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Holocore/serverdata/items/holocore_item_datatable.sdb
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item_name iff_template type string_name string_detail volume hit_points min_damage max_damage weapon_category weapon_type damage_type elemental_type elemental_damage attack_speed special_attack_cost min_range_distance max_range_distance proc_effect target_dps actual_dps lifespan buff_name hide_buff_identity cool_down_group reuse_time healing_power client_effect client_animation grant_GCW_faction grant_GCW_value grant_vehicle grant_mount grant_greeter grant_holopet grant_familiar collection_name collection_slot_name schematic_id schematic_type schematic_use schematic_skill_needed armor_level armor_category protection required_faction required_level required_profession race_wookiee race_ithorian race_rodian race_trandoshan race_rest no_trade bio_link worn_item_buff deconstruct sockets skill_mods index_color value unique charges tier version comments objvars
TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT TEXT INTEGER INTEGER INTEGER INTEGER TEXT TEXT TEXT TEXT INTEGER INTEGER INTEGER INTEGER INTEGER TEXT INTEGER INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER TEXT TEXT TEXT TEXT TEXT TEXT TEXT NOT NULL TEXT INTEGER INTEGER TEXT TEXT TEXT INTEGER TEXT NOT NULL INTEGER NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL TEXT NOT NULL INTEGER INTEGER TEXT NOT NULL INTEGER INTEGER INTEGER TEXT TEXT
armor_assault_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Nimble Composite Left Bicep Nimble Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Nimble Composite Right Bicep Nimble Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Nimble Composite Boots Nimble Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Nimble Composite Left Bracer Nimble Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Nimble Composite Right Bracer Nimble Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Nimble Composite Chestplate Nimble Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Nimble Composite Gloves Nimble Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Nimble Composite Helmet Nimble Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Nimble Composite Leggings Nimble Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 40 1575 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Quick Chitin Left Bicep Quick Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Quick Chitin Right Bicep Quick Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Quick Chitin Boots Quick Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Quick Chitin Left Bracer Quick Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Quick Chitin Right Bracer Quick Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Quick Chitin Chestplate Quick Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Quick Chitin Gloves Quick Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Quick Chitin Helmet Quick Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Quick Chitin Leggings Quick Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Adroit Composite Left Bicep Adroit Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Adroit Composite Right Bicep Adroit Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Adroit Composite Boots Adroit Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Adroit Composite Left Bracer Adroit Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Adroit Composite Right Bracer Adroit Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Adroit Composite Chestplate Adroit Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Adroit Composite Gloves Adroit Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Adroit Composite Helmet Adroit Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Adroit Composite Leggings Adroit Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 48 4890 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Alert Chitin Left Bicep Alert Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Alert Chitin Right Bicep Alert Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Alert Chitin Boots Alert Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Alert Chitin Left Bracer Alert Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Alert Chitin Right Bracer Alert Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Alert Chitin Chestplate Alert Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Alert Chitin Gloves Alert Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Alert Chitin Helmet Alert Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Alert Chitin Leggings Alert Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 1 5870 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Grace Composite Left Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Grace Composite Right Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Grace Composite Boots of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Grace Composite Left Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Grace Composite Right Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Grace Composite Chestplate of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Grace Composite Gloves of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Grace Composite Helmet of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Grace Composite Leggings of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 56 7490 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Balanced Chitin Left Bicep Balanced Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Balanced Chitin Right Bicep Balanced Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Balanced Chitin Boots Balanced Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Balanced Chitin Left Bracer Balanced Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Balanced Chitin Right Bracer Balanced Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Balanced Chitin Chestplate Balanced Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Balanced Chitin Gloves Balanced Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Balanced Chitin Helmet Balanced Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Balanced Chitin Leggings Balanced Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 2 8700 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Agile Composite Left Bicep Agile Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Agile Composite Right Bicep Agile Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Agile Composite Boots Agile Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Agile Composite Left Bracer Agile Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Agile Composite Right Bracer Agile Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Agile Composite Chestplate Agile Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Agile Composite Gloves Agile Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Agile Composite Helmet Agile Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Agile Composite Leggings Agile Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 75 9670 FALSCH 0 2 1 - -
armor_assault_borvo_acklay_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_l.iff armor Acklay Carapace Left Bicep Left Bicep made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bicep_r.iff armor Acklay Carapace Right Bicep Right Bicep made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_boots.iff armor Acklay Carapace Boots Boots made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_l.iff armor Acklay Carapace Left Bracer Left Bracer made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_bracer_r.iff armor Acklay Carapace Right Bracer Right Bracer made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_chest_plate.iff armor Acklay Carapace Chestplate Chestplate made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_gloves.iff armor Acklay Carapace Gloves Gloves made from the carapace of Borvo's Acklay. Gauntlet style gloves can not be worn with Cybernetic Arms installed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_helmet.iff armor Acklay Carapace Helmet Helmet made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_borvo_acklay_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_acklay_leggings.iff armor Acklay Carapace Leggings Leggings made from the carapace of Borvo's Acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.55 none 25 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 1,4 0 FALSCH 0 2 1 Armor granted as a reward for quest starting with loot item from Borvos Acklay -
armor_assault_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Fit Composite Left Bicep Fit Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Fit Composite Right Bicep Fit Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Fit Composite Boots Fit Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Fit Composite Left Bracer Fit Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Fit Composite Right Bracer Fit Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Fit Composite Chestplate Fit Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Fit Composite Gloves Fit Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Fit Composite Helmet Fit Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Fit Composite Leggings Fit Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 88 1575 FALSCH 0 2 1 - -
armor_assault_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Hardy Chitin Left Bicep Hardy Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Hardy Chitin Right Bicep Hardy Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Hardy Chitin Boots Hardy Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Hardy Chitin Left Bracer Hardy Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 0 1 - -
armor_assault_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Hardy Chitin Right Bracer Hardy Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Hardy Chitin Chestplate Hardy Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Hardy Chitin Gloves Hardy Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Hardy Chitin Helmet Hardy Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Hardy Chitin Leggings Hardy Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 6 2810 FALSCH 0 2 1 - -
armor_assault_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Robust Composite Left Bicep Robust Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Robust Composite Right Bicep Robust Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Robust Composite Boots Robust Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Robust Composite Left Bracer Robust Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Robust Composite Right Bracer Robust Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Robust Composite Chestplate Robust Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Robust Composite Gloves Robust Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Robust Composite Helmet Robust Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Robust Composite Leggings Robust Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 96 4890 FALSCH 0 2 1 - -
armor_assault_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Health Chitin Left Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Health Chitin Right Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Health Chitin Boots of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Health Chitin Left Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Health Chitin Right Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Health Chitin Chestplate of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Health Chitin Gloves of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Health Chitin Helmet of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Health Chitin Leggings of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 7 5870 FALSCH 0 2 1 - -
armor_assault_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Constitution Composite Left Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Constitution Composite Right Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Constitution Composite Boots of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Constitution Composite Left Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Constitution Composite Right Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Constitution Composite Chestplate of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Constitution Composite Gloves of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Constitution Composite Helmet of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Constitution Composite Leggings of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 104 7490 FALSCH 0 2 1 - -
armor_assault_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Durable Chitin Left Bicep Durable Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Durable Chitin Right Bicep Durable Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Durable Chitin Boots Durable Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Durable Chitin Left Bracer Durable Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Durable Chitin Right Bracer Durable Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Durable Chitin Chestplate Durable Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Durable Chitin Gloves Durable Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Durable Chitin Helmet Durable Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Durable Chitin Leggings Durable Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 8 8700 FALSCH 0 2 1 - -
armor_assault_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tough Composite Left Bicep Tough Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tough Composite Right Bicep Tough Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tough Composite Boots Tough Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tough Composite Left Bracer Tough Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tough Composite Right Bracer Tough Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tough Composite Chestplate Tough Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tough Composite Gloves Tough Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tough Composite Helmet Tough Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_con_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tough Composite Leggings Tough Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 118 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Lucky Composite Left Bicep Lucky Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Lucky Composite Right Bicep Lucky Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Lucky Composite Boots Lucky Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Lucky Composite Left Bracer Lucky Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Lucky Composite Right Bracer Lucky Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Lucky Composite Chestplate Lucky Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Lucky Composite Gloves Lucky Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Lucky Composite Helmet Lucky Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Lucky Composite Leggings Lucky Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 136 1575 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Charmed Chitin Left Bicep Charmed Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Charmed Chitin Right Bicep Charmed Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Charmed Chitin Boots Charmed Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Charmed Chitin Left Bracer Charmed Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Charmed Chitin Right Bracer Charmed Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Charmed Chitin Chestplate Charmed Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Charmed Chitin Gloves Charmed Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Charmed Chitin Helmet Charmed Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Charmed Chitin Leggings Charmed Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 2 2810 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Opportunity Composite Left Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Opportunity Composite Right Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Opportunity Composite Boots of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Opportunity Composite Left Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Opportunity Composite Right Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Opportunity Composite Chestplate of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Opportunity Composite Gloves of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Opportunity Composite Helmet of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Opportunity Composite Leggings of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 143 4890 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Serendipity Chitin Left Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Serendipity Chitin Right Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Serendipity Chitin Boots of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Serendipity Chitin Left Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Serendipity Chitin Right Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Serendipity Chitin Chestplate of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Serendipity Chitin Gloves of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Serendipity Chitin Helmet of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Serendipity Chitin Leggings of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 3 5870 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Success Composite Left Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Success Composite Right Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Success Composite Boots of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Success Composite Left Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Success Composite Right Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Success Composite Chestplate of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Success Composite Gloves of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Success Composite Helmet of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Success Composite Leggings of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 28 7490 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Fate Chitin Left Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Fate Chitin Right Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Fate Chitin Boots of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Fate Chitin Left Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Fate Chitin Right Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Fate Chitin Chestplate of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Fate Chitin Gloves of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Fate Chitin Helmet of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Fate Chitin Leggings of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 4 8700 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Destiny Composite Left Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Destiny Composite Right Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Destiny Composite Boots of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Destiny Composite Left Bracer of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Destiny Composite Right Bracer of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Destiny Composite Chestplate of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Destiny Composite Gloves of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Destiny Composite Helmet of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Destiny Composite Leggings of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 79 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Veracity Chitin Left Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Veracity Chitin Right Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Veracity Chitin Boots of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Veracity Chitin Left Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Veracity Chitin Right Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Veracity Chitin Chestplate of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Veracity Chitin Gloves of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Veracity Chitin Helmet of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Veracity Chitin Leggings of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 112 1575 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Accurate Composite Left Bicep Accurate Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Accurate Composite Right Bicep Accurate Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Accurate Composite Boots Accurate Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Accurate Composite Left Bracer Accurate Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Accurate Composite Right Bracer Accurate Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Accurate Composite Chestplate Accurate Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Accurate Composite Gloves Accurate Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Accurate Composite Helmet Accurate Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Accurate Composite Leggings Accurate Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 116 2810 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Sharp Chitin Left Bicep Sharp Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Sharp Chitin Right Bicep Sharp Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Sharp Chitin Boots Sharp Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Sharp Chitin Left Bracer Sharp Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Sharp Chitin Right Bracer Sharp Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Sharp Chitin Chestplate Sharp Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Sharp Chitin Gloves Sharp Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Sharp Chitin Helmet Sharp Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Sharp Chitin Leggings Sharp Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 9 4890 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sure Composite Left Bicep Sure Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sure Composite Right Bicep Sure Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sure Composite Boots Sure Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sure Composite Left Bracer Sure Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sure Composite Right Bracer Sure Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sure Composite Chestplate Sure Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sure Composite Gloves Sure Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sure Composite Helmet Sure Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sure Composite Leggings Sure Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 124 5870 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Exacting Chitin Left Bicep Exacting Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Exacting Chitin Right Bicep Exacting Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Exacting Chitin Boots Exacting Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Exacting Chitin Left Bracer Exacting Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Exacting Chitin Right Bracer Exacting Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Exacting Chitin Chestplate Exacting Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Exacting Chitin Gloves Exacting Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Exacting Chitin Helmet Exacting Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Exacting Chitin Leggings Exacting Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Precise Composite Left Bicep Precise Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Precise Composite Right Bicep Precise Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Precise Composite Boots Precise Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Precise Composite Left Bracer Precise Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Precise Composite Right Bracer Precise Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Precise Composite Chestplate Precise Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Precise Composite Gloves Precise Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Precise Composite Helmet Precise Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Precise Composite Leggings Precise Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 132 8700 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Faultless Chitin Left Bicep Faultless Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Faultless Chitin Right Bicep Faultless Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Faultless Chitin Boots Faultless Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Faultless Chitin Left Bracer Faultless Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Faultless Chitin Right Bracer Faultless Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Faultless Chitin Chestplate Faultless Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Faultless Chitin Gloves Faultless Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Faultless Chitin Helmet Faultless Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Faultless Chitin Leggings Faultless Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 3 9670 FALSCH 0 2 1 - -
armor_assault_pub28_corsec_legs_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor CorSec Issue Assault Leggings CorSec Issue Assault Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 36 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE strength_modified=9,precision_modified=9,constitution_modified=9 0 2700 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Featherweight Chitin Left Bicep Featherweight Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Featherweight Chitin Right Bicep Featherweight Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Featherweight Chitin Boots Featherweight Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Featherweight Chitin Left Bracer Featherweight Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Featherweight Chitin Right Bracer Featherweight Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Featherweight Chitin Chestplate Featherweight Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Featherweight Chitin Gloves Featherweight Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Featherweight Chitin Helmet Featherweight Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Featherweight Chitin Leggings Featherweight Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 3 1575 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Stamina Composite Left Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Stamina Composite Right Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Stamina Composite Boots of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Stamina Composite Left Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Stamina Composite Right Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Stamina Composite Chestplate of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Stamina Composite Gloves of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Stamina Composite Helmet of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Stamina Composite Leggings of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 68 2810 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Vital Chitin Left Bicep Vital Chitin Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Vital Chitin Right Bicep Vital Chitin Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Vital Chitin Boots Vital Chitin Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Vital Chitin Left Bracer Vital Chitin Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Vital Chitin Right Bracer Vital Chitin Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Vital Chitin Chestplate Vital Chitin Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Vital Chitin Gloves Vital Chitin Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Vital Chitin Helmet Vital Chitin Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Vital Chitin Leggings Vital Chitin Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 4 4890 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Tenacious Composite Left Bicep Tenacious Composite Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Tenacious Composite Right Bicep Tenacious Composite Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Tenacious Composite Boots Tenacious Composite Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Tenacious Composite Left Bracer Tenacious Composite Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Tenacious Composite Right Bracer Tenacious Composite Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Tenacious Composite Chestplate Tenacious Composite Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Tenacious Composite Gloves Tenacious Composite Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Tenacious Composite Helmet Tenacious Composite Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Tenacious Composite Leggings Tenacious Composite Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard assault 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 76 5870 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Grit Chitin Left Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Grit Chitin Right Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Grit Chitin Boots of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Grit Chitin Left Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Grit Chitin Right Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Grit Chitin Chestplate of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Grit Chitin Gloves of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Grit Chitin Helmet of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Grit Chitin Leggings of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 5 7490 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Composite Left Bicep of Fortitude Composite Left Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Composite Right Bicep of Fortitude Composite Right Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Composite Boots of Fortitude Composite Boots of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Composite Left Bracer of Fortitude Composite Left Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Composite Right Bracer of Fortitude Composite Right Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Composite Chestplate of Fortitude Composite Chestplate of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Composite Gloves of Fortitude Composite Gloves of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Composite Helmet of Fortitude Composite Helmet of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Composite Leggings of Fortitude Composite Leggings of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 84 8700 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_l.iff armor Chitin Left Bicep of Endurance Chitin Left Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bicep_r.iff armor Chitin Right Bicep of Endurance Chitin Right Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_boots_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_boots.iff armor Chitin Boots of Endurance Chitin Boots of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_l.iff armor Chitin Left Bracer of Endurance Chitin Left Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_bracer_r.iff armor Chitin Right Bracer of Endurance Chitin Right Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_chest_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_chest_plate.iff armor Chitin Chestplate of Endurance Chitin Chestplate of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_gloves.iff armor Chitin Gloves of Endurance Chitin Gloves of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_helmet.iff armor Chitin Helmet of Endurance Chitin Helmet of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/chitin/armor_chitin_s01_leggings.iff armor Chitin Leggings of Endurance Chitin Leggings of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 2 9670 FALSCH 0 2 1 - -
armor_assault_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Dragonet Left Bicep Dragonet Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Sand Beetle Left Bicep Sand Beetle Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Dragonet Right Bicep Dragonet Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Sand Beetle Right Bicep Sand Beetle Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Dragonet Boots Dragonet Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_boots_03_02 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Sand Beetle Boots Sand Beetle Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Dragonet Left Bracer Dragonet Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Sand Beetle Left Bracer Sand Beetle Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Dragonet Right Bracer Dragonet Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Sand Beetle Right Bracer Sand Beetle Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Dragonet Chest Dragonet Chest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_chest_03_02 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Sand Beetle Chestplate Sand Beetle Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Dragonet Gloves Dragonet Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Sand Beetle Gloves Sand Beetle Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Dragonet Helmet Dragonet Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Sand Beetle Helmet Sand Beetle Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Dragonet Leggings Dragonet Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 119 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_assault_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Sand Beetle Leggings Sand Beetle Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 63 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Nimble Padded Left Bicep Nimble Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Nimble Padded Right Bicep Nimble Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Nimble Padded Boots Nimble Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Nimble Padded Left Bracer Nimble Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Nimble Padded Right Bracer Nimble Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Nimble Padded Chestplate Nimble Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Nimble Padded Gloves Nimble Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Nimble Padded Helmet Nimble Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Nimble Padded Leggings Nimble Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 237 1575 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Quick Bone Left Bicep Quick Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Quick Bone Right Bicep Quick Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Quick Bone Boots Quick Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Quick Bone Left Bracer Quick Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Quick Bone Right Bracer Quick Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Quick Bone Chestplate Quick Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Quick Bone Gloves Quick Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Quick Bone Helmet Quick Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Quick Bone Leggings Quick Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 80 2810 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Adroit Padded Left Bicep Adroit Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Adroit Padded Right Bicep Adroit Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Adroit Padded Boots Adroit Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Adroit Padded Left Bracer Adroit Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Adroit Padded Right Bracer Adroit Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Adroit Padded Chestplate Adroit Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Adroit Padded Gloves Adroit Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Adroit Padded Helmet Adroit Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Adroit Padded Leggings Adroit Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 237,2 4890 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Alert Bone Left Bicep Alert Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Alert Bone Right Bicep Alert Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Alert Bone Boots Alert Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Alert Bone Left Bracer Alert Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Alert Bone Right Bracer Alert Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Alert Bone Chestplate Alert Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Alert Bone Gloves Alert Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Alert Bone Helmet Alert Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Alert Bone Leggings Alert Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 81 5870 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Grace Padded Left Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Grace Padded Right Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Grace Padded Boots of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Grace Padded Left Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Grace Padded Right Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Grace Padded Chestplate of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Grace Padded Gloves of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Grace Padded Helmet of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Grace Padded Leggings of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 237,4 7490 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Balanced Bone Left Bicep Balanced Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Balanced Bone Right Bicep Balanced Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Balanced Bone Boots Balanced Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Balanced Bone Left Bracer Balanced Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Balanced Bone Right Bracer Balanced Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Balanced Bone Chestplate Balanced Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Balanced Bone Gloves Balanced Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Balanced Bone Helmet Balanced Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Balanced Bone Leggings Balanced Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 82 8700 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Agile Padded Left Bicep Agile Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Agile Padded Right Bicep Agile Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Agile Padded Boots Agile Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Agile Padded Left Bracer Agile Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Agile Padded Right Bracer Agile Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Agile Padded Chestplate Agile Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Agile Padded Gloves Agile Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Agile Padded Helmet Agile Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Agile Padded Leggings Agile Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 237,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Fit Padded Left Bicep Fit Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Fit Padded Right Bicep Fit Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Fit Padded Boots Fit Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Fit Padded Left Bracer Fit Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Fit Padded Right Bracer Fit Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Fit Padded Chestplate Fit Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Fit Padded Gloves Fit Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Fit Padded Helmet Fit Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Fit Padded Leggings Fit Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 253 1575 FALSCH 0 2 1 - -
armor_battle_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Hardy Bone Left Bicep Hardy Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Hardy Bone Right Bicep Hardy Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Hardy Bone Boots Hardy Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Hardy Bone Left Bracer Hardy Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Hardy Bone Right Bracer Hardy Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Hardy Bone Chestplate Hardy Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Hardy Bone Gloves Hardy Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Hardy Bone Helmet Hardy Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Hardy Bone Leggings Hardy Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 86 2810 FALSCH 0 2 1 - -
armor_battle_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Robust Padded Left Bicep Robust Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Robust Padded Right Bicep Robust Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Robust Padded Boots Robust Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Robust Padded Left Bracer Robust Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Robust Padded Right Bracer Robust Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Robust Padded Chestplate Robust Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Robust Padded Gloves Robust Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Robust Padded Helmet Robust Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Robust Padded Leggings Robust Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 253,2 4890 FALSCH 0 2 1 - -
armor_battle_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Health Bone Left Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Health Bone Right Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Health Bone Boots of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Health Bone Left Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Health Bone Right Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Health Bone Chestplate of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Health Bone Gloves of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Health Bone Helmet of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Health Bone Leggings of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 87 5870 FALSCH 0 2 1 - -
armor_battle_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Constitution Padded Left Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Constitution Padded Right Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Constitution Padded Boots of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Constitution Padded Left Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Constitution Padded Right Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Constitution Padded Chestplate of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Constitution Padded Gloves of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Constitution Padded Helmet of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Constitution Padded Leggings of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 253,4 7490 FALSCH 0 2 1 - -
armor_battle_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Durable Bone Left Bicep Durable Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Durable Bone Right Bicep Durable Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Durable Bone Boots Durable Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Durable Bone Left Bracer Durable Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Durable Bone Right Bracer Durable Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Durable Bone Chestplate Durable Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Durable Bone Gloves Durable Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Durable Bone Helmet Durable Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Durable Bone Leggings Durable Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 88 8700 FALSCH 0 2 1 - -
armor_battle_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tough Padded Left Bicep Tough Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tough Padded Right Bicep Tough Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tough Padded Boots Tough Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tough Padded Left Bracer Tough Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tough Padded Right Bracer Tough Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tough Padded Chestplate Tough Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tough Padded Gloves Tough Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tough Padded Helmet Tough Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_con_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tough Padded Leggings Tough Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 253,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Lucky Bone Left Bicep Lucky Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Lucky Bone Right Bicep Lucky Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Lucky Bone Boots Lucky Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Lucky Bone Left Bracer Lucky Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Lucky Bone Right Bracer Lucky Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Lucky Bone Chestplate Lucky Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Lucky Bone Gloves Lucky Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Lucky Bone Helmet Lucky Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Lucky Bone Leggings Lucky Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 92 1575 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Charmed Padded Left Bicep Charmed Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Charmed Padded Right Bicep Charmed Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Charmed Padded Boots Charmed Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Charmed Padded Left Bracer Charmed Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Charmed Padded Right Bracer Charmed Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Charmed Padded Chestplate Charmed Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Charmed Padded Gloves Charmed Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Charmed Padded Helmet Charmed Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Charmed Padded Leggings Charmed Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 244,1 2810 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Opportunity Bone Left Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Opportunity Bone Right Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Opportunity Bone Boots of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Opportunity Bone Left Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Opportunity Bone Right Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Opportunity Bone Chestplate of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Opportunity Bone Gloves of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Opportunity Bone Helmet of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Opportunity Bone Leggings of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 93 4890 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Serendipity Padded Left Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Serendipity Padded Right Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Serendipity Padded Boots of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Serendipity Padded Left Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Serendipity Padded Right Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Serendipity Padded Chestplate of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Serendipity Padded Gloves of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Serendipity Padded Helmet of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Serendipity Padded Leggings of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 244,3 5870 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Success Bone Left Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Success Bone Right Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Success Bone Boots of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Success Bone Left Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Success Bone Right Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Success Bone Chestplate of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Success Bone Gloves of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Success Bone Helmet of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Success Bone Leggings of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 94 7490 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fate Padded Left Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fate Padded Right Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fate Padded Boots of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fate Padded Left Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fate Padded Right Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fate Padded Chestplate of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fate Padded Gloves of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fate Padded Helmet of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fate Padded Leggings of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 244,5 8700 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Destiny Padded Left Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Destiny Padded Right Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Destiny Padded Boots of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Destiny Padded Left Bracer of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Destiny Padded Right Bracer of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Destiny Padded Chestplate of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Destiny Padded Gloves of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Destiny Padded Helmet of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Destiny Padded Leggings of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 244,6 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Veracity Padded Left Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Veracity Padded Right Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Veracity Padded Boots of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Veracity Padded Left Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Veracity Padded Right Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Veracity Padded Chestplate of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Veracity Padded Gloves of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Veracity Padded Helmet of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Veracity Padded Leggings of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 254 1575 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Accurate Bone Left Bicep Accurate Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Accurate Bone Right Bicep Accurate Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Accurate Bone Boots Accurate Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Accurate Bone Left Bracer Accurate Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Accurate Bone Right Bracer Accurate Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Accurate Bone Chestplate Accurate Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Accurate Bone Gloves Accurate Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Accurate Bone Helmet Accurate Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Accurate Bone Leggings Accurate Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 89 2810 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Sharp Padded Left Bicep Sharp Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Sharp Padded Right Bicep Sharp Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Sharp Padded Boots Sharp Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Sharp Padded Left Bracer Sharp Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Sharp Padded Right Bracer Sharp Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Sharp Padded Chestplate Sharp Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Sharp Padded Gloves Sharp Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Sharp Padded Helmet Sharp Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Sharp Padded Leggings Sharp Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 254,2 4890 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Sure Bone Left Bicep Sure Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Sure Bone Right Bicep Sure Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Sure Bone Boots Sure Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Sure Bone Left Bracer Sure Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Sure Bone Right Bracer Sure Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Sure Bone Chestplate Sure Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Sure Bone Gloves Sure Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Sure Bone Helmet Sure Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Sure Bone Leggings Sure Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 90 5870 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Exacting Padded Left Bicep Exacting Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Exacting Padded Right Bicep Exacting Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Exacting Padded Boots Exacting Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Exacting Padded Left Bracer Exacting Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Exacting Padded Right Bracer Exacting Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Exacting Padded Chestplate Exacting Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Exacting Padded Gloves Exacting Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Exacting Padded Helmet Exacting Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Exacting Padded Leggings Exacting Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 254,4 7490 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Precise Bone Left Bicep Precise Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Precise Bone Right Bicep Precise Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Precise Bone Boots Precise Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Precise Bone Left Bracer Precise Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Precise Bone Right Bracer Precise Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Precise Bone Chestplate Precise Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Precise Bone Gloves Precise Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Precise Bone Helmet Precise Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Precise Bone Leggings Precise Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 91 8700 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Faultless Bone Left Bicep Faultless Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Faultless Bone Right Bicep Faultless Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Faultless Bone Boots Faultless Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Faultless Bone Left Bracer Faultless Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Faultless Bone Right Bracer Faultless Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Faultless Bone Chestplate Faultless Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Faultless Bone Gloves Faultless Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Faultless Bone Helmet Faultless Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Faultless Bone Leggings Faultless Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 78 9670 FALSCH 0 2 1 - -
armor_battle_pub28_corsec_legs_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor CorSec Issue Battle Leggings CorSec Issue Battle Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 36 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE strength_modified=9,precision_modified=9,constitution_modified=9 0 2700 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Featherweight Bone Left Bicep Featherweight Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Featherweight Bone Right Bicep Featherweight Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Featherweight Bone Boots Featherweight Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Featherweight Bone Left Bracer Featherweight Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Featherweight Bone Right Bracer Featherweight Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Featherweight Bone Chestplate Featherweight Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Featherweight Bone Gloves Featherweight Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Featherweight Bone Helmet Featherweight Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Featherweight Bone Leggings Featherweight Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 83 1575 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Stamina Padded Left Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Stamina Padded Right Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Stamina Padded Boots of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Stamina Padded Left Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Stamina Padded Right Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Stamina Padded Chestplate of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Stamina Padded Gloves of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Stamina Padded Helmet of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Stamina Padded Leggings of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 255,1 2810 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Vital Bone Left Bicep Vital Bone Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Vital Bone Right Bicep Vital Bone Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Vital Bone Boots Vital Bone Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Vital Bone Left Bracer Vital Bone Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Vital Bone Right Bracer Vital Bone Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Vital Bone Chestplate Vital Bone Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Vital Bone Gloves Vital Bone Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Vital Bone Helmet Vital Bone Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Vital Bone Leggings Vital Bone Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 84 4890 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Tenacious Padded Left Bicep Tenacious Padded Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Tenacious Padded Right Bicep Tenacious Padded Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Tenacious Padded Boots Tenacious Padded Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Tenacious Padded Left Bracer Tenacious Padded Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Tenacious Padded Right Bracer Tenacious Padded Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Tenacious Padded Chestplate Tenacious Padded Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Tenacious Padded Gloves Tenacious Padded Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Tenacious Padded Helmet Tenacious Padded Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Tenacious Padded Leggings Tenacious Padded Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 255,3 5870 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Grit Bone Left Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Grit Bone Right Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Grit Bone Boots of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Grit Bone Left Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Grit Bone Right Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Grit Bone Chestplate of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Grit Bone Gloves of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Grit Bone Helmet of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Grit Bone Leggings of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 85 7490 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Padded Left Bicep of Fortitude Padded Left Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Padded Right Bicep of Fortitude Padded Right Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Padded Boots of Fortitude Padded Boots of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Padded Left Bracer of Fortitude Padded Left Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Padded Right Bracer of Fortitude Padded Right Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Padded Chestplate of Fortitude Padded Chestplate of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Padded Gloves of Fortitude Padded Gloves of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Padded Helmet of Fortitude Padded Helmet of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Padded Leggings of Fortitude Padded Leggings of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 255,5 8700 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Bone Left Bicep of Endurance Bone Left Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Bone Right Bicep of Endurance Bone Right Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Bone Boots of Endurance Bone Boots of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Bone Left Bracer of Endurance Bone Left Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Bone Right Bracer of Endurance Bone Right Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Bone Chestplate of Endurance Bone Chestplate of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Bone Gloves of Endurance Bone Gloves of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Bone Helmet of Endurance Bone Helmet of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Bone Leggings of Endurance Bone Leggings of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 79 9670 FALSCH 0 2 1 - -
armor_battle_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Dewback Hide Left Bicep Dewback Hide Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Razorclaw Left Bicep Razorclaw Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Dewback Hide Right Bicep Dewback Hide Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Razorclaw Right Bicep Razorclaw Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Dewback Hide Boots Dewback Hide Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_boots_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Razorclaw Boots Razorclaw Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Dewback Hide Left Bracer Dewback Hide Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Razorclaw Left Bracer Razorclaw Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Dewback Hide Right Bracer Dewback Hide Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Razorclaw Right Bracer Razorclaw Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Dewback Hide Chestplate Dewback Hide Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_chest_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Razorclaw Chest Razorclaw Chest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Dewback Hide Gloves Dewback Hide Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Razorclaw Gloves Razorclaw Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Dewback Hide Helmet Dewback Hide Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Razorclaw Helmet Razorclaw Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Dewback Hide Leggings Dewback Hide Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 62,18 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_battle_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Razorclaw Leggings Razorclaw Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5,precision_modified=5 97,141 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_bone_bicep_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_l.iff armor Filth Encrusted Bone Left Bicep A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_bicep_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bicep_r.iff armor Filth Encrusted Bone Right Bicep A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_boots_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_boots.iff armor Filth Encrusted Bone Boots A filthy piece of bone armor. Armor can have significantly different characteristics. Boots have no protection statistics. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_bracer_l_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_l.iff armor Filth Encrusted Bone Left Bracer A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_bracer_r_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_bracer_r.iff armor Filth Encrusted Bone Right Bracer A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_chest_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Filth Encrusted Bone Chest A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_gloves_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_gloves.iff armor Filth Encrusted Bone Gloves A filthy piece of bone armor. Armor can have significantly different characteristics. Gloves have no protection statistics. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_helmet_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_helmet.iff armor Filth Encrusted Bone Helmet A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bone_leggings_02_01 object/tangible/wearables/armor/bone/armor_bone_s01_leggings.iff armor Filth Encrusted Bone Leggings A filthy piece of bone armor. Armor can have significantly different characteristics. Be sure to examine the armor closely to determine its protection abilities. To wear this armor, double click on it from your inventory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=1,constitution_modified=1 0 45 FALSCH 0 2 1 - -
armor_bounty_hunter_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Stalker Left Arm This composite armor is created for Bounty Hunters and will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Stalker Right Arm This composite armor is created for Bounty Hunters and will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Stalker Boots This composite armor is created for Bounty Hunters and will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Stalker Left Wrist This composite armor is created for Bounty Hunters and will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Stalker Right Wrist This composite armor is created for Bounty Hunters and will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Stalker Chestplate This composite armor is created for Bounty Hunters and will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Stalker Gauntlets This composite armor is created for Bounty Hunters and will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Stalker Helmet This composite armor is created for Bounty Hunters and will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_bounty_hunter_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Stalker Leggings This composite armor is created for Bounty Hunters and will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 bounty_hunter FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 43 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Demolitionist Left Arm This armor is designed for use by commandos and will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Demolitionist Right Arm This armor is designed for use by commandos and will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Demolitionist Boots This armor is designed for use by commandos and will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Demolitionist Left Bracer This armor is designed for use by commandos and will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Demolitionist Right Bracer This armor is designed for use by commandos and will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Demolitionist Body Armor This armor is designed for use by commandos and will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Demolitionist Gloves This armor is designed for use by commandos and will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Demolitionist Helmet This armor is designed for use by commandos and will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_commando_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Demolitionist Leg Armor This armor is designed for use by commandos and will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 commando FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 39 200 FALSCH 0 2 1 roadmap reward -
armor_deathtrooper_bicep_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_l.iff armor Basic Death Trooper Armor Left Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_bicep_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_l.iff armor Standard Death Trooper Armor Left Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_bicep_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_l.iff armor Advanced Death Trooper Armor Left Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_bicep_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bicep_r.iff armor Basic Death Trooper Armor Right Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_bicep_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bicep_r.iff armor Standard Death Trooper Armor Right Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_bicep_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bicep_r.iff armor Advanced Death Trooper Armor Right Bicep Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_boots_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_boots.iff armor Basic Death Trooper Armor Boots Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_boots_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_boots.iff armor Standard Death Trooper Armor Boots Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_boots_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_boots.iff armor Advanced Death Trooper Armor Boots Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_bracer_l_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_l.iff armor Basic Death Trooper Armor Left Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_bracer_l_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_l.iff armor Standard Death Trooper Armor Left Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_bracer_l_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_l.iff armor Advanced Death Trooper Armor Left Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_bracer_r_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_bracer_r.iff armor Basic Death Trooper Armor Right Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_bracer_r_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_bracer_r.iff armor Standard Death Trooper Armor Right Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_bracer_r_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_bracer_r.iff armor Advanced Death Trooper Armor Right Bracer Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_chest_plate_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_chest_plate.iff armor Basic Death Trooper Armor Chest Plate Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_chest_plate_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_chest_plate.iff armor Standard Death Trooper Armor Chest Plate Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_chest_plate_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_chest_plate.iff armor Advanced Death Trooper Armor Chest Plate Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_gloves_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_gloves.iff armor Basic Death Trooper Armor Gloves Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_gloves_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_gloves.iff armor Standard Death Trooper Armor Gloves Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_gloves_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_gloves.iff armor Advanced Death Trooper Armor Gloves Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_helmet_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_helmet.iff armor Basic Death Trooper Armor Helmet Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_helmet_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_helmet.iff armor Standard Death Trooper Armor Helmet Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_helmet_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_helmet.iff armor Advanced Death Trooper Armor Helmet Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_leggings_02_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_leggings.iff armor Basic Death Trooper Armor Leggings Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 2 1 - -
armor_deathtrooper_leggings_03_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_standard_leggings.iff armor Standard Death Trooper Armor Leggings Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
armor_deathtrooper_leggings_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_advanced_leggings.iff armor Advanced Death Trooper Armor Leggings Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_deathtrooper_utility_belt_04_01 object/tangible/wearables/armor/deathtrooper/armor_deathtrooper_utility_belt.iff item Death Trooper Armor Utility Belt Armor that has been recovered off of an undead Imperial Stormtrooper, nicknamed "Death Trooper." This armor has a slight odor but will still protect the user. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 none 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_backpack object/tangible/wearables/backpack/backpack_galactic_marine.iff item Galactic Marine Backpack Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt.iff item Galactic Marine Belt Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l.iff armor Galactic Marine Armor Left Bicep Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r.iff armor Galactic Marine Armor Right Bicep Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots.iff armor Galactic Marine Armor Boots Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l.iff armor Galactic Marine Armor Left Bracer Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r.iff armor Galactic Marine Armor Right Bracer Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate.iff armor Galactic Marine Armor Chest Plate Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves.iff armor Galactic Marine Gloves Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet.iff armor Galactic Marine Armor Helmet Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings.iff armor Galactic Marine Armor Leggings Galactic Marines and the clone cold assault troopers, the predecessors of the Imperial snowtroopers, wore similar body armor; the differences being omitted/retooled details on the Galactic Marine armor (particularly the maroon coloration) and the addition of a backplate. The Marines were distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_gcw_imperial_galactic_marine_bicep_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bicep A battle worn Imperial Galactic Marine Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_bicep_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bicep_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bicep A battle worn Imperial Galactic Marine Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_boots object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_boots_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Boots Battle worn Imperial Galactic Marine Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_bracer_l object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_l_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Left Bracer A battle worn Imperial Galactic Marine Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_bracer_r object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_bracer_r_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Right Bracer A battle worn Imperial Galactic Marine Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_chest_plate object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_chest_plate_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Chest Plate A battle worn Imperial Galactic Marine Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_gloves object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_gloves_gcw.iff armor Battle Worn Imperial Galactic Marine Gloves Battle worn Imperial Galactic Marine Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_helmet object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_helmet_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Helmet A battle worn Imperial Galactic Marine Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_galactic_marine_leggings object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_leggings_gcw.iff armor Battle Worn Imperial Galactic Marine Armor Leggings Battle worn Imperial Galactic Marine Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_bicep_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bicep A battle worn Imperial Scout Trooper Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_bicep_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bicep A battle worn Imperial Scout Trooper Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_boots object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_boots_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Boots Battle worn Imperial Scout Trooper Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_bracer_l object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Left Bracer A battle worn Imperial Scout Trooper Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_bracer_r object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Right Bracer A battle worn Imperial Scout Trooper Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_chest_plate object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Chest Plate A battle worn Imperial Scout Trooper Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_gloves object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_gloves_gcw.iff armor Battle Worn Imperial Scout Trooper Gloves Battle worn Imperial Scout Trooper Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_helmet object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_helmet_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Helmet A battle worn Imperial Scout Trooper Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_scouttrooper_leggings object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_leggings_gcw.iff armor Battle Worn Imperial Scout Trooper Armor Leggings Battle worn Imperial Scout Trooper Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_bicep_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bicep A battle worn Imperial Shock Trooper Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_bicep_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bicep_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bicep A battle worn Imperial Shock Trooper Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_boots object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_boots_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Boots Battle worn Imperial Shock Trooper Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_bracer_l object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_l_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Left Bracer A battle worn Imperial Shock Trooper Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_bracer_r object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_bracer_r_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Right Bracer A battle worn Imperial Shock Trooper Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_chest_plate object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_chest_plate_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Chest Plate A battle worn Imperial Shock Trooper Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_gloves object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_gloves_gcw.iff armor Battle Worn Imperial Shock Trooper Gloves Battle worn Imperial Shock Trooper Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_helmet object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_helmet_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Helmet A battle worn Imperial Shock Trooper Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_shocktrooper_leggings object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_leggings_gcw.iff armor Battle Worn Imperial Shock Trooper Armor Leggings Battle worn Imperial Shock Trooper Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_bicep_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bicep A battle worn Imperial Stormtrooper Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_bicep_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bicep A battle worn Imperial Stormtrooper Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_boots object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Boots Battle worn Imperial Stormtrooper Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_bracer_l object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Left Bracer A battle worn Imperial Stormtrooper Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_bracer_r object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Right Bracer A battle worn Imperial Stormtrooper Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_chest_plate object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Chest Plate A battle worn Imperial Stormtrooper Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_gloves object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves_gcw.iff armor Battle Worn Imperial Stormtrooper Gloves Battle worn Imperial Stormtrooper Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_helmet object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_gcw.iff armor Battle Worn Imperial Stormtrooper Helmet A battle worn Imperial Stormtrooper Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_imperial_stromtrooper_leggings object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_gcw.iff armor Battle Worn Imperial Stormtrooper Armor Leggings Battle worn Imperial Stormtrooper Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 imperial 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_bicep_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bicep A battle worn Rebel Assault Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_bicep_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bicep A battle worn Rebel Assault Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_boots object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_gcw.iff armor Battle Worn Rebel Assault Armor Boots Battle worn Rebel Assault Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_bracer_l object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_gcw.iff armor Battle Worn Rebel Assault Armor Left Bracer A battle worn Rebel Assault Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_bracer_r object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_gcw.iff armor Battle Worn Rebel Assault Armor Right Bracer A battle worn Rebel Assault Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_chest_plate object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_gcw.iff armor Battle Worn Rebel Assault Armor Chest Plate A battle worn Rebel Assault Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_gloves object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_gcw.iff armor Battle Worn Rebel Assault Gloves Battle worn Rebel Assault Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_helmet object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_gcw.iff armor Battle Worn Rebel Assault Armor Helmet A battle worn Rebel Assault Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_assault_leggings object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_gcw.iff armor Battle Worn Rebel Assault Armor Leggings Battle worn Rebel Assault Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_bicep_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bicep A battle worn Rebel Battle Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_bicep_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bicep_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bicep A battle worn Rebel Battle Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_boots object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_boots_gcw.iff armor Battle Worn Rebel Battle Armor Boots Battle worn Rebel Battle Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_bracer_l object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_l_gcw.iff armor Battle Worn Rebel Battle Armor Left Bracer A battle worn Rebel Battle Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_bracer_r object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_bracer_r_gcw.iff armor Battle Worn Rebel Battle Armor Right Bracer A battle worn Rebel Battle Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_chest_plate object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_chest_plate_gcw.iff armor Battle Worn Rebel Battle Armor Chest Plate A battle worn Rebel Battle Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_gloves object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_gloves_gcw.iff armor Battle Worn Rebel Battle Gloves Battle worn Rebel Battle Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_helmet object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_helmet_gcw.iff armor Battle Worn Rebel Battle Armor Helmet A battle worn Rebel Battle Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_battle_leggings object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_leggings_gcw.iff armor Battle Worn Rebel Battle Armor Leggings Battle worn Rebel Battle Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_bicep_l object/tangible/wearables/armor/marine/armor_marine_bicep_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bicep A battle worn Rebel Marine Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_bicep_r object/tangible/wearables/armor/marine/armor_marine_bicep_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bicep A battle worn Rebel Marine Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_boots object/tangible/wearables/armor/marine/armor_marine_boots_gcw.iff armor Battle Worn Rebel Marine Boots Battle worn Rebel Marine Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_bracer_l object/tangible/wearables/armor/marine/armor_marine_bracer_l_gcw.iff armor Battle Worn Rebel Marine Armor Left Bracer A battle worn Rebel Marine Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_bracer_r object/tangible/wearables/armor/marine/armor_marine_bracer_r_gcw.iff armor Battle Worn Rebel Marine Armor Right Bracer A battle worn Rebel Marine Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_chest_plate object/tangible/wearables/armor/marine/armor_marine_chest_plate_rebel_gcw.iff armor Battle Worn Rebel Marine Armor Chest Plate A battle worn Rebel Marine Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_gloves object/tangible/wearables/armor/marine/armor_marine_gloves_gcw.iff armor Battle Worn Rebel Marine Gloves Battle worn Rebel Marine Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_helmet object/tangible/wearables/armor/marine/armor_marine_helmet_gcw.iff armor Battle Worn Rebel Marine Armor Helmet A battle worn Rebel Marine Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_marine_leggings object/tangible/wearables/armor/marine/armor_marine_leggings_gcw.iff armor Battle Worn Rebel Marine Armor Leggings Battle worn Rebel Marine Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bicep A battle worn Rebel SpecForce Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bicep A battle worn Rebel SpecForce Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots_gcw.iff armor Battle Worn Rebel SpecForce Armor Boots Battle worn Rebel SpecForce Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l_gcw.iff armor Battle Worn Rebel SpecForce Armor Left Bracer A battle worn Rebel SpecForce Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r_gcw.iff armor Battle Worn Rebel SpecForce Armor Right Bracer A battle worn Rebel SpecForce Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate_gcw.iff armor Battle Worn Rebel SpecForce Armor Chest Plate A battle worn Rebel SpecForce Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves_gcw.iff armor Battle Worn Rebel SpecForce Gloves Battle worn Rebel SpecForce Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet_gcw.iff armor Battle Worn Rebel SpecForce Armor Helmet A battle worn Rebel SpecForce Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_gcw_rebel_specforce_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings_gcw.iff armor Battle Worn Rebel SpecForce Armor Leggings Battle worn Rebel SpecForce Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.93 rebel 75 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_bicep_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bicep Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_bicep_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bicep Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_boots_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots_camo.iff armor Ithorian Defender Forest Camouflage Armor Boots Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_bracer_camo_l_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l_camo.iff armor Ithorian Defender Forest Camouflage Armor Left Bracer Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_bracer_camo_r_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r_camo.iff armor Ithorian Defender Forest Camouflage Armor Right Bracer Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_chest_plate_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate_camo.iff armor Ithorian Defender Forest Camouflage Armor Chest Plate Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_gloves_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves_camo.iff armor Ithorian Defender Forest Camouflage Armor Gloves Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_helmet_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet_camo.iff armor Ithorian Defender Forest Camouflage Armor Helmet Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_defender_leggings_camo_04_01 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings_camo.iff armor Ithorian Defender Forest Camouflage Armor Leggings Ithorian Defender Forest Camouflage Armor. Designed to help Ithorian troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 3 - -
armor_ithorian_roadmap_bicep_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_l.iff armor Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bicep_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_l.iff armor Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bicep_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_l.iff armor Standard Assault Left Bicep This standard assault armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bicep_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bicep_r.iff armor Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bicep_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bicep_r.iff armor Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bicep_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bicep_r.iff armor Standard Assault Right Bicep This standard assault armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_boots_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_boots.iff armor Standard Issue Recon Boots This standard reconnaissance armor will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_boots_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_boots.iff armor Standard Battle Armor Boots This standard battle armor will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_boots_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_boots.iff armor Standard Assault Boots This standard assault armor will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_l_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_l.iff armor Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_l_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_l.iff armor Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_l_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_l.iff armor Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_r_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_bracer_r.iff armor Standard Issue Recon Right Bracer This standard reconnaissance armor will help to protect your right wrist,. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_r_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_bracer_r.iff armor Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_bracer_r_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_bracer_r.iff armor Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_chest_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_chest_plate.iff armor Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_chest_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_chest_plate.iff armor Standard Battle Body Armor This standard battle armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_chest_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_chest_plate.iff armor Standard Assault Chestplate This standard assault armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_gloves_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_gloves.iff armor Standard Issue Recon Gloves This standard reconnaissance armor will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_gloves_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_gloves.iff armor Standard Battle Armor Gloves This standard battle armor will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_gloves_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_gloves.iff armor Standard Assault Gloves This standard assault armor will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_helmet_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_helmet.iff armor Standard Issue Recon Helmet This standard reconnaissance armor will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_helmet_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_helmet.iff armor Standard Battle Armor Helmet This standard battle armor will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_helmet_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_helmet.iff armor Standard Assault Helmet This standard assault armor will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_leggings_02_01 object/tangible/wearables/armor/ithorian_guardian/ith_armor_s02_leggings.iff armor Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 6 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_leggings_02_02 object/tangible/wearables/armor/ithorian_defender/ith_armor_s01_leggings.iff armor Standard Battle Armor Leggings This standard battle armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_ithorian_roadmap_leggings_02_03 object/tangible/wearables/armor/ithorian_sentinel/ith_armor_s03_leggings.iff armor Standard Assault Leggings This standard assault armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none FALSE TRUE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_kashyyykian_black_mtn_bicep_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bicep Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=23,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_kashyyykian_black_mtn_bicep_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bicep Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=23,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_kashyyykian_black_mtn_bracer_camo_l_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Left Bracer Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=22,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_kashyyykian_black_mtn_bracer_camo_r_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Right Bracer Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=22,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_kashyyykian_black_mtn_chest_plate_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Chest Plate Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=23,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_kashyyykian_black_mtn_leggings_camo_04_01 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings_camo.iff armor Kashyyykian Black Mountain Camouflage Armor Leggings Kashyyykian Black Mountain Camouflage Armor. Designed to help Kashyyykian warriors blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 none 80 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE luck_modified=15,constitution_modified=22,precision_modified=30 0 0 FALSCH 0 4 4 - -
armor_mandalorian_imperial_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item Crusader Mark III Belt Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Crusader Mark III Left Bicep Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 0 1 - -
armor_mandalorian_imperial_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Crusader Mark III Right Bicep Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 0 1 - -
armor_mandalorian_imperial_black_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item Black Crusader Mark III Belt Black Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE none 0 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Black Crusader Mark III Left Bicep Black Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Black Crusader Mark III Right Bicep Black Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Black Crusader Mark III Boots Black Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Black Crusader Mark III Left Bracer Black Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Black Crusader Mark III Right Bracer Black Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Black Crusader Mark III Chest Plate Black Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Black Crusader Mark III Gloves Black Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Black Crusader Mark III Helmet Black Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Black Crusader Mark III Leggings Black Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,2 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item Blue Crusader Mark III Belt Blue Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=31,index_color_2=2 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Blue Crusader Mark III Left Bicep Blue Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Blue Crusader Mark III Right Bicep Blue Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Blue Crusader Mark III Boots Blue Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Blue Crusader Mark III Left Bracer Blue Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Blue Crusader Mark III Right Bracer Blue Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Blue Crusader Mark III Chest Plate Blue Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Blue Crusader Mark III Gloves Blue Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Blue Crusader Mark III Helmet Blue Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Blue Crusader Mark III Leggings Blue Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,4 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Crusader Mark III Boots Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Crusader Mark III Left Bracer Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Crusader Mark III Right Bracer Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Crusader Mark III Chest Plate Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Crusader Mark III Gloves Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item Green Crusader Mark III Belt Green Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=31,index_color_2=4 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Green Crusader Mark III Left Bicep Green Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Green Crusader Mark III Right Bicep Green Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Green Crusader Mark III Boots Green Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Green Crusader Mark III Left Bracer Green Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Green Crusader Mark III Right Bracer Green Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Green Crusader Mark III Chest Plate Green Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Green Crusader Mark III Gloves Green Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Green Crusader Mark III Helmet Green Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Green Crusader Mark III Leggings Green Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,5 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Crusader Mark III Helmet Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Crusader Mark III Leggings Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item Red Crusader Mark III Belt Red Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=31,index_color_2=5 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor Red Crusader Mark III Left Bicep Red Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor Red Crusader Mark III Right Bicep Red Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor Red Crusader Mark III Boots Red Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor Red Crusader Mark III Left Bracer Red Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor Red Crusader Mark III Right Bracer Red Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor Red Crusader Mark III Chest Plate Red Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor Red Crusader Mark III Gloves Red Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor Red Crusader Mark III Helmet Red Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor Red Crusader Mark III Leggings Red Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31,6 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_belt_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_belt.iff item White Crusader Mark III Belt White Crusader Mark III Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=31,index_color_2=6 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_l.iff armor White Crusader Mark III Left Bicep White Crusader Mark III Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bicep_r.iff armor White Crusader Mark III Right Bicep White Crusader Mark III Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_boots_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_boots.iff armor White Crusader Mark III Boots White Crusader Mark III Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_l.iff armor White Crusader Mark III Left Bracer White Crusader Mark III Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_bracer_r.iff armor White Crusader Mark III Right Bracer White Crusader Mark III Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_chest_plate.iff armor White Crusader Mark III Chest Plate White Crusader Mark III Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_gloves.iff armor White Crusader Mark III Gloves White Crusader Mark III Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_helmet.iff armor White Crusader Mark III Helmet White Crusader Mark III Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 5000 FALSCH 0 4 2 - -
armor_mandalorian_imperial_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_imperial/armor_mandalorian_imperial_leggings.iff armor White Crusader Mark III Leggings White Crusader Mark III Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 imperial 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item Crusader Mark II Belt Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=31,index_color_2=0 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Crusader Mark II Left Bicep Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Crusader Mark II Right Bicep Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item Black Crusader Mark II Belt Black Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_2=31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Black Crusader Mark II Left Bicep Black Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Black Crusader Mark II Right Bicep Black Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Black Crusader Mark II Boots Black Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Black Crusader Mark II Left Bracer Black Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Black Crusader Mark II Right Bracer Black Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Black Crusader Mark II Chest Plate Black Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Black Crusader Mark II Gloves Black Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Black Crusader Mark II Helmet Black Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_black_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Black Crusader Mark II Leggings Black Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 55,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item Blue Crusader Mark II Belt Blue Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=55,index_color_2=31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Blue Crusader Mark II Left Bicep Blue Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Blue Crusader Mark II Right Bicep Blue Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Blue Crusader Mark II Boots Blue Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Blue Crusader Mark II Left Bracer Blue Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Blue Crusader Mark II Right Bracer Blue Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Blue Crusader Mark II Chest Plate Blue Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Blue Crusader Mark II Gloves Blue Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Blue Crusader Mark II Helmet Blue Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_blue_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Blue Crusader Mark II Leggings Blue Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 127,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Crusader Mark II Boots Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Crusader Mark II Left Bracer Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Crusader Mark II Right Bracer Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Crusader Mark II Chest Plate Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Crusader Mark II Gloves Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item Green Crusader Mark II Belt Green Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=127,index_color_2=31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Green Crusader Mark II Left Bicep Green Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Green Crusader Mark II Right Bicep Green Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Green Crusader Mark II Boots Green Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Green Crusader Mark II Left Bracer Green Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Green Crusader Mark II Right Bracer Green Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Green Crusader Mark II Chest Plate Green Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Green Crusader Mark II Gloves Green Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Green Crusader Mark II Helmet Green Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_green_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Green Crusader Mark II Leggings Green Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 143,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Crusader Mark II Helmet Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Crusader Mark II Leggings Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item Red Crusader Mark II Belt Red Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=143,index_color_2=31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor Red Crusader Mark II Left Bicep Red Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor Red Crusader Mark II Right Bicep Red Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor Red Crusader Mark II Boots Red Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor Red Crusader Mark II Left Bracer Red Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor Red Crusader Mark II Right Bracer Red Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor Red Crusader Mark II Chest Plate Red Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor Red Crusader Mark II Gloves Red Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor Red Crusader Mark II Helmet Red Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_red_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor Red Crusader Mark II Leggings Red Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 119,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_belt_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_belt.iff item White Crusader Mark II Belt White Crusader Mark II Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 index_color_1=119,index_color_2=31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_bicep_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_l.iff armor White Crusader Mark II Left Bicep White Crusader Mark II Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_bicep_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bicep_r.iff armor White Crusader Mark II Right Bicep White Crusader Mark II Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_boots_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_boots.iff armor White Crusader Mark II Boots White Crusader Mark II Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_bracer_l_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_l.iff armor White Crusader Mark II Left Bracer White Crusader Mark II Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_bracer_r_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_bracer_r.iff armor White Crusader Mark II Right Bracer White Crusader Mark II Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 2500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_chest_plate_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_chest_plate.iff armor White Crusader Mark II Chest Plate White Crusader Mark II Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 7500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_gloves_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_gloves.iff armor White Crusader Mark II Gloves White Crusader Mark II Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 1500 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_helmet_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_helmet.iff armor White Crusader Mark II Helmet White Crusader Mark II Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 5000 FALSCH 0 4 2 - -
