - 26 dynamic_armor_boss - 6 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6
|
|
elite_insect_61_70 100 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 dynamic_armor_standard - 26 dynamic_armor_boss - 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6
|
|
elite_insect_71_80 100 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 dynamic_armor_standard - 26 dynamic_armor_boss - 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6
|
|
elite_insect_81_90 100 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 32 dynamic_armor_boss - 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4
|
|
elite_insect_scorp_kliknik 100 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 40 dynamic_clothing_standard - 16 dynamic_clothing_boss - 4 dynamic_armor_standard - 32 dynamic_armor_boss - 4 scorpion_kliknik object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik.iff 4
|
|
elite_npc_1_10 100 dynamic_clothing_standard - 80 dynamic_clothing_boss - 20
|
|
elite_npc_11_20 100 dynamic_clothing_standard - 68 dynamic_clothing_boss - 16 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 16
|
|
elite_npc_21_30 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 13 dynamic_clothing_boss - 13 dynamic_armor_jedi_standard - 13 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 13
|
|
elite_npc_31_40 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 13 dynamic_clothing_boss - 13 dynamic_armor_jedi_standard - 13 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 13
|
|
elite_npc_41_50 100 dynamic_clothing_standard - 22 dynamic_clothing_boss - 11 dynamic_armor_standard - 22 dynamic_armor_boss - 11 dynamic_armor_jedi_standard - 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 11
|
|
elite_npc_51_60 100 dynamic_clothing_standard - 22 dynamic_clothing_boss - 11 dynamic_armor_standard - 22 dynamic_armor_boss - 11 dynamic_armor_jedi_standard - 11 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 11
|
|
elite_npc_61_70 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4
|
|
elite_npc_71_80 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
|
|
elite_npc_81_90 100 dynamic_clothing_standard - 25 dynamic_clothing_boss - 12 dynamic_armor_standard - 25 dynamic_armor_boss - 12 dynamic_armor_jedi_standard - 12 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 5 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4
|
|
enraged_bull_rancor_81_90 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 12 dynamic_clothing_boss - 12 dynamic_armor_jedi_standard - 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8
|
|
enraged_rancor_81_90 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 12 dynamic_clothing_boss - 12 dynamic_armor_jedi_standard - 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8
|
|
erratic_swirl_prong_loot 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9
|
|
etyyy_brightclaw 100 etyyy_brightclaw object/tangible/quest/quest_start/ep3_hunt_loot_brightclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50
|
|
etyyy_greyclimber 100 etyyy_greyclimber object/tangible/quest/quest_start/ep3_hunt_loot_greyclimber_eye.iff 50 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 50
|
|
etyyy_paleclaw 100 etyyy_paleclaw object/tangible/quest/quest_start/ep3_hunt_loot_paleclaw_jaw.iff 50 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 50
|
|
etyyy_silkthrower 100 etyyy_silkthrower object/tangible/quest/quest_start/ep3_hunt_loot_silkthrower_fang.iff 50 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 50
|
|
etyyy_spiketop 100 etyyy_spiketop object/tangible/quest/quest_start/ep3_hunt_loot_spiketop_horn.iff 50 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 50
|
|
etyyy_stoneleg 100 etyyy_stoneleg object/tangible/quest/quest_start/ep3_hunt_loot_stoneleg_heart.iff 50 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 50
|
|
exar_caretaker 100 exar_caretaker schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_torture_table_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;schematic_exar_kun_2h_sword_massassi_02_01;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_torture_table;st_pr_exar_kun_zapper;st_pr_exar_kun_zapper;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
exar_exar_kun 100 exar_exar_kun item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;item_heroic_exar_kun_fresco_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;schematic_exar_kun_carbine_massassi_02_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_exar_brazier;item_heroic_exar_claw_s01;item_heroic_exar_claw_s02;item_heroic_exar_roots_s01;item_heroic_exar_roots_s02;item_heroic_exar_roots_s03;item_heroic_exar_roots_s04;item_heroic_exar_torch 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
exar_gackle_bat 100 exar_gackle_bat item_heroic_exar_gackle_bat_wing_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
exar_hate_fist 100 exar_hate_fist col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
exar_minder 100 exar_minder col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
exar_open_hand 100 exar_open_hand col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
flit_bloodsucker_loot 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9
|
|
forest_exemplar 100 forest_exemplar object/weapon/ranged/carbine/ep3_loot_mark.iff;object/weapon/ranged/carbine/ep3_loot_corestrike.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff 100
|
|
forest_kerritamba 100 forest_kerritamba object/weapon/ranged/heavy/ep3_loot_corellian.iff;object/weapon/ranged/pistol/ep3_loot_dragoneye.iff;object/weapon/ranged/pistol/ep3_loot_liquidsilver.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100
|
|
forest_mouf 100 forest_mouf object/weapon/ranged/pistol/ep3_loot_blackhand.iff;object/weapon/ranged/pistol/ep3_loot_hydra.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100
|
|
forest_outcast 100 forest_outcast object/weapon/ranged/pistol/ep3_loot_rhiss.iff;object/weapon/ranged/carbine/ep3_loot_rilctur.iff;object/weapon/ranged/rifle/ep3_loot_sharpshooter.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_rations.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_spice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_tool_07.iff;object/tangible/loot/creature_loot/kashyyyk_loot/outcast_vitamins.iff 100
|
|
forest_snake 100 forest_snake object/tangible/loot/creature_loot/kashyyyk_loot/snake_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_brain.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_egg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_eye.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_forgotten_relic.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverpearl.iff;object/tangible/loot/creature_loot/kashyyyk_loot/snake_riverweed.iff;object/tangible/loot/creature_loot/kashyyyk_loot/lost_chance_dice.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/decomposed_fish_02.iff 100
|
|
forest_steelhoof 100 forest_steelhoof object/weapon/ranged/carbine/ep3_loot_firestar.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100
|
|
forest_vesad 100 forest_vesad object/weapon/ranged/heavy/ep3_loot_void.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff 100
|
|
forest_warchief 100 forest_warchief object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_artifact.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_jaw.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_medallion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_skull.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kerritamba_spirits.iff 100
|
|
generic 100 object/tangible/component/armor/armor_core_assault_advanced.iff 34 object/tangible/component/armor/armor_core_recon_advanced.iff 33 object/tangible/component/armor/armor_core_battle_advanced.iff 33
|
|
geonosian 100 dynamic_clothing_standard - 34 dynamic_armor_standard - 33 geonosian object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/loot/loot_schematic/geonosian_tenloss_dxr6_schematic.iff 33
|
|
geonosian_acklay_bunker_boss 100 geonosian_acklay_bunker_boss object/tangible/component/weapon/acklay_bone_reinforcement_core.iff 20 power_crystals_high item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_12;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_13;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_14;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_15;item_power_crystal_04_16;item_power_crystal_04_16;item_power_crystal_04_17 20 dynamic_armor_boss - 20 dynamic_clothing_boss - 20 dynamic_armor_jedi_standard - 20
|
|
geonosian_droideka 100 dynamic_armor_standard - 50 geonosian_droideka object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50
|
|
geonosian_gaping_spider_fire 100 dynamic_armor_standard - 33 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 33 geonosian_gaping_spider_fire object/tangible/component/weapon/spider_spine.iff 34
|
|
geonosian_humanoid 100 dynamic_clothing_standard - 50 geonosian_humanoid object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff 50
|
|
geonosian_kliknik_strong 100 dynamic_clothing_standard - 33 dynamic_armor_standard - 33 geonosian_kliknik_strong object/tangible/food/spice/spice_kliknik_boost.iff 34
|
|
geonosian_kliknik_weak 100 dynamic_clothing_standard - 33 dynamic_armor_standard - 33 geonosian_kliknik_weak object/tangible/food/spice/spice_kliknik_boost.iff 34
|
|
geonosian_kwi 100 dynamic_clothing_standard - 33 dynamic_armor_standard - 33 geonosian_kwi object/tangible/food/spice/spice_kwi_boost.iff 34
|
|
geonosian_mercenary 100 dynamic_armor_standard - 50 geonosian_mercenary object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_honey_carafe.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_spice_container.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_tech_kit.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50
|
|
geonosian_probot 100 dynamic_armor_standard - 50 geonosian_probot object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_small_ball.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff 50
|
|
geonosian_scientist 100 dynamic_clothing_standard - 50 geonosian_scientist object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_data_tab.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/loot/dungeon/geonosian_mad_bunker/relic_gbb_ration_kit.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_sword_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_reinforcement_core.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_solidifying_agent.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_green.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_red.iff;object/tangible/component/weapon/geonosian_power_cube_yellow.iff;object/tangible/loot/loot_schematic/geonosian_sonic_blaster_schematic.iff;object/tangible/loot/loot_schematic/geonosian_reinforcement_core_schematic.iff;object/tangible/loot/loot_schematic/geonosian_sword_core_schematic.iff 50
|
|
giant_peko_peko_loot 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9
|
|
greater_gulginaw_loot 100 creature_cash_loot_31_40 item_junk_creature_31thru40_01_01;item_junk_creature_31thru40_01_02;item_junk_creature_31thru40_01_03;item_junk_creature_31thru40_01_04;item_junk_creature_31thru40_01_05 78 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 13 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 9
|
|
gurk_king 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 25 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 gurk_king object/tangible/component/armor/hide_gurk_king.iff 25
|
|
hostile_thune_mother_loot 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9
|
|
ig88 100 ig88 item_heroic_ig_88_head_01_01;item_heroic_ig_88_head_01_01;item_heroic_schematic_saber_03_01;item_heroic_schematic_saber_03_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_ig88_sm_generator;item_heroic_ig88_wall_lamp 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
insect_1_10 100 insect_cash_loot_1_10 item_junk_insect_1thru10_01_01;item_junk_insect_1thru10_01_02;item_junk_insect_1thru10_01_03;item_junk_insect_1thru10_01_04;item_junk_insect_1thru10_01_05 75 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 10
|
|
insect_11_20 100 insect_cash_loot_11_20 item_junk_insect_11thru20_01_01;item_junk_insect_11thru20_01_02;item_junk_insect_11thru20_01_03;item_junk_insect_11thru20_01_04;item_junk_insect_11thru20_01_05 75 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 15 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 5 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 5
|
|
insect_21_30 100 insect_cash_loot_21_30 item_junk_insect_21thru30_01_01;item_junk_insect_21thru30_01_02;item_junk_insect_21thru30_01_03;item_junk_insect_21thru30_01_04;item_junk_insect_21thru30_01_05 75 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 15 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 5 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 5
|
|
insect_31_40 100 insect_cash_loot_31_40 item_junk_insect_31thru40_01_01;item_junk_insect_31thru40_01_02;item_junk_insect_31thru40_01_03;item_junk_insect_31thru40_01_04;item_junk_insect_31thru40_01_05 75 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 15 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 5 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 5
|
|
insect_41_50 100 insect_cash_loot_41_50 item_junk_insect_41thru50_01_01;item_junk_insect_41thru50_01_02;item_junk_insect_41thru50_01_03;item_junk_insect_41thru50_01_04;item_junk_insect_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 5 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 5
|
|
insect_51_60 100 insect_cash_loot_51_60 item_junk_insect_51thru60_01_01;item_junk_insect_51thru60_01_02;item_junk_insect_51thru60_01_03;item_junk_insect_51thru60_01_04;item_junk_insect_51thru60_01_05 75 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 15 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 5 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 5
|
|
insect_61_70 100 insect_cash_loot_61_70 item_junk_insect_61thru70_01_01;item_junk_insect_61thru70_01_02;item_junk_insect_61thru70_01_03;item_junk_insect_61thru70_01_04;item_junk_insect_61thru70_01_05 75 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 15 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 5 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 5
|
|
insect_71_80 100 insect_cash_loot_71_80 item_junk_insect_71thru80_01_01;item_junk_insect_71thru80_01_02;item_junk_insect_71thru80_01_03;item_junk_insect_71thru80_01_04;item_junk_insect_71thru80_01_05 75 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 15 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 5 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 5
|
|