armor_mandalorian_rebel_white_leggings_04_01 object/tangible/wearables/armor/mandalorian_rebel/armor_mandalorian_rebel_leggings.iff armor White Crusader Mark II Leggings White Crusader Mark II Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.91 rebel 75 none FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE WAHR FALSE luck_modified=6,strength_modified=12,precision_modified=12,constitution_modified=18 0,31 7500 FALSCH 0 4 2 - -
armor_medic_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor First Responder Left Bicep This recon armor is made specifically for Medics and will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor First Responder Right Bicep This recon armor is made specifically for Medics and will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor First Responder Boots This recon armor is made specifically for Medics and will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor First Responder Left Bracer This recon armor is made specifically for Medics and will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor First Responder Right Bracer This recon armor is made specifically for Medics and will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor First Responder Body Armor This recon armor is made specifically for Medics and will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor First Responder Gloves This recon armor is made specifically for Medics and will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor First Responder Helmet This recon armor is made specifically for Medics and will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_medic_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor First Responder Leggings This recon armor is made specifically for Medics and will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 medic FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_bicep_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Field Command Left Arm This armor is issued to officers and will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 135 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_bicep_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Field Command Right Arm This armor is issued to officers and will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 135 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_boots_02_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Field Command Boots This armor is issued to officers and will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_bracer_l_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Field Command Left Wrist This armor is issued to officers and will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_bracer_r_02_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Field Command Right Wrist This armor is issued to officers and will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_chest_02_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Field Command Chestplate This armor is issued to officers and will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_gloves_02_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Field Command Gauntlet This armor is issued to officers and will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_helmet_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Field Command Helmet This armor is issued to officers and will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 8 200 FALSCH 0 2 1 roadmap reward -
armor_officer_roadmap_leggings_02_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Field Command Leg Armor This armor is issued to officers and will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 officer FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 8 200 FALSCH 0 2 1 roadmap reward -
armor_pvp_spec_ops_imperial_black_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff item Black Spec Ops Armor Belt The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 index_color_1=0,index_color_2=31 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor Black Spec Ops Armor Left Bicep The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor Black Spec Ops Armor Right Bicep The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor Black Spec Ops Armor Boots The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor Black Spec Ops Armor Left Bracer The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor Black Spec Ops Armor Right Bracer The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Black Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 8,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Blue Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 4,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Orange Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Red Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso White Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 6,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor Black Spec Ops Armor Torso Yellow Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 2,1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor Black Spec Ops Armor Gloves The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor Black Spec Ops Armor Helmet The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_black_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor Black Spec Ops Armor Leggings The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_belt_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt.iff item White Spec Ops Armor Belt The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 index_color_2=1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_bicep_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_l.iff armor White Spec Ops Armor Left Bicep The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_bicep_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_r.iff armor White Spec Ops Armor Right Bicep The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_boots_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots.iff armor White Spec Ops Armor Boots The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_bracer_l_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_l.iff armor White Spec Ops Armor Left Bracer The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_bracer_r_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_r.iff armor White Spec Ops Armor Right Bracer The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_black_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Black Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 8 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_blue_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Blue Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_orange_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Orange Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_red_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Red Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 1 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_white_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso White Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 6 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_chest_plate_yellow_pad_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_pvp_officer_chest_plate.iff armor White Spec Ops Armor Torso Yellow Pauldron The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_gloves_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves.iff armor White Spec Ops Armor Gloves The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,0 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_helmet_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet.iff armor White Spec Ops Armor Helmet The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_imperial_white_leggings_05_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings.iff armor White Spec Ops Armor Leggings The Imperial Special Ops Officer armor is among the best protective gear the Imperial Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.94 imperial 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,2 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_black_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Black Spec Ops Armor Chest Plate The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff item Green Spec Ops Armor Belt The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none assault 0 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Green Spec Ops Armor Left Bicep The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Green Spec Ops Armor Right Bicep The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Green Spec Ops Armor Boots The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Green Spec Ops Armor Left Bracer The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 4,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Green Spec Ops Armor Right Bracer The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Green Spec Ops Armor Chest Plate The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 4,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Green Spec Ops Armor Gloves The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Green Spec Ops Armor Helmet The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_green_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Green Spec Ops Armor Leggings The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,4 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_belt_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_belt.iff item Grey Spec Ops Armor Belt The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none assault 0 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 index_color_1=4,index_color_2=5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_bicep_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_l.iff armor Grey Spec Ops Armor Left Bicep The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_bicep_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bicep_r.iff armor Grey Spec Ops Armor Right Bicep The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_boots_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_boots.iff armor Grey Spec Ops Armor Boots The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_bracer_l_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_l.iff armor Grey Spec Ops Armor Left Bracer The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_bracer_r_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_bracer_r.iff armor Grey Spec Ops Armor Right Bracer The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_chest_plate_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_chest_plate.iff armor Grey Spec Ops Armor Chest Plate The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_gloves_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_gloves.iff armor Grey Spec Ops Armor Gloves The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_helmet_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_helmet.iff armor Grey Spec Ops Armor Helmet The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 5 0 FALSCH 0 5 1 - -
armor_pvp_spec_ops_rebel_black_grey_leggings_05_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_spec_ops_leggings.iff armor Grey Spec Ops Armor Leggings The Rebel Special Ops Officer armor is among the best protective gear the Rebel Army can offer. Each piece is hand crafted and made using only the best technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.94 rebel 75 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=11,precision_modified=17,constitution_modified=23 0,5 0 FALSCH 0 5 1 - -
armor_rebel_assault_bicep_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bicep Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_bicep_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bicep_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bicep Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_boots_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_boots_camo.iff armor Rebel Assault Forest Camouflage Armor Boots Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_bracer_camo_l_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_l_camo.iff armor Rebel Assault Forest Camouflage Armor Left Bracer Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_bracer_camo_r_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_bracer_r_camo.iff armor Rebel Assault Forest Camouflage Armor Right Bracer Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_chest_plate_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_chest_plate_camo.iff armor Rebel Assault Forest Camouflage Armor Chest Plate Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_gloves_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_gloves_camo.iff armor Rebel Assault Forest Camouflage Armor Gloves Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_helmet_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_helmet_camo.iff armor Rebel Assault Forest Camouflage Armor Helmet Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_assault_leggings_camo_04_01 object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_leggings_camo.iff armor Rebel Assault Forest Camouflage Armor Leggings Rebel Assault Forest Camouflage Armor. Designed to help Rebel assault troops blend with forest environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 4 - -
armor_rebel_snow_backpack object/tangible/wearables/backpack/backpack_rebel_snow_soldier.iff item Alliance Cold Weather Backpack Alliance issued backpack with small heater and survival gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none recon 0 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH TRUE TRUE FALSE FALSE strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 index_color_1=5,index_color_2=0 0 FALSCH 0 4 1 - -
armor_rebel_snow_belt object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_belt.iff item Alliance Cold Weather Belt Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none recon 0 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_bicep_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_l.iff armor Alliance Cold Weather Left Bicep Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_bicep_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bicep_r.iff armor Alliance Cold Weather Right Bicep Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_boots object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_boots.iff armor Alliance Cold Weather Boots Alliance issued Insulated boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_bracer_l object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_l.iff armor Alliance Cold Weather Left Bracer Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_bracer_r object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_bracer_r.iff armor Alliance Cold Weather Right Bracer Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_chest_plate object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_chest_plate.iff armor Alliance Cold Weather Padded Vest Light colored padded combat vest for specialized wilderness Alliance troopers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_gloves object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_gloves.iff armor Alliance Cold Weather Gloves Light colored padded armor, able to resist most extreme cold temperatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_helmet object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_helmet.iff armor Alliance Cold Weather Headgear Padded cap with attached face guard and polarised goggles. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_snow_leggings object/tangible/wearables/armor/rebel_snow/armor_rebel_snow_leggings.iff armor Alliance Cold Weather Leggings Alliance issued Insulated trousers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt.iff item Rebel SpecForce Belt Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none assault 0 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_bicep_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_l.iff armor Rebel SpecForce Armor Left Bicep Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_bicep_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bicep_r.iff armor Rebel SpecForce Armor Right Bicep Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_boots object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_boots.iff armor Rebel SpecForce Armor Boots Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_bracer_l object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_l.iff armor Rebel SpecForce Armor Left Bracer Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_bracer_r object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_bracer_r.iff armor Rebel SpecForce Armor Right Bracer Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_chest_plate object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_chest_plate.iff armor Rebel SpecForce Armor Chest Plate Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_gloves object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_gloves.iff armor Rebel SpecForce Gloves Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_helmet object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_helmet.iff armor Rebel SpecForce Armor Helmet Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_rebel_spec_force_leggings object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_leggings.iff armor Rebel SpecForce Armor Leggings Specifically selected for high skill, morale, bravery, and dedication to the Rebel cause, SpecForce soldiers were often either from subjugated worlds, or were Imperials disillusioned by the government's tyranny. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.9 rebel 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_recon_agi_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Nimble Tantel Left Bicep Nimble Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Nimble Tantel Right Bicep Nimble Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Nimble Tantel Boots Nimble Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Nimble Tantel Left Bracer Nimble Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Nimble Tantel Right Bracer Nimble Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Nimble Tantel Chestplate Nimble Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 115 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Nimble Tantel Gloves Nimble Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 115 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Nimble Tantel Helmet Nimble Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 115 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Nimble Tantel Leggings Nimble Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5 115 1575 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Quick Tantel Left Bicep Quick Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Quick Tantel Right Bicep Quick Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Quick Ubese Boots Quick Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Quick Ubese Left Bracer Quick Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Quick Ubese Right Bracer Quick Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Quick Ubese Chestplate Quick Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 105 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Quick Ubese Gloves Quick Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Quick Ubese Helmet Quick Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Quick Ubese Leggings Quick Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Adroit Tantel Left Bicep Adroit Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Adroit Tantel Right Bicep Adroit Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Adroit Tantel Boots Adroit Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Adroit Tantel Left Bracer Adroit Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Adroit Tantel Right Bracer Adroit Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Adroit Tantel Chestplate Adroit Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 122 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Adroit Tantel Gloves Adroit Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 122 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Adroit Tantel Helmet Adroit Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 122 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Adroit Tantel Leggings Adroit Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=10 122 4890 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Alert Tantel Left Bicep Alert Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Alert Tantel Right Bicep Alert Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Alert Ubese Boots Alert Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Alert Ubese Left Bracer Alert Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Alert Ubese Right Bracer Alert Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Alert Ubese Chestplate Alert Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 112 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Alert Ubese Gloves Alert Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Alert Ubese Helmet Alert Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Alert Ubese Leggings Alert Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=13 7 5870 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Grace Tantel Left Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Grace Tantel Right Bicep of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Grace Tantel Boots of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Grace Tantel Left Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Grace Tantel Right Bracer of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Grace Tantel Chestplate of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 129 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Grace Tantel Gloves of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 129 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Grace Tantel Helmet of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 129 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Grace Tantel Leggings of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=15 129 7490 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Balanced Tantel Left Bicep Balanced Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Balanced Tantel Right Bicep Balanced Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Balanced Ubese Boots Balanced Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Balanced Ubese Left Bracer Balanced Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Balanced Ubese Right Bracer Balanced Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Balanced Ubese Chestplate Balanced Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 119 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Balanced Ubese Gloves Balanced Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Balanced Ubese Helmet Balanced Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Balanced Ubese Leggings Balanced Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=18 14 8700 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Agile Tantel Left Bicep Agile Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Agile Tantel Right Bicep Agile Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Agile Tantel Boots Agile Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Agile Tantel Left Bracer Agile Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Agile Tantel Right Bracer Agile Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Agile Tantel Chest Agile Tantel Chest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 98 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Agile Tantel Gloves Agile Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Agile Tantel Helmet Agile Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_agi_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Agile Tantel Leggings Agile Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=20 4 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Fit Tantel Left Bicep Fit Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Fit Tantel Right Bicep Fit Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Fit Tantel Boots Fit Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Fit Tantel Left Bracer Fit Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Fit Tantel Right Bracer Fit Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Fit Tantel Chestplate Fit Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 157 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Fit Tantel Gloves Fit Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 157 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Fit Tantel Helmet Fit Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 157 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Fit Tantel Leggings Fit Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 157 1575 FALSCH 0 2 1 - -
armor_recon_con_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Hardy Tantel Left Bicep Hardy Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Hardy Tantel Right Bicep Hardy Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Hardy Ubese Boots Hardy Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Hardy Ubese Left Bracer Hardy Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Hardy Ubese Right Bracer Hardy Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Hardy Ubese Chestplate Hardy Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 147 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Hardy Ubese Gloves Hardy Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Hardy Ubese Helmet Hardy Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Hardy Ubese Leggings Hardy Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 42 2810 FALSCH 0 2 1 - -
armor_recon_con_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Robust Tantel Left Bicep Robust Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Robust Tantel Right Bicep Robust Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Robust Tantel Boots Robust Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Robust Tantel Left Bracer Robust Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Robust Tantel Right Bracer Robust Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Robust Tantel Chestplate Robust Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 154 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Robust Tantel Gloves Robust Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 164 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Robust Tantel Helmet Robust Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 164 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Robust Tantel Leggings Robust Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 164 4890 FALSCH 0 2 1 - -
armor_recon_con_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Health Tantel Left Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Health Tantel Right Bicep of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Health Ubese Boots of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Health Ubese Left Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Health Ubese Right Bracer of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Health Ubese Chestplate of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 161 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Health Ubese Gloves of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Health Ubese Helmet of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Health Ubese Leggings of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 49 5870 FALSCH 0 2 1 - -
armor_recon_con_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Constitution Tantel Left Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Constitution Tantel Right Bicep of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Constitution Tantel Boots of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Constitution Tantel Left Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Constitution Tantel Right Bracer of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Constitution Tantel Chestplate of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 171 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Constitution Tantel Gloves of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 171 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Constitution Tantel Helmet of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 171 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Constitution Tantel Leggings of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 171 7490 FALSCH 0 2 1 - -
armor_recon_con_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Durable Tantel Left Bicep Durable Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Durable Tantel Right Bicep Durable Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Durable Ubese Boots Durable Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Durable Ubese Left Bracer Durable Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Durable Ubese Right Bracer Durable Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Durable Ubese Chestplate Durable Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 168 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Durable Ubese Gloves Durable Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Durable Ubese Helmet Durable Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Durable Ubese Leggings Durable Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 56 8700 FALSCH 0 2 1 - -
armor_recon_con_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tough Tantel Left Bicep Tough Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tough Tantel Right Bicep Tough Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tough Tantel Boots Tough Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tough Tantel Left Bicep Tough Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tough Tantel Right Bicep Tough Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tough Tantel Jacket Tough Tantel Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 91 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tough Tantel Gloves Tough Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tough Tantel Helmet Tough Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_con_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tough Tantel Leggings Tough Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 11 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Lucky Tantel Left Bicep Lucky Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Lucky Tantel Right Bicep Lucky Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Lucky Ubese Boots Lucky Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Lucky Ubese Left Bracer Lucky Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Lucky Ubese Right Bracer Lucky Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Lucky Ubese Chestplate Lucky Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 196 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Lucky Ubese Gloves Lucky Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Lucky Ubese Helmet Lucky Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl20_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Lucky Ubese Leggings Lucky Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=5 84 1575 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Charmed Tantel Left Bicep Charmed Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Charmed Tantel Right Bicep Charmed Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Charmed Tantel Boots Charmed Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Charmed Tantel Left Bracer Charmed Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Charmed Tantel Right Bracer Charmed Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Charmed Tantel Chestplate Charmed Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Charmed Tantel Gloves Charmed Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Charmed Tantel Helmet Charmed Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl30_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Charmed Tantel Leggings Charmed Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=8 199 2810 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Opportunity Tantel Left Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Opportunity Tantel Right Bicep of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Opportunity Ubese Boots of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Opportunity Ubese Left Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Opportunity Ubese Right Bracer of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Opportunity Ubese Chestplate of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 203 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Opportunity Ubese Gloves of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Opportunity Ubese Helmet of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl40_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Opportunity Ubese Leggings of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=10 91 4890 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Serendipity Tantel Left Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Serendipity Tantel Right Bicep of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Serendipity Tantel Boots of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Serendipity Tantel Left Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Serendipity Tantel Right Bracer of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Serendipity Tantel Chestplate of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 206 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Serendipity Tantel Gloves of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 206 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Serendipity Tantel Helmet of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 206 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl50_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Serendipity Tantel Leggings of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=13 206 5870 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Success Tantel Left Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Success Tantel Right Bicep of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Success Ubese Boots of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Success Ubese Left Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Success Ubese Right Bracer of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Success Ubese Chestplate of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 210 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Success Ubese Gloves of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Success Ubese Helmet of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl60_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Success Ubese Leggings of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=15 95 7490 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Fate Tantel Left Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Fate Tantel Right Bicep of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Fate Tantel Boots of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Fate Tantel Left Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Fate Tantel Right Bracer of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Fate Tantel Chestplate of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 213 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Fate Tantel Gloves of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 213 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Fate Tantel Helmet of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 213 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl70_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Fate Tantel Leggings of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=18 213 8700 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Destiny Tantel Left Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Destiny Tantel Right Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Destiny Tantel Boots of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bicep of Destiny Tantel Left Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bicep of Destiny Tantel Right Bicep of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Jacket of Destiny Tantel Jacket of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 84 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Destiny Tantel Gloves of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Destiny Tantel Helmet of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_lck_lvl80_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Destiny Tantel Leggings of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE luck_modified=20 18 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Veracity Tantel Left Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Veracity Tantel Right Bicep of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Veracity Tantel Boots of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Veracity Tantel Left Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Veracity Tantel Right Bracer of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Veracity Tantel Chestplate of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 178 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Veracity Tantel Gloves of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 178 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Veracity Tantel Helmet of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 178 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl20_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Veracity Tantel Leggings of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=5 178 1575 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Accurate Tantel Left Bicep Accurate Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Accurate Tantel Right Bicep Accurate Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Accurate Ubese Boots Accurate Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Accurate Ubese Left Bracer Accurate Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Accurate Ubese Right Bracer Accurate Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Accurate Ubese Chestplate Accurate Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 175 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Accurate Ubese Gloves Accurate Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Accurate Ubese Helmet Accurate Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl30_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Accurate Ubese Leggings Accurate Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=8 63 2810 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Sharp Tantel Left Bicep Sharp Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Sharp Tantel Right Bicep Sharp Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Sharp Tantel Boots Sharp Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Sharp Tantel Left Bracer Sharp Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Sharp Tantel Right Bracer Sharp Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Sharp Tantel Chestplate Sharp Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 185 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Sharp Tantel Gloves Sharp Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 185 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Sharp Tantel Helmet Sharp Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 185 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl40_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Sharp Tantel Leggings Sharp Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=10 185 4890 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Sure Tantel Left Bicep Sure Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Sure Tantel Right Bicep Sure Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 182 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Sure Ubese Boots Sure Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Sure Ubese Left Bracer Sure Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Sure Ubese Right Bracer Sure Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Sure Ubese Chestplate Sure Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Sure Ubese Gloves Sure Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Sure Ubese Helmet Sure Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl50_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Sure Ubese Leggings Sure Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=13 70 5870 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Exacting Tantel Left Bicep Exacting Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Exacting Tantel Right Bicep Exacting Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Exacting Tantel Boots Exacting Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Exacting Tantel Left Bracer Exacting Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Exacting Tantel Right Bracer Exacting Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Exacting Tantel Chestplate Exacting Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 192 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Exacting Tantel Gloves Exacting Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 192 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Exacting Tantel Helmet Exacting Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 192 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl60_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Exacting Tantel Leggings Exacting Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=15 192 7490 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Precise Tantel Left Bicep Precise Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Precise Tantel Right Bicep Precise Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Precise Ubese Boots Precise Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Precise Ubese Left Bracer Precise Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Precise Ubese Right Bracer Precise Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Precise Ubese Chestplate Precise Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 189 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Precise Ubese Gloves Precise Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Precise Ubese Helmet Precise Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl70_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Precise Ubese Leggings Precise Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=18 77 8700 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Faultless Left Bicep Faultless Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Faultless Right Bicep Faultless Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Faultless Ubese Boots Faultless Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Faultless Ubese Left Bracer Faultless Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Faultless Ubese Right Bracer Faultless Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Faultless Ubese Chest Faultless Ubese Chest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 101 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Faultless Ubese Gloves Faultless Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 101 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Faultless Ubese Helmet Faultless Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 101 9670 FALSCH 0 2 1 - -
armor_recon_pre_lvl80_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Faultless Ubese Leggings Faultless Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE precision_modified=20 101 9670 FALSCH 0 2 1 - -
armor_recon_pub28_corsec_legs_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor CorSec Issue Recon Leggings CorSec Issue Recon Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 36 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE strength_modified=9,precision_modified=9,constitution_modified=9 0 2700 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Featherweight Tantel Left Bicep Featherweight Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Featherweight Tantel Right Bicep Featherweight Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Featherweight Ubese Boots Featherweight Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 21 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Featherweight Ubese Left Bracer Featherweight Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Featherweight Ubese Right Bracer Featherweight Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Featherweight Ubese Chestplate Featherweight Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 126 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Featherweight Ubese Gloves Featherweight Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 21 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Featherweight Ubese Helmet Featherweight Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 21 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl20_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Featherweight Ubese Leggings Featherweight Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 21 1575 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Stamina Tantel Left Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Stamina Tantel Right Bicep of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Stamina Tantel Boots of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Stamina Tantel Left Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Stamina Tantel Right Bracer of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Stamina Tantel Chestplate of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 136 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Stamina Tantel Gloves of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 136 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Stamina Tantel Helmet of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 136 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl30_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Stamina Tantel Leggings of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 1 none 30 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 136 2810 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Vital Tantel Left Bicep Vital Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Vital Tantel Right Bicep Vital Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Vital Ubese Boots Vital Ubese Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Vital Ubese Left Bracer Vital Ubese Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Vital Ubese Right Bracer Vital Ubese Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Vital Ubese Chestplate Vital Ubese Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 133 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Vital Ubese Gloves Vital Ubese Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Vital Ubese Helmet Vital Ubese Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl40_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Vital Ubese Leggings Vital Ubese Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.67 none 40 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 28 4890 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tenacious Tantel Left Bicep Tenacious Tantel Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tenacious Tantel Right Bicep Tenacious Tantel Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tenacious Tantel Boots Tenacious Tantel Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tenacious Tantel Left Bracer Tenacious Tantel Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tenacious Tantel Right Bracer Tenacious Tantel Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tenacious Tantel Chestplate Tenacious Tantel Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 143 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tenacious Tantel Gloves Tenacious Tantel Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 143 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tenacious Tantel Helmet Tenacious Tantel Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 143 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl50_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tenacious Tantel Leggings Tenacious Tantel Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.89 none 50 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 143 5870 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Grit Tantel Left Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Grit Tantel Right Bicep of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Grit Ubese Boots of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Grit Ubese Left Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Grit Ubese Right Bracer of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Chestplate of Grit Ubese Chestplate of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 140 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Grit Ubese Gloves of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Grit Ubese Helmet of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl60_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Leggings of Grit Ubese Leggings of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.73 none 60 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 35 7490 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Tantel Left Bicep of Fortitude Tantel Left Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Tantel Right Bicep of Fortitude Tantel Right Bicep of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Tantel Boots of Fortitude Tantel Boots of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Tantel Left Bracer of Fortitude Tantel Left Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Tantel Right Bracer of Fortitude Tantel Right Bracer of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Tantel Chestplate of Fortitude Tantel Chestplate of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 150 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Tantel Gloves of Fortitude Tantel Gloves of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 150 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Tantel Helmet of Fortitude Tantel Helmet of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 150 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl70_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Tantel Leggings of Fortitude Tantel Leggings of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 150 8700 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Left Bicep of Endurance Left Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Right Bicep of Endurance Right Bicep of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_boots_02_01 object/tangible/wearables/armor/ubese/armor_ubese_boots.iff armor Ubese Boots of Endurance Ubese Boots of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_bracer_l_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_l.iff armor Ubese Left Bracer of Endurance Ubese Left Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_bracer_r_02_01 object/tangible/wearables/armor/ubese/armor_ubese_bracer_r.iff armor Ubese Right Bracer of Endurance Ubese Right Bracer of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_chest_02_01 object/tangible/wearables/armor/ubese/armor_ubese_jacket.iff armor Ubese Jacket of Endurance Ubese Jacket of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 108 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_gloves_02_01 object/tangible/wearables/armor/ubese/armor_ubese_gloves.iff armor Ubese Gloves of Endurance Ubese Gloves of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 108 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_helmet_02_01 object/tangible/wearables/armor/ubese/armor_ubese_helmet.iff armor Ubese Helmet of Endurance Ubese Helmet of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 108 9670 FALSCH 0 2 1 - -
armor_recon_sta_lvl80_leggings_02_01 object/tangible/wearables/armor/ubese/armor_ubese_pants.iff armor Ubese Pants of Endurance Ubese Pants of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.89 none 80 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 108 9670 FALSCH 0 2 1 - -
armor_recon_stat_lvl20_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Alkhara Left Bicep Alkhara Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bicep_l_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Eoni Left Bicep Eoni Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Alkhara Right Bicep Alkhara Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bicep_r_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Eoni Right Bicep Eoni Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Alkhara Boots Alkhara Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 87 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_boots_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Eoni Boots Eoni Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 44 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Alkhara Left Bracer Alkhara Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bracer_l_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Eoni Left Bracer Eoni Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,0 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Alkhara Right Bracer Alkhara Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_bracer_r_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Eoni Right Bracer Eoni Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 0,0 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Alkhara Chestplate Alkhara Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_chest_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Eoni Chestplate Eoni Chestplate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 77 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Alkhara Gloves Alkhara Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_gloves_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Eoni Gloves Eoni Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 77 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Alkhara Helmet Alkhara Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_helmet_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Eoni Helmet Eoni Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 77 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Alkhara Leggings Alkhara Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 244 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_recon_stat_lvl20_leggings_03_02 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Eoni Leggings Eoni Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.88 none 20 none FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=5,stamina_modified=5 77 1575 FALSCH 0 3 1 Lvl 20 rare drop -
armor_scouttrooper_bicep_camo_l_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_camo_l.iff armor Imperial Forest Camouflage Armor Left Bicep Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_bicep_camo_r_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bicep_camo_r.iff armor Imperial Forest Camouflage Armor Right Bicep Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_boots_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_boots_camo.iff armor Imperial Forest Camouflage Armor Boots Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_bracer_camo_l_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_camo_l.iff armor Imperial Forest Camouflage Armor Left Bracer Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_bracer_camo_r_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_bracer_camo_r.iff armor Imperial Forest Camouflage Armor Right Bracer Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_chest_plate_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_chest_plate_camo.iff armor Imperial Forest Camouflage Armor Chest Plate Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_gloves_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_gloves_camo.iff armor Imperial Forest Camouflage Armor Gloves Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_helmet_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_helmet_camo.iff armor Imperial Forest Camouflage Armor Helmet Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_leggings_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_leggings_camo.iff armor Imperial Forest Camouflage Armor Leggings Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 1 - -
armor_scouttrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_camo.iff item Imperial Forest Camouflage Armor Utility Belt Imperial Scout Trooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none recon 0 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 1 - -
armor_smuggler_reward_chest_04_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Underworld Recon Armor Chest Plate Recon Armor worn by underworld associates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.94 none 40 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 185 0 FALSCH 0 4 1 - -
armor_smuggler_reward_legs_04_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Underworld Recon Armor Leggings Recon Armor worn by underworld associates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none standard recon 0.94 none 40 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 185 0 FALSCH 0 4 1 - -
armor_smuggler_roadmap_bicep_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Rogue Left Bicep This specially designed smuggler armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_bicep_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Rogue Right Bicep This specially designed smuggler armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_boots_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Rogue Boots This specially designed smuggler armor will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_bracer_l_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Rogue Left Bracer This specially designed smuggler armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_bracer_r_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Rogue Right Bracer This specially designed smuggler armor will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_chest_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Rogue Chest Armor This specially designed smuggler armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_gloves_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Rogue Gloves This specially designed smuggler armor will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_helmet_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Rogue Helmet This specially designed smuggler armor will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_smuggler_roadmap_leggings_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Rogue Leg Armor This specially designed smuggler armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 smuggler FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 0 200 FALSCH 0 2 1 roadmap reward -
armor_snowtrooper_backpack object/tangible/wearables/backpack/backpack_snowtrooper.iff item Snowtrooper Backpack A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH TRUE TRUE FALSE FALSE strength_modified=35,constitution_modified=30,stamina_modified=30,agility_modified=25,luck_modified=25,precision_modified=35 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_belt object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_belt.iff item Snowtrooper Belt A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_bicep_l object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bicep_l.iff armor Snowtrooper Armor Left Bicep A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_bicep_r object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bicep_r.iff armor Snowtrooper Armor Right Bicep A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_boots object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_boots.iff armor Snowtrooper Armor Boots A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_bracer_l object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bracer_l.iff armor Snowtrooper Armor Left Bracer A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_bracer_r object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_bracer_r.iff armor Snowtrooper Armor Right Bracer A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_chest_plate object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_chest_plate.iff armor Snowtrooper Armor Chest Plate A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_gloves object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_gloves.iff armor Snowtrooper Gloves A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_helmet object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_helmet.iff armor Snowtrooper Armor Helmet A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_snowtrooper_leggings object/tangible/wearables/armor/snowtrooper/armor_snowtrooper_leggings.iff armor Snowtrooper Armor Leggings A specially-trained division of stormtrooper infantry, the snowtroopers wear customized armor well suited to the climate extremes of ice planets such as Hoth. In addition to the hard white armor, their suit incorporates fabric overgarments that help contain heat, and terrain-gripping boots to combat slippery conditions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 22 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE TRUE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
armor_spy_roadmap_bicep_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Covert Ops Left Bicep This light armor is designed for spies and will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_bicep_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Covert Ops Right Bicep This light armor is designed for spies and will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_boots_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Covert Ops Boots This light armor is designed for spies and will help to protect your feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_bracer_l_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Covert Ops Left Bracer This light armor is designed for spies and will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_bracer_r_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Covert Ops Right Bracer This light armor is designed for spies and will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_chest_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Covert Ops Body Armor This light armor is designed for spies and will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_gloves_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Covert Ops Gloves This light armor is designed for spies and will help to protect your hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_helmet_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Covert Ops Helmet This light armor is designed for spies and will help to protect your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_spy_roadmap_leggings_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Covert Ops Leg Armor This light armor is designed for spies and will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 spy FALSE FALSE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE constitution_modified=3 32,34 200 FALSCH 0 2 1 roadmap reward -
armor_stormtrooper_bicep_camo_l_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_camo_l.iff armor Imperial Forest Camouflage Armor Left Bicep Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_bicep_camo_r_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bicep_camo_r.iff armor Imperial Forest Camouflage Armor Right Bicep Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_boots_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_boots_camo.iff armor Imperial Forest Camouflage Armor Boots Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_bracer_camo_l_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_camo_l.iff armor Imperial Forest Camouflage Armor Left Bracer Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_bracer_camo_r_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_bracer_camo_r.iff armor Imperial Forest Camouflage Armor Right Bracer Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_chest_plate_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_chest_plate_camo.iff armor Imperial Forest Camouflage Armor Chest Plate Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_gloves_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_gloves_camo.iff armor Imperial Forest Camouflage Armor Gloves Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_helmet_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_helmet_camo.iff armor Imperial Forest Camouflage Armor Helmet Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_leggings_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_leggings_camo.iff armor Imperial Forest Camouflage Armor Leggings Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.9 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE luck_modified=10,constitution_modified=15,precision_modified=20 0 0 FALSCH 0 4 2 - -
armor_stormtrooper_utility_belt_camo_04_01 object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_camo.iff item Imperial Forest Camouflage Armor Utility Belt Imperial Stormtrooper Forest Camouflage Armor. A recent development from Imperial Ordinance. Not routinely issued to troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none battle 0 imperial 80 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 2 - -
armor_tow_assault_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Mustafarian Composite Left Bicep This armor is designed to protect the left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Mustafarian Composite Right Bicep This armor is designed to protect the right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Mustafarian Composite Boots This armor is designed to protect the feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Mustafarian Composite Left Bracer This armor is designed to protect the left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Mustafarian Composite Right Bracer This armor is designed to protect the right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Mustafarian Composite Chestplate This armor is designed to protect the chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Mustafarian Composite Gloves This armor is designed to protect the hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Mustafarian Composite Helmet This armor is designed to protect the head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Mustafarian Composite Leg Armor This armor is designed to protect the legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 134 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_assault_stats_bicep_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_l.iff armor Riot Control Left Bicep This armor is designed to protect the left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_bicep_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bicep_r.iff armor Riot Control Right Bicep This armor is designed to protect the right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_boots_03_01 object/tangible/wearables/armor/composite/armor_composite_boots.iff armor Riot Control Boots This armor is designed to protect the feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_bracer_l_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_l.iff armor Riot Control Left Bracer This armor is designed to protect the left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_bracer_r_03_01 object/tangible/wearables/armor/composite/armor_composite_bracer_r.iff armor Riot Control Right Bracer This armor is designed to protect the right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_chest_03_01 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Riot Control Chestplate This armor is designed to protect the chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_gloves_03_01 object/tangible/wearables/armor/composite/armor_composite_gloves.iff armor Riot Control Gloves This armor is designed to protect the hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_helmet_03_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Riot Control Helmet This armor is designed to protect the head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_assault_stats_leggings_03_01 object/tangible/wearables/armor/composite/armor_composite_leggings.iff armor Riot Control Leg Armor This armor is designed to protect the legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 110 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Mustafarian Padded Left Bicep This armor is designed to protect the left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Mustafarian Padded Right Bicep This armor is designed to protect the right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Mustafarian Padded Boots This armor is designed to protect the feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Mustafarian Padded Left Bracer This armor is designed to protect the left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Mustafarian Padded Right Bracer This armor is designed to protect the right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Mustafarian Padded Chestplate This armor is designed to protect the chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Mustafarian Padded Gloves This armor is designed to protect the hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Mustafarian Padded Helmet This armor is designed to protect the head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Mustafarian Padded Leg Armor This armor is designed to protect the legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 173,5 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_battle_stats_bicep_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_l.iff armor Forward Deployment Left Bicep This armor is designed to protect the left arm. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_bicep_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bicep_r.iff armor Forward Deployment Right Bicep This armor is designed to protect the right arm. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_boots_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_boots.iff armor Forward Deployment Boots This armor is designed to protect the feet. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_bracer_l_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_l.iff armor Forward Deployment Left Bracer This armor is designed to protect the left wrist. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_bracer_r_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_bracer_r.iff armor Forward Deployment Right Bracer This armor is designed to protect the right wrist. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_chest_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_chest_plate.iff armor Forward Deployment Chestplate This armor is designed to protect the chest. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_gloves_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_gloves.iff armor Forward Deployment Gloves This armor is designed to protect the hands. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_helmet_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Forward Deployment Helmet This armor is designed to protect the head. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_battle_stats_leggings_03_01 object/tangible/wearables/armor/padded/armor_padded_s01_leggings.iff armor Forward Deployment Leg Armor This armor is designed to protect the legs. It has been enhanced for use in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17,strength_modified=17 154,158 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_chest_03_01 object/tangible/wearables/armor/bone/armor_bone_s01_chest_plate.iff armor Shielding of Coyn A piece of armor formerly owned by Coyn, that while heavy provides additional enhancements. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.95 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE constitution_modified=20 0 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_chest_03_02 object/tangible/wearables/armor/composite/armor_composite_chest_plate.iff armor Coyn's Protector A piece of armor formerly owned by Coyn, that while heavy provides additional enhancements. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.95 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE constitution_modified=20 0 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_helmet_acc_assault_02_01 object/tangible/wearables/armor/composite/armor_composite_helmet.iff armor Target Enhancement Helm This helmet was constructed with a built in targeting device that will increase your accuracy in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced assault 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE TRUE FALSE FALSE none 38 25000 FALSCH 0 2 1 ToW expansion -
armor_tow_helmet_acc_battle_02_01 object/tangible/wearables/armor/padded/armor_padded_s01_helmet.iff armor Target Enhancement Helm This helmet was constructed with a built in targeting device that will increase your accuracy in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced battle 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE TRUE FALSE FALSE none 103,103 25000 FALSCH 0 2 1 ToW expansion -
armor_tow_helmet_acc_recon_02_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Target Enhancement Helm This helmet was constructed with a built in targeting device that will increase your accuracy in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE TRUE FALSE FALSE none 94 25000 FALSCH 0 2 1 ToW expansion -
armor_tow_recon_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Mustafarian Recon Left Bicep This armor is designed to protect the left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Mustafarian Recon Right Bicep This armor is designed to protect the right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Mustafarian Recon Boots This armor is designed to protect the feet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE FALSE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Mustafarian Recon Left Bracer This armor is designed to protect the left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Mustafarian Recon Right Bracer This armor is designed to protect the right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Mustafarian Recon Chestplate This armor is designed to protect the chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 216,6,126 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Mustafarian Recon Gloves This armor is designed to protect the hands. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Mustafarian Recon Helmet This armor is designed to protect the head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 11 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Mustafarian Recon Leg Armor This armor is designed to protect the legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.65 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE none 6 25000 FALSCH 0 3 1 ToW expansion -
armor_tow_recon_stats_bicep_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_l.iff armor Light Engagement Left Bicep This armor is designed to protect the left arm. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_bicep_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bicep_r.iff armor Light Engagement Right Bicep This armor is designed to protect the right arm. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_boots_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_boots.iff armor Light Engagement Boots This armor is designed to protect the feet. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_bracer_l_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_l.iff armor Light Engagement Left Bracer This armor is designed to protect the left wrist. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_bracer_r_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_bracer_r.iff armor Light Engagement Right Bracer This armor is designed to protect the right wrist. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_chest_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_chest_plate.iff armor Light Engagement Chestplate This armor is designed to protect the chest. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 238 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_gloves_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_gloves.iff armor Light Engagement Gloves This armor is designed to protect the hands. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_helmet_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_helmet.iff armor Light Engagement Helmet This armor is designed to protect the head. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 16 25000 FALSCH 0 3 2 ToW expansion -
armor_tow_recon_stats_leggings_03_01 object/tangible/wearables/armor/tantel/armor_tantel_skreej_leggings.iff armor Light Engagement Leg Armor This armor is designed to protect the legs. It has been enhanced for use in ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none advanced recon 0.51 none 70 none FALSE FALSE TRUE TRUE TRUE FALSCH TRUE FALSE FALSE FALSE precision_modified=17 84 25000 FALSCH 0 3 2 ToW expansion -
armor_wookiee_roadmap_bicep_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_l.iff armor Standard Issue Recon Left Bicep This standard reconnaissance armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bicep_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_l.iff armor Standard Battle Armor Left Bicep This standard battle armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bicep_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_l.iff armor Standard Assault Left Bicep This standard assault armor will help to protect your left arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bicep_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bicep_r.iff armor Standard Issue Recon Right Bicep This standard reconnaissance armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bicep_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bicep_r.iff armor Standard Battle Armor Right Bicep This standard battle armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bicep_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bicep_r.iff armor Standard Assault Right Bicep This standard assault armor will help to protect your right arm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_l_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_l.iff armor Standard Issue Recon Left Bracer This standard reconnaissance armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_l_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_l.iff armor Standard Battle Armor Left Bracer This standard battle armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_l_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_l.iff armor Standard Assault Left Bracer This standard assault armor will help to protect your left wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_r_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_bracer_r.iff armor Standard Issue Recon Right Bracer This standard reconnaissance armor will help to protect your right wrist,. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_r_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_bracer_r.iff armor Standard Battle Armor Right Bracer This standard battle armor will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_bracer_r_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_bracer_r.iff armor Standard Assault Right Bracer This standard assault armor will help to protect your right wrist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_chest_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_chestplate.iff armor Standard Issue Recon Chestplate This standard reconnaissance armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=5 0,34 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_chest_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_chestplate.iff armor Standard Battle Body Armor This standard battle armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=5 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_chest_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_chestplate.iff armor Standard Assault Body Armor This standard assault armor will help to protect your chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=5 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_leggings_02_01 object/tangible/wearables/armor/kashyyykian_ceremonial/armor_kashyyykian_ceremonial_leggings.iff armor Standard Issue Recon Leggings This standard reconnaissance armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic recon 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_leggings_02_02 object/tangible/wearables/armor/kashyyykian_black_mtn/armor_kashyyykian_black_mtn_leggings.iff armor Standard Battle Armor Leggings This standard battle armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic battle 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
armor_wookiee_roadmap_leggings_02_03 object/tangible/wearables/armor/kashyyykian_hunting/armor_kashyyykian_hunting_leggings.iff armor Standard Assault Leggings This standard assault armor will help to protect your legs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none basic assault 0.8 none 22 none TRUE FALSE FALSE FALSE FALSE TRUE FALSE FALSE FALSE FALSE constitution_modified=4 0 200 FALSCH 0 2 1 roadmap reward -
chapter_8_space_mobile_02_01 object/tangible/collection/reward/space_mobile_publish_gift.iff object A Space Mobile A space mobile depicting X-wings and TIE fighters battling for supremacy in the Naboo System. This item can be used as decoration for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_aurebesh_tile_aurek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_aurek.iff object Aurek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles aurek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_besh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_besh.iff object Besh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles besh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_cherek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cherek.iff object Cherek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles cherek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_cresh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_cresh.iff object Cresh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles cresh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_dorn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_dorn.iff object Dorn An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles dorn none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_enth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_enth.iff object Enth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles enth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_esk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_esk.iff object Esk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles esk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_forn_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_forn.iff object Forn An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles forn none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_grek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_grek.iff object Grek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles grek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_herf_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_herf.iff object Herf An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles herf none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_isk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_isk.iff object Isk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles isk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_jenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_jenth.iff object Jenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles jenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_kerenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_kerenth.iff object Kerenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles kerenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_krill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_krill.iff object Krill An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles krill none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_leth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_leth.iff object Leth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles leth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_mern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_mern.iff object Mern An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles mern none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_nen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nen.iff object Nen An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles nen none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_nern_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_nern.iff object Nern An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles nern none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_onith_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_onith.iff object Onith An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles onith none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_orenth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_orenth.iff object Orenth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles orenth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_osk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_osk.iff object Osk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles osk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_peth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_peth.iff object Peth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles peth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_qek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_qek.iff object Qek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles qek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_resh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_resh.iff object Resh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles resh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_senth_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_senth.iff object Senth An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles senth none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_shen_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_shen.iff object Shen An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles shen none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_thesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_thesh.iff object Thesh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles thesh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_trill_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_trill.iff object Trill An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles trill none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_usk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_usk.iff object Usk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles usk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_vev_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_vev.iff object Vev An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles vev none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_wesk_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_wesk.iff object Wesk An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles wesk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_xesh_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_xesh.iff object Xesh An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles xesh none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_yirt_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_yirt.iff object Yirt An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles yirt none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_aurebesh_tile_zerek_02_01 object/tangible/loot/creature_loot/collections/aurebesh_tile_zerek.iff object Zerek An Aurebesh Tile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_aurebesh_tiles zerek none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Aurebesh Alphabet -
col_backdrop_casing_01 object/tangible/loot/creature_loot/collections/backdrop_casing_01.iff object Stage Backdrop Case The Casing for a Stage Backdrop Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_backdrop_image_01 object/tangible/loot/creature_loot/collections/backdrop_image_01.iff object Stage Backdrop Projector A Backdrop Projector used to generate Holographic Images. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_backdrop_power_01 object/tangible/loot/creature_loot/collections/backdrop_power_01.iff object Stage Backdrop Power Unit A Backdrop Power Unit used to power a Stage Backdrop Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_backdrop col_stage_backdrop_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_bantha_bone_02_01 object/tangible/loot/creature_loot/collections/bantha_bone.iff object A Cracked Bantha Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone bantha_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_bondar_crystal_02_01 object/tangible/loot/creature_loot/collections/bondar_crystal.iff object A Reconstructed Bondar Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_bondar_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_bondar_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 1/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_bondar_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 2/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 1000 FALSCH 0 1 1 - -
col_bondar_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 3/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 1000 FALSCH 0 1 1 - -
col_bondar_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 4/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 1000 FALSCH 0 1 1 - -
col_bondar_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Bondar Crystal Shard 5/5 A Shard of a Bondar Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bondar_shards_01 col_bondar_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 1000 FALSCH 0 1 1 - -
col_buddy_02_token object/tangible/loot/creature_loot/collections/buddy_item.iff object Recruit a Friend Token Give this token to the friend who gave you the buddy key. This is in appreciation for encouraging a friend to try Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none buddy_system_2 none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 0 FALSCH 0 6 1 - -
col_buddy_token object/tangible/loot/creature_loot/collections/buddy_item.iff object Buddy Appreciation Token Give this token to the friend who gave you the buddy key. This is in appreciation for encouraging a friend to try Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none buddy_system none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
col_contraband1_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 1/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband1_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 2/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband1_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 3/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband1_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 4/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband1_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_01.iff object A chemical warhead 5/5 Capable of dispersing toxic chemicals, you may want to track down the remaining warheads before it's too late! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_01 col_contraband_01_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband2_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 1/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband2_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 2/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband2_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 3/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband2_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 4/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband2_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_02.iff object Account Access Data 5/5 You have stumbled upon what looks to be numerous bank account numbers. Unfortunately, not all of the information is here. Find the remaining information 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_02 col_contraband_02_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband3_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 1/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband3_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 2/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband3_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 3/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband3_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 4/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband3_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_03.iff object A rare vegetable 5/5 A highly poisonous vegetable. Anyone who ingests this had better be near a cloner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_03 col_contraband_03_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband4_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 1/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband4_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 2/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband4_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 3/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband4_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 4/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband4_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_04.iff object A credit stick 5/5 Upon further examination, this credit stick is clearly a fake. The more you can find, the better. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_05 col_contraband_05_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband5_item_02_01 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 1 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband5_item_02_02 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 2 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband5_item_02_03 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 3 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband5_item_02_04 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 4 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_contraband5_item_02_05 object/tangible/loot/creature_loot/collections/contraband_style1_05.iff object A classified data disc 5 This disc contains information that could ruin many political careers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_contraband_04 col_contraband_04_item_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_controller_01 object/tangible/jedi/beast_holocron_generic.iff object Stage Controller Wiring Wiring used in a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_controller_02 object/tangible/jedi/beast_holocron_generic.iff object Stage Control Board A control board used in the construction of a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_controller_03 object/tangible/jedi/beast_holocron_generic.iff object Stage Controller Table A table used to contain the electronics and wiring that form a Stage Controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_controller col_stage_controller_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_damind_crystal_02_01 object/tangible/loot/creature_loot/collections/damind_crystal.iff object A Reconstructed Damind Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_damind_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_damind_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 1/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 2/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 3/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 4/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Damind Shards - Tier2 -
col_damind_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Damind Crystal Shard 5/5 A shard of a Damind Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_damind_shards_01 col_damind_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Damind Shards - Tier2 -
col_dejarik_battery_02_01 object/tangible/loot/creature_loot/collections/dejarik_battery.iff object A Dejarik Battery One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_battery none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_board_02_01 object/tangible/loot/creature_loot/collections/dejarik_board.iff object A Dejarik Board One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_board none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_ghhhk_02_01 object/tangible/loot/creature_loot/collections/dejarik_ghhhk.iff object Ghhhk Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_ghhhk none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_grimtaash_02_01 object/tangible/loot/creature_loot/collections/dejarik_grimtaash.iff object Grimtaash Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_grimtaash none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_holoprojector_02_01 object/tangible/loot/creature_loot/collections/dejarik_holoprojector.iff object A Dejarik Holoprojector One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_holoprojector none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_houjix_02_01 object/tangible/loot/creature_loot/collections/dejarik_houjix.iff object Houjix Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_houjix none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_keypad_02_01 object/tangible/loot/creature_loot/collections/dejarik_keypad_01.iff object A Dejarik Keypad One One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_keypad_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_keypad_02_02 object/tangible/loot/creature_loot/collections/dejarik_keypad_02.iff object A Dejarik Keypad Two One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_keypad_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_kintan_02_01 object/tangible/loot/creature_loot/collections/dejarik_kintan.iff object Kintan Strider Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_kintan none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_klorslug_02_01 object/tangible/loot/creature_loot/collections/dejarik_klorslug.iff object K'lor'slug Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_klorslug none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_mantellian_02_01 object/tangible/loot/creature_loot/collections/dejarik_mantellian.iff object Mantellian Sarvip Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_mantellian none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_monnok_02_01 object/tangible/loot/creature_loot/collections/dejarik_monnok.iff object Monnok Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_monnok none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_ngok_02_01 object/tangible/loot/creature_loot/collections/dejarik_ngok.iff object Ng'ok Dejarik Piece An old holographic monster that acts as a playing piece in the Dejarik game. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_holomonster dejarik_ngok none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Holomonster Collectoin -
col_dejarik_table_base_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_base.iff object A Dejarik Base One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_table_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dejarik_table_stand_02_01 object/tangible/loot/creature_loot/collections/dejarik_table_stand.iff object A Dejarik Stand One of the components used in a Dejarik game board. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_dejarik_table dejarik_table_stand none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Dejarik Table Collection -
col_dooku_datadisk_02_01 object/tangible/loot/creature_loot/collections/dooku_datadisk_01.iff object Dooku's Story - Data disk 1 Padawan - The data disk tells the story of Dooku's youth and training in the Jedi Order. Born from nobility, the young Dooku was trained as a jedi from an early age. During his years as a padawan he trained under some of the greatest jedi of his time, including Jedi Master Yoda. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_02 object/tangible/loot/creature_loot/collections/dooku_datadisk_02.iff object Dooku's Story - Data disk 2 Jedi Master - The data disk describes Dooku's promotion to Jedi Knight and the training of padawans of his own, including Qui-Gon Jinn. Dooku was granted the rank of Jedi Master with Qui-Gon Jinn's successful passage from Padawan to Jedi Knight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_03 object/tangible/loot/creature_loot/collections/dooku_datadisk_03.iff object Dooku's Story - Data disk 3 Leaving the Order - The data disk tells of Dooku and his loss of faith in the Republic and the Jedi Order. Shortly after the Battle of Naboo and the death of his former student, Qui-Gon Jinn, Dooku formally left the Jedi Order. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_04 object/tangible/loot/creature_loot/collections/dooku_datadisk_04.iff object Dooku's Story - Data disk 4 Embracing the Dark Side - The data disk contains the story of how Dooku assumed his inherited title of Count and rose to be one of the leaders of the Separatists' Movement prior to the outbreak of the Clone War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Story of Count Dooku -
col_dooku_datadisk_02_05 object/tangible/loot/creature_loot/collections/dooku_datadisk_05.iff object Dooku's Story - Data disk 5 Dooku's Death - On the final data disk, the last years of Count Dooku's life are recorded. Here, many of his actions during the Clone War are told. The story ends with his death, at the hands of Anakin Skywalker, during the Battle of Coruscant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_story_count_dooku dooku_datadisk_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Story of Count Dooku -
col_eralam_crystal_02_01 object/tangible/loot/creature_loot/collections/eralam_crystal.iff object A Reconstructed Eralam Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_eralam_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_eralam_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 1/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 2/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 3/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 4/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Eralam Shards - Tier2 -
col_eralam_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object An Eralam Crystal Shard 5/5 A shard of an Eralam Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eralam_shards_01 col_eralam_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Eralam Shards - Tier2 -
col_feather_pillow_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Feather Pillow Schematic This schematic contains the specific diagrams needed to create a Feather Pillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_throwpillow_hue_s01.iff 0 2 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 0 FALSCH 0 1 1 - -
col_fish_dathomir_burra_02_01 object/tangible/fishing/fish/fish_dathomir_burra.iff object A Dathomir Burra Fish A Dathomir Burra fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_03 fish_dathomir_burra_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 3 -
col_fish_endor_buzzfish_02_01 object/tangible/fishing/fish/fish_endor_buzzfish.iff object An Endor Buzzfish A Endor Buzzfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_03 fish_endor_buzzfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 3 -
col_fish_endor_trout_02_01 object/tangible/fishing/fish/fish_endor_trout.iff object An Endor Trout A Endor Trout that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_03 fish_endor_trout_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 3 -
col_fish_naboo_fatfish_02_01 object/tangible/fishing/fish/fish_naboo_fatfish.iff object A Naboo Fatfish A Naboo Fatfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_fatfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_gooberfish_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff object A Naboo Gooberfish A Naboo Gooberfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_gooberfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_gumfish_02_01 object/tangible/fishing/fish/fish_naboo_gumfish.iff object A Naboo Gumfish A Naboo Gumfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_gumfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_mee_02_01 object/tangible/fishing/fish/fish_naboo_mee.iff object A Naboo Mee Fish A Naboo Mee fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_mee_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 2 -
col_fish_naboo_see_02_01 object/tangible/fishing/fish/fish_naboo_see.iff object A Naboo See Fish A Naboo See fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_02 fish_naboo_see_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 2 -
col_fish_rare_blackfish_02_01 object/tangible/fishing/fish/fish_rare_blackfish.iff object A Rare Blackfish A rare Blackfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_blackfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_blowfish_02_01 object/tangible/fishing/fish/fish_rare_blowfish.iff object A Rare Blowfish A rare Blowfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_blowfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_bluefish_02_01 object/tangible/fishing/fish/fish_rare_bluefish.iff object A Rare Bluefish A rare Bluefish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_bluefish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_faa_02_01 object/tangible/fishing/fish/fish_rare_faa.iff object A Rare Faa Fish A rare Faa fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_faa_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_laa_02_01 object/tangible/fishing/fish/fish_rare_laa.iff object A Rare Laa Fish A rare Laa fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_laa_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_ray_02_01 object/tangible/fishing/fish/fish_rare_ray.iff object A Rare Ray Fish A rare Ray fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_ray_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_rare_striped_02_01 object/tangible/fishing/fish/fish_rare_striped.iff object A Rare Striped Fish A rare Striped fish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_01 fish_rare_striped_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 1000 FALSCH 0 1 1 Prized Fish Collection 1 -
col_fish_tank_bubble_stone_02_01 object/tangible/fishing/fish/fish_tank_bubble_stone.iff object Bubbling Stone This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=63 0 FALSCH 0 2 1 - -
col_fish_tank_front_panel_02_01 object/tangible/fishing/fish/fish_tank_front_panel.iff object Transparisteel Front Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
col_fish_tank_left_panel_02_01 object/tangible/fishing/fish/fish_tank_left_panel.iff object Transparisteel Left Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
col_fish_tank_rear_panel_02_01 object/tangible/fishing/fish/fish_tank_rear_panel.iff object Transparisteel Back Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
col_fish_tank_reward_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Fish Tank Schematic This schematic contains the specific diagrams needed to create a fish tank. This schematic requires specialized parts to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_fish_tank.iff 0 2 class_structures_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_fish_tank_right_panel_02_01 object/tangible/fishing/fish/fish_tank_right_panel.iff object Transparisteel Right Panel This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
col_fish_tank_tubing_02_01 object/tangible/fishing/fish/fish_tank_tubing.iff object Tubing This item is used as a component for crafting a fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
col_fish_yavin_crawlfish_02_01 object/tangible/fishing/fish/fish_yavin_crawlfish.iff object A Yavin Crawlfish A Yavin Crawlfish that may be worth keeping. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fish_03 fish_yavin_crawlfish_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Prized Fish Collection 3 -
col_flit_bone_02_01 object/tangible/loot/creature_loot/collections/flit_bone.iff object A Hollow Flit Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone flit_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_fried_icecream_fryer_broken_activation object/tangible/loot/creature_loot/collections/col_fryer_activation.iff object Broken Fryer This looks like an old fryer tha was used to make Corellian Fried Ice Cream. You can see a serial number on the item as well as the manufacturer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_fried_icecream_01 col_fried_icecream_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_fried_icecream_fryer_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Corellian Fried Ice Cream Fryer A Schematic for an old and discontinued fryer that can be used to make Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_ice_cream_fryer.iff 0 1 class_domestics_phase1_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 0 FALSCH 0 1 1 - -
col_glass_shelf_02_01 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 1 Upon examination, you notice this is Chapter 1 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter1 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_glass_shelf_02_02 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 2 Upon examination, you notice this is Chapter 2 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter2 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 1000 FALSCH 0 1 1 - -
col_glass_shelf_02_03 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 3 Upon examination, you notice this is Chapter 3 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter3 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 1000 FALSCH 0 1 1 - -
col_glass_shelf_02_04 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 4 Upon examination, you notice this is Chapter 4 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter4 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 1000 FALSCH 0 1 1 - -
col_glass_shelf_02_05 object/tangible/loot/creature_loot/collections/col_glass_shelf_book_01.iff object DIY: Making Glass Shelves, Chapter 5 Upon examination, you notice this is Chapter 5 of a book on how to make glass shelves for your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_glass_shelf_01 col_glass_shelf_chapter5 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 1000 FALSCH 0 1 1 - -
col_glass_shelving_reward_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Glass Shelves This schematic contains the specific diagrams needed to create Glass Shelves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_glass_shelves_01.iff 0 2 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 0 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Pikach An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Artusian An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Bal'ta'ran An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Bondar An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Chrysopaz An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Durindfire An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Vertex An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Dragite An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Firefacet An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_green_sq_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/green_sq_cut_gem_style1.iff object Green Jenruax An interesting rare green gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_square_green_cut_gem_01 square_green_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 250 FALSCH 0 1 1 - -
col_gulginaw_feather_02_01 object/tangible/loot/creature_loot/collections/gulginaw_feather.iff object A Gulginaw Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather gulginaw_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Feather Collections -
col_heroic_exar_kun_lost_journal_02_01 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_01.iff object Walter Emanus' lost journal, Page 1 After weeks of excavation, we have finally found what we came looking for. We have located an opening we can use to force our way into Exar Kun's hidden chambers. This is an exciting time for archeology and I see my legacy being written in real time with each passing day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_02 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_02.iff object Walter Emanus' lost journal, Page 2 We entered the first room of the chambers today, having taken numerous precautions to ensure our expedition's survival from toxins that reside in the chamber. The excitement of the team grows as we begin to realize the discovery we have made. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_03 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_03.iff object Walter Emanus' lost journal, Page 3 We have now explored the entire tomb with the exception of what we have dubbed the 'burial chambers'. In an effort to ensure my expedition's safety, I have decided to enter the burial chambers alone. I will be heading in at first light to come face to face with the remains of the legendary Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_04 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_04.iff object Walter Emanus' lost journal, Page 4 Having entered the tomb, I feel as if I have foreseen this place and felt the energies it contains before. My mind is at peace, and clear of all clutter that exists in today's civilizations. I feel I must share this experience with others; for now, only my most trusted companions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_05 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_05.iff object Walter Emanus' lost journal, Page 5 Today I asked Noah Tsuga, the expedition's lead explorer, to accompany me to the burial chambers. Impressed by what he witnessed; he too is a believer of the superstitions that have been echoing throughout the camp in the days since we first penetrated the walls of the catacombs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_06 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_06.iff object Walter Emanus' lost journal, Page 6 Everything is advancing rapidly, but there are some who are resisting the energies released from the chambers. Tyla Grant, our Medical Doctor whom has also become sympathetic to the tombs wishes, has concocted a potion that will help persuade the remaining expedition members. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_07 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_07.iff object Walter Emanus' lost journal, Page 7 With the concoction delivered to the expedition members via their daily water supply, most have come to realize and accept their fate. For those that remain strong willed and resistant to these powers, we will attempt one final conversion using the torture tables inside the chambers. If this method were to be unsuccessful, our only other alternative is death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_heroic_exar_kun_lost_journal_02_08 object/tangible/loot/creature_loot/collections/exar_kun_lost_journal_page_08.iff object Walter Emanus' lost journal, Page 8 My thoughts are no longer my own, I feel as though I am hollow inside and there is nothing remaining of the man I once was. Enter the chambers at your own risk, for he is here, waiting, wanting, growing more powerful with each new will claimed. You can not stop...me...for I am Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none exar_kun_lost_journal lost_journal_page_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 0 1 - -
col_holo_emitter_circuit_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_curcuit.iff object an electric circuit What looks to be specialized circuitry, this device is used to make holographic projectors. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holo_emitter_light_source_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_light_source.iff object a Holographic Light Source The inner workings of this light source can be used in a holographic projector. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holo_emitter_photo_detector_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_photo_detector.iff object a Photo-Detector Used in the production of Holographic projectors, this component senses the amount of light entering its circuitry and regulates it accordingly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holo_emitter_processor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_processor.iff object an Optical Processor A specialized processor that performs mathematical operations at the speed of light. This technology is widely used in holographic projectors. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holo_emitter_receptor_02_01 object/tangible/loot/creature_loot/collections/col_holo_emitter_receptor.iff object a holographic mirror With a perfectly flat mirrored surface, this item can be used to create a perfect holographic picture. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_holo_emitter_01 holo_emitter_part_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holo_emitter_reward_02_01 object/tangible/collection/reward/col_holo_emitter_reward.iff object Holo-Pet Emitter When deployed and loaded with a data cube, this device will display a holographic pet that will wander around. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_holocron_pedestal_jedi_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Jedi Holocron Pedestal Schematic This schematic contains the specific diagrams needed to create a Jedi Holocron Pedestal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_holocron_pedestal_jedi.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_holocron_pedestal_sith_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a Sith Holocron Pedestal Schematic This schematic contains the specific diagrams needed to create a Sith Holocron Pedestal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_holocron_pedestal_sith.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_hoth_sharpshooter_buff_02_01 object/tangible/collection/reward/col_hoth_sharpshooter_buff.iff object a Hoth Radio This item increases your damage potential for a short amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 clienteffect/medic_reckless_stimulation.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_ig_88_metal_stand_02_01 object/tangible/loot/creature_loot/collections/ig_88_stand.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_ig_88_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Posed IG-88 Schematic This schematic contains the specific diagrams needed to create a posed statue of IG-88. This schematic requires a specialized "wooden dowel" to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_posed_ig_88.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_ig_88_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/ig_88_wooden_dowel.iff object A Wood Support Dowel (IG-88) A support dowel. It seems this item would be useful for crafting. You notice it has a stamp at the base that says "IG-88". 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 1/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 2/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 3/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 4/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 5/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 6/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 7/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 8/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 9/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_imperial_logo_patch.iff object Imperial Patch 10/10 An Imperial Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_logo_patch col_imperial_logo_patch_01_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_col.iff object Imperial Colonel Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_col_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_cpt.iff object Imperial Captain Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_cpt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_gen.iff object Imperial General Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_gen_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_lt.iff object Imperial Lieutenant Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_lt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_ltcol_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_ltcol.iff object Imperial Lieutenant Colonel Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_ltcol_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_imperial_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_imperial_rank_maj.iff object Imperial Major Rank Imperial Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_imperial_rank_01 col_imperial_rank_maj_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_jeweled_necklace_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Nightsister Necklace Replica This schematic contains the specific diagrams needed to create a Nightsister necklace. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_collection_jeweled_necklace.iff 0 1 class_domestics_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_jundank_bone_02_01 object/tangible/loot/creature_loot/collections/jundank_bone.iff object A Jundank Jaw Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone jundank_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_kai_tok_feather_02_01 object/tangible/loot/creature_loot/collections/kai_tok_feather.iff object A Kai Tok Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather kai_tok_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Feather Collections -
col_kasha_crystal_02_01 object/tangible/loot/creature_loot/collections/kasha_crystal.iff object A Reconstructed Kasha Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_kasha_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_kasha_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 1/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 2/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 1000 FALSCH 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 3/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 1000 FALSCH 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 4/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 1000 FALSCH 0 1 1 Kasha Shards - Tier2 -
col_kasha_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Kasha Crystal Shard 5/5 A shard of a Kasha Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_kasha_shards_01 col_kasha_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 1000 FALSCH 0 1 1 Kasha Shards - Tier2 -
col_kill_gurk_activation_02_01 object/tangible/loot/creature_loot/collections/kill_gurk_activation.iff object a nearly-empty bottle of alcohol It seems odd finding this creature with a bottle. The alcohol seems to have sickened it. Consume the remaining alcohol and hunt down any remaining sickened Gurk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none kill_gurks_01 kill_gurk_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 500 FALSCH 0 1 1 - -
col_kill_kliknik_activation_02_01 object/tangible/loot/creature_loot/collections/kill_kliknik_activation.iff object A Kliknik Mandible Wedged in the mandible of this Kliknik mandible is the badge of a well-known xenobiologist. Consume this item and hopefully you will be able to locate him?alive? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none kill_klikniks_01 kill_kliknik_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_kill_tulrus_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tulrus_activation.iff object a missing relative's datapad The last thing you ever wanted to find. A datapad that belonged to a missing relative. Now, knowing his unfortunate fate, you feel obligated to avenge his death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none kill_tulruses_01 kill_tulrus_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_kill_tusken_activation_02_01 object/tangible/loot/creature_loot/collections/kill_tusken_activation.iff object Stolen Pie This looks to be what remains of YOUR pie! Enraged, you decide to consume the last piece and focus your anger on the thieves! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none kill_tuskens_01 kill_tusken_activation none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_kima_bone_02_01 object/tangible/loot/creature_loot/collections/kima_bone.iff object A Chipped Kima Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone kima_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_kwi_bone_02_01 object/tangible/loot/creature_loot/collections/kwi_bone.iff object A Split Kwi Leg Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone kwi_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_lightsaber_1h_01_03 object/tangible/loot/creature_loot/collections/col_lightsaber_1h_01.iff object A Jedi Relic A Jedi relic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_lightsaber_1h_01 col_lightsaber_1h_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1200 FALSCH 0 1 1 - -
col_listening_device_02_01 object/tangible/collection/meatlump_listening_device.iff object a Meatlump listening device When placed in a proper location, this 'device' can pick up private conversations. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_luxum_crystal_02_01 object/tangible/loot/creature_loot/collections/luxum_crystal.iff object A Reconstructed Luxum Crystal After carefully matching the pieces you've found, you are able to reconstruct the crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_02 col_luxum_shards_01_reward none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_luxum_shard_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 1/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 2/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 3/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 4/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 Luxum Shards - Tier2 -
col_luxum_shard_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object A Luxum Crystal Shard 5/5 A shard of a Luxum Crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_luxum_shards_01 col_luxum_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 Luxum Shards - Tier2 -
col_magseal_keycard_corellia_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Corellia. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 0 FALSCH 0 1 1 - -
col_magseal_keycard_dantooine_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Dantooine. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=33 0 FALSCH 0 1 1 - -
col_magseal_keycard_dathomir_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Dathomir. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 0 FALSCH 0 1 1 - -
col_magseal_keycard_endor_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Endor. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=40 0 FALSCH 0 1 1 - -
col_magseal_keycard_lok_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Lok. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=39 0 FALSCH 0 1 1 - -
col_magseal_keycard_naboo_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Naboo. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=37 0 FALSCH 0 1 1 - -
col_magseal_keycard_rori_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Rori. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=32 0 FALSCH 0 1 1 - -
col_magseal_keycard_talus_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Talus. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=34 0 FALSCH 0 1 1 - -
col_magseal_keycard_tatooine_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Tatooine. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=35 0 FALSCH 0 1 1 - -
col_magseal_keycard_yavin4_02_01 object/tangible/collection/reward/col_magseal_keycard_01.iff object A Magseal Access Card It appears you have found an access code for a Magseal container on Yavin IV. Locate the container and check it for valuables or anything else that might be of use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 1 1 - -
col_mail_opt_in_1_01 object/tangible/loot/creature_loot/collections/opt_in_mail_01.iff object An Ewok Love Day Heart Someone likes you. They sent you candy for Ewok Love Day. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=38 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_1_02 object/tangible/loot/creature_loot/collections/opt_in_mail_02.iff object A Key to the City Congratulations on getting the key to the city. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_1_03 object/tangible/loot/creature_loot/collections/opt_in_mail_03.iff object An Architects Rendition of a House A model of one of the new houses. Consume this item to update your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_1 mail_opt_in_1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_2_01 object/tangible/loot/creature_loot/collections/opt_in_mail_04.iff object Battlefield Diorama Diorama of a Rebel SpecForce Trooper and an Imperial Galactic Marine fighting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_2_02 object/tangible/loot/creature_loot/collections/opt_in_mail_05.iff object Bobble-Head TK-555 Looks like the popularity of TK-555 has gone to his head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_2_03 object/tangible/loot/creature_loot/collections/opt_in_mail_06.iff object Blueprints for an IG-100 Droid Blueprints for an IG-100 Droid, more commonly known as 'Magnaguard'. General Grievous once used these droids as his personal body-guards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_2 mail_opt_in_2_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
col_mail_opt_in_3_01 object/tangible/loot/creature_loot/collections/opt_in_mail_07.iff object Jedi Library Mini-Shelf A single mini-shelf modeled those found in the Jedi library. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
col_mail_opt_in_3_02 object/tangible/loot/creature_loot/collections/opt_in_mail_08.iff object Bobble-Head Death Trooper All bobble and no brains. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
col_mail_opt_in_3_03 object/tangible/loot/creature_loot/collections/opt_in_mail_09.iff object Stuffed AT-AT Toy A stuffed, patchwork AT-AT toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_3 mail_opt_in_3_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 marketing email collection -
col_mail_opt_in_4_01 object/tangible/loot/creature_loot/collections/opt_in_mail_10.iff object Model of Nym's Ship A model of Nym's ship, a Scurrg H-6 prototype bomber that he named Havoc. This item will not be consumed when it updates your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none mail_opt_in_4 mail_opt_in_4_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 marketing email collection -
col_mantigrue_feather_02_01 object/tangible/loot/creature_loot/collections/mantigrue_feather.iff object A Mantigrue Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather manitgrue_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Feather Collections -
col_meatlump_lint_02_01 object/tangible/loot/creature_loot/collections/meatlump_lint_01.iff object A piece of lint 1/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_02 object/tangible/loot/creature_loot/collections/meatlump_lint_02.iff object A piece of lint 2/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_03 object/tangible/loot/creature_loot/collections/meatlump_lint_03.iff object A piece of lint 3/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_04 object/tangible/loot/creature_loot/collections/meatlump_lint_04.iff object A piece of lint 4/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_05 object/tangible/loot/creature_loot/collections/meatlump_lint_05.iff object A piece of lint 5/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_06 object/tangible/loot/creature_loot/collections/meatlump_lint_06.iff object A piece of lint 6/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_07 object/tangible/loot/creature_loot/collections/meatlump_lint_07.iff object A piece of lint 7/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_08 object/tangible/loot/creature_loot/collections/meatlump_lint_08.iff object A piece of lint 8/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_09 object/tangible/loot/creature_loot/collections/meatlump_lint_09.iff object A piece of lint 9/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_lint_02_10 object/tangible/loot/creature_loot/collections/meatlump_lint_10.iff object A piece of lint 10/10 Most people think lint is a nuisance but Meatlumps see these as signs of good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_lint_01 meatlump_lint_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
col_meatlump_recruit_manual_02_01 object/tangible/loot/creature_loot/collections/meatlump_recruit_manual.iff object Meatlump Manifesto This book contains frequently asked question about the Meatlump Organization. Hand this out to people in various cities around the Galaxy to recruit them to the organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_naglatch_bone_02_01 object/tangible/loot/creature_loot/collections/naglatch_bone.iff object A Narglatch Spine A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone naglatch_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_nightsister_bracelet_02_01 object/tangible/loot/creature_loot/collections/nightsister_bracelet.iff object A Singing Mountain Clan Bracelet A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_bracelet_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_broach_02_01 object/tangible/loot/creature_loot/collections/nightsister_broach.iff object A Singing Mountain Clan Broach A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_broach_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_earrings_02_01 object/tangible/loot/creature_loot/collections/nightsister_earrings.iff object A Set of Singing Mountain Clan Earrings A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_earrings_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_pendant_02_01 object/tangible/loot/creature_loot/collections/nightsister_pendant.iff object A Singing Mountain Clan Pendant A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_pendant_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Singing Mountain Clan Valuables -
col_nightsister_ring_02_01 object/tangible/loot/creature_loot/collections/nightsister_ring.iff object A Singing Mountain Clan Ring A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_nightsister_valuables nightsister_ring_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Singing Mountain Clan Valuables -
col_peko_peko_feather_02_01 object/tangible/loot/creature_loot/collections/peko_peko_feather.iff object A Peko Peko Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather peko_peko_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Feather Collections -
col_perlek_feather_02_01 object/tangible/loot/creature_loot/collections/perlek_feather.iff object A Perlek Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather perlek_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Feather Collections -
col_photo_camera_02_01 object/tangible/loot/creature_loot/collections/col_photo_durni_camera_01.iff object A Digital Camera This camera can be used to capture images of various creatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_photo_durni_reward_01 object/tangible/collection/reward/col_photo_durni_reward_01.iff object A Durni Mosaic A mosaic tile created to represent your hard work in photographing the endangered Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pristine_bone_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_bone.iff object a reusable bone Truly a rare find, this humerus is perfect for your project in every way. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_resource_harvest_bone col_resource_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pristine_egg_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_egg.iff object Exceptional Egg This would go nicely in an egg collection or can be used in the creation of Corellian Fried Ice Cream if you have a fryer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_resource_harvest_egg col_resource_harvest_egg_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pristine_hide_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_hide.iff object a pristine piece of hide Truly a rare find, this hide is perfect in every way. You may want to collect this. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_resource_harvest_hide col_resource_hide_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pristine_meat_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_meat.iff object a fine cut of meat Truly a rare find, this cut of meat looks scrumptious. You may want to collect this. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_resource_harvest_meat col_resource_meat_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pristine_milk_02_01 object/tangible/loot/creature_loot/collections/col_resource_harvest_milk.iff object Exceptional Milk Sample This would go nicely in a milk collection or can be used in the creation of Corellian Fried Ice Cream if you have a fryer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_resource_harvest_milk col_resource_harvest_milk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_publish_datapad_component_01_01 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_02.iff object Datapad Processor A datapad processor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 2 FALSCH 0 1 1 Inventory Collection -
col_publish_datapad_component_01_02 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_06.iff object Datapad Housing Datapad housing 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 2 FALSCH 0 1 1 Inventory Collection -
col_publish_datapad_component_01_03 object/tangible/loot/creature_loot/collections/publish_gift_datapad_component_08.iff object Datapad Storage Drive A datapad storage drive 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_publish_datapad_component_01 publish_datapad_component_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 2 FALSCH 0 1 1 Inventory Collection -
col_pugoriss_bone_02_01 object/tangible/loot/creature_loot/collections/pugoriss_bone.iff object A Pugoriss Spine A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone pugoriss_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_purple_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Pikach An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Artusian An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Bal'ta'ran An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Bondar An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Chrysopaz An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Durindfire An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Vertex An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Dragite An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Firefacet An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_purple_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/purple_rnd_cut_gem_style1.iff object Purple Jenruax An interesting rare purple gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_purple_cut_gem_01 round_purple_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 250 FALSCH 0 1 1 - -
col_pyro_casing_01 object/tangible/loot/creature_loot/collections/pyro_casing_01.iff object Pyrotechnic Machine Casing A Pyrotechnic Machine Casing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_casing_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 0 FALSCH 0 1 1 - -
col_pyro_ignition_01 object/tangible/loot/creature_loot/collections/pyro_ignition_01.iff object Pyrotechnic Ignition Device A pyrotechnic ignition Device used in a Stage Pyrotechnic Device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_ignition_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_pyro_powder_01 object/tangible/loot/creature_loot/collections/pyro_powder_01.iff object Pyrotechnic Material A small amount of pyrotechnic materials. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_pyro col_pyro_powder_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_rancor_bone_02_01 object/tangible/loot/creature_loot/collections/rancor_bone.iff object A Rancor Bone This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rancor_parts rancor_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Rancor Body Parts -
col_rancor_entrails_02_01 object/tangible/loot/creature_loot/collections/rancor_entrails.iff object Rancor Entrails This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rancor_parts rancor_entrails_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Rancor Body Parts -
col_rancor_eye_02_01 object/tangible/loot/creature_loot/collections/rancor_eye.iff object A Ruptured Rancor Eye This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rancor_parts rancor_eye_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Rancor Body Parts -
col_rancor_fang_02_01 object/tangible/loot/creature_loot/collections/rancor_fang.iff object A Blood-spattered Rancor Fang This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rancor_parts rancor_fang_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=224 1000 FALSCH 0 1 1 Rancor Body Parts -
col_rancor_finger_02_01 object/tangible/loot/creature_loot/collections/rancor_finger.iff object A Rancor Talon This might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rancor_parts rancor_finger_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Rancor Body Parts -
col_razor_cat_bone_02_01 object/tangible/loot/creature_loot/collections/razor_cat_bone.iff object A Chipped Razor Cat Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone razor_cat_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_rebel_logo_patch_01_01 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 1/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_02 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 2/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_03 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 3/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_04 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 4/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_05 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 5/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_06 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 6/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_07 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 7/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_08 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 8/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_09 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 9/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_logo_patch_01_10 object/tangible/loot/creature_loot/collections/col_rebel_logo_patch.iff object Alliance Patch 10/10 An Alliance Logo embroidered on a patch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_logo_patch col_rebel_logo_patch_01_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_col_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_col.iff object Alliance Colonel Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_col_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_com_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_com.iff object Alliance Commander Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_com_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_cpt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_cpt.iff object Alliance Captain Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_cpt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_gen_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_gen.iff object Alliance General Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_gen_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_lt_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_lt.iff object Alliance Lieutenant Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_lt_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_rebel_rank_maj_01_01 object/tangible/loot/creature_loot/collections/col_rebel_rank_maj.iff object Alliance Major Rank Alliance Officer Rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_rebel_rank_01 col_rebel_rank_maj_01_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_01 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Pikach An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_02 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Artusian An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_03 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Bal'ta'ran An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_04 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Bondar An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_05 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Chrysopaz An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_06 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Durindfire An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_07 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Vertex An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_08 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Dragite An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_09 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Firefacet An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_red_rnd_cut_gem_style1_02_10 object/tangible/loot/creature_loot/collections/red_rnd_cut_gem_style1.iff object Red Jenruax An interesting rare red gem with a special cut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_round_red_cut_gem_01 round_red_gem_style1_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 250 FALSCH 0 1 1 - -
col_reward_beetle_specimen_02_01 object/tangible/collection/reward/framed_beetle_specimen.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_buddy_painting_01 object/tangible/collection/reward/buddy_painting_01.iff object The Phantom Menace Reward painting for inviting a friend to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_buddy_painting_02 object/tangible/collection/reward/buddy_painting_02.iff object Attack of the Clones Reward painting for inviting two friends to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_buddy_painting_03 object/tangible/collection/reward/buddy_painting_03.iff object Revenge of the Sith Reward painting for inviting three friends to Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_com_link_painting_02_01 object/tangible/collection/reward/com_link_painting_reward.iff object Comlink painting A painting of a comlink. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_damind_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Damind Bracelet High amounts of energy given off by the Damind Crystal insets boosts your fire resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE absorption_fire=7 0 0 FALSCH 0 1 1 - -
col_reward_datapad_painting_02_01 object/tangible/collection/reward/datapad_painting_reward.iff object Datapad Painting A painting of a datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_dejarik_table_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Dejarik Table Schematic A schematic used in the crafting of a dejarik table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_desert_demon_doll_02_01 object/tangible/collection/reward/desert_demon_doll_reward.iff object Desert Demon Doll A tusken doll of a desert demon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_dooku_plaque_02_01 object/tangible/collection/reward/count_dooku_lightsaber_plaque_reward.iff object Count Dooku Lightsaber Plaque A plaque displaying Count Dooku's lightsaber 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_dwarti_statue_02_01 object/tangible/collection/reward/dwarti_statue_01.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_dwarti_statue_02_02 object/tangible/collection/reward/dwarti_statue_02.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_dwarti_statue_02_03 object/tangible/collection/reward/dwarti_statue_03.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_dwarti_statue_02_04 object/tangible/collection/reward/dwarti_statue_04.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_emperor_statuette_02_01 object/tangible/collection/reward/emperor_statuette_reward.iff object Emperor Palpatine Statuette A statuette of Emperor Palpatine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_entertainer_horn_02_01 object/tangible/collection/reward/col_reward_entertainer_horn.iff object A Millennia Horn This rare, high quality horn provides a seductively smooth sound. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_eralam_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object An Eralam Bracelet High amounts of energy given off by the Eralam Crystal insets boosts your disease resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE absorption_disease=7 0 0 FALSCH 0 1 1 - -
col_reward_family_heirloom_02_01 object/tangible/collection/reward/col_family_heirloom_reward.iff object A Family Heirloom This book, though not fully complete, contains much of your family tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_feather_duster_02_01 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
col_reward_feather_duster_02_02 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 0 FALSCH 0 1 2 - -
col_reward_feather_duster_02_03 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=15 0 FALSCH 0 1 2 - -
col_reward_feather_duster_02_04 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 0 FALSCH 0 1 2 - -
col_reward_feather_duster_02_05 object/tangible/collection/reward/col_reward_feather_duster.iff object A Feather Duster Feather Dusters are primarily used to rid your house of unsightly Dust Durni. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=34 0 FALSCH 0 1 2 - -
col_reward_forage_worm_trophy_02_01 object/tangible/collection/reward/col_reward_forage_worm_trophy.iff object A Stuffed Forage Worm What seemed to have been a harmless activity proved to be deadly. This stuffed Forage Worm is evidence of your hard work. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=51 0 FALSCH 0 1 1 - -
col_reward_heroic_exar_kun_lost_journal_02_01 object/tangible/collection/reward/col_reward_heroic_exar_kun_lost_journal.iff object Walter Emanus' lost journal Page 1: After weeks of excavation, we have finally found what we came looking for. We have located an opening we can use to force our way into Exar Kun's hidden chambers. This is an exciting time for archeology and I see my legacy being written in real time with each passing day.||Page 2: We entered the first room of the chambers today, having taken numerous precautions to ensure our expedition's survival from toxins that reside in the chamber. The excitement of the team grows as we begin to realize the discovery we have made.||Page 3: We have now explored the entire tomb with the exception of what we have dubbed the 'burial chambers'. In an effort to ensure my expedition's safety, I have decided to enter the burial chambers alone. I will be heading in at first light to come face to face with the remains of the legendary Exar Kun.||Page 4: Having entered the tomb, I feel as if I have foreseen this place and felt the energies it contains before. My mind is at peace, and clear of all clutter that exists in today's civilizations. I feel I must share this experience with others; for now, only my most trusted companions...||Page 5: Today I asked Noah Tsuga, the expedition's lead explorer, to accompany me to the burial chambers. Impressed by what he witnessed; he too is a believer of the superstitions that have been echoing throughout the camp in the days since we first penetrated the walls of the catacombs.||Page 6: Everything is advancing rapidly, but there are some that are resisting the energies released from the chambers. Tyla Grant, our Medical Doctor whom has also become sympathetic to the tombs wishes, has concocted a potion that will help persuade the remaining expedition members.||Page 7: With the concoction delivered to the expedition members via their daily water supply, most have come to realize and accept their fate. For those that remain strong willed and resistant to these powers we will attempt one final conversion using the torture tables inside the chambers. If this method were to be unsuccessful, our only other alternative is death.||Page 8: My thoughts are no longer my own, I feel as though I am hollow inside and there is nothing remaining of the man I once was. Enter the chambers at your own risk, for he is here, waiting, wanting, growing more powerful with each new will claimed. You can not stop...me...for I am Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 0 FALSCH 0 0 1 - -
col_reward_hoth_ice_sculpture_tauntaun_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_tauntaun_01.iff object an ice sculpture Made from blocks of ice found on the planet Hoth, this is a representation of a Tauntaun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=222 0 FALSCH 0 0 1 - -
col_reward_hoth_ice_sculpture_wampa_02_01 object/tangible/collection/reward/col_reward_hoth_ice_sculpture_wampa_01.iff object an ice sculpture Made from blocks of ice found on the planet Hoth, this is a representation of a Wampa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_hoth_meteorite_geode_02_01 object/tangible/collection/reward/col_reward_hoth_meteorite_geode.iff object A Hoth Geode When cut open, this meteorite found on the planet Hoth exposes a rare crystalline formation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_hoth_tauntaun_head_02_01 object/tangible/collection/reward/col_reward_hoth_tauntaun_head.iff object Mounted Tauntaun Head The head of a Tauntaun mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_imperial_gcw_1000_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object A Lesser Imperial Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 1000 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
col_reward_imperial_gcw_2500_02_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object An Imperial Insignia Consuming this item will grant 2500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 2500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
col_reward_imperial_gcw_500_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff object An Empire Day Imperial Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_jedi_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_jedi.iff object Jedi Holocron Pedestal Pedestal - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_kasha_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Kasha Bracelet High amounts of energy given off by the Kasha Crystal insets boosts your bleeding resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE absorption_bleeding=7 0 0 FALSCH 0 1 1 - -
col_reward_lightsaber_hilt_shrine_02_01 object/tangible/collection/reward/lightsaber_hilt_shrine.iff object Lightsaber Shrine A small shrine decorated with the lightsabers of fallen jedi. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_luxum_left_bracelet_02_01 object/tangible/collection/reward/col_reward_crystal_bracelet.iff object A Luxum Bracelet High amounts of energy given off by the Luxum Crystal insets boosts your poison resistance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE absorption_poison=7 0 0 FALSCH 0 1 1 - -
col_reward_meatlump_doll_hench_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_hench.iff object A Meatlump Hench Doll Made by the Meatlumps from less than quality materials, this Meatlump Hench Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_meatlump_doll_king_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_king.iff object A Meatlump King Doll Made by the Meatlumps from less than quality materials, this Meatlump King Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_meatlump_doll_officer_02_01 object/tangible/collection/reward/col_reward_meatlump_doll_officer.iff object A Meatlump Officer Doll Made by the Meatlumps from less than quality materials, this Meatlump Officer Doll is a popular item among younger Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_reward_mon_mothma_statuette_02_01 object/tangible/collection/reward/mon_mothma_statuette_reward.iff object Mon Mothma Statuette A statuette of Mon Mothma. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_flower_02_01 object/tangible/collection/reward/potted_flower_reward_01.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_flower_02_02 object/tangible/collection/reward/potted_flower_reward_02.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_flower_02_03 object/tangible/collection/reward/potted_flower_reward_03.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_flower_02_04 object/tangible/collection/reward/potted_flower_reward_04.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_flower_02_05 object/tangible/collection/reward/potted_flower_reward_05.iff object Potted Flower A potted flower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_plant_02_01 object/tangible/collection/reward/potted_planet_reward_01.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_plant_02_02 object/tangible/collection/reward/potted_planet_reward_02.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_plant_02_03 object/tangible/collection/reward/potted_planet_reward_03.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_plant_02_04 object/tangible/collection/reward/potted_planet_reward_04.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_potted_plant_02_05 object/tangible/collection/reward/potted_planet_reward_05.iff object Potted Plant A potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_rebel_gcw_1000_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Lesser Rebel Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 1000 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
col_reward_rebel_gcw_2500_02_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Rebel Insignia Consuming this item will grant 2500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 2500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
col_reward_rebel_gcw_500_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff object A Remembrance Day Rebel Insignia Consuming this item will grant 500 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 500 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE TRUE FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_resource_harvest_02_01 object/tangible/collection/reward/col_resource_harvest_reward.iff object Faux Bantha-skin Rug Created from only the finest of hides, this Faux Bantha-skin rug is both durable and comfortable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_resource_harvest_bone_02_01 object/tangible/collection/reward/col_resource_harvest_reward_bone.iff object A Human Skeleton Replica This skeleton was made from bones collected from various creatures. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_resource_harvest_meat_02_01 object/tangible/collection/reward/col_resource_harvest_reward_meat.iff object A Meat Rack A common way of preserving meat, many people place fine cuts of meat on these racks to make meat jerky. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_rock_02_01 object/tangible/collection/reward/rock_reward_01.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_sith_holocron_pedestal_02_01 object/tangible/collection/reward/holocron_pedestal_reward_sith.iff object Sith Holocron Pedestal - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_reward_tatooine_vistas_painting_02_01 object/tangible/collection/reward/col_reward_tatooine_vistas_painting.iff object A Panoramic Painting - Tatooine A breathtaking view of the Tatooine landscape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_taxi_sd_painting_02_01 object/tangible/collection/reward/space_taxi_sd_reward.iff object Liberating the Blackguard. The Blackguard, a rogue vessel that threatened everyone that lived within its range, has been liberated. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_treasure_chest_02_01 object/tangible/collection/reward/treasure_chest_reward.iff object A Magseal Safe This safe is made from a very dense metal making it impossible to penetrate. It is protected by a 6 digit numerical code and has an increased storage capacity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_reward_treasure_chest_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Treasure Chest Schematic A schematic used in the crafting of a treasure chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_treasure_chest.iff 0 1 class_trader none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Collection Rewards -
col_rock_bubbling_reward_01_01 object/tangible/collection/reward/rock_bubbling_reward.iff object A Bubbling Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_rock_burning_reward_01_01 object/tangible/collection/reward/rock_burning_reward.iff object A Burning Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_rock_glowing_reward_01_01 object/tangible/collection/reward/rock_glowing_reward.iff object A Glowing Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_rock_steaming_reward_01_01 object/tangible/collection/reward/rock_steaming_reward.iff object A Steaming Stone - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_shattered_shard_unknown_02_01 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 1/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_02 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 2/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_02 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_03 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 3/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_03 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_04 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 4/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_04 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_05 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 5/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_05 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_06 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 6/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_06 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_07 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 7/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_07 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_08 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 8/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_08 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_09 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 9/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_09 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_shattered_shard_unknown_02_10 object/tangible/loot/creature_loot/collections/unknown_shattered_shard_fragment.iff object Unknown Crystal Fragment 10/10 A fragment of an unknown type of crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_shattered_shards_01 col_shattered_shard_piece_10 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 500 FALSCH 0 1 1 Unknown Shattered Shards - Tier 1 -
col_skreeg_bone_02_01 object/tangible/loot/creature_loot/collections/skreeg_bone.iff object A Cracked Skreeg Femur A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone skreeg_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 Bone Collections -
col_smoke_casing_01 object/tangible/loot/creature_loot/collections/smoke_casing_01.iff object Smoke Machine Casing The casing for a Stage Smoke Machine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_casing_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_smoke_ignition_01 object/tangible/loot/creature_loot/collections/smoke_ignition_01.iff object Smoke Ignition Device A Smoke Ignition Device, used in a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_ignition_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_smoke_powder_01 object/tangible/loot/creature_loot/collections/smoke_powder_01.iff object Smoke Powder A small amount of smoke powder used in a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_stage_smoke col_smoke_powder_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_stormtrooper_metal_stand_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_stand.iff object - - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
col_stormtrooper_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Posed Stormtrooper Schematic This schematic contains the specific diagrams needed to create a posed statue of a Stormtrooper. This schematic requires a specialized "wooden dowel" to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_posed_stormtrooper.iff 0 1 class_munitions_phase3_novice none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_stormtrooper_wooden_dowel_02_01 object/tangible/loot/creature_loot/collections/stormtrooper_wooden_dowel.iff object A Wood Support Dowel (Stormtrooper) A support dowel. It seems this item would be useful for crafting. You notice it has a stamp at the base that says "Prototype Stormtrooper". 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
col_swirl_prong_bone_02_01 object/tangible/loot/creature_loot/collections/swirl_prong_bone.iff object A Swirl Prong Pelvic Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone swirl_prong_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_thune_bone_02_01 object/tangible/loot/creature_loot/collections/thune_bone.iff object A Cracked Thune Bone A rare bone that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_bone thune_bone_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Bone Collections -
col_trader_dom_gem_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gem_bead.iff object Gem Accent Bead A gemstone bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 Domestic Trader Collection -
col_trader_dom_gold_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_bead.iff object Gold Accent Bead A gold bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 Domestic Trader Collection -
col_trader_dom_gold_wire_02_01 object/tangible/loot/creature_loot/collections/trader_dom_gold_wire.iff object Gold Soft Wire A piece of gold wire. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 Domestic Trader Collection -
col_trader_dom_green_bead_02_01 object/tangible/loot/creature_loot/collections/trader_dom_green_bead.iff object Green Accent Bead A green bead. It appears to be from a piece of jewelry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 Domestic Trader Collection -
col_trader_dom_jewelry_clasp_02_01 object/tangible/loot/creature_loot/collections/trader_dom_jewelry_clasp.iff object Jewelry Clasp A jewelry clasp. It appears to be from a necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 Domestic Trader Collection -
col_trader_eng_head_02_01 object/tangible/loot/creature_loot/collections/trader_eng_head.iff object IG-88's Head The head of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_arm.iff object IG-88's Left Arm The left arm of an IG-88 unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_left_leg.iff object IG-88's Left Leg The left leg of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_left_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_arm.iff object IG-88's Right arm The right arm of an IG-88 unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_right_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_eng_right_leg.iff object IG-88's Right Leg The right leg of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_right_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_eng_stand_base.iff object IG-88 Base Stand The base stand for an IG-88 display. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_stand_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_eng_torso_02_01 object/tangible/loot/creature_loot/collections/trader_eng_torso.iff object IG-88's Torso The torso of an IG-88 unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_eng_trader trader_eng_torso none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Engineering Trader Collection -
col_trader_mun_head_02_01 object/tangible/loot/creature_loot/collections/trader_mun_head.iff object Prototype Stormtrooper Helmet The helmet of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_head none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_left_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_arm.iff object Prototype Stormtrooper Left Arm The left arm of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_left_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_left_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_left_leg.iff object Prototype Stormtrooper Left Leg The left leg of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_left_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_right_arm_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_arm.iff object Prototype Stormtrooper Right Arm The right arm of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_right_arm none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_right_leg_02_01 object/tangible/loot/creature_loot/collections/trader_mun_right_leg.iff object Prototype Stormtrooper Right Leg The right leg of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_right_leg none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_stand_base_02_01 object/tangible/loot/creature_loot/collections/trader_mun_stand_base.iff object Prototype Stormtrooper Stand The stand of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_stand_base none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_trader_mun_torso_02_01 object/tangible/loot/creature_loot/collections/trader_mun_torso.iff object Prototype Stormtrooper Torso The torso of a prototype stormtrooper armor set 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_mun_trader:trader_mun_torso trader_mun_torso none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Munitions Trader Collection -
col_treasure_hunter_antique_carbine_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_carbine.iff object An antique carbine This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_carbine none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_antique_melee_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_melee.iff object An antique melee weapon This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_melee none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_antique_pistol_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_pistol.iff object An antique pistol This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_pistol none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_antique_rifle_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_antique_rifle.iff object An antique rifle This weapon looks very old. Dust it off and add it to your collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_antique_weapons treasure_hunter_antique_rifle none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_dolovite_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_dolovite_mask.iff object A Dolovite Mask An ancient mask made of Dolovite. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_dolovite_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_hendanyn_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_hendanyn_mask.iff object A Hendanyn Death Mask A death mask crafted by members of the Hendanyn race. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_hendanyn_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_mandalore_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_mandalore_mask.iff object A Mandalorian Mask A mask that once formed the visor of a Mandalorian helm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_mandalore_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_oval_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare red oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_red none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_oval_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare green oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_green none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_oval_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare blue oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_blue none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 - -
col_treasure_hunter_oval_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_oval_gem.iff object A rare yellow oval gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_oval_gem treasure_hunter_oval_gem_yellow none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 - -
col_treasure_hunter_sith_mask_02_01 object/tangible/loot/creature_loot/collections/treasure_hunter_sith_mask.iff object A Sith Mask An old mask, once worn by an unkown Sith Lord. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_mask treasure_hunter_sith_mask none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 1000 FALSCH 0 1 1 Treasure Hunter Mask Collection -
col_treasure_hunter_trilliant_gem_02_01 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare red trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_red none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_02 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare green trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_green none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 1000 FALSCH 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_03 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare blue trilliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_blue none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 - -
col_treasure_hunter_trilliant_gem_02_04 object/tangible/loot/creature_loot/collections/col_treasure_hunter_trilliant_gem.iff object A rare yellow triliant gem This rare gem refracts light in an unusual manner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_treasure_hunter_trilliant_gem treasure_hunter_trilliant_gem_yellow none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 - -
col_trophy_bane_back_spider_02_01 object/tangible/furniture/all/frn_all_trophy_bane_back_spider_new.iff object A hunting trophy of a bane back spider A hunting trophy of a bane back spider 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 1000 FALSCH 0 1 1 - -
col_trophy_finned_blaggart_02_01 object/tangible/furniture/all/frn_all_trophy_finned_blaggart_new.iff object A hunting trophy of a finned blaggart A hunting trophy of a finned blaggart 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_trophy_murra_blanca_02_01 object/tangible/furniture/all/frn_all_trophy_murra_blanca_new.iff object A hunting trophy of a murra blanca A hunting trophy of a murra blanca 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_trophy_mutant_acklay_02_01 object/tangible/furniture/all/frn_all_trophy_mutant_acklay_new.iff object A hunting trophy of a mutant acklay A hunting trophy of a mutant acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_trophy_painted_spat_02_01 object/tangible/furniture/all/frn_all_trophy_painted_spat_new.iff object A hunting trophy of a painted spat A hunting trophy of a painted spat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_trophy_scorpion_kliknik_02_01 object/tangible/furniture/all/frn_all_trophy_scorpion_kliknik_new.iff object A hunting trophy of a scorpion kliknik A hunting trophy of a scorpion kliknik 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_trophy_spiketail_blurrg_02_01 object/tangible/furniture/all/frn_all_trophy_spiketail_blurrg_new.iff object A hunting trophy of a spiketail blurrg A hunting trophy of a spiketail blurrg 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
col_tusken_bantha_bracelet_02_01 object/tangible/loot/creature_loot/collections/tusken_bracelet.iff object A Bantha Braided Bracelet A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_bantha_bracelet_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_bantha_braid_02_01 object/tangible/loot/creature_loot/collections/tusken_bantha_braid.iff object A Bantha Braid Weapon Sling A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_bantha_braid_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_gaderffi_02_01 object/tangible/loot/creature_loot/collections/tusken_gaderffi.iff object A Broken Gaderffii A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_gaderffi_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_hubba_gourd_02_01 object/tangible/loot/creature_loot/collections/tusken_hubba_gourd.iff object A Hubba Gourd A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_hubba_gourd_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_massif_thorn_02_01 object/tangible/loot/creature_loot/collections/tusken_massif_thorn.iff object A Massif Thorn A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_massif_thorn_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_metal_02_01 object/tangible/loot/creature_loot/collections/tusken_metal.iff object Scavenged Metal A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_metal_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_spirit_mask_02_01 object/tangible/loot/creature_loot/collections/tusken_spirit_mask.iff object A Tusken Spirit Mask A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_spirit_mask_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_talisman_02_01 object/tangible/loot/creature_loot/collections/tusken_talisman.iff object A Tusken Talisman A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_talisman_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_tusken_womp_rat_tusk_02_01 object/tangible/loot/creature_loot/collections/tusken_womp_rat_tusk.iff object A Womp Rat Tusk A rare item that looks like it would be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_tusken_valuables tusken_womp_rat_tusk_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Tusken Valuables -
col_whisper_bird_feather_02_01 object/tangible/loot/creature_loot/collections/whisper_bird_feather.iff object A Whisper Bird Tail Feather A rare tail feather that might be worth collecting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_feather whisper_bird_feather_01 none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Feather Collections -
community_painting_2009_imp object/tangible/furniture/decorative/community_painting_2009_imp.iff object Imperial Oasis Incident This is the winning Imperial painting from the 2009 Create a Painting contest. Lexx Yovel of Starsider created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
community_painting_2009_reb object/tangible/furniture/decorative/community_painting_2009_reb.iff object Preparing for the Storm This is the winning Rebel painting from the 2009 Create a Painting contest. Hazaz of Bloodfin created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_01 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_01.iff object Padawan Training In search of a lost friend, Asotost Lemme stumbled upon the lair of a dangerous beast. Will he put his Padawan training to good use, or will he suffer the fate of those who failed before him? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_02 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_02.iff object Imperial Agent Imperial Counter Intelligence Agents weed out threats to the Empire's personnel and resources using stealth and deception. Agents are recruited from all walks of life for the various skill sets they possess. Agents typically steer clear of issued Imperial armor and weapons, to better blend in with the dregs of the galaxy, unless the mission requires the use of such equipment. They have seemingly bottomless resources to acquire their gear, and typically purchase their tools of the trade on black markets throughout the galaxy, to ensure they obtain exactly what they need to get the job done. Imperial 'Ghosts' are a Rebel urban legend the Empire capitalizes on as a propaganda tool, striking fear and doubt into friend and foe alike; one never knows when, where, or how the 'Ghosts' will appear, or for what purpose...Mak'o Rad is the epitome of an Imperial Agent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
community_tcg_gcw_photo_contest_painting_2010_03 object/tangible/furniture/decorative/community_tcg_gcw_photo_contest_painting_2010_03.iff object Intense Performer Anj'a is a Twi'lek entertainer who remains neutral in the Galactic Civil War, although rumors of her aiding the Rebellion have begun to stir in the galactic gossip circles. She has graced the covers of every fashion holo-mag, and adorned the screens of every holonet in the galaxy. She is considered by both Rebels and Imperials the galaxy's most popular holo-pinup girl - much to the dismay of many Imperial officers. She has been painted by star fighter pilots on the sides of both Rebel and Imperial star ships - again, to the dismay of Imperial officers. Anj'a is also rumored to have a fascination with Night Sister lore and is often seen wearing her customized Rancor bone crafted armor while carrying her Night Sister energy lance to use as a dancing prop. Anj'a is shown performing her number one galactic hit (written by an unknown Gungan master songwriter) 'Booombaaa Boombaa Bombashella' which she performed at the outdoor theater on Vreni island, Corellia! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
costume_4lom object/tangible/item/costume_kit/costume_deed.iff item 4Lom Costume Instructions Instructions for programming a holoshroud to project a 4Lom costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_4lom FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_chevin object/tangible/item/costume_kit/costume_deed.iff item Chevin Costume Instructions Instructions for programming a holoshroud to project a Chevin costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_chevin FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_dantari_f object/tangible/item/costume_kit/costume_deed.iff item Dantari Femal Costume Instructions Instructions for programming a holoshroud to project a Dantari Female costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_dantari_f FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_dantari_m object/tangible/item/costume_kit/costume_deed.iff item Dantari Male Costume Instructions Instructions for programming a holoshroud to project a Dantari Male costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_dantari_m FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_darktrooper_3 object/tangible/item/costume_kit/costume_deed.iff item Dark Trooper Costume Instructions Instructions for programming a holoshroud to project a Dark Trooper costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_darktrooper FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_droid_8t88 object/tangible/item/costume_kit/costume_deed.iff item 8t88 Costume Instructions Instructions for programming a holoshroud to project an 8t88 costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_droid_8t88 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_ig106 object/tangible/item/costume_kit/costume_deed.iff item IG-106 Costume Instructions Instructions for programming a holoshroud to project an IG-106 costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_ig106 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_muftak object/tangible/item/costume_kit/costume_deed.iff item Talz Costume Instructions Instructions for programming a holoshroud to project a Talz costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_muftak FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_mustafarian_01 object/tangible/item/costume_kit/costume_deed.iff item Mustafar Lava Miner Costume Instructions Instructions for programming a holoshroud to project a Mustafar Lava Miner costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_mustafarian_01 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_royal_guard object/tangible/item/costume_kit/costume_deed.iff item Imperial Guard Costume Instructions Instructions for programming a holoshroud to project an Imperial Guard costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_royal_guard FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_spider_droid object/tangible/item/costume_kit/costume_deed.iff item B'omarr Monk Costume Instructions Instructions for programming a holoshroud to project a B'omarr Monk costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_spider_droid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
costume_super_battle_droid object/tangible/item/costume_kit/costume_deed.iff item Super Battle Droid Costume Instructions Instructions for programming a holoshroud to project a Super Battle Droid costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_super_battle_droid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
cybernetic_anakin_forearm_02_01 object/tangible/wearables/cybernetic/cybernetic_anakin_forearm.iff armor Anakin Skywalker Replica Cybernetic Forearm This is a full-function replica of Anakin Skywalker's cybernetic forearm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 22 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 2 2 - -
cyborg_headband_reward_assault_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Assault) This cyborg headband was reinforced for use with Assault armor and can be surgically placed on the recepient to enhance abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
cyborg_headband_reward_battle_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Battle) This cyborg headband was reinforced for use with Battle armor and can be surgically placed on the recepient to enhance abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
cyborg_headband_reward_clothing_01 object/tangible/collection/reward/cyborg_headband.iff item Cyborg Headband (Clothing) This is a cyborg headband that can be surgically placed on the recepient to enhance abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none TRUE TRUE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE WAHR none 0 1000 FALSCH 0 1 1 - -
cyborg_headband_reward_recon_01 object/tangible/collection/reward/cyborg_headband.iff armor Cyborg Headband (Recon) This cyborg headband was reinforced for use with Recon armor and can be surgically placed on the recepient to enhance abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
deprecated_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk4.iff 0 3 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
deprecated_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
deprecated_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_03_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
deprecated_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Deprecated Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_04_mk4.iff 0 3 class_structures_phase4_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
fish_gooberfish_pant_snatcher_02_01 object/tangible/fishing/fish/fish_naboo_gooberfish.iff item A Gooberfish Pant Snatcher Known as a nuisance, this breed of Gooberfish has been known to snatch the pants off of unknowing victims that camp near waterways. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 1 1 - -
heroic_echo_at_at_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_01.iff item an ammunition crate This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_at_at_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_02.iff item an Imperial ration kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_at_at_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_03.iff item AT-AT movement control module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_at_at_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_04.iff item a disabled navigation module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_at_at_junk_02_05 object/tangible/loot/creature_loot/generic/heroic_echo_at_at_junk_05.iff item AT-AT seam sealant This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_snow_speeder_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_01.iff item corrupt data disk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_snow_speeder_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_02.iff item a Rebel clearance badge This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_snow_speeder_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_03.iff item a Rebel medic kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_snow_speeder_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_04.iff item a repair kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_snow_speeder_junk_02_05 object/tangible/loot/creature_loot/generic/heroic_echo_snow_speeder_junk_05.iff item an empty crate This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_tauntaun_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_01.iff item Tauntaun bones This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_tauntaun_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_02.iff item a Tauntaun heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_tauntaun_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_03.iff item a Tauntaun eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_tauntaun_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_tauntaun_junk_04.iff item a ruptured Tauntaun stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_wampa_junk_02_01 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_01.iff item an infected Wampa liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_wampa_junk_02_02 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_02.iff item Tauntaun skull and bones This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_wampa_junk_02_03 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_03.iff item unidentified bones This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_echo_wampa_junk_02_04 object/tangible/loot/creature_loot/generic/heroic_echo_wampa_junk_04.iff item a human skull This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
heroic_minder_creature_knowledge_gloves_02_01 object/tangible/wearables/gloves/minder_gloves_of_creature_knowledge.iff item Minder Gloves of Creature Knowledge Minder Gloves of Creature Knowledge 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=1 0 0 FALSCH 0 1 1 - -
hoth_rebel_barricade_inventory object/tangible/destructible/barricade_inventory.iff item a defensive barricade This barricade will provide a fortified defensive position while in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
imperial_community_painting_2008_02_01 object/tangible/furniture/decorative/imperial_community_painting_2008.iff item United in Our Cause This is the winning Imperial painting from the Create a Painting contest. Zel of Bloodfin created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_armor_recolor_kit_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Crafted Armor Color Kit This schematic will allow an Armorsmith to produce the Crafted Armor Color Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/crafted_armor_recolor_kit.iff 0 3 class_munitions_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_aurebesh_decoder_01_01 object/tangible/wearables/ring/ring_s02.iff item Aurebesh Decoder Ring Ring used for decoding Aurebesh. Engraved on the side is the text 'Do not forget to drink your blue milk'. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_aurilia_buff_crystal_03_01 object/building/content/aurilia/loot/aurilian_crystal_small.iff item A Small Aurilian Crystal A small crystal from the township of Aurilia. When used this item will increase your stamina and chance for a critical strike for two hours. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 aurilian_crystal_small FALSCH none 0 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 3 1 - -
item_aurilia_buff_crystal_03_02 object/building/content/aurilia/loot/aurilian_crystal_medium.iff item A Medium Aurilian Crystal A medium crystal from the township of Aurilia. When used this item will increase your stamina and chance for a critical strike for two hours. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 aurilian_crystal_medium FALSCH none 0 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 3 1 - -
item_aurilia_buff_crystal_03_03 object/building/content/aurilia/loot/aurilian_crystal_large.iff item A Large Aurilian Crystal A large crystal from the township of Aurilia. When used this item will increase your stamina and chance for a critical strike for two hours. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 aurilian_crystal_large FALSCH none 0 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 3 1 - -
item_auto_level_50_buddy_conversion object/tangible/loot/misc/buddy_level_holocron.iff item Holocron of Knowledge Studying this holocron will teach you many of the life experiences of its previous owner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - int:autoLevelTo=50
item_axkva_min_key_04_01 object/tangible/quest/township/axkva_min_key.iff item The Nightsister Key of Exile This key will allow the bearer to enter the Nightsister Chamber of Banishment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_axkva_min_shards_04_01 object/tangible/quest/township/axkva_nightsister_shards.iff item The Shards of Hatred, Obedience, Pity, and Indifference The Shards of Hatred, Obedience, Pity, and Indifference. When fused together, they form the Nightsister Key of Exile. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 0 1 - -
item_bactapack_01_01 object/tangible/medicine/instant_stimpack/bactapack_generic.iff item Bactapack A medical pack containing various medical supplies. Target an NPC and right click the NPC to heal your target. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 300 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 - -
item_band_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s03.iff item Enforcer's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 0 0 WAHR 0 6 1 - -
item_band_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff item Flawless Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=50,luck_modified=30 0 0 WAHR 0 6 1 - -
item_band_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff item Band of Dire Fate This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 0 0 WAHR 0 6 1 - -
item_band_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s04.iff item Grenadier's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 0 0 WAHR 0 6 1 - -
item_band_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff item Frontman's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,combat_block_value=50 0 0 WAHR 0 6 1 - -
item_band_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff item Juggernaut's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 0 0 WAHR 0 6 1 - -
item_band_set_hero_01_01 object/tangible/wearables/ring/ring_s04.iff item Band of Heroism This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=30,precision_modified=30,luck_modified=30 0 0 WAHR 0 6 1 - -
item_band_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s01.iff item Lightsaber Duelist's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 0 0 WAHR 0 6 1 - -
item_band_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff item Band of Dark Fury This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 0 0 WAHR 0 6 1 - -
item_band_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff item Guardian's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,expertise_action_all=1 0 0 WAHR 0 6 1 - -
item_band_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s02.iff item Striker's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 0 0 WAHR 0 6 1 - -
item_band_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff item First Responder's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 0 0 WAHR 0 6 1 - -
item_band_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff item Band of Blackbar's Doom This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 0 0 WAHR 0 6 1 - -
item_band_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s01.iff item Dead Eye Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 0 0 WAHR 0 6 1 - -
item_band_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff item Hellstorm Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 0 0 WAHR 0 6 1 - -
item_band_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff item General's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 0 0 WAHR 0 6 1 - -
item_band_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s03.iff item Scoundrel's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 0 0 WAHR 0 6 1 - -
item_band_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff item Rogue's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 0 0 WAHR 0 6 1 - -
item_band_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff item Gambler's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,expertise_cooldown_line_sm_false_hope=2 0 0 WAHR 0 6 1 - -
item_band_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s02.iff item Assassin's Band This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 0 0 WAHR 0 6 1 - -
item_band_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff item Band of the Ghost This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 0 0 WAHR 0 6 1 - -
item_band_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff item Band of the Razor Cat This band is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 0 0 WAHR 0 6 1 - -
item_battlefield_imperial_token_battlefield2 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Jungle Warfare Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_battlefield_imperial_token_battlefield3 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Bunker Assault Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=19 0 FALSCH 0 3 1 - -
item_battlefield_imperial_token_battlefield4 object/tangible/gcw/battlefield_imperial_token.iff item Imperial Data Runner Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 0 FALSCH 0 3 1 - -
item_battlefield_imperial_token_massassi_isle object/tangible/gcw/battlefield_imperial_token.iff item Imperial Massassi Isle Battlefield Token An imperial token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=39 0 FALSCH 0 3 1 - -
item_battlefield_rebel_token_battlefield2 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Jungle Warfare Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 0 FALSCH 0 3 1 - -
item_battlefield_rebel_token_battlefield3 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Bunker Assault Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=19 0 FALSCH 0 3 1 - -
item_battlefield_rebel_token_battlefield4 object/tangible/gcw/battlefield_rebel_token.iff item Rebel Data Runner Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 0 FALSCH 0 3 1 - -
item_battlefield_rebel_token_massassi_isle object/tangible/gcw/battlefield_rebel_token.iff item Rebel Massassi Isle Battlefield Token A rebel token received as a reward for battlefield participation. It may be turned in to an equipment officer for factional gear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=39 0 FALSCH 0 3 1 - -
item_beast_dye_01 object/tangible/item/beast/beast_dye.iff item Beast Dye Beast dye can be used to change the color of a beast you have currently out. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 0 FALSCH 0 0 1 - -
item_beast_holocron_04_01 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Truffle Pig Device that stores knowledge on how to train a beast in the ability Truffle Pig. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_pig_forage 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_02 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Domestics Device that stores knowledge on how to train a beast in the ability Helper Monkey Domestics. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_domestic 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_03 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Engineering Device that stores knowledge on how to train a beast in the ability Helper Monkey Engineering. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_engineering 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_04 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Structure Device that stores knowledge on how to train a beast in the ability Helper Monkey Structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_structure 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_05 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Munitions Device that stores knowledge on how to train a beast in the ability Helper Monkey Munitions. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_munitions 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_06 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Jedi Device that stores knowledge on how to train a beast in the ability Helper Monkey Jedi. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_jedi 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_07 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dancing Cat Device that stores knowledge on how to train a beast in the ability Dancing Cat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_dancing_cat 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_08 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dancing Pet Device that stores knowledge on how to train a beast in the ability Dancing Pet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_dancing_pet_entertainer 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_09 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Resource Scavenger Device that stores knowledge on how to train a beast in the ability Resource Scavenger. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_survey_bonus 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_holocron_04_10 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Helper Monkey Shipwright Device that stores knowledge on how to train a beast in the ability Helper Monkey shipwright. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none bm_helper_monkey_shipwright 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability -
item_beast_storage_device_01 object/tangible/item/beast/barn_lite/beast_dna_storage_device.iff item Beast Encoder and Replicator A Beast Encoding and Replicating device calibrated for use with most beasts. You may store beasts under your control within this device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:barnLite.isBarnLite=1
item_bm_enzyme_centrifuge_01_01 object/tangible/component/genetic_engineering/centrifuge_unit.iff item Centrifuge Unit Centrifuge Unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_centrifuge_use_01_01 object/tangible/component/genetic_engineering/centrifuge_use_tray.iff item Centrifuge Tray Centrifuge Tray 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_combiner_01_01 object/tangible/component/genetic_engineering/combiner_unit.iff item Combiner Unit Combiner Unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_combiner_use_01_01 object/tangible/component/genetic_engineering/combiner_use_capsule.iff item Combiner Capsule Combiner Capsule 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_extractor object/tangible/component/genetic_engineering/enzyme_extraction_unit.iff item Enzyme Extractor Enzyme Extractor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_processor_01_01 object/tangible/component/genetic_engineering/processor_unit.iff item Processor Unit Processor Unit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_processor_use_01_01 object/tangible/component/genetic_engineering/processor_use_mold.iff item Processor Mold Processor Mold 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:crafting.enzyme_purity=2,float:crafting.enzyme_mutagen=2
item_bm_enzyme_type_3 object/tangible/loot/beast/enzyme_3.iff item Enzyme Enzyme 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - float:enzyme.enzyme_purity=5,float:enzyme.enzyme_mutagen=5,string:trait=NONE
item_bounty_hunter_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff item Issued Bounty Hunter Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 0 2500 FALSCH 0 2 1 - -
item_bounty_hunter_boots_02_01 object/tangible/wearables/boots/boots_s04.iff item Issued Bounty Hunter Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_bounty_hunter_clicky_01_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_lt_4.iff item Fugitive Tracking Droid Enhancer When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapBhClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 5000 FALSCH 0 2 1 - -
item_bounty_hunter_pants_02_01 object/tangible/wearables/pants/pants_s06.iff item Issued Bounty Hunter Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_bounty_hunter_pendant_01_02 object/tangible/wearables/necklace/necklace_s02.iff item Issued Bounty Hunter Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=68,index_color_2=6 2500 FALSCH 0 2 1 - -
item_bounty_hunter_ring_01_02 object/tangible/wearables/ring/ring_s02.iff item Issued Bounty Hunter Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_bounty_hunter_shirt_02_01 object/tangible/wearables/shirt/shirt_s38.iff item Issued Bounty Hunter Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_bounty_hunter_vest_02_01 object/tangible/wearables/vest/vest_s15.iff item Issued Bounty Hunter Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=68,index_color_2=6 45 FALSCH 0 2 1 npe clothing -
item_bracelet_l_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Enforcer's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 index_color_1=68,index_color_2=6 0 WAHR 0 6 1 - -
item_bracelet_l_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Flawless Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=50,luck_modified=30 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Bracelet of Dire Fate (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Grenadier's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Frontman's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,combat_block_value=50 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Juggernaut's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Bracelet of Heroism (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=30,precision_modified=30,luck_modified=30 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Lightsaber Duelist's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Bracelet of Dark Fury (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Guardian's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,expertise_action_all=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Striker's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item First Responder's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Bracelet of Blackbar's Doom (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Dead Eye Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Hellstorm Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item General's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Scoundrel's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Rogue's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Gambler's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,expertise_cooldown_line_sm_false_hope=2 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Assassin's Bracelet (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Bracelet of the Ghost (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 0 0 WAHR 0 6 1 - -
item_bracelet_l_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Bracelet of the Razor Cat (left) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_bh_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Enforcer's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_bh_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Flawless Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=50,luck_modified=30 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_bh_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Bracelet of Dire Fate (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_commando_dps_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Grenadier's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_commando_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Frontman's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,combat_block_value=50 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_commando_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Juggernaut's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_hero_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Bracelet of Heroism (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=30,precision_modified=30,luck_modified=30 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_jedi_dps_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Lightsaber Duelist's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_jedi_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Bracelet of Dark Fury (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_jedi_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Guardian's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,expertise_action_all=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_medic_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Striker's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_medic_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item First Responder's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_medic_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Bracelet of Blackbar's Doom (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_officer_dps_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Dead Eye Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_officer_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Hellstorm Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_officer_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item General's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_smuggler_dps_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Scoundrel's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_smuggler_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Rogue's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_smuggler_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Gambler's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,expertise_cooldown_line_sm_false_hope=2 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_spy_dps_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Assassin's Bracelet (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_spy_utility_a_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Bracelet of the Ghost (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 0 0 WAHR 0 6 1 - -
item_bracelet_r_set_spy_utility_b_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Bracelet of the Razor Cat (right) This bracelet is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 0 0 WAHR 0 6 1 - -