insect_81_90 100 insect_cash_loot_81_90 item_junk_insect_81thru90_01_01;item_junk_insect_81thru90_01_02;item_junk_insect_81thru90_01_03;item_junk_insect_81thru90_01_04;item_junk_insect_81thru90_01_05 75 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 5
|
|
jedi_robes_high 100 item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 100
|
|
jedi_robes_low 100 item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 100
|
|
jedi_robes_medium 100 item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 100
|
|
jonni_skaak 100 quest_jonni_skaak_journal object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 100
|
|
kashyyyk_bantha 100 kashyyyk_bantha object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/kashyyyk_bantha_pelt_01.iff 100
|
|
kashyyyk_bolotaur 100 bolotaur object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/bolotaur_scale_01.iff 100
|
|
kashyyyk_fern_bicker 100 fern_bicker object/tangible/loot/creature_loot/kashyyyk_loot/fern_bicker_brain_01.iff 100
|
|
kashyyyk_jyykle_vulture 100 jyykle_vulture object/tangible/loot/creature_loot/kashyyyk_loot/jyykle_vulture_beak_01.iff 100
|
|
kashyyyk_kkryytch 100 kkryytch object/tangible/loot/creature_loot/kashyyyk_loot/kkryytch_feather_01.iff 100
|
|
kashyyyk_minstyngar 100 minstyngar object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_fang_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/minstyngar_horn_01.iff 100
|
|
kashyyyk_mouf 100 mouf object/tangible/loot/creature_loot/kashyyyk_loot/mouf_paw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mouf_pelt_01.iff 100
|
|
kashyyyk_pug_jumper 100 pug_jumper object/tangible/loot/creature_loot/kashyyyk_loot/pug_jumper_tongue_01.iff 100
|
|
kashyyyk_roroo 100 roroo object/tangible/loot/creature_loot/kashyyyk_loot/roroo_paw_01.iff 100
|
|
kashyyyk_sathog 100 sathog object/tangible/loot/creature_loot/kashyyyk_loot/sathog_snout_01.iff 100
|
|
kashyyyk_uller 100 uller object/tangible/loot/creature_loot/kashyyyk_loot/uller_horn_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uller_teeth_01.iff 100
|
|
kashyyyk_varactyl 100 varactyl object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_claw_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/varactyl_feather_01.iff 100
|
|
kashyyyk_walluga 100 walluga object/tangible/loot/creature_loot/kashyyyk_loot/walluga_ear_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/walluga_foot_01.iff 100
|
|
kashyyyk_webweaver 100 webweaver object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_leg_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/webweaver_poison_sac_01.iff 100
|
|
krayt_dragon_high 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02 50 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 20 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 20 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 10
|
|
krayt_dragon_low 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02 72 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 28
|
|
krayt_dragon_medium 100 creature_cash_krayt item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_01;item_junk_imitation_pearl_01_02;item_junk_imitation_pearl_01_02 72 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 28
|
|
loot_low 100 loot_low weapon_pistol_02_04;weapon_rifle_02_04;weapon_carbine_02_04;weapon_polearm_02_04;weapon_sword_1h_02_04;weapon_sword_2h_02_04;item_npe_junk_power_unit_01_01;item_npe_junk_ampule_container_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01;item_npe_junk_chem_dispersal_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_complex_module_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_blank_datadisk_01_01;item_npe_junk_decryptor_01_01;item_npe_junk_worklight_01_01;item_npe_junk_enigmatic_circuit_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
mand_blksun_ext 100 npc_cash_loot_81_90 item_junk_npc_81thru90_01_01;item_junk_npc_81thru90_01_02;item_junk_npc_81thru90_01_03;item_junk_npc_81thru90_01_04;item_junk_npc_81thru90_01_05 76 wearables_81_90 item_clothing_shirt_agi_lvl80_02_01;item_clothing_shirt_sta_lvl80_02_01;item_clothing_shirt_con_lvl80_02_01;item_clothing_shirt_str_lvl80_02_01;item_clothing_shirt_pre_lvl80_02_01;item_clothing_shirt_lck_lvl80_02_01;item_clothing_boots_agi_lvl80_02_01;item_clothing_boots_sta_lvl80_02_01;item_clothing_boots_con_lvl80_02_01;item_clothing_boots_str_lvl80_02_01;item_clothing_boots_pre_lvl80_02_01;item_clothing_boots_lck_lvl80_02_01;item_clothing_gloves_agi_lvl80_02_01;item_clothing_gloves_sta_lvl80_02_01;item_clothing_gloves_con_lvl80_02_01;item_clothing_gloves_str_lvl80_02_01;item_clothing_gloves_pre_lvl80_02_01;item_clothing_gloves_lck_lvl80_02_01;item_clothing_shoes_agi_lvl80_02_01;item_clothing_shoes_sta_lvl80_02_01;item_clothing_shoes_con_lvl80_02_01;item_clothing_shoes_str_lvl80_02_01;item_clothing_shoes_pre_lvl80_02_01;item_clothing_shoes_lck_lvl80_02_01;item_clothing_backpack_agi_lvl80_02_01;item_clothing_backpack_sta_lvl80_02_01;item_clothing_backpack_con_lvl80_02_01;item_clothing_backpack_str_lvl80_02_01;item_clothing_backpack_pre_lvl80_02_01;item_clothing_backpack_lck_lvl80_02_01;item_clothing_bandolier_agi_lvl80_02_01;item_clothing_bandolier_sta_lvl80_02_01;item_clothing_bandolier_con_lvl80_02_01;item_clothing_bandolier_str_lvl80_02_01;item_clothing_bandolier_pre_lvl80_02_01;item_clothing_bandolier_lck_lvl80_02_01;item_clothing_belt_agi_lvl80_02_01;item_clothing_belt_sta_lvl80_02_01;item_clothing_belt_con_lvl80_02_01;item_clothing_belt_str_lvl80_02_01;item_clothing_belt_pre_lvl80_02_01;item_clothing_belt_lck_lvl80_02_01;item_clothing_jacket_agi_lvl80_02_01;item_clothing_jacket_sta_lvl80_02_01;item_clothing_jacket_con_lvl80_02_01;item_clothing_jacket_str_lvl80_02_01;item_clothing_jacket_pre_lvl80_02_01;item_clothing_jacket_lck_lvl80_02_01;item_clothing_pants_agi_lvl80_02_01;item_clothing_pants_sta_lvl80_02_01;item_clothing_pants_con_lvl80_02_01;item_clothing_pants_str_lvl80_02_01;item_clothing_pants_pre_lvl80_02_01;item_clothing_pants_lck_lvl80_02_01;item_clothing_vest_agi_lvl80_02_01;item_clothing_vest_sta_lvl80_02_01;item_clothing_vest_con_lvl80_02_01;item_clothing_vest_str_lvl80_02_01;item_clothing_vest_pre_lvl80_02_01;item_clothing_vest_lck_lvl80_02_01;item_clothing_hat_agi_lvl80_02_01;item_clothing_hat_sta_lvl80_02_01;item_clothing_hat_con_lvl80_02_01;item_clothing_hat_str_lvl80_02_01;item_clothing_hat_pre_lvl80_02_01;item_clothing_hat_lck_lvl80_02_01;item_clothing_bracelet_l_agi_lvl80_02_01;item_clothing_bracelet_l_sta_lvl80_02_01;item_clothing_bracelet_l_con_lvl80_02_01;item_clothing_bracelet_l_str_lvl80_02_01;item_clothing_bracelet_l_pre_lvl80_02_01;item_clothing_bracelet_l_lck_lvl80_02_01;item_clothing_bracelet_r_agi_lvl80_02_01;item_clothing_bracelet_r_sta_lvl80_02_01;item_clothing_bracelet_r_con_lvl80_02_01;item_clothing_bracelet_r_str_lvl80_02_01;item_clothing_bracelet_r_pre_lvl80_02_01;item_clothing_bracelet_r_lck_lvl80_02_01;item_clothing_ring_agi_lvl80_02_01;item_clothing_ring_sta_lvl80_02_01;item_clothing_ring_con_lvl80_02_01;item_clothing_ring_str_lvl80_02_01;item_clothing_ring_pre_lvl80_02_01;item_clothing_ring_lck_lvl80_02_01;item_clothing_necklace_agi_lvl80_02_01;item_clothing_necklace_sta_lvl80_02_01;item_clothing_necklace_con_lvl80_02_01;item_clothing_necklace_str_lvl80_02_01;item_clothing_necklace_pre_lvl80_02_01;item_clothing_necklace_lck_lvl80_02_01 8 armor_81_90 armor_assault_agi_lvl80_chest_02_01;armor_assault_agi_lvl80_leggings_02_01;armor_assault_agi_lvl80_helmet_02_01;armor_assault_agi_lvl80_bicep_l_02_01;armor_assault_agi_lvl80_bicep_r_02_01;armor_assault_agi_lvl80_bracer_l_02_01;armor_assault_agi_lvl80_bracer_r_02_01;armor_assault_agi_lvl80_gloves_02_01;armor_assault_agi_lvl80_boots_02_01;armor_assault_sta_lvl80_leggings_02_01;armor_assault_sta_lvl80_helmet_02_01;armor_assault_sta_lvl80_bicep_l_02_01;armor_assault_sta_lvl80_bicep_r_02_01;armor_assault_sta_lvl80_bracer_l_02_01;armor_assault_sta_lvl80_bracer_r_02_01;armor_assault_sta_lvl80_gloves_02_01;armor_assault_sta_lvl80_boots_02_01;armor_assault_con_lvl80_chest_02_01;armor_assault_con_lvl80_leggings_02_01;armor_assault_con_lvl80_helmet_02_01;armor_assault_con_lvl80_bicep_l_02_01;armor_assault_con_lvl80_bicep_r_02_01;armor_assault_con_lvl80_bracer_l_02_01;armor_assault_con_lvl80_bracer_r_02_01;armor_assault_con_lvl80_gloves_02_01;armor_assault_con_lvl80_boots_02_01;armor_assault_pre_lvl80_chest_02_01;armor_assault_pre_lvl80_leggings_02_01;armor_assault_pre_lvl80_helmet_02_01;armor_assault_pre_lvl80_bicep_l_02_01;armor_assault_pre_lvl80_bicep_r_02_01;armor_assault_pre_lvl80_bracer_l_02_01;armor_assault_pre_lvl80_bracer_r_02_01;armor_assault_pre_lvl80_gloves_02_01;armor_assault_pre_lvl80_boots_02_01;armor_assault_lck_lvl80_leggings_02_01;armor_assault_lck_lvl80_helmet_02_01;armor_assault_lck_lvl80_bicep_l_02_01;armor_assault_lck_lvl80_bicep_r_02_01;armor_assault_lck_lvl80_bracer_l_02_01;armor_assault_lck_lvl80_bracer_r_02_01;armor_assault_lck_lvl80_gloves_02_01;armor_assault_lck_lvl80_boots_02_01;armor_battle_agi_lvl80_chest_02_01;armor_battle_agi_lvl80_leggings_02_01;armor_battle_agi_lvl80_helmet_02_01;armor_battle_agi_lvl80_bicep_l_02_01;armor_battle_agi_lvl80_bicep_r_02_01;armor_battle_agi_lvl80_bracer_l_02_01;armor_battle_agi_lvl80_bracer_r_02_01;armor_battle_agi_lvl80_gloves_02_01;armor_battle_agi_lvl80_boots_02_01;armor_battle_sta_lvl80_chest_02_01;armor_battle_sta_lvl80_leggings_02_01;armor_battle_sta_lvl80_helmet_02_01;armor_battle_sta_lvl80_bicep_l_02_01;armor_battle_sta_lvl80_bicep_r_02_01;armor_battle_sta_lvl80_bracer_l_02_01;armor_battle_sta_lvl80_bracer_r_02_01;armor_battle_sta_lvl80_gloves_02_01;armor_battle_sta_lvl80_boots_02_01;armor_battle_con_lvl80_chest_02_01;armor_battle_con_lvl80_leggings_02_01;armor_battle_con_lvl80_helmet_02_01;armor_battle_con_lvl80_bicep_l_02_01;armor_battle_con_lvl80_bicep_r_02_01;armor_battle_con_lvl80_bracer_l_02_01;armor_battle_con_lvl80_bracer_r_02_01;armor_battle_con_lvl80_gloves_02_01;armor_battle_con_lvl80_boots_02_01;armor_battle_pre_lvl80_chest_02_01;armor_battle_pre_lvl80_leggings_02_01;armor_battle_pre_lvl80_helmet_02_01;armor_battle_pre_lvl80_bicep_l_02_01;armor_battle_pre_lvl80_bicep_r_02_01;armor_battle_pre_lvl80_bracer_l_02_01;armor_battle_pre_lvl80_bracer_r_02_01;armor_battle_pre_lvl80_gloves_02_01;armor_battle_pre_lvl80_boots_02_01;armor_battle_lck_lvl80_chest_02_01;armor_battle_lck_lvl80_leggings_02_01;armor_battle_lck_lvl80_helmet_02_01;armor_battle_lck_lvl80_bicep_l_02_01;armor_battle_lck_lvl80_bicep_r_02_01;armor_battle_lck_lvl80_bracer_l_02_01;armor_battle_lck_lvl80_bracer_r_02_01;armor_battle_lck_lvl80_gloves_02_01;armor_battle_lck_lvl80_boots_02_01;armor_recon_agi_lvl80_chest_02_01;armor_recon_agi_lvl80_leggings_02_01;armor_recon_agi_lvl80_helmet_02_01;armor_recon_agi_lvl80_bicep_l_02_01;armor_recon_agi_lvl80_bicep_r_02_01;armor_recon_agi_lvl80_bracer_l_02_01;armor_recon_agi_lvl80_bracer_r_02_01;armor_recon_agi_lvl80_gloves_02_01;armor_recon_agi_lvl80_boots_02_01;armor_recon_sta_lvl80_chest_02_01;armor_recon_sta_lvl80_leggings_02_01;armor_recon_sta_lvl80_helmet_02_01;armor_recon_sta_lvl80_bicep_l_02_01;armor_recon_sta_lvl80_bicep_r_02_01;armor_recon_sta_lvl80_bracer_l_02_01;armor_recon_sta_lvl80_bracer_r_02_01;armor_recon_sta_lvl80_gloves_02_01;armor_recon_sta_lvl80_boots_02_01;armor_recon_con_lvl80_chest_02_01;armor_recon_con_lvl80_leggings_02_01;armor_recon_con_lvl80_helmet_02_01;armor_recon_con_lvl80_bicep_l_02_01;armor_recon_con_lvl80_bicep_r_02_01;armor_recon_con_lvl80_bracer_l_02_01;armor_recon_con_lvl80_bracer_r_02_01;armor_recon_con_lvl80_gloves_02_01;armor_recon_con_lvl80_boots_02_01;armor_recon_pre_lvl80_chest_02_01;armor_recon_pre_lvl80_leggings_02_01;armor_recon_pre_lvl80_helmet_02_01;armor_recon_pre_lvl80_bicep_l_02_01;armor_recon_pre_lvl80_bicep_r_02_01;armor_recon_pre_lvl80_bracer_l_02_01;armor_recon_pre_lvl80_bracer_r_02_01;armor_recon_pre_lvl80_gloves_02_01;armor_recon_pre_lvl80_boots_02_01;armor_recon_lck_lvl80_chest_02_01;armor_recon_lck_lvl80_leggings_02_01;armor_recon_lck_lvl80_helmet_02_01;armor_recon_lck_lvl80_bicep_l_02_01;armor_recon_lck_lvl80_bicep_r_02_01;armor_recon_lck_lvl80_bracer_l_02_01;armor_recon_lck_lvl80_bracer_r_02_01;armor_recon_lck_lvl80_gloves_02_01;armor_recon_lck_lvl80_boots_02_01;armor_assault_sta_lvl80_chest_02_01;armor_assault_lck_lvl80_chest_02_01 8 mand_blksun_ext object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff;object/tangible/loot/dungeon/death_watch_bunker/jetpack_base.iff 8
|
|
meatlump_merkie_howzat 100 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 50 - object/tangible/quest/quest_start/corellia_coronet_meatlump_act1_viewscreen.iff 50
|
|
mtp_instance_droid 100 droid_cash_loot_61_70 item_junk_droid_61thru70_01_01;item_junk_droid_61thru70_01_02;item_junk_droid_61thru70_01_03;item_junk_droid_61thru70_01_04;item_junk_droid_61thru70_01_05 70 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 3 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 3 dynamic_simple - 6 mtp_instance item_meatlump_lump_unfinished_01_01 6
|
|
mtp_instance_npc 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 mtp_instance item_meatlump_lump_unfinished_01_01 6 dynamic_armor_standard - 6 dynamic_clothing_standard - 4 dynamic_simple - 6 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 4 npc_cash_loot_61_70 item_junk_npc_61thru70_01_01;item_junk_npc_61thru70_01_02;item_junk_npc_61thru70_01_03;item_junk_npc_61thru70_01_04;item_junk_npc_61thru70_01_05 30 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 4 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 4 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 2 npc_cash_loot_71_80 item_junk_npc_71thru80_01_01;item_junk_npc_71thru80_01_02;item_junk_npc_71thru80_01_03;item_junk_npc_71thru80_01_04;item_junk_npc_71thru80_01_05 6 npc_cash_loot_81_90 item_junk_npc_81thru90_01_01;item_junk_npc_81thru90_01_02;item_junk_npc_81thru90_01_03;item_junk_npc_81thru90_01_04;item_junk_npc_81thru90_01_05 4
|
|
mustafar_ash_scale 100 ash_scale object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_blackguard 100 blackguard object/tangible/loot/mustafar/cube_loot/cube_loot_1a.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_blistmok 100 blistmok item_tow_junk_creature_eye_02_01;object/tangible/item/som/blistmok_heart.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_blistmok_shrieker 100 blistmok_shrieker object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_blistmok_trampler 100 blistmok_trampler object/tangible/loot/mustafar/cube_loot/cube_loot_1y.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_cinderclaw 100 cinderclaw object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_coyn 100 coyn object/tangible/loot/mustafar/cube_loot/cube_loot_1b.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1k.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1t.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2d.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_coyn_captain 100 coyn_captain_drop armor_tow_chest_03_02 50 coyn_captain_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2n.iff 50