item_clothing_backpack_agi_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Swift Backpack Swift Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Dexterous Backpack Dexterous Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Nimble Backpack Nimble Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Quick Backpack Quick Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Adroit Backpack Adroit Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Alert Backpack Alert Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Backpack of Grace Backpack of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Balanced Backpack Balanced Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_agi_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Agile Backpack Agile Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl1_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Wellness Backpack Wellness Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl10_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Vigorous Backpack Vigorous Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl20_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Fit Backpack Fit Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl30_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Hardy Backpack Hardy Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl40_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Robust Backpack Robust Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl50_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Backpack of Health Backpack of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl60_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Backpack of Constitution Backpack of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl70_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Durable Backpack Durable Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_con_lvl80_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Tough Backpack Tough Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl1_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Backpack of Chance Backpack of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl10_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Hopeful Backpack Hopeful Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl20_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Lucky Backpack Lucky Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl30_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Charmed Backpack Charmed Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl40_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Backpack of Opportunity Backpack of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl50_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Backpack of Serendipity Backpack of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl60_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Backpack of Success Backpack of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl70_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Backpack of Fate Backpack of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_lck_lvl80_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Backpack of Destiny Backpack of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl1_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Sight Enhancement Backpack Sight Enhancement Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl10_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Backpack of Aim Backpack of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl20_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Backpack Of Veracity Backpack Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl30_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Accurate Backpack Accurate Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl40_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Sharp Backpack Sharp Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl50_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Sure Backpack Sure Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl60_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Exacting Backpack Exacting Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl70_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Precise Backpack Precise Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_pre_lvl80_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Faultless Backpack Faultless Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl1_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Sheer Backpack Sheer Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl10_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Lightweight Backpack Lightweight Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl20_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Featherweight Backpack Featherweight Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl30_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Backpack of Stamina Backpack of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl40_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Vital Backpack Vital Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl50_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Tenacious Backpack Tenacious Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl60_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Backpack of Grit Backpack of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl70_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Backpack of Fortitude Backpack of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_sta_lvl80_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Backpack of Endurance Backpack of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl1_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Weighted Backpack Weighted Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl10_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Brawny Backpack Brawny Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl20_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Brute Backpack Brute Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl30_02_01 object/tangible/wearables/backpack/backpack_s05.iff item Strength Backpack Strength Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl40_02_01 object/tangible/wearables/backpack/backpack_s06.iff item Backpack of Force Backpack of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl50_02_01 object/tangible/wearables/backpack/backpack_s01.iff item Stalwart Backpack Stalwart Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl60_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Stout Backpack Stout Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl70_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Fervent Backpack Fervent Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_backpack_str_lvl80_02_01 object/tangible/wearables/backpack/backpack_s03.iff item Mighty Backpack Mighty Backpack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Swift Bandolier Swift Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Dexterous Bandolier Dexterous Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Nimble Bandolier Nimble Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Quick Bandolier Quick Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Adroit Bandolier Adroit Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Alert Bandolier Alert Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Grace Bandolier of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff item Balanced Bandolier Balanced Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_agi_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Agile Bandolier Agile Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Wellness Bandolier Wellness Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Vigorous Bandolier Vigorous Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff item Fit Bandolier Fit Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Hardy Bandolier Hardy Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Robust Bandolier Robust Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Health Bandolier of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Bandolier of Constitution Bandolier of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Durable Bandolier Durable Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_con_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Tough Bandolier Tough Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Chance Bandolier of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Hopeful Bandolier Hopeful Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Lucky Bandolier Lucky Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Charmed Bandolier Charmed Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Bandolier of Opportunity Bandolier of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Bandolier of Serendipity Bandolier of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Bandolier of Success Bandolier of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Fate Bandolier of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_lck_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Destiny Bandolier of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Sight Enhancement Bandolier Sight Enhancement Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Bandolier of Aim Bandolier of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Bandolier Of Veracity Bandolier Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Accurate Bandolier Accurate Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Sharp Bandolier Sharp Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Sure Bandolier Sure Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff item Exacting Bandolier Exacting Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Precise Bandolier Precise Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_pre_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Faultless Bandolier Faultless Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Sheer Bandolier Sheer Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Lightweight Bandolier Lightweight Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Featherweight Bandolier Featherweight Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Bandolier of Stamina Bandolier of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Vital Bandolier Vital Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Tenacious Bandolier Tenacious Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Bandolier of Grit Bandolier of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Bandolier of Fortitude Bandolier of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_sta_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Bandolier of Endurance Bandolier of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl1_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Weighted Bandolier Weighted Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl10_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Brawny Bandolier Brawny Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl20_02_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Brute Bandolier Brute Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl30_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Strength Bandolier Strength Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl40_02_01 object/tangible/wearables/bandolier/bandolier_s07.iff item Bandolier of Force Bandolier of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl50_02_01 object/tangible/wearables/bandolier/bandolier_s08.iff item Stalwart Bandolier Stalwart Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl60_02_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Stout Bandolier Stout Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl70_02_01 object/tangible/wearables/bandolier/bandolier_s06.iff item Fervent Bandolier Fervent Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bandolier_str_lvl80_02_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Mighty Bandolier Mighty Bandolier 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl1_02_01 object/tangible/wearables/belt/belt_s01.iff item Swift Belt Swift Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl10_02_01 object/tangible/wearables/belt/belt_s01.iff item Dexterous Belt Dexterous Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl20_02_01 object/tangible/wearables/belt/belt_s02.iff item Nimble Belt Nimble Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl30_02_01 object/tangible/wearables/belt/belt_s03.iff item Quick Belt Quick Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl40_02_01 object/tangible/wearables/belt/belt_s04.iff item Adroit Belt Adroit Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl50_02_01 object/tangible/wearables/belt/belt_s05.iff item Alert Belt Alert Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl60_02_01 object/tangible/wearables/belt/belt_s07.iff item Belt of Grace Belt of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl70_02_01 object/tangible/wearables/belt/belt_s09.iff item Balanced Belt Balanced Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_agi_lvl80_02_01 object/tangible/wearables/belt/belt_s01.iff item Agile Belt Agile Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl1_02_01 object/tangible/wearables/belt/belt_s18.iff item Wellness Belt Wellness Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl10_02_01 object/tangible/wearables/belt/belt_s18.iff item Vigorous Belt Vigorous Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl20_02_01 object/tangible/wearables/belt/belt_s19.iff item Fit Belt Fit Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl30_02_01 object/tangible/wearables/belt/belt_s20.iff item Hardy Belt Hardy Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl40_02_01 object/tangible/wearables/belt/belt_s01.iff item Robust Belt Robust Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl50_02_01 object/tangible/wearables/belt/belt_s02.iff item Belt of Health Belt of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl60_02_01 object/tangible/wearables/belt/belt_s03.iff item Belt of Constitution Belt of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl70_02_01 object/tangible/wearables/belt/belt_s04.iff item Durable Belt Durable Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_con_lvl80_02_01 object/tangible/wearables/belt/belt_s18.iff item Tough Belt Tough Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl1_02_01 object/tangible/wearables/belt/belt_s02.iff item Belt of Chance Belt of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl10_02_01 object/tangible/wearables/belt/belt_s02.iff item Hopeful Belt Hopeful Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl20_02_01 object/tangible/wearables/belt/belt_s03.iff item Lucky Belt Lucky Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl30_02_01 object/tangible/wearables/belt/belt_s04.iff item Charmed Belt Charmed Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl40_02_01 object/tangible/wearables/belt/belt_s05.iff item Belt of Opportunity Belt of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl50_02_01 object/tangible/wearables/belt/belt_s07.iff item Belt of Serendipity Belt of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl60_02_01 object/tangible/wearables/belt/belt_s09.iff item Belt of Success Belt of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl70_02_01 object/tangible/wearables/belt/belt_s11.iff item Belt of Fate Belt of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_lck_lvl80_02_01 object/tangible/wearables/belt/belt_s02.iff item Belt of Destiny Belt of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl1_02_01 object/tangible/wearables/belt/belt_s15.iff item Sight Enhancement Belt Sight Enhancement Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl10_02_01 object/tangible/wearables/belt/belt_s15.iff item Belt of Aim Belt of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl20_02_01 object/tangible/wearables/belt/belt_s16.iff item Belt Of Veracity Belt Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl30_02_01 object/tangible/wearables/belt/belt_s17.iff item Accurate Belt Accurate Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl40_02_01 object/tangible/wearables/belt/belt_s18.iff item Sharp Belt Sharp Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl50_02_01 object/tangible/wearables/belt/belt_s19.iff item Sure Belt Sure Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl60_02_01 object/tangible/wearables/belt/belt_s20.iff item Exacting Belt Exacting Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl70_02_01 object/tangible/wearables/belt/belt_s01.iff item Precise Belt Precise Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_pre_lvl80_02_01 object/tangible/wearables/belt/belt_s15.iff item Faultless Belt Faultless Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl1_02_01 object/tangible/wearables/belt/belt_s11.iff item Sheer Belt Sheer Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl10_02_01 object/tangible/wearables/belt/belt_s11.iff item Lightweight Belt Lightweight Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl20_02_01 object/tangible/wearables/belt/belt_s12.iff item Featherweight Belt Featherweight Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl30_02_01 object/tangible/wearables/belt/belt_s13.iff item Belt of Stamina Belt of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl40_02_01 object/tangible/wearables/belt/belt_s14.iff item Vital Belt Vital Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl50_02_01 object/tangible/wearables/belt/belt_s15.iff item Tenacious Belt Tenacious Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl60_02_01 object/tangible/wearables/belt/belt_s16.iff item Belt of Grit Belt of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl70_02_01 object/tangible/wearables/belt/belt_s17.iff item Belt of Fortitude Belt of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_sta_lvl80_02_01 object/tangible/wearables/belt/belt_s11.iff item Belt of Endurance Belt of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl1_02_01 object/tangible/wearables/belt/belt_s05.iff item Weighted Belt Weighted Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl10_02_01 object/tangible/wearables/belt/belt_s05.iff item Brawny Belt Brawny Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl20_02_01 object/tangible/wearables/belt/belt_s07.iff item Brute Belt Brute Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl30_02_01 object/tangible/wearables/belt/belt_s09.iff item Strength Belt Strength Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl40_02_01 object/tangible/wearables/belt/belt_s11.iff item Belt of Force Belt of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl50_02_01 object/tangible/wearables/belt/belt_s12.iff item Stalwart Belt Stalwart Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl60_02_01 object/tangible/wearables/belt/belt_s13.iff item Stout Belt Stout Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl70_02_01 object/tangible/wearables/belt/belt_s14.iff item Fervent Belt Fervent Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_belt_str_lvl80_02_01 object/tangible/wearables/belt/belt_s05.iff item Mighty Belt Mighty Belt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl1_02_01 object/tangible/wearables/boots/boots_s03.iff item Swift Boots Swift Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl10_02_01 object/tangible/wearables/boots/boots_s03.iff item Dexterous Boots Dexterous Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl20_02_01 object/tangible/wearables/boots/boots_s04.iff item Nimble Boots Nimble Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl30_02_01 object/tangible/wearables/boots/boots_s05.iff item Quick Boots Quick Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl40_02_01 object/tangible/wearables/boots/boots_s12.iff item Adroit Boots Adroit Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl50_02_01 object/tangible/wearables/boots/boots_s14.iff item Alert Boots Alert Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl60_02_01 object/tangible/wearables/boots/boots_s15.iff item Boots of Grace Boots of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl70_02_01 object/tangible/wearables/boots/boots_s19.iff item Balanced Boots Balanced Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_agi_lvl80_02_01 object/tangible/wearables/boots/boots_s03.iff item Agile Boots Agile Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl1_02_01 object/tangible/wearables/boots/boots_s14.iff item Wellness Boots Wellness Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl10_02_01 object/tangible/wearables/boots/boots_s14.iff item Vigorous Boots Vigorous Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl20_02_01 object/tangible/wearables/boots/boots_s15.iff item Fit Boots Fit Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl30_02_01 object/tangible/wearables/boots/boots_s19.iff item Hardy Boots Hardy Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl40_02_01 object/tangible/wearables/boots/boots_s21.iff item Robust Boots Robust Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl50_02_01 object/tangible/wearables/boots/boots_s22.iff item Boots of Health Boots of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl60_02_01 object/tangible/wearables/boots/boots_s34.iff item Boots of Constitution Boots of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl70_02_01 object/tangible/wearables/boots/boots_s03.iff item Durable Boots Durable Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_con_lvl80_02_01 object/tangible/wearables/boots/boots_s14.iff item Tough Boots Tough Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl1_02_01 object/tangible/wearables/boots/boots_s15.iff item Boots of Chance Boots of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl10_02_01 object/tangible/wearables/boots/boots_s15.iff item Hopeful Boots Hopeful Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl20_02_01 object/tangible/wearables/boots/boots_s19.iff item Lucky Boots Lucky Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl30_02_01 object/tangible/wearables/boots/boots_s21.iff item Charmed Boots Charmed Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl40_02_01 object/tangible/wearables/boots/boots_s22.iff item Boots of Opportunity Boots of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl50_02_01 object/tangible/wearables/boots/boots_s34.iff item Boots of Serendipity Boots of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl60_02_01 object/tangible/wearables/boots/boots_s03.iff item Boots of Success Boots of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl70_02_01 object/tangible/wearables/boots/boots_s04.iff item Boots of Fate Boots of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_lck_lvl80_02_01 object/tangible/wearables/boots/boots_s15.iff item Boots of Destiny Boots of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl1_02_01 object/tangible/wearables/boots/boots_s22.iff item Sight Enhancement Boots Sight Enhancement Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl10_02_01 object/tangible/wearables/boots/boots_s22.iff item Boots of Aim Boots of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl20_02_01 object/tangible/wearables/boots/boots_s34.iff item Boots Of Veracity Boots Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl30_02_01 object/tangible/wearables/boots/boots_s03.iff item Accurate Boots Accurate Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl40_02_01 object/tangible/wearables/boots/boots_s04.iff item Sharp Boots Sharp Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl50_02_01 object/tangible/wearables/boots/boots_s05.iff item Sure Boots Sure Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl60_02_01 object/tangible/wearables/boots/boots_s12.iff item Exacting Boots Exacting Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl70_02_01 object/tangible/wearables/boots/boots_s14.iff item Precise Boots Precise Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_pre_lvl80_02_01 object/tangible/wearables/boots/boots_s22.iff item Faultless Boots Faultless Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl1_02_01 object/tangible/wearables/boots/boots_s21.iff item Sheer Boots Sheer Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl10_02_01 object/tangible/wearables/boots/boots_s21.iff item Lightweight Boots Lightweight Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl20_02_01 object/tangible/wearables/boots/boots_s22.iff item Featherweight Boots Featherweight Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl30_02_01 object/tangible/wearables/boots/boots_s34.iff item Boots of Stamina Boots of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl40_02_01 object/tangible/wearables/boots/boots_s03.iff item Vital Boots Vital Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl50_02_01 object/tangible/wearables/boots/boots_s04.iff item Tenacious Boots Tenacious Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl60_02_01 object/tangible/wearables/boots/boots_s05.iff item Boots of Grit Boots of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl70_02_01 object/tangible/wearables/boots/boots_s12.iff item Boots of Fortitude Boots of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_sta_lvl80_02_01 object/tangible/wearables/boots/boots_s21.iff item Boots of Endurance Boots of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl1_02_01 object/tangible/wearables/boots/boots_s04.iff item Weighted Boots Weighted Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl10_02_01 object/tangible/wearables/boots/boots_s04.iff item Brawny Boots Brawny Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl20_02_01 object/tangible/wearables/boots/boots_s05.iff item Brute Boots Brute Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl30_02_01 object/tangible/wearables/boots/boots_s12.iff item Strength Boots Strength Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl40_02_01 object/tangible/wearables/boots/boots_s14.iff item Boots of Force Boots of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl50_02_01 object/tangible/wearables/boots/boots_s15.iff item Stalwart Boots Stalwart Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl60_02_01 object/tangible/wearables/boots/boots_s19.iff item Stout Boots Stout Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl70_02_01 object/tangible/wearables/boots/boots_s21.iff item Fervent Boots Fervent Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_boots_str_lvl80_02_01 object/tangible/wearables/boots/boots_s04.iff item Mighty Boots Mighty Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Swift Bracelet (Left) Swift Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Dexterous Bracelet (Left) Dexterous Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Nimble Bracelet (Left) Nimble Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Quick Bracelet (Left) Quick Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Adroit Bracelet (Left) Adroit Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Alert Bracelet (Left) Alert Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Bracelet (Left) of Grace Bracelet (Left) of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Balanced Bracelet (Left) Balanced Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Agile Bracelet (Left) Agile Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Wellness Bracelet (Left) Wellness Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Vigorous Bracelet (Left) Vigorous Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Fit Bracelet (Left) Fit Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Hardy Bracelet (Left) Hardy Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Robust Bracelet (Left) Robust Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Bracelet (Left) of Health Bracelet (Left) of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Bracelet (Left) of Constitution Bracelet (Left) of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Durable Bracelet (Left) Durable Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Tough Bracelet (Left) Tough Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Bracelet (Left) of Chance Bracelet (Left) of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Hopeful Bracelet (Left) Hopeful Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Lucky Bracelet (Left) Lucky Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Charmed Bracelet (Left) Charmed Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Bracelet (Left) of Opportunity Bracelet (Left) of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Bracelet (Left) of Serendipity Bracelet (Left) of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Bracelet (Left) of Success Bracelet (Left) of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Bracelet (Left) of Fate Bracelet (Left) of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Bracelet (Left) of Destiny Bracelet (Left) of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Sight Enhancement Bracelet (Left) Sight Enhancement Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Bracelet (Left) of Aim Bracelet (Left) of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Bracelet (Left) Of Veracity Bracelet (Left) Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Accurate Bracelet (Left) Accurate Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Sharp Bracelet (Left) Sharp Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Sure Bracelet (Left) Sure Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Exacting Bracelet (Left) Exacting Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Precise Bracelet (Left) Precise Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Faultless Bracelet (Left) Faultless Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Sheer Bracelet (Left) Sheer Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Lightweight Bracelet (Left) Lightweight Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Featherweight Bracelet (Left) Featherweight Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Bracelet (Left) of Stamina Bracelet (Left) of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Vital Bracelet (Left) Vital Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Tenacious Bracelet (Left) Tenacious Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Bracelet (Left) of Grit Bracelet (Left) of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Bracelet (Left) of Fortitude Bracelet (Left) of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Bracelet (Left) of Endurance Bracelet (Left) of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Weighted Bracelet (Left) Weighted Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Brawny Bracelet (Left) Brawny Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Brute Bracelet (Left) Brute Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Strength Bracelet (Left) Strength Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Bracelet (Left) of Force Bracelet (Left) of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Stalwart Bracelet (Left) Stalwart Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Stout Bracelet (Left) Stout Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Fervent Bracelet (Left) Fervent Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_l_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Mighty Bracelet (Left) Mighty Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Swift Bracelet (Right) Swift Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Dexterous Bracelet (Right) Dexterous Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Nimble Bracelet (Right) Nimble Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Quick Bracelet (Right) Quick Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Adroit Bracelet (Right) Adroit Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Alert Bracelet (Right) Alert Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Bracelet (Right) of Grace Bracelet (Right) of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Balanced Bracelet (Right) Balanced Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_agi_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Agile Bracelet (Right) Agile Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Wellness Bracelet (Right) Wellness Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Vigorous Bracelet (Right) Vigorous Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Fit Bracelet (Right) Fit Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Hardy Bracelet (Right) Hardy Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Robust Bracelet (Right) Robust Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Bracelet (Right) of Health Bracelet (Right) of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Bracelet (Right) of Constitution Bracelet (Right) of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Durable Bracelet (Right) Durable Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_con_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Tough Bracelet (Right) Tough Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Bracelet (Right) of Chance Bracelet (Right) of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Hopeful Bracelet (Right) Hopeful Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Lucky Bracelet (Right) Lucky Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Charmed Bracelet (Right) Charmed Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Bracelet (Right) of Opportunity Bracelet (Right) of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Bracelet (Right) of Serendipity Bracelet (Right) of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Bracelet (Right) of Success Bracelet (Right) of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Bracelet (Right) of Fate Bracelet (Right) of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_lck_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Bracelet (Right) of Destiny Bracelet (Right) of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Sight Enhancement Bracelet (Right) Sight Enhancement Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Bracelet (Right) of Aim Bracelet (Right) of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Bracelet (Right) Of Veracity Bracelet (Right) Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Accurate Bracelet (Right) Accurate Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Sharp Bracelet (Right) Sharp Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Sure Bracelet (Right) Sure Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Exacting Bracelet (Right) Exacting Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Precise Bracelet (Right) Precise Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_pre_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Faultless Bracelet (Right) Faultless Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Sheer Bracelet (Right) Sheer Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Lightweight Bracelet (Right) Lightweight Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Featherweight Bracelet (Right) Featherweight Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Bracelet (Right) of Stamina Bracelet (Right) of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Vital Bracelet (Right) Vital Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Tenacious Bracelet (Right) Tenacious Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Bracelet (Right) of Grit Bracelet (Right) of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Bracelet (Right) of Fortitude Bracelet (Right) of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_sta_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Bracelet (Right) of Endurance Bracelet (Right) of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl1_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Weighted Bracelet (Right) Weighted Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl10_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Brawny Bracelet (Right) Brawny Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl20_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Brute Bracelet (Right) Brute Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl30_02_01 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Strength Bracelet (Right) Strength Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl40_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Bracelet (Right) of Force Bracelet (Right) of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl50_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Stalwart Bracelet (Right) Stalwart Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl60_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Stout Bracelet (Right) Stout Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl70_02_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Fervent Bracelet (Right) Fervent Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_bracelet_r_str_lvl80_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Mighty Bracelet (Right) Mighty Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl1_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Swift Gloves Swift Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl10_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Dexterous Gloves Dexterous Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl20_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Nimble Gloves Nimble Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl30_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Quick Gloves Quick Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl40_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Adroit Gloves Adroit Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl50_02_01 object/tangible/wearables/gloves/gloves_s10.iff item Alert Gloves Alert Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl60_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Gloves of Grace Gloves of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl70_02_01 object/tangible/wearables/gloves/gloves_s12.iff item Balanced Gloves Balanced Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_agi_lvl80_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Agile Gloves Agile Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl1_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Wellness Gloves Wellness Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl10_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Vigorous Gloves Vigorous Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl20_02_01 object/tangible/wearables/gloves/gloves_s12.iff item Fit Gloves Fit Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl30_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Hardy Gloves Hardy Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl40_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Robust Gloves Robust Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl50_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Gloves of Health Gloves of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl60_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Gloves of Constitution Gloves of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl70_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Durable Gloves Durable Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_con_lvl80_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Tough Gloves Tough Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl1_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Gloves of Chance Gloves of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl10_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Hopeful Gloves Hopeful Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl20_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Lucky Gloves Lucky Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl30_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Charmed Gloves Charmed Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl40_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Gloves of Opportunity Gloves of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl50_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Gloves of Serendipity Gloves of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl60_02_01 object/tangible/wearables/gloves/gloves_s10.iff item Gloves of Success Gloves of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl70_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Gloves of Fate Gloves of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_lck_lvl80_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Gloves of Destiny Gloves of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl1_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Sight Enhancement Gloves Sight Enhancement Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl10_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Gloves of Aim Gloves of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl20_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Gloves Of Veracity Gloves Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl30_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Accurate Gloves Accurate Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl40_02_01 object/tangible/wearables/gloves/gloves_s10.iff item Sharp Gloves Sharp Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl50_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Sure Gloves Sure Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl60_02_01 object/tangible/wearables/gloves/gloves_s12.iff item Exacting Gloves Exacting Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl70_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Precise Gloves Precise Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_pre_lvl80_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Faultless Gloves Faultless Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl1_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Sheer Gloves Sheer Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl10_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Lightweight Gloves Lightweight Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl20_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Featherweight Gloves Featherweight Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl30_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Gloves of Stamina Gloves of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl40_02_01 object/tangible/wearables/gloves/gloves_s03.iff item Vital Gloves Vital Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl50_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Tenacious Gloves Tenacious Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl60_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Gloves of Grit Gloves of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl70_02_01 object/tangible/wearables/gloves/gloves_s10.iff item Gloves of Fortitude Gloves of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_sta_lvl80_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Gloves of Endurance Gloves of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl1_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Weighted Gloves Weighted Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl10_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Brawny Gloves Brawny Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl20_02_01 object/tangible/wearables/gloves/gloves_s10.iff item Brute Gloves Brute Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl30_02_01 object/tangible/wearables/gloves/gloves_s11.iff item Strength Gloves Strength Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl40_02_01 object/tangible/wearables/gloves/gloves_s12.iff item Gloves of Force Gloves of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl50_02_01 object/tangible/wearables/gloves/gloves_s13.iff item Stalwart Gloves Stalwart Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl60_02_01 object/tangible/wearables/gloves/gloves_s14.iff item Stout Gloves Stout Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl70_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Fervent Gloves Fervent Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_gloves_str_lvl80_02_01 object/tangible/wearables/gloves/gloves_s07.iff item Mighty Gloves Mighty Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff item Swift Hat Swift Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff item Dexterous Hat Dexterous Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl20_02_01 object/tangible/wearables/hat/hat_s04.iff item Nimble Hat Nimble Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl30_02_01 object/tangible/wearables/hat/hat_s10.iff item Quick Hat Quick Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl40_02_01 object/tangible/wearables/hat/hat_s12.iff item Adroit Hat Adroit Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl50_02_01 object/tangible/wearables/hat/hat_s13.iff item Alert Hat Alert Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl60_02_01 object/tangible/wearables/hat/hat_s14.iff item Hat of Grace Hat of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff item Balanced Hat Balanced Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_agi_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff item Agile Hat Agile Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff item Wellness Hat Wellness Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff item Vigorous Hat Vigorous Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff item Fit Hat Fit Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl30_02_01 object/tangible/wearables/hat/hat_s02.iff item Hardy Hat Hardy Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl40_02_01 object/tangible/wearables/hat/hat_s04.iff item Robust Hat Robust Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff item Hat of Health Hat of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff item Hat of Constitution Hat of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl70_02_01 object/tangible/wearables/hat/hat_s10.iff item Durable Hat Durable Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_con_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff item Tough Hat Tough Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl1_02_01 object/tangible/wearables/hat/hat_s02.iff item Hat of Chance Hat of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl10_02_01 object/tangible/wearables/hat/hat_s02.iff item Hopeful Hat Hopeful Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl20_02_01 object/tangible/wearables/hat/hat_s10.iff item Lucky Hat Lucky Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl30_02_01 object/tangible/wearables/hat/hat_s12.iff item Charmed Hat Charmed Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl40_02_01 object/tangible/wearables/hat/hat_s13.iff item Hat of Opportunity Hat of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl50_02_01 object/tangible/wearables/hat/hat_s14.iff item Hat of Serendipity Hat of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl60_02_01 object/tangible/wearables/hat/hat_s02.iff item Hat of Success Hat of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl70_02_01 object/tangible/wearables/hat/hat_s04.iff item Hat of Fate Hat of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_lck_lvl80_02_01 object/tangible/wearables/hat/hat_s02.iff item Hat of Destiny Hat of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl1_02_01 object/tangible/wearables/hat/hat_s04.iff item Sight Enhancement Hat Sight Enhancement Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl10_02_01 object/tangible/wearables/hat/hat_s13.iff item Hat of Aim Hat of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl20_02_01 object/tangible/wearables/hat/hat_s14.iff item Hat Of Veracity Hat Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl30_02_01 object/tangible/wearables/hat/hat_s04.iff item Accurate Hat Accurate Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl40_02_01 object/tangible/wearables/hat/hat_s10.iff item Sharp Hat Sharp Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl50_02_01 object/tangible/wearables/hat/hat_s12.iff item Sure Hat Sure Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl60_02_01 object/tangible/wearables/hat/hat_s13.iff item Exacting Hat Exacting Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl70_02_01 object/tangible/wearables/hat/hat_s14.iff item Precise Hat Precise Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_pre_lvl80_02_01 object/tangible/wearables/hat/hat_s04.iff item Faultless Hat Faultless Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl1_02_01 object/tangible/wearables/hat/hat_s10.iff item Hat of Endurance Hat of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl10_02_01 object/tangible/wearables/hat/hat_s10.iff item Lightweight Hat Lightweight Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl20_02_01 object/tangible/wearables/hat/hat_s12.iff item Featherweight Hat Featherweight Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl30_02_01 object/tangible/wearables/hat/hat_s13.iff item Hat of Stamina Hat of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl40_02_01 object/tangible/wearables/hat/hat_s14.iff item Vital Hat Vital Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl50_02_01 object/tangible/wearables/hat/hat_s02.iff item Tenacious Hat Tenacious Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff item Hat of Grit Hat of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff item Hat of Fortitude Hat of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_sta_lvl80_02_01 object/tangible/wearables/hat/hat_s10.iff item Hat of Endurance Hat of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl1_02_01 object/tangible/wearables/hat/hat_s12.iff item Weighted Hat Weighted Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl10_02_01 object/tangible/wearables/hat/hat_s12.iff item Brawny Hat Brawny Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl20_02_01 object/tangible/wearables/hat/hat_s13.iff item Brute Hat Brute Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl30_02_01 object/tangible/wearables/hat/hat_s14.iff item Strength Hat Strength Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl40_02_01 object/tangible/wearables/hat/hat_s02.iff item Hat of Force Hat of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl50_02_01 object/tangible/wearables/hat/hat_s04.iff item Stalwart Hat Stalwart Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl60_02_01 object/tangible/wearables/hat/hat_s10.iff item Stout Hat Stout Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl70_02_01 object/tangible/wearables/hat/hat_s12.iff item Fervent Hat Fervent Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_hat_str_lvl80_02_01 object/tangible/wearables/hat/hat_s12.iff item Mighty Hat Mighty Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl1_02_01 object/tangible/wearables/jacket/jacket_s02.iff item Swift Jacket Swift Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl10_02_01 object/tangible/wearables/jacket/jacket_s02.iff item Dexterous Jacket Dexterous Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl20_02_01 object/tangible/wearables/jacket/jacket_s03.iff item Nimble Jacket Nimble Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl30_02_01 object/tangible/wearables/jacket/jacket_s05.iff item Quick Jacket Quick Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl40_02_01 object/tangible/wearables/jacket/jacket_s06.iff item Adroit Jacket Adroit Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl50_02_01 object/tangible/wearables/jacket/jacket_s07.iff item Alert Jacket Alert Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl60_02_01 object/tangible/wearables/jacket/jacket_s08.iff item Jacket of Grace Jacket of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl70_02_01 object/tangible/wearables/jacket/jacket_s10.iff item Balanced Jacket Balanced Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_agi_lvl80_02_01 object/tangible/wearables/jacket/jacket_s02.iff item Agile Jacket Agile Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl1_02_01 object/tangible/wearables/jacket/jacket_s18.iff item Wellness Jacket Wellness Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl10_02_01 object/tangible/wearables/jacket/jacket_s18.iff item Vigorous Jacket Vigorous Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl20_02_01 object/tangible/wearables/jacket/jacket_s19.iff item Fit Jacket Fit Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl30_02_01 object/tangible/wearables/jacket/jacket_s21.iff item Hardy Jacket Hardy Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl40_02_01 object/tangible/wearables/jacket/jacket_s22.iff item Robust Jacket Robust Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl50_02_01 object/tangible/wearables/jacket/jacket_s24.iff item Jacket of Health Jacket of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl60_02_01 object/tangible/wearables/jacket/jacket_s25.iff item Jacket of Constitution Jacket of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl70_02_01 object/tangible/wearables/jacket/jacket_s25.iff item Durable Jacket Durable Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_con_lvl80_02_01 object/tangible/wearables/jacket/jacket_s18.iff item Tough Jacket Tough Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl1_02_01 object/tangible/wearables/jacket/jacket_s15.iff item Jacket of Chance Jacket of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl10_02_01 object/tangible/wearables/jacket/jacket_s15.iff item Hopeful Jacket Hopeful Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl20_02_01 object/tangible/wearables/jacket/jacket_s16.iff item Lucky Jacket Lucky Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl30_02_01 object/tangible/wearables/jacket/jacket_s17.iff item Charmed Jacket Charmed Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl40_02_01 object/tangible/wearables/jacket/jacket_s18.iff item Jacket of Opportunity Jacket of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl50_02_01 object/tangible/wearables/jacket/jacket_s19.iff item Jacket of Serendipity Jacket of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl60_02_01 object/tangible/wearables/jacket/jacket_s21.iff item Jacket of Success Jacket of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl70_02_01 object/tangible/wearables/jacket/jacket_s22.iff item Jacket of Fate Jacket of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_lck_lvl80_02_01 object/tangible/wearables/jacket/jacket_s15.iff item Jacket of Destiny Jacket of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl1_02_01 object/tangible/wearables/jacket/jacket_s07.iff item Sight Enhancement Jacket Sight Enhancement Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl10_02_01 object/tangible/wearables/jacket/jacket_s07.iff item Jacket of Aim Jacket of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl20_02_01 object/tangible/wearables/jacket/jacket_s08.iff item Jacket Of Veracity Jacket Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl30_02_01 object/tangible/wearables/jacket/jacket_s10.iff item Accurate Jacket Accurate Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl40_02_01 object/tangible/wearables/jacket/jacket_s11.iff item Sharp Jacket Sharp Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl50_02_01 object/tangible/wearables/jacket/jacket_s12.iff item Sure Jacket Sure Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl60_02_01 object/tangible/wearables/jacket/jacket_s13.iff item Exacting Jacket Exacting Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl70_02_01 object/tangible/wearables/jacket/jacket_s14.iff item Precise Jacket Precise Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_pre_lvl80_02_01 object/tangible/wearables/jacket/jacket_s07.iff item Faultless Jacket Faultless Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl1_02_01 object/tangible/wearables/jacket/jacket_s11.iff item Sheer Jacket Sheer Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl10_02_01 object/tangible/wearables/jacket/jacket_s11.iff item Lightweight Jacket Lightweight Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl20_02_01 object/tangible/wearables/jacket/jacket_s12.iff item Featherweight Jacket Featherweight Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl30_02_01 object/tangible/wearables/jacket/jacket_s13.iff item Jacket of Stamina Jacket of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl40_02_01 object/tangible/wearables/jacket/jacket_s14.iff item Vital Jacket Vital Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl50_02_01 object/tangible/wearables/jacket/jacket_s15.iff item Tenacious Jacket Tenacious Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl60_02_01 object/tangible/wearables/jacket/jacket_s16.iff item Jacket of Grit Jacket of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl70_02_01 object/tangible/wearables/jacket/jacket_s17.iff item Jacket of Fortitude Jacket of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_sta_lvl80_02_01 object/tangible/wearables/jacket/jacket_s11.iff item Jacket of Endurance Jacket of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl1_02_01 object/tangible/wearables/jacket/jacket_s35.iff item Weighted Jacket Weighted Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl10_02_01 object/tangible/wearables/jacket/jacket_s35.iff item Brawny Jacket Brawny Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl20_02_01 object/tangible/wearables/jacket/jacket_s36.iff item Brute Jacket Brute Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl30_02_01 object/tangible/wearables/jacket/jacket_s36.iff item Strength Jacket Strength Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl40_02_01 object/tangible/wearables/jacket/jacket_s02.iff item Jacket of Force Jacket of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl50_02_01 object/tangible/wearables/jacket/jacket_s03.iff item Stalwart Jacket Stalwart Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl60_02_01 object/tangible/wearables/jacket/jacket_s05.iff item Stout Jacket Stout Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl70_02_01 object/tangible/wearables/jacket/jacket_s06.iff item Fervent Jacket Fervent Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_jacket_str_lvl80_02_01 object/tangible/wearables/jacket/jacket_s35.iff item Mighty Jacket Mighty Jacket 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl1_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Swift Necklace Swift Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl10_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Dexterous Necklace Dexterous Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl20_02_01 object/tangible/wearables/necklace/necklace_s02.iff item Nimble Necklace Nimble Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl30_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Quick Necklace Quick Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl40_02_01 object/tangible/wearables/necklace/necklace_s04.iff item Adroit Necklace Adroit Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl50_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Alert Necklace Alert Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl60_02_01 object/tangible/wearables/necklace/necklace_s06.iff item Necklace of Grace Necklace of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl70_02_01 object/tangible/wearables/necklace/necklace_s07.iff item Balanced Necklace Balanced Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_agi_lvl80_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Agile Necklace Agile Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl1_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Wellness Necklace Wellness Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl10_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Vigorous Necklace Vigorous Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl20_02_01 object/tangible/wearables/necklace/necklace_s04.iff item Fit Necklace Fit Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl30_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Hardy Necklace Hardy Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl40_02_01 object/tangible/wearables/necklace/necklace_s06.iff item Robust Necklace Robust Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl50_02_01 object/tangible/wearables/necklace/necklace_s07.iff item Necklace of Health Necklace of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl60_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Necklace of Constitution Necklace of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl70_02_01 object/tangible/wearables/necklace/necklace_s09.iff item Durable Necklace Durable Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_con_lvl80_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Tough Necklace Tough Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl1_02_01 object/tangible/wearables/necklace/necklace_s12.iff item Necklace of Chance Necklace of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl10_02_01 object/tangible/wearables/necklace/necklace_s12.iff item Hopeful Necklace Hopeful Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl20_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Lucky Necklace Lucky Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl30_02_01 object/tangible/wearables/necklace/necklace_s02.iff item Charmed Necklace Charmed Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl40_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Necklace of Opportunity Necklace of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl50_02_01 object/tangible/wearables/necklace/necklace_s04.iff item Necklace of Serendipity Necklace of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl60_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Necklace of Success Necklace of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl70_02_01 object/tangible/wearables/necklace/necklace_s06.iff item Necklace of Fate Necklace of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_lck_lvl80_02_01 object/tangible/wearables/necklace/necklace_s12.iff item Necklace of Destiny Necklace of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl1_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Sight Enhancement Necklace Sight Enhancement Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl10_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Necklace of Aim Necklace of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl20_02_01 object/tangible/wearables/necklace/necklace_s06.iff item Necklace Of Veracity Necklace Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl30_02_01 object/tangible/wearables/necklace/necklace_s07.iff item Accurate Necklace Accurate Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl40_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Sharp Necklace Sharp Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl50_02_01 object/tangible/wearables/necklace/necklace_s09.iff item Sure Necklace Sure Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl60_02_01 object/tangible/wearables/necklace/necklace_s10.iff item Exacting Necklace Exacting Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl70_02_01 object/tangible/wearables/necklace/necklace_s11.iff item Precise Necklace Precise Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_pre_lvl80_02_01 object/tangible/wearables/necklace/necklace_s05.iff item Faultless Necklace Faultless Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl1_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Sheer Necklace Sheer Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl10_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Lightweight Necklace Lightweight Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl20_02_01 object/tangible/wearables/necklace/necklace_s09.iff item Featherweight Necklace Featherweight Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl30_02_01 object/tangible/wearables/necklace/necklace_s10.iff item Necklace of Stamina Necklace of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl40_02_01 object/tangible/wearables/necklace/necklace_s11.iff item Vital Necklace Vital Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl50_02_01 object/tangible/wearables/necklace/necklace_s12.iff item Tenacious Necklace Tenacious Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl60_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Necklace of Grit Necklace of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl70_02_01 object/tangible/wearables/necklace/necklace_s02.iff item Necklace of Fortitude Necklace of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_sta_lvl80_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Necklace of Endurance Necklace of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl1_02_01 object/tangible/wearables/necklace/necklace_s10.iff item Weighted Necklace Weighted Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl10_02_01 object/tangible/wearables/necklace/necklace_s10.iff item Brawny Necklace Brawny Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl20_02_01 object/tangible/wearables/necklace/necklace_s11.iff item Brute Necklace Brute Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl30_02_01 object/tangible/wearables/necklace/necklace_s12.iff item Strength Necklace Strength Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl40_02_01 object/tangible/wearables/necklace/necklace_s01.iff item Necklace of Force Necklace of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl50_02_01 object/tangible/wearables/necklace/necklace_s02.iff item Stalwart Necklace Stalwart Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl60_02_01 object/tangible/wearables/necklace/necklace_s03.iff item Stout Necklace Stout Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl70_02_01 object/tangible/wearables/necklace/necklace_s04.iff item Fervent Necklace Fervent Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_necklace_str_lvl80_02_01 object/tangible/wearables/necklace/necklace_s10.iff item Mighty Necklace Mighty Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff item Swift Pants Swift Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff item Dexterous Pants Dexterous Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff item Nimble Pants Nimble Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff item Quick Pants Quick Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff item Adroit Pants Adroit Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff item Alert Pants Alert Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff item Pants of Grace Pants of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff item Balanced Pants Balanced Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_agi_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff item Agile Pants Agile Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl1_02_01 object/tangible/wearables/pants/pants_s22.iff item Wellness Pants Wellness Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff item Vigorous Pants Vigorous Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl20_02_01 object/tangible/wearables/pants/pants_s18.iff item Fit Pants Fit Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl30_02_01 object/tangible/wearables/pants/pants_s21.iff item Hardy Pants Hardy Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl40_02_01 object/tangible/wearables/pants/pants_s22.iff item Robust Pants Robust Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl50_02_01 object/tangible/wearables/pants/pants_s24.iff item Pants of Health Pants of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl60_02_01 object/tangible/wearables/pants/pants_s25.iff item Pants of Constitution Pants of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl70_02_01 object/tangible/wearables/pants/pants_s22.iff item Durable Pants Durable Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_con_lvl80_02_01 object/tangible/wearables/pants/pants_s22.iff item Tough Pants Tough Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff item Pants of Chance Pants of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff item Hopeful Pants Hopeful Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff item Lucky Pants Lucky Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff item Charmed Pants Charmed Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff item Pants of Opportunity Pants of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff item Pants of Serendipity Pants of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff item Pants of Success Pants of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff item Pants of Fate Pants of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_lck_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff item Pants of Destiny Pants of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl1_02_01 object/tangible/wearables/pants/pants_s01.iff item Sight Enhancement Pants Sight Enhancement Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl10_02_01 object/tangible/wearables/pants/pants_s01.iff item Pants of Aim Pants of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl20_02_01 object/tangible/wearables/pants/pants_s08.iff item Pants Of Veracity Pants Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl30_02_01 object/tangible/wearables/pants/pants_s04.iff item Accurate Pants Accurate Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl40_02_01 object/tangible/wearables/pants/pants_s05.iff item Sharp Pants Sharp Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl50_02_01 object/tangible/wearables/pants/pants_s06.iff item Sure Pants Sure Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl60_02_01 object/tangible/wearables/pants/pants_s07.iff item Exacting Pants Exacting Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl70_02_01 object/tangible/wearables/pants/pants_s08.iff item Precise Pants Precise Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_pre_lvl80_02_01 object/tangible/wearables/pants/pants_s01.iff item Faultless Pants Faultless Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl1_02_01 object/tangible/wearables/pants/pants_s09.iff item Sheer Pants Sheer Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl10_02_01 object/tangible/wearables/pants/pants_s09.iff item Lightweight Pants Lightweight Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl20_02_01 object/tangible/wearables/pants/pants_s10.iff item Featherweight Pants Featherweight Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl30_02_01 object/tangible/wearables/pants/pants_s11.iff item Pants of Stamina Pants of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl40_02_01 object/tangible/wearables/pants/pants_s12.iff item Vital Pants Vital Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl50_02_01 object/tangible/wearables/pants/pants_s13.iff item Tenacious Pants Tenacious Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl60_02_01 object/tangible/wearables/pants/pants_s14.iff item Pants of Grit Pants of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl70_02_01 object/tangible/wearables/pants/pants_s15.iff item Pants of Fortitude Pants of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_sta_lvl80_02_01 object/tangible/wearables/pants/pants_s09.iff item Pants of Endurance Pants of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl1_02_01 object/tangible/wearables/pants/pants_s27.iff item Weighted Pants Weighted Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl10_02_01 object/tangible/wearables/pants/pants_s27.iff item Brawny Pants Brawny Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl20_02_01 object/tangible/wearables/pants/pants_s28.iff item Brute Pants Brute Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl30_02_01 object/tangible/wearables/pants/pants_s29.iff item Strength Pants Strength Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl40_02_01 object/tangible/wearables/pants/pants_s30.iff item Pants of Force Pants of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl50_02_01 object/tangible/wearables/pants/pants_s31.iff item Stalwart Pants Stalwart Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl60_02_01 object/tangible/wearables/pants/pants_s27.iff item Stout Pants Stout Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl70_02_01 object/tangible/wearables/pants/pants_s33.iff item Fervent Pants Fervent Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_pants_str_lvl80_02_01 object/tangible/wearables/pants/pants_s27.iff item Mighty Pants Mighty Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff item Swift Ring Swift Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff item Dexterous Ring Dexterous Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff item Nimble Ring Nimble Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff item Quick Ring Quick Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff item Adroit Ring Adroit Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff item Alert Ring Alert Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Grace Ring of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff item Balanced Ring Balanced Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_agi_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff item Agile Ring Agile Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl1_02_01 object/tangible/wearables/ring/ring_s03.iff item Wellness Ring Wellness Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl10_02_01 object/tangible/wearables/ring/ring_s03.iff item Vigorous Ring Vigorous Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl20_02_01 object/tangible/wearables/ring/ring_s04.iff item Fit Ring Fit Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl30_02_01 object/tangible/wearables/ring/ring_s01.iff item Hardy Ring Hardy Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl40_02_01 object/tangible/wearables/ring/ring_s02.iff item Robust Ring Robust Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl50_02_01 object/tangible/wearables/ring/ring_s03.iff item Ring of Health Ring of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl60_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Constitution Ring of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl70_02_01 object/tangible/wearables/ring/ring_s01.iff item Durable Ring Durable Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_con_lvl80_02_01 object/tangible/wearables/ring/ring_s03.iff item Tough Ring Tough Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Chance Ring of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff item Hopeful Ring Hopeful Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff item Lucky Ring Lucky Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff item Charmed Ring Charmed Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff item Ring of Opportunity Ring of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Serendipity Ring of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff item Ring of Success Ring of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Fate Ring of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_lck_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Destiny Ring of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl1_02_01 object/tangible/wearables/ring/ring_s01.iff item Sight Enhancement Ring Sight Enhancement Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl10_02_01 object/tangible/wearables/ring/ring_s01.iff item Ring of Aim Ring of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl20_02_01 object/tangible/wearables/ring/ring_s02.iff item Ring Of Veracity Ring Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl30_02_01 object/tangible/wearables/ring/ring_s03.iff item Accurate Ring Accurate Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl40_02_01 object/tangible/wearables/ring/ring_s04.iff item Sharp Ring Sharp Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl50_02_01 object/tangible/wearables/ring/ring_s01.iff item Sure Ring Sure Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl60_02_01 object/tangible/wearables/ring/ring_s02.iff item Exacting Ring Exacting Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl70_02_01 object/tangible/wearables/ring/ring_s03.iff item Precise Ring Precise Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_pre_lvl80_02_01 object/tangible/wearables/ring/ring_s01.iff item Faultless Ring Faultless Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl1_02_01 object/tangible/wearables/ring/ring_s04.iff item Sheer Ring Sheer Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl10_02_01 object/tangible/wearables/ring/ring_s04.iff item Lightweight Ring Lightweight Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl20_02_01 object/tangible/wearables/ring/ring_s01.iff item Featherweight Ring Featherweight Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl30_02_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Stamina Ring of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl40_02_01 object/tangible/wearables/ring/ring_s03.iff item Vital Ring Vital Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl50_02_01 object/tangible/wearables/ring/ring_s04.iff item Tenacious Ring Tenacious Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl60_02_01 object/tangible/wearables/ring/ring_s01.iff item Ring of Grit Ring of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl70_02_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Fortitude Ring of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_sta_lvl80_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Endurance Ring of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl1_02_01 object/tangible/wearables/ring/ring_s02.iff item Weighted Ring Weighted Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl10_02_01 object/tangible/wearables/ring/ring_s02.iff item Brawny Ring Brawny Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl20_02_01 object/tangible/wearables/ring/ring_s03.iff item Brute Ring Brute Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl30_02_01 object/tangible/wearables/ring/ring_s04.iff item Strength Ring Strength Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl40_02_01 object/tangible/wearables/ring/ring_s01.iff item Ring of Force Ring of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl50_02_01 object/tangible/wearables/ring/ring_s02.iff item Stalwart Ring Stalwart Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl60_02_01 object/tangible/wearables/ring/ring_s03.iff item Stout Ring Stout Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl70_02_01 object/tangible/wearables/ring/ring_s04.iff item Fervent Ring Fervent Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_ring_str_lvl80_02_01 object/tangible/wearables/ring/ring_s02.iff item Mighty Ring Mighty Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl1_02_01 object/tangible/wearables/shirt/shirt_s03.iff item Swift Shirt Swift Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl10_02_01 object/tangible/wearables/shirt/shirt_s03.iff item Dexterous Shirt Dexterous Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl20_02_01 object/tangible/wearables/shirt/shirt_s04.iff item Nimble Shirt Nimble Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff item Quick Shirt Quick Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl40_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Adroit Shirt Adroit Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl50_02_01 object/tangible/wearables/shirt/shirt_s08.iff item Alert Shirt Alert Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl60_02_01 object/tangible/wearables/shirt/shirt_s09.iff item Shirt of Grace Shirt of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl70_02_01 object/tangible/wearables/shirt/shirt_s10.iff item Balanced Shirt Balanced Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_agi_lvl80_02_01 object/tangible/wearables/shirt/shirt_s03.iff item Agile Shirt Agile Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl1_02_01 object/tangible/wearables/shirt/shirt_s26.iff item Wellness Shirt Wellness Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl10_02_01 object/tangible/wearables/shirt/shirt_s26.iff item Vigorous Shirt Vigorous Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl20_02_01 object/tangible/wearables/shirt/shirt_s27.iff item Fit Shirt Fit Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl30_02_01 object/tangible/wearables/shirt/shirt_s08.iff item Hardy Shirt Hardy Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl40_02_01 object/tangible/wearables/shirt/shirt_s30.iff item Robust Shirt Robust Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl50_02_01 object/tangible/wearables/shirt/shirt_s32.iff item Shirt of Health Shirt of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl60_02_01 object/tangible/wearables/shirt/shirt_s34.iff item Shirt of Constitution Shirt of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl70_02_01 object/tangible/wearables/shirt/shirt_s38.iff item Durable Shirt Durable Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_con_lvl80_02_01 object/tangible/wearables/shirt/shirt_s26.iff item Tough Shirt Tough Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl1_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Shirt of Chance Shirt of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl10_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Hopeful Shirt Hopeful Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl20_02_01 object/tangible/wearables/shirt/shirt_s26.iff item Lucky Shirt Lucky Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl30_02_01 object/tangible/wearables/shirt/shirt_s27.iff item Charmed Shirt Charmed Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl40_02_01 object/tangible/wearables/shirt/shirt_s08.iff item Shirt of Opportunity Shirt of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl50_02_01 object/tangible/wearables/shirt/shirt_s30.iff item Shirt of Serendipity Shirt of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl60_02_01 object/tangible/wearables/shirt/shirt_s32.iff item Shirt of Success Shirt of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl70_02_01 object/tangible/wearables/shirt/shirt_s34.iff item Shirt of Fate Shirt of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_lck_lvl80_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Shirt of Destiny Shirt of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl1_02_01 object/tangible/wearables/shirt/shirt_s10.iff item Sight Enhancement Shirt Sight Enhancement Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl10_02_01 object/tangible/wearables/shirt/shirt_s10.iff item Shirt of Aim Shirt of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl20_02_01 object/tangible/wearables/shirt/shirt_s11.iff item Shirt Of Veracity Shirt Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl30_02_01 object/tangible/wearables/shirt/shirt_s05.iff item Accurate Shirt Accurate Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl40_02_01 object/tangible/wearables/shirt/shirt_s13.iff item Sharp Shirt Sharp Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl50_02_01 object/tangible/wearables/shirt/shirt_s14.iff item Sure Shirt Sure Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl60_02_01 object/tangible/wearables/shirt/shirt_s15.iff item Exacting Shirt Exacting Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl70_02_01 object/tangible/wearables/shirt/shirt_s16.iff item Precise Shirt Precise Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_pre_lvl80_02_01 object/tangible/wearables/shirt/shirt_s10.iff item Faultless Shirt Faultless Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl1_02_01 object/tangible/wearables/shirt/shirt_s11.iff item Sheer Shirt Sheer Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl10_02_01 object/tangible/wearables/shirt/shirt_s11.iff item Lightweight Shirt Lightweight Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl20_02_01 object/tangible/wearables/shirt/shirt_s05.iff item Featherweight Shirt Featherweight Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl30_02_01 object/tangible/wearables/shirt/shirt_s13.iff item Shirt of Stamina Shirt of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl40_02_01 object/tangible/wearables/shirt/shirt_s14.iff item Vital Shirt Vital Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl50_02_01 object/tangible/wearables/shirt/shirt_s15.iff item Tenacious Shirt Tenacious Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl60_02_01 object/tangible/wearables/shirt/shirt_s16.iff item Shirt of Grit Shirt of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl70_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Shirt of Fortitude Shirt of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_sta_lvl80_02_01 object/tangible/wearables/shirt/shirt_s11.iff item Shirt of Endurance Shirt of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl1_02_01 object/tangible/wearables/shirt/shirt_s42.iff item Weighted Shirt Weighted Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl10_02_01 object/tangible/wearables/shirt/shirt_s42.iff item Brawny Shirt Brawny Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl20_02_01 object/tangible/wearables/shirt/shirt_s03.iff item Brute Shirt Brute Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl30_02_01 object/tangible/wearables/shirt/shirt_s04.iff item Strength Shirt Strength Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl40_02_01 object/tangible/wearables/shirt/shirt_s05.iff item Shirt of Force Shirt of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl50_02_01 object/tangible/wearables/shirt/shirt_s07.iff item Stalwart Shirt Stalwart Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl60_02_01 object/tangible/wearables/shirt/shirt_s08.iff item Stout Shirt Stout Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl70_02_01 object/tangible/wearables/shirt/shirt_s09.iff item Fervent Shirt Fervent Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shirt_str_lvl80_02_01 object/tangible/wearables/shirt/shirt_s42.iff item Mighty Shirt Mighty Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Swift Shoes Swift Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Dexterous Shoes Dexterous Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Nimble Shoes Nimble Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Quick Shoes Quick Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Adroit Shoes Adroit Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Alert Shoes Alert Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Grace Shoes of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Balanced Shoes Balanced Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_agi_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Agile Shoes Agile Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl1_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Wellness Shoes Wellness Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Vigorous Shoes Vigorous Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Fit Shoes Fit Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl30_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Hardy Shoes Hardy Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl40_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Robust Shoes Robust Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl50_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Shoes of Health Shoes of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Constitution Shoes of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Durable Shoes Durable Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_con_lvl80_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Tough Shoes Tough Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Chance Shoes of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl10_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Hopeful Shoes Hopeful Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl20_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Lucky Shoes Lucky Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl30_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Charmed Shoes Charmed Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes of Opportunity Shoes of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl50_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Shoes of Serendipity Shoes of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl60_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes of Success Shoes of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl70_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Fate Shoes of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_lck_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Destiny Shoes of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl1_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Sight Enhancement Shoes Sight Enhancement Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes of Aim Shoes of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl20_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes Of Veracity Shoes Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Accurate Shoes Accurate Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Sharp Shoes Sharp Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Sure Shoes Sure Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Exacting Shoes Exacting Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl70_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Precise Shoes Precise Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_pre_lvl80_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Faultless Shoes Faultless Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl1_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Sheer Shoes Sheer Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl10_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Lightweight Shoes Lightweight Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Featherweight Shoes Featherweight Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Shoes of Stamina Shoes of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl40_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Vital Shoes Vital Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl50_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Tenacious Shoes Tenacious Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl60_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Shoes of Grit Shoes of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl70_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Shoes of Fortitude Shoes of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_sta_lvl80_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes of Endurance Shoes of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl1_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Weighted Shoes Weighted Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl10_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Brawny Shoes Brawny Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl20_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Brute Shoes Brute Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl30_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Strength Shoes Strength Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl40_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Shoes of Force Shoes of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl50_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Stalwart Shoes Stalwart Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl60_02_01 object/tangible/wearables/shoes/shoes_s03.iff item Stout Shoes Stout Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl70_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Fervent Shoes Fervent Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_shoes_str_lvl80_02_01 object/tangible/wearables/shoes/shoes_s07.iff item Mighty Shoes Mighty Shoes 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_spy_stealth_boots_02_01 object/tangible/wearables/boots/boots_s22.iff item Stealth Shoes Clothing with special sound canceling technology woven into the fabric. This clothing decreases the chance of being detected while using stealth abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20 0 450 FALSCH 0 2 1 - -
item_clothing_spy_stealth_duster_02_01 object/tangible/wearables/jacket/jacket_s21.iff item Stealth Duster Clothing with special sound canceling technology woven into the fabric. This clothing decreases the chance of being detected while using stealth abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20 index_color_1=31 450 FALSCH 0 2 1 - -
item_clothing_spy_stealth_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Stealth Gloves Clothing with special sound canceling technology woven into the fabric. This clothing decreases the chance of being detected while using stealth abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20 index_color_1=3,index_color_2=3 900 FALSCH 0 2 1 - -
item_clothing_spy_stealth_pants_02_01 object/tangible/wearables/pants/pants_s21.iff item Stealth Pants Clothing with special sound canceling technology woven into the fabric. This clothing decreases the chance of being detected while using stealth abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20 index_color_1=31 450 FALSCH 0 2 1 - -
item_clothing_spy_stealth_shirt_02_01 object/tangible/wearables/shirt/shirt_s08.iff item Stealth Shirt Clothing with special sound canceling technology woven into the fabric. This clothing decreases the chance of being detected while using stealth abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20 index_color_1=6,index_color_2=6 900 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl1_02_01 object/tangible/wearables/vest/vest_s01.iff item Swift Vest Swift Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 index_color_1=6 210 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl10_02_01 object/tangible/wearables/vest/vest_s01.iff item Dexterous Vest Dexterous Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl20_02_01 object/tangible/wearables/vest/vest_s02.iff item Nimble Vest Nimble Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl30_02_01 object/tangible/wearables/vest/vest_s03.iff item Quick Vest Quick Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl40_02_01 object/tangible/wearables/vest/vest_s04.iff item Adroit Vest Adroit Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl50_02_01 object/tangible/wearables/vest/vest_s05.iff item Alert Vest Alert Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl60_02_01 object/tangible/wearables/vest/vest_s06.iff item Vest of Grace Vest of Grace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl70_02_01 object/tangible/wearables/vest/vest_s09.iff item Balanced Vest Balanced Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_agi_lvl80_02_01 object/tangible/wearables/vest/vest_s01.iff item Agile Vest Agile Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl1_02_01 object/tangible/wearables/vest/vest_s05.iff item Wellness Vest Wellness Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl10_02_01 object/tangible/wearables/vest/vest_s05.iff item Vigorous Vest Vigorous Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl20_02_01 object/tangible/wearables/vest/vest_s06.iff item Fit Vest Fit Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl30_02_01 object/tangible/wearables/vest/vest_s09.iff item Hardy Vest Hardy Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl40_02_01 object/tangible/wearables/vest/vest_s10.iff item Robust Vest Robust Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl50_02_01 object/tangible/wearables/vest/vest_s11.iff item Vest of Health Vest of Health 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl60_02_01 object/tangible/wearables/vest/vest_s15.iff item Vest of Constitution Vest of Constitution 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl70_02_01 object/tangible/wearables/vest/vest_s01.iff item Durable Vest Durable Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_con_lvl80_02_01 object/tangible/wearables/vest/vest_s05.iff item Tough Vest Tough Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl1_02_01 object/tangible/wearables/vest/vest_s06.iff item Vest of Chance Vest of Chance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl10_02_01 object/tangible/wearables/vest/vest_s06.iff item Hopeful Vest Hopeful Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl20_02_01 object/tangible/wearables/vest/vest_s09.iff item Lucky Vest Lucky Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl30_02_01 object/tangible/wearables/vest/vest_s10.iff item Charmed Vest Charmed Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl40_02_01 object/tangible/wearables/vest/vest_s11.iff item Vest of Opportunity Vest of Opportunity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl50_02_01 object/tangible/wearables/vest/vest_s15.iff item Vest of Serendipity Vest of Serendipity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl60_02_01 object/tangible/wearables/vest/vest_s01.iff item Vest of Success Vest of Success 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl70_02_01 object/tangible/wearables/vest/vest_s02.iff item Vest of Fate Vest of Fate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_lck_lvl80_02_01 object/tangible/wearables/vest/vest_s06.iff item Vest of Destiny Vest of Destiny 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl1_02_01 object/tangible/wearables/vest/vest_s11.iff item Sight Enhancement Vest Sight Enhancement Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl10_02_01 object/tangible/wearables/vest/vest_s11.iff item Vest of Aim Vest of Aim 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl20_02_01 object/tangible/wearables/vest/vest_s15.iff item Vest Of Veracity Vest Of Veracity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl30_02_01 object/tangible/wearables/vest/vest_s01.iff item Accurate Vest Accurate Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl40_02_01 object/tangible/wearables/vest/vest_s02.iff item Sharp Vest Sharp Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl50_02_01 object/tangible/wearables/vest/vest_s03.iff item Sure Vest Sure Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl60_02_01 object/tangible/wearables/vest/vest_s04.iff item Exacting Vest Exacting Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl70_02_01 object/tangible/wearables/vest/vest_s05.iff item Precise Vest Precise Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_pre_lvl80_02_01 object/tangible/wearables/vest/vest_s11.iff item Faultless Vest Faultless Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl1_02_01 object/tangible/wearables/vest/vest_s10.iff item Sheer Vest Sheer Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl10_02_01 object/tangible/wearables/vest/vest_s10.iff item Lightweight Vest Lightweight Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl20_02_01 object/tangible/wearables/vest/vest_s11.iff item Featherweight Vest Featherweight Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl30_02_01 object/tangible/wearables/vest/vest_s15.iff item Vest of Stamina Vest of Stamina 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl40_02_01 object/tangible/wearables/vest/vest_s01.iff item Vital Vest Vital Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl50_02_01 object/tangible/wearables/vest/vest_s02.iff item Tenacious Vest Tenacious Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl60_02_01 object/tangible/wearables/vest/vest_s03.iff item Vest of Grit Vest of Grit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl70_02_01 object/tangible/wearables/vest/vest_s04.iff item Vest of Fortitude Vest of Fortitude 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_sta_lvl80_02_01 object/tangible/wearables/vest/vest_s10.iff item Vest of Endurance Vest of Endurance 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=20 0 9665 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl1_02_01 object/tangible/wearables/vest/vest_s02.iff item Weighted Vest Weighted Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=1 0 210 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl10_02_01 object/tangible/wearables/vest/vest_s02.iff item Brawny Vest Brawny Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 225 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl20_02_01 object/tangible/wearables/vest/vest_s03.iff item Brute Vest Brute Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1575 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl30_02_01 object/tangible/wearables/vest/vest_s04.iff item Strength Vest Strength Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=8 0 2810 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl40_02_01 object/tangible/wearables/vest/vest_s05.iff item Vest of Force Vest of Force 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 4290 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl50_02_01 object/tangible/wearables/vest/vest_s06.iff item Stalwart Vest Stalwart Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=13 0 5870 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl60_02_01 object/tangible/wearables/vest/vest_s09.iff item Stout Vest Stout Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=15 0 7390 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl70_02_01 object/tangible/wearables/vest/vest_s10.iff item Fervent Vest Fervent Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=18 0 8700 FALSCH 0 2 1 - -
item_clothing_vest_str_lvl80_02_01 object/tangible/wearables/vest/vest_s02.iff item Mighty Vest Mighty Vest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=20 0 9665 FALSCH 0 2 1 - -
item_col_gcw_imperial_loot_item_1 object/tangible/collection/col_gcw_city_imp_1.iff item Rebel Datadisk An encrypted Rebel datadisk 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_imperial loot_object_1_imperial none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 imperial gcw Collections -
item_col_gcw_imperial_loot_item_2 object/tangible/collection/col_gcw_city_imp_2.iff item Rebel Target Data An Rebel list of potential targets 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_imperial loot_object_2_imperial none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 imperial gcw Collections -
item_col_gcw_imperial_loot_item_3 object/tangible/collection/col_gcw_city_imp_3.iff item Rebel Encryption Key A small slip of paper with an encryption key 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_imperial loot_object_3_imperial none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 imperial gcw Collections -
item_col_gcw_imperial_loot_item_4 object/tangible/collection/col_gcw_city_imp_4.iff item Rebel Code Decryptor A device used to decode sensitive messages if the operator posses the correct key 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_imperial loot_object_4_imperial none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 imperial gcw Collections -
item_col_gcw_rebel_loot_item_1 object/tangible/collection/col_gcw_city_reb_1.iff item Imperial Datadisk An encrypted Imperial datadisk 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_rebel loot_object_1_rebel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 rebel gcw Collections -
item_col_gcw_rebel_loot_item_2 object/tangible/collection/col_gcw_city_reb_2.iff item Imperial Target Data An Imperial list of potential targets 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_rebel loot_object_2_rebel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 rebel gcw Collections -
item_col_gcw_rebel_loot_item_3 object/tangible/collection/col_gcw_city_reb_3.iff item Imperial Encryption Key A small slip of paper with an encryption key 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_rebel loot_object_3_rebel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 rebel gcw Collections -
item_col_gcw_rebel_loot_item_4 object/tangible/collection/col_gcw_city_reb_4.iff item Imperial Code Decryptor A device used to decode sensitive messages if the operator posses the correct key 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_loot_objects_rebel loot_object_4_rebel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 rebel gcw Collections -
item_col_reward_spy_camp_chair object/tangible/camp/camp_chair_s1.iff item Wayfar Spy Camp Chair It was a nice camp chair and the Wayfar Spies won't be needing it any more. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_col_wayfar_spy_camera_01_01 object/tangible/loot/npc_loot/camera_generic.iff item Wayfar Spy Holorecorder An interesting Wayfar Spy Holorecorder. This might look good in a personal collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_wayfar_spy_01 col_wayfar_spy_camera_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 Wayfar Spy Collection -
item_col_wayfar_spy_case_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Wayfar Spy Explosive Briefcase An interesting Wayfar Spy Explosive Briefcase. This might look good in a personal collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_wayfar_spy_01 col_wayfar_spy_case_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 Wayfar Spy Collection -
item_col_wayfar_spy_detonator_01_01 object/tangible/loot/npc_loot/datapad_flashy_generic.iff item Wayfar Spy Remote Detonator An interesting Wayfar Spy Remote Detonator. This might look good in a personal collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_wayfar_spy_01 col_wayfar_spy_detonator_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 Wayfar Spy Collection -
item_col_wayfar_spy_disguise_01_01 object/tangible/loot/npc_loot/disguise_makeup_kit_generic.iff item Wayfar Spy Disguise Kit An interesting Wayfar Spy Disguise Kit. This might look good in a personal collection. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_wayfar_spy_01 col_wayfar_spy_disguise_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 Wayfar Spy Collection -
item_col_weed_nyms_themepark_01_01 object/tangible/collection/col_nym_weed_01.iff item Weed, Type I A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_02 object/tangible/collection/col_nym_weed_02.iff item Weed, Type II A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_03 object/tangible/collection/col_nym_weed_03.iff item Weed, Type III A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_04 object/tangible/collection/col_nym_weed_04.iff item Weed, Type IV A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_05 object/tangible/collection/col_nym_weed_05.iff item Weed, Type V A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_06 object/tangible/collection/col_nym_weed_06.iff item Weed, Type VI A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_07 object/tangible/collection/col_nym_weed_07.iff item Weed, Type VII A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_08 object/tangible/collection/col_nym_weed_08.iff item Weed, Type VIII A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_09 object/tangible/collection/col_nym_weed_09.iff item Weed, Type IX A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_col_weed_nyms_themepark_01_10 object/tangible/collection/col_nym_weed_10.iff item Weed, Type X A Collectible Weed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none nyms_stronghold_duty_col icon_nyms_duty_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_collection_dancing_droid_module_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Unknown Droid Module This schematic contains the specific diagrams needed to create a droid module. Unfortunately there are no details as to what the module does. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/droid/component/droid_dance_module.iff 0 1 class_engineering_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_hanging_light_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Hanging Light This schematic contains the specific diagrams needed to create a hanging light. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_hanging_light_01.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_hanging_light_schematic_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Hanging Light, Style 2 This schematic contains the specific diagrams needed to create a hanging light. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_hanging_light_02.iff 0 2 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_collection_housing_improvement_01_01 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 1 Techniques in Maximizing Space: Page 1/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_02 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 2 Techniques in Maximizing Space: Page 2/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_03 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 3 Techniques in Maximizing Space: Page 3/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_04 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 4 Techniques in Maximizing Space: Page 4/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_05 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 5 Techniques in Maximizing Space: Page 5/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_06 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 6 Techniques in Maximizing Space: Page 6/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_07 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 7 Techniques in Maximizing Space: Page 7/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_08 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 8 Techniques in Maximizing Space: Page 8/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_09 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 9 Techniques in Maximizing Space: Page 9/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_01_10 object/tangible/loot/creature_loot/collections/housing_improvement_01.iff item Housing Improvement: Techniques in Maximizing Space Page 10 Techniques in Maximizing Space: Page 10/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_01 housing_improvement_01_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_01 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 1 Shelving Techniques: Page 1/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_02 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 2 Shelving Techniques: Page 2/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_03 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 3 Shelving Techniques: Page 3/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_04 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 4 Shelving Techniques: Page 4/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_05 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 5 Shelving Techniques: Page 5/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_06 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 6 Shelving Techniques: Page 6/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_07 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 7 Shelving Techniques: Page 7/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_08 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 8 Shelving Techniques: Page 8/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_09 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 9 Shelving Techniques: Page 9/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_02_10 object/tangible/loot/creature_loot/collections/housing_improvement_02.iff item Housing Improvement: Shelving Techniques Page 10 Shelving Techniques: Page 10/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_02 housing_improvement_02_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_01 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 1 Craftsman Tools: Set 1/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_02 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 2 Craftsman Tools: Set 2/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_03 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 3 Craftsman Tools: Set 3/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_04 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 4 Craftsman Tools: Set 4/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_05 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 5 Craftsman Tools: Set 5/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_06 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 6 Craftsman Tools: Set 6/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_07 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 7 Craftsman Tools: Set 7/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_08 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 8 Craftsman Tools: Set 8/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_09 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 9 Craftsman Tools: Set 9/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_03_10 object/tangible/loot/creature_loot/collections/housing_improvement_03.iff item Housing Improvement: Craftsman Tools Page 10 Craftsman Tools: Set 10/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_03 housing_improvement_03_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_01 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 1 Cabinetry Techniques: Page 1/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_02 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 2 Cabinetry Techniques: Page 2/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_03 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 3 Cabinetry Techniques: Page 3/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_04 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 4 Cabinetry Techniques: Page 4/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_05 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 5 Cabinetry Techniques: Page 5/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_06 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 6 Cabinetry Techniques: Page 6/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_07 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 7 Cabinetry Techniques: Page 7/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_08 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 8 Cabinetry Techniques: Page 8/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_09 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 9 Cabinetry Techniques: Page 9/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_04_10 object/tangible/loot/creature_loot/collections/housing_improvement_04.iff item Housing Improvement: Cabinetry Techniques Page 10 Cabinetry Techniques: Page 10/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_04 housing_improvement_04_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_01 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 1 Storage Techniques: Page 1/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_02 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 2 Storage Techniques: Page 2/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_03 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 3 Storage Techniques: Page 3/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_04 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 4 Storage Techniques: Page 4/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_05 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 5 Storage Techniques: Page 5/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_06 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 6 Storage Techniques: Page 6/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_07 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 7 Storage Techniques: Page 7/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_08 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 8 Storage Techniques: Page 8/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_09 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 9 Storage Techniques: Page 9/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_housing_improvement_05_10 object/tangible/loot/creature_loot/collections/housing_improvement_05.iff item Housing Improvement: Storage Techniques Page 10 Storage Techniques: Page 10/10 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none housing_improvement_05 housing_improvement_05_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_01_01 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 1/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 jedi_holocron_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_01_02 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 2/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 jedi_holocron_01_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_01_03 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 3/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 jedi_holocron_01_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_01_04 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 4/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 jedi_holocron_01_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_01_05 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 5/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 jedi_holocron_01_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_02_01 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 1/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 jedi_holocron_02_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_02_02 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 2/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 jedi_holocron_02_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_02_03 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 3/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 jedi_holocron_02_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_02_04 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 4/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 jedi_holocron_02_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_jedi_holocron_02_05 object/tangible/loot/creature_loot/collections/jedi_holocron_01.iff item Strange Jedi Holocron 5/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 jedi_holocron_02_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_reward_bane_back_spider_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Bane Back Spider Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a bane back spider 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bane_back_spider_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 0 FALSCH 0 1 1 - -
item_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-1x Schematic for a Mark 1 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-2x Schematic for a Mark 2 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-3x Schematic for a Mark 3 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-4x Schematic for a Mark 4 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Kuat Drive Yard Experimental Booster BR-5x Schematic for a Mark 5 Ship Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Alpha Schematic for a Mark 1 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Beta Schematic for a Mark 2 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Gamma Schematic for a Mark 3 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Delta Schematic for a Mark 4 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Deepwell Capacitor Prototype Epsilon Schematic for a Mark 5 Ship Capacitor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_cybernetic_arm_01_01 object/tangible/wearables/cybernetic/s04/cybernetic_s04_arm_r.iff item A Cybernetic Deconstruction Arm A cybernetic arm designed to aid in the reverse engineering and deconstruction of items. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_reverse_engineering_bonus=5,luck_modified=110 0 0 FALSCH 0 1 1 - -
item_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype I Schematic for a Mark 1 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype II Schematic for a Mark 2 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype III Schematic for a Mark 3 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype IV Schematic for a Mark 4 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for MandalMotors High Output Engine Prototype V Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_finned_blaggart_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Finned Blaggart Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a finned blaggart 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_finned_blaggart_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_murra_blanca_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Murra Blanca Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a murra blanca 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_murra_blanca_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_mutant_acklay_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Mutant Acklay Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a mutant acklay 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_mutant_acklay_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_painted_spat_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Painted Spat Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a painted spat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_painted_spat_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_potted_flower_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Small Potted Plant, Style 2 This schematic contains the specific diagrams needed to create a small potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_flowers_collection_potted_s01.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_collection_reward_potted_plant_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Large Potted Plant, Style 2 This schematic contains the specific diagrams needed to create a large potted plant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_plants_collection_potted_large_s01.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Koensayr Reactor "Star Synthesis" Archetype E Schematic for a Mark 5 Ship Reactor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_scorpion_kliknik_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Scorpion Kliknik Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a scorpion kliknik 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_scorpion_kliknik_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_reward_spiketail_blurrg_trophy_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Spiketail Blurrg Trophy This schematic contains the specific diagrams needed to create a hunting trophy of a spiketail blurrg 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_spiketail_blurrg_trophy.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_collection_sith_holocron_01_01 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 1/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 sith_holocron_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_01_02 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 2/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 sith_holocron_01_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_01_03 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 3/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 sith_holocron_01_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_01_04 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 4/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 sith_holocron_01_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_01_05 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 5/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_01 sith_holocron_01_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_02_01 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 1/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 sith_holocron_02_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_02_02 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 2/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 sith_holocron_02_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_02_03 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 3/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 sith_holocron_02_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_02_04 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 4/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 sith_holocron_02_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 1000 FALSCH 0 1 1 Inventory Collection -
item_collection_sith_holocron_02_05 object/tangible/loot/creature_loot/collections/sith_holocron_01.iff item Strange Sith Holocron 5/5 This holocron appears to be one of many holocrons of the same type. You should collect all of the holocrons to unlock its knowledge. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none inv_holocron_collection_02 sith_holocron_02_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 1 1 Inventory Collection -
item_color_crystal_02_00 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=0,int:jedi.crystal.stats.level=-1
item_color_crystal_02_01 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=1,int:jedi.crystal.stats.level=-1
item_color_crystal_02_02 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=2,int:jedi.crystal.stats.level=-1
item_color_crystal_02_03 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=3,int:jedi.crystal.stats.level=-1
item_color_crystal_02_04 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=3 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=4,int:jedi.crystal.stats.level=-1
item_color_crystal_02_05 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=5,int:jedi.crystal.stats.level=-1
item_color_crystal_02_06 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=6,int:jedi.crystal.stats.level=-1
item_color_crystal_02_07 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=7,int:jedi.crystal.stats.level=-1
item_color_crystal_02_08 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=8,int:jedi.crystal.stats.level=-1
item_color_crystal_02_09 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=9,int:jedi.crystal.stats.level=-1
item_color_crystal_02_10 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=10,int:jedi.crystal.stats.level=-1
item_color_crystal_02_11 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Color Crystal A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=11,int:jedi.crystal.stats.level=-1
item_color_crystal_02_12 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Maul's Vengeance A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=11 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=12,int:jedi.crystal.stats.level=-1
item_color_crystal_02_13 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Kun's Blood A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=12 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=13,int:jedi.crystal.stats.level=-1
item_color_crystal_02_14 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Bondara's Folly A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=13 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=14,int:jedi.crystal.stats.level=-1
item_color_crystal_02_15 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Ulric's Redemption A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=14 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=15,int:jedi.crystal.stats.level=-1
item_color_crystal_02_16 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Bane's Heart A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=15 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=16,int:jedi.crystal.stats.level=-1
item_color_crystal_02_17 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Gallia's Intuition A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=17,int:jedi.crystal.stats.level=-1
item_color_crystal_02_18 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Prowess of Plo Koon A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=18,int:jedi.crystal.stats.level=-1
item_color_crystal_02_19 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item B'nar's Sacrifice A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=18 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=19,int:jedi.crystal.stats.level=-1
item_color_crystal_02_20 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Windu's Guile A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=19 0 FALSCH 0 2 1 This is the rank 12 pvp reward crystal, don't use for anything else. int:jedi.crystal.stats.color=20,int:jedi.crystal.stats.level=-1
item_color_crystal_02_21 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Mundi's Response A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=21,int:jedi.crystal.stats.level=-1
item_color_crystal_02_22 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Strength of Luminaria A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=21 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=22,int:jedi.crystal.stats.level=-1
item_color_crystal_02_23 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Baas's Wisdom A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=22 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=23,int:jedi.crystal.stats.level=-1
item_color_crystal_02_24 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Quintessence of the Force A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=23 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=24,int:jedi.crystal.stats.level=-1
item_color_crystal_02_25 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Dawn of Dagobah A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=25,int:jedi.crystal.stats.level=-1
item_color_crystal_02_26 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Horn's Future A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=26,int:jedi.crystal.stats.level=-1
item_color_crystal_02_27 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Qui-gon's Devotion A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=26 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=27,int:jedi.crystal.stats.level=-1
item_color_crystal_02_28 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Kenobi's Legacy A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=28,int:jedi.crystal.stats.level=-1
item_color_crystal_02_29 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Sunrider's Destiny A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=28 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=29,int:jedi.crystal.stats.level=-1
item_color_crystal_02_30 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Kit's Ferocity A Force Color Crystal, used by Jedi in their lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=29 0 FALSCH 0 2 1 - int:jedi.crystal.stats.color=30,int:jedi.crystal.stats.level=-1
item_commando_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff item Issued Commando Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 index_color_1=30 2500 FALSCH 0 2 1 - -
item_commando_boots_02_01 object/tangible/wearables/boots/boots_s14.iff item Issued Commando Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_commando_clicky_01_02 object/tangible/loot/generic_usable/tubed_device_generic.iff item Heavy Weapons Cooling Module When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapCommandoClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31,index_color_2=63 5000 FALSCH 0 2 1 - -
item_commando_pants_02_01 object/tangible/wearables/pants/pants_s14.iff item Issued Commando Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_commando_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff item Issued Commando Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=60,index_color_2=6 2500 FALSCH 0 2 1 - -
item_commando_ring_01_02 object/tangible/wearables/ring/ring_s03.iff item Issued Commando Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_commando_shirt_02_01 object/tangible/wearables/armor/ubese/armor_ubese_shirt.iff item Issued Commando Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando FALSE FALSE TRUE TRUE TRUE FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_commando_vest_02_01 object/tangible/wearables/vest/vest_s04.iff item Issued Commando Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=6 45 FALSCH 0 2 1 npe clothing -
item_consumable_detect_hidden_02_01 object/tangible/loot/generic_usable/binoculars_s2_generic.iff item Electrobinoculars Provides a modest enhancement to your normal vision. When used, this item will increase your chances of detecting individuals under the cover of stealth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 detectHiddenConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=11 0 FALSCH 8 2 1 - -
item_consumable_detect_hidden_02_02 object/tangible/loot/generic_usable/binoculars_s2_generic.iff item Advanced Electrobinoculars Provides better vision enhancement over standard electrobinoculars. When used, this item will increase your chances of detecting individuals under the cover of stealth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 detectHiddenConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 8 2 1 - -
item_consumable_detect_hidden_02_03 object/tangible/loot/generic_usable/binoculars_s2_generic.iff item Superior Electrobinoculars Provides a significant increase in detection capabilities. When used, this item will increase your chances of detecting individuals under the cover of stealth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 detectHiddenConsumable65 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 8 2 1 - -
item_consumable_detect_hidden_02_04 object/tangible/loot/generic_usable/binoculars_s1_generic.iff item Experimental Electrobinoculars The latest technology, straight from the Empire. When used, this item will increase your chances of detecting individuals under the cover of stealth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 detectHiddenConsumable100 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 8 2 1 - -
item_consumable_drop_agi_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Dexterity Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 90 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Dexterity Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 210 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Dexterity Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 470 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Quickness Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 840 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Quickness Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1290 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Quickness Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 1750 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Agility Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 2220 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Agility Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 2610 FALSCH 3 2 1 - -
item_consumable_drop_agi_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Agility Stim This item will increase your agility when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 agiConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 2890 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl01_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Fitness Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 90 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl10_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Improved Fitness Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 210 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl20_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Advanced Fitness Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 470 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl30_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=5 840 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl40_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Improved Health Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 1290 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl50_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Advanced Health Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 1750 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl60_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Constitution Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 2220 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl70_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Improved Constitution Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 2610 FALSCH 3 2 1 - -
item_consumable_drop_con_lvl80_01_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Advanced Constitution Stim This item will increase your constitution when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 conConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 2890 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl01_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Hopeful Trinket This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 90 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl10_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Charmed Trinket This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 210 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl20_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Lucky Trinket This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 470 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl30_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Hopeful Keepsake This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 840 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl40_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Charmed Keepsake This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1290 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl50_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Lucky Keepsake This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1750 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl60_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Hopeful Artifact This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2220 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl70_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Charmed Artifact This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2610 FALSCH 3 2 1 - -
item_consumable_drop_lck_lvl80_01_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Lucky Artifact This item will increase your luck when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lckConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2890 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl01_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Perception Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 90 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl10_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Improved Perception Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 210 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl20_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Advanced Perception Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 470 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl30_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Ocular Enhancement Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 840 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl40_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Improved Ocular Enhancement Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1290 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl50_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Advanced Ocular Enhancement Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1750 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl60_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Precision Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2220 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl70_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Improved Precision Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2610 FALSCH 3 2 1 - -
item_consumable_drop_pre_lvl80_01_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Advanced Precision Scope This item will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2890 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl01_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Fortitude Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 90 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl10_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Fortitude Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 210 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl20_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Fortitude Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 470 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl30_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Endurance Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 840 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl40_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Endurance Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1290 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl50_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Endurance Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1750 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl60_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2220 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl70_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Improved Stamina Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2610 FALSCH 3 2 1 - -
item_consumable_drop_sta_lvl80_01_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Advanced Stamina Stim This item will increase your stamina when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 staConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2890 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl01_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Energy Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable5 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 90 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl10_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Improved Energy Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable10 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 210 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl20_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Advanced Energy Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable15 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 470 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl30_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Power Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable20 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 840 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl40_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Improved Power Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable25 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1290 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl50_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Advanced Power Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable30 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1750 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl60_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Strength Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable35 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 2220 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl70_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Improved Strength Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable40 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 2610 FALSCH 3 2 1 - -
item_consumable_drop_str_lvl80_01_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Advanced Strength Stim This item will increase your strength when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 strConsumable45 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 2890 FALSCH 3 2 1 - -
item_content_anyzas_bracelet_lvl37_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item An Ornate Bracelet A platinum and gold bracelet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15,luck_modified=15 index_color_1=4 5500 FALSCH 0 4 1 - -
item_content_backpack_rsf_02_01 object/tangible/wearables/backpack/backpack_s06.iff item RSF Spec Ops Pack A backpack often issued to members of the RSF. Useful for carrying things and for organizing. This item gives a bonus to your Terrain Negotiation skill when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE slope_move=5 0 1500 FALSCH 0 2 1 - -
item_content_bh_pants_03_01 object/tangible/wearables/pants/pants_s21.iff item Stalker Pants Stalker Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 0 800 FALSCH 0 3 1 - -
item_content_bh_shirt_03_01 object/tangible/wearables/shirt/shirt_s10.iff item Stalker Shirt Stalker Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=100,index_color_2=111 800 FALSCH 0 3 1 - -
item_content_binocs_detection_03_01 object/tangible/loot/generic_usable/binoculars_s1_generic.iff item Infrared Electrobinoculars When used this item will increase your chance of detecting hidden and stealth enemies and increase your accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentClickDetectionAcc FALSCH long_reuse_4 180 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=141,index_color_2=7 0 FALSCH 0 3 1 - -
item_content_binocs_detection_03_02 object/tangible/loot/generic_usable/binoculars_s1_generic.iff item Thermal Imaging Electrobinoculars When used this thermal imager will increase your chance of detecting hidden and stealthed enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentClickDetectionAcc2 FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 3000 FALSCH 0 3 1 - -
item_content_boots_ter_neg_02_01 object/tangible/wearables/boots/boots_s12.iff item Bib's Boots A gift from Bib Fortuna. These high quality boots are extremely comfortable and increase your luck when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=8 0 1200 FALSCH 0 2 1 - -
item_content_bracelet_rng_acc_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Gyroscopic Bracer A small gyroscope contained within this bracelet helps to keep the weapon hand steady and will increase your ranged accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 800 FALSCH 0 3 1 content sam -
item_content_bubble_tank_02_01 object/tangible/furniture/decorative/bubble_tank.iff item Decorative Bubble Tank Decorative Bubble Tank 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2800 FALSCH 0 2 1 - -
item_content_charged_combo_acc_02_01 object/tangible/loot/generic_usable/software_module_generic.iff item Targeting Assistance Mem-Stik A modified memory module rigged to plug into your datapad to provide combat assistance. When used this object provides a continuous update on hostile target positions, translating into a bonus to your melee and ranged accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedComboAcc_1 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_health_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff item Vita-Protein Injection This stimpack contains a specially formulated mixture of essential vitamins and minerals and will increase your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedHealth_1 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_health_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff item Nutritional Supplements This stimpack will increase your maximum health for a period of time. It is not a substitute for a balanced diet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedHealth_2 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_health_stam_will_03_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff item Fitness Drink Contains a healthy blend of vitamins, minerals and electrolytes with a refreshing taste appealing to most sentients. When used this item will increase your constitution, stamina and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedHealthActionWill_1 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Detachable Sword Stabilizer When used, this device will increase your melee accuracy for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedMeleeAcc FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_melee_def_02_01 object/tangible/loot/generic_usable/ration_kit_device_generic.iff item Plasma Shield Generator When used the field generated by this device will increase your melee defense for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedMeleeDef FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_poison_res_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff item Personal Poison Inoculator This virtually painless and easy to use device will increase your resistance against poison for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedPoisonResist FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_proc_cold_02_01 object/tangible/loot/generic_usable/sphere_grenade_generic.iff item Nass Cryo Bombs When used this item will allow you to automatically execute the 'Nass Cryo-Freeze' attack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_cold FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 8 2 1 - -
item_content_charged_proc_fire_02_01 object/tangible/loot/generic_usable/frag_grenade.iff item Pooja's Grenade When used this item will allow you to automatically execute the 'Pooja's Grenade' attack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_fire FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 8 2 1 - -
item_content_charged_proc_melee_poison_03_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff item Toxic Weapon Spray A poison useful with melee attacks. When used this item will allow you to automatically execute the Poisoned Weapon attack while using melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_melee_poison_1 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_proc_melee_poison_03_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff item Venomous Weapon Spray A poison useful with melee attacks. When used this item will allow you to automatically execute the Venomous Weapon attack while using melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_melee_poison_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_proc_rng_heat_03_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Capacitor Overcharger Supercharges the capacitor of a ranged weapon. When used this item will allow you to automatically execute the Overcharged Blast attack while using ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_range_heat_1 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_proc_rng_heat_03_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Capacitor Supercharger Supercharges the capacitor of a ranged weapon. When used this item will allow you to automatically execute the Supercharged Blast attack while using ranged combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_content_charged_proc_range_heat_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Detachable Weapon Scope When used, this device will increase your ranged accuracy for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedRngAcc FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_rng_def_02_01 object/tangible/loot/generic/battery_useable_generic.iff item Hugo's Bodyspray Aside from reducing body odor, this spicy fragrance inspires confidence and adds a bonus to your luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedRngDefense_1 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_rng_def_02_02 object/tangible/loot/generic_usable/motivator_device_generic.iff item Diffusion Generator When activated, this device slightly distorts the area around the user making them more difficult to hit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedRngDefense_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_charged_stamina_03_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff item Glycogen Supplements This supplement is delivered in the form of a stim that helps to keep muscles from becoming tired. When used this item will increase your action regeneration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedStamina_1 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_charged_ter_neg_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff item Planetary Positioning System When used, this device will increase your terrain negotiation for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedStamina_1 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 55 FALSCH 25 2 2 Naboo/Jabba/Correlia quest reward -
item_content_charged_willpower_03_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff item Easy Reference Bookchip Contains a wide variety of information on many topics. When used this item will increase agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedWill_1 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 3 1 - -
item_content_click_health_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Nourishing Vita-Caps When you don't have time for breakfast, there's always time for a Nourishing Vita-Cap! When used this item will provide a bonus to your maximum health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedHealth_2 FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1500 FALSCH 0 2 1 - -
item_content_click_health_regen_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff item Boss Nass Aqualung A gift from Boss Nass. When used this item will provide a bonus to your health regeneration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentClickConstitution FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1500 FALSCH 0 2 1 - -
item_content_click_rng_def_02_01 object/tangible/wearables/necklace/necklace_s04.iff item Theed Crest When used this item will grant a bonus to your ranged defense. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=7 0 1500 FALSCH 0 2 2 - -
item_content_click_will_02_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff item Mark IV Pocket Secretary Someone converted this pocket secretary into a mini encyclopedia of information on common subjects. Why bother remembering when you can look it up! When you use this item, your mind will regenerate faster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentClickWillpower FALSCH long_reuse_3 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_clothing_thranta_boots_02_01 object/tangible/wearables/boots/boots_s22.iff item Thranta Boots The toes of these boots are reinforced and offer an extra measure of protection of normal clothing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=4 0 950 FALSCH 0 2 1 - -
item_content_clothing_thranta_bracelet_l_02_01 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Thranta Bracelet (Left) Thranta Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=4 0 950 FALSCH 0 2 1 - -
item_content_clothing_thranta_bracelet_r_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Thranta Bracelet (Right) Thranta Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=4 0 950 FALSCH 0 2 1 - -
item_content_clothing_thranta_pants_02_01 object/tangible/wearables/pants/pants_s33.iff item Thranta Trousers These trousers are exceptionally heavy giving you an extra measure of protection beyond normal clothing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=4 0 950 FALSCH 0 2 1 - -
item_content_clothing_thranta_shirt_02_01 object/tangible/wearables/shirt/shirt_s42.iff item Thranta Shirt This shirt is exceptionally heavy giving you an extra measure of protection beyond normal clothing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=4 0 950 FALSCH 0 2 1 - -
item_content_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff item All Purpose Lubricating Spray Allows for smoother weapons operation. When used this item will increase your weapon speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedComboSpeed FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 150 FALSCH 8 2 1 - -
item_content_commando_shirt_03_01 object/tangible/wearables/shirt/shirt_s13.iff item Conscript Shirt Conscript Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 0 800 FALSCH 0 3 1 - -
item_content_dance_prop_03_01 object/tangible/dance_prop/generic_prop_ribbon_spark_r.iff item Captivator Ribbon Captivator Ribbon 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 index_color_1=194 800 FALSCH 0 3 1 - -
item_content_decor_hologram_disk_03_01 object/tangible/furniture/decorative/frn_hologram_data_disk_s01.iff item Data Disk Hologram Data Disk Hologram 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1200 FALSCH 0 3 1 - -
item_content_food_combo_acc_02_02 object/tangible/food/generic/dish_ahrisa.iff item Homemade Sweet Cakes A tasty and delicious snack. When used this item will increase your melee and ranged accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedComboAcc_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 175 FALSCH 8 2 1 Naboo/Jabba/Correlia quest reward -
item_content_gloves_rng_acc_03_01 object/tangible/wearables/gloves/gloves_s02.iff item Gyroscopic Gloves A small gyroscope contained within these gloves helps to keep the weapon hand steady and will increase your ranged accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 1200 FALSCH 0 3 1 - -
item_content_hat_rng_def_03_01 object/tangible/wearables/hat/hat_s14.iff item Bolt Resistant Headwrap Special fibers are woven through the fabric makes it effective at resisting blaster fire. This item will increase your ranged defense when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1200 FALSCH 0 3 1 - -
item_content_imperial_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Imperial Combat Efficiency Stim Developed by the Empire, this stim helps to improve efficiency in combat. When used this item will increase your ranged and melee speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedComboSpeed_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 4 1 - -
item_content_instrument_bandfill_03_01 object/tangible/instrument/bandfill.iff item Virtuoso Bandfill Virtuoso Bandfill 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=5 index_color_1=30 800 FALSCH 0 3 1 - -
item_content_jacket_corsec_02_01 object/tangible/wearables/jacket/jacket_s05.iff item CorSec Jacket An issued jacket sometimes worn by Corsec personnel. This item provides a small bonus to your maximum health when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=4 0 1500 FALSCH 0 2 1 - -
item_content_jacket_rng_defense_03_01 object/tangible/wearables/jacket/jacket_s07.iff item Bolt Resistant Scout Jacket Special fibers are woven through this jacket that make it effective at resisting blaster fire. This item will increase your ranged defense when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 1200 FALSCH 0 3 1 - -
item_content_jacket_rsf_02_01 object/tangible/wearables/jacket/jacket_s13.iff item Royal Security Forces Jacket An issued jacket sometimes worn by members of the RSF. This item provides a small bonus to your maximum health when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20 0 1500 FALSCH 0 2 1 - -
item_content_medal_combo_02_01 object/tangible/wearables/necklace/necklace_s08.iff item Medal for Distinguished Service This item provides a bonus to your ranged and melee defense. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentWornComboDef FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1500 FALSCH 0 2 1 - -
item_content_medic_ring_03_01 object/tangible/wearables/ring/ring_s04.iff item Field Surgeon Ring Field Surgeon Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=5 0 800 FALSCH 0 3 1 - -
item_content_necklace_finale_imp_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff item Medal of the Emperor's Fist Awarded for distinguished service to the Emperor in strengthening and maintaining galactic peace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 0 2250 FALSCH 0 4 1 - -
item_content_necklace_finale_reb_04_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff item Medal of Bothawui Named in honor of the Bothan people, many of whom sacrificed themselves in the war against tyranny. Awarded for distinguished service in intelligence gathering and fighting the rising tide of oppression and injustice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=8,agility_modified=8,constitution_modified=8,strength_modified=8,precision_modified=8,luck_modified=8 0 2250 FALSCH 0 4 1 - -
item_content_necklace_lvl33_02_01 object/tangible/wearables/necklace/necklace_s02.iff item Constable Brooch Constable Brooch 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 33 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=15,stamina_modified=10 0 2800 FALSCH 0 2 1 - -
item_content_officer_pants_03_01 object/tangible/wearables/pants/pants_s13.iff item Dress Pants Dress Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 0 800 FALSCH 0 3 1 - -
item_content_officer_shirt_03_01 object/tangible/wearables/shirt/shirt_s08.iff item Dress Shirt Dress Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=42 800 FALSCH 0 3 1 - -
item_content_pants_rng_def_02_01 object/tangible/wearables/pants/pants_s08.iff item Bolt Resistant Pants Special fibers are woven through these pants that make it effective at resisting blaster fire. This item will increase your ranged defense when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 index_color_1=42 800 FALSCH 0 2 1 - -
item_content_pants_ter_neg_02_01 object/tangible/wearables/pants/pants_s07.iff item Explorer's Pants A pair of camouflage pants designed for use in the rugged outdoors. When worn this item gives a bonus to your Terrain Negotiation skill. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE slope_move=5 0 1500 FALSCH 0 2 1 - -
item_content_rebel_combo_speed_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Combat Efficiency Stim Developed by Alliance doctors from stolen Imperial technology, this stim helps to improve efficiency in combat. When used this item will increase your ranged and melee speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 contentChargedComboSpeed_2 FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 12 4 1 - -
item_content_ring_lvl33_02_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Enforcement Ring of Enforcement 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 33 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,strength_modified=10 index_color_1=30 2800 FALSCH 0 2 1 - -
item_content_ring_ree_yees_02_01 object/tangible/wearables/ring/ring_s04.iff item a Stolen Ring A ring of respectable quality liberated from its former owner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=4 0 1500 FALSCH 0 2 1 - -
item_content_schematic_psg_borvo_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Borvo's Stolen Shield This limited use schematic will allow the user to create Borvo's Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_borvo.iff 0 25 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_content_schematic_psg_droideka_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Droideka Personal Shield This limited use schematic will allow the user to create an Droideka Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_droideka.iff 0 25 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_content_selonian_laser_scope_03_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item A Selonian Laser Scope This Selonian laser scope will increase your precision when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 preConsumable40 FALSCH short_reuse_4 60 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 3000 FALSCH 20 3 1 - -
item_content_selonian_necklace_04_01 object/tangible/wearables/necklace/necklace_s01.iff item A Selonian Honor Necklace A Selonian necklace given to members of the sept who have performed a great service for the den. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=22 0 3500 FALSCH 0 4 1 - -
item_content_selonian_psg_04_01 object/tangible/loot/generic_usable/selonian_psg.iff item A Selonian Personal Shield Generator A Selonian solar-powered personal shield generator. Conforming with Selonian cultural disregard for clothing, this shield generator is not worn, but carried in the user's inventory and activated when needed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 selonianPSG FALSCH long_reuse_3 3600 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5000 FALSCH 0 4 1 - -
item_content_shirt_rng_def_03_01 object/tangible/wearables/shirt/shirt_s10.iff item Bolt Resistant Work Shirt Special fibers are woven through this shirt that make it effective at resisting blaster fire. This item will increase your ranged defense when worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 800 FALSCH 0 3 1 content sam -
item_content_shisa_02_01 object/tangible/furniture/decorative/shisa.iff item Shisa Shisa 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2800 FALSCH 0 2 1 - -
item_content_slaver_hat_04_01 object/tangible/wearables/helmet/helmet_s06.iff item A Well-Worn Hat A hat that is sturdy despite its worn appearance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10,precision_modified=10,stamina_modified=10 0 2500 FALSCH 0 4 1 - -
item_content_slaver_ith_hat_04_01 object/tangible/wearables/ithorian/ith_hat_s01.iff item A Well-Worn Ithorian Hat An Ithorian hat that is sturdy despite its worn appearance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10,precision_modified=10,stamina_modified=10 index_color_1=6,index_color_2=0 2500 FALSCH 0 4 1 - -
item_content_slaver_twk_hat_04_01 object/tangible/wearables/hat/hat_twilek_s03.iff item A Well-Worn Twi'lek Hat A Twi'lek hat that is sturdy despite its worn appearance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10,precision_modified=10,stamina_modified=10 index_color_1=30,index_color_2=31 2500 FALSCH 0 4 1 - -
item_content_slaver_wke_hood_04_01 object/tangible/wearables/wookiee/wke_hood_s03.iff item A Well-Worn Wookiee Hood A Wookie hood that is sturdy despite its worn appearance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10,precision_modified=10,stamina_modified=10 index_color_1=48,index_color_2=55 2500 FALSCH 0 4 1 - -
item_content_smuggler_pants_03_01 object/tangible/wearables/pants/pants_s08.iff item Swindler Pants Swindler Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=31,index_color_2=44 800 FALSCH 0 3 1 - -
item_content_smuggler_shirt_03_01 object/tangible/wearables/shirt/shirt_s16.iff item Swindler Shirt Swindler Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=13,index_color_2=42 800 FALSCH 0 3 1 - -
item_content_spy_bracer_l_03_01 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Espionage Bracelet (Left) Espionage Bracelet (Left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=6 1500 FALSCH 0 3 1 - -
item_content_spy_bracer_r_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Espionage Bracelet (Right) Espionage Bracelet (Right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 0 1500 FALSCH 0 3 1 - -
item_content_spy_pants_03_01 object/tangible/wearables/pants/pants_s07.iff item Espionage Pants Espionage Pants 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 0 800 FALSCH 0 3 1 - -
item_content_spy_shirt_03_01 object/tangible/wearables/shirt/shirt_s05.iff item Espionage Shirt Espionage Shirt 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=4 index_color_1=3,index_color_2=3 800 FALSCH 0 3 1 - -
item_content_stim_donuts_02_01 object/tangible/medicine/instant_stimpack/filled_pastry_generic.iff item Filled Pastry A delicious jelly filled pastry that is also good for you! Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 485 none none none 0 none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=90 300 FALSCH 5 2 1 - -
item_content_stim_dragonet_steak_02_01 object/tangible/medicine/instant_stimpack/roast_generic.iff item Steak A delicious steak. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 485 none none none 0 none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 5 2 1 - -
item_content_stim_fish_02_01 object/tangible/medicine/instant_stimpack/bluefish_generic.iff item Bluefish A tasty fish. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 485 none none none 0 none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 5 2 1 - -
item_content_stimpack_high_03_01 object/tangible/medicine/instant_stimpack/stimpack_syren.iff item Syren Root Extract A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4500 none none none 0 none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 3 1 - -
item_content_stimpack_high_04_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item A Potent Bacta Syringe A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4500 none none none 0 none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 20 4 1 - -
item_content_thranta_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff item Thranta Necklace Thranta Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=6,precision_modified=5,strength_modified=5 0 1000 FALSCH 0 3 1 Wookiee/Ithorian version of the above wearable buff reward for group encounter. -
item_content_thranta_sunguard_03_01 object/tangible/wearables/hat/hat_s10.iff item Thranta Sunguard Thranta Sunguard 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=6,precision_modified=5,strength_modified=5 0 1000 FALSCH 0 3 1 Wearable buff reward for group encounter. -
item_content_trader_ring_03_01 object/tangible/wearables/ring/ring_s02.iff item Entrepreneur Ring Entrepreneur Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5 0 800 FALSCH 0 3 1 - -
item_content_veh_custom_kit_02_01 object/tangible/item/generic_vehicle_customization.iff item Barada's Vehicle Customization Kit A gift from Barada. This toolkit can used to colorize a vehicle's frame and trim (if it has some) to the colors of the user's choice. Drag the kit to the toolbar, select the kit as your active special ability in the toolbar, target the vehicle you wish to customize, and right click to activate.||To colorize someone else's vehicle, they must /consent you before you may change the color. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 75 FALSCH 5 2 1 - -
item_content_veh_custom_kit_02_02 object/tangible/item/generic_vehicle_customization.iff item Vehicle Customization Kit This toolkit can used to colorize a vehicle's frame and trim (if it has some) to the colors of the user's choice. Drag the kit to the toolbar, select the kit as your active special ability in the toolbar, target the vehicle you wish to customize, and right click to activate.||To colorize someone else's vehicle, they must /consent you before you may change the color. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 2 2 1 - -
item_corellia_junk_agrilat_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Plumed Rasp Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 338 FALSCH 0 1 1 - -
item_corellia_junk_bageraset_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Bageraset Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_canoid_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Canoid Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_canoid_hunter_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Canoid Hunter Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_canoid_pack_leader_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Canoid Pack Leader Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_corellia_junk_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Carrion Spat Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 295 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Antennae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_defender_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Defender Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 323 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_drone_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Corellian Butterfly Drone Antennae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_drone_large_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Large Corellian Butterfly Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_monarch_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Corellian Butterfly Larvae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 338 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_warrior_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Corellian Butterfly Warrior Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 323 FALSCH 0 1 1 - -
item_corellia_junk_corellian_butterfly_worker_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Corellian Butterfly Worker Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 254 FALSCH 0 1 1 - -
item_corellia_junk_crazed_durni_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Crazed Durni Intestines This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_crimson_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Crimson Sand Panther Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 413 FALSCH 0 1 1 - -
item_corellia_junk_dalyrake_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Dalyrake Arm This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_corellia_junk_dalyrake_harvester_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Dalyrake Harvester Arm This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 352 FALSCH 0 1 1 - -
item_corellia_junk_deranged_wrix_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Deranged Wrix Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 309 FALSCH 0 1 1 - -
item_corellia_junk_devil_gulginaw_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Devil Gulginaw Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 309 FALSCH 0 1 1 - -
item_corellia_junk_dire_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Dire Cat Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 254 FALSCH 0 1 1 - -
item_corellia_junk_durni_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Durni Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_corellia_junk_dwarf_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dwarf Gronda Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 294 FALSCH 0 1 1 - -
item_corellia_junk_female_dire_cat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dire Cat Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_female_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Forest Slice Hound Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_corellia_junk_female_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Grassland Slice Hound Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_female_sand_panther_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Jaw This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 398 FALSCH 0 1 1 - -
item_corellia_junk_female_slice_hound_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Slice Hound Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_corellia_junk_forest_murra_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Forest Murra Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 291 FALSCH 0 1 1 - -
item_corellia_junk_forest_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 291 FALSCH 0 1 1 - -
item_corellia_junk_giant_carrion_spat_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Giant Carrion Spat Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_corellia_junk_giant_dalyrake_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Dalyrake Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 382 FALSCH 0 1 1 - -
item_corellia_junk_giant_gubbur_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Giant Gubbar Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 227 FALSCH 0 1 1 - -
item_corellia_junk_grand_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Grand Wrix Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 382 FALSCH 0 1 1 - -
item_corellia_junk_grassland_slice_hound_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Grassland Slice Hound Shank This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_corellia_junk_great_plains_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Great Plains Stalker Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 587 FALSCH 0 1 1 - -
item_corellia_junk_greater_gulginaw_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Greater Gulginaw Guts This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 382 FALSCH 0 1 1 - -
item_corellia_junk_gronda_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Gronda Jaw Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 308 FALSCH 0 1 1 - -
item_corellia_junk_gronda_elder_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gronda Elder Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 323 FALSCH 0 1 1 - -
item_corellia_junk_gronda_juggernaut_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Gronda Juggernaut Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 587 FALSCH 0 1 1 - -
item_corellia_junk_gubbur_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gubbur Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_corellia_junk_gulginaw_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Gulginaw Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_corellia_junk_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Gurrcat Fang This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_corellia_junk_howling_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Howling Plumed Rasp Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_corellia_junk_humbaba_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Humbaba Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 309 FALSCH 0 1 1 - -
item_corellia_junk_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Krahbu Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 253 FALSCH 0 1 1 - -
item_corellia_junk_majestic_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Majestic Plumed Rasp Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 323 FALSCH 0 1 1 - -
item_corellia_junk_mottled_wrix_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mottled Wrix Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 352 FALSCH 0 1 1 - -
item_corellia_junk_mountain_murra_01_01 object/tangible/loot/creature_loot/generic/brain_s01.iff item Mountain Murra Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 294 FALSCH 0 1 1 - -
item_corellia_junk_murra_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Murra Liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 253 FALSCH 0 1 1 - -
item_corellia_junk_noxious_vrelt_scavenger_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Noxious Vrelt Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 240 FALSCH 0 1 1 - -
item_corellia_junk_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paralope Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_corellia_junk_plumed_rasp_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Plumed Rasp Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_corellia_junk_rogue_bageraset_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Rogue Bageraset Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 240 FALSCH 0 1 1 - -
item_corellia_junk_sand_panther_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Sand Panther Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 398 FALSCH 0 1 1 - -
item_corellia_junk_sand_panther_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Sand Panther Cub Jaw This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 382 FALSCH 0 1 1 - -
item_corellia_junk_savage_humbaba_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Savage Humbaba Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 413 FALSCH 0 1 1 - -
item_corellia_junk_scavenger_rat_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Scavenger Rat Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 227 FALSCH 0 1 1 - -
item_corellia_junk_sharnaff_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Sharnaff Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 353 FALSCH 0 1 1 - -
item_corellia_junk_sharnaff_bull_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Sharnaff Bull Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 368 FALSCH 0 1 1 - -
item_corellia_junk_slice_hound_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Slice Hound Jaw Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 253 FALSCH 0 1 1 - -
item_corellia_junk_swamp_gurrcat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Gurrcat Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_corellia_junk_tabage_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Tabage Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_corellia_junk_violent_krahbu_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Violent Krahbu Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_corellia_junk_vrelt_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Vrelt Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_corellia_junk_vynock_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Vynock Wing Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 253 FALSCH 0 1 1 - -
item_corellia_junk_war_gronda_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item War Gronda Liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 398 FALSCH 0 1 1 - -
item_corellia_junk_wooded_paralope_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Wooded Paralope Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_corellia_junk_wrix_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Wrix Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 240 FALSCH 0 1 1 - -
item_costume_battle_droid object/tangible/item/costume_kit/costume_deed.iff item Battle Droid Costume Instructions Instructions for programming a holoshroud to project a battle droid costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_battle_droid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_burning_ewok object/tangible/item/costume_kit/costume_deed.iff item Burning Ewok Costume Instructions Instructions for programming a holoshroud to project a Burning Ewok costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_burning_ewok FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 storyteller costume -
item_costume_chiss_01 object/tangible/item/costume_kit/costume_deed.iff item Chiss Costume Instructions Instructions for programming a holoshroud to project a Chiss costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_chiss_01 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 storyteller costume -
item_costume_droideka object/tangible/item/costume_kit/costume_deed.iff item Droideka Costume Instructions Instructions for programming a holoshroud to project a droideka costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_droideka FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_ewok object/tangible/item/costume_kit/costume_deed.iff item Ewok Costume Instructions Instructions for programming a holoshroud to project an ewok costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_ewok FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_exar_kun_cultist object/tangible/item/costume_kit/costume_deed.iff item Exar Kun Cultist Costume Instructions Instructions for programming a holoshroud to project an Exar Kun Cultist costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_exar_kun_cultist FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 storyteller costume -
item_costume_gamorrean_guard object/tangible/item/costume_kit/costume_deed.iff item Gamorrean Guard Costume Instructions Instructions for programming a holoshroud to project a gamorrean guard costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_gamorrean_guard FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_gungan object/tangible/item/costume_kit/costume_deed.iff item Gungan Costume Instructions Instructions for programming a holoshroud to project a gungan costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_gungan FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_jawa object/tangible/item/costume_kit/costume_deed.iff item Jawa Costume Instructions Instructions for programming a holoshroud to project a jawa costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_jawa FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_kit object/tangible/item/costume_kit/costume_kit.iff item Standard Holoshroud A standard model CQ-3.99 holographic image disguiser or holoshroud required for use with most normal costumes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 for common costumes -
item_costume_kit_holiday object/tangible/item/costume_kit/costume_kit_holiday.iff item Holiday Holoshroud A holiday model CQ-3.99h holographic image disguiser or holoshroud. This type of holoshroud is required to use most holiday costumes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1209600 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 2 for holiday costumes -
item_costume_monkey_lizard object/tangible/item/costume_kit/costume_deed.iff item Kowakian Monkey-lizard Costume Instructions Instructions for programming a holoshroud to project a Kowakian Monkey-lizard costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_monkey_lizard FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 storyteller costume -
item_costume_toydarian object/tangible/item/costume_kit/costume_deed.iff item Toydarian Costume Instructions Instructions for programming a holoshroud to project a Toydarian costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_toydarian FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_costume_undead_wookiee object/tangible/item/costume_kit/costume_deed.iff item Afflicted Wookiee Costume Instructions Instructions for programming a holoshroud to project an Afflicted Wookiee costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_undead_wookie FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 storyteller costume -
item_crafting_collection_gunship_cargo_hold object/tangible/loot/loot_schematic/generic_limited_use.iff item Crafting Collection Reward Schematic for Gunship Cargo Hold Schematic for a Gunship Cargo Hold. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Imperial Gunship This schematic contains the specific diagrams needed to create a Imperial Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Freelancer Gunship This schematic contains the specific diagrams needed to create a Freelancer Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Rebel Gunship This schematic contains the specific diagrams needed to create a Rebel Gunship. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_pob_furniture_chair_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Ship Passenger Seating Schematic Schematic for Ship Passenger Seating, Style 2. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_pob_furniture_couch_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Ship Passenger Lounge Schematic Schematic for Ship Passenger Lounge, Style 2. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_booster_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-1x Schematic for a Mark 1 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_booster_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-2x Schematic for a Mark 2 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_booster_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-3x Schematic for a Mark 3 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_booster_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-4x Schematic for a Mark 4 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_booster_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Kuat Drive Yard Experimental Booster BR-5x Schematic for a Mark 5 Ship Booster. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/booster/collection_reward_booster_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Alpha Schematic for a Mark 1 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Beta Schematic for a Mark 2 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Gamma Schematic for a Mark 3 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Delta Schematic for a Mark 4 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_capacitor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Deepwell Capacitor Prototype Epsilon Schematic for a Mark 5 Ship Capacitor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/capacitor/collection_reward_capacitor_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_engine_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype I Schematic for a Mark 1 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_engine_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype II Schematic for a Mark 2 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_engine_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype III Schematic for a Mark 3 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_engine_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype IV Schematic for a Mark 4 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_engine_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for MandalMotors High Output Engine Prototype V Schematic for a Mark 5 Ship Engine. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/collection_reward_engine_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype A Schematic for a Mark 1 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk1.iff 0 3 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype B Schematic for a Mark 2 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk2.iff 0 3 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk3_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype C Schematic for a Mark 3 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk3.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk4_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype D Schematic for a Mark 4 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_02_mk4.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_collection_reward_reactor_01_mk5_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Crafting Collection Reward Schematic for Koensayr Reactor "Star Synthesis" Archetype E Schematic for a Mark 5 Ship Reactor. Since you have gone above and beyond to craft several of these schematics, this reward schematic has 3 uses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/collection_reward_reactor_01_mk5.iff 0 3 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_crafting_display_terminal_01_01 object/tangible/terminal/crafting_assembly_terminal.iff item Crafting Assembly Terminal A terminal that helps a crafter during the assembly phase. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_cs_beast_holocron_bm_bite_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bite 1 Device that stores knowledge on how to train a beast in the ability Bite 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bite_1
item_cs_beast_holocron_bm_bite_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bite 2 Device that stores knowledge on how to train a beast in the ability Bite 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bite_2
item_cs_beast_holocron_bm_bite_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bite 3 Device that stores knowledge on how to train a beast in the ability Bite 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bite_3
item_cs_beast_holocron_bm_bite_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bite 4 Device that stores knowledge on how to train a beast in the ability Bite 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bite_4
item_cs_beast_holocron_bm_bite_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bite 5 Device that stores knowledge on how to train a beast in the ability Bite 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bite_5
item_cs_beast_holocron_bm_bolster_armor_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bolster Armor 1 Device that stores knowledge on how to train a beast in the ability Bolster Armor 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bolster_armor_1
item_cs_beast_holocron_bm_bolster_armor_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bolster Armor 2 Device that stores knowledge on how to train a beast in the ability Bolster Armor 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bolster_armor_2
item_cs_beast_holocron_bm_bolster_armor_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bolster Armor 3 Device that stores knowledge on how to train a beast in the ability Bolster Armor 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bolster_armor_3
item_cs_beast_holocron_bm_bolster_armor_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bolster Armor 4 Device that stores knowledge on how to train a beast in the ability Bolster Armor 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bolster_armor_4
item_cs_beast_holocron_bm_bolster_armor_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Bolster Armor 5 Device that stores knowledge on how to train a beast in the ability Bolster Armor 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_bolster_armor_5
item_cs_beast_holocron_bm_charge_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Charge 1 Device that stores knowledge on how to train a beast in the ability Charge 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_charge_1
item_cs_beast_holocron_bm_charge_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Charge 2 Device that stores knowledge on how to train a beast in the ability Charge 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_charge_2
item_cs_beast_holocron_bm_charge_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Charge 3 Device that stores knowledge on how to train a beast in the ability Charge 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_charge_3
item_cs_beast_holocron_bm_charge_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Charge 4 Device that stores knowledge on how to train a beast in the ability Charge 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_charge_4
item_cs_beast_holocron_bm_charge_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Charge 5 Device that stores knowledge on how to train a beast in the ability Charge 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_charge_5
item_cs_beast_holocron_bm_claw_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Claw 1 Device that stores knowledge on how to train a beast in the ability Claw 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_claw_1
item_cs_beast_holocron_bm_claw_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Claw 2 Device that stores knowledge on how to train a beast in the ability Claw 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_claw_2
item_cs_beast_holocron_bm_claw_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Claw 3 Device that stores knowledge on how to train a beast in the ability Claw 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_claw_3
item_cs_beast_holocron_bm_claw_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Claw 4 Device that stores knowledge on how to train a beast in the ability Claw 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_claw_4
item_cs_beast_holocron_bm_claw_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Claw 5 Device that stores knowledge on how to train a beast in the ability Claw 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_claw_5
item_cs_beast_holocron_bm_damage_disease_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Disease 1 Device that stores knowledge on how to train a beast in the ability Damage Disease 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_disease_1
item_cs_beast_holocron_bm_damage_disease_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Disease 2 Device that stores knowledge on how to train a beast in the ability Damage Disease 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_disease_2
item_cs_beast_holocron_bm_damage_disease_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Disease 3 Device that stores knowledge on how to train a beast in the ability Damage Disease 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_disease_3
item_cs_beast_holocron_bm_damage_disease_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Disease 4 Device that stores knowledge on how to train a beast in the ability Damage Disease 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_disease_4
item_cs_beast_holocron_bm_damage_disease_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Disease 5 Device that stores knowledge on how to train a beast in the ability Damage Disease 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_disease_5
item_cs_beast_holocron_bm_damage_poison_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Poison 1 Device that stores knowledge on how to train a beast in the ability Damage Poison 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_poison_1
item_cs_beast_holocron_bm_damage_poison_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Poison 2 Device that stores knowledge on how to train a beast in the ability Damage Poison 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_poison_2
item_cs_beast_holocron_bm_damage_poison_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Poison 3 Device that stores knowledge on how to train a beast in the ability Damage Poison 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_poison_3
item_cs_beast_holocron_bm_damage_poison_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Poison 4 Device that stores knowledge on how to train a beast in the ability Damage Poison 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_poison_4
item_cs_beast_holocron_bm_damage_poison_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Damage Poison 5 Device that stores knowledge on how to train a beast in the ability Damage Poison 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_damage_poison_5
item_cs_beast_holocron_bm_dampen_pain_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dampen Pain 1 Device that stores knowledge on how to train a beast in the ability Dampen Pain 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_dampen_pain_1
item_cs_beast_holocron_bm_dampen_pain_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dampen Pain 2 Device that stores knowledge on how to train a beast in the ability Dampen Pain 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_dampen_pain_2
item_cs_beast_holocron_bm_dampen_pain_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dampen Pain 3 Device that stores knowledge on how to train a beast in the ability Dampen Pain 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_dampen_pain_3
item_cs_beast_holocron_bm_dampen_pain_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dampen Pain 4 Device that stores knowledge on how to train a beast in the ability Dampen Pain 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_dampen_pain_4
item_cs_beast_holocron_bm_dampen_pain_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Dampen Pain 5 Device that stores knowledge on how to train a beast in the ability Dampen Pain 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_dampen_pain_5
item_cs_beast_holocron_bm_defensive_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Defensive 1 Device that stores knowledge on how to train a beast in the ability Defensive 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_defensive_1
item_cs_beast_holocron_bm_defensive_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Defensive 2 Device that stores knowledge on how to train a beast in the ability Defensive 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_defensive_2
item_cs_beast_holocron_bm_defensive_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Defensive 3 Device that stores knowledge on how to train a beast in the ability Defensive 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_defensive_3
item_cs_beast_holocron_bm_defensive_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Defensive 4 Device that stores knowledge on how to train a beast in the ability Defensive 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_defensive_4
item_cs_beast_holocron_bm_defensive_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Defensive 5 Device that stores knowledge on how to train a beast in the ability Defensive 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_defensive_5
item_cs_beast_holocron_bm_deflective_hide object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Deflective Hide Device that stores knowledge on how to train a beast in the ability Deflective Hide. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_deflective_hide
item_cs_beast_holocron_bm_enfeeble_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enfeeble 1 Device that stores knowledge on how to train a beast in the ability Enfeeble 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enfeeble_1
item_cs_beast_holocron_bm_enfeeble_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enfeeble 2 Device that stores knowledge on how to train a beast in the ability Enfeeble 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enfeeble_2
item_cs_beast_holocron_bm_enfeeble_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enfeeble 3 Device that stores knowledge on how to train a beast in the ability Enfeeble 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enfeeble_3
item_cs_beast_holocron_bm_enfeeble_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enfeeble 4 Device that stores knowledge on how to train a beast in the ability Enfeeble 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enfeeble_4
item_cs_beast_holocron_bm_enfeeble_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enfeeble 5 Device that stores knowledge on how to train a beast in the ability Enfeeble 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enfeeble_5
item_cs_beast_holocron_bm_enrage object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Enrage Device that stores knowledge on how to train a beast in the ability Enrage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_enrage
item_cs_beast_holocron_bm_flank_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Flank 1 Device that stores knowledge on how to train a beast in the ability Flank 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_flank_1
item_cs_beast_holocron_bm_flank_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Flank 2 Device that stores knowledge on how to train a beast in the ability Flank 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_flank_2
item_cs_beast_holocron_bm_flank_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Flank 3 Device that stores knowledge on how to train a beast in the ability Flank 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_flank_3
item_cs_beast_holocron_bm_frenzy object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Frenzy Device that stores knowledge on how to train a beast in the ability Frenzy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_frenzy
item_cs_beast_holocron_bm_hamstring_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Hamstring 1 Device that stores knowledge on how to train a beast in the ability Hamstring 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_hamstring_1
item_cs_beast_holocron_bm_hamstring_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Hamstring 2 Device that stores knowledge on how to train a beast in the ability Hamstring 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_hamstring_2
item_cs_beast_holocron_bm_hamstring_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Hamstring 3 Device that stores knowledge on how to train a beast in the ability Hamstring 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_hamstring_3
item_cs_beast_holocron_bm_hamstring_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Hamstring 4 Device that stores knowledge on how to train a beast in the ability Hamstring 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_hamstring_4
item_cs_beast_holocron_bm_hamstring_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Hamstring 5 Device that stores knowledge on how to train a beast in the ability Hamstring 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_hamstring_5
item_cs_beast_holocron_bm_kick_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Kick 1 Device that stores knowledge on how to train a beast in the ability Kick 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_kick_1
item_cs_beast_holocron_bm_kick_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Kick 2 Device that stores knowledge on how to train a beast in the ability Kick 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_kick_2
item_cs_beast_holocron_bm_kick_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Kick 3 Device that stores knowledge on how to train a beast in the ability Kick 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_kick_3
item_cs_beast_holocron_bm_kick_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Kick 4 Device that stores knowledge on how to train a beast in the ability Kick 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_kick_4
item_cs_beast_holocron_bm_kick_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Kick 5 Device that stores knowledge on how to train a beast in the ability Kick 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_kick_5
item_cs_beast_holocron_bm_paralytic_poison object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Paralytic Poison Device that stores knowledge on how to train a beast in the ability Paralytic Poison. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_paralytic_poison
item_cs_beast_holocron_bm_preperation object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Preperation Device that stores knowledge on how to train a beast in the ability Preperation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_preperation
item_cs_beast_holocron_bm_provoke_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Provoke 1 Device that stores knowledge on how to train a beast in the ability Provoke 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_provoke_1
item_cs_beast_holocron_bm_provoke_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Provoke 2 Device that stores knowledge on how to train a beast in the ability Provoke 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_provoke_2
item_cs_beast_holocron_bm_provoke_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Provoke 3 Device that stores knowledge on how to train a beast in the ability Provoke 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_provoke_3
item_cs_beast_holocron_bm_provoke_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Provoke 4 Device that stores knowledge on how to train a beast in the ability Provoke 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_provoke_4
item_cs_beast_holocron_bm_provoke_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Provoke 5 Device that stores knowledge on how to train a beast in the ability Provoke 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_provoke_5
item_cs_beast_holocron_bm_puncture_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Puncture 1 Device that stores knowledge on how to train a beast in the ability Puncture 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_puncture_1
item_cs_beast_holocron_bm_puncture_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Puncture 2 Device that stores knowledge on how to train a beast in the ability Puncture 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_puncture_2
item_cs_beast_holocron_bm_puncture_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Puncture 3 Device that stores knowledge on how to train a beast in the ability Puncture 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_puncture_3
item_cs_beast_holocron_bm_shaken_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Shaken 1 Device that stores knowledge on how to train a beast in the ability Shaken 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_shaken_1
item_cs_beast_holocron_bm_shaken_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Shaken 2 Device that stores knowledge on how to train a beast in the ability Shaken 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_shaken_2
item_cs_beast_holocron_bm_shaken_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Shaken 3 Device that stores knowledge on how to train a beast in the ability Shaken 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_shaken_3
item_cs_beast_holocron_bm_shield_master object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Shield Master Device that stores knowledge on how to train a beast in the ability Shield Master. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_shield_master
item_cs_beast_holocron_bm_siphon_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Siphon 1 Device that stores knowledge on how to train a beast in the ability Siphon 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_siphon_1
item_cs_beast_holocron_bm_siphon_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Siphon 2 Device that stores knowledge on how to train a beast in the ability Siphon 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_siphon_2
item_cs_beast_holocron_bm_siphon_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Siphon 3 Device that stores knowledge on how to train a beast in the ability Siphon 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_siphon_3
item_cs_beast_holocron_bm_siphon_master object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Drain Essence Device that stores knowledge on how to train a beast in the ability Drain Essence. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_siphon_master
item_cs_beast_holocron_bm_slash_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Slash 1 Device that stores knowledge on how to train a beast in the ability Slash 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_slash_1
item_cs_beast_holocron_bm_slash_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Slash 2 Device that stores knowledge on how to train a beast in the ability Slash 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_slash_2
item_cs_beast_holocron_bm_slash_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Slash 3 Device that stores knowledge on how to train a beast in the ability Slash 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_slash_3
item_cs_beast_holocron_bm_slash_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Slash 4 Device that stores knowledge on how to train a beast in the ability Slash 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_slash_4
item_cs_beast_holocron_bm_slash_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Slash 5 Device that stores knowledge on how to train a beast in the ability Slash 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_slash_5
item_cs_beast_holocron_bm_spit_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Spit 1 Device that stores knowledge on how to train a beast in the ability Spit 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_spit_1
item_cs_beast_holocron_bm_spit_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Spit 2 Device that stores knowledge on how to train a beast in the ability Spit 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_spit_2
item_cs_beast_holocron_bm_spit_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Spit 3 Device that stores knowledge on how to train a beast in the ability Spit 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_spit_3
item_cs_beast_holocron_bm_spit_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Spit 4 Device that stores knowledge on how to train a beast in the ability Spit 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_spit_4
item_cs_beast_holocron_bm_spit_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Spit 5 Device that stores knowledge on how to train a beast in the ability Spit 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_spit_5
item_cs_beast_holocron_bm_stomp_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Stomp 1 Device that stores knowledge on how to train a beast in the ability Stomp 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_stomp_1
item_cs_beast_holocron_bm_stomp_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Stomp 2 Device that stores knowledge on how to train a beast in the ability Stomp 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_stomp_2
item_cs_beast_holocron_bm_stomp_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Stomp 3 Device that stores knowledge on how to train a beast in the ability Stomp 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_stomp_3
item_cs_beast_holocron_bm_stomp_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Stomp 4 Device that stores knowledge on how to train a beast in the ability Stomp 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_stomp_4
item_cs_beast_holocron_bm_stomp_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Stomp 5 Device that stores knowledge on how to train a beast in the ability Stomp 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_stomp_5
item_cs_beast_holocron_bm_trample object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Trample Device that stores knowledge on how to train a beast in the ability Trample. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_trample
item_cs_beast_holocron_bm_wing_buffet_1 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Wing Buffet 1 Device that stores knowledge on how to train a beast in the ability Wing Buffet 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_wing_buffet_1
item_cs_beast_holocron_bm_wing_buffet_2 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Wing Buffet 2 Device that stores knowledge on how to train a beast in the ability Wing Buffet 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_wing_buffet_2
item_cs_beast_holocron_bm_wing_buffet_3 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Wing Buffet 3 Device that stores knowledge on how to train a beast in the ability Wing Buffet 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_wing_buffet_3
item_cs_beast_holocron_bm_wing_buffet_4 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Wing Buffet 4 Device that stores knowledge on how to train a beast in the ability Wing Buffet 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_wing_buffet_4
item_cs_beast_holocron_bm_wing_buffet_5 object/tangible/jedi/beast_holocron_generic.iff item Beast Knowledge: Wing Buffet 5 Device that stores knowledge on how to train a beast in the ability Wing Buffet 5. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 5 0 expertise_bm_incubation_base_1 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 beast ability string:loot_schematic.beast=bm_wing_buffet_5