|
|
mustafar_coyn_commander 100 coyn_commander_drop armor_tow_chest_03_01 50 coyn_commander_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2r.iff 50
|
|
mustafar_deathsting 100 deathsting object/tangible/loot/mustafar/cube_loot/cube_loot_1f.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50
|
|
mustafar_droid 100 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 100
|
|
mustafar_eradicator 100 eradicator object/tangible/loot/mustafar/cube_loot/cube_loot_2b.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50
|
|
mustafar_flea_smoldering 100 lava_flea_smoldering object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50
|
|
mustafar_jundak 100 jundak item_tow_junk_creature_talon_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_jundak_devourer 100 jundak_devourer object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_lava_beetle 100 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 100
|
|
mustafar_lava_flea 100 lava_flea item_tow_junk_insect_leg_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50
|
|
mustafar_lava_lizard 100 lava_lizard item_tow_junk_creature_tooth_02_01;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_lislot 100 treasure_hunter_lislot_drop item_tow_duster_01_01 50 treasure_hunter_lislot_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2k.iff 50
|
|
mustafar_mustafarian_bandit 100 mustafarian_bandit object/tangible/loot/mustafar/cube_loot/cube_loot_1i.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1r.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_mustafarian_bandit_king 100 bandit_king weapon_tow_hammer_03_01 50 bandit_king_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2l.iff 50
|
|
mustafar_narl 100 treasure_hunter_narl_drop item_tow_bandolier_01_01 50 treasure_hunter_narl_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2j.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2f.iff 50
|
|
mustafar_npc 100 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 100
|
|
mustafar_orf_tulrus 100 orf_tulrus object/tangible/loot/mustafar/cube_loot/cube_loot_2p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_orf_xandank 100 orf_xandank object/tangible/loot/mustafar/cube_loot/cube_loot_2q.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_pulverizer 100 pulverizer object/tangible/loot/mustafar/cube_loot/cube_loot_2c.iff 50 droid item_tow_junk_droid_motivator_02_01;item_tow_junk_droid_power_cell_02_01;item_tow_junk_droid_memory_unit_02_01;item_tow_junk_swivel_joint_02_01 50
|
|
mustafar_ruins 100 ruins object/tangible/loot/mustafar/cube_loot/cube_loot_1d.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1m.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1v.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_ruins_leader 100 ruins_leader object/tangible/loot/mustafar/cube_loot/cube_loot_1e.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1w.iff 100
|
|
mustafar_sansii 100 blackguard_sansii_drop item_jedi_robe_04_01 50 blackguard_sansii_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2t.iff 50
|
|
mustafar_scorching_terror 100 scorching_terror object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 insect item_tow_junk_creature_antenna_02_01;item_tow_junk_creature_mandible_02_01;item_tow_junk_insect_eye_02_01 50
|
|
mustafar_sherkar_consort 100 sher_kar_consort object/tangible/loot/mustafar/cube_loot/cube_loot_3r.iff 100
|
|
mustafar_sinistros 100 sinstros item_tow_schematic_vehicle_02_01 100
|
|
mustafar_storm 100 storm object/tangible/loot/mustafar/cube_loot/cube_loot_1c.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1l.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1u.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_storm_lord 100 storm_lord_drop weapon_tow_sword_1h_03_02;item_jedi_robe_04_02;item_tow_ring_01_01 50 storm_lord_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2s.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_2o.iff 50
|
|
mustafar_storm_lord_prophet 100 storm_lord_prophet_drop item_tow_shoes_03_01 50 storm_lord_prophet_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2m.iff 50
|
|
mustafar_treasure 100 treasure object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1q.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1h.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_tremor_foot 100 tremorfoot object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_trial_akprime 100 ak_prime_loot weapon_tow_rifle_geo_drill_05_01;weapon_tow_heavy_rocket_launcher_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3h.iff 100
|
|
mustafar_trial_cmdr_mk2 100 commander_mk2_loot weapon_tow_carbine_bola_05_01;weapon_tow_knuckler_05_01;item_tow_fwd_commander_stim_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3i.iff 100
|
|
mustafar_trial_col_or5 100 colonel_or5_loot weapon_tow_carbine_e5_04_01;weapon_tow_pistol_de10_04_01;weapon_tow_sword_rsf_04_01 100
|
|
mustafar_trial_cym 100 cym_prototype_loot item_jedi_robe_06_01;weapon_tow_rifle_ink_05_01;weapon_tow_carbine_geo_05_01;weapon_tow_2h_sith_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3g.iff;item_jedi_robe_06_02 100
|
|
mustafar_trial_devistator 100 devistator_loot weapon_tow_cannon_04_02;weapon_tow_heavy_acid_beam_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3j.iff 100
|
|
mustafar_trial_doombringer 100 doombringer_loot weapon_tow_pistol_scatter_04_01;weapon_tow_rifle_dp3_04_01;weapon_tow_2h_obsidian_04_01;item_tow_schematic_psg_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3c.iff 100
|
|
mustafar_trial_engineer 100 master_droid_loot weapon_tow_pistol_kyd21_04_01;weapon_tow_sword_2h_04_03;object/tangible/loot/mustafar/cube_loot/cube_loot_3d.iff 100
|
|
mustafar_trial_factory_guardian 100 factory_guardian_loot item_tow_ring_droideng_04_01;item_tow_ring_bioeng_04_01;item_tow_ring_chef_04_01;weapon_tow_rifle_lightning_cannon_04_01;weapon_tow_blasterfist_04_01;item_tow_factory_gaurd_trinket_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3a.iff 100
|
|
mustafar_trial_foreman 100 kubaza_foreman weapon_tow_carbine_sfor_03_01;weapon_tow_polearm_obsidian_03_01;weapon_tow_grenade_fragmentation_04_01;item_tow_ring_armorsmith_04_01;item_tow_ring_weaponsmith_04_01;item_tow_foreman_fire_absorb_04_01;item_tow_foreman_burst_run_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3b.iff 100
|
|
mustafar_trial_forward_cmdr 100 forward_commander item_tow_commander_stim_04_01;weapon_tow_rifle_ld1_04_01;weapon_tow_pistol_04_03;weapon_tow_sword_junti_04_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3f.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3l.iff 100
|
|
mustafar_trial_hk47 100 hk47_loot item_tow_hk47_move_immune_06_01;weapon_tow_carbine_sfor_05_01;weapon_tow_rifle_must_disruptor_05_01;weapon_tow_pistol_intimidator_05_01;weapon_tow_knuckler_massassi_05_01;weapon_tow_1h_must_bandit_sword_05_01;weapon_tow_polearm_xandak_lance_05_01;weapon_tow_2h_tulrus_sword_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3m.iff;item_tow_schematic_saber_03_01 33 hk47_yt2400 object/tangible/ship/crafted/chassis/yt2400_reward_deed.iff 34 hk_47_cube object/tangible/loot/mustafar/cube_loot/cube_loot_3p.iff 33
|
|
mustafar_trial_oppressor 100 gk_oppressor_loot weapon_tow_heavy_repub_flamethrower_05_01;weapon_tow_pistol_ion_relic_05_01;weapon_tow_polearm_obsidian_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3e.iff 100
|
|
mustafar_trial_sherkar 100 sher_kar_loot weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50 sher_kar_loot_b weapon_tow_heavy_flamer_repub_06_01;weapon_tow_carbine_wookiee_06_01;weapon_tow_pistol_renegade_06_01;weapon_tow_knuckler_blacksun_06_01;weapon_tow_1h_obsidian_sword_06_01;weapon_tow_2h_massassi_sword_06_01;weapon_tow_polearm_wookiee_lance_06_01;item_tow_mafosa_mez_immune_06_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3n.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_3o.iff;item_tow_schematic_saber_03_02 50
|
|
mustafar_trial_taskmaster 100 hk_taskmaster_loot weapon_tow_pistol_flechette_05_01;weapon_tow_1h_rantok_05_01;weapon_tow_rifle_alliance_gauss_05_01;object/tangible/loot/mustafar/cube_loot/cube_loot_3k.iff 100
|
|
mustafar_tulrus 100 tulrus item_tow_junk_creature_horn_02_01;object/tangible/item/som/tulrus_parts.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1g.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_tulrus_drenched 100 tulrus_drenched object/tangible/loot/mustafar/cube_loot/cube_loot_1p.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_vansk 100 blackguard_vansk_drop weapon_tow_sword_1h_03_01 50 blackguard_vansk_cube object/tangible/loot/mustafar/cube_loot/cube_loot_2i.iff 50
|
|
mustafar_voakar_duset 100 voakar_duset object/tangible/loot/mustafar/cube_loot/cube_loot_2a.iff 50 npc item_tow_junk_mining_tool_02_01;item_tow_junk_jewelry_onyx_02_01;item_tow_junk_lava_tongs_02_01;item_tow_junk_lava_rock_02_01 50
|
|
mustafar_xandank 100 xandank item_tow_junk_creature_jaw_02_01;object/tangible/item/som/xandank_jaw.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff;object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_xandank_patriarch 100 xandank_patriarch object/tangible/loot/mustafar/cube_loot/cube_loot_1x.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
mustafar_xandank_plated 100 xankdank_plated object/tangible/loot/mustafar/cube_loot/cube_loot_1o.iff 50 creature item_tow_junk_creature_brain_02_01;item_tow_junk_creature_bone_02_01;item_tow_junk_creature_intestines_02_01;item_tow_junk_creature_hide_02_01;item_tow_junk_creature_blood_02_01 50
|
|
myyydril_deathswarm 100 myyydril_deathswarm object/weapon/melee/polearm/ep3_loot_pestilence.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100
|
|
myyydril_eviserator 100 myyydril_eviserator object/weapon/ranged/carbine/ep3_loot_retribution.iff;object/weapon/ranged/pistol/ep3_loot_silencer.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100
|
|
myyydril_grievous 100 myyydril_grievous object/weapon/melee/special/ep3_loot_necrosis.iff;object/weapon/melee/sword/ep3_loot_ripper.iff;object/weapon/melee/2h_sword/ep3_loot_executer.iff;object/weapon/melee/polearm/ep3_loot_poisonspike.iff;object/weapon/ranged/rifle/ep3_loot_darksting.iff;object/weapon/ranged/pistol/ep3_loot_deathrain.iff;object/weapon/ranged/carbine/ep3_loot_grievance.iff;object/weapon/ranged/rifle/ep3_loot_nullifier.iff;object/weapon/ranged/rifle/rifle_proton.iff;object/weapon/ranged/rifle/ep3_loot_retaliation.iff;object/weapon/ranged/pistol/ep3_loot_calibrated.iff;object/weapon/ranged/rifle/ep3_loot_dawnsorrow.iff 100
|
|
myyydril_nefarious 100 myyydril_nefarious object/weapon/melee/sword/ep3_loot_eventide.iff;object/weapon/ranged/rifle/ep3/rifle_naktra_crystal.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff 100
|
|
narglatch_guardian_loot 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 50 dynamic_clothing_standard - 20 dynamic_clothing_boss - 5 dynamic_armor_standard - 20 dynamic_armor_boss - 5
|
|
npc_1_10 100 dynamic_clothing_standard - 8 dynamic_simple - 4 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 76 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 8
|
|
npc_11_20 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_clothing_standard - 8 dynamic_simple - 4 npc_cash_loot_11_20 item_junk_npc_11thru20_01_01;item_junk_npc_11thru20_01_02;item_junk_npc_11thru20_01_03;item_junk_npc_11thru20_01_04;item_junk_npc_11thru20_01_05 64 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 4 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 4
|
|
npc_21_30 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 5 dynamic_clothing_standard - 8 dynamic_simple - 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_21_30 item_junk_npc_21thru30_01_01;item_junk_npc_21thru30_01_02;item_junk_npc_21thru30_01_03;item_junk_npc_21thru30_01_04;item_junk_npc_21thru30_01_05 20 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 8 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 20 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 4 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 3
|
|
npc_31_40 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 5 dynamic_clothing_standard - 8 dynamic_simple - 4 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 23 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 5 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 24 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 3
|
|
npc_41_50 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 5 dynamic_clothing_standard - 8 dynamic_simple - 4 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 12 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_41_50 item_junk_npc_41thru50_01_01;item_junk_npc_41thru50_01_02;item_junk_npc_41thru50_01_03;item_junk_npc_41thru50_01_04;item_junk_npc_41thru50_01_05 29 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 5 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 5 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 8 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 3 wearables_41_50 item_clothing_shirt_agi_lvl40_02_01;item_clothing_shirt_sta_lvl40_02_01;item_clothing_shirt_con_lvl40_02_01;item_clothing_shirt_str_lvl40_02_01;item_clothing_shirt_pre_lvl40_02_01;item_clothing_shirt_lck_lvl40_02_01;item_clothing_boots_agi_lvl40_02_01;item_clothing_boots_sta_lvl40_02_01;item_clothing_boots_con_lvl40_02_01;item_clothing_boots_str_lvl40_02_01;item_clothing_boots_pre_lvl40_02_01;item_clothing_boots_lck_lvl40_02_01;item_clothing_gloves_agi_lvl40_02_01;item_clothing_gloves_sta_lvl40_02_01;item_clothing_gloves_con_lvl40_02_01;item_clothing_gloves_str_lvl40_02_01;item_clothing_gloves_pre_lvl40_02_01;item_clothing_gloves_lck_lvl40_02_01;item_clothing_shoes_agi_lvl40_02_01;item_clothing_shoes_sta_lvl40_02_01;item_clothing_shoes_con_lvl40_02_01;item_clothing_shoes_str_lvl40_02_01;item_clothing_shoes_pre_lvl40_02_01;item_clothing_shoes_lck_lvl40_02_01;item_clothing_backpack_agi_lvl40_02_01;item_clothing_backpack_sta_lvl40_02_01;item_clothing_backpack_con_lvl40_02_01;item_clothing_backpack_str_lvl40_02_01;item_clothing_backpack_pre_lvl40_02_01;item_clothing_backpack_lck_lvl40_02_01;item_clothing_bandolier_agi_lvl40_02_01;item_clothing_bandolier_sta_lvl40_02_01;item_clothing_bandolier_con_lvl40_02_01;item_clothing_bandolier_str_lvl40_02_01;item_clothing_bandolier_pre_lvl40_02_01;item_clothing_bandolier_lck_lvl40_02_01;item_clothing_belt_agi_lvl40_02_01;item_clothing_belt_sta_lvl40_02_01;item_clothing_belt_con_lvl40_02_01;item_clothing_belt_str_lvl40_02_01;item_clothing_belt_pre_lvl40_02_01;item_clothing_belt_lck_lvl40_02_01;item_clothing_jacket_agi_lvl40_02_01;item_clothing_jacket_sta_lvl40_02_01;item_clothing_jacket_con_lvl40_02_01;item_clothing_jacket_str_lvl40_02_01;item_clothing_jacket_pre_lvl40_02_01;item_clothing_jacket_lck_lvl40_02_01;item_clothing_pants_agi_lvl40_02_01;item_clothing_pants_sta_lvl40_02_01;item_clothing_pants_con_lvl40_02_01;item_clothing_pants_str_lvl40_02_01;item_clothing_pants_pre_lvl40_02_01;item_clothing_pants_lck_lvl40_02_01;item_clothing_vest_agi_lvl40_02_01;item_clothing_vest_sta_lvl40_02_01;item_clothing_vest_con_lvl40_02_01;item_clothing_vest_str_lvl40_02_01;item_clothing_vest_pre_lvl40_02_01;item_clothing_vest_lck_lvl40_02_01;item_clothing_hat_agi_lvl40_02_01;item_clothing_hat_sta_lvl40_02_01;item_clothing_hat_con_lvl40_02_01;item_clothing_hat_str_lvl40_02_01;item_clothing_hat_pre_lvl40_02_01;item_clothing_hat_lck_lvl40_02_01;item_clothing_bracelet_l_agi_lvl40_02_01;item_clothing_bracelet_l_sta_lvl40_02_01;item_clothing_bracelet_l_con_lvl40_02_01;item_clothing_bracelet_l_str_lvl40_02_01;item_clothing_bracelet_l_pre_lvl40_02_01;item_clothing_bracelet_l_lck_lvl40_02_01;item_clothing_bracelet_r_agi_lvl40_02_01;item_clothing_bracelet_r_sta_lvl40_02_01;item_clothing_bracelet_r_con_lvl40_02_01;item_clothing_bracelet_r_str_lvl40_02_01;item_clothing_bracelet_r_pre_lvl40_02_01;item_clothing_bracelet_r_lck_lvl40_02_01;item_clothing_ring_agi_lvl40_02_01;item_clothing_ring_sta_lvl40_02_01;item_clothing_ring_con_lvl40_02_01;item_clothing_ring_str_lvl40_02_01;item_clothing_ring_pre_lvl40_02_01;item_clothing_ring_lck_lvl40_02_01;item_clothing_necklace_agi_lvl40_02_01;item_clothing_necklace_sta_lvl40_02_01;item_clothing_necklace_con_lvl40_02_01;item_clothing_necklace_str_lvl40_02_01;item_clothing_necklace_pre_lvl40_02_01;item_clothing_necklace_lck_lvl40_02_01 3
|
|
npc_51_60 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 5 dynamic_clothing_standard - 3 dynamic_simple - 3 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_51_60 item_junk_npc_51thru60_01_01;item_junk_npc_51thru60_01_02;item_junk_npc_51thru60_01_03;item_junk_npc_51thru60_01_04;item_junk_npc_51thru60_01_05 40 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 8 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 3
|
|
npc_61_70 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 4 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 5 dynamic_clothing_standard - 3 dynamic_simple - 3 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_61_70 item_junk_npc_61thru70_01_01;item_junk_npc_61thru70_01_02;item_junk_npc_61thru70_01_03;item_junk_npc_61thru70_01_04;item_junk_npc_61thru70_01_05 40 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 3 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 8 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 8 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 3
|
|
npc_71_80 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard - 4 dynamic_armor_standard - 8 dynamic_clothing_standard - 8 dynamic_simple - 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru80_01_01;item_junk_npc_71thru80_01_02;item_junk_npc_71thru80_01_03;item_junk_npc_71thru80_01_04;item_junk_npc_71thru80_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 2
|
|
npc_71_80_force_dark 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard - 6 dynamic_armor_standard - 8 dynamic_clothing_standard - 8 dynamic_simple - 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru80_01_01;item_junk_npc_71thru80_01_02;item_junk_npc_71thru80_01_03;item_junk_npc_71thru80_01_04;item_junk_npc_71thru80_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3
|
|
npc_71_80_force_light 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard - 6 dynamic_armor_standard - 8 dynamic_clothing_standard - 8 dynamic_simple - 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 npc_cash_loot_71_80 item_junk_npc_71thru80_01_01;item_junk_npc_71thru80_01_02;item_junk_npc_71thru80_01_03;item_junk_npc_71thru80_01_04;item_junk_npc_71thru80_01_05 40 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 12 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 3 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3
|
|
npc_81_90 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 3 dynamic_armor_jedi_standard - 2 dynamic_armor_standard - 4 dynamic_clothing_standard - 2 dynamic_simple - 2 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 npc_cash_loot_81_90 item_junk_npc_81thru90_01_01;item_junk_npc_81thru90_01_02;item_junk_npc_81thru90_01_03;item_junk_npc_81thru90_01_04;item_junk_npc_81thru90_01_05 57 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 2 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 13 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 2
|
|
npc_81_90_force_dark 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard - 2 dynamic_armor_standard - 4 dynamic_clothing_standard - 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_81thru90_01_01;item_junk_npc_81thru90_01_02;item_junk_npc_81thru90_01_03;item_junk_npc_81thru90_01_04;item_junk_npc_81thru90_01_05 51 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 16 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3
|
|
npc_81_90_force_light 100 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 4 dynamic_armor_jedi_standard - 2 dynamic_armor_standard - 4 dynamic_clothing_standard - 4 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 2 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 npc_cash_loot_81_90 item_junk_npc_81thru90_01_01;item_junk_npc_81thru90_01_02;item_junk_npc_81thru90_01_03;item_junk_npc_81thru90_01_04;item_junk_npc_81thru90_01_05 51 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 2 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 2 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 16 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 4 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 3
|
|
npe_battle_loot 100 npe_battle_loot weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_blightbane_loot 100 npe_blightbane_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_carax_loot 100 npe_carax_loot weapon_carbine_04_01;weapon_polearm_04_01;item_npe_action_ventilator_01_01 15 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard - 15 dynamic_simple - 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10
|
|
npe_construct_loot 100 npe_construct_loot weapon_sword_1h_04_01;weapon_sword_2h_04_01 15 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 15 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 15 dynamic_clothing_standard - 15 dynamic_simple - 15 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 15 loot_high weapon_pistol_02_05;weapon_rifle_02_05;weapon_carbine_02_05;weapon_polearm_02_05;weapon_sword_1h_02_05;weapon_sword_2h_02_05 10
|
|
npe_droid 100 npe_droid item_npe_rng_speed_buff_01_01;item_npe_melee_speed_buff_01_01;item_npe_junk_bookchip_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_circuit_board_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_droid_4warning_loot 100 npe_droid_4warning_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_droid_espy_loot 100 npe_droid_espy_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_droid_rescind_loot 100 npe_droid_rescind_loot item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_droid_seeker_loot 100 npe_droid_seeker_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_flyer 100 npe_flyer item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_flyer_boss 100 npe_flyer_boss item_npe_junk_wing_bone_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_genesis 100 npe_genesis item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_genesis_boss 100 npe_genesis_boss item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_palm_diary_01_01;item_npe_junk_imitation_pearl_01_01;item_npe_junk_dirty_cloth_01_01;item_npe_junk_worklight_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_ground 100 npe_ground item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_ground_boss 100 npe_ground_boss item_npe_junk_lizard_scale_01_01;item_npe_junk_creature_blood_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_i10_probe_loot 100 npe_i10_probe_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_insect 100 npe_insect item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_insect_boss 100 npe_insect_boss item_npe_junk_creature_eye_01_01;item_npe_junk_creature_brain_01_01;item_npe_health_buff_01_01;item_npe_stamina_buff_01_01;item_npe_junk_imitation_pearl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_k3i_buzzer_loot 100 npe_k3i_buzzer_loot item_npe_junk_power_unit_01_01;item_npe_junk_wire_blue_01_01;item_npe_junk_circuit_board_01_01;item_npe_junk_holo_recorder_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_malevolence_loot 100 npe_malevolence_loot weapon_unarmed_04_01;item_npe_static_shield_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_overlord_loot 100 npe_overlord_loot weapon_pistol_04_01;weapon_rifle_04_01;item_npe_health_paste_01_01;item_npe_rang_acc_device_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_quietus_loot 100 npe_quietus_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_bowman_loot 100 npe_rakqua_bowman_loot weapon_carbine_02_04;weapon_sword_2h_02_04;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_guard_loot 100 npe_rakqua_guard_loot weapon_pistol_02_05;weapon_polearm_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_rifle_loot 100 npe_rakqua_rifle_loot weapon_carbine_02_05;weapon_sword_2h_02_05;item_npe_necklace_resists_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_shaman_loot 100 npe_rakqua_shaman_loot weapon_rifle_02_04;weapon_sword_1h_02_04;item_npe_bracelet_ter_neg_01_01;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_warrior_loot 100 npe_rakqua_warrior_loot item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01;weapon_pistol_02_04;weapon_polearm_02_04 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_rakqua_witch_loot 100 npe_rakqua_witch_loot weapon_rifle_02_05;weapon_sword_1h_02_05;item_npe_junk_chance_cube_01_01;item_npe_junk_sacred_writings_01_01;item_npe_junk_bowl_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_slicer 100 npe_slicer item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_slicer_boss 100 npe_slicer_boss item_npe_buff_ranged_01_01;item_npe_buff_melee_01_01;item_npe_buff_healing_01_01;item_npe_junk_briefcase_01_01;item_npe_junk_holo_recorder_01_01;item_npe_junk_newsfilter_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_thug 100 npe_thug item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_thug_boss 100 npe_thug_boss item_npe_will_buff_01_01;item_npe_combo_acc_buff_01_01;item_npe_junk_blank_parchment_01_01;item_npe_junk_used_travel_ticket_01_01;item_npe_junk_creature_cage_01_01;item_npe_junk_rusty_case_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_venomstriker_loot 100 npe_venomstriker_loot item_npe_junk_creature_brain_01_01;item_npe_junk_creature_eye_01_01;item_npe_junk_creature_heart_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
npe_widow_loot 100 npe_widow_loot item_npe_melee_acc_bookchip_01_01;item_npe_necklace_heal_eff_01_01;item_npe_junk_copper_battery_01_01;item_npe_junk_frequency_jammer_01_01;item_npe_junk_droid_circuitry_01_01;item_npe_junk_complex_module_01_01 20 npc_cash_loot_1_10 item_junk_npc_1thru10_01_01;item_junk_npc_1thru10_01_02;item_junk_npc_1thru10_01_03;item_junk_npc_1thru10_01_04;item_junk_npc_1thru10_01_05 16 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 16 dynamic_clothing_standard - 16 dynamic_simple - 16 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 16
|
|
pearl_high 100 item_junk_imitation_pearl_01_01 60 item_krayt_pearl_04_01 8 item_krayt_pearl_04_02 8 item_krayt_pearl_04_03 8 item_krayt_pearl_04_04 8 item_krayt_pearl_04_05 8
|
|
pearl_low 100 item_junk_imitation_pearl_01_02 20 item_junk_imitation_pearl_01_02 20 item_krayt_pearl_04_12 10 item_krayt_pearl_04_13 10 item_krayt_pearl_04_14 10 item_krayt_pearl_04_15 10 item_krayt_pearl_04_16 10 item_krayt_pearl_04_17 10
|
|
pearl_medium 100 item_junk_imitation_pearl_01_01 26 item_junk_imitation_pearl_01_02 26 item_krayt_pearl_04_06 8 item_krayt_pearl_04_07 8 item_krayt_pearl_04_08 8 item_krayt_pearl_04_09 8 item_krayt_pearl_04_10 8 item_krayt_pearl_04_11 8
|
|
peko_peko 100 dynamic_armor_standard - 40 dynamic_clothing_standard - 20 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 20 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 20
|
|
peko_peko_albatross_high 100 peko_peko object/tangible/component/armor/feather_peko_albatross.iff 100
|
|
perlek_scavenger_loot 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 75 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 15 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 10
|
|
quest_spy_21 100 quest_spy_21 object/tangible/quest/prof_spy_21_incom_plans.iff 100
|
|
rancor_81_90 100 creature_cash_loot_81_90 item_junk_creature_81thru90_01_01;item_junk_creature_81thru90_01_02;item_junk_creature_81thru90_01_03;item_junk_creature_81thru90_01_04;item_junk_creature_81thru90_01_05 80 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 15 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 5
|
|
rancor_monstrous_brute_81_90 100 dynamic_clothing_standard - 24 dynamic_armor_standard - 24 dynamic_armor_boss - 12 dynamic_clothing_boss - 12 dynamic_armor_jedi_standard - 12 power_crystals_medium item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_06;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_07;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_08;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_09;item_power_crystal_04_10;item_power_crystal_04_10;item_power_crystal_04_11;item_power_crystal_04_11 8 jedi_robes_high item_jedi_robe_light_03_03;item_jedi_robe_dark_03_03 8
|
|
razor_cat_eviscerator_loot 100 creature_cash_loot_21_30 item_junk_creature_21thru30_01_01;item_junk_creature_21thru30_01_02;item_junk_creature_21thru30_01_03;item_junk_creature_21thru30_01_04;item_junk_creature_21thru30_01_05 78 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 13 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 9
|
|
restuss_emperors_hand 100 jinzu item_restuss_schematic_saber_04_01 100
|
|
rhoa_kwi_pack_leader_loot 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9
|
|
sayormi 100 sayormi object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100
|
|
sayormi_cyrans 100 sayormi_cyrans object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/melee/2h_sword/ep3_loot_sickle.iff;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/ranged/pistol/ep3_loot_quicktrigger.iff 100
|
|
sayormi_monk 100 sayormi_monk object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/melee/special/ep3_loot_heartstriker.iff 100