item_cs_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Customer Appreciation Damage Booster Pack This is a power pack used to enhance weapon damage. It was given to you for your patience while waiting for a problem to be resolved by Customer Service. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_cs_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Customer Appreciation Personal Reactive Shield This is a military grade personal shield generator that reactively inflicts damage on attackers. It was given to you for your patience while waiting for a problem to be resolved by Customer Service. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_cs_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Customer Appreciation Huggable Rancor Doll A stuffed rancor doll. Far more cuddly then the real thing. It was given to you for your patience while waiting for a problem to be resolved by Customer Service. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_cs_dna_angler object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_angler.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bageraset object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bageraset.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bantha object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bantha.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bark_mite object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bark_mite.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bearded_jax object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bearded_jax.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_blurrg object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_blurrg.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_boar_wolf object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_boar_wolf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bocatt object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bocatt.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bol object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bol.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bolle_bol object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bolle_bol.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bolma object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bolma.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_bordok object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_bordok.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_borgle object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_borgle.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_brackaset object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_brackaset.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_capper_spineflap object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_capper_spineflap.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_carrion_spat object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_carrion_spat.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_choku object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_choku.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_chuba object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_chuba.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_condor_dragon object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_condor_dragon.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_corellian_butterfly object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_corellian_butterfly.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_corellian_sand_panther object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_corellian_sand_panther.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_corellian_slice_hound object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_corellian_slice_hound.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_cu_pa object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_cu_pa.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_dalyrake object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_dalyrake.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_dewback object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_dewback.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_dune_lizard object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_dune_lizard.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_durni object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_durni.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_dwarf_nuna object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_dwarf_nuna.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_eopie object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_eopie.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_falumpaset object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_falumpaset.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_fambaa object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_fambaa.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_flewt object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_flewt.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_flit object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_flit.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_fynock object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_fynock.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gackle_bat object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gackle_bat.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gaping_spider object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gaping_spider.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gnort object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gnort.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gronda object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gronda.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_grunaset object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gurnaset.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gualama object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gualama.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gubbur object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gubbur.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_guf_drolg object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_guf_drolg.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gulginaw object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gulginaw.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gurk object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gurk.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_gurreck object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_gurreck.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_hanadak object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_hanadak.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_hermit_spider object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_hermit_spider.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_horned_krevol object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_horned_krevol.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_huf_dun object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_huf_dun.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_huurton object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_huurton.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_ikopi object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_ikopi.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kaadu object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kaadu.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kai_tok object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kai_tok.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kashyyyk_bantha object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kashyyyk_bantha.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kima object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kima.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kliknik object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kliknik.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_krahbu object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_krahbu.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kusak object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kusak.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_kwi object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_kwi.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_langlatch object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_langlatch.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_lantern_bird object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_lantern_bird.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_lava_flea object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_lava_flea.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_malkloc object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_malkloc.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_mamien object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_mamien.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_mawgax object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_mawgax.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_merek object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_merek.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_mott object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_mott.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_murra object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_murra.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_mynock object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_mynock.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_narglatch object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_narglatch.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_nuna object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_nuna.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_peko_peko object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_peko_peko.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_perlek object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_perlek.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_picket object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_piket.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_pugoriss object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_pugoriss.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_purbole object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_purbole.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_quenker object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_quenker.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_reptilian_flyer object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_reptilian_flier.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_roba object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_roba.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_rock_mite object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_rock_mite.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_ronto object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_ronto.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_salt_mynock object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_salt_mynock.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_sharnaff object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_sharnaff.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_shaupaut object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_shaupaut.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_shear_mite object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_shear_mite.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_skreeg object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_skreeg.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_snorbal object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_snorbal.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_spined_puc object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_spined_puc.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_squall object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_squall.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_squill object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_squill.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_stintaril object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_stintaril.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_swirl_prong object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_swirl_prong.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_tanc_mite object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_tanc_mite.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_thune object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_thune.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_torton object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_torton.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_tulrus object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_tulrus.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_tusk_cat object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_tusk_cat.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_tybis object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_tybis.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_varactyl object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_varactyl.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_veermok object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_veermok.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_verne object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_verne.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_vesp object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_vesp.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_vir_vur object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_vir_vur.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_voritor_lizard object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_voritor_lizard.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_vynock object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_vynock.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_womp_rat object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_womp_rat.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_woolamander object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_woolamander.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_worrt object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_worrt.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_dna_zucca_boar object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_zucca_boar.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_cs_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff item Customer Appreciation Experience Chip This chip implant enhances the users learning abilities, allowing him to gain experience at a faster rate. It was given to you for your patience while waiting for a problem to be resolved by Customer Service. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 vet_exp_buff_item_buff FALSCH none 600 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 50 4 1 - -
item_cs_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Customer Appreciation Reactive Stim Injector This is a injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. It was given to you for your patience while waiting for a problem to be resolved by Customer Service. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_e FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_cts_sarlacc_mini_game object/tangible/furniture/house_cleanup/sarlacc_mini_s02.iff item Deluxe Sarlacc Trash Can A Sarlacc Trash Can. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_cts_sarlacc_non_functional object/tangible/furniture/house_cleanup/sarlacc_mini_s01.iff item Sarlacc Trash Can A Sarlacc Trash Can. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_datapad_01_01 object/tangible/loot/tool/datapad_broken.iff item Datapad A datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 - -
item_death_troopers_painting object/tangible/furniture/all/frn_all_death_troopers_painting.iff item Death Troopers A painting depicting Han Solo, Chewbacca, and an unknown Twi'lek Jedi fighting off a horde of infected Imperials. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_deed_barc_imperial_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Imperial BARC Deed Using this deed will create a new vehicle in your datapad. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 barc_speeder_imperial none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 6 1 - -
item_deed_barc_rebel_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Rebel BARC Deed Using this deed will create a new vehicle in your datapad. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 barc_speeder_rebel none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 6 1 - -
item_deed_grievous_wheel_bike object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: Tsmeu-6 Personal Wheel Bike A deed for a Tsmeu-6 personal wheel bike manufactured by the Z-Gomot Ternbuell Guppat Corporation. General Grievous used a modified version in an encounter with Obi-wan Kenobi during the Clone Wars on the sinkhole planet Utapau. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 grievous_wheel_bike none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_deed_hoth_at_st_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item AT-ST Deed Using this deed will create a new vehicle in your datapad. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 hoth_at_st none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_hover_chair_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Hover Chair Vehicle Deed Using this deed will create the most sought after hover vehicle in the galaxy. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 hover_chair none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_landspeeder_usv5_s02 object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: USV-5 Modified Landspeeder A deed for a modified version of a USV-5 landspeeder. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 landspeeder_usv5_s02 none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_deed_landspeeder_x38_02_01 object/tangible/loot/generic_deed/vehicle_generic.iff item XP-38 Landspeeder Deed Using this deed will create a new vehicle in your datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 xp38 none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_deed_light_bend_barc_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Light Bending BARC Speeder Deed Using this deed will create a new vehicle in your datapad. 1 10000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 speeder_light_bend none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_pod_racer_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Gasgano Podracer Deed A deed for the Ord Pedrovia podracer similar to the one flown by Gasgano in the Boonta Eve Classic. This item may only be claimed once per character. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 pod_racer_one none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_pod_racer_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff item Mawhonical Podracer Deed A deed for the GPE-3130 podracer similar to the one flown by Mawhonic in the Boonta Eve Classic. This item may only be claimed once per character. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 pod_racer_two none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_pod_racer_06_03 object/tangible/loot/generic_deed/vehicle_generic.iff item Light Bending Gasgano Podracer Deed A deed for the a light-bending podracer similar to the one flown by Gasgano in the Boonta Eve Classic. This item may only be claimed once per character. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 lb_pod_racer_one none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_podracer_anakin object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: Anakin's Radon-Ulzer Podracer A deed for a custom Radon-Ulzer podracer similar to the one flown by Anakin Skywalker in the Boonta Eve Classic. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 podracer_anakin none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_deed_snowspeeder_06_01 object/tangible/loot/generic_deed/vehicle_generic.iff item Snowspeeder Deed Using this deed will create a new vehicle in your datapad. 1 15000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 snowspeeder none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_walker_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff item AT-RT Deed Using this deed will create a new vehicle in your datapad. 1 10000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 walker_at_rt_camo none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_deed_walker_at_xt_06_02 object/tangible/loot/generic_deed/vehicle_generic.iff item AT-XT Deed Using this deed will create a new vehicle in your datapad. 1 10000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 walker_at_xt none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_development_combat_test_ring_06_01 object/tangible/wearables/ring/ring_s01.iff item Blixtev's Ultra Testing Ring Blixtev's Ultra Testing Ring. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=200,agility_modified=200,constitution_modified=200,strength_modified=200,precision_modified=200,luck_modified=200 0 0 FALSCH 0 6 1 - -
item_dianoga_dumpster object/tangible/furniture/city/dianoga_dumpster.iff item Dianoga Dumpster A Dianoga Dumpster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_dna_kittle object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_kittle.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_minstyngar object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_minstyngar.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_mouf object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_mouf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_nerf object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_nerf.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_uller object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_uller.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_walluga object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_webweaver object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_webweaver.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_dna_worm object/tangible/loot/beast/dna_container.iff item DNA Storage Device Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 DNA for Collections reward string:beast.dna.creature_template=object/mobile/beast_master/bm_walluga.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_droid_collection_reward_goggles object/tangible/collection/reward/target_reticule_goggles.iff item Targeting Reticule Goggles A pair of targeting reticule goggles. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_dwartii_statue_braata_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Braata A Schematic for Dwartii Statue Braata 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_braata.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_dwartii_statue_faya_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Faya A Schematic for Dwartii Statue Faya 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_faya.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_dwartii_statue_sistros_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Sistros A Schematic for Dwartii Statue Sistros 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_sistros.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_dwartii_statue_yanjon_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Dwartii Statue Yanjon A Schematic for Dwartii Statue Yanjon 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/collection_dwartii_statue_yanjon.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 1 1 - -
item_echo_base_permafrost_crystal_06_01 object/tangible/component/weapon/lightsaber/lightsaber_module_permafrost_crystal.iff item Permafrost Crystal A strange crystal, which could be used by a Jedi in a lightsaber. This crystal must be tuned by a Jedi before use. Once tuned, this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 Echo Base Instance Loot int:jedi.crystal.stats.color=28,int:jedi.crystal.stats.shader=2,int:jedi.crystal.stats.level=-1
item_emperors_day_anniversary_goggles object/tangible/veteran_reward/emperors_day_goggles.iff item Novaless Soni-Optics Goggles Mark V Novaless Soni-Optics created these goggles that were supposed to assist with aiming long range rifles. Mired with problems they become more of a novelty item than actually useful for military personnel. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_6yr_greeter_tie_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_tiefighter_pilot.iff item Employment Terminal: Tie Fighter Pilot Greeter Employment Terminal: Well known Tie Fighter Pilots are sometimes asked to serve influencial Imperial Officers as well as other individuals in service of the Empire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none tie_fighter_pilot_greeter none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_empire_day_6yr_greeter_xwing_pilot object/tangible/veteran_reward/terminal_greeter_empire_day_xwing_pilot.iff item Employment Terminal: X-wing Pilot Greeter Employment Terminal: The Alliance is always on the lookout for new recruits and what better way than to send a well known Rebel X-wing Pilot to speak to your visitors. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none xwing_fighter_pilot_greeter none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_empire_day_6yr_painting object/tangible/holiday/empire_day/return_of_the_jedi_painting.iff item Six Years of Galaxies Painting that commemorates the 6 year anniversary of Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_empire_day_component_aa1n_circuit object/tangible/holiday/empire_day/component/aa1n_circuit_board.iff item Crate of AA-1n Circuit Boards A small crate of curcuit boards for the AA-1n VerboBrain. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_aa1n_cpu object/tangible/holiday/empire_day/component/aa1n_central_processor.iff item Crate of AA-1n Central Processors A small crate of central processors for the the AA-1n VerboBrain. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_aa1n_io object/tangible/holiday/empire_day/component/aa1n_io_bus_port.iff item Crate of AA-1n I/O Bus Ports A small crate of I/O bus ports for the AA-1n VerboBrain. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_aa1n_memory object/tangible/holiday/empire_day/component/aa1n_memory_bank.iff item Crate of AA-1n Memory Banks A small crate of memory banks for the AA-1n VerboBrain. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_carrier_rotary object/tangible/holiday/empire_day/component/carrier_rotary_valve.iff item Crate of Rotary Valves A small crate of rotary valves for the Alliance Crew Carrier. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_carrier_steering_gear object/tangible/holiday/empire_day/component/carrier_steering_gear.iff item Crate of Steering Gears A small crate of steering gears for the Alliance Crew Carrier. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_carrier_steering_shaft object/tangible/holiday/empire_day/component/carrier_steering_shaft.iff item Crate of Steering Shafts A small crate of steering shafts for the Alliance Crew Carrier. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_carrier_torque object/tangible/holiday/empire_day/component/carrier_torque_sensor.iff item Crate of Torque Sensors A small crate of torque sensors for the Alliance Crew Carrier. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_console_circuit object/tangible/holiday/empire_day/component/console_circuit_board.iff item Crate of Circuit Boards A small crate of cicuit boards for the Imperial Command Consoles. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_console_cpu object/tangible/holiday/empire_day/component/console_central_processor.iff item Crate of Central Processors A small crate of central processors for the Imperial Command Console. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_console_decrypt object/tangible/holiday/empire_day/component/console_decryption_coprocessor.iff item Crate of Decryption Co-Processors A small crate of decryption co-processors for the Imperial Command Console. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_console_readout object/tangible/holiday/empire_day/component/console_readout_display.iff item Crate of Readout Displays A small crate of readout displays for the Imperial Command Console. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_dh17_enclosure object/tangible/holiday/empire_day/component/dh17_cartridge_enclosures.iff item Crate of DH-17 Cartridge Enclosures A small crate of cartridge enclosures for the DH-17. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_dh17_gas object/tangible/holiday/empire_day/component/dh17_condensed_reactive_gasses.iff item Crate of DH-17 Reactive Gasses A small crate of condensed reactive gasses for the DH-17. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_dh17_grip object/tangible/holiday/empire_day/component/dh17_cartridge_grips.iff item Crate of DH-17 Cartridge Grips A small crate of cartridge grips for the DH-17. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_dh17_valve object/tangible/holiday/empire_day/component/dh17_cartridge_valves.iff item Crate of DH-17 Cartridge Valves A small crate of cartridge valves for the DH-17. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_e11_enclosure object/tangible/holiday/empire_day/component/e11_cartridge_enclosures.iff item Crate of E-11 Cartridge Enclosures A small crate of cartridge enclosures for the E-11. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_e11_gas object/tangible/holiday/empire_day/component/e11_condensed_reactive_gasses.iff item Crate of E-11 Reactive Gasses A small crate of condensed reactive gasses for the E-11. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_e11_grip object/tangible/holiday/empire_day/component/e11_cartridge_grips.iff item Crate of E-11 Cartridge Grips A small crate of cartridge grips for the E-11. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_e11_valve object/tangible/holiday/empire_day/component/e11_cartridge_valves.iff item Crate of E-11 Cartridge Valves A small crate of cartridge valves for the E-11. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_mouse_ball object/tangible/holiday/empire_day/component/mouse_ball_joint.iff item Crate of Droid Arm Ball Joints A small crate of ball joints for use in a mouse droid arm. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_mouse_clamp object/tangible/holiday/empire_day/component/mouse_manipulation_clamp_hand.iff item Crate of Droid Arm Clamp Hands A small crate of manipulation clamp hands for use in a mouse droid arm. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_mouse_servo object/tangible/holiday/empire_day/component/mouse_servo_motor.iff item Crate of Droid Servo Motors A small crate of servo motors for use in a mouse droid arm. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_mouse_translation object/tangible/holiday/empire_day/component/mouse_translation_joint.iff item Crate of Droid Arm Translation Joints A small crate of translation joints for use in a mouse droid arm. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_rank_blue_squares object/tangible/holiday/empire_day/component/rank_blue_rank_squares.iff item Crate of Imperial Rank Squares, Blue A small crate of blue Imperial rank insignia squares. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_rank_cylinder object/tangible/holiday/empire_day/component/rank_metal_plaque.iff item Crate of Imperial Code Cylinders A small crate of Imperial code cylinders. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_rank_plaque object/tangible/holiday/empire_day/component/rank_code_cylinder.iff item Crate of Metal Rank Plaques A small crate of metal plaques. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_rank_red_squares object/tangible/holiday/empire_day/component/rank_red_rank_squares.iff item Crate of Imperial Rank Squares, Red A small crate of red Imperial rank insignia squares. This is a crate component for an Empire Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_ration_carbohydrate object/tangible/holiday/empire_day/component/ration_high_carbohydrate_concentrate.iff item Crate of Carbohydrate Concentrate A small crate of carbohydrate concentrate. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_ration_fats object/tangible/holiday/empire_day/component/ration_poly_unsaturated_fats.iff item Crate of Poly-Unsaturated Fats A small crate of poly-unsaturated fats. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_ration_preservative object/tangible/holiday/empire_day/component/ration_non_nutritive_preservative.iff item Crate of Non-Nutritive Preservative A small crate of non-nutritive presevative. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_component_ration_protein object/tangible/holiday/empire_day/component/ration_high_protein_concentrate.iff item Crate of Protein Concentrate A small crate of protein concentrate. This is a crate component for a Remembrance Day schematic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Empire Day Component -
item_empire_day_imperial_banner_01_01 object/tangible/holiday/empire_day/empire_day_imperial_banner.iff item Empire Day Imperial Banner A banner to commemorate Empire Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_empire_day_imperial_crafting_schematic_console_component object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Imperial Command Console Com-Scan Components This is a requisition for a crate full of Imperial Command Console Com-Scan Components. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_console_component.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_e11_cartridges object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for E-11 Gas Cartridges This is a requisition for a crate full of E-11 Gas Cartridges. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_e11_cartridges.iff 0 1 class_munitions_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_mouse_arm object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Improved Mouse Droid Arm Manipulators This is a requisition for a crate full of Improved Mouse Droid Arm Manipulators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_mouse_arm.iff 0 1 class_engineering_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_imperial_crafting_schematic_rank object/tangible/loot/npc_loot/datapad_generic.iff object Requisition for Imperial Second Lieutenant Rank Insignias This is a requisition for a crate full of Second Lieutenant Imperial Rank Insignia with Rank Cylinders. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_rank.iff 0 1 class_domestics_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_imperial_fireworks object/tangible/firework/firework_s19.iff item Imperial Empire Day Fireworks Imperial Empire Day Fireworks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:firework.fx=fx_19
item_empire_day_imperial_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_hanging_sign.iff item Imperial Insignia House Sign (hanging) Show your loyalty to the Galactic Empire by displaying this hanging house sign proudly! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_imp_empire_day_hanging=1 0 0 FALSCH 0 0 1 - string:static_item=item_empire_day_imperial_hanging_sign_02_01
item_empire_day_imperial_jade_number object/tangible/loot/creature_loot/generic/mara_jade_comm_number.iff item Mara Jade's Com-Number The com-number of Mara Jade. This was given to the owner after rescuing several Imperial Officers on Empire Day. It's probably not really Mara Jade's number, but it was a nice gesture. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_imperial_player_city_kiosk object/tangible/holiday/empire_day/imperial_recruitment_defaced_kiosks_city_object.iff item Imperial Recruitment Kiosk (Defaced) A defaced Imperial Recruitment Kiosk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_imperial_player_city_kiosk_defaced object/tangible/holiday/empire_day/imperial_recruitment_kiosks_city_object.iff item Imperial Recruitment Kiosk An Imperial Recruitment Kiosk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_imperial_sandtrooper_backpack object/tangible/wearables/backpack/empireday_sandtrooper_backpack.iff item Imperial Sandtrooper Backpack Standard issue Imperial Sandtrooper backpack. Can only be worn by individuals that have pledged their allegiance to the Empire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_empire_day_imperial_standing_sign_02_01 object/tangible/item/skillmod/skillmod_empire_day_2009_standing_sign.iff item Imperial Insignia House Sign (standing) Show your loyalty to the Galactic Empire by displaying this standing house sign proudly! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_imp_empire_day_standing=1 0 0 FALSCH 0 0 1 - string:static_item=item_empire_day_imperial_standing_sign_02_01
item_empire_day_imperial_token object/tangible/holiday/empire_day/imperial_token.iff item Empire Day Token An Empire Day Token. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_empire_day_poster_imperial_recruitement object/tangible/holiday/empire_day/imperial_recruitment_poster.iff item Imperial Recruitment Poster An Imperial Recruitment Poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 1 1 - -
item_empire_day_poster_imperial_recruitement_defaced object/tangible/holiday/empire_day/imperial_recruitment_poster_defaced.iff item Defaced Imperial Recruitment Poster A defaced Imperial Recruitment Poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_poster_rebel_resistance object/tangible/holiday/empire_day/rebel_resistance_poster.iff item Rebel Resistance Poster A Rebel Resistance Poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_poster_rebel_resistance_torn object/tangible/holiday/empire_day/rebel_resistance_poster_torn.iff item Torn Rebel Resistance Poster A torn Rebel Resistance Poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_rebel_aa1n_verbo_brains object/tangible/loot/npc_loot/datapad_generic.iff item Requisition for AA-1n VerboBrains A crate of Protocol Droid AA-1n VerboBrains for Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_aa1n_verbobrain.iff 0 1 class_engineering_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_rebel_antilles_autograph object/tangible/loot/creature_loot/generic/wedge_antilles_autograph.iff item Wedge Antilles' Autograph The autograph of Wedge Antilles. This was given to the owner after rescuing several Alliance Pilots on Remembrance Day. The autograph reads: 'You're my Hero! May the Force be with you always. -Wedge Antilles' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_rebel_banner_01_01 object/tangible/holiday/empire_day/remembrance_day_rebel_banner.iff item Remembrance Day Alliance Banner A banner to commemorate Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_empire_day_rebel_camoflauge_backpack object/tangible/wearables/backpack/empireday_rebel_endor_backpack.iff item Alliance Camouflage Backpack Standard issue Alliance Camouflauge backpack. Can only be worn by individuals that have pledged their allegiance to the Alliance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_empire_day_rebel_carrier_steering_mechanisms object/tangible/loot/npc_loot/datapad_generic.iff item Requisition for Crew Carrier Steering Mechanisms A crate of Alliance Crew Carrier Steering Mechanisms for Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_carrier_steering_mechanism.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_rebel_dh17_gas_cartridges object/tangible/loot/npc_loot/datapad_generic.iff item Requisition for DH-17 Gas Cartridges A crate of DH-17 Gas Cartridges for Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_dh17_cartridges.iff 0 1 class_munitions_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_rebel_field_rations object/tangible/loot/npc_loot/datapad_generic.iff item Requisition for Rebel Field Rations A crate of Rebel Trooper Field Rations for Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_event_empire_day_rations.iff 0 1 class_domestics_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 Empire Day Schematic -
item_empire_day_rebel_fireworks object/tangible/firework/firework_s20.iff item Alliance Remembrance Day Fireworks Alliance Remembrance Day Fireworks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:firework.fx=fx_20
item_empire_day_rebel_hanging_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_hanging_sign.iff item Rebel Insignia House Sign (hanging) Show off your allegiance to the Rebellion with this finely cast hanging house sign! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_reb_empire_day_hanging=1 0 0 FALSCH 0 0 1 - string:static_item=item_empire_day_rebel_hanging_sign_02_01
item_empire_day_rebel_player_city_kiosk object/tangible/holiday/empire_day/rebel_resistance_defaced_kiosks_city_object.iff item Rebel Resistance Kiosk (Defaced) A torn Rebel Resistance Kiosk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_rebel_player_city_kiosk_defaced object/tangible/holiday/empire_day/rebel_resistance_kiosks_city_object.iff item Rebel Resistance Kiosk A Rebel Resistance Kiosk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_empire_day_rebel_standing_sign_02_01 object/tangible/item/skillmod/skillmod_remembrance_day_2009_standing_sign.iff item Rebel Insignia House Sign (standing) Show off your allegiance to the Rebellion with this finely cast standing house sign! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_reb_empire_day_standing=1 0 0 FALSCH 0 0 1 - string:static_item=item_empire_day_rebel_standing_sign_02_01
item_empire_day_rebel_token object/tangible/holiday/empire_day/rebel_token.iff item Remembrance Day Token A Remembrance Day Token. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_entertainer_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff item Issued Entertainer's Pack This backpack provides a bonus to your defense as well as Prop Assembly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 index_color_1=7 2500 FALSCH 0 2 1 - -
item_entertainer_boots_02_01 object/tangible/wearables/boots/boots_s05.iff item Issued Entertainer Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_entertainer_clicky_01_02 object/tangible/loot/generic_usable/speaker_generic.iff item Portable Hypersound Speakers When used this device will increase your Musical and Dance Enhancement for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapEntertainerClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=43,index_color_2=31 5000 FALSCH 0 2 1 - -
item_entertainer_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Issued Entertainer Gloves A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_entertainer_hat_02_01 object/tangible/wearables/hat/hat_s02.iff item Issued Entertainer Hat A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=31,index_color_2=45 45 FALSCH 0 2 1 npe clothing -
item_entertainer_pants_02_01 object/tangible/wearables/pants/pants_s08.iff item Issued Entertainer Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=6,index_color_2=244 45 FALSCH 0 2 1 npe clothing -
item_entertainer_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff item Issued Entertainer Pendant This pendant provides a bonus to your Musical Enhancement skill and Prop Assembly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3,prop_assembly=5 index_color_1=6,index_color_2=244 2500 FALSCH 0 2 1 - -
item_entertainer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff item Issued Entertainer Ring This ring provides a bonus to your Dancing Enhancement and health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_entertainer_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s03.iff item Captivator Boots Boots often worn by Entertainers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_cloak_02_01 object/tangible/wearables/robe/robe_s05.iff item Captivator Cloak This cloak offers a little bit of protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=0,index_color_2=0 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Captivator Gloves Gloves often worn by Entertainers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff item Captivator Gloves Gloves often worn by Entertainers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=0,index_color_2=0 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s04.iff item Captivator Hat This hat offer a bit of head protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=19,index_color_2=4 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s01.iff item Captivator Jumpsuit This jumpsuit offer a bit of body protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 0 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s26.iff item Captivator Pants These pants offer a bit of leg protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=0,index_color_2=216 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_roadmap_robe_02_01 object/tangible/wearables/wookiee/wke_shirt_s01.iff item Captivator Robe This robe offers a little bit of protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=216,index_color_2=77 200 FALSCH 0 2 1 roadmap reward -
item_entertainer_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff item Issued Entertainer Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=19,index_color_2=4 45 FALSCH 0 2 1 npe clothing -
item_entertainer_shirt_02_02 object/tangible/wearables/bikini/bikini_s03.iff item Issued Entertainer Top A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=244 45 FALSCH 0 2 1 npe clothing -
item_entertainer_shoes_02_01 object/tangible/wearables/shoes/shoes_s09.iff item Issued Entertainer Shoes A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=174,index_color_2=31 45 FALSCH 0 2 1 npe clothing -
item_entertainer_skirt_02_01 object/tangible/wearables/skirt/skirt_s10.iff item Issued Entertainer Skirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=6,index_color_2=7 45 FALSCH 0 2 1 npe clothing -
item_ep3_rewards_prayor_mobile object/tangible/furniture/ep3_rewards/wke_prayer_mobile.iff item a prayer mobile The prayer mobile is often used during a ritualistic prayer held by a Wookiee shaman. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6,index_color_2=174 0 FALSCH 0 1 1 Quest reward for quest ep3_forest_kerritamba_epic_5 -
item_ep3_rewards_sayormi_mobile_01_01 object/tangible/furniture/ep3_rewards/sayormi_mobile.iff item a Sayormi mobile Wicked in its ways, the Sayormi Mobile can be found hanging in the tents of those claiming leadership in the Sayormi tribe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff item Anniversary Cake A sweet and deliciously light cake. If it weren't for the plate, you'd think it might float away on its own! This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_run_speed FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 3 1 roadmap food float:duration=1.0,float:effectiveness=1.0
item_event_air_cake_01_03 object/tangible/food/generic/dessert_cookie.iff item Wookiee-ookiees A crunchy Wookiee treat! The recipe leaked out from Kashyyyk to the rest of the Galaxy via the Baobab HoloNet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_lifeday_cookie FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 3 1 lifeday food float:duration=1.0,float:effectiveness=1.0
item_event_dance_party_device_03_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff item Sliced Neural Attunement Amplifier A highly experimental device designed to influence the behavior of those within its vicinity. It looks like it has been tampered with... Activating this device may have an unpredictable effect on the minds of those around you (including your own). This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 event_dance_party FALSCH short_reuse_4 60 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 3 1 - -
item_event_dance_party_device_03_02 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff item Sliced Neural Attunement Amplifier A highly experimental device designed to influence the behavior of those within its vicinity. It looks like it has been tampered with... Activating this device may have an unpredictable effect on the minds of those around you (including your own).||This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 event_dance_party FALSCH short_reuse_4 60 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 2 3 1 lifeday vendor -
item_event_energy_drink_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff item Lokkian Booster Blast A tangy and refreshing drink made from local fruit, also spiked with healthful and energizing vitamins and minerals. You could party all night! This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_vitality_boost FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 3 1 roadmap food float:duration=1.0,float:effectiveness=1.0
item_event_energy_drink_01_03 object/tangible/food/generic/drink_coffee.iff item Hoth Chocolate A smooth, warm, refreshing drink made from Tauntaun milk. You could drink this all night!||This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 event_lifeday_drink FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 3 1 lifeday food float:duration=1.0,float:effectiveness=1.0
item_event_ewok_berry_01_01 object/tangible/food/generic/dessert_ewok_berry.iff item Camby Berries A handful of berries from the Cambylictus trees native to the forest moon of Endor. This berry is naturally quite tart, perhaps if dipped in the chocolate fountain they would be delicious!||This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1209600 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 ewok festival -
item_event_ewok_berry_01_02 object/tangible/food/generic/dessert_ewok_berry_choc.iff item Chocolate Covered Camby Berries Delicious Cambylictus Berries coated with chocolate.||This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1209600 event_ewok_berry FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 4 1 ewok festival food float:duration=1.0,float:effectiveness=1.0
item_event_ewok_drink_01_01 object/tangible/food/generic/drink_ewok_chak.iff item Chak Juice A tasty beverage made from the substance which the Ewoks call Chak. This Chak comes from a massive tree on the forest moon of Endor which the Ewoks have named simply, Great Tree.||This is a temporary item that will only last for a short while before it is automatically destroyed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1209600 event_ewok_drink FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 4 1 ewok festival food float:duration=1.0,float:effectiveness=1.0
item_event_firework_show_04_01 object/tangible/loot/generic_usable/rocket_generic.iff item Gigantic Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_event_firework_show_04_02 object/tangible/loot/generic_usable/rocket_generic.iff item Holiday Firework Package A rocket packed full of explosives. This is a temporary item that will only last for a short while before it is automatically destroyed. Light fuse and get away. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 1 lifeday vendor -
item_event_flower_02_01 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet A delightful arrangement of flowers! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 3 ewok festival -
item_event_flower_from_2008 object/tangible/dance_prop/prop_ewok_flowers.iff item Flower Bouquet (Commemorative Version) A delightful arrangement of flowers reminiscent of the bouquet of flowers from the First Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 ewok festival -
item_event_flower_from_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers (Commemorative Version) A wonderful arrangement of flowers reminiscent of the bouquet of flowers from the Second Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 ewok festival -
item_event_gmf_backpack_01 object/tangible/wearables/backpack/backpack_gmf_01.iff item Galactic Moon Festival Backpack A plush Huttlet in a Galactic Moon Festival backpack. The backpack is modelled after the ones used by the Grand Army of the Republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_event_gmf_jacket_01 object/tangible/wearables/jacket/jacket_gmf_01.iff item Galactic Moon Festival Jacket A jacket celebrating the Galactic Moon Festival similar to the worn by Z'ozpheratu. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_event_gmf_wings_01 object/tangible/wearables/backpack/back_gmf_wings.iff item Galactic Moon Festival Wings A pair of frightening wings often worn to celebrate the Galactic Moon Festival. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_event_halloween_bat_pheromone_01_01 object/tangible/event_perk/halloween_bat_pheromone.iff item Bat Pheromone This gelatinous cube has a center of liquid pheromone that will attract bats. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_halloween_bat_swarm FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 halloween item float:duration=1.0,float:effectiveness=1.0,int:player_only=1,float:max_range=30.0
item_event_halloween_coin object/tangible/event_perk/halloween_coin.iff item Galactic Moon Coin A coin used to purchase Galactic Moon Festival merchandise. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_halloween_house_sign object/tangible/sign/player/house_address_halloween_sign.iff item Crescent Moon House Sign (Hanging) Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for use on a house, not a store etc. Will NOT work on a Merchant Tent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ string:modifiedSign=object/tangible/sign/player/house_address_halloween_sign.iff,int:hangingStanding=1,string:structure.modifiedSignModel=item_event_halloween_house_sign
item_event_halloween_house_sign_standing object/tangible/sign/player/shop_sign_halloween_sign.iff item Crescent Moon House Sign (Standing) Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! Only suited for replacing a standing sign, such as a shop sign. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ string:modifiedSign=object/tangible/sign/player/shop_sign_halloween_sign.iff,int:hangingStanding=2,string:structure.modifiedSignModel=item_event_halloween_house_sign_standing
item_event_halloween_krayt_01 object/tangible/event_perk/halloween_krayt_dragon_skeleton.iff item Krayt Dragon Skeleton Your friends will think you're a fearless hunter when you decorate your home with this Krayt Dragon Skeleton replica. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_event_halloween_lantern_01 object/tangible/event_perk/halloween_sith_o_lantern_01.iff item Sith O'Lantern I Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_lantern_02 object/tangible/event_perk/halloween_sith_o_lantern_02.iff item Sith O'Lantern II Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_lantern_03 object/tangible/event_perk/halloween_sith_o_lantern_03.iff item Sith O'Lantern III Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_lantern_04 object/tangible/event_perk/halloween_sith_o_lantern_04.iff item Sith O'Lantern IV Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_lantern_05 object/tangible/event_perk/halloween_sith_o_lantern_05.iff item Sith O'Lantern V Can't get enough of the Galactic Moon Festival? Decorate your home with this hand crafted Sith O'Lantern! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_painting object/tangible/event_perk/halloween_painting.iff item The Galactic Moon Festival A beautifully painted scene from the Galactic Moon Festival in Moenia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_skull_candle_01 object/tangible/event_perk/halloween_skull_candle_01.iff item Candle on a Skull Make your Galactic Moon Festival home even spookier with this creepy candle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_skull_candle_02 object/tangible/event_perk/halloween_skull_candle_02.iff item Candle in a Skull Make your Galactic Moon Festival home even spookier with this creepy candle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_song_book object/tangible/event_perk/halloween_song_book.iff item Max Rebo's Collected Classics: Dirge This song book will teach an entertainer one of Max Rebo's classics, 'Dirge'. You need to have obtained Entertainer Mastery IV to learn this song. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_spider_pheromone_01_01 object/tangible/event_perk/halloween_spider_pheromone.iff item Spider Pheromone This gelatinous cube has a center of liquid pheromone that will attract spiders. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_halloween_spider_swarm FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 halloween item -
item_event_halloween_spider_web_01 object/tangible/event_perk/halloween_spider_web_01.iff item Spider Web Decoration Style I Turning your home in to a spooky dungeon? Try this synthetic spider web! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_spider_web_02 object/tangible/event_perk/halloween_spider_web_02.iff item Spider Web Decoration Style II Turning your home in to a spooky dungeon? Try this synthetic spider web! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_spider_web_03 object/tangible/event_perk/halloween_spider_web_03.iff item Spider Web Decoration Style II Turning your home in to a spooky dungeon? Try this synthetic spider web! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 halloween item -
item_event_halloween_trick_device_01_01 object/tangible/veteran_reward/item_trick_treat_1.iff item Trick or Treat Projector I This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1814400 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 halloween item int:item.projector=1
item_event_halloween_trick_device_02_01 object/tangible/veteran_reward/item_trick_treat_2.iff item Trick or Treat Projector II This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. This model has a higher chance to scare someone than Trick or Treat Projector I. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 1814400 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 halloween item int:item.projector=2
item_event_halloween_trick_device_03_01 object/tangible/veteran_reward/item_trick_treat_3.iff item Trick or Treat Projector III This device can project a scary hologram. Perfect for a trick on someone that is stingy with celebrating the Galactic Moon Festival. In addition this luxury model makes a popular home decoration among the true Galactic Moon Festival fanatics. This model has a higher chance to scare someone than Trick or Treat Projector II. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 halloween item int:item.projector=3
item_event_imperial_chocolate_01_01 object/tangible/food/generic/dessert_imperial_chocolate.iff item Gracious Government Mix Spoil yourself like you were royalty with this mix of delicious chocolate said to be the favorites of the Emperor himself. ||This is a temporary consumable that will disappear if not used within a certain amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 event_imperial_chocolate FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 1 1 - -
item_event_imperial_cookies_01_01 object/tangible/food/generic/dessert_imperial_cookies.iff item Order 66 Cookies Crunchy cookies with a delightful aftertaste. Contents of each bag have been dutifully counted by proud Stormtrooper TK-555, to ensure exactly 66 cookies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_imperial_cookies FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 1 1 emperors day food -
item_event_imperial_decorative_chocolate_01_01 object/tangible/holiday/empire_day/decorative_imperial_chocolate.iff item Gracious Government Mix A non-edible version of the delicious chocolates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 emperors day food -
item_event_imperial_decorative_cookies_01_01 object/tangible/holiday/empire_day/decorative_imperial_cookes.iff item Order 66 Cookies A non-edible version of the Order 66 cookies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 emperors day food -
item_event_lifeday_aquarium object/tangible/event_perk/lifeday_pocket_aquarium.iff item Pocket Aquarium A small mobile aquarium with room for one fish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_bandolier object/tangible/wearables/bandolier/lifeday_08_bandolier.iff item Kashyyyk Elite Hunter Bandolier A bandolier usually worn by the most prominent wookiee hunters on Kashyyyk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=15,stamina_modified=15,luck_modified=15,strength_modified=15,precision_modified=15,agility_modified=15 0 0 FALSCH 0 3 1 - -
item_event_lifeday_bantha_surprise object/tangible/food/crafted/crafted_bantha_surprise.iff item Bantha Surprise This rump roast is traditionally prepared using cuts of beef from the Bantha tenderloin, and stewed in a broth of various seasons and vegetables native to Kashyyyk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 lifeday_bantha_surprise FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1 FALSCH 0 2 1 - -
item_event_lifeday_bantha_surprise_recipe object/tangible/loot/loot_schematic/generic_limited_use.iff item Bantha Surprise Recipe A recipe to teach someone how to create a Bantha Surprise dish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/bantha_surprise.iff 0 0 class_domestics_phase4_03 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_decorated_tree object/tangible/event_perk/life_day_tree_dressed.iff item Life Day Decorated Young Wroshyr Tree A young Wroshyr tree native to Kashyyyk. This tree has been decorated for Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_family_painting object/tangible/event_perk/lifeday_painting.iff item Family Bonds A painting depicting a Wookiee family. From left to right Itchy, Chewbacca, Malla and at the bottom, Lumpy can be seen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_gcw_imperial_disk object/tangible/event_perk/lifeday_imperial_gcw_disk.iff item Blackmail Package This disk contains blackmail information on a number of Imperial officers. Using the information will grant you 50 GCW points. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 50 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_lifeday_gcw_rebel_disk object/tangible/event_perk/lifeday_rebel_gcw_disk.iff item List of Favors This disk contains a list of redeemable favors among influential Rebel Alliance officers. Calling in the favors will grant you 50 GCW points. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 50 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_lifeday_holo_table object/tangible/event_perk/lifeday_holo_table.iff item Holo-Entertainment Table A table with a built in holographic projector to entertain those nearby. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_imperial_token object/tangible/event_perk/lifeday_imperial_token.iff item Imperial Propaganda Token A token earned for your assistance in improving public view of the Empire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_lifeday_monkey_cage object/tangible/event_perk/lifeday_monkey_cage.iff item Kowakian Cage The home of a Kowakian Monkey Lizard. Release at your own risk! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_present_pile object/tangible/event_perk/life_day_presents.iff item Life Day Pile of Presents A pile of presents for Life Day. Sorry, they are empty and only a decoration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_proton_chair object/tangible/furniture/lifeday/lifeday_proton_chair.iff item Proton Chair A chair that allows the user to relax in a virtual reality. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_lifeday_rebel_token object/tangible/event_perk/lifeday_rebel_token.iff item Rebel Alliance Propaganda Token A token earned for your assistance in improving public view of the Rebel Alliance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_event_lifeday_stap_speeder object/tangible/event_perk/vehicle_deed_stap_speeder.iff item Vehicle Deed: STAP-1 The Single Trooper Aerial Platform (STAP-1 or STAP) is an agile flying machine in the past used by the Trade Federation as a fighting and scouting vehicle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 stap_speeder_gift none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_event_lifeday_tree object/tangible/event_perk/life_day_tree.iff item Young Wroshyr Tree A young Wroshyr tree native to Kashyyyk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_event_loveday_card_01 object/tangible/holiday/love_day/love_day_card_01.iff item First Ewok Festival of Love Card An Ewok Festival of Love card. This is the first card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_02 object/tangible/holiday/love_day/love_day_card_02.iff item Second Ewok Festival of Love Card An Ewok Festival of Love card. This is the second card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_03 object/tangible/holiday/love_day/love_day_card_03.iff item Third Ewok Festival of Love Card An Ewok Festival of Love card. This is the third card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_04 object/tangible/holiday/love_day/love_day_card_04.iff item Fourth Ewok Festival of Love Card An Ewok Festival of Love card. This is the fourth card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_05 object/tangible/holiday/love_day/love_day_card_05.iff item Fifth Ewok Festival of Love Card An Ewok Festival of Love card. This is the fifth card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_06 object/tangible/holiday/love_day/love_day_card_06.iff item Sixth Ewok Festival of Love Card An Ewok Festival of Love card. This is the sixth card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_07 object/tangible/holiday/love_day/love_day_card_07.iff item Seventh Ewok Festival of Love Card An Ewok Festival of Love card. This is the seventh card of the series.||A complete set of cards may be bundled together. Doing so requires having at least one of each of the seven Ewok Festival of Love cards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_card_stack object/tangible/holiday/love_day/love_day_card_stack.iff item Bundle of Ewok Festival of Love Cards A bundle of Ewok Festival of Love cards that contains one of each of the cards from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_chak_heart object/tangible/holiday/love_day/love_day_chak_bark_currency.iff item Ewok Festival of Love Chak Heart A heart drawn on a bit of bark from the Great Tree. It is the symbol of the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 ewok festival of love 2009 -
item_event_loveday_crossbow object/weapon/ranged/rifle/rifle_love_day_crossbow.iff weapon Ewok Festival of Love Crossbow A crossbow traditionally used during the celebration of the Ewok Festival of Love. When used on an enemy, this crossbow can help you spread some love! 1 1000 20 40 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 38 38 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_decorative_berry object/tangible/food/generic/dessert_ewok_berry.iff item Decorative Camby Berries A handful of berries from the Cambylictus trees native to the forest moon of Endor. Even after looking closely, you cannot tell if these berries are real or synthetic. "Is it real or is it Memorwax." 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 ewok festival -
item_event_loveday_decorative_berry_chocolate object/tangible/food/generic/dessert_ewok_berry_choc.iff item Decorative Chocolate Covered Camby Berries A decorative motif of cambylictus berries coated with chocolate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival food -
item_event_loveday_decorative_drink object/tangible/food/generic/drink_ewok_chak.iff item Decorative Chak Juice A tasty beverage made from the substance which the Ewoks call Chak. This Chak comes from a massive tree on the forest moon of Endor which the Ewoks have named simply, Great Tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival food -
item_event_loveday_ewok_cupid_costume object/tangible/holiday/love_day/love_day_ewok_cupid_costume.iff item Ewok Festival of Love Costume Instructions Instructions for programming a holiday holoshroud to project a costume celebrating the Ewok Festival of Love. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_loveday_ewok_cupid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_ewok_cupid_deed object/tangible/holiday/love_day/love_day_ewok_cupid_familiar_deed.iff item Ewok Festival of Love Familiar Deed This deed grants its holder an Ewok Festival of Love familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none loveday_ewok_cupid_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_flowers_2009 object/tangible/holiday/love_day/love_day_prop_2009_flowers_reward.iff item Bouquet of Flowers A wonderful bouquet of flowers! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_flowers_2010 object/tangible/holiday/love_day/rewards_10/love_day_prop_2010_flowers.iff item Exquisite Bouquet of Flowers An exquisite bouquet of flowers! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_fountain object/tangible/holiday/love_day/love_day_fountain_reward.iff item Fountain of Chocolate A fountain of sweet, delicious chocolate! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 ewok festival of love 2009 -
item_event_loveday_fountain_with_flowers object/tangible/holiday/love_day/love_day_fountain_with_flowers_reward.iff item Fountain of Chocolate (with flowers) A fountain of sweet, delicious chocolate...with flowers! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 ewok festival of love 2009 -
item_event_loveday_halo object/tangible/wearables/hat/hat_loveday_halo_01.iff item Ewok Festival of Love Halo A ceremonial halo from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_hearts object/tangible/holiday/love_day/rewards_10/love_day_2010_hearts.iff item Ewok Festival of Love Hearts Using this item will activate a flourish of hearts around your head. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 loveday_hearts_item FALSCH loveday_hearts_effect 240 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_painting_2009 object/tangible/holiday/love_day/love_day_2009_painting_reward.iff item Ewok Festival of Love Painting A painting from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_painting_2010 object/tangible/holiday/love_day/rewards_10/love_day_2010_painting.iff item Ewok Festival of Love Painting 2010 A painting from the Ewok Festival of Love 2010. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_wings object/tangible/wearables/backpack/back_love_day_wings.iff item Ewok Festival of Love Wings A pair of ceremonial wings often worn during the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_wings_blue object/tangible/wearables/backpack/back_love_day_10_blue_wings.iff item Blue Ewok Festival of Love Wings A pair of ceremonial blue wings from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_wings_gold object/tangible/wearables/backpack/back_love_day_10_golden_wings.iff item Golden Ewok Festival of Love Wings A pair of ceremonial golden wings from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_loveday_wings_pink object/tangible/wearables/backpack/back_love_day_10_pink_wings.iff item Pink Ewok Festival of Love Wings A pair of ceremonial pink wings from the Ewok Festival of Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 ewok festival of love 2009 -
item_event_microservo_gloves_03_01 object/tangible/wearables/gloves/gloves_bossk_reward.iff item Microservo Enhanced Gloves - 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=30,constitution_modified=25 0 0 FALSCH 0 3 1 - -
item_event_rebel_candy_01_01 object/tangible/food/generic/dessert_rebel_candy.iff item Favorites of the Force The Force will be with you as you crunch on these delicious treats so sour you'll swear your tongue has force powers! ||This is a temporary consumable that will disappear if not used within a certain amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 3000 event_rebel_candy FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 1 1 - -
item_event_rebel_decorative_candy_01_01 object/tangible/holiday/empire_day/decorative_rebel_candy.iff item Favorites of the Force A non-edible version of the delicious treats. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 emperors day food -
item_event_rebel_decorative_drink_01_01 object/tangible/holiday/empire_day/decorative_rebel_drink.iff item Death Star Destruction A non-edible version of the flavorful energy drink. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 emperors day food -
item_event_rebel_drink_01_01 object/tangible/food/generic/dessert_rebel_drink.iff item Death Star Destruction Like an explosion in your mouth this flavorful energy drink is sure to wake up anyone but the dead. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 event_rebel_drink FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 1 1 1 emperors day food -
item_facebook_reward_01 object/tangible/item/market/facebook_reward_01.iff item Bobble-Head Stormtrooper Squad Leader A Bobble-Head Stormtrooper Squad Leader. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 marketing facebook reward -
item_facebook_reward_02 object/tangible/item/market/facebook_reward_02.iff item Bobble-Head C-3PO A Bobble-Head C-3PO. He doesn't tell you the odds; he just bobbles. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 marketing facebook reward -
item_fan_faire_09_live_quest_reward object/tangible/furniture/all/frn_all_escape_pod_statuette.iff item Fan Faire 2009 Escape Pod Statuette This is a small model of the escape pod used by C-3PO and R2-D2 in A New Hope that players can display in their homes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_fan_faire_09_painting object/tangible/furniture/all/frn_all_fan_faire_09_painting.iff item Fan Faire 2009 Commemorative Painting Painting that commemorates the Fan Faire 2009 event. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none bdg_six_year none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_fannypack_04_01 object/tangible/wearables/backpack/fannypack_s01.iff item Belt of Master Bodo Baas A belt, a clothing item wearable by all species. It can be used as a container to hold other items. To wear a belt, click on it in your inventory and choose "equip" from the radial menu. To open it, click on it in your inventory and choose "open" from the radial menu.||This belt was first found by Jedi Master Bodo Baas, and passed down through various members of the Jedi order. Most recently owned by Jedi Master Ashka Boda, his whereabouts unknown after being sought out by Imperial sentinels for "crimes against the Empire". 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=50,strength_modified=50,precision_modified=50,constitution_modified=50 0 0 FALSCH 0 5 2 - -
item_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Mottled Feather A mottled feather. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 - -
item_food_edible_jar_berries_02_01 object/tangible/food/foraged/edible_jar_berries_generic.iff item Jar of Foraged Berries Jar of Foraged Berries 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_berries FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_edible_jar_berries_03_01 object/tangible/food/foraged/edible_jar_berries_generic.iff item Jar of Foraged Berries Jar of Foraged Berries 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_berries_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_edible_jar_berries_04_01 object/tangible/food/foraged/edible_jar_berries_generic.iff item Jar of Foraged Berries Jar of Foraged Berries 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_berries_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_edible_jar_bugs_02_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff item Jar of Foraged Bugs Jar of Foraged Bugs 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_bugs FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_edible_jar_bugs_03_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff item Jar of Foraged Bugs Jar of Foraged Bugs 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_bugs_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_edible_jar_bugs_04_01 object/tangible/food/foraged/edible_jar_bugs_generic.iff item Jar of Foraged Bugs Jar of Foraged Bugs 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_bugs_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_edible_jar_fungus_02_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff item Jar of Foraged Fungus Jar of Foraged Fungus 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fungus FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_edible_jar_fungus_03_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff item Jar of Foraged Fungus Jar of Foraged Fungus 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fungus_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_edible_jar_fungus_04_01 object/tangible/food/foraged/edible_jar_fungus_generic.iff item Jar of Foraged Fungus Jar of Foraged Fungus 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fungus_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_edible_jar_funk_02_01 object/tangible/food/foraged/edible_jar_funk_generic.iff item Jar of Edible Funk Jar of Edible Funk 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_funk FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_edible_jar_funk_03_01 object/tangible/food/foraged/edible_jar_funk_generic.iff item Jar of Edible Funk Jar of Edible Funk 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_funk_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_edible_jar_funk_04_01 object/tangible/food/foraged/edible_jar_funk_generic.iff item Jar of Edible Funk Jar of Edible Funk 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_funk_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_edible_jar_livers_02_01 object/tangible/food/foraged/edible_jar_livers_generic.iff item Jar of Foraged Livers Jar of Foraged Livers 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_livers FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_edible_jar_livers_03_01 object/tangible/food/foraged/edible_jar_livers_generic.iff item Jar of Foraged Livers Jar of Foraged Livers 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_livers_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_edible_jar_livers_04_01 object/tangible/food/foraged/edible_jar_livers_generic.iff item Jar of Foraged Livers Jar of Foraged Livers 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_livers_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_fruit_02_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff item Maroj Melon Some beings are extremely superstitious about this fruit for some reason. Some believe it brings good luck. Most just believe it is delicious. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_1 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_fruit_02_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff item Wild Snaff Wild Snaff 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_2 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_fruit_02_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff item Alever Tweth'pek Alever Tweth'pek 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_3 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_fruit_02_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff item Ko-Do Fruit Ko-Do Fruit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_4 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_fruit_02_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff item Sijjo Sewi Sijjo Sewi 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_5 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_fruit_03_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff item Maroj Melon Some beings are extremely superstitious about this fruit for some reason. Some believe it brings good luck. Most just believe it is delicious. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_1_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_fruit_03_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff item Wild Snaff Wild Snaff 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_2_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_fruit_03_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff item Alever Tweth'pek Alever Tweth'pek 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_3_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_fruit_03_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff item Ko-Do Fruit Ko-Do Fruit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_4_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_fruit_03_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff item Sijjo Sewi Sijjo Sewi 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_5_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_fruit_04_01 object/tangible/food/foraged/foraged_fruit_s1_generic.iff item Maroj Melon Some beings are extremely superstitious about this fruit for some reason. Some believe it brings good luck. Most just believe it is delicious. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_1_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_fruit_04_02 object/tangible/food/foraged/foraged_fruit_s2_generic.iff item Wild Snaff Wild Snaff 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_2_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_fruit_04_03 object/tangible/food/foraged/foraged_fruit_s3_generic.iff item Alever Tweth'pek Alever Tweth'pek 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_3_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_fruit_04_04 object/tangible/food/foraged/foraged_fruit_s4_generic.iff item Ko-Do Fruit Ko-Do Fruit 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_4_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_fruit_04_05 object/tangible/food/foraged/foraged_fruit_s5_generic.iff item Sijjo Sewi Sijjo Sewi 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_fruit_5_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_vegetable_02_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff item Schule Nef Schule Nef 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_2 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_vegetable_02_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff item Flurr-Cle Onion Flurr-Cle Onion 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_3 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_vegetable_02_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff item Etost'Ew Zann Etost'Ew Zann 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_4 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_vegetable_02_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff item Sosi Hodor Sosi Hodor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_5 FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 2 1 - -
item_food_foraged_vegetable_03_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff item Schule Nef Schule Nef 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_2_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_vegetable_03_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff item Flurr-Cle Onion Flurr-Cle Onion 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_3_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_vegetable_03_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff item Etost'Ew Zann Etost'Ew Zann 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_4_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_vegetable_03_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff item Sosi Hodor Sosi Hodor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_5_mid FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 3 1 - -
item_food_foraged_vegetable_04_02 object/tangible/food/foraged/foraged_vegetable_s2_generic.iff item Schule Nef Schule Nef 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_2_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_vegetable_04_03 object/tangible/food/foraged/foraged_vegetable_s3_generic.iff item Flurr-Cle Onion Flurr-Cle Onion 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_3_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_vegetable_04_04 object/tangible/food/foraged/foraged_vegetable_s4_generic.iff item Etost'Ew Zann Etost'Ew Zann 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_4_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_food_foraged_vegetable_04_05 object/tangible/food/foraged/foraged_vegetable_s5_generic.iff item Sosi Hodor Sosi Hodor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 foraged_vegetable_5_high FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 6 4 1 - -
item_force_crystal_04_01 object/tangible/item/quest/force_sensitive/fs_crystal_health.iff item Biological Focus Crystal A Focus Crystal cut and faceted to focus the powers held inside. It has been fitted with sensors to monitor power levels, and reflectors to help refocus energies after use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 forceCrystalHealth FALSCH forceVillageBuff_1 86400 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 FS Village Reward -
item_force_crystal_04_02 object/tangible/item/quest/force_sensitive/fs_crystal_force.iff item Synapse Focus Crystal A Focus Crystal cut and faceted to focus the powers held inside. It has been fitted with sensors to monitor power levels, and reflectors to help refocus energies after use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 forceCrystalForce FALSCH forceVillageBuff_2 86400 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 3 FS Village Reward -
item_force_sensitive_backpack_01_02 object/tangible/wearables/backpack/backpack_s01.iff item Issued Force Sensitive Backpack This backpack provides a bonus to your agility as well as strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,strength_modified=5 0 2500 FALSCH 0 2 1 - -
item_force_sensitive_boots_02_01 object/tangible/wearables/boots/boots_s21.iff item Issued Force Sensitive Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_force_sensitive_clicky_01_02 object/tangible/loot/generic_usable/generic_crystal.iff item Meditation Crystal When used this item will increase strength and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapFsClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=50,index_color_2=47 5000 FALSCH 0 2 1 - -
item_force_sensitive_jacket_02_01 object/tangible/wearables/jacket/jacket_s13.iff item Issued Force Sensitive Jacket A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_force_sensitive_pants_02_01 object/tangible/wearables/pants/pants_s15.iff item Issued Force Sensitive Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=60,index_color_2=6 45 FALSCH 0 2 1 npe clothing -
item_force_sensitive_pendant_01_02 object/tangible/wearables/necklace/necklace_s12.iff item Issued Force Sensitive Pendant This pendant provides a bonus to your strength and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12,agility_modified=12 index_color_1=60 2500 FALSCH 0 2 1 - -
item_force_sensitive_ring_01_02 object/tangible/wearables/ring/ring_s01.iff item Issued Force Sensitive Ring This ring provides a bonus to your strength and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_force_sensitive_ring_02_01 object/tangible/wearables/ring/ring_s02.iff item Gleaming Ring This ring provides a bonus to your agility as well as strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,strength_modified=5 0 250 FALSCH 0 2 1 - -
item_force_sensitive_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s04.iff item Martial Boots Boots often worn by beginning Teras Kasi practitioners. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Martial Gloves These gloves offer a bit of protection for your hands and a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10,index_color_2=31 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff item Martial Gloves Gloves often worn by beginning Teras Kasi practitioners. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 index_color_1=31 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s01.iff item Martial Hat This hat offers a small bit of protection and bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 index_color_1=38,index_color_2=3 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_jumpsuit_02_01 object/tangible/wearables/ithorian/ith_bodysuit_s02.iff item Martial Jumpsuit This jumpsuit offers a bit of body protection and a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 0 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_pants_02_01 object/tangible/wearables/pants/pants_s21.iff item Martial Pants These pants offer a small amount of protection for your legs and a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 index_color_1=65,index_color_2=90 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff item Martial Shirt This shirt offers a bit of protection for your body and a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 index_color_1=65,index_color_2=90 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s01.iff item Martial Shoulderguard This piece of equipment offers a bit of protection for your arms as well as a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE tka_armor=2,constitution_modified=1 index_color_1=65,index_color_2=90 200 FALSCH 0 2 1 roadmap reward -
item_force_sensitive_shirt_02_01 object/tangible/wearables/shirt/shirt_s14.iff item Issued Force Sensitive Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=38,index_color_2=3 45 FALSCH 0 2 1 npe clothing -
item_framed_beetle_specimen_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Framed Beetle Specimens A Schematic for Framed Beetle Specimens 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_framed_beetle_specimen_collection_reward.iff 0 1 class_structures_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=60,index_color_2=60 1000 FALSCH 0 1 1 - -
item_galactic_gathering_2008_painting_04_01 object/tangible/veteran_reward/frn_galactic_gathering_2008_painting.iff item Galactic Gathering Painting that commemorates the Galactic Gathering of 08. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 Summit 2008 reward. -
item_gcw_adrenalin_stimulant object/tangible/gcw/crafting_quest/gcw_adrenalin_stimulant.iff item Adrenalin Stimulant Using the stimulant will help keep the user alert and ready to fight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_atst_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff item AT-ST Familiar Deed This deed grants its holder a non-combat AT-ST familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none gcw_atst_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_gcw_atxt_familiar object/tangible/loot/loot_schematic/generic_limited_use.iff item AT-XT Familiar Deed This deed grants its holder a non-combat AT-XT familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none gcw_atxt_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_gcw_bacta_injectors object/tangible/gcw/crafting_quest/gcw_bacta_injectors.iff item Bacta Injectors Bacta Injectors will allow troops to recover from minor injuries and return to the fight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_base_action_a_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff item Military Adrenaline Injection A This is a military grade adrenaline injection used to increase reaction speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 1750 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_action_b_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff item Military Adrenaline Injection B This is a military grade adrenaline injection used to increase reaction speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2000 none none none 0 none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_action_c_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff item Military Adrenaline Injection C This is a military grade adrenaline injection used to increase reaction speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2250 none none none 0 none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_action_d_03_01 object/tangible/gcw/base_rewards/military_actionpack.iff item Military Adrenaline Injection D This is a military grade adrenaline injection used to increase reaction speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2500 none none none 0 none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_action_e_04_01 object/tangible/gcw/base_rewards/military_actionpack.iff item Military Adrenaline Injection E This is a military grade adrenaline injection used to increase reaction speed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2750 none none none 0 none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_cooldown_a_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement A This is a military grade enhancement that boosts the user's dexterity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_cooldown_b_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement B This is a military grade enhancement that boosts the user's dexterity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_cooldown_c_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement C This is a military grade enhancement that boosts the user's dexterity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_cooldown_d_03_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement D This is a military grade enhancement that boosts the user's dexterity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_cooldown_e_04_01 object/tangible/gcw/base_rewards/military_cooldown_reducer.iff item Military Dexterity Enhancement E This is a military grade enhancement that boosts the user's dexterity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_damage_absorb_a_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff item Military Pain Numbing Powder A This is a military grade solution that makes the user more resistant to pain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_absorb_a FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_absorb_b_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff item Military Pain Numbing Powder B This is a military grade solution that makes the user more resistant to pain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_absorb_b FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_absorb_c_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff item Military Pain Numbing Powder C This is a military grade solution that makes the user more resistant to pain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_absorb_c FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_absorb_d_03_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff item Military Pain Numbing Powder D This is a military grade solution that makes the user more resistant to pain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_absorb_d FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_absorb_e_04_01 object/tangible/gcw/base_rewards/military_damage_absorb.iff item Military Pain Numbing Powder E This is a military grade solution that makes the user more resistant to pain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_absorb_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_damage_booster_a_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Military Damage Booster Pack A This is a military grade power pack used to enhance weapon damage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_a FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_booster_b_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Military Damage Booster Pack B This is a military grade power pack used to enhance weapon damage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_b FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_booster_c_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Military Damage Booster Pack C This is a military grade power pack used to enhance weapon damage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_c FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_booster_d_03_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Military Damage Booster Pack D This is a military grade power pack used to enhance weapon damage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_d FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_booster_e_04_01 object/tangible/gcw/base_rewards/military_damage_booster.iff item Military Damage Booster Pack E This is a military grade power pack used to enhance weapon damage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_gcw_base_damage_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_damage_shield_a_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Military Personal Reactive Shield A This is a military grade personal shield generator that reactively inflicts damage on attackers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_a FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_shield_b_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Military Personal Reactive Shield B This is a military grade personal shield generator that reactively inflicts damage on attackers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_b FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_shield_c_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Military Personal Reactive Shield C This is a military grade personal shield generator that reactively inflicts damage on attackers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_c FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_shield_d_03_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Military Personal Reactive Shield D This is a military grade personal shield generator that reactively inflicts damage on attackers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_d FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_damage_shield_e_04_01 object/tangible/gcw/base_rewards/military_damage_shield.iff item Military Personal Reactive Shield E This is a military grade personal shield generator that reactively inflicts damage on attackers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_damage_shield_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_health_a_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff item Military Stimpack A This is a military grade stimpack used to treat wounds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 3500 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_health_b_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff item Military Stimpack B This is a military grade stimpack used to treat wounds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4000 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_health_c_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff item Military Stimpack C This is a military grade stimpack used to treat wounds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4500 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_health_d_03_01 object/tangible/gcw/base_rewards/military_stimpack.iff item Military Stimpack D This is a military grade stimpack used to treat wounds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 5000 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_health_e_04_01 object/tangible/gcw/base_rewards/military_stimpack.iff item Military Stimpack E This is a military grade stimpack used to treat wounds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 5500 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_rally_banner_04_01 object/tangible/gcw/base_rewards/rally_banner_inv.iff item Rallying Banner This banner will greatly increase the morale of friendly troopers in its vicinity, increasing their combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 10 4 1 - -
item_gcw_base_reactive_action_a_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff item Military Reactive Adrenaline Injector A This is a military grade injector that automatically applies adrenaline as the user is wounded. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_action_a FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_action_b_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff item Military Reactive Adrenaline Injector B This is a military grade injector that automatically applies adrenaline as the user is wounded. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_action_b FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_action_c_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff item Military Reactive Adrenaline Injector C This is a military grade injector that automatically applies adrenaline as the user is wounded. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_action_c FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_action_d_03_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff item Military Reactive Adrenaline Injector D This is a military grade injector that automatically applies adrenaline as the user is wounded. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_action_d FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_action_e_04_01 object/tangible/gcw/base_rewards/military_reactive_actionpack.iff item Military Reactive Adrenaline Injector E This is a military grade injector that automatically applies adrenaline as the user is wounded. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_action_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_base_reactive_critical_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Military Critical Reactive Stim Injector A This is a military grade injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_a FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 2 - -
item_gcw_base_reactive_critical_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Military Critical Reactive Stim Injector B This is a military grade injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_b FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 2 - -
item_gcw_base_reactive_critical_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Military Critical Reactive Stim Injector C This is a military grade injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_c FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 2 - -
item_gcw_base_reactive_critical_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Military Critical Reactive Stim Injector D This is a military grade injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_d FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 2 - -
item_gcw_base_reactive_critical_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_critical_stimpack.iff item Military Critical Reactive Stim Injector E This is a military grade injector that treats wounds automatically when the user is near death. It's known to malfunction at times and should not be solely relied upon to save the wearer from injury and/or death. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_critical_heal_e FALSCH none 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 2 - -
item_gcw_base_reactive_heal_a_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff item Military Reactive Stim Injector A This is a military grade injector that treats wounds automatically as they are applied. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_heal_a FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_heal_b_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff item Military Reactive Stim Injector B This is a military grade injector that treats wounds automatically as they are applied. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_heal_b FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_heal_c_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff item Military Reactive Stim Injector C This is a military grade injector that treats wounds automatically as they are applied. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_heal_c FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_heal_d_03_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff item Military Reactive Stim Injector D This is a military grade injector that treats wounds automatically as they are applied. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_heal_d FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 3 1 - -
item_gcw_base_reactive_heal_e_04_01 object/tangible/gcw/base_rewards/military_reactive_stimpack.iff item Military Reactive Stim Injector E This is a military grade injector that treats wounds automatically as they are applied. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_base_reactive_heal_e FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 5 4 1 - -
item_gcw_city_burst_run_01_01 object/tangible/gcw/gcw_stim_02.iff item Steroid Surge The stim contains a steroid compound that allows the user to run faster for a short amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_stim_burst_run_01 FALSCH gcw_stims 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 4 1 - -
item_gcw_city_detect_hiden_01_01 object/tangible/gcw/gcw_stim_02.iff item Sensory Enhancement Stim This stim contains a powerful chemical that will drastically increase the users senses for a short amount of time. This will make it easier for the user to spot hidden enemies in the immediate vicinity 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_stim_detect_hidden_01 FALSCH gcw_stims 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 4 1 - -
item_gcw_city_health_stim_01_01 object/tangible/gcw/gcw_stim_01.iff item High Potency Military Stimpack This is a stimpack used to treat wounds. The stimpack contains an especially high bacta concentration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH gcw_healing_stims 20 5000 none none none 0 none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 4 1 - -
item_gcw_city_purge_debuff_01_01 object/tangible/gcw/gcw_stim_02.iff item Organic Recalibrator This stim contains a potent substance that helps the user remove aliments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_stim_remove_debuff_01 FALSCH gcw_stims 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 4 1 - -
item_gcw_energy_absorbant object/tangible/gcw/crafting_quest/gcw_energy_absorbant.iff item Energy Absorbant Coating This is a thick liquid, capable of dispersing energy at a very high rate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_engine_booster object/tangible/gcw/crafting_quest/gcw_engine_booster.iff item Engine Booster A mechanical device that allows a higher energy output from vehicle engines. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_heat_absorbent_casing object/tangible/gcw/crafting_quest/gcw_heat_absorbent_casing.iff item Heat Absorbent Casing This casing allows for high heat dispersal, allowing defensive turrets to fire continually for a longer period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_heat_resistant_wiring object/tangible/gcw/crafting_quest/gcw_heat_resistant_wiring.iff item Heat resistant wiring Wiring with a special heat resistant insulation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_high_density_plating object/tangible/gcw/crafting_quest/gcw_high_density_plating.iff item High Density Plating Plating that can be used to improve defensive barricades. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_high_performance_circuit_board object/tangible/gcw/crafting_quest/gcw_high_performance_circuit_board.iff item High Performance Circuit Board An improved circuit board that helps the defensive towers identify and process targets in a shorter amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_imperial_cape_01 object/tangible/wearables/cape/cape_imperial_01.iff item Imperial Cape A cape for Imperials who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_imperial_galactic_marine_belt object/tangible/wearables/armor/galactic_marine/armor_galactic_marine_belt_gcw.iff item Battle Worn Imperial Galactic Marine Belt A battle worn Imperial Galactic Marine Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 imperial 22 none WAHR WAHR WAHR TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_imperial_jacket_01 object/tangible/wearables/jacket/jacket_gcw_imperial_01.iff item Imperial Trenchcoat A trenchcoat for Imperials who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_imperial_rug_01 object/tangible/furniture/gcw/gcw_imperial_rug_01.iff item Imperial Rug A rug specially woven for the Galactic Empire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_imperial_scouttrooper_utility_belt object/tangible/wearables/armor/scout_trooper/armor_scout_trooper_utility_belt_gcw.iff item Battle Worn Imperial Scout Trooper Utility Belt A battle worn Imperial Scout Trooper Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 imperial 22 none WAHR WAHR WAHR WAHR TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_imperial_shocktrooper_utility_belt object/tangible/wearables/armor/assault_trooper/armor_assault_trooper_utility_belt_gcw.iff item Battle Worn Imperial Shock Trooper Utility Belt A battle worn Imperial Shock Trooper Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 imperial 22 none WAHR WAHR WAHR WAHR TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_imperial_stormtrooper_belt object/tangible/wearables/armor/stormtrooper/armor_stormtrooper_utility_belt_gcw.iff item Battle Worn Imperial Stormtrooper Belt A battle worn Imperial Stormtrooper Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 imperial 22 none WAHR WAHR WAHR WAHR TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_imperial_token object/tangible/gcw/gcw_imperial_token.iff item Imperial Galactic Civil War Token A token earned for your assistance during the galactic conflict. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_gcw_invasion_binoculars object/tangible/gcw/gcw_invasion_binoculars_01.iff item Tactical Electrobinoculars When the binoculars are used, they increase your overall damage output for all weapons and special abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_invasion_binoculars FALSCH gcw_binoculars 180 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_gcw_landing_beacon object/tangible/gcw/crafting_quest/gcw_landing_beacon.iff item High Frequency Landing Beacon This item will boost the frequency and signal of a landing beacon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_mine_disarm_kit_03_01 object/tangible/faction_perk/faction_base_item/mine_disarm_kit.iff item Mine Disarm Kit With this device, you may attempt to find and disarm a mine in a nearby minefield. Be cautious as improper use may result in accidental detonation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH mine_disarm 60 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 3 1 - -
item_gcw_mini_turret_consumable object/tangible/gcw/gcw_mini_turret.iff item Factional Mini-Turret Using this factional mini-turret will drop a turret that will shoot nearby faction enemies for one minute. It is not controllable and does not give experience/GCW points for its use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 gcw_mini_turret FALSCH itemBuffClick 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 4 1 Group Bonus for Treasure Maps -