|
|
sayormi_queen 100 sayormi_queen object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/melee/special/ep3_loot_soulstinger.iff;object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff 100
|
|
sayormi_warrior 100 sayormi_warrior object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/melee/2h_sword/ep3_loot_lifeblood.iff;object/weapon/melee/polearm/ep3_loot_strike.iff 100
|
|
sayormi_witch 100 sayormi_witch object/tangible/loot/creature_loot/kashyyyk_loot/archaic_sayormi_blade.iff;object/tangible/loot/creature_loot/kashyyyk_loot/black_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/corrupted_fruit.iff;object/tangible/loot/creature_loot/kashyyyk_loot/glow_stick.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_scroll.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/mystical_tome_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/orange_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/potion_component_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/purple_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/red_potion.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sacrificial_knife.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_heart.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_silk.iff;object/tangible/loot/creature_loot/kashyyyk_loot/sayormi_spirits.iff;object/tangible/loot/creature_loot/kashyyyk_loot/scarecrow_toy.iff;object/tangible/loot/creature_loot/kashyyyk_loot/voodoo_bag.iff;object/tangible/loot/creature_loot/kashyyyk_loot/white_potion.iff;object/weapon/melee/knife/ep3_loot_blackbane.iff 100
|
|
screaming_kai_tok_loot 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9
|
|
sd_boss 100 sd_boss item_heroic_schematic_backpack_01_07;item_heroic_schematic_backpack_01_07;item_heroic_random_neck_01_01;item_heroic_random_neck_01_01;item_heroic_schematic_backpack_01_08;item_heroic_schematic_backpack_01_08;item_heroic_random_neck_01_02;item_heroic_random_neck_01_02;item_heroic_schematic_backpack_01_09;item_heroic_schematic_backpack_01_09;item_heroic_random_neck_01_03;item_heroic_random_neck_01_03;item_heroic_random_neck_01_04;item_heroic_random_neck_01_04;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
sd_sub_1 100 sd_sub_1 item_heroic_random_neck_01_06;item_heroic_random_neck_01_06;item_heroic_random_neck_01_07;item_heroic_random_neck_01_07;item_heroic_random_neck_01_08;item_heroic_random_neck_01_08;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_heroic_random_neck_01_09;item_heroic_random_neck_01_09;item_heroic_random_neck_01_10;item_heroic_random_neck_01_10;item_heroic_random_neck_01_05;item_heroic_random_neck_01_05;item_schematic_polearm_heroic_sd_01_01;item_schematic_polearm_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
sd_sub_2 100 sd_sub_2 item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_01;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_02;item_heroic_random_bracelet_r_01_03;item_heroic_random_bracelet_r_01_03;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_04;item_heroic_random_bracelet_r_01_05;item_heroic_random_bracelet_r_01_05;item_heroic_random_neck_01_11;item_heroic_random_neck_01_11;item_schematic_carbine_heroic_sd_01_01;item_schematic_carbine_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
sd_sub_3 100 sd_sub_3 item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_01;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_02;item_heroic_random_bracelet_l_01_03;item_heroic_random_bracelet_l_01_03;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_04;item_heroic_random_bracelet_l_01_05;item_heroic_random_bracelet_l_01_05;item_heroic_random_neck_01_12;item_heroic_random_neck_01_12;item_schematic_pistol_heroic_sd_01_01;item_schematic_pistol_heroic_sd_01_01;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_destroyer_cooling_coil;item_heroic_destroyer_power_transformer;item_heroic_destroyer_solar_console;item_heroic_destroyer_space_beacon 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
skaak_tipper_jonni_skaak 100 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 50 - object/tangible/quest/quest_start/naboo_kadaara_jonni_skaak_journal.iff 50
|
|
skreeg_warrior_elite_loot 100 creature_cash_loot_61_70 item_junk_creature_61thru70_01_01;item_junk_creature_61thru70_01_02;item_junk_creature_61thru70_01_03;item_junk_creature_61thru70_01_04;item_junk_creature_61thru70_01_05 78 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 13 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 9
|
|
tatooine_thranta_durr_roddack 100 npc_cash_loot_11_20 item_junk_npc_11thru20_01_01;item_junk_npc_11thru20_01_02;item_junk_npc_11thru20_01_03;item_junk_npc_11thru20_01_04;item_junk_npc_11thru20_01_05 50 - object/tangible/quest/tatooine_eisley_durr_datapad.iff 50
|
|
treasure_1_10 100 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 12 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 12 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 24 ranged_1_10 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 6 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 6 treasure_1_10 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10;item_treasure_map_1_10 4 dynamic_simple - 12 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 12 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 12
|
|
treasure_11_20 100 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 12 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 12 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 20 ranged_11_20 weapon_pistol_drop_lvl10_02_01;weapon_carbine_drop_lvl10_02_01;weapon_rifle_drop_lvl10_02_01 8 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 8 treasure_11_20 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_01_01;item_treasure_map_bracelet_r_sp_01_01;item_treasure_map_bracelet_r_resist_01_01;item_treasure_map_bracelet_r_absorb_01_01;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20;item_treasure_map_11_20 6 dynamic_simple - 12 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 8 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 8 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6
|
|
treasure_21_30 100 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 12 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 10 ranged_21_30 weapon_pistol_drop_lvl20_02_01;weapon_carbine_drop_lvl20_02_01;weapon_rifle_drop_lvl20_02_01 4 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 6 treasure_21_30 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_counter_insurgent_01_01;item_treasure_map_bracelet_r_bh_01_02;item_treasure_map_bracelet_r_fs_01_01;item_treasure_map_bracelet_r_co_01_01;item_treasure_map_bracelet_r_me_01_01;item_treasure_map_bracelet_r_of_01_01;item_treasure_map_bracelet_r_sm_01_01;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30;item_treasure_map_21_30 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 dynamic_armor_standard - 24 dynamic_simple - 6 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 6 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 6 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 4
|
|
treasure_31_40 100 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 12 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 10 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 8 ranged_31_40 weapon_pistol_drop_lvl30_02_01;weapon_carbine_drop_lvl30_02_01;weapon_rifle_drop_lvl30_02_01 8 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 8 treasure_31_40 item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bracelet_r_bh_02_01;item_treasure_map_bracelet_r_fs_02_02;item_treasure_map_bracelet_r_sp_02_01;item_treasure_map_bracelet_r_resist_02_01;item_treasure_map_bracelet_r_absorb_02_01;item_treasure_map_bracelet_r_counter_insurgent_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40;item_treasure_map_31_40 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 10 dynamic_simple - 12 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 wp_comp_31_40 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s04.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s12.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s12.iff 4
|
|
treasure_41_50 100 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 12 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 8 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 8 treasure_41_50 item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_bh_02_02;item_treasure_map_bracelet_r_fs_02_01;item_treasure_map_bracelet_r_co_02_01;item_treasure_map_bracelet_r_me_02_01;item_treasure_map_bracelet_r_of_02_01;item_treasure_map_bracelet_r_sm_02_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50;item_treasure_map_41_50 6 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 18 dynamic_simple - 12 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 4
|
|
treasure_51_60 100 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 10 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 4 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 3 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 6 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 6 treasure_51_60 item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bracelet_r_bh_03_01;item_treasure_map_bracelet_r_fs_03_02;item_treasure_map_bracelet_r_sp_03_01;item_treasure_map_bracelet_r_resist_03_01;item_treasure_map_bracelet_r_absorb_03_01;item_treasure_map_bracelet_r_counter_insurgent_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;item_treasure_map_51_60;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 4 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 10 dynamic_simple - 12 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 6 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 3 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 4
|
|
treasure_61_70 100 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 6 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 4 ranged_61_70 weapon_pistol_drop_lvl60_02_01;weapon_carbine_drop_lvl60_02_01;weapon_rifle_drop_lvl60_02_01 6 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 3 treasure_61_70 item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bracelet_r_bh_03_02;item_treasure_map_bracelet_r_fs_03_01;item_treasure_map_bracelet_r_co_03_01;item_treasure_map_bracelet_r_me_03_01;item_treasure_map_bracelet_r_of_03_01;item_treasure_map_bracelet_r_sm_03_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;item_treasure_map_61_70;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 4 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 10 dynamic_simple - 9 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 10 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 10 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_medium item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_06;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_07;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_08;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_09;item_krayt_pearl_04_10;item_krayt_pearl_04_10;item_krayt_pearl_04_11;item_krayt_pearl_04_11 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 8 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 4
|
|
treasure_71_80 100 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 6 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 4 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 6 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 4 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 6 treasure_71_80 item_treasure_map_bar_piece_straight_s1_schematic;object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;item_treasure_map_71_80;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 4 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 10 dynamic_simple - 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 10 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 10 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 uncommon object/tangible/loot/collectible/collectible_parts/orange_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_dye.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_patches.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_front.iff;object/tangible/loot/collectible/collectible_parts/gong_skin_back.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_glasstop_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_goldinlay_02.iff 4 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 4
|
|
treasure_81_90 100 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 6 rare object/tangible/loot/collectible/collectible_parts/orange_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_adhesive.iff;object/tangible/loot/collectible/collectible_parts/gong_adhesive.iff;object/tangible/loot/collectible/collectible_parts/light_table_adhesive.iff;object/tangible/loot/collectible/collectible_parts/sculpture_adhesive.iff 9 ranged_81_90 weapon_pistol_drop_lvl80_02_01;weapon_carbine_drop_lvl80_02_01;weapon_rifle_drop_lvl80_02_01 9 treasure_81_90 object/tangible/furniture/terminal/terminal_serving_droid.iff;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_backpack_schematic_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_02;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 4 collection_treasure_loot col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_09;col_dooku_datadisk_02_04;col_dooku_datadisk_02_05;item_collection_jedi_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_10;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_09;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_08;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_07;col_treasure_hunter_dolovite_mask_02_01;col_treasure_hunter_hendanyn_mask_02_01;col_treasure_hunter_mandalore_mask_02_01;col_treasure_hunter_sith_mask_02_01;col_treasure_hunter_antique_melee_02_01;col_treasure_hunter_antique_pistol_02_01;col_treasure_hunter_antique_carbine_02_01;col_treasure_hunter_antique_rifle_02_01;col_treasure_hunter_oval_gem_02_01;col_treasure_hunter_oval_gem_02_02;col_treasure_hunter_oval_gem_02_03;col_treasure_hunter_oval_gem_02_04;col_treasure_hunter_trilliant_gem_02_01;col_treasure_hunter_trilliant_gem_02_02;col_treasure_hunter_trilliant_gem_02_03;col_treasure_hunter_trilliant_gem_02_04;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 10 dynamic_armor_standard - 10 dynamic_simple - 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 10 mand_parts object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_belt.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bicep_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_boots.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_l.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_bracer_r.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_chest_plate.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_gloves.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_helmet.iff;object/tangible/wearables/armor/bounty_hunter/armor_bounty_hunter_leggings.iff 10 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 4 saber_crystals_high item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_12;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_13;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_14;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_15;item_krayt_pearl_04_16;item_krayt_pearl_04_16;item_krayt_pearl_04_17;item_krayt_pearl_04_18;item_krayt_pearl_04_19 6 col_5th_gen_1h_lightsaber col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03;col_lightsaber_1h_01_03 6 treasure_collectible_gem col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10;col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10;col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 6 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 4
|
|
treasure_bonus_81_90 100 treasure_bonus_81_90 item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_81_90;item_treasure_map_backpack_schematic_04_01;item_treasure_map_backpack_schematic_04_02;item_treasure_map_bar_counter_s1_schematic;item_treasure_map_bar_piece_curve_s1_schematic;item_treasure_map_bar_piece_curve_s2_schematic;item_treasure_map_bar_piece_straight_s1_schematic;item_treasure_map_bar_piece_straight_s2_schematic;item_treasure_map_bracelet_r_absorb_04_01;item_treasure_map_bracelet_r_bh_04_01;item_treasure_map_bracelet_r_bh_04_02;item_treasure_map_bracelet_r_co_04_01;item_treasure_map_bracelet_r_counter_insurgent_04_01;item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01;item_treasure_map_bracelet_r_fs_04_01;item_treasure_map_bracelet_r_fs_04_02;item_treasure_map_bracelet_r_me_04_01;item_treasure_map_bracelet_r_of_04_01;item_treasure_map_bracelet_r_resist_04_01;item_treasure_map_bracelet_r_sm_04_01;item_treasure_map_bracelet_r_sp_04_01;object/tangible/furniture/terminal/terminal_serving_droid.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff;object/tangible/loot/quest/2h_sword_scythe_schematic.iff 100
|
|
treasure_rare_bonus_81_90 100 treasure_rare_bonus_81_90 item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_01;item_treasure_map_bonus_buff_04_02;item_treasure_map_bonus_buff_04_03;item_treasure_map_bonus_buff_04_04;item_treasure_map_bonus_buff_04_05;item_treasure_map_bonus_buff_04_06;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03;item_treasure_map_bonus_consumable_04_01;item_treasure_map_bonus_consumable_04_02;item_treasure_map_bonus_consumable_04_03 100
|
|
tusken 100 tusken item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_gaffi_stick_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_elite_tusken_rifle_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_schematic_backpack_krayt_skull_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_heroic_random_ring_01_03;item_heroic_random_ring_01_03;item_heroic_random_ring_01_04;item_heroic_random_ring_01_04;item_heroic_random_ring_01_01;item_heroic_random_ring_01_01;item_heroic_random_ring_01_02;item_heroic_random_ring_01_02;item_limited_use_schematic_commando_ice_gun_04_01;item_heroic_tusken_meat_rack;item_heroic_tusken_shelves;item_heroic_tusken_stairs;item_heroic_tusken_vent_pillar 66 wp_comp_heroic object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s09.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s18.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s18.iff 34
|
|
tusken_elite 100 dynamic_armor_jedi_standard - 5 dynamic_armor_boss - 5 dynamic_clothing_standard - 16 dynamic_clothing_boss - 6 tusken_high object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s03.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s01.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/robe/robe_tusken_raider_s02.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s02.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff 20 dynamic_armor_standard - 32 power_crystals_low item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_01;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_02;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_03;item_power_crystal_04_04;item_power_crystal_04_04;item_power_crystal_04_05;item_power_crystal_04_05 8 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 8
|
|
tusken_normal 100 common object/tangible/loot/collectible/collectible_parts/orange_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/orange_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_01.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_02.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_03.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_04.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_05.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_06.iff;object/tangible/loot/collectible/collectible_parts/blue_rug_thread_07.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_01.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_02.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_03.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_04.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_05.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_06.iff;object/tangible/loot/collectible/collectible_parts/gong_structure_07.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_01.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_02.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_03.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_04.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_05.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_06.iff;object/tangible/loot/collectible/collectible_parts/light_table_structure_07.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_01.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_02.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_03.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_04.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_05.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_06.iff;object/tangible/loot/collectible/collectible_parts/sculpture_structure_07.iff 6 dynamic_armor_jedi_standard - 3 dynamic_armor_standard - 3 dynamic_clothing_standard - 6 dynamic_simple - 3 tusken_low object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/bandolier/bandolier_tusken_raider_s01.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/boots/boots_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/gloves/gloves_tusken_raider.iff;object/tangible/wearables/helmet/helmet_tusken_raider_s01.iff;object/tangible/component/clothing/clasp_heavy_duty.iff;object/tangible/component/clothing/leather_heavy_duty.iff 15 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 npc_cash_loot_31_40 item_junk_npc_31thru40_01_01;item_junk_npc_31thru40_01_02;item_junk_npc_31thru40_01_03;item_junk_npc_31thru40_01_04;item_junk_npc_31thru40_01_05 40 painting object/tangible/painting/painting_valley_view.iff;object/tangible/painting/painting_dance_party.iff;object/tangible/painting/painting_armor_blueprint.iff;object/tangible/painting/painting_bioengineer_orange.iff;object/tangible/painting/painting_cargoport.iff;object/tangible/painting/painting_trandoshan_wanted.iff 3 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 6 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 9 other object/tangible/dice/eqp_chance_cube.iff;object/tangible/magic_eight_ball/magic_eight_ball.iff;object/tangible/loot/misc/palm_frond.iff;object/tangible/loot/misc/firework_dud_s1.iff;object/tangible/loot/misc/firework_dud_s2.iff;object/tangible/loot/misc/ticket_expired.iff;object/tangible/loot/misc/slave_collar.iff;object/tangible/dice/eqp_one_hundred_sided_dice_set.iff;object/tangible/dice/eqp_six_sided_dice_set.iff;object/tangible/dice/eqp_ten_sided_dice_set.iff;object/tangible/dice/eqp_twelve_sided_dice_set.iff;object/tangible/dice/eqp_twenty_sided_dice_set.iff;object/tangible/loot/misc/decryptor_broken_s01.iff;object/tangible/loot/misc/picture_handheld_s01.iff;object/tangible/loot/misc/picture_handheld_s02.iff;object/tangible/loot/misc/worklight.iff;object/tangible/loot/simple_kit/paint_cartridge.iff;object/tangible/loot/simple_kit/paint_disperser.iff;object/tangible/loot/simple_kit/flat_canvas.iff;object/tangible/loot/simple_kit/viewscreen_reader.iff;object/tangible/loot/tool/viewscreen_broken_s1.iff;object/tangible/loot/tool/viewscreen_broken_s2.iff;object/tangible/loot/simple_kit/powder_pack.iff;object/tangible/loot/simple_kit/datadisk.iff;object/tangible/loot/tool/datapad_broken.iff;object/tangible/loot/simple_kit/datapad_connectors.iff;object/tangible/loot/simple_kit/datapad_backlight.iff;object/tangible/loot/simple_kit/datapad_battery.iff;object/tangible/loot/simple_kit/viewscreen_printer.iff;object/tangible/loot/simple_kit/picture_printer.iff;object/tangible/loot/simple_kit/firework_fixer.iff;object/tangible/loot/simple_kit/datapad_casing.iff;object/tangible/loot/simple_kit/datadisk_repair_kit.iff;object/tangible/loot/simple_kit/empty_datapad.iff;object/tangible/loot/simple_kit/firework_casing.iff;object/tangible/loot/misc/datadisk_corrupt.iff;object/tangible/loot/simple_kit/recovery_software.iff;object/tangible/loot/simple_kit/magnetic_burner.iff;object/tangible/loot/simple_kit/magnetic_reader.iff;object/tangible/loot/simple_kit/wiring.iff 3
|
|
undead_1_10 100 undead_1_10 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 12 dynamic_armor_standard - 12 dynamic_clothing_standard - 15 dynamic_simple - 7 simple_consumables_1_10 item_consumable_drop_agi_lvl01_01_02;item_consumable_drop_sta_lvl01_01_02;item_consumable_drop_con_lvl01_01_02;item_consumable_drop_str_lvl01_01_02;item_consumable_drop_pre_lvl01_01_02;item_consumable_drop_lck_lvl01_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7
|
|
undead_11_20 100 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 12 dynamic_armor_standard - 10 dynamic_clothing_standard - 11 dynamic_simple - 7 simple_consumables_11_20 item_consumable_drop_agi_lvl10_01_02;item_consumable_drop_sta_lvl10_01_02;item_consumable_drop_con_lvl10_01_02;item_consumable_drop_str_lvl10_01_02;item_consumable_drop_pre_lvl10_01_02;item_consumable_drop_lck_lvl10_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6
|
|
undead_21_30 100 undead_11_20 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 10 dynamic_armor_standard - 10 dynamic_clothing_standard - 10 dynamic_simple - 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 3 simple_consumables_21_30 item_consumable_drop_agi_lvl20_01_02;item_consumable_drop_sta_lvl20_01_02;item_consumable_drop_con_lvl20_01_02;item_consumable_drop_str_lvl20_01_02;item_consumable_drop_pre_lvl20_01_02;item_consumable_drop_lck_lvl20_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_11_20 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s01.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s10.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s10.iff 6
|
|
undead_31_40 100 undead_21_30 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_clothing_standard - 5 dynamic_simple - 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 5 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 3 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_31_40 item_consumable_drop_agi_lvl30_01_02;item_consumable_drop_sta_lvl30_01_02;item_consumable_drop_con_lvl30_01_02;item_consumable_drop_str_lvl30_01_02;item_consumable_drop_pre_lvl30_01_02;item_consumable_drop_lck_lvl30_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_21_30 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s02.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s11.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s11.iff 6
|
|
undead_41_50 100 undead_41_50 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_02_01;armor_deathtrooper_bicep_r_02_01;armor_deathtrooper_bracer_l_02_01;armor_deathtrooper_bracer_r_02_01;armor_deathtrooper_helmet_02_01;armor_deathtrooper_chest_plate_02_01;armor_deathtrooper_leggings_02_01;armor_deathtrooper_gloves_02_01;armor_deathtrooper_boots_02_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_simple - 7 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 saber_crystals_low item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_01;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_02;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_03;item_krayt_pearl_04_04;item_krayt_pearl_04_04;item_krayt_pearl_04_05;item_krayt_pearl_04_05 6 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_41_50 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s03.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s13.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s13.iff 6
|
|
undead_51_60 100 undead_51_60 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_simple - 7 jedi_robes_low item_jedi_robe_light_03_01;item_jedi_robe_dark_03_01 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_51_60 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s05.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s14.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s14.iff 6
|
|
undead_61_70 100 undead_61_70 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_simple - 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_61_70 item_consumable_drop_agi_lvl60_01_02;item_consumable_drop_sta_lvl60_01_02;item_consumable_drop_con_lvl60_01_02;item_consumable_drop_str_lvl60_01_02;item_consumable_drop_pre_lvl60_01_02;item_consumable_drop_lck_lvl60_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_61_70 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s06.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s15.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s15.iff 6
|
|
undead_71_80 100 undead_71_80 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_simple - 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_71_80 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s07.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s16.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s16.iff 6
|
|