item_gcw_points_imperial_gcw_10_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff item A 10 Point GCW Imperial Insignia Consuming this item will grant 10 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 10 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_points_imperial_gcw_100_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff item A 100 Point Imperial Insignia Consuming this item will grant 100 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 100 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_points_imperial_gcw_1000_01_01 object/tangible/collection/reward/col_imperial_gcw_reward.iff item A 1000 Point Imperial Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none imperial 1000 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_points_rebel_gcw_10_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff item A 10 Point GCW Rebel Insignia Consuming this item will grant 10 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 10 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_points_rebel_gcw_100_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff item A 100 Point Rebel Insignia Consuming this item will grant 100 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 100 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_points_rebel_gcw_1000_01_01 object/tangible/collection/reward/col_rebel_gcw_reward.iff item A 1000 Point Rebel Insignia Consuming this item will grant 1000 GCW points. This item will self-destruct when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none rebel 1000 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_rapid_firing_mech object/tangible/gcw/crafting_quest/gcw_rapid_firing_mech.iff item Rapid Firing Mechanism This firing mechanism has been tweaked to improve the performance of defensive turrets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_rebel_assault_utility_belt object/tangible/wearables/armor/rebel_assault/armor_rebel_assault_belt_gcw.iff item Battle Worn Rebel Assault Utility Belt A battle worn Rebel Assault Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 rebel 22 none WAHR WAHR TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_rebel_battle_utility_belt object/tangible/wearables/armor/rebel_battle/armor_rebel_battle_belt_gcw.iff item Battle Worn Rebel Battle Utility Belt A battle worn Rebel Battle Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 rebel 22 none WAHR WAHR TRUE TRUE TRUE FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_rebel_cape_01 object/tangible/wearables/cape/cape_rebel_01.iff item Rebel Cape A cape for Rebels who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_rebel_jacket_01 object/tangible/wearables/jacket/jacket_gcw_rebel_01.iff item Rebel Trenchcoat A trenchcoat for Rebels who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_rebel_marine_belt object/tangible/wearables/armor/marine/armor_marine_belt_gcw.iff item Battle Worn Rebel Marine Utility Belt A battle worn Rebel Marine Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 rebel 22 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 4 - -
item_gcw_rebel_rug_01 object/tangible/furniture/gcw/gcw_rebel_rug_01.iff item Rebel Rug A rug specially woven for the Rebel Alliance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_rebel_specforce_utility_belt object/tangible/wearables/armor/rebel_spec_force/armor_rebel_spec_force_belt_gcw.iff item Battle Worn Rebel SpecForce Utility Belt A battle worn Rebel SpecForce Utility Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 rebel 22 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 3 - -
item_gcw_rebel_token object/tangible/gcw/gcw_rebel_token.iff item Rebel Alliance Galactic Civil War Token A token earned for your assistance during the galactic conflict. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_gcw_recruitment_letter_01_01 object/tangible/item/kashyyyk/eqp_wookiee_scroll_s01.iff item Letter of Commendation This letter can be used for a one time grant of 10,000 GCW points.|| You must be a Combatant or Special Forces member of the Empire or the Rebel Alliance to use this item. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gcw_schematic_barricades_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Barricades Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_barricade_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_patrol_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Patrol Construction Tool A Schematic for a Patrol Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_patrol_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_reinforcement_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Reinforcement Point Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_spawner_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_tower_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Tower Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_tower_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_turret_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Turret Construction Tool A Schematic for a Barricades Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_turret_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_schematic_vehicle_tool object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Vehicle Construction Tool A Schematic for a Vehicle Construction Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/gcw_vehicle_tool.iff 0 1 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 GCW crafting quest schematic -
item_gcw_set_bracelet_l_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_l.iff item Imperial Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_bracelet_l_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_l.iff item Rebellion Siege Bracelet (left) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_bracelet_r_imperial_01 object/tangible/wearables/bracelet/bracelet_gcw_imperial_r.iff item Imperial Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_bracelet_r_rebel_01 object/tangible/wearables/bracelet/bracelet_gcw_rebel_r.iff item Rebellion Siege Bracelet (right) This bracelet is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_necklace_imperial_01 object/tangible/wearables/necklace/necklace_gcw_imperial.iff item Imperial Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_necklace_rebel_01 object/tangible/wearables/necklace/necklace_gcw_rebel.iff item Rebellion Siege Necklace This necklace is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_ring_imperial_01 object/tangible/wearables/ring/ring_gcw_imperial.iff item Imperial Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_set_ring_rebel_01 object/tangible/wearables/ring/ring_gcw_rebel.iff item Rebellion Siege Ring This ring is part of a set of four items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=40,stamina_modified=10,luck_modified=20 0 0 WAHR 0 6 1 - -
item_gcw_signal_amplifier object/tangible/gcw/crafting_quest/gcw_signal_amplifier.iff item Signal Amplifier This item allow the signal of a landing beacon to be amplified. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_gcw_weapon_rack_01 object/tangible/furniture/gcw/gcw_weapon_rack_01.iff item Weapons Rack A container for the secure storage of weapons. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_weapon_rack_02 object/tangible/furniture/gcw/gcw_weapon_rack_02.iff item Empty Weapons Rack A container for the secure storage of weapons. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_gcw_weapon_stabilizers object/tangible/gcw/crafting_quest/gcw_weapon_stabilizers.iff item Weapon Stabilizers Vehicular grade weapon stabilizers used to allow moving vehicles to fire with a high degree of accuracy while moving. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 1 1 - -
item_generated_backdrop_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_01.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_10.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_02.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_03.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_04.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_05.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_06.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_07.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_08.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_09.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_1 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_01.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_10 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_10.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_2 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_02.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_3 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_03.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_4 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_04.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_5 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_05.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_6 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_06.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_7 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_07.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_8 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_08.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_generated_backdrop_wide_01_9 object/tangible/item/entertainer_console/stage_generated_backdrop_wide_09.iff item Holographic Backdrop A stage backdrop generated by a Stage Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:noMoveItem=1
item_god_craftingsuit_06_01 object/tangible/wearables/bodysuit/bodysuit_atat.iff item Blix's Ultra Crafting Suit Very Star Warsy and Iconic, this item gives Ultra Crafting Buffs!||For Testing Servers Only! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=1010,armor_experimentation=25,armor_assembly=25,general_experimentation=25,general_assembly=25,droid_experimentation=25,droid_assembly=25,weapon_experimentation=25,weapon_assembly=25,food_experimentation=25,food_assembly=25,clothing_experimentation=25,clothing_assembly=25,structure_experimentation=25,structure_assembly=25,chassis_experimentation=25,chassis_assembly=25,weapon_systems_experimentation=25,engine_experimentation=25,engine_assembly=25,booster_experimentation=25,booster_assembly=25,power_systems_experimentation=25,shields_experimentation=25,shields_assembly=25,advanced_ship_experimentation=25,cybernetic_assembly=25,cybernetic_experimentation=25 0 0 WAHR 0 6 1 for testing crafting -
item_gunship_cargo_hold_01 object/tangible/loot/loot_schematic/generic_limited_use.iff item Schematic for Gunship Cargo Hold Schematic for a Gunship Cargo Hold 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/cargo_hold/crg_pob_gunship_huge.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gunship_imperial_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Imperial Gunship This schematic contains the specific diagrams needed to create an Imperial Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_imperial.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gunship_neutral_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Freelancer Gunship This schematic contains the specific diagrams needed to create a Freelancer Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_neutral.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_gunship_rebel_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Rebel Gunship This schematic contains the specific diagrams needed to create a Rebel Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/chassis/player_gunship_rebel.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_heroic_axkva_min_claw object/tangible/loot/npc_loot/heroic_axkva_min_claw.iff item Axkva Min Ceiling Claw A hanging claw from the ceiling of Axkva Min. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_axkva_min_claw_light object/tangible/loot/npc_loot/heroic_axkva_min_claw_light.iff item Axkva Min Claw Lamp A hanging lamp from the ceiling of Axkva Min. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_axkva_min_crystal_s01 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s01.iff item Axkva Min Crystal 1 A large red crystal structure from Axkva Min. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_axkva_min_crystal_s02 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s02.iff item Axkva Min Crystal 2 A small red crystal structure from Axkva Min. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_axkva_min_crystal_s03 object/tangible/loot/npc_loot/heroic_axkva_min_crystal_s03.iff item Axkva Min Crystal 3 A small red crystal structure from Axkva Min. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_axkva_min_painting_01_01 object/tangible/furniture/decorative/heroic_axkva_min_painting.iff item Portrait of Axkva Min Portrait of Axkva Min 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_heroic_backpack_krayt_skull_01_01 object/tangible/wearables/backpack/backpack_krayt_skull.iff item Rucksack of the Tusken King As much a display of power as it is a piece of common equipment, what appears to be the skull of a young Krayt Dragon is actually a perfectly functional backpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=30,stamina_modified=30,luck_modified=30,strength_modified=35,precision_modified=35,agility_modified=25 0 0 FALSCH 0 3 1 - -
item_heroic_backpack_tauntaun_skull_01_01 object/tangible/wearables/backpack/backpack_tauntaun_skull.iff item A Tauntaun Rucksack Wrestled from a Wampa on planet Hoth, what appears to be the skull of a Tauntaun is actually a perfectly functional backpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_destroyer_cooling_coil object/tangible/loot/npc_loot/heroic_destroyer_cooling_coil.iff item Star Destroyer Cooling Coil A cooling coil from a star destroyer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_destroyer_power_transformer object/tangible/loot/npc_loot/heroic_destroyer_power_transformer.iff item Star Destroyer Power Transformer A power transformer from a star destroyer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_destroyer_solar_console object/tangible/loot/npc_loot/heroic_destroyer_reactor_console.iff item Star Destroyer Solar Console A solar console from a star destroyer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_destroyer_space_beacon object/tangible/loot/npc_loot/heroic_destroyer_space_beacon.iff item Star Destroyer Space Beacon A space beacon from a star destroyer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_artifact_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_01.iff item An Artifact This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_exar_artifact_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_crate.iff item An Artifact Crate This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_exar_artifact_scroll_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_artifact_scroll.iff item An Ancient Scroll This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_exar_brazier object/tangible/loot/npc_loot/heroic_exar_brazier.iff item Exar Kun Brazier A large decorative brazier from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_broach_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_broach.iff item collectable commerative millennium Exar Kun coin of the possessed This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 0 1 1 - -
item_heroic_exar_claw_s01 object/tangible/loot/npc_loot/heroic_exar_claw_s01.iff item Exar Kun Floor Claw A claw from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_claw_s02 object/tangible/loot/npc_loot/heroic_exar_claw_s02.iff item Exar Kun Ceiling Claw A ceiling claw from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_excavation_toolchest_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_excavation_toolchest.iff item Excavation Toolchest This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_exar_gackle_bat_wing_02_01 object/tangible/loot/creature_loot/generic/heroic_exar_gackle_bat_wing.iff item A Gackle Bat Wing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_heroic_exar_kun_fresco_02_01 object/tangible/painting/painting_loot_heroic_exar_kun.iff item An Exar Kun Fresco This fresco depicts the battle of Exar Kun and an unfortunate being who lost her life. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_kun_painting_01_01 object/tangible/furniture/decorative/heroic_exar_kun_painting.iff item The Will of Exar Kun The Will of Exar Kun 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_heroic_exar_kun_ultra_rare_02_01 object/tangible/painting/painting_heroic_exar_kun_ultra_rare.iff item Exar Kun Mural Truly a rare find, this painting was found deep in Exar Kun's Chambers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_roots_s01 object/tangible/loot/npc_loot/heroic_exar_roots_s01.iff item Exar Kun Roots 1 A large curled root from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_roots_s02 object/tangible/loot/npc_loot/heroic_exar_roots_s02.iff item Exar Kun Roots 2 A large root from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_roots_s03 object/tangible/loot/npc_loot/heroic_exar_roots_s03.iff item Exar Kun Roots 3 Some hanging roots from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_roots_s04 object/tangible/loot/npc_loot/heroic_exar_roots_s04.iff item Exar Kun Roots 4 A large hanging root from Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_exar_torch object/tangible/loot/npc_loot/heroic_exar_torch.iff item Exar Kun Torch An Exar Kun torch stand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_ig_88_head_01_01 object/tangible/item/ig_droid_head.iff item Dented IG Droid Head Although mostly disabled it appears to have some sort of internal emergency power supply that will allow it to become active for short periods of time. It's hard telling what could happen when you switch it on. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH epicStuff 0 0 clienteffect/medic_reckless_stimulation.cef none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 - -
item_heroic_ig88_painting_01_01 object/tangible/furniture/decorative/heroic_ig88_painting.iff item The Wrath of IG-88 The Wrath of IG-88 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_heroic_ig88_sm_generator object/tangible/loot/npc_loot/heroic_sm_generator.iff item IG-88 Small Generator A small generator from IG-88. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_ig88_solar_panel object/tangible/loot/npc_loot/heroic_solar_panel.iff item IG-88 Solar Panel A solar panel from IG-88. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_ig88_wall_lamp object/tangible/loot/npc_loot/heroic_wall_lamp.iff item IG-88 Wall Lamp A wall lamp with spotlight from IG-88. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_marauder_king_painting_01_01 object/tangible/furniture/decorative/heroic_marauder_king_painting.iff item Marauder King Marauder King 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_heroic_random_bracelet_l_01_01 object/tangible/wearables/bracelet/bracelet_s02_l.iff item Champion's Metal Band (left) Champion's Metal Band (left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_l_01_02 object/tangible/wearables/bracelet/bracelet_s03_l.iff item Champion's Golden Bracelet (left) Champion's Golden Bracelet (left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_l_01_03 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Champion's Golden Symbol (left) Champion's Golden Symbol (left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_l_01_04 object/tangible/wearables/bracelet/bracelet_s05_l.iff item Champion's Bangles (left) Champion's Bangles (left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_l_01_05 object/tangible/wearables/bracelet/bracelet_s06_l.iff item Champion's Metal Bracelet (left) Champion's Metal Bracelet (left) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_r_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Champion's Metal Band (right) Champion's Metal Band (right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_r_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Champion's Golden Bracelet (right) Champion's Golden Bracelet (right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_r_01_03 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Champion's Golden Symbol (right) Champion's Golden Symbol (right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_r_01_04 object/tangible/wearables/bracelet/bracelet_s05_r.iff item Champion's Bangles (right) Champion's Bangles (right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_bracelet_r_01_05 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Champion's Metal Bracelet (right) Champion's Metal Bracelet (right) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_01 object/tangible/wearables/necklace/necklace_s01.iff item Champion's Plated Necklace Champion's Plated Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_02 object/tangible/wearables/necklace/necklace_s02.iff item Champion's Stately Necklace Champion's Stately Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_03 object/tangible/wearables/necklace/necklace_s03.iff item Champion's Crested Neckpiece Champion's Crested Neckpiece 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_04 object/tangible/wearables/necklace/necklace_s04.iff item Champion's Gemstone Crest Champion's Gemstone Crest 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_05 object/tangible/wearables/necklace/necklace_s05.iff item Champion's Gemstone Necklace Champion's Gemstone Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_06 object/tangible/wearables/necklace/necklace_s06.iff item Champion's Metal Necklace Champion's Metal Necklace 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_07 object/tangible/wearables/necklace/necklace_s07.iff item Champion's Emerald Pendant Champion's Emerald Pendant 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_08 object/tangible/wearables/necklace/necklace_s08.iff item Champion's Large Pendant Champion's Large Pendant 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_09 object/tangible/wearables/necklace/necklace_s09.iff item Champion's Silver Pendant Champion's Silver Pendant 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_10 object/tangible/wearables/necklace/necklace_s10.iff item Champion's Crystal Symbol Champion's Crystal Symbol 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_11 object/tangible/wearables/necklace/necklace_s11.iff item Champion's Striped Pendant Champion's Striped Pendant 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_neck_01_12 object/tangible/wearables/necklace/necklace_s12.iff item Champion's Elegant Gemstone Champion's Elegant Gemstone 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_ring_01_01 object/tangible/wearables/ring/ring_s01.iff item Gilded Combatant's Ring Gilded Combatant's Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_ring_01_02 object/tangible/wearables/ring/ring_s02.iff item Fancy Combatant's Ring Fancy Combatant's Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_ring_01_03 object/tangible/wearables/ring/ring_s03.iff item Elegant Combatant's Ring Elegant Combatant's Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_random_ring_01_04 object/tangible/wearables/ring/ring_s04.iff item Fine Combatant's Ring Fine Combatant's Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_heroic_schematic_backpack_01_07 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Rebel Ace Field Pack Schematic: Rebel Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_07.iff 0 1 class_domestics_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_schematic_backpack_01_08 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Imperial Ace Field Pack Schematic: Imperial Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_08.iff 0 1 class_domestics_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_schematic_backpack_01_09 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Pilot Ace Field Pack Schematic: Pilot Ace Field Pack 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_field_09.iff 0 1 class_domestics_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_schematic_backpack_krayt_skull_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Rucksack of the Tusken King Schematic: Rucksack of the Tusken King 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_krayt_skull.iff 0 1 class_domestics_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_schematic_elite_gaffi_stick_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Elite Gaderiffi Stick Schematic: Elite Gaderiffi Stick 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_gaderiffi_elite.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_heroic_schematic_elite_tusken_rifle_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Elite Tusken Rifle Schematic: Elite Tusken Rifle 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_tusken_elite.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_heroic_schematic_nightsister_hat_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Nightsister Carnage Beret Schematic: Nightsister Carnage Beret 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_hat_nightsister_s02.iff 0 1 class_domestics_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 - -
item_heroic_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Schematic: Juyo Saberstaff Only the most skilled force users dare attempt to wield a saberstaff. Only the truly agile are able to master Juyo.|'The single blade has limitations, Master. It made sense to me to be able to strike with both ends.' - Darth Maul 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_gen4_heroic.iff 0 1 class_forcesensitive_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 Polearm lightsaber schematic heroic instance reward. -
item_heroic_sd_access_id_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_access_id.iff item An Access Identification Card This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_sd_mess_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_mess_kit.iff item A Mess Kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_sd_missile_crate_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_missile_crate.iff item A Small Missile Crate This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_sd_net_trap_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_net_trap.iff item Gas Powered Net Trap This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_sd_poison_canister_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_poison_canister.iff item A Poison Canister This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_sd_pressure_pump_02_01 object/tangible/loot/creature_loot/generic/heroic_sd_pressure_pump.iff item A Broken Pressure Pump This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_token_axkva_01_01 object/tangible/loot/misc/axkva_token.iff item Axkva Min Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_black_sun_01_01 object/tangible/loot/misc/black_sun_token.iff item Black Sun Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_box_01_01 object/tangible/loot/misc/heroic_token_box.iff item Box of Achievements This box can be used to store your tokens of heroism earned from completing heroic encounters. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 3 1 - -
item_heroic_token_echo_base_01_01 object/tangible/loot/misc/echo_base_token.iff item Echo Base Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_exar_01_01 object/tangible/loot/misc/exar_token.iff item Exar Kun Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_ig88_01_01 object/tangible/loot/misc/ig88_token.iff item Droid Factory Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_marauder_01_01 object/tangible/loot/misc/marauder_token.iff item Marauder Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_token_tusken_01_01 object/tangible/loot/misc/tusken_token.iff item Mos Espa Token of Heroism This token may be saved to purchase rewards from the Village of Aurilia. You may store this token in a Box of Achievements and make purchases at a later time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_heroic_tusken_cargo_pocket_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_cargo_pocket.iff item A Small Pouch This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_disabled_beacon_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_disabled_beacon.iff item A Disabled Homing Beacon This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_meat_rack object/tangible/loot/npc_loot/heroic_tusken_meat_rack.iff item Tusken Raider Meat Rack A meat rack from Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_tusken_medic_kit_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_medic_kit.iff item A Medic Kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_old_capacitor_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_old_capacitor.iff item A Malfunctioning Capacitor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_painting_01_01 object/tangible/furniture/decorative/heroic_tusken_painting.iff item March of the Tuskens March of the Tuskens 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_heroic_tusken_shelves object/tangible/loot/npc_loot/heroic_tusken_shelves.iff item Tusken Raider Shelves A curved shelving unit from Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_tusken_shredded_shoe_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_shredded_shoe.iff item A Shredded Shoe This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_slave_collar_02_01 object/tangible/loot/creature_loot/generic/heroic_tusken_slave_collar.iff item A Restraining Collar This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_heroic_tusken_stairs object/tangible/loot/npc_loot/heroic_tusken_stairs.iff item Tusken Raider Stairs A stair unit from Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_heroic_tusken_vent_pillar object/tangible/loot/npc_loot/heroic_tusken_vent_pillar.iff item Tusken Raider Vents A vent unit from Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_holocron_06_01 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form Zero Lightsaber Combat Form Zero:||Originally defined by Jedi Master Yoda to describe the lightsaber technique of Felanil Baaks, Form Zero became the basis for the instruction of lightsaber combat. In its simplest form, Form Zero is the art of wielding a lightsaber which had not been ignited. While it seemed silly to many padawan learners, the underlying message could not be ignored. In order for a Jedi to protect and serve the galaxy, they must know when to ignite their lightsaber for combat, and when to leave the weapon at his side. The understanding of another being's situation was key to the knowledge of right and wrong, and any student who could understand the necessity of Form Zero and use it to mediate a solution - without resorting to violence - was truly gifted with the Force. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_1 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_02 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form I Lightsaber Combat Form I:||Known as Shii-Cho, this was the simplest form of lightsaber combat techniques studied by the Jedi Knights of the Old Republic, and was generally considered the first form used by the original creators of lightsabers. Sometimes called the ideal form, Form I used horizontal side-swipes and parries made with the blade of the lightsaber held upright to push the point of an enemy's blade away during a side-to-side attack. If the attack is a downward slash aimed at the head, Form I simply reversed the motion, with a horizontally-held lightsaber being moved up and down to deflect a blow. All the basic ideals of attack, parry, target zones, and practice drills were created with the Form I style. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_2 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_03 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form II Lightsaber Combat Form II:||Known as Makashi, this ancient Jedi Knight lightsaber combat technique was developed when pikes and staves were more common in the galaxy. Form II emphasized fluid motion and anticipation of a weapon being swung at its target, allowing the Jedi to attack and defend with minimal effort. Although many Jedi historians considered Form II to be the ultimate refinement in lightsaber-to-lightsaber combat, it was dropped in favor of Form III combat when blaster weapons became prevalent in the galaxy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_3 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=10 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_04 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form III Lightsaber Combat Form III:||Known as Soresu, this was a lightsaber dueling technique developed by the Jedi Knights, after blaster weapons became the normal weapon of choice among criminals and underworld beings. Unlike Form II combat, which was developed to work against another lightsaber, Form III was most effective in anticipating and deflecting blaster fire. It stressed quick reflexes and fast positional transition, in order to overcome the rapidity with which a blaster could be fired. It was essentially a defensive technique, emphasizing the non-aggressive Jedi philosophy while reducing the exposed areas of their bodies. In the wake of the death of Qui-Gon Jinn at the hands of Darth Maul, many Jedi turned away from the Form IV style of open, acrobatic fighting and took up Form III in order to minimize the risk of injury or death at the hands of an opportunistic opponent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_4 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=7 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_05 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form IV Lightsaber Combat Form IV:||Known as Ataru, this was one of the more recent lightsaber combat techniques, developed by the Jedi Knights during the last decades of the Old Republic. It emphasized acrobatic strength and power in wielding the blade, attributes which were frowned upon by many traditional Jedi Knights and Masters. It found a niche among the eager padawan learners of the time, who believed that the Jedi needed to become more involved in rooting out crime and evil and eradicating it. This Form was practiced by Qui-Gon Jinn, although his death at the hands of Darth Maul exposed the weakness of Form IV in defending a Jedi's body. Yoda, however, practiced Form IV with such speed that, when coupled with his small size, left an enemy with no undefended parts of his body. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_5 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_06 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form V Lightsaber Combat Form V:||Known as Shien, this was one of the seven primary forms of lightsaber combat developed by the Jedi Knights of the Old Republic. Form V was developed by a group of Jedi Masters who felt that Form III was too passive, while Form IV was not powerful enough. It addressed the shortcomings of both forms, in which a Jedi Master may have proved to be undefeatable but could not overcome the enemy. Among the many unique aspects of Form V was the development of techniques in which the lightsaber was used to deflect a blaster bolt directly back at the firer, deliberately to cause harm to the opponent. Many Jedi Masters debated the philosophy of Form V, claiming that it directed inappropriate focus on hurting another being. Others claimed that Form V was simply a way to "achieve peace through superior firepower." 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_6 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_07 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form VI Lightsaber Combat Form VI:||Known as Niman, this was one of the most advanced of the seven primary forms of lightsaber combat developed by the Jedi Knights of the Old Republic. At the time of the Battle of Geonosis, Form VI was the standard in Jedi fighting techniques, emphasizing the use of techniques from Forms I, II, IV, and V in overall moderation. Many Jedi Masters considered it the "diplomat's form", since the user used their knowledge of political strategy and negotiation - along with their own perceptions - to reach a peaceful decision with minimal bloodshed. Many Jedi skilled in Form VI techniques had already spent at least ten years studying the other four Forms, an aspect that many Masters felt was too demanding of the Jedi's time in regards to its benefits on the battlefield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_7 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=30 0 FALSCH 0 6 1 mustafar expansion -
item_holocron_06_08 object/tangible/jedi/jedi_holocron_generic.iff item Holocron: Form VII Lightsaber Combat Form VII:||Known as Juyo, this lightsaber combat technique was one of the most demanding of all the forms developed by the Jedi Knights. Only through the learning of several other forms can a Jedi begin to understand Form VII, which involved so much physical combat ability that its training brought a Jedi very close to the Dark Side of the Force. Jedi Master Mace Windu studied the Form VII technique. To master Form VII, a Jedi had to employ bold movements and be more kinetic than in any other form. Form VII employed the use of overwhelming power directed through unconnected, staccato movements that kept an opponent continually off-guard. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 holocron_8 FALSCH itemBuffClick 30 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 0 FALSCH 0 6 1 mustafar expansion -
item_hologram_aotc_cybernetic_arm object/tangible/hologram/hologram_aotc_cybernetic_arm.iff item Hologram of Jedi Knight Skywalker's Cybernetic Arm Hologram of Jedi Knight Skywalker's first cybernetic arm. His arm was lost in a duel with Count Dooku. Skywalker later replaced this appendage with an upgraded model. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=17 0 FALSCH 0 4 1 - -
item_holopet_atat_data_cube_01_01 object/tangible/item/data_cube.iff item AT-AT Holo-pet Data Cube This data cube will display a holographic AT-AT pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none atat none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_cle004_data_cube_01_01 object/tangible/item/data_cube.iff item CLE-004 Holo-pet Data Cube This data cube will display a holographic CLE-004 pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none cle004 none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_data_cube_gift_01_01 object/tangible/item/leather_package.iff item Holo-pet Data Cube Package This package contains a holo-pet data cube. Open it up and see what it is! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_emitter_01_01 object/tangible/furniture/all/frn_holopet_base.iff item Holo-pet Emitter When deployed and loaded with a data cube, this device will display a holographic pet that will wander around. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_holopet_ewok_data_cube_01_01 object/tangible/item/data_cube.iff item Ewok Holo-pet Data Cube This data cube will display a holographic Ewok pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none ewok none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_hoth_probe_droid_data_cube_01_01 object/tangible/item/data_cube.iff item Probe Droid Holo-pet Data Cube This data cube will display a holographic probe droid pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none hoth_probe_droid none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_hoth_tauntaun_data_cube_01_01 object/tangible/item/data_cube.iff item Tauntaun Holo-pet Data Cube This data cube will display a holographic tauntaun pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none hoth_tauntaun none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_ins444_data_cube_01_01 object/tangible/item/data_cube.iff item INS-444 Holo-pet Data Cube This data cube will display a holographic INS-444 pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none ins444 none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_jawa_data_cube_01_01 object/tangible/item/data_cube.iff item Jawa Holo-pet Data Cube This data cube will display a holographic Jawa pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none jawa none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_jax_data_cube_01_01 object/tangible/item/data_cube.iff item Jax Holo-pet Data Cube This data cube will display a holographic jax pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none jax none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_pekopeko_data_cube_01_01 object/tangible/item/data_cube.iff item Peko Peko Holo-pet Data Cube This data cube will display a holographic peko peko pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none pekopeko none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_quenker_data_cube_01_01 object/tangible/item/data_cube.iff item Quenker Holo-pet Data Cube This data cube will display a holographic quenker pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none quenker none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_rancor_data_cube_01_01 object/tangible/item/data_cube.iff item Rancor Holo-pet Data Cube This data cube will display a holographic rancor pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none rancor none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_slicehound_data_cube_01_01 object/tangible/item/data_cube.iff item Slice Hound Holo-pet Data Cube This data cube will display a holographic slice hound pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none slicehound none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_squall_data_cube_01_01 object/tangible/item/data_cube.iff item Squall Holo-pet Data Cube This data cube will display a holographic squall pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none squall none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_holopet_veermok_data_cube_01_01 object/tangible/item/data_cube.iff item Veermok Holo-pet Data Cube This data cube will display a holographic veermok pet when loaded into a holo-pet emitter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none veermok none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_hoth_flawless_painting object/tangible/furniture/decorative/heroic_hoth_painting.iff item Battle of Echo Base An artists rendition of the Battle of Echo Base. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 Hoth Reward for Flawless Win -
item_housepack_emperor_chair_01_01 object/tangible/furniture/house_cleanup/emperor_chair.iff item Emperor's Senate Office Chair An office chair design duplicated from furniture in Emperor Palpatine's Senate Office. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 3 - -
item_housepack_emperor_desk_01_01 object/tangible/furniture/house_cleanup/emperor_desk.iff item Emperor's Senate Office Desk An office desk design duplicated from furniture in Emperor Palpatine's Senate Office. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 3 - -
item_housepack_emperor_desk_lamp_01_01 object/tangible/furniture/house_cleanup/emperor_lamp.iff item Emperor's Senate Office Lamp An office lamp design duplicated from furniture in Emperor Palpatine's Senate Office. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 3 - -
item_housepack_painting_imperial_01_01 object/tangible/painting/painting_house_cleanup_imperial.iff item Birth of a Death Star A painting depicting the construction of the 'Death Star' Imperial space station. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_housepack_painting_rebel_01_01 object/tangible/painting/painting_house_cleanup_rebel.iff item The War Phoenix A painting depicting one of the most effective fighters ever created, the X-Wing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_housepack_xeno_couch_01_01 object/tangible/furniture/house_cleanup/xeno_couch.iff item Couch A couch from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_housepack_xeno_desk_01_01 object/tangible/furniture/house_cleanup/xeno_desk.iff item Desk A desk from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_housepack_xeno_desk_lamp_01_01 object/tangible/furniture/house_cleanup/xeno_desk_lamp.iff item Desk Lamp A desk lamp from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_housepack_xeno_recliner_01_01 object/tangible/furniture/house_cleanup/xeno_throne.iff item Recliner A recliner from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_housepack_xeno_rug_01_01 object/tangible/furniture/house_cleanup/xeno_rug.iff item Rug A rug from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_housepack_xeno_table_01_01 object/tangible/furniture/house_cleanup/xeno_table.iff item Table A table from the 'Xeno' line of furniture, designed and manufactured by the Affodies Crafthouse of Pure Neimoidia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_ice_cream_buff_action_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_heal_action WAHR food_buff 601 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_action_reduction_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Chef's Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_action_reduction FALSCH food_buff 610 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_debuff WAHR food_buff 90 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_forage_buff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_forage_buff WAHR food_buff 1500 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_health_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_heal_health WAHR food_buff 601 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_remove_debuff_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_remove_debuff WAHR food_buff 601 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_remove_weakened_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_remove_weaken_state WAHR food_buff 603 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_ice_cream_buff_xp_bonus_01_01 object/tangible/food/crafted/dessert_corellian_fried_icecream_s02.iff item Corellian Fried Ice Cream Homemade Corellian Fried Ice Cream. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 ice_cream_xp_bonus WAHR food_buff 3600 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 1 Fried Ice Cream Buff/Debuff -
item_interdiction_crate_01_01 object/tangible/space/special_loot/piracy_crate.iff item A Crate of Components A crate containing a number of items realated to space ships. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_interdiction_data_disk_01 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 1 This data disk contains a detailed flight plan for a transport convoy. Combined with an interdiction burst generator it would be possible to pull the convoy from hyperspace to ambush it. However, any would-be pirate should be prepared for a well armed escort. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:difficulty=1
item_interdiction_data_disk_02 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 2 This data disk contains a detailed flight plan for a transport convoy. Combined with an interdiction burst generator it would be possible to pull the convoy from hyperspace to ambush it. However, any would-be pirate should be prepared for a well armed escort. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:difficulty=2
item_interdiction_data_disk_03 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 3 This data disk contains a detailed flight plan for a transport convoy. Combined with an interdiction burst generator it would be possible to pull the convoy from hyperspace to ambush it. However, any would-be pirate should be prepared for a very dangerous escort. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:difficulty=3
item_interdiction_data_disk_04 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 4 This data disk contains a detailed flight plan for a transport convoy. Combined with an interdiction burst generator it would be possible to pull the convoy from hyperspace to ambush it. However, any would-be pirate should be prepared for a very dangerous escort. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:difficulty=4
item_interdiction_data_disk_05 object/tangible/space/special_loot/interdiction_data_disk.iff item Convoy Flight Plan: Security Rating 5 This data disk contains a detailed flight plan for a transport convoy. Combined with an interdiction burst generator it would be possible to pull the convoy from hyperspace to ambush it. However, any would-be pirate should be prepared for an extremely dangerous escort. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:difficulty=5
item_interdiction_terminal_01_01 object/tangible/space/mission_objects/interdiction_terminal.iff item Interdiction Burst Generator This object can be used to create a gravity well in space. This will allow the generator to pull ships from hyperspace. However, due to its small size, the generator is only able to maintain the gravity field for a very short time. This requires that the user knows the exact time and hyperspace route of the intended target. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_interdiction_terminal_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Interdiction Burst Generator Schematic for an Interdiction Burst Generator 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reverse_engineering/interdiction_generator.iff 0 5 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_interface_scanner_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Droid Interface Scanner Schematic for a Droid Interface Scanner 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reverse_engineering/droid_interface_scanner.iff 0 10 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_ithorian_gloves_02_01 object/tangible/wearables/ithorian/ith_gloves_s02.iff item Issued Ithorian Gloves A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_ithorian_pants_02_01 object/tangible/wearables/ithorian/ith_pants_s19.iff item Issued Ithorian Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=6 45 FALSCH 0 2 1 npe clothing -
item_ithorian_shirt_02_01 object/tangible/wearables/ithorian/ith_shirt_s09.iff item Issued Ithorian Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=6,index_color_2=63 45 FALSCH 0 2 1 npe clothing -
item_ithorian_vest_02_01 object/tangible/wearables/ithorian/ith_vest_s02.iff item Issued Ithorian Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=31,index_color_2=63 45 FALSCH 0 2 1 npe clothing -
item_jedi_robe_04_01 object/tangible/wearables/robe/robe_s05.iff item Cloak of the Kursk A cloak once owned by San'sii the Kursk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=50,precision_modified=80 index_color_0=0,index_color_1=63 7500 FALSCH 0 4 3 ToW expansion int:armor.general_protection_clothing=4500
item_jedi_robe_04_02 object/tangible/wearables/robe/robe_s05.iff item Robes of the Storm Caller A cloak once owned by the Storm Lord. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=50,strength_modified=80 index_color_1=4 7500 FALSCH 0 4 3 ToW expansion int:armor.general_protection_clothing=4500
item_jedi_robe_04_03 object/tangible/wearables/robe/robe_s05_h1.iff item Jedi Knight Cloak A cloak once owned by a Jedi Knight. Somehow this item has not decayed over the period of time since it was last worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=80,agility_modified=5,strength_modified=50,precision_modified=50 index_color_1=3 7500 FALSCH 0 4 3 ToW expansion int:armor.general_protection_clothing=5000
item_jedi_robe_04_04 object/tangible/wearables/robe/robe_s05_h1.iff item Jedi Knight Cloak A cloak once owned by a Jedi Knight. Somehow this item has not decayed over the period of time since it was last worn. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=80,agility_modified=5,luck_modified=50,precision_modified=50 index_color_1=4 7500 FALSCH 0 4 3 ToW expansion int:armor.general_protection_clothing=5000
item_jedi_robe_06_01 object/tangible/wearables/robe/robe_s05_h1.iff item Jedi Master Cloak A cloak once owned by a Jedi Master. Somehow this item has not decayed over the period of time since it was last worn.||Sewn on the inside you can make out the phrase; There is no death, there is the Force. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=100,strength_modified=100,luck_modified=100,precision_modified=100 index_color_1=3 7500 FALSCH 0 6 3 ToW expansion int:armor.general_protection_clothing=5600
item_jedi_robe_06_02 object/tangible/wearables/robe/robe_s05_h1.iff item Jedi Master Cloak A cloak once owned by a Jedi Master. Somehow this item has not decayed over the period of time since it was last worn.||Sewn on the inside you can make out the phrase; There is no death, there is the Force. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=100,strength_modified=100,luck_modified=100,precision_modified=100 index_color_1=4 7500 FALSCH 0 6 3 ToW expansion int:armor.general_protection_clothing=5600
item_jedi_robe_06_03 object/tangible/wearables/robe/robe_s33_h1.iff item Shatterpoint Cloak A complex Force phenomenon called a Shatterpoint denotes a weakness or flaw that if taken advantage of could cause even the most insurmountable to crumble. A single 'strike', or action, could cause events to transpire completely differently than they might otherwise have done. Often, they existed for only brief moments, as shatterpoints could be affected by actions as small as movement. The ability to perceive shatterpoints was very rare and the only being known to have perceived them with comparative ease was Mace Windu. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=135,agility_modified=170,strength_modified=170,luck_modified=170,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 index_color_1=3 0 FALSCH 0 6 1 - int:armor.general_protection_clothing=6500
item_jedi_robe_06_04 object/tangible/wearables/robe/robe_s32_h1.iff item Cloak of Hate "Some possess raw elemental power; they can unleash storms of lightning from their fingertips?" 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=135,agility_modified=170,luck_modified=170,precision_modified=170,expertise_damage_line_fs_ae_dm_cc=4 0 0 FALSCH 0 6 1 - int:armor.general_protection_clothing=6500
item_jedi_robe_06_05 object/tangible/wearables/robe/robe_s33.iff item Shatterpoint Cloak A complex Force phenomenon called a Shatterpoint denotes a weakness or flaw that if taken advantage of could cause even the most insurmountable to crumble. A single 'strike', or action, could cause events to transpire completely differently than they might otherwise have done. Often, they existed for only brief moments, as shatterpoints could be affected by actions as small as movement. The ability to perceive shatterpoints was very rare and the only being known to have perceived them with comparative ease was Mace Windu. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=135,agility_modified=135,strength_modified=135,luck_modified=135,expertise_damage_weapon_9=4,expertise_damage_weapon_10=4,expertise_damage_weapon_11=4 0 0 FALSCH 0 6 1 - int:armor.general_protection_clothing=6500
item_jedi_robe_06_06 object/tangible/wearables/robe/robe_s32.iff item Cloak of Hate "Some possess raw elemental power; they can unleash storms of lightning from their fingertips?" 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=135,agility_modified=135,luck_modified=135,precision_modified=135,expertise_damage_line_fs_ae_dm_cc=4 0 0 FALSCH 0 6 1 - int:armor.general_protection_clothing=6500
item_jedi_robe_dark_03_01 object/tangible/wearables/robe/robe_jedi_dark_s01.iff item Acolyte Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=100,precision_modified=100 0 3500 FALSCH 0 3 3 - int:armor.general_protection_clothing=3000
item_jedi_robe_dark_03_02 object/tangible/wearables/robe/robe_jedi_dark_s02.iff item Apprentice Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=145,precision_modified=145 0 6000 FALSCH 0 3 3 - int:armor.general_protection_clothing=4000
item_jedi_robe_dark_03_03 object/tangible/wearables/robe/robe_jedi_dark_s02.iff item Jedi Knight Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=185,luck_modified=185,precision_modified=185 0 7700 FALSCH 0 3 3 - int:armor.general_protection_clothing=5000
item_jedi_robe_dark_04_01 object/tangible/wearables/robe/robe_jedi_dark_s01.iff item Dark Jedi Knight Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_dark_04_02 object/tangible/wearables/robe/robe_jedi_dark_s02.iff item Dark Jedi Enforcer Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_dark_04_03 object/tangible/wearables/robe/robe_jedi_dark_s03.iff item Dark Jedi Templar Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_dark_04_04 object/tangible/wearables/robe/robe_jedi_dark_s04.iff item Elder Jedi Oppressor Robe These robes offer superior protection while still allowing full freedom of movement. They are the robes of the true masters, those whose will and authority go unopposed.||Hand sewn on the inside of the cloak; ||Peace is a lie, there is only passion. |Through passion, I gain strength. |Through strength, I gain power. |Through power, I gain victory. |Through victory, my chains are broken. |The Force shall free me. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_old_dark_jedi_gift FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=250,luck_modified=250,precision_modified=250 0 0 FALSCH 0 4 4 - int:armor.general_protection_clothing=6500
item_jedi_robe_dark_04_05 object/tangible/wearables/robe/robe_jedi_dark_s05.iff item Dark Jedi Council Robe These robes offer superior protection while still allowing full freedom of movement. They are the robes of the true masters, those whose will and authority go unopposed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_light_03_01 object/tangible/wearables/robe/robe_jedi_light_s01.iff item Acolyte Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=100,strength_modified=100 0 3500 FALSCH 0 3 2 - int:armor.general_protection_clothing=3000
item_jedi_robe_light_03_02 object/tangible/wearables/robe/robe_jedi_light_s02.iff item Apprentice Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=145,strength_modified=145 0 6000 FALSCH 0 3 2 - int:armor.general_protection_clothing=4000
item_jedi_robe_light_03_03 object/tangible/wearables/robe/robe_jedi_light_s02.iff item Jedi Knight Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=185,agility_modified=185,strength_modified=185 0 7700 FALSCH 0 3 2 - int:armor.general_protection_clothing=5000
item_jedi_robe_light_04_01 object/tangible/wearables/robe/robe_jedi_light_s01.iff item Jedi Knight Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_light_04_02 object/tangible/wearables/robe/robe_jedi_light_s02.iff item Jedi Sentinel Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_light_04_03 object/tangible/wearables/robe/robe_jedi_light_s03.iff item Jedi Consular Robe Designed for those who relish personal combat, and know that power comes to those who take it, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_light_04_04 object/tangible/wearables/robe/robe_jedi_light_s04.iff item Elder Jedi Arbiter Robe These robes offer superior protection while still allowing full freedom of movement. They are the robes of the true masters, those whose will and authority go unopposed.||Hand sewn on the inside of the cloak; ||There is no emotion, there is peace. |There is no ignorance, there is knowledge. |There is no passion, there is serenity. |There is no chaos, there is harmony. |There is no death, there is the Force. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_old_light_jedi_gift FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=250,agility_modified=250,strength_modified=250 0 0 FALSCH 0 4 3 - int:armor.general_protection_clothing=6500
item_jedi_robe_light_04_05 object/tangible/wearables/robe/robe_jedi_light_s05.iff item Jedi Council Robe These robes offer superior protection while still allowing full freedom of movement. They are the robes of the true masters, those whose will and authority go unopposed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:armor.general_protection_clothing=5000
item_jedi_robe_padawan_04_01 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff item Padawan Robe Designed for those who relish personal combat, these robes offer good protection with no hindrance to movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=21 0 0 FALSCH 0 4 2 - int:armor.general_protection_clothing=1400
item_junk_creature_11thru20_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_creature_11thru20_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_creature_11thru20_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_creature_11thru20_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_creature_11thru20_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_creature_1thru10_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_creature_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_creature_1thru10_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_creature_1thru10_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_creature_1thru10_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_creature_21thru30_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_creature_21thru30_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_creature_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_creature_21thru30_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_creature_21thru30_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_creature_31thru40_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_creature_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_creature_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_creature_31thru40_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_creature_31thru40_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_creature_41thru50_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_creature_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_creature_41thru50_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_creature_41thru50_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_creature_41thru50_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_creature_51thru60_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_creature_51thru60_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_creature_51thru60_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_creature_51thru60_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_creature_51thru60_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_creature_61thru70_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_creature_61thru70_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_creature_61thru70_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_creature_61thru70_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_creature_61thru70_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_creature_71thru80_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_creature_71thru80_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_creature_71thru80_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_creature_71thru80_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_creature_71thru80_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_creature_81thru90_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_creature_81thru90_01_02 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_creature_81thru90_01_03 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_creature_81thru90_01_04 object/tangible/loot/creature_loot/generic/generic_liver.iff item Organ This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_creature_81thru90_01_05 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_droid_11thru15_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_droid_11thru15_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Deprecated Droid Software This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 80 FALSCH 0 1 1 - -
item_junk_droid_11thru15_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Worn Servo Joint This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=12 80 FALSCH 0 1 1 - -
item_junk_droid_11thru15_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_droid_11thru15_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_droid_16thru20_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_droid_16thru20_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Burnt Out Droid Motor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 105 FALSCH 0 1 1 - -
item_junk_droid_16thru20_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Demagnetized Datadisk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 105 FALSCH 0 1 1 - -
item_junk_droid_16thru20_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Unpowered Memory Encryptor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_droid_16thru20_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_droid_1thru5_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_droid_1thru5_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark I Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 45 FALSCH 0 1 1 - -
item_junk_droid_1thru5_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Outdated Aeromagnifier This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=11 45 FALSCH 0 1 1 - -
item_junk_droid_1thru5_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_droid_1thru5_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_droid_21thru25_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_droid_21thru25_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark II Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=12 130 FALSCH 0 1 1 - -
item_junk_droid_21thru25_01_03 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 130 FALSCH 0 1 1 - -
item_junk_droid_21thru25_01_04 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Untuned Circuit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_droid_21thru25_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_droid_26thru30_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_droid_26thru30_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Weak Copper Battery This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=15 155 FALSCH 0 1 1 - -
item_junk_droid_26thru30_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 155 FALSCH 0 1 1 - -
item_junk_droid_26thru30_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_droid_26thru30_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_droid_31thru35_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_droid_31thru35_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=19 185 FALSCH 0 1 1 - -
item_junk_droid_31thru35_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 185 FALSCH 0 1 1 - -
item_junk_droid_31thru35_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark II Vocabulation Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_droid_31thru35_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Hydraulics System This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_droid_36thru40_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_droid_36thru40_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 215 FALSCH 0 1 1 - -
item_junk_droid_36thru40_01_03 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 215 FALSCH 0 1 1 - -
item_junk_droid_36thru40_01_04 object/tangible/loot/npc_loot/comlink_civilian_generic.iff item Comlink This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_droid_36thru40_01_05 object/tangible/loot/npc_loot/elect_module_misc_01.iff item Control Box This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_droid_41thru45_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_droid_41thru45_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark III Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=25 245 FALSCH 0 1 1 - -
item_junk_droid_41thru45_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=15 245 FALSCH 0 1 1 - -
item_junk_droid_41thru45_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Cracked Remote Transmitter This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_droid_41thru45_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Damaged Transceiver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_droid_46thru50_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_droid_46thru50_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Mythra Copper Battery This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 280 FALSCH 0 1 1 - -
item_junk_droid_46thru50_01_03 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=24 280 FALSCH 0 1 1 - -
item_junk_droid_46thru50_01_04 object/tangible/loot/npc_loot/radio_generic.iff item Vocabulator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_droid_46thru50_01_05 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Rapid Program Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_droid_51thru55_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_droid_51thru55_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=29 315 FALSCH 0 1 1 - -
item_junk_droid_51thru55_01_03 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 315 FALSCH 0 1 1 - -
item_junk_droid_51thru55_01_04 object/tangible/loot/npc_loot/decryptor_generic.iff item Memory Encryptor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_droid_51thru55_01_05 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_droid_56thru60_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_droid_56thru60_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=32 350 FALSCH 0 1 1 - -
item_junk_droid_56thru60_01_03 object/tangible/loot/npc_loot/software_module_orange_generic.iff item Mark V Vocab Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=12 350 FALSCH 0 1 1 - -
item_junk_droid_56thru60_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_droid_56thru60_01_05 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Circuit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_droid_61thru65_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_droid_61thru65_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark IV Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_2=12,index_color_1=2 385 FALSCH 0 1 1 - -
item_junk_droid_61thru65_01_03 object/tangible/loot/npc_loot/electronic_key_generic.iff item Restraining Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=27 385 FALSCH 0 1 1 - -
item_junk_droid_61thru65_01_04 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_droid_61thru65_01_05 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Wire Element This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_droid_66thru70_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_droid_66thru70_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Thallium Copper Battery This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_2=12,index_color_1=4 425 FALSCH 0 1 1 - -
item_junk_droid_66thru70_01_03 object/tangible/loot/npc_loot/generator_device_generic.iff item Power Supply This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=33 425 FALSCH 0 1 1 - -
item_junk_droid_66thru70_01_04 object/tangible/loot/npc_loot/software_module_generic.iff item Mark VII Vocabulation Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_droid_66thru70_01_05 object/tangible/loot/npc_loot/tubed_device_generic.iff item Plugged Hydraulics System This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_droid_6thru10_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_droid_6thru10_01_02 object/tangible/loot/npc_loot/copper_battery_generic.iff item Desh Copper Battery This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 60 FALSCH 0 1 1 - -
item_junk_droid_6thru10_01_03 object/tangible/loot/npc_loot/elect_module_wires.iff item Emergency Reactivator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 60 FALSCH 0 1 1 - -
item_junk_droid_6thru10_01_04 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Remote Transmitter This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_droid_6thru10_01_05 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Transceiver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_droid_71thru75_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_droid_71thru75_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Software Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_2=12,index_color_1=22 460 FALSCH 0 1 1 - -
item_junk_droid_71thru75_01_03 object/tangible/loot/npc_loot/disk_drive_generic.iff item Data Housing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=0 460 FALSCH 0 1 1 - -
item_junk_droid_71thru75_01_04 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Differential Regulator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_droid_71thru75_01_05 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Converter This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_droid_76thru82_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_droid_76thru82_01_02 object/tangible/loot/npc_loot/small_motor_generic.iff item Droid Motor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_2=12,index_color_1=27 500 FALSCH 0 1 1 - -
item_junk_droid_76thru82_01_03 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Self Analysis Circuit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=22 500 FALSCH 0 1 1 - -
item_junk_droid_76thru82_01_04 object/tangible/loot/npc_loot/medical_device_generic.iff item Servo Joint This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_droid_76thru82_01_05 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_droid_83plus_01_01 object/tangible/loot/npc_loot/wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_droid_83plus_01_02 object/tangible/loot/npc_loot/circuit_board_generic.iff item Mark V Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_2=12,index_color_1=6 545 FALSCH 0 1 1 - -
item_junk_droid_83plus_01_03 object/tangible/loot/npc_loot/datapad_flashy_generic.iff item Datapad This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 545 FALSCH 0 1 1 - -
item_junk_droid_83plus_01_04 object/tangible/loot/npc_loot/software_module_red_generic.iff item Mark X Vocab Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_droid_83plus_01_05 object/tangible/loot/npc_loot/small_motor_generic.iff item Locomotor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Scratched Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone, is a lustrous, milky color however the multitude of scratches on the surface would prevent the use in a lightsaber. This stone may be of value to a collector, or a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=35 900 FALSCH 0 1 1 krayt cash prize -
item_junk_imitation_pearl_01_02 object/tangible/loot/npc_loot/pearl_generic.iff item Cracked Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone, is a lustrous, milky color however the multitude of cracks on the surface would prevent the use in a lightsaber. This stone may be of value to a collector, or a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1200 FALSCH 0 1 1 krayt cash prize -
item_junk_insect_11thru20_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_insect_11thru20_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_insect_11thru20_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_insect_11thru20_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_insect_11thru20_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_insect_1thru10_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_insect_1thru10_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_insect_1thru10_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_insect_1thru10_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_insect_1thru10_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_insect_21thru30_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_insect_21thru30_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_insect_21thru30_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_insect_21thru30_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_insect_21thru30_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_insect_31thru40_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_insect_31thru40_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_insect_31thru40_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_insect_31thru40_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_insect_31thru40_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_insect_41thru50_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_insect_41thru50_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_insect_41thru50_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_insect_41thru50_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_insect_41thru50_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_insect_51thru60_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_insect_51thru60_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_insect_51thru60_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_insect_51thru60_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_insect_51thru60_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_insect_61thru70_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_insect_61thru70_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_insect_61thru70_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_insect_61thru70_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_insect_61thru70_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_insect_71thru80_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_insect_71thru80_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_insect_71thru80_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_insect_71thru80_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_insect_71thru80_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_insect_81thru90_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_insect_81thru90_01_02 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_insect_81thru90_01_03 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Antenna This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_insect_81thru90_01_04 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Nerve Complex This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_insect_81thru90_01_05 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 975 FALSCH 0 1 1 - -
item_junk_itv object/tangible/veteran_reward/instant_travel_terminal.iff item ITV: Rattletrap Deed for your very own rattletrap instant travel vehicle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_junk_npc_11thru15_01_01 object/tangible/loot/npc_loot/rocket_ammo_generic.iff item Explosive Dud This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_npc_11thru15_01_02 object/tangible/loot/npc_loot/aero_magnifier_generic.iff item Aeromagnifier This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_npc_11thru15_01_03 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Tool Kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_npc_11thru15_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Hyperdrive Unit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_npc_11thru15_01_05 object/tangible/loot/npc_loot/scope_weapon_generic.iff item Weapon Scope This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 80 FALSCH 0 1 1 - -
item_junk_npc_16thru20_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Wooden Cage This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_npc_16thru20_01_02 object/tangible/loot/npc_loot/serum_vial_generic.iff item Unidentified Serum Vial This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_npc_16thru20_01_03 object/tangible/loot/npc_loot/metal_ball_generic.iff item Bearing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_npc_16thru20_01_04 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_npc_16thru20_01_05 object/tangible/loot/npc_loot/bottle_s04_generic.iff item Simple Bottle This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 105 FALSCH 0 1 1 - -
item_junk_npc_1thru5_01_01 object/tangible/loot/npc_loot/basket_generic.iff item Basket This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_npc_1thru5_01_02 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_npc_1thru5_01_03 object/tangible/loot/npc_loot/clamp_generic.iff item Clamps This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_npc_1thru5_01_04 object/tangible/loot/npc_loot/id_chip_generic.iff item ID Chip This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_npc_1thru5_01_05 object/tangible/loot/npc_loot/impulse_detector_01_generic.iff item Impulse Detector This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_junk_npc_21thru25_01_01 object/tangible/loot/npc_loot/shisa_generic.iff item Shisa This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_npc_21thru25_01_02 object/tangible/loot/npc_loot/healing_chemical_generic.iff item Unidentified Chemicals This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_npc_21thru25_01_03 object/tangible/loot/npc_loot/metal_barrel_generic.iff item Barrel This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_npc_21thru25_01_04 object/tangible/loot/npc_loot/shoe_soul_generic.iff item Shoe Sole This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_npc_21thru25_01_05 object/tangible/loot/npc_loot/answering_machine_generic.iff item Ambush Detector This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 130 FALSCH 0 1 1 - -
item_junk_npc_26thru30_01_01 object/tangible/loot/npc_loot/small_motor_generic.iff item Motor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_npc_26thru30_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_npc_26thru30_01_03 object/tangible/loot/npc_loot/software_module_generic.iff item Software Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_npc_26thru30_01_04 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Chassis Blueprints This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_npc_26thru30_01_05 object/tangible/loot/npc_loot/metal_case_generic.iff item Dented Metal Case This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 155 FALSCH 0 1 1 - -
item_junk_npc_31thru35_01_01 object/tangible/loot/npc_loot/speaker_generic.iff item Speakers This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_npc_31thru35_01_02 object/tangible/loot/npc_loot/bottle_s02_generic.iff item Empty Bottle This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_npc_31thru35_01_03 object/tangible/loot/npc_loot/substance_analyzer_generic.iff item Substance Analyzer This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_npc_31thru35_01_04 object/tangible/loot/npc_loot/impulse_detector_02_generic.iff item Impulse Detector This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_npc_31thru35_01_05 object/tangible/loot/npc_loot/motivator_device_generic.iff item Burnt Out Motivator This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 185 FALSCH 0 1 1 - -
item_junk_npc_36thru40_01_01 object/tangible/loot/npc_loot/jewelry_ear_s04.iff item Cheap Jewel This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_npc_36thru40_01_02 object/tangible/loot/npc_loot/bug_jar_generic.iff item Indigenous Bug Collection This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_npc_36thru40_01_03 object/tangible/loot/npc_loot/notebook_generic.iff item Used Notebook This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_npc_36thru40_01_04 object/tangible/loot/npc_loot/survival_equipment_generic.iff item Survival Gear This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_npc_36thru40_01_05 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Analyzer This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_junk_npc_41thru45_01_01 object/tangible/loot/npc_loot/organichem_stores_generic.iff item Organichem Stores This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_npc_41thru45_01_02 object/tangible/loot/npc_loot/syringe_generic.iff item Syringe This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_npc_41thru45_01_03 object/tangible/loot/npc_loot/broad_spectrum_med_device_generic.iff item Medical Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_npc_41thru45_01_04 object/tangible/loot/npc_loot/prop_jacket_generic.iff item Used Jacket This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_npc_41thru45_01_05 object/tangible/loot/npc_loot/tool_bundle_generic.iff item Bundle of Tools This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 245 FALSCH 0 1 1 - -
item_junk_npc_46thru50_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersion Unit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_npc_46thru50_01_02 object/tangible/loot/npc_loot/tube_paste_generic.iff item Dried Paste This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_npc_46thru50_01_03 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item Unpowered Installation Repair Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_npc_46thru50_01_04 object/tangible/loot/npc_loot/tubed_device_generic.iff item Tubing This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_npc_46thru50_01_05 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Used Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 280 FALSCH 0 1 1 - -
item_junk_npc_51thru55_01_01 object/tangible/loot/npc_loot/writing_utensils_generic.iff item Writing Utensil This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_npc_51thru55_01_02 object/tangible/loot/npc_loot/large_dispersal_unit_generic.iff item Dispersal Unit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_npc_51thru55_01_03 object/tangible/loot/npc_loot/jewelry_ear_s02.iff item Costume Ear Bead This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_npc_51thru55_01_04 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Spent Bacta Ampules This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_npc_51thru55_01_05 object/tangible/loot/npc_loot/radio_generic.iff item Com Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 315 FALSCH 0 1 1 - -
item_junk_npc_56thru60_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Used ID Chip This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_npc_56thru60_01_02 object/tangible/loot/npc_loot/clothing_repair_device_generic.iff item Clothing Repair Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_npc_56thru60_01_03 object/tangible/loot/npc_loot/ration_kit_device_generic.iff item Rations Kit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_npc_56thru60_01_04 object/tangible/loot/npc_loot/survey_pad_adv_generic.iff item Unpowered Survey Pad This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_npc_56thru60_01_05 object/tangible/loot/npc_loot/laser_trap_generic.iff item Laser Trap This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 1 1 - -
item_junk_npc_61thru65_01_01 object/tangible/loot/npc_loot/rebreather_generic.iff item Clogged Rebreather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_npc_61thru65_01_02 object/tangible/loot/npc_loot/ledger_generic.iff item Used Ledger This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_npc_61thru65_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Vidscreen This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_npc_61thru65_01_04 object/tangible/loot/npc_loot/recording_rod_generic.iff item Recording Rod This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_npc_61thru65_01_05 object/tangible/loot/npc_loot/shield_module_generic.iff item Shield Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 385 FALSCH 0 1 1 - -
item_junk_npc_66thru70_01_01 object/tangible/loot/npc_loot/armor_repair_device_generic.iff item Armor Repair Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_npc_66thru70_01_02 object/tangible/loot/npc_loot/medical_device_generic.iff item Medical Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_npc_66thru70_01_03 object/tangible/loot/npc_loot/medical_console_generic.iff item Medical Console This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_npc_66thru70_01_04 object/tangible/loot/npc_loot/hyperdrive_part_generic.iff item Speeder Drive This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_npc_66thru70_01_05 object/tangible/loot/npc_loot/camera_generic.iff item Worklight This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 425 FALSCH 0 1 1 - -
item_junk_npc_6thru10_01_01 object/tangible/loot/npc_loot/bottle_s03_generic.iff item Colored Bottle This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_npc_6thru10_01_02 object/tangible/loot/npc_loot/launcher_tube_generic.iff item Launcher Tube This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_npc_6thru10_01_03 object/tangible/loot/npc_loot/ledger_generic.iff item Ledger This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_npc_6thru10_01_04 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Box This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_npc_6thru10_01_05 object/tangible/loot/npc_loot/magseal_detector_generic.iff item Magseal Detector This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 60 FALSCH 0 1 1 - -
item_junk_npc_71thru75_01_01 object/tangible/loot/npc_loot/clamp_generic.iff item Molecular Clamp This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_npc_71thru75_01_02 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Costume Jewelry Setting This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_npc_71thru75_01_03 object/tangible/loot/npc_loot/red_wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_npc_71thru75_01_04 object/tangible/loot/npc_loot/rocket_generic.iff item Rocket Dud This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_npc_71thru75_01_05 object/tangible/loot/npc_loot/bottle_s01_generic.iff item Cracked Bottle This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 460 FALSCH 0 1 1 - -
item_junk_npc_76thru82_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Attache Case This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_npc_76thru82_01_02 object/tangible/loot/npc_loot/canister_small_device_generic.iff item Tech Canister This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_npc_76thru82_01_03 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Loaded Chance Cube This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_npc_76thru82_01_04 object/tangible/loot/npc_loot/clipon_id_badge_generic.iff item ID Badge This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_npc_76thru82_01_05 object/tangible/loot/npc_loot/software_module_generic.iff item Wiped Software Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_junk_npc_83plus_01_01 object/tangible/loot/npc_loot/artifact_generic.iff item Collapsed Artifact This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_npc_83plus_01_02 object/tangible/loot/npc_loot/jewelry_ear_s13.iff item Ear Jewel This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_npc_83plus_01_03 object/tangible/loot/npc_loot/handheld_viewscreen_2_generic.iff item Used Vidscreen This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_npc_83plus_01_04 object/tangible/loot/npc_loot/power_output_analyzer_generic.iff item Power Output Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_junk_npc_83plus_01_05 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 545 FALSCH 0 1 1 - -
item_katiara_gravestone_quest_item object/tangible/quest/nova_orion/nova_orion_katiara_gravestone.iff item Katiara's Gravestone A gravestone for Katiara Orion's final resting place. [Quest Item] 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 1 - -
item_katiara_toy object/tangible/loot/quest/nova_orion/stuffed_star_destroyer.iff item Katiara's Toy Katiara Orion's favorite toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_katiara_toy_quest_item object/tangible/loot/quest/nova_orion/stuffed_star_destroyer_quest_item.iff item Katiara's Toy Katiara Orion's favorite toy. [Quest Item] 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 1 - -
item_kommerken_steak_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Kommerken Steak This schematic will allow a Novice Chef to craft the Kommerken Steak Dish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/dish_kommerken_steak.iff 0 0 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_krayt_pearl_04_01 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=2,int:jedi.crystal.stats.max_dmg=5,int:jedi.crystal.stats.quality=0,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_02 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=3,int:jedi.crystal.stats.max_dmg=5,int:jedi.crystal.stats.quality=0,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_03 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=4,int:jedi.crystal.stats.max_dmg=5,int:jedi.crystal.stats.quality=1,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_04 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=5,int:jedi.crystal.stats.max_dmg=6,int:jedi.crystal.stats.quality=1,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_05 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=6,int:jedi.crystal.stats.max_dmg=7,int:jedi.crystal.stats.quality=2,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_06 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=7,int:jedi.crystal.stats.max_dmg=8,int:jedi.crystal.stats.quality=2,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_07 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=8,int:jedi.crystal.stats.max_dmg=9,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_08 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=9,int:jedi.crystal.stats.max_dmg=10,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_09 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=10,int:jedi.crystal.stats.max_dmg=11,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_10 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=11,int:jedi.crystal.stats.max_dmg=12,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_11 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=12,int:jedi.crystal.stats.max_dmg=13,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_12 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=13,int:jedi.crystal.stats.max_dmg=14,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_13 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=14,int:jedi.crystal.stats.max_dmg=15,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_14 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=15,int:jedi.crystal.stats.max_dmg=16,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_15 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=16,int:jedi.crystal.stats.max_dmg=17,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_16 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=17,int:jedi.crystal.stats.max_dmg=18,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_17 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=18,int:jedi.crystal.stats.max_dmg=19,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_18 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=19,int:jedi.crystal.stats.max_dmg=20,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_19 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Ancient Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. Tuned by a Jedi long ago, this pearl seems as if it has seen different eras in time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=20,int:jedi.crystal.stats.max_dmg=22,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_krayt_pearl_04_20 object/tangible/component/weapon/lightsaber/lightsaber_module_krayt_dragon_pearl.iff item Ancient Krayt Dragon Pearl A gizzard stone used by the Krayt Dragon to help it digest its food. The stone is a lustrous, milky color and can be tuned by a Jedi for use as a focusing crystal in a lightsaber.||This pearl must be tuned by a Jedi before use. Once tuned this pearl becomes a part of the lightsaber's focusing device and can only be used in a lightsaber by the Jedi who tuned it. Tuned by a Jedi long ago, this pearl seems as if it has seen different eras in time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=21,int:jedi.crystal.stats.max_dmg=23,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_lifeday_09_fireplace_01 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_01.iff item Rustic Fireplace A rustic fireplace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_fireplace_02 object/tangible/holiday/life_day/rewards_09/lifeday_fireplace_02.iff item Kashyyykian Fireplace A Kashyyykian fireplace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_fruitcake_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_fruitcake.iff item Decorative Fruitcake Has fruitcake ever truly been anything but decorative? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_lifeday_09_hoth_chocolate_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_hoth_chocolate.iff item Decorative Hoth Chocolate A smooth, warm, refreshing drink made from Tauntaun milk. You could drink this all night! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_lifeday_09_jacket_01 object/tangible/wearables/jacket/jacket_lifeday_09_01.iff item Life Day Jacket A warm, festive jacket celebrating Wookiee Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_jacket_02 object/tangible/wearables/jacket/jacket_lifeday_09_02.iff item Holiday Jacket A warm, festive jacket celebrating the holidays. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_lamp_01 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_01.iff item Large Hanging Lamp A large decorative Kashyyykian Hanging Lamp. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_lamp_02 object/tangible/holiday/life_day/rewards_09/lifeday_lamp_02.iff item Small Hanging Lamp A small decorative Kashyyykian Hanging Lamp. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_ornament object/tangible/holiday/life_day/rewards_09/lifeday_ornament.iff item Life Day 2009 Ornament A Life Day Ornament for 2009. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_painting object/tangible/holiday/life_day/rewards_09/lifeday_painting.iff item Life Day 2009 Painting Not even the Dark Lord of the Sith can quell the spirit of Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_lifeday_09_varactyl_nog_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_varactyl_nog.iff item Decorative Varactyl Egg Nog Made from the freshest varactyl eggs, this nog will have you instantly desiring a warm rock on which to nap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_lifeday_09_wookiee_cookie_decorative object/tangible/holiday/life_day/rewards_09/lifeday_decor_cookie.iff item Decorative Wookiee-ookiees A crunchy Wookiee treat! The recipe leaked out from Kashyyyk to the rest of the Galaxy via the Baobab HoloNet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_lifeday_bunting_01_01 object/tangible/furniture/lifeday/lifeday_bunting.iff item Life Day Bunting A decorative bunting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_costume_lifeday_monkeylizard object/tangible/holiday/life_day/rewards_09/lifeday_costume.iff item Life Day Kowakian Monkey-lizard Costume Instructions Instructions for programming a holiday holoshroud to project a Kowakian Monkey-lizard costume. Use this item to permanently learn the costume. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 costume_lifeday_monkey_lizard FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 storyteller costume -
item_lifeday_gift_04_01 object/tangible/furniture/decorative/event_chewbacca_toy.iff item Wookiee Hero Figurine Wookiee Hero Figurine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_02 object/tangible/furniture/decorative/event_lifeday05_painting_01.iff item Pilgrimage Pilgrimage 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_03 object/tangible/furniture/decorative/event_lifeday05_painting_02.iff item Memories Past Memories Past 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_04 object/tangible/furniture/decorative/event_lifeday05_painting_03.iff item Triumph Triumph 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_05 object/tangible/furniture/decorative/event_wookiee_rifle_display.iff item Wookiee Rifle Display Wookiee Rifle Display 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_06 object/tangible/furniture/decorative/event_wookiee_shield.iff item Wookiee Ceremonial Shield Wookiee Ceremonial Shield 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_07 object/tangible/furniture/decorative/event_wroshyr_tree.iff item Miniature Wroshyr Tree Miniature Wroshyr Tree 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_08 object/tangible/furniture/decorative/event_lifeday07_painting_01.iff item Ancient Life Day "Ancient Life Day" 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_09 object/tangible/furniture/decorative/event_lifeday07_lamp.iff item Life Day Lamp A decorative Life Day Lamp. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_10 object/tangible/furniture/decorative/event_lifeday07_plant.iff item Kachirho Wall Cornucopia A delightful selection of Kashyyykian plant wildlife in a decorative wall cornucopia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_11 object/tangible/furniture/decorative/event_lifeday07_orb.iff item Hanging Life Day Orb Life Day is a holiday celebrated on Kashyyyk, the Wookiee homeworld, in order to recognize the renewal of life and remember those who have passed on. Because Life Day is important for reconnecting with family and friends, Wookiees will brave arduous treks to be reunited with loved ones on the holiday. Although originally celebrated only on Kashyyyk, and usually at the Tree of Life, the concept of Life Day has slowly spread across the galaxy. The Life Day Orb, a Wookiee artifact, is a traditional symbol carried by Wookiees during the Life Day celebrations.||"We celebrate a day of peace, a day of harmony. A day of joy we all can share together..." - Traditional Life Day song lyric (translated from Shyriiwook) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_12 object/tangible/furniture/decorative/event_lifeday07_banner_kit.iff item Wookiee Home Banner Kit Wookiee Home Banner Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_04_13 object/tangible/wearables/necklace/necklace_lifeday.iff item Wookiee Life Day Necklace Wookiee Life Day Necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_lifeday_gift_other_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend Help celebrate the holidays by giving this gift box to a friend. This box must be opened by someone other than yourself. If you received this item as a gift from someone else, you may use it to receive a gift. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 2005 -
item_lifeday_gift_other_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend Help celebrate the holidays by giving this gift box to a friend. This box must be opened by someone other than yourself. If you received this item as a gift from someone else, you may use it to receive a gift. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 2006 -
item_lifeday_gift_other_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend Help celebrate the holidays by giving this gift box to a friend. This box must be opened by someone other than yourself. If you received this item as a gift from someone else, you may use it to receive a gift. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2008 -
item_lifeday_gift_other_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box for a Friend Help celebrate the holidays by giving this gift box to a friend. This box must be opened by someone other than yourself. If you received this item as a gift from someone else, you may use it to receive a gift. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2009 -
item_lifeday_gift_self_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box This Gift Box contains a Life Day gift just for you! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 2005 -
item_lifeday_gift_self_01_02 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box This Gift Box contains a Life Day gift just for you! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 2006 -
item_lifeday_gift_self_01_03 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box This Gift Box contains a Life Day gift just for you! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2008 -
item_lifeday_gift_self_01_04 object/tangible/npe/npe_generic_uniform_box.iff item Life Day Gift Box This Gift Box contains a Life Day gift just for you! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2009 -
item_lifeday_incense_burner_01_01 object/tangible/furniture/lifeday/lifeday_incense_burner.iff item Life Day Incense Burner A decorative incense burner that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_mini_tree_01_01 object/tangible/furniture/lifeday/lifeday_mini_tree.iff item Miniature Life Day Tree A miniature tree that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_painting_01_01_01 object/tangible/furniture/lifeday/lifeday_painting_s01.iff item Life Day Painting A decorative painting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_painting_02_01_01 object/tangible/furniture/lifeday/lifeday_painting_s02.iff item Life Day Painting A decorative painting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_painting_03_01_01 object/tangible/furniture/lifeday/lifeday_painting_s03.iff item Life Day Painting A decorative painting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_painting_04_01_01 object/tangible/furniture/lifeday/lifeday_painting_s04.iff item Life Day Painting A decorative painting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_painting_05_01_01 object/tangible/furniture/lifeday/lifeday_painting_s05.iff item Life Day Painting A decorative painting that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_lifeday_wreath_01_01 object/tangible/furniture/lifeday/lifeday_wreath.iff item Life Day Wreath A decorative wreath that you can place in your house to celebrate Life Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_combat_fan_l_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff item Draft Schematic: Prop Metal Fan (Left) Draft schematic to craft the Prop Metal Fan (Left). 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_combat_fan_l.iff 0 1 class_entertainer_phase4_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_limited_use_schematic_backdrop_generator_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Backdrop Generator Draft schematic to craft a Backdrop Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_backdrop.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_bounty_dc15_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Master Crafted DC-15 Rifle Limited use Technical Readout how to create a Master Crafted DC-15 Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dc15_bounty.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 Bounty Check Collection Reward -
item_limited_use_schematic_bounty_ee3_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Master Crafted EE3 Carbine Limited use Technical Readout how to create a Master Crafted EE3 Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_ee3_bounty.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 Bounty Check Collection Reward -
item_limited_use_schematic_commando_ice_gun_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: CC-V 'Legion' Cryo Projector Limited use Technical Readout how to create a CC-V 'Legion' Cryo Projector. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_carbonite_rifle.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 Heroic Boss Drop. Commando Only Heavy Weapon. -
item_limited_use_schematic_downey_box object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Downey Box Limited use draft schematic to craft the instrument 'Downey Box'. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/instrument/instrument_downey_box.iff 0 1 class_entertainer_phase4_02 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_limited_use_schematic_green_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Green Light Gem Draft schematic to craft a Green Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_green.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_jessoon object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Flanged Jessoon Draft schematic to craft the instrument 'Flanged Jessoon'. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/instrument/instrument_flanged_jessoon.iff 0 1 class_entertainer_phase3_02 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_limited_use_schematic_purple_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Purple Light Gem Draft schematic to craft a Purple Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_purple.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_pyro_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Pyrotechnics Machine Draft schematic to craft a Stage Pyrotechnics Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_pyro.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_red_gem_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Red Light Gem Draft schematic to craft a Red Light Gem. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_light_gem_red.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_smoke_machine_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Smoke Machine Draft schematic to craft a Stage Smoke Machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_smoke.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_limited_use_schematic_stage_controller_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Draft Schematic: Stage Controller Draft schematic to craft a Stage Contoller 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_stage_controller.iff 0 1 class_structures_phase2_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_mail_opt_in_1_reward object/tangible/furniture/all/frn_all_rug_bantha_skin.iff item Bantha Skin Rug A rug made from the hide of a Bantha. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 - -