undead_81_90 100 undead_81_90 item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_outbreak_prisoner_bodysuit_synthetic_cloth;item_outbreak_prisoner_bodysuit_metal_fasteners;item_outbreak_prisoner_bodysuit_cargo_pocket;item_outbreak_prison_guard_fiberplast_panel;item_outbreak_prison_guard_heavy_clasp;item_outbreak_prison_guard_cargo_pocket;item_outbreak_prison_guard_leather;item_outbreak_prison_guard_trim;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_brain;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw;item_outbreak_undead_deathtrooper_belt;item_outbreak_undead_deathtrooper_bicep_l;item_outbreak_undead_deathtrooper_bicep_r;item_outbreak_undead_deathtrooper_boots;item_outbreak_undead_deathtrooper_bracer_l;item_outbreak_undead_deathtrooper_bracer_r;item_outbreak_undead_deathtrooper_chest;item_outbreak_undead_deathtrooper_gloves;item_outbreak_undead_deathtrooper_helmet;item_outbreak_undead_deathtrooper_leggings;armor_deathtrooper_bicep_l_03_01;armor_deathtrooper_bicep_r_03_01;armor_deathtrooper_bracer_l_03_01;armor_deathtrooper_bracer_r_03_01;armor_deathtrooper_helmet_03_01;armor_deathtrooper_chest_plate_03_01;armor_deathtrooper_leggings_03_01;armor_deathtrooper_gloves_03_01;armor_deathtrooper_boots_03_01;item_costume_undead_wookiee 40 dynamic_armor_jedi_standard - 7 dynamic_armor_standard - 7 dynamic_simple - 7 jedi_robes_medium item_jedi_robe_light_03_02;item_jedi_robe_dark_03_02 6 loot_schematics object/tangible/loot/loot_schematic/agitator_motor_schematic.iff;object/tangible/loot/loot_schematic/assorted_fruit_schematic.iff;object/tangible/loot/loot_schematic/basket_closed_schematic.iff;object/tangible/loot/loot_schematic/bottle_fat_schematic.iff;object/tangible/loot/loot_schematic/bottle_pear_schematic.iff;object/tangible/loot/loot_schematic/bottle_tall_schematic.iff;object/tangible/loot/loot_schematic/bowl_carved_schematic.iff;object/tangible/loot/loot_schematic/bowl_plain_schematic.iff;object/tangible/loot/loot_schematic/bubble_tank_schematic.iff;object/tangible/loot/loot_schematic/cabinet_elegant_schematic.iff;object/tangible/loot/loot_schematic/campfire_schematic.iff;object/tangible/loot/loot_schematic/cantina_chair_schematic.iff;object/tangible/loot/loot_schematic/chemical_recycler_schematic.iff;object/tangible/loot/loot_schematic/couch_blue_schematic.iff;object/tangible/loot/loot_schematic/creature_recycler_schematic.iff;object/tangible/loot/loot_schematic/diagnostic_screen_schematic.iff;object/tangible/loot/loot_schematic/droid_body_schematic.iff;object/tangible/loot/loot_schematic/droid_head_schematic.iff;object/tangible/loot/loot_schematic/flora_recycler_schematic.iff;object/tangible/loot/loot_schematic/gambling_table_schematic.iff;object/tangible/loot/loot_schematic/metal_recycler_schematic.iff;object/tangible/loot/loot_schematic/microphone_s01_schematic.iff;object/tangible/loot/loot_schematic/ore_recycler_schematic.iff;object/tangible/loot/loot_schematic/park_bench_schematic.iff;object/tangible/loot/loot_schematic/pitcher_full_schematic.iff;object/tangible/loot/loot_schematic/professors_desk_schematic.iff;object/tangible/loot/loot_schematic/radar_screen_schematic.iff;object/tangible/loot/loot_schematic/radio_schematic.iff;object/tangible/loot/loot_schematic/slave_brazier_schematic.iff;object/tangible/loot/loot_schematic/spear_rack_schematic.iff;object/tangible/loot/loot_schematic/stove_schematic.iff;object/tangible/loot/loot_schematic/streetlamp_schematic.iff;object/tangible/loot/loot_schematic/stuffed_fish_schematic.iff;object/tangible/loot/loot_schematic/table_coffee_modern_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s01_schematic.iff;object/tangible/loot/loot_schematic/tanning_hide_s02_schematic.iff;object/tangible/loot/loot_schematic/tatooine_tapestry_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s01_schematic.iff;object/tangible/loot/loot_schematic/technical_console_s02_schematic.iff;object/tangible/loot/loot_schematic/throwpillow_schematic.iff;object/tangible/loot/loot_schematic/tumble_blender_schematic.iff;object/tangible/loot/loot_schematic/utensils_schematic.iff 7 saber_crystals_color item_color_crystal_02_00;item_color_crystal_02_01;item_color_crystal_02_02;item_color_crystal_02_03;item_color_crystal_02_04;item_color_crystal_02_05;item_color_crystal_02_06;item_color_crystal_02_07;item_color_crystal_02_08;item_color_crystal_02_09;item_color_crystal_02_10;item_color_crystal_02_11 6 simple_consumables_81_90 item_consumable_drop_agi_lvl80_01_02;item_consumable_drop_sta_lvl80_01_02;item_consumable_drop_con_lvl80_01_02;item_consumable_drop_str_lvl80_01_02;item_consumable_drop_pre_lvl80_01_02;item_consumable_drop_lck_lvl80_01_02 7 simple_kit object/tangible/loot/simple_kit/wiring_red.iff;object/tangible/loot/simple_kit/battery_cheap_copper.iff;object/tangible/loot/simple_kit/wiring_blue.iff;object/tangible/loot/simple_kit/pulverizer.iff;object/tangible/loot/simple_kit/feed_tubes.iff;object/tangible/loot/simple_kit/processor_attachments.iff;object/tangible/loot/simple_kit/spinning_blade.iff;object/tangible/loot/simple_kit/motor_small_blue.iff;object/tangible/loot/simple_kit/motor_small_red.iff;object/tangible/loot/simple_kit/heating_element.iff 7 wp_comp_81_90 object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_two_s08.iff;object/tangible/component/weapon/new_weapon/enhancement_melee_slot_one_s17.iff;object/tangible/component/weapon/new_weapon/enhancement_ranged_slot_one_s17.iff 6
|
|
undead_boss_1_10 100 undead_boss_05 item_outbreak_undead_head 50 undead_boss_10 item_outbreak_decal_hplgm 50
|
|
undead_boss_11_20 100 undead_boss_15 item_outbreak_decal_htchbrkn 50 undead_boss_20 item_outbreak_decal_dltby 50
|
|
undead_boss_21_30 100 undead_boss_25 item_outbreak_decal_mtpsd 50 undead_boss_30 armor_deathtrooper_utility_belt_04_01 50
|
|
undead_boss_31_40 100 undead_boss_35 item_outbreak_decal_arrow_left 50 undead_boss_40 item_outbreak_decal_arrow_right 50
|
|
undead_boss_41_50 100 undead_boss_45 item_painting_outbreak_biohazard_03 50 undead_boss_50 item_painting_outbreak_biohazard_02 50
|
|
undead_boss_51_60 100 undead_boss_55 item_painting_outbreak_biohazard_01 50 undead_boss_60 item_outbreak_science_desk_schematic_01_01 50
|
|
undead_boss_61_70 100 undead_boss_65 item_outbreak_lung_vat_schematic_01_01 50 undead_boss_70 item_outbreak_stormtooper_pile_schematic_01_01 50
|
|
undead_boss_71_80 100 undead_boss_75 item_outbreak_shackled_prisoner_schematic_01_01 50 undead_boss_80 item_outbreak_prisoner_bodysuit_schematic_01_01 50
|
|
undead_boss_85 100 undead_boss_85 item_outbreak_prison_guard_pants_schematic_01_01 100
|
|
undead_boss_90 100 undead_boss_90 item_outbreak_prison_guard_jacket_schematic_01_01 100
|
|
undead_boss_95 100 undead_boss_95 item_outbreak_hooked_helmet 100
|
|
undead_cornburr 100 undead_boss_cornburr item_outbreak_cornburr_brain;item_outbreak_undead_arm;item_outbreak_undead_foot;item_outbreak_undead_hand;item_outbreak_undead_head;item_outbreak_undead_leg;item_outbreak_undead_tooth;item_outbreak_undead_lungs;item_outbreak_undead_eye;item_outbreak_undead_heart;item_outbreak_undead_liver;item_outbreak_undead_stomach;item_outbreak_undead_jaw 100
|
|
urnsoris 100 urnsoris object/tangible/loot/quest/mind_pod_eye.iff;object/tangible/loot/quest/mind_pod_sac.iff;object/tangible/loot/quest/mind_pod_brain.iff;object/tangible/loot/quest/mind_pod_stomach.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/mind_pod_parasites.iff;object/tangible/loot/quest/mind_pod_blood.iff;object/tangible/loot/quest/mind_pod_guts.iff;object/tangible/loot/quest/mind_pod_slime.iff;object/tangible/loot/quest/decomposed_foot.iff;object/tangible/loot/quest/decomposed_hand.iff;object/tangible/loot/quest/decomposed_skull.iff;object/tangible/loot/quest/broken_bottle.iff;object/tangible/loot/quest/runestone.iff;object/tangible/loot/quest/naktra_crystal.iff;object/tangible/loot/quest/naktra_crystal.iff 100
|
|
uwari 100 uwari object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_01.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_02.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_03.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_04.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_05.iff;object/tangible/loot/creature_loot/kashyyyk_loot/adventurers_remains_06.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_blood.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_enzymes.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_fluid.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_larvae.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_leg.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_parasites.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_pincer.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_poison_sac.iff;object/tangible/loot/creature_loot/kashyyyk_loot/uwari_rotting_meat.iff 100
|
|
whisper_bird_majestic_loot 100 creature_cash_loot_51_60 item_junk_creature_51thru60_01_01;item_junk_creature_51thru60_01_02;item_junk_creature_51thru60_01_03;item_junk_creature_51thru60_01_04;item_junk_creature_51thru60_01_05 78 simple_consumables_51_60 item_consumable_drop_agi_lvl50_01_02;item_consumable_drop_sta_lvl50_01_02;item_consumable_drop_con_lvl50_01_02;item_consumable_drop_str_lvl50_01_02;item_consumable_drop_pre_lvl50_01_02;item_consumable_drop_lck_lvl50_01_02 13 ranged_51_60 weapon_pistol_drop_lvl50_02_01;weapon_carbine_drop_lvl50_02_01;weapon_rifle_drop_lvl50_02_01 9
|
|
wke_resistance 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100
|
|
wke_resistance_commando 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100
|
|
wke_resistance_leader 100 wke_resistance object/tangible/component/weapon/quest/blaster_power_handler_faux_bowcaster.iff 100
|
|
wolf_kima_loot 100 creature_cash_loot_41_50 item_junk_creature_41thru50_01_01;item_junk_creature_41thru50_01_02;item_junk_creature_41thru50_01_03;item_junk_creature_41thru50_01_04;item_junk_creature_41thru50_01_05 78 simple_consumables_41_50 item_consumable_drop_agi_lvl40_01_02;item_consumable_drop_sta_lvl40_01_02;item_consumable_drop_con_lvl40_01_02;item_consumable_drop_str_lvl40_01_02;item_consumable_drop_pre_lvl40_01_02;item_consumable_drop_lck_lvl40_01_02 13 ranged_41_50 weapon_pistol_drop_lvl40_02_01;weapon_carbine_drop_lvl40_02_01;weapon_rifle_drop_lvl40_02_01 9
|
|
woolamander 100 creature_cash_loot_71_80 item_junk_creature_71thru80_01_01;item_junk_creature_71thru80_01_02;item_junk_creature_71thru80_01_03;item_junk_creature_71thru80_01_04;item_junk_creature_71thru80_01_05 25 simple_consumables_71_80 item_consumable_drop_agi_lvl70_01_02;item_consumable_drop_sta_lvl70_01_02;item_consumable_drop_con_lvl70_01_02;item_consumable_drop_str_lvl70_01_02;item_consumable_drop_pre_lvl70_01_02;item_consumable_drop_lck_lvl70_01_02 25 ranged_71_80 weapon_pistol_drop_lvl70_02_01;weapon_carbine_drop_lvl70_02_01;weapon_rifle_drop_lvl70_02_01 25 woolamander object/tangible/component/armor/bone_fragment_woolamander_harrower.iff 25
|
|
col_aurebesh_tiles 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_zerek_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_yirt_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_xesh_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_wesk_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_vev_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_usk_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_trill_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_thesh_02_01;col_aurebesh_tile_shen_02_01;col_aurebesh_tile_senth_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_resh_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_qek_02_01;col_aurebesh_tile_peth_02_01;col_aurebesh_tile_osk_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_orenth_02_01;col_aurebesh_tile_onith_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nern_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_nen_02_01;col_aurebesh_tile_mern_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_leth_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_krill_02_01;col_aurebesh_tile_kerenth_02_01;col_aurebesh_tile_jenth_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_isk_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_herf_02_01;col_aurebesh_tile_grek_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_forn_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_esk_02_01;col_aurebesh_tile_enth_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_dorn_02_01;col_aurebesh_tile_cresh_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_cherek_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_besh_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01;col_aurebesh_tile_aurek_02_01 100
|
|
col_bane_back_spider 100 col_trophy_bane_back_spider_02_01 100
|
|
col_contraband_set_01 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband5_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband4_item_02_01;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband3_item_02_01;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband2_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01;col_contraband1_item_02_01 100
|
|
col_contraband_set_02 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband5_item_02_02;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_05;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband4_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband3_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband2_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02;col_contraband1_item_02_02 100
|
|
col_contraband_set_03 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_05;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband5_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband4_item_02_03;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband3_item_02_03;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband2_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03;col_contraband1_item_02_03 100
|
|
col_contraband_set_04 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband5_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband4_item_02_04;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_05;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband3_item_02_04;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_05;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband2_item_02_04;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_05;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04;col_contraband1_item_02_04 100
|
|
col_dejarik_holomonster 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_ngok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_monnok_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_mantellian_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_klorslug_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_kintan_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_houjix_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_grimtaash_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01;col_dejarik_ghhhk_02_01 100
|
|
col_dejarik_table 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_stand_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_table_base_02_01;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_02;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_keypad_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_holoprojector_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_board_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01;col_dejarik_battery_02_01 100
|
|
col_eng_trader 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_ig_88_wooden_dowel_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_head_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_arm_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_left_leg_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_arm_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_right_leg_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_stand_base_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01;col_trader_eng_torso_02_01 100
|
|
col_feather_gulginaw 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01;col_gulginaw_feather_02_01 100
|
|
col_feather_kai_tok 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01;col_kai_tok_feather_02_01 100
|
|
col_feather_mantigrue 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01;col_mantigrue_feather_02_01 100
|
|
col_feather_peko_peko 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01;col_peko_peko_feather_02_01 100
|
|
col_feather_perlek 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01;col_perlek_feather_02_01 100
|
|
col_feather_whisper_bird 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01;col_whisper_bird_feather_02_01 100
|
|
col_finned_blaggart 100 col_trophy_finned_blaggart_02_01 100
|
|
col_glass_shelving_01 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_01;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_02;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03;col_glass_shelf_02_03 100
|
|
col_glass_shelving_02 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_04;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05;col_glass_shelf_02_05 100
|
|
col_holo_emitter_01 100 col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_circuit_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_light_source_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_photo_detector_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_processor_02_01;col_holo_emitter_receptor_02_01 100
|
|
col_jedi_holocron 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_01;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_02;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_03;item_collection_jedi_holocron_01_04;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_01_05;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_01;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_02;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_03;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_04;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05;item_collection_jedi_holocron_02_05 100
|
|
col_kill_gurk_activation_loot 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01;col_kill_gurk_activation_02_01 100
|
|
col_kill_kliknik_activation_loot 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01;col_kill_kliknik_activation_02_01 100
|
|
col_kill_tulrus_activation_loot 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01;col_kill_tulrus_activation_02_01 100
|
|
col_kill_tusken_activation_loot 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01;col_kill_tusken_activation_02_01 100
|
|
col_mun_trader 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_stormtrooper_wooden_dowel_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_head_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_arm_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_left_leg_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_arm_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_right_leg_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_stand_base_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01;col_trader_mun_torso_02_01 100
|
|
col_murra_blanca 100 col_trophy_murra_blanca_02_01 100
|
|
col_mutant_acklay 100 col_trophy_mutant_acklay_02_01 100
|
|
col_new_player_wayfar_spy 100 item_col_wayfar_spy_camera_01_01;item_col_wayfar_spy_case_01_01;item_col_wayfar_spy_detonator_01_01;item_col_wayfar_spy_disguise_01_01 100
|
|
col_nightsister_valuables 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_bracelet_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_broach_02_01;col_nightsister_earrings_02_01;col_nightsister_earrings_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_pendant_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_nightsister_ring_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gem_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_bead_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_gold_wire_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_green_bead_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01;col_trader_dom_jewelry_clasp_02_01 100
|
|
col_painted_spat 100 col_trophy_painted_spat_02_01 100
|
|
col_rancor_parts 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_bone_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_entrails_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_eye_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_fang_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01;col_rancor_finger_02_01 100
|
|
col_round_purple_cut_gem_01 100 col_purple_rnd_cut_gem_style1_02_01;col_purple_rnd_cut_gem_style1_02_02;col_purple_rnd_cut_gem_style1_02_03;col_purple_rnd_cut_gem_style1_02_04;col_purple_rnd_cut_gem_style1_02_05;col_purple_rnd_cut_gem_style1_02_06;col_purple_rnd_cut_gem_style1_02_07;col_purple_rnd_cut_gem_style1_02_08;col_purple_rnd_cut_gem_style1_02_09;col_purple_rnd_cut_gem_style1_02_10 100
|
|
col_round_red_cut_gem_01 100 col_red_rnd_cut_gem_style1_02_01;col_red_rnd_cut_gem_style1_02_02;col_red_rnd_cut_gem_style1_02_03;col_red_rnd_cut_gem_style1_02_04;col_red_rnd_cut_gem_style1_02_05;col_red_rnd_cut_gem_style1_02_06;col_red_rnd_cut_gem_style1_02_07;col_red_rnd_cut_gem_style1_02_08;col_red_rnd_cut_gem_style1_02_09;col_red_rnd_cut_gem_style1_02_10 100
|
|
col_scorpion_kliknik 100 col_trophy_scorpion_kliknik_02_01 100
|
|
col_shattered_shard_01 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_01;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10;col_shattered_shard_unknown_02_10 100
|
|
col_shattered_shard_02 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_03;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_05;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08;col_shattered_shard_unknown_02_08 100
|
|
col_shattered_shard_03 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_02;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06;col_shattered_shard_unknown_02_06 100
|
|
col_shattered_shard_04 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_04;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_07;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09;col_shattered_shard_unknown_02_09 100
|
|
col_sith_holocron 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_01;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_02;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_03;item_collection_sith_holocron_01_04;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_01_05;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_01;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_02;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_03;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_04;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05;item_collection_sith_holocron_02_05 100
|
|
col_spiketail_blurrg 100 col_trophy_spiketail_blurrg_02_01 100
|
|
col_square_green_cut_gem_01 100 col_green_sq_cut_gem_style1_02_01;col_green_sq_cut_gem_style1_02_02;col_green_sq_cut_gem_style1_02_03;col_green_sq_cut_gem_style1_02_04;col_green_sq_cut_gem_style1_02_05;col_green_sq_cut_gem_style1_02_06;col_green_sq_cut_gem_style1_02_07;col_green_sq_cut_gem_style1_02_08;col_green_sq_cut_gem_style1_02_09;col_green_sq_cut_gem_style1_02_10 100
|
|
col_stage_controller_01 100 col_backdrop_casing_01;col_backdrop_image_01;col_backdrop_power_01;col_pyro_casing_01;col_pyro_ignition_01;col_pyro_powder_01;col_smoke_casing_01;col_smoke_ignition_01;col_smoke_powder_01 100
|
|
col_story_count_dooku_set_1 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_02;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01;col_dooku_datadisk_02_01 100
|
|
col_story_count_dooku_set_2 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03;col_dooku_datadisk_02_03 100
|
|
col_story_count_dooku_set_3 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_05;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04;col_dooku_datadisk_02_04 100
|
|
col_tusken_valuables 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_bracelet_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_bantha_braid_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_gaderffi_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_hubba_gourd_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_massif_thorn_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_metal_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_spirit_mask_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_talisman_02_01;col_tusken_womp_rat_tusk_02_01;col_tusken_womp_rat_tusk_02_01 100
|
|
echo_base_wampa_boss 100 item_heroic_backpack_tauntaun_skull_01_01 100
|
|
heroic_exar_caretaker 100 col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_01;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;col_heroic_exar_kun_lost_journal_02_02;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100
|
|
heroic_exar_gackle_bat 100 item_heroic_exar_gackle_bat_wing_02_01 100
|
|
heroic_exar_hate_fist 100 col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_05;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;col_heroic_exar_kun_lost_journal_02_06;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100
|
|
heroic_exar_kun 100 col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;col_heroic_exar_kun_lost_journal_02_08;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_kun_ultra_rare_02_01 100
|
|
heroic_exar_minder 100 col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_heroic_exar_kun_lost_journal_02_07;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_egg_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;col_pristine_milk_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100
|
|
heroic_exar_open_hand 100 col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_03;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;col_heroic_exar_kun_lost_journal_02_04;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_crate_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_artifact_scroll_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_broach_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01;item_heroic_exar_excavation_toolchest_02_01 100
|
|
heroic_sd_junk 100 item_heroic_sd_missile_crate_02_01;item_heroic_sd_poison_canister_02_01;item_heroic_sd_pressure_pump_02_01 100
|
|
heroic_tusken_junk 100 item_heroic_tusken_disabled_beacon_02_01;item_heroic_tusken_medic_kit_02_01;item_heroic_tusken_old_capacitor_02_01 100
|
|
housing_improvement_01 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_01;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_02;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_03;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_04;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_05;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_06;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_07;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_08;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_09;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10;item_collection_housing_improvement_01_10 100
|
|
housing_improvement_02 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_01;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_02;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_03;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_04;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_05;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_06;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_07;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_08;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_09;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10;item_collection_housing_improvement_02_10 100
|
|
housing_improvement_03 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_01;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_02;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_03;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_04;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_05;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_06;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_07;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_08;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_09;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10;item_collection_housing_improvement_03_10 100
|
|
housing_improvement_04 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_01;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_02;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_03;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_04;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_05;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_06;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_07;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_08;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_09;item_collection_housing_improvement_04_10;item_collection_housing_improvement_04_10 100
|
|
housing_improvement_05 100 col_fried_icecream_fryer_broken_activation;col_fried_icecream_fryer_broken_activation;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_01;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_02;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_03;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_04;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_05;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_06;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_07;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_08;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_09;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10;item_collection_housing_improvement_05_10 100
|
|
inv_publish_datapad_component_01 100 col_publish_datapad_component_01_01 100
|
|
inv_publish_datapad_component_02 100 col_publish_datapad_component_01_02 100
|
|
inv_publish_datapad_component_03 100 col_publish_datapad_component_01_03 100 |