item_mail_opt_in_2_reward object/tangible/furniture/all/frn_all_statuette_cityhall_naboo.iff item An Architects Rendition of a Nabooian City Hall A model of the Nabooian City hall. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
item_mail_opt_in_3_reward object/tangible/furniture/all/frn_all_statuette_jabba_palace.iff item An Architects Rendition of Jabba's Palace A model of Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 marketing email collection -
item_meatlump_buff_device_bomb_01 object/tangible/meatlump/event/buff_device_meatlump_bomb.iff item Wire Cutters This device can be used before you begin to defuse a bomb to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 bomb_defuse_puzzle_buff FALSCH puzzle_bomb 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_buff_device_container_01 object/tangible/meatlump/event/buff_device_meatlump_container.iff item Lock Breaker Augment This device can be used before you begin to open locked containers to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 locked_container_puzzle_buff FALSCH puzzle_container 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_buff_device_food_01 object/tangible/meatlump/event/buff_device_meatlump_food.iff item Yeast Bolster This device can be used before you begin to destroy food supplies to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 food_supplies_puzzle_buff FALSCH puzzle_food 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_buff_device_map_01 object/tangible/meatlump/event/buff_device_meatlump_map.iff item Decryption Toolset This device can be used before you begin to decrypt a map to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 target_map_puzzle_buff FALSCH puzzle_map 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_buff_device_safe_01 object/tangible/meatlump/event/buff_device_meatlump_safe.iff item Safe Autodialer This device can be used before you begin to open a safe to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 safe_puzzle_buff FALSCH puzzle_safe 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_buff_device_weapon_01 object/tangible/meatlump/event/buff_device_meatlump_weapon.iff item Abatement Slice This device can be used before you begin to drain power cells to increase success. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 weapons_cache_puzzle_buff FALSCH puzzle_weapon 60 0 none survey none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 1 1 - -
item_meatlump_camp_light_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Lantern, Style 1 This schematic contains the specific diagrams needed to create a Meatlump Lantern, Style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_camping_light_01.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_meatlump_camp_light_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Lantern, Style 2 This schematic contains the specific diagrams needed to create a Meatlump Lantern, Style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_camping_light_02.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_meatlump_device_bomb_01 object/tangible/meatlump/event/slicing_device_meatlump_bomb.iff item Bomb Defuser This device surveys an explosive device and gives instructions on how to defuse it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_device_container_01 object/tangible/meatlump/event/slicing_device_meatlump_container.iff item Lock Breaker This is a device used to assist in bypassing locks on containers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_device_food_01 object/tangible/meatlump/event/slicing_device_meatlump_food.iff item Biological Yeast Dispenser This device is used to mix dangerous yeasts that will destroy various organic materials. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_device_map_01 object/tangible/meatlump/event/slicing_device_meatlump_map.iff item Decryptor This is a device used to assist in decrypting simple messages. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_device_safe_01 object/tangible/meatlump/event/slicing_device_meatlump_safe.iff item Safe Slicer This is a device used to assist in slicing old safes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_device_weapon_01 object/tangible/meatlump/event/slicing_device_meatlump_weapon.iff item Power Cell Abatement This device is used to drain the power cells of other nearby devices. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none - 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 24 1 1 - -
item_meatlump_grill_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Grill, Style 1 This schematic contains the specific diagrams needed to create a Meatlump Grill, Style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_grill_01.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_meatlump_grill_schematic_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a Meatlump Grill, Style 2 This schematic contains the specific diagrams needed to create a Meatlump Grill, Style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none string:loot_schematic.schematic=object/draft_schematic/furniture/furniture_meatlump_grill_02.iff,string:loot_schematic.skill_req=class_structures_phase3_novice 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_meatlump_junkloot_bedroll_01_01 object/tangible/loot/dungeon/meatlump/musty_smelling_bedroll.iff item a Musty Smelling Bedroll Most likely a bedroll for a successful Meatlump Officer. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 1 1 - -
item_meatlump_junkloot_datapad_picture_01_01 object/tangible/loot/dungeon/meatlump/picture_of_mom.iff item a Datapad Picture This looks to be a picture of someone's relative. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 0 1 1 - -
item_meatlump_junkloot_drainstopper_01_01 object/tangible/loot/dungeon/meatlump/drain_stopper.iff item a Drain Stopper This item can be used to stop drains from draining water, usually bath tubs. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_flaring_kit_01_01 object/tangible/loot/dungeon/meatlump/flaring_swagging_cutting_kit.iff item a Flaring, Swagging and Cutting Kit A set of expensive tools used for pipes. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_junkloot_handtorch_01_01 object/tangible/loot/dungeon/meatlump/hand_torch.iff item a Hand Torch An item used for small welding jobs. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_instrument_pouch_01_01 object/tangible/loot/dungeon/meatlump/instrument_pouch.iff item an Instrument Pouch A carrying case for various plumbing instruments. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_leak_system_01_01 object/tangible/loot/dungeon/meatlump/leak_inspection_system.iff item a Leak Inspection System This is a device used to test sealed pipes to detect pin hole leaks. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 1 1 - -
item_meatlump_junkloot_lumpclip_01_01 object/tangible/loot/dungeon/meatlump/lump_clip.iff item a Lump Clip This item is used by Meatlumps to keep all their lumps together. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_magnetic_locator_01_01 object/tangible/loot/dungeon/meatlump/magnetic_locator.iff item a Magnetic Locator A device used for finding hidden pipes and other metals. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 1 1 - -
item_meatlump_junkloot_pet_01_01 object/tangible/loot/dungeon/meatlump/meatlump_pet_01.iff item Baxter This is Baxter, pet to one of the Meatlump Officers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 1 1 - -
item_meatlump_junkloot_pet_01_02 object/tangible/loot/dungeon/meatlump/meatlump_pet_02.iff item Weezy This is Weezy, pet to one of the Meatlump Officers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 1 1 - -
item_meatlump_junkloot_pet_01_03 object/tangible/loot/dungeon/meatlump/meatlump_pet_03.iff item Comet This is Comet, pet to one of the Meatlump Officers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 1 1 - -
item_meatlump_junkloot_petrified_meatlump_01_01 object/tangible/loot/dungeon/meatlump/petrified_meatlump.iff item a Petrified Meatlump Looks like someone forgot where they stashed their favorite food. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 0 1 1 - -
item_meatlump_junkloot_pie_01_01 object/tangible/loot/dungeon/meatlump/half_eaten_pie.iff item a Half Eaten Pie Looks like you have someone's half eaten pie and they'll probably miss it. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 0 1 1 - -
item_meatlump_junkloot_pipe_cutter_01_01 object/tangible/loot/dungeon/meatlump/pipe_cutter.iff item a Pipe Cutter A device used for cutting pipes to fit certain jobs. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_plunger_01_01 object/tangible/loot/dungeon/meatlump/plunger.iff item a Plunger A specialized tool used for fixing clogs. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_meatlump_junkloot_pressure_gauge_01_01 object/tangible/loot/dungeon/meatlump/pressure_guage.iff item a Pressure Gauge This is a device used to measure the pressure of gas or liquids. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_meatlump_junkloot_sculpture_01_01 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_01.iff item a Meatlump Sculpture, Style 1 This is a project completed by one of the more artistic Meatlumps and probably given away as a gift. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_sculpture_01_02 object/tangible/loot/dungeon/meatlump/meatlump_sculpture_02.iff item a Meatlump Sculpture, Style 2 This is a project completed by one of the more artistic Meatlumps and probably given away as a gift. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
item_meatlump_junkloot_temperature_clamp_01_01 object/tangible/loot/dungeon/meatlump/temperature_clamp.iff item a Temperature Clamp A device for measuring temperature of flow in a pipe. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 1 1 - -
item_meatlump_junkloot_towel_01_01 object/tangible/loot/dungeon/meatlump/clean_towel.iff item a Clean Towel A clean towel is a rare commodity to some. ||This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 1 1 - -
item_meatlump_lump_01_01 object/tangible/loot/dungeon/meatlump/meatlump_lump.iff item Meatlump Lump The Meatlump Lump is the currency used by the Meatlump Gang. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_meatlump_lump_unfinished_01_01 object/tangible/meatlump/hideout/meatlump_lump_unfinished.iff item An Unmarked Meatlump Lump The Meatlump Lump is the currency used by the Meatlump Gang, but this one has not yet been marked appropriately. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_meatlump_pallet_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object a schematic for a wooden palette This schematic contains the specific diagrams needed to create a wooden palette. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_meatlump_rank_01 object/tangible/loot/creature_loot/collections/col_meatlump_rank_01.iff item Meatlump Dunder Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_02 object/tangible/loot/creature_loot/collections/col_meatlump_rank_02.iff item Meatlump Lunk Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_03 object/tangible/loot/creature_loot/collections/col_meatlump_rank_03.iff item Meatlump Donk Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_04 object/tangible/loot/creature_loot/collections/col_meatlump_rank_04.iff item Meatlump Simp Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_05 object/tangible/loot/creature_loot/collections/col_meatlump_rank_05.iff item Meatlump Nerp Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_06 object/tangible/loot/creature_loot/collections/col_meatlump_rank_06.iff item Meatlump Lieutenant Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_07 object/tangible/loot/creature_loot/collections/col_meatlump_rank_07.iff item Meatlump Captain Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_meatlump_rank_08 object/tangible/loot/creature_loot/collections/col_meatlump_rank_08.iff item Meatlump Decider Rank This is an item of status within the Meatlump Gang signifying a member's gang rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_rank_01 meatlump_rank_01_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
item_medic_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff item Issued Medic Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 2 1 - -
item_medic_clicky_01_02 object/tangible/loot/generic_usable/chem_dispersion_device_generic.iff item High Density Dispersal Unit When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapMedicClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5000 FALSCH 0 2 1 - -
item_medic_pants_02_01 object/tangible/wearables/pants/pants_s05.iff item Issued Medic Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_medic_pendant_01_02 object/tangible/wearables/necklace/necklace_s09.iff item Issued Medic Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=42,index_color_2=215 2500 FALSCH 0 2 1 - -
item_medic_ring_01_02 object/tangible/wearables/ring/ring_s01.iff item Issued Medic Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_medic_shirt_02_01 object/tangible/wearables/shirt/shirt_s27.iff item Issued Medic Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_medic_shoes_02_01 object/tangible/wearables/shoes/shoes_s02.iff item Issued Medic Shoes A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=42 45 FALSCH 0 2 1 npe clothing -
item_medic_vest_02_01 object/tangible/wearables/vest/vest_s05.iff item Issued Medic Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=44,index_color_2=15 45 FALSCH 0 2 1 npe clothing -
item_mini_vehicle_terminal_awing object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature A-Wing Toy This terminal is used to control the Miniature A-Wing toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=48 0 FALSCH 0 0 1 - string:template=object/mobile/awing_mini.iff
item_mini_vehicle_terminal_barc object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Barc Toy This terminal is used to control the Miniature Barc toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - string:template=object/mobile/barc_mini.iff
item_mini_vehicle_terminal_basilisk object/tangible/furniture/terminal/terminal_mini_vehicle.iff item Terminal Control for Miniature Basilisk War Droid Toy This terminal is used to control the Miniature Basilisk War Droid toy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - string:template=object/mobile/basilisk_mini.iff
item_mtp_hideout_quest_comlink object/tangible/meatlump/event/quest_comlink.iff item Smuggler Shuttle Comlink This comlink was given to you by the Meatlump Armorer to call a smuggler in orbit around Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 meatlump quest item -
item_mtp_king_corellia_times_story object/tangible/meatlump/hideout/mtp_king_story.iff item a copy of Vani Korr's second Meatlump article An advanced copy of the second article about the Meatlumps by Corellia Times reporter, Vani Korr. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_mtp_meatlump_king_reward object/tangible/meatlump/reward/mtp_king_cutout.iff item The Meatlump King: The Cardboardening A cardboard replica of the Meatlump King. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 ToW expansion -
item_mtp_meatlump_lump_02_01 object/tangible/food/generic/mtp_meatlump_lump_food.iff item a meatlump This great-tasting food has an ingredient list that would cause most people to lose their lunch if they knew. It would be best if you didn't know either. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 mtp_meatlump_lump_buff FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1 FALSCH 0 0 1 - -
item_mtp_meatlump_lump_schematic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Meatlump Recipe This schematic contains the specific diagrams needed to create meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/meatlump_lumps.iff 0 0 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_mtp_meatlump_xp_wine_02_01 object/tangible/food/mtp_meatlump_xp_wine.iff item a bottle of Meatlump wine Made from only the finest ingredients, Meatlump wine is the preferred drink of the Meatlump King. ||Due to this tasty beverage's contents, it can not be combined with other beverages, foods, or trinkets that enhance experience. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 mtp_meatlump_wine_xp_buff FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1 FALSCH 0 0 1 - -
item_mun_marauder_schem_s02_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Left Bicep Blueprints for Recon Marauder Armor Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_l.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Right Bicep Blueprints for Recon Marauder Armor Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_bicep_r.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_boots object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Boots Blueprints for Recon Marauder Armor Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_boots.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Left Bracer Blueprints for Recon Marauder Armor Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_l.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Right Bracer Blueprints for Recon Marauder Armor Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_bracer_r.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_chest object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Chest Plate Blueprints for Recon Marauder Armor Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_chest.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Gloves Blueprints for Recon Marauder Armor Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_gloves.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_helm object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Helmet Blueprints for Recon Marauder Armor Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_helmet.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s02_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff item Recon Marauder Armor Leggings Blueprints for Recon Marauder Armor Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s02_leggings.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_bicep_l object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Left Bicep Blueprints for Assault Marauder Armor Left Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_l.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_bicep_r object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Right Bicep Blueprints for Assault Marauder Armor Right Bicep 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_bicep_r.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_boots object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Boots Blueprints for Assault Marauder Armor Boots 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_boots.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_bracer_l object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Left Bracer Blueprints for Assault Marauder Armor Left Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_l.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_bracer_r object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Right Bracer Blueprints for Assault Marauder Armor Right Bracer 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_bracer_r.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_chest object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Chest Plate Blueprints for Assault Marauder Armor Chest Plate 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_chest.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_gloves object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Gloves Blueprints for Assault Marauder Armor Gloves 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_gloves.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_helm object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Helmet Blueprints for Assault Marauder Armor Helmet 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_helmet.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_mun_marauder_schem_s03_leggings object/tangible/loot/loot_schematic/generic_limited_use.iff item Assault Marauder Armor Leggings Blueprints for Assault Marauder Armor Leggings 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/armor_appearance_marauder_s03_leggings.iff 0 0 class_munitions_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_naboo_junk_alpha_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Alpha Veermok Skull This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 146 FALSCH 0 1 1 - -
item_naboo_junk_elder_female_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Elder Female Tusk Cat Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_naboo_junk_elder_male_swamp_tusk_cat_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Elder Male Tusk Cat Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_naboo_junk_fambaa_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Fambaa Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 179 FALSCH 0 1 1 - -
item_naboo_junk_giant_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Giant Peko Peko Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_naboo_junk_giant_veermok_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Giant Veermok Lungs This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 257 FALSCH 0 1 1 - -
item_naboo_junk_gungan_falumpaset_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Gungan Falumpaset Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_naboo_junk_gungan_fambaa_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Gungan Fambaa Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_naboo_junk_gungan_kaadu_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Gungan Fambaa Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_naboo_junk_gungan_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Gungan Veermok Skull This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_naboo_junk_ikopi_stag_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ikopi Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_naboo_junk_kaadu_female_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Kaadu Female Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 91 FALSCH 0 1 1 - -
item_naboo_junk_mauler_veermok_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Mauler Veermok Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 665 FALSCH 0 1 1 - -
item_naboo_junk_naboo_greater_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Greater Shaupaut Elder Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_naboo_junk_naboo_shaupaut_elder_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Shaupaut Elder Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_naboo_junk_naboo_shaupaut_hunter_elder_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Shaupaut Hunter Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 267 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Veermok Arm Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_guard_01_01 object/tangible/loot/creature_loot/generic/humanoid_skull.iff item Veermok Guard Skull This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 241 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_ravager_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Veermok Ravager Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 254 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_scavenger_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Veermok Ravager Liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_scout_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Veermok Scout Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 228 FALSCH 0 1 1 - -
item_naboo_junk_naboo_veermok_sentry_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Veermok Sentry Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 241 FALSCH 0 1 1 - -
item_naboo_junk_narglatch_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Narglatch Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 163 FALSCH 0 1 1 - -
item_naboo_junk_narglatch_cub_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Narglatch Cub Jaw This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 157 FALSCH 0 1 1 - -
item_naboo_junk_narglatch_female_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Narglatch Female Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_naboo_junk_nightspider_dirtcrawler_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Dirtcrawler Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 168 FALSCH 0 1 1 - -
item_naboo_junk_nightspider_vinecrawler_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Nightspider Vinecrawler Mandible This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_naboo_junk_nightspider_vineripper_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Nightspider Vineripper Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 157 FALSCH 0 1 1 - -
item_naboo_junk_nightspider_vineshredder_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Nightspider Vineshredder Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 168 FALSCH 0 1 1 - -
item_naboo_junk_peko_peko_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_naboo_junk_peko_peko_albatross_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Peko Peko Albatross Feather This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 974 FALSCH 0 1 1 - -
item_naboo_junk_rogue_fambaa_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Rogue Fambaa Innards This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_naboo_junk_shaupaut_hunter_01_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item Shaupat Hunter Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 168 FALSCH 0 1 1 - -
item_naboo_junk_spitting_rawl_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Spitting Rawl Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_naboo_junk_swamp_stalker_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Swamp Stalker Fang This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_naboo_junk_vine_rawl_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Vine Rawl Scale This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 137 FALSCH 0 1 1 - -
item_necklace_set_bh_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff item Enforcer's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 0 0 WAHR 0 6 1 - -
item_necklace_set_bh_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff item Flawless Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=50,luck_modified=30 0 0 WAHR 0 6 1 - -
item_necklace_set_bh_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff item Necklace of Dire Fate This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 0 0 WAHR 0 6 1 - -
item_necklace_set_commando_dps_01_01 object/tangible/wearables/necklace/necklace_s10.iff item Grenadier's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 0 0 WAHR 0 6 1 - -
item_necklace_set_commando_utility_a_01_01 object/tangible/wearables/necklace/necklace_s11.iff item Frontman's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,combat_block_value=50 0 0 WAHR 0 6 1 - -
item_necklace_set_commando_utility_b_01_01 object/tangible/wearables/necklace/necklace_s12.iff item Juggernaut's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 0 0 WAHR 0 6 1 - -
item_necklace_set_hero_01_01 object/tangible/wearables/necklace/necklace_s10.iff item Necklace of Heroism This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=30,precision_modified=30,luck_modified=30 0 0 WAHR 0 6 1 - -
item_necklace_set_jedi_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff item Lightsaber Duelist's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 0 0 WAHR 0 6 1 - -
item_necklace_set_jedi_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff item Necklace of Dark Fury This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 0 0 WAHR 0 6 1 - -
item_necklace_set_jedi_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff item Guardian's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,expertise_action_all=1 0 0 WAHR 0 6 1 - -
item_necklace_set_medic_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff item Striker's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 0 0 WAHR 0 6 1 - -
item_necklace_set_medic_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff item First Responder's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 0 0 WAHR 0 6 1 - -
item_necklace_set_medic_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff item Necklace of Blackbar's Doom This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 0 0 WAHR 0 6 1 - -
item_necklace_set_officer_dps_01_01 object/tangible/wearables/necklace/necklace_s07.iff item Dead Eye Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 0 0 WAHR 0 6 1 - -
item_necklace_set_officer_utility_a_01_01 object/tangible/wearables/necklace/necklace_s08.iff item Hellstorm Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 0 0 WAHR 0 6 1 - -
item_necklace_set_officer_utility_b_01_01 object/tangible/wearables/necklace/necklace_s09.iff item General's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 0 0 WAHR 0 6 1 - -
item_necklace_set_smuggler_dps_01_01 object/tangible/wearables/necklace/necklace_s01.iff item Scoundrel's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 0 0 WAHR 0 6 1 - -
item_necklace_set_smuggler_utility_a_01_01 object/tangible/wearables/necklace/necklace_s02.iff item Rogue's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 0 0 WAHR 0 6 1 - -
item_necklace_set_smuggler_utility_b_01_01 object/tangible/wearables/necklace/necklace_s03.iff item Gambler's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,expertise_cooldown_line_sm_false_hope=2 0 0 WAHR 0 6 1 - -
item_necklace_set_spy_dps_01_01 object/tangible/wearables/necklace/necklace_s04.iff item Assassin's Necklace This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 0 0 WAHR 0 6 1 - -
item_necklace_set_spy_utility_a_01_01 object/tangible/wearables/necklace/necklace_s05.iff item Necklace of the Ghost This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 0 0 WAHR 0 6 1 - -
item_necklace_set_spy_utility_b_01_01 object/tangible/wearables/necklace/necklace_s06.iff item Necklace of the Razor Cat This necklace is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE combat_strikethrough_chance=2,expertise_action_all=1,luck_modified=50 0 0 WAHR 0 6 1 - -
item_nova_orion_space_resource_01_01 object/tangible/space/story_loot/nova_orion_crystal.iff item Midlithe Crystal An unstable fusion of crystal and metal. Midlithe crystals are sometimes found adhered to the outer surface of starships. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_npe_action_ventilator_01_01 object/tangible/loot/generic_usable/rebreather_generic.iff item Hyper Oxygenating Ventilator A quick inhalation from this device will deliver a burst of hyper oxygenated air. For beings that breath oxygen, this will increase their stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeStaminaBuff FALSCH short_reuse_1 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 25 FALSCH 3 1 1 npe stamina clicky -
item_npe_backpack_reward_01_01 object/tangible/wearables/backpack/backpack_s01.iff item Simple Outdoorsman Pack Designed for those who love to travel. If worn on your back, you can store up to 50 more items within it. Backpacks are also useful for organizing inventory items and for increasing the number of items you can carry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 2 1 - -
item_npe_backpack_reward_02_01 object/tangible/wearables/backpack/backpack_s04.iff item Simple Tech Pack Designed for those who are more technically inclined. If worn on your back, you can store up to 50 more items within it. Backpacks are also useful for organizing inventory items and for increasing the number of items you can carry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 350 FALSCH 0 2 1 - -
item_npe_bandolier_carbine_acc_01_01 object/tangible/wearables/bandolier/bandolier_s03.iff item Worn Carbine Specialist's Bandolier This bandolier provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_bandolier_pistol_acc_01_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Worn Gunfighter's Bandolier This bandolier provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_bandolier_rifle_acc_01_01 object/tangible/wearables/bandolier/bandolier_s04.iff item Worn Sharpshooter's Bandolier This bandolier provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_bandolier_rng_acc_01_01 object/tangible/wearables/bandolier/bandolier_s05.iff item Worn Soldier's Bandolier This bandolier provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_belt_1h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff item Frayed Swordsman Belt This belt provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_belt_2h_acc_01_01 object/tangible/wearables/belt/belt_s04.iff item Frayed Heavy Swordsman's Belt This belt provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_belt_melee_acc_01_01 object/tangible/wearables/belt/belt_s01.iff item Frayed Pit-Fighter's Belt This belt provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_belt_polearm_acc_01_01 object/tangible/wearables/belt/belt_s03.iff item Frayed Apprentice Pikeman's Belt This belt provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_belt_unarmed_acc_01_01 object/tangible/wearables/belt/belt_s02.iff item Frayed Teras Kasi Student's Belt This belt provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_bracelet_assembly_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Artisan Bracelet A fashionable bracelet. This item gives you a bonus to your Artisan Assembly skill and increases your chances of creating a higher quality item. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE general_assembly=2 0 250 FALSCH 0 2 1 - -
item_npe_bracelet_fs_01_01 object/tangible/wearables/bracelet/bracelet_s04_l.iff item Auric Symbol A finely crafted golden bracelet. This item will increase your defense against melee combatants. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 250 FALSCH 0 2 1 - -
item_npe_bracelet_melee_defense_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Warped Brawler's Bracelet This item increases your agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_bracelet_rng_defense_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Warped Soldier's Bracelet This item increases your agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 200 FALSCH 0 2 2 - -
item_npe_bracelet_ter_neg_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Warped Traveler's Bracelet This item provides a bonus to your terrain negotiation skill. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 trivialSlopeMove FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 - -
item_npe_bracelet_unarmed_damage_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Warped Strongman's Bracer This item increases your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_buff_healing_01_01 object/tangible/loot/generic_usable/bacta_ampules_generic.iff item Enhanced Bacta Ampules This item will increase your healing efficiency for a short period of time allow someone with medical skill to heal slightly more damage while it is in effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeHealEff FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 2 1 1 npe buff item -
item_npe_buff_melee_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff item Manual Dexterity Enhancer This personal use stim pack will increase your melee accuracy and combat haste. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeManualAcuity FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 2 1 1 npe buff item -
item_npe_buff_ranged_01_01 object/tangible/loot/generic_usable/stim_a_generic_st_4.iff item Ocular Acuity Enhancer This personal use stim pack will increase your ranged accuracy and combat haste. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeVisualAcuity FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 2 1 1 npe buff item -
item_npe_combo_acc_buff_01_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Multi-Scope When used this item will increase your precision and strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeComboAccLongDuration FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 4 2 1 - -
item_npe_dance_prop_l_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_l.iff item Dance Sparkler (left) An ornamental dancing prop given to you by Han Solo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 - int:nocert=1
item_npe_dance_prop_r_entertainer_02_01 object/tangible/dance_prop/generic_prop_sparkler_r.iff item Dance Sparkler (right) An ornamental dancing prop given to you by Han Solo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 - int:nocert=1
item_npe_fs_robe_02_01 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff item Padawan Robe Designed for those who are training in the Force Sensitive arts. This robe offers some protection and allows for freedom of movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 0 FALSCH 0 2 1 - -
item_npe_fs_robe_02_02 object/tangible/wearables/robe/robe_jedi_padawan_generic.iff item Initiate's Robe This robe offers some protection and allows for freedom of movement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=21 0 1250 FALSCH 0 2 1 - int:armor.general_protection_clothing=1400
item_npe_gen_craft_tool_trader_03_01 object/tangible/crafting/station/generic_generic_tool.iff item Tuned Crafting Tool A crafting tool given to you by Han Solo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE general_assembly=5 0 0 FALSCH 0 3 1 - int:crafting.tool=1,int:crafting.type=4096,float:prototypeTime=0.0
item_npe_health_buff_01_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e_st_3.iff item Anabolic Compounds When used this item will increase your constitution for a time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeHealthLongDuration FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 4 2 1 - -
item_npe_health_paste_01_01 object/tangible/loot/generic_usable/tube_paste_generic.iff item Bio-Substantive Paste This absolutely horrible tasting paste is concoction of substances found to be nutritious and beneficial to most sentients. The chemicals are blended into a sludge that is easily and readily absorbed by the body. When used this object will confer a small bonus to your constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeHealthBuff FALSCH short_reuse_1 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 25 FALSCH 3 1 1 npe health buff clicky -
item_npe_hunting_necklace_01_01 object/tangible/wearables/necklace/necklace_s01.iff item Hunting Necklace A necklace crafted of bone. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=3 0 250 FALSCH 0 1 1 - -
item_npe_inaldras_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Inaldra's Bracelet This bracelet offers a small amount of protection versus melee attacks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 250 FALSCH 0 1 1 - -
item_npe_junk_ampule_container_01_01 object/tangible/loot/npc_loot/bacta_ampules_generic.iff item Bacta Ampule Container This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 npe junk loot -
item_npe_junk_blank_datadisk_01_01 object/tangible/loot/npc_loot/datadisk_generic.iff item Datadisk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_blank_parchment_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Blank Parchment A roll of parchment with nothing written on it. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_bookchip_01_01 object/tangible/loot/npc_loot/handheld_viewscreen_1_generic.iff item Propaganda Bookchip This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_bowl_01_01 object/tangible/loot/npc_loot/bowl_generic.iff item Simple Bowl This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 - -
item_npe_junk_briefcase_01_01 object/tangible/loot/npc_loot/briefcase_generic.iff item Briefcase This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_chance_cube_01_01 object/tangible/loot/npc_loot/chance_cube_8_generic.iff item Ritual Cube This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_chem_dispersal_01_01 object/tangible/loot/npc_loot/chem_dispersion_device_generic.iff item Chemical Dispersal Device This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 npe junk loot -
item_npe_junk_circuit_board_01_01 object/tangible/loot/npc_loot/circuit_board_generic.iff item Circuit Board This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 npe junk loot -
item_npe_junk_complex_module_01_01 object/tangible/loot/npc_loot/elect_module_complex_generic.iff item Electronics Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_copper_battery_01_01 object/tangible/loot/npc_loot/copper_battery_generic.iff item Platinite Copper Battery This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_costume_jewel_01_01 object/tangible/loot/npc_loot/jewelry_setting_generic.iff item Faux Jewel A jewelry setting. Though visually pleasing it's clearly a reproduction. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_creature_blood_01_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item Blood A sample of blood taken from a creature. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 44 FALSCH 0 1 1 npe junk loot -
item_npe_junk_creature_brain_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_creature_cage_01_01 object/tangible/loot/npc_loot/cage_generic.iff item Small Cage A cage designed to house small creatures. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 44 FALSCH 0 1 1 npe junk loot -
item_npe_junk_creature_eye_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_creature_heart_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_decryptor_01_01 object/tangible/loot/npc_loot/decryptor_generic.iff item Decryptor This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 npe junk loot -
item_npe_junk_dirty_cloth_01_01 object/tangible/loot/npc_loot/cloth_box_generic.iff item Cloth Swatches This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 npe junk loot -
item_npe_junk_droid_circuitry_01_01 object/tangible/loot/npc_loot/elect_module_simple_generic.iff item Droid Memory Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_enigmatic_circuit_01_01 object/tangible/loot/npc_loot/engineer_analysis_board_generic.iff item Circuitry This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 npe junk loot -
item_npe_junk_feather_01_01 object/tangible/loot/creature_loot/generic/generic_feather.iff item Feather A feather. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 44 FALSCH 0 1 1 npe junk loot -
item_npe_junk_frequency_jammer_01_01 object/tangible/loot/npc_loot/frequency_jammer_wire_generic.iff item Frequency Jamming Wired This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_holo_recorder_01_01 object/tangible/loot/npc_loot/camera_generic.iff item Holorecorder This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_imitation_pearl_01_01 object/tangible/loot/npc_loot/pearl_generic.iff item Imitation Krayt Dragon Pearl This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_lizard_scale_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lizard Scale Scales from a cold blooded creature. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_newsfilter_module_01_01 object/tangible/loot/npc_loot/chassis_blueprint_device_generic.iff item Newsfilter Module This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_palm_diary_01_01 object/tangible/loot/npc_loot/ledger_generic.iff item Palm Diary This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_paw_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Paw A creature's paw. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_power_unit_01_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item Power Unit This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 npe junk loot -
item_npe_junk_rusty_case_01_01 object/tangible/loot/npc_loot/rusty_toolkit_generic.iff item Rusty Case This metal case is slightly rusted with age. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_sacred_writings_01_01 object/tangible/loot/npc_loot/scroll_generic.iff item Sacred Writings This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_npe_junk_stomach_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Stomach A creature's stomach. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Tooth A creature's tooth. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 npe junk loot -
item_npe_junk_used_travel_ticket_01_01 object/tangible/loot/npc_loot/id_chip_generic.iff item Canceled Travel Ticket This travel ticket is out of date. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 49 FALSCH 0 1 1 npe junk loot -
item_npe_junk_wing_bone_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Wing Bone This hollow bone was removed from a the wing of a flying creature. This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 npe junk loot -
item_npe_junk_wire_blue_01_01 object/tangible/loot/npc_loot/blue_wiring_generic.iff item Wiring This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 npe junk loot -
item_npe_junk_worklight_01_01 object/tangible/loot/npc_loot/worklight_generic.iff item Worklight This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 npe junk loot -
item_npe_medic_bracelet_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Polis Massan Bracelet Bracelet worn by the Polis Massan, some of the greatest healers in the Galaxy 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=2 0 250 FALSCH 0 2 1 - -
item_npe_melee_acc_bookchip_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff item Mastering the Self by Anonymous This bookchip contains the final message of an unknown Teras Kasi master to his students before he left to fight a long forgotten war. The screen is very dim, blurry and bordering on non-functional. However, the words are so confidence inspiring that hearing them will grant you a temporary bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeMeleeAccuracy FALSCH short_reuse_1 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 25 FALSCH 5 1 1 npe melee accuracy buff clicky -
item_npe_melee_speed_buff_01_01 object/tangible/loot/generic/battery_useable_generic.iff item Aero-Coat Weapon Spray This spray helps to reduce wind resistance. Particularly useful when you're swinging something at someone. When used this item will increase your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeMeleeSpeedLongDuration FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 3 2 1 - -
item_npe_necklace_heal_eff_01_01 object/tangible/wearables/necklace/necklace_s03.iff item Simple Health Professional Necklace This item increases your skill in healing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 trivialHealEfficiency FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 - -
item_npe_necklace_protection_02_01 object/tangible/wearables/necklace/necklace_s07.iff item Lucky Necklace A simple necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 350 FALSCH 0 2 1 - -
item_npe_necklace_resists_01_01 object/tangible/wearables/necklace/necklace_s02.iff item Simple Bio-suppression Defense Necklace This item increases your resistance to the ill effects of chemical warfare. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 trivialComboResist FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 - -
item_npe_officer_sidearm object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Officer's Sidearm An officer's sidearm is often considered a symbol of leadership on the battlefield. 1 1000 15 25 ranged_weapon PISTOL kinetic none 0 40 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 level 1 npe NOTE these dps are higher than average -
item_npe_rang_acc_device_01_01 object/tangible/loot/generic_usable/survey_pad_adv_generic.iff item Auditory Target Acquisition Beacon When activated, this device infers the position of the arm in relation to the eyes and emits a tone that raises in pitch as the two come closer to intersecting. This device will increase your precision for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeRngAccuracy FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 25 FALSCH 3 1 1 npe ranged accuracy buff clicky -
item_npe_ring_1h_speed_01_01 object/tangible/wearables/ring/ring_s02.iff item Tarnished Swordsman Ring This ring provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_2h_speed_01_01 object/tangible/wearables/ring/ring_s04.iff item Tarnished Heavy Swordsman Ring This ring provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_carbine_speed_01_01 object/tangible/wearables/ring/ring_s03.iff item Tarnished Carbine Specialist Ring This ring provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_melee_speed_01_01 object/tangible/wearables/ring/ring_s01.iff item Tarnished Brawling Champion Ring This ring provides a bonus to strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_pistol_speed_01_01 object/tangible/wearables/ring/ring_s02.iff item Tarnished Gunfighter's Ring This ring provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_polearm_speed_01_01 object/tangible/wearables/ring/ring_s03.iff item Tarnished Polearm Specialist Ring This ring provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_rifle_speed_01_01 object/tangible/wearables/ring/ring_s04.iff item Tarnished Sharpshooter Ring This ring provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_rng_speed_01_01 object/tangible/wearables/ring/ring_s01.iff item Tarnished Soldier's Ring This ring provides a bonus to your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_ring_unarmed_speed_01_01 object/tangible/wearables/ring/ring_s02.iff item Tarnished Teras Kasi Student Ring This ring provides a bonus to your strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 200 FALSCH 0 2 1 - -
item_npe_rng_speed_buff_01_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic.iff item Trigger Lubrication Silicate Helps to prevent sticking and jamming on mechanical weapon parts. When used this item will increase your precision for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeRngSpeedLongDuration FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 3 2 1 - -
item_npe_schematic_meat_jerky_01_01 object/tangible/loot/npc_loot/datapad_generic.iff object Meat Jerky Recipe This schematic contains a recipe that allows artisans to make meat jerky. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/dish_meat_jerky.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 npe food schematic -
item_npe_schematic_simple_tea_01_01 object/tangible/loot/npc_loot/datapad_generic.iff object Simple Tea Recipe This schematic contains a recipe that allows artisans to make a simple tea out of the items at hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/food/drink_newbie_tea.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 npe food schematic -
item_npe_smooth_slitherhorn_01_01 object/tangible/instrument/slitherhorn.iff item Smooth Slitherhorn A slitherhorn capable of producing exceptionally smooth tones. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE stamina_modified=3 0 250 FALSCH 0 1 1 - -
item_npe_smuggler_han_solo_gun object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified DL-44 Modified DL-44. Although not as powerful, this weapon is modeled after Han Solo's own DL-44. 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 level 1 npe NOTE these dps are higher than average -
item_npe_sparky_droid_02_01 object/tangible/furniture/technical/npe_sparky_r2.iff item Re-assembled R2 Unit A droid re-assembled from parts received from Watto. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_npe_spy_specop_pants object/tangible/wearables/pants/pants_s21.iff item Special Ops Pants Making you more difficult to see, these pants grant a bonus to your defense against ranged attacks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=10 0 800 FALSCH 0 2 1 NPE profession quest reward -
item_npe_stamina_buff_01_01 object/tangible/loot/generic_usable/worklight_generic.iff item Mark I Adrenal Stimulator Electrically stimulates your own body's production of adrenaline without the use of chemicals. When used this item will increase your stamina for an amount of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeStaminaLongDuration FALSCH short_reuse_3 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 4 2 1 - -
item_npe_static_shield_01_01 object/tangible/loot/generic_usable/building_repair_device_generic.iff item Repulsor Field Generator When activated, this device creates a weak repulsion field that will mitigate some of the damage caused by attacks. It is poorly made and won't last long. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeDefenseBuff FALSCH short_reuse_1 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 25 FALSCH 3 1 1 npe defense buff clicky -
item_npe_tatooine_bug_juice_01_01 object/tangible/loot/generic_usable/bottle_liquid_generic.iff item Tatooine Bug Juice A bottle of liquid made from some bugs found on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeBugJuice FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 - -
item_npe_trando_necklace_01_01 object/tangible/wearables/necklace/necklace_s10.iff item Heavy Ornamental Necklet A primitively made heavy ornament with a large stone worn around the neck. It is said to bring good luck. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=1 0 250 FALSCH 0 2 1 Clothing armor boot substitute for trandoshans. -
item_npe_uniform_crate_01_01 object/tangible/npe/npe_generic_uniform_box.iff item Standard Issue Uniform Package Inside you will find your standard issue uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_npe_will_buff_01_01 object/tangible/loot/generic_usable/handheld_viewscreen_2_generic.iff item Bookchip: Poetry and Musings A compilation by various authors from all over the galaxy containing a wide collection of poetry and short stories. Great for a quick and inspiring read! When used this item will increase your agility for a period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 npeWillLongDuration FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 50 FALSCH 3 2 1 - -
item_nym_themepark_arena_poster_01_01 object/tangible/furniture/nym_themepark/nym_themepark_arena_poster.iff item Nym's Arena Poster This is a poster advertising your fight against the previous arena champion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_backpack_01_01 object/tangible/furniture/nym_themepark/nym_themepark_backpack.iff item Lok Revenant Backpack A backpack used by the Lok Revenants. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_decal_reward_01_01 object/tangible/furniture/nym_themepark/nym_themepark_logo_decal.iff item Lok Revenant Graffiti Used by the Lok Revenants to leave a mark on areas they claim. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_dna_extractor object/tangible/furniture/nym_themepark/nym_themepark_dna_extractor.iff item DNA Extractor A DNA Extractor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 Nym's Themepark 2010 string:quest.object_key=nym_themepark_miner_dna
item_nym_themepark_mounted_slugthrower_01_01 object/tangible/furniture/nym_themepark/nym_themepark_mounted_slugthrower.iff item Mounted Nym's Slugthrower This is a mounted version of the famous 'Nym's Slugthrower.' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_painting_01_01 object/tangible/furniture/nym_themepark/nym_themepark_painting.iff item Nym's Revenge An unauthorized painting of Nym that has since been adopted by the Lok Revenants for morale purposes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_rug_01_01 object/tangible/furniture/nym_themepark/nym_themepark_rug.iff item Lok Revenant Rug A rug showing the Lok Revenant logo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_nym_themepark_surveillance_device object/tangible/furniture/nym_themepark/nym_themepark_surveillance_device.iff item Surveillance Device A Surveillance Device 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 Nym's Themepark 2010 -
item_off_temp_stimpack_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff item Field Stimpack A A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 945 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=41 0 FALSCH 4 2 1 - -
item_off_temp_stimpack_02_02 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff item Field Stimpack B A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 1505 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 - -
item_off_temp_stimpack_02_03 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff item Field Stimpack C A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 1910 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 - -
item_off_temp_stimpack_02_04 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff item Field Stimpack D A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2485 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 - -
item_off_temp_stimpack_02_05 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff item Field Stimpack E A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2975 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=52 0 FALSCH 4 2 1 - -
item_off_temp_stimpack_02_06 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff item Field Stimpack F A needle infused with healing Bacta. Double click this item to heal yourself. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 3465 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=60 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum A A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 22 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=2 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum B A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_2 FALSCH short_reuse_5 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=45 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum C A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_3 FALSCH short_reuse_6 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 44 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=7 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum D A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_4 FALSCH short_reuse_7 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 58 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=15 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum E A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_5 FALSCH short_reuse_8 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 72 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=23 0 FALSCH 4 2 1 - -
item_off_temp_tactical_buff_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Tactical Serum F A serum devised to increase performance in combat. Double click this item to use it. This item is temporary and will disappear in an hour if not used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 of_tactical_drop_6 FALSCH short_reuse_9 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 86 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=31 0 FALSCH 4 2 1 - -
item_officer_backpack_01_02 object/tangible/wearables/backpack/backpack_s03.iff item Issued Officer Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 index_color_0=0,index_color_1=37 2500 FALSCH 0 2 1 - -
item_officer_belt_02_01 object/tangible/wearables/belt/belt_s11.iff item Issued Officer Belt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_officer_boots_02_01 object/tangible/wearables/boots/boots_s14.iff item Issued Officer Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=0 45 FALSCH 0 2 1 npe clothing -
item_officer_clicky_01_02 object/tangible/loot/generic_usable/frequency_jammer_wire_generic.iff item High Gain Communications Antenna When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapOfficerClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=0,index_color_2=31 5000 FALSCH 0 2 1 - -
item_officer_pants_02_01 object/tangible/wearables/pants/pants_s15.iff item Issued Officer Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_officer_pendant_01_02 object/tangible/wearables/necklace/necklace_s08.iff item Issued Officer Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=42 2500 FALSCH 0 2 1 - -
item_officer_ring_01_02 object/tangible/wearables/ring/ring_s04.iff item Issued Officer Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_officer_shirt_02_01 object/tangible/wearables/shirt/shirt_s34.iff item Issued Officer Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_outbreak_cornburr_brain object/tangible/loot/undead/outbreak_undead_brain.iff item Cornburr's Brain This brain seems a little small for a Death Trooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none deathtrooper_cornburr_brain outbreak_cornburr_brain_counter none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=42,index_color_2=42 0 FALSCH 0 1 1 - -
item_outbreak_deathrooper_rifle object/weapon/ranged/rifle/rifle_deathtroopers.iff weapon A BWDL19 Rifle The Black Wing DL19 rifle is an experimental rifle that was manufactured for the defense of the Black Wing complex. 1 1000 425 945 ranged_weapon RIFLE energy heat 20 80 100 0 64 none 900 906 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 pvp BF reward -
item_outbreak_decal_arrow_left object/tangible/loot/undead/decal_arrow_left.iff item Painted Arrow (Left) A spray painted arrow to provide direction. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_decal_arrow_right object/tangible/loot/undead/decal_arrow_right.iff item Painted Arrow (Right) A spray painted arrow to provide direction. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_decal_dltby object/tangible/loot/undead/decal_dltby.iff item Painted Bite Warning A spray painted warning that translates to "Don't let them bite you!" 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_decal_hplgm object/tangible/loot/undead/decal_hlpgm.iff item Painted Cry For Help The universal cry for help. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_decal_htchbrkn object/tangible/loot/undead/decal_htchbrkn.iff item Painted Warning A spray painted warning that translates to "Escape hatch broken!!" 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_decal_mtpsd object/tangible/loot/undead/decal_mtpsd.iff item Painted Instructions Spray painted instructions that translate to "Meet topside next to broken shuttle." 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_hooked_helmet object/tangible/loot/undead/hooked_helmet.iff item Helmet on a Hook Finally something you can hang your hat on? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_lung_vat_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for an Experimental Lung Vat This schematic contains the specific diagrams needed to create a Experimental Lung Vat. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_lung_vat.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_cargo_pocket object/tangible/component/clothing/cargo_pocket_prison_guard.iff item Prison Guard Cargo Pocket An gray cargo pocket that looks as if it were ripped off of a prison guard's pant leg. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_fiberplast_panel object/tangible/component/clothing/fiberplast_panel_prison_guard.iff item Gray Synthetic Cloth Some gray synthetic cloth that is probably from a pair of prison guard pants. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_heavy_clasp object/tangible/component/clothing/clasp_heavy_duty_prison_guard.iff item Prison Guard Clasp A heavy clasp that used to be on a pair of prison guard pants. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_jacket_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for Prison Guard Jacket This schematic contains the specific diagrams needed to create a pair of Prison Guard Jacket. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_jacket_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_leather object/tangible/component/clothing/leather_prison_guard.iff item Gray Leather Some gray leather that is probably from a pair of prison guard jacket. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_pants_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for Prison Guard Pants This schematic contains the specific diagrams needed to create a pair of Prison Guard Pants. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_pants_outbreak_prison_guard.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prison_guard_trim object/tangible/component/clothing/trim_outbreak_prison_guard_jacket.iff item Prison Guard Trim Some gray trim that can be used to for a prison guard jacket. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prisoner_bodysuit_cargo_pocket object/tangible/component/clothing/cargo_pocket_prisoner_jumpsuit.iff item Orange Cargo Pocket An orange cargo pocket that looks as if it were ripped off of a prisoner's jumpsuit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prisoner_bodysuit_metal_fasteners object/tangible/component/clothing/metal_fasteners_prisoner_jumpsuit.iff item Non-metal Fastener A lightweight fastener of basic design. It looks as if it may be from a prisoner's jumpsuit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prisoner_bodysuit_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Prisoner Jumpsuit This schematic contains the specific diagrams needed to create a Prisoner Jumpsuit. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_outbreak_prisoner_bodysuit.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_prisoner_bodysuit_synthetic_cloth object/tangible/component/clothing/synthetic_cloth_prisoner_jumpsuit.iff item Orange Synthetic Cloth Some orange synthetic cloth that is probably from a prisoner's jumpsuit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_science_desk_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Scientific Work Desk This schematic contains the specific diagrams needed to create a Scientific Work Desk. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_science_desk.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_shackled_prisoner_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Shackled Prisoner This schematic contains the specific diagrams needed to create a Shackled Prisoner. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_shackled_prisoner.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_stormtooper_pile_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object A Schematic for a Pile of Stormtroopers This schematic contains the specific diagrams needed to create a Pile of Stormtroopers. This schematic requires a specialized components to complete. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_outbreak_stormtrooper_pile.iff 0 1 class_structures_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_arm object/tangible/furniture/all/undead_arm.iff item Rotting Arm A Rotting Arm 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_blackwing_crystal object/tangible/component/weapon/lightsaber/lightsaber_module_blackwing_crystal.iff item Blackwing Crystal A Force Color Crystal, used by Jedi in their Lightsabers.||This color crystal must be tuned by a Jedi before use. Once tuned this color crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 3 - int:jedi.crystal.stats.color=19,int:jedi.crystal.stats.shader=3,int:jedi.crystal.stats.level=-1
item_outbreak_undead_brain object/tangible/loot/undead/outbreak_undead_brain.iff item Rotting Brain A Rotting Brain 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_belt object/tangible/loot/undead/outbreak_undead_deathtrooper_belt.iff item Destroyed Stormtrooper Belt A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_bicep_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_l.iff item Destroyed Stormtrooper Bicep (L) A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_bicep_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bicep_r.iff item Destroyed Stormtrooper Bicep (R) A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_boots object/tangible/loot/undead/outbreak_undead_deathtrooper_boots.iff item Destroyed Stormtrooper Boots A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_bracer_l object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_l.iff item Destroyed Stormtrooper Bracer (L) A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_bracer_r object/tangible/loot/undead/outbreak_undead_deathtrooper_bracer_r.iff item Destroyed Stormtrooper Bracer (R) A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_chest object/tangible/loot/undead/outbreak_undead_deathtrooper_chest.iff item Destroyed Stormtrooper Chest Plate A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_gloves object/tangible/loot/undead/outbreak_undead_deathtrooper_gloves.iff item Destroyed Stormtrooper Gloves A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_helmet object/tangible/loot/undead/outbreak_undead_deathtrooper_helmet.iff item Destroyed Stormtrooper Helmet A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_deathtrooper_leggings object/tangible/loot/undead/outbreak_undead_deathtrooper_leggings.iff item Destroyed Stormtrooper Leggings A destroyed piece of Stormtrooper armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_eye object/tangible/loot/undead/outbreak_undead_eye.iff item Rotting Eye A Rotting Eye 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_foot object/tangible/furniture/all/undead_foot.iff item Rotting Foot A Rotting Foot 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_hand object/tangible/furniture/all/undead_hand.iff item Rotting Hand A Rotting Hand 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_head object/tangible/furniture/all/undead_head.iff item Rotting Head A Rotting Head 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_heart object/tangible/loot/undead/outbreak_undead_heart.iff item Rotting Heart A Rotting Heart 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_jaw object/tangible/loot/undead/outbreak_undead_jaw.iff item Rotting Jaw Bone A Rotting Jaw Bone 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_leg object/tangible/furniture/all/undead_leg.iff item Rotting Leg A Rotting Leg 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_liver object/tangible/loot/undead/outbreak_undead_liver.iff item Rotting Liver A Rotting Liver 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_lungs object/tangible/loot/undead/outbreak_undead_lungs.iff item Rotting Lungs A Rotting Lungs 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_stomach object/tangible/loot/undead/outbreak_undead_stomach.iff item Rotting Stomach A Rotting Stomach 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_outbreak_undead_tooth object/tangible/loot/undead/outbreak_undead_tooth.iff item Rotting Tooth A Rotting Tooth 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_painting_outbreak_biohazard_01 object/tangible/painting/painting_outbreak_biohazard_01.iff item Caution A Caution Sign 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_painting_outbreak_biohazard_02 object/tangible/painting/painting_outbreak_biohazard_02.iff item Warning A Warning Sign 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_painting_outbreak_biohazard_03 object/tangible/painting/painting_outbreak_biohazard_03.iff item Biohazard A Biohazard Sign 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_pet_egg_chuba_01_01 object/tangible/loot/beast/dna_container.iff item Chuba DNA This is high quality DNA of a chuba. It can be used in a Beast Master's incubator to create a Chuba pet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 3 - int:beast.dna.creature_template=-1676177755,string:beast.dna.parent_creature_template=chuba_pet,float:beast.dna.quality=90.000000,int:beast.dna.converted_pet=1
item_pet_mount_carrion_01_01 object/tangible/deed/pet_deed/carrion_spat_generic_deed.iff item Kartha's Cliff-Jumper A mount given to you for your efforts in assisting Kartha. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none carrion_spat none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_pet_mount_lava_flea_01_01 object/tangible/deed/pet_deed/lava_flea_generic_deed.iff item Lava Flea Mount A Lava Flea mount useful in traversing Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none som_lava_flea_preorder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_pgc_booster_pack object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Booster Pack A Chronicles booster pack of random Chronicle Relics. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_booster_pack_comm object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Comm. Message Relics Booster Pack A Chronicles booster pack of random Comm. Message Chronicle Relics. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:chronicles.boosterPackCategory=comm_message
item_pgc_booster_pack_goto object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Go To Relics Booster Pack A Chronicles booster pack of random Go To Location Chronicle Relics. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:chronicles.boosterPackCategory=goto_task
item_pgc_chronicle_master_robe object/tangible/wearables/robe/robe_chronicle_master.iff item Chronicle Master Robe A Chronicle Master Robe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_chronicle_master_sign object/tangible/sign/player/pgc_sign_standing.iff item Chronicle Master Sign (Standing) A Chronicle Master Sign. Only suited for replacing a standing sign. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 halloween item. To make a custom house sign, attach this script and see this entry in item_stats.tab for the objvar setup. Sign template has to be in the object/tangible/sign/player/ folder and begin with house_address_ -
item_pgc_chronicle_master_sign_02 object/tangible/sign/player/pgc_sign_hanging.iff item Chronicle Master Sign (Hanging) A Chronicle Master Sign. Only suited for replacing a hanging sign. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_chronicle_master_statuette object/tangible/saga_system/rewards/pgc_robe_statue.iff item Chronicle Master Statuette House Object: A meter-tall Chronicle Master statuette. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_chronicler_tent_deed object/tangible/saga_system/rewards/structure_deed_player_tent_chronicler.iff item Structure Deed: Chronicles Tent A deed for a Chronicles tent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_pgc_merchant_tent_s01.iff,int:player_structure.deed.buildtime=90
item_pgc_decal_pgc_s01 object/tangible/saga_system/rewards/decal_pgc_s01.iff item Yoda Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts Yoda. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_decal_pgc_s02 object/tangible/saga_system/rewards/decal_pgc_s02.iff item Rebel Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts the Rebel Symbol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_decal_pgc_s03 object/tangible/saga_system/rewards/decal_pgc_s03.iff item Stormtrooper Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts a Stormtrooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_decal_pgc_s04 object/tangible/saga_system/rewards/decal_pgc_s04.iff item Imperial Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts the Imperial Symbol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_decal_pgc_s05 object/tangible/saga_system/rewards/decal_pgc_s05.iff item Imperial Starfighter Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts an Imperial Starfighter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_decal_pgc_s06 object/tangible/saga_system/rewards/decal_pgc_s06.iff item Rebel Starfighter Graffiti The infamous graffiti artist, FatLump, is backthis time with Graffiti that depicts a Rebel Starfighter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_fireplace object/tangible/saga_system/rewards/frn_fireplace.iff item Fireplace House Object: a fireplace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_glass_pane_01 object/tangible/saga_system/rewards/pgc_glass_pane_01.iff item Large Square Pane of Glass House Object: a large square pane of glass. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_glass_pane_02 object/tangible/saga_system/rewards/pgc_glass_pane_02.iff item Large Rectangular Pane of Glass House Object: a large rectangular pane of glass. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_chandelier object/tangible/saga_system/rewards/jabba_chandelier.iff item Jabba's Chandelier House Object: a chandelier from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_drapes object/tangible/saga_system/rewards/jabba_drapes.iff item Jabba's Drapes House Object: drapes from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_fancyrug object/tangible/saga_system/rewards/jabba_fancyrug.iff item Jabba's Rug House Object: a rug from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_gargoyle object/tangible/saga_system/rewards/jabba_gargoyle.iff item Jabba's Gargoyle House Object: a gargoyle from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_generator object/tangible/saga_system/rewards/jabba_generator.iff item Jabba's Generator House Object: a generator from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_table object/tangible/saga_system/rewards/jabba_table.iff item Jabba's Bar-Style Table House Object: a bar-style table from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_tassels object/tangible/saga_system/rewards/jabba_tassels.iff item Jabba's Tassels House Object: hanging tassels from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_jabba_windchime object/tangible/saga_system/rewards/jabba_windchime.iff item Jabba's Wind Chime House Object: a wind chime from Jabba's Palace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_monitorscreen object/tangible/saga_system/rewards/pgc_monitorscreen.iff item Monitorscreen House Object: a monitorscreen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_monitorscreen_sm object/tangible/saga_system/rewards/pgc_monitorscreen_sm.iff item Small Monitorscreen House Object: a small monitorscreen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_corellia object/tangible/saga_system/rewards/planet_hologram_corellia.iff item Large Hologram of Corellia House Object: a Large Hologram of Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_corellia_02 object/tangible/saga_system/rewards/planet_hologram_corellia_02.iff item Hologram of Corellia House Object: a Hologram of Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_dantooine object/tangible/saga_system/rewards/planet_hologram_dantooine.iff item Large Hologram of Dantooine House Object: a Large Hologram of Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_dantooine_02 object/tangible/saga_system/rewards/planet_hologram_dantooine_02.iff item Hologram of Dantooine House Object: a Hologram of Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_dathomir object/tangible/saga_system/rewards/planet_hologram_dathomir.iff item Large Hologram of Dathomir House Object: a Large Hologram of Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_dathomir_02 object/tangible/saga_system/rewards/planet_hologram_dathomir_02.iff item Hologram of Dathomir House Object: a Hologram of Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_endor object/tangible/saga_system/rewards/planet_hologram_endor.iff item Large Hologram of Endor House Object: a Large Hologram of Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_endor_02 object/tangible/saga_system/rewards/planet_hologram_endor_02.iff item Hologram of Endor House Object: a Hologram of Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_lok object/tangible/saga_system/rewards/planet_hologram_lok.iff item Large Hologram of Lok House Object: a Large Hologram of Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_lok_02 object/tangible/saga_system/rewards/planet_hologram_lok_02.iff item Hologram of Lok House Object: a Hologram of Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_naboo object/tangible/saga_system/rewards/planet_hologram_naboo.iff item Large Hologram of Naboo House Object: a Large Hologram of Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_naboo_02 object/tangible/saga_system/rewards/planet_hologram_naboo_02.iff item Hologram of Naboo House Object: a Hologram of Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_rori object/tangible/saga_system/rewards/planet_hologram_rori.iff item Large Hologram of Rori House Object: a Large Hologram of Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_rori_02 object/tangible/saga_system/rewards/planet_hologram_rori_02.iff item Hologram of Rori House Object: a Hologram of Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_talus object/tangible/saga_system/rewards/planet_hologram_talus.iff item Large Hologram of Talus House Object: a Large Hologram of Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_talus_02 object/tangible/saga_system/rewards/planet_hologram_talus_02.iff item Hologram of Talus House Object: a Hologram of Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_tatooine object/tangible/saga_system/rewards/planet_hologram_tatooine.iff item Large Hologram of Tatooine House Object: a Large Hologram of Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_tatooine_02 object/tangible/saga_system/rewards/planet_hologram_tatooine_02.iff item Hologram of Tatooine House Object: a Hologram of Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_yavin4 object/tangible/saga_system/rewards/planet_hologram_yavin4.iff item Large Hologram of Yavin 4 House Object: a Large Hologram of Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_planet_hologram_yavin4_02 object/tangible/saga_system/rewards/planet_hologram_yavin4_02.iff item Hologram of Yavin 4 House Object: a Hologram of Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_relic_fragment object/tangible/saga_system/pgc_relic_fragment.iff item Chronicle Relic Fragment A fragment from a Chronicle Relic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_pgc_sandcrawler_house_deed object/tangible/saga_system/rewards/structure_deed_player_house_sandcrawler.iff item Structure Deed: Sandcrawler House This derelict Sandcrawler has been converted into a unique housing experience. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_sandcrawler.iff,int:player_structure.deed.buildtime=90
item_pgc_starship_storage_device_01 object/tangible/saga_system/rewards/starship_storage_device.iff item Stardock Coordination Terminal A Stardock Coordination Terminal used to coordinate the storage of Starships. Up to 2 starships that you own may be stored using this terminal. Owning more than one Stardock Coordination Terminal will not allow you to store more than 2 starships with them, but you will be able to access your stored starships from any Stardock Coordination Terminal you own. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:hangarLite.isHangarLite=1
item_pgc_starter_kit object/tangible/saga_system/pgc_chronicles_booster_pack.iff item Chronicles Start Kit A Chronicles starter kit of Chronicle Relics for a beginning Chronicler. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:chronicles.isStarterPack=1
item_pgc_token_01 object/tangible/saga_system/pgc_chronicles_token_01.iff item Copper Chronicles Token A Copper Chronicles Token. Used to purchase Chronicles Rewards from a Chronicles vendor. You may store this token in a Box of Achievements and make purchases at a later time 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_token_02 object/tangible/saga_system/pgc_chronicles_token_02.iff item Silver Chronicles Token A Silver Chronicles Token. Used to purchase Chronicles Rewards from a Chronicles vendor. You may store this token in a Box of Achievements and make purchases at a later time 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pgc_token_03 object/tangible/saga_system/pgc_chronicles_token_03.iff item Gold Chronicles Token A Gold Chronicles Token. Used to purchase Chronicles Rewards from a Chronicles vendor. You may store this token in a Box of Achievements and make purchases at a later time 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_pob_furniture_chair_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ship Passenger Seating, Style 2 Schematic for Ship Passenger Seating, Style 2 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_chair.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_pob_furniture_couch_schematic_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ship Passenger Lounge, Style 2 Schematic for Ship Passenger Lounge, Style 2 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_collection_pob_couch.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_power_crystal_04_01 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=1,int:jedi.crystal.stats.max_dmg=2,int:jedi.crystal.stats.quality=0,int:jedi.crystal.stats.level=-1
item_power_crystal_04_02 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=2,int:jedi.crystal.stats.max_dmg=3,int:jedi.crystal.stats.quality=0,int:jedi.crystal.stats.level=-1
item_power_crystal_04_03 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=3,int:jedi.crystal.stats.max_dmg=4,int:jedi.crystal.stats.quality=1,int:jedi.crystal.stats.level=-1
item_power_crystal_04_04 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=4,int:jedi.crystal.stats.max_dmg=5,int:jedi.crystal.stats.quality=1,int:jedi.crystal.stats.level=-1
item_power_crystal_04_05 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=5,int:jedi.crystal.stats.max_dmg=6,int:jedi.crystal.stats.quality=1,int:jedi.crystal.stats.level=-1
item_power_crystal_04_06 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=6,int:jedi.crystal.stats.max_dmg=7,int:jedi.crystal.stats.quality=2,int:jedi.crystal.stats.level=-1
item_power_crystal_04_07 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=7,int:jedi.crystal.stats.max_dmg=8,int:jedi.crystal.stats.quality=2,int:jedi.crystal.stats.level=-1
item_power_crystal_04_08 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=8,int:jedi.crystal.stats.max_dmg=9,int:jedi.crystal.stats.quality=2,int:jedi.crystal.stats.level=-1
item_power_crystal_04_09 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=9,int:jedi.crystal.stats.max_dmg=10,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_power_crystal_04_10 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=10,int:jedi.crystal.stats.max_dmg=11,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_power_crystal_04_11 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=11,int:jedi.crystal.stats.max_dmg=12,int:jedi.crystal.stats.quality=3,int:jedi.crystal.stats.level=-1
item_power_crystal_04_12 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=12,int:jedi.crystal.stats.max_dmg=13,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_power_crystal_04_13 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=13,int:jedi.crystal.stats.max_dmg=14,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_power_crystal_04_14 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=14,int:jedi.crystal.stats.max_dmg=15,int:jedi.crystal.stats.quality=4,int:jedi.crystal.stats.level=-1
item_power_crystal_04_15 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=15,int:jedi.crystal.stats.max_dmg=16,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_power_crystal_04_16 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=16,int:jedi.crystal.stats.max_dmg=17,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_power_crystal_04_17 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=17,int:jedi.crystal.stats.max_dmg=18,int:jedi.crystal.stats.quality=5,int:jedi.crystal.stats.level=-1
item_power_crystal_04_18 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=18,int:jedi.crystal.stats.max_dmg=19,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_power_crystal_04_19 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=19,int:jedi.crystal.stats.max_dmg=20,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_power_crystal_04_20 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff item Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 4 1 - int:jedi.crystal.stats.min_dmg=20,int:jedi.crystal.stats.max_dmg=22,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1
item_powerup_melee_accuracy_01_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit This powerup will increase the accuracy of your weapon, but will also decrease the rate at which you can swing it. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.speed=0.02,float:powerup.accuracy=21.0,int:powerup.usesLeft=200
item_powerup_melee_accuracy_02_01 object/tangible/powerup/weapon/melee_accuracy.iff item Weight Balancing Kit This powerup will increase the accuracy of your weapon, but will also decrease the rate at which you can swing it. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.speed=0.02,float:powerup.accuracy=25.0,int:powerup.usesLeft=200
item_powerup_melee_actioncost_01_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit This powerup will decrease the action cost of specials, but will also decrease the accuracy of the weapon. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.actionCost=-0.15,float:powerup.accuracy=-11.0,int:powerup.usesLeft=200
item_powerup_melee_actioncost_02_01 object/tangible/powerup/weapon/melee_actioncost.iff item Hilt Reinforcement Kit This powerup will decrease the action cost of specials, but will also decrease the accuracy of the weapon. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.actionCost=-0.2,float:powerup.accuracy=-11.0,int:powerup.usesLeft=200
item_powerup_melee_damage_01_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit This powerup will increase the damage output of a melee weapon, but will also decrease the speed at which you can swing it. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.damage=0.15,float:powerup.speed=0.02,int:powerup.usesLeft=200
item_powerup_melee_damage_02_01 object/tangible/powerup/weapon/melee_damage.iff item Inertial Fluctuator Kit This powerup will increase the damage output of a melee weapon, but will also decrease the speed at which you can swing it. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.damage=0.2,float:powerup.speed=0.02,int:powerup.usesLeft=200
item_powerup_melee_eledamage_01_01 object/tangible/powerup/weapon/melee_eledamage.iff item Element Dispersal Tuning Kit This powerup can only be applied to weapons with elemental damage. This powerup will increase the amount of elemental damage a melee will do, but will also decrease the amount of normal damage done. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.damage=-0.02,float:powerup.elementalDamage=0.1,int:powerup.usesLeft=200
item_powerup_melee_speed_01_01 object/tangible/powerup/weapon/melee_speed.iff item Tactical Grip Kit This powerup will increase the rate at which you can attack with this weapon, but will also decrease the accuracy of your attacks. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.speed=-0.05,float:powerup.accuracy=-8.0,int:powerup.usesLeft=200
item_powerup_melee_wound_01_01 object/tangible/powerup/weapon/melee_wound.iff item Surface Serration Kit This powerup will increase the wounds your weapon will generate, but will also increase the action cost for specials. In addition, all powered up weapons decay at an increased rate. Each hit has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=1,float:powerup.actionCost=0.05,float:powerup.wound=.15,int:powerup.usesLeft=200
item_powerup_ranged_accuracy_01_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope This powerup will increase the accuracy of your weapon, but will also decrease the rate at which it can fire. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.speed=0.02,float:powerup.accuracy=21.0,int:powerup.usesLeft=200
item_powerup_ranged_accuracy_02_01 object/tangible/powerup/weapon/ranged_accuracy.iff item Tactical Scope This powerup will increase the accuracy of your weapon, but will also decrease the rate at which it can fire. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.speed=0.02,float:powerup.accuracy=25.0,int:powerup.usesLeft=200
item_powerup_ranged_actioncost_01_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock This powerup will decrease the action cost of specials, but will also decrease the accuracy of the weapon. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.actionCost=-0.15,float:powerup.accuracy=-11.0,int:powerup.usesLeft=200
item_powerup_ranged_actioncost_02_01 object/tangible/powerup/weapon/ranged_actioncost.iff item Reinforced Stock This powerup will decrease the action cost of specials, but will also decrease the accuracy of the weapon. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.actionCost=-0.2,float:powerup.accuracy=-11.0,int:powerup.usesLeft=200
item_powerup_ranged_damage_01_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel This powerup will increase the damage output of a ranged weapon, but will also decrease the speed at which you can fire it. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.damage=0.15,float:powerup.speed=0.02,int:powerup.usesLeft=200
item_powerup_ranged_damage_02_01 object/tangible/powerup/weapon/ranged_damage.iff item High Power Barrel This powerup will increase the damage output of a ranged weapon, but will also decrease the speed at which you can fire it. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.damage=0.2,float:powerup.speed=0.02,int:powerup.usesLeft=200
item_powerup_ranged_eledamage_01_01 object/tangible/powerup/weapon/ranged_eledamage.iff item Tuning Coupler This powerup can only be applied to weapons with elemental damage. This powerup will increase the amount of elemental damage a ranged weapon will do, but will also decrease the amount of normal damage done. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.damage=-0.02,float:powerup.elementalDamage=0.1,int:powerup.usesLeft=200
item_powerup_ranged_speed_01_01 object/tangible/powerup/weapon/ranged_speed.iff item Tactical Grip This powerup will increase the rate at which the weapon can fire, but will also decrease the accuracy of the weapon. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.speed=-0.05,float:powerup.accuracy=-8.0,int:powerup.usesLeft=200
item_powerup_ranged_wound_01_01 object/tangible/powerup/weapon/ranged_wound.iff item Burst Focusing Muzzle This powerup will increase the wounds your weapon will generate, but will also increase the action cost for specials. In addition, all powered up weapons decay at an increased rate. Each shot fired has a chance to decrease the weapon's condition. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:powerupType=2,float:powerup.actionCost=0.05,float:powerup.wound=.15,int:powerup.usesLeft=200
item_prolog_content_decorative_science_datapad object/tangible/loot/quest/prolog_content_science_datapad.iff item Mysterious Science Datapad This is a datapad recovered in a laboratory on Lok. It seems to detail some sort of genetic anomaly and chemical compound. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 emperors day food -
item_pub28_corsec_ring_02_01 object/tangible/wearables/ring/ring_s01.iff item CorSec Guard Ring Corsec Guard Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 36 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=9,strength_modified=9 0 2700 FALSCH 0 2 1 - -
item_pub28_corsec_ring_02_02 object/tangible/wearables/ring/ring_s02.iff item CorSec Marksmen Ring Corsec Marksmen Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 36 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=9,precision_modified=9 0 2700 FALSCH 0 2 1 - -
item_pub28_corsec_ring_02_03 object/tangible/wearables/ring/ring_s03.iff item CorSec Administrator Ring Corsec Administrator Ring 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 36 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=9,constitution_modified=9 0 2700 FALSCH 0 2 1 - -
item_pub28_meat_pie_02_01 object/tangible/food/crafted/dessert_pikatta_pie.iff item Angela's Meat Pie A scrumptious and filling meal made from native Corellian meat and vegetables. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 pub28MeatPie FALSCH short_reuse_4 5 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 840 FALSCH 8 2 1 - -
item_publish_gift_27_04_01 object/tangible/loot/generic_usable/bacta_tank.iff item Concentrated Bacta Tank This device is able to provide the user with a powerful dose of healing bacta. However, due to the complex interface and concentrated dosage, it can only be used infrequently when not in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH publish_gift 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Publish 27 Gift -
item_publish_gift_29_corellia_04_01 object/tangible/furniture/decorative/pub29_corellia_painting.iff item Mystic Corellia A decorative poster to hang on the wall. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 This could come out of the publish 29 gift. -
item_publish_gift_29_generic_04_01 object/tangible/loot/generic_usable/scroll_generic.iff item Rolled-up Poster A poster that has been rolled-up and tied off with a bit of string. Unroll it to find out what it is! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 Publish 29 Gift -
item_publish_gift_29_mustafar_04_01 object/tangible/furniture/decorative/pub29_mustafar_painting.iff item It Came From Mustafar! A decorative poster to hang on the wall. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 This could come out of the publish 29 gift. -
item_publish_gift_29_ryatt_04_01 object/tangible/furniture/decorative/pub29_ryatt_painting.iff item Survive the Ryatt Trail A decorative poster to hang on the wall. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 This could come out of the publish 29 gift. -
item_publish_gift_33_camp_01_01 object/tangible/deed/camp_deed/camp_basic_deed.iff item Basic Camp The new camp types can support a number of custom crafted modules. See your local crafter for full details. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_publish_gift_33_picture_01_01 object/tangible/painting/painting_chp5.iff item Around the Campfire Much fun was had in this sitting of friends. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_publish_gift_35_04_01 object/tangible/quest/quest_start/chapter7_publish_gift_collection_token.iff item C-3PO's Comlink C-3PO sends you a critical comlink asking for your help.? He is in desperate need of your assistance.? If you accept, you will embark on a series of missions that will ultimately take you on a journey that will be the most challenging quest of your life but rewarding beyond your expectations.? Are you ready to answer the call? 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Publish 34 Gift -
item_publish_gift_36_04_01 object/tangible/quest/quest_start/chapter8_publish_gift_collection_token.iff item R2-D2's Comlink R2-D2 is calling for help in the Tatooine System. What looks like a standard patrol near an asteroid belt is the beginnings of a larger plan to control the entire system. Speak with R2 to see how you can help! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Publish 35 Gift -
item_publish_gift_37_04_01 object/tangible/terminal/terminal_gcw_publish_gift.iff item War Terminal This is a terminal that gives up to date data regarding the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Publish Gift -
item_publish_gift_38_04_01 object/tangible/meatlump/reward/mtp_king_painting.iff item Painting of The Meatlump King Painting of the Meatlump King. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_publish_gift_comlink_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_01.iff item Rodian Collector A painting depicting a Rodian collecting Jedi artifacts. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_publish_gift_datapad_painting_01_01 object/tangible/item/publish_gift_chapter_7_painting_02.iff item The Jewelry Collection A painting depicting an adventurer finding a rare jewelry collectible. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_publish_gift_magic_control_object_03_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Wim Magwit's Magic Painting Controller Created by the stage performer magician Wim Magwit, this device somehow creates a painting below it, that will change out the motive at random intervals. Moving this object will temporarily make the painting disappear. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_1_03_01 object/tangible/item/publish_gift_magic_painting_1.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_10_03_01 object/tangible/item/publish_gift_magic_painting_10.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_2_03_01 object/tangible/item/publish_gift_magic_painting_2.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_3_03_01 object/tangible/item/publish_gift_magic_painting_3.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_4_03_01 object/tangible/item/publish_gift_magic_painting_4.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_5_03_01 object/tangible/item/publish_gift_magic_painting_5.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_6_03_01 object/tangible/item/publish_gift_magic_painting_6.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_7_03_01 object/tangible/item/publish_gift_magic_painting_7.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_8_03_01 object/tangible/item/publish_gift_magic_painting_8.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_magic_painting_9_03_01 object/tangible/item/publish_gift_magic_painting_9.iff item Wim Magwit's Magic Painting This painting has somehow been created by the control object made by Wim Magwit. It's magic! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_publish_gift_update_14_comlink object/tangible/quest/quest_start/update_14_quest_comlink.iff item Jabba's Comlink Jabba the Hutt has sent you this comlink by courier with a note to contact him as soon as you receive it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_publish_gift_update_14_statuette object/tangible/item/publish_gift_update_14.iff item Undead Rancor Statuette Statuette of an Undead Rancor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_publish_gift_update_15 object/tangible/item/publish_gift_update_15.iff item Galactic Civil War Collectible Globe A Galactic Civil War Collectible Globe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 update 15 publish gift -
item_publish_gift_update_16 object/tangible/item/publish_gift_update_16.iff item Nym Collectible Globe A Collectible Globe featuring a bust of the feared pirate, Nym. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 update 16 publish gift -
item_pvp_captain_battle_banner_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/imperial_battle_banner.iff item Imperial Battle Standard This banner, through countless battles, has become a focus point for morale and honor in the Imperial Army. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 5 1 - -
item_pvp_captain_battle_banner_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/rebel_battle_banner.iff item Rebel Battle Standard This banner, through countless battles, has become a focus point for morale and honor in the Rebel Alliance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 5 1 - -
item_pvp_imperial_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff item Colonel Signet Ring of the Empire This ring is only awarded to officers of the Imperial Army that reach the inner circle of Colonel and higher ranks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 0 0 WAHR 0 5 1 - -
item_pvp_imperial_painting_03_01 object/tangible/painting/painting_pvp_reward_imperial.iff item Painting "Might of the Empire" This was painted by a master artist from the Imperial Court and depicts the might of the Imperial war machine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_pvp_imperial_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_empire_f.iff item Nova Star Medal of the Empire This medal is awarded for exceptional service in the Imperial Army. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 0 0 WAHR 0 3 1 - -
item_pvp_imperial_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Imperial Spec Ops Armor Dye Kit This technical readout provides information on how to create a dye kit used in coloring Imperial Spec Ops armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/pvp_spec_ops_imperial_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 1 1 - -
item_pvp_lieutenant_comm_link_imperial_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Imperial Military Communication Link This communication tool is to be used in emergencies to call in backup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 5 1 - -
item_pvp_lieutenant_comm_link_rebel_reward_04_01 object/tangible/gcw/pvp_rank_rewards/comm_link.iff item Rebel Military Communication Link This communication tool is to be used in emergencies to call in backup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 5 1 - -
item_pvp_rebel_colonel_signet_ring_05_01 object/tangible/wearables/ring/ring_s03.iff item Colonel Signet Ring of the Rebel Alliance This ring is only awarded to officers of the Rebel Alliance that reach the inner circle of Colonel and higher rank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=40,strength_modified=24,precision_modified=24,constitution_modified=60 0 0 WAHR 0 5 1 - -
item_pvp_rebel_painting_03_01 object/tangible/painting/painting_pvp_reward_rebel.iff item Painting "We will never surrender" This masterpiece was painted by a renowned Mon Calamari starfleet commander and depicts the proud Alliance navy preparing for attack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_pvp_rebel_sergeant_major_medal_03_01 object/tangible/wearables/necklace/necklace_deepspace_rebel_f.iff item Crimson Phoenix Medal of the Rebel Alliance This medal is awarded for exceptional service in the Rebel Alliance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,strength_modified=24,precision_modified=24,constitution_modified=30 0 0 WAHR 0 3 1 - -
item_pvp_rebel_spec_ops_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Rebel Spec Ops Armor Dye Kit This technical readout provides information on how to create a dye kit used in coloring Rebel Spec Ops armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/pvp_spec_ops_rebel_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 1 1 - -
item_quest_reward_imperial_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_empire.iff item Imperial Medal of Honor A medal granted by the Empire for service above and beyond the call of duty. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2250 FALSCH 0 2 1 - -
item_quest_reward_neutral_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_neutral.iff item Civilian Medal of Honor This medal is the highest military honor a neutral pilot can receive. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2250 FALSCH 0 2 1 - -
item_quest_reward_rebel_pilot_medal_01_01 object/tangible/wearables/necklace/necklace_ace_pilot_rebel.iff item Alliance Medal of Honor A medal granted from the Alliance for pilots who have gone above and beyond the call of duty. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2250 FALSCH 0 2 1 - -
item_respec_token_01_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Character Respec Device Using this device will allow you to respec you character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 10 2 1 - -
item_restuss_imperial_commendation_02_01 object/tangible/quest/restuss_imperial_token.iff item Imperial Restuss Commendation A commendation rewarded for your outstanding performance with the Imperial army in the Battle of Restuss. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 2 - -
item_restuss_rebel_commendation_02_01 object/tangible/quest/restuss_rebel_token.iff item Rebel Restuss Commendation A commendation rewarded for your valiant efforts with the Rebel Alliance in the Battle of Restuss. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 2 - -
item_restuss_schematic_dye_kit_01_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Crusader Armor Dye Kit. This technical readout provides information on how to create a dye kit used in coloring Crusader armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/crusader_armor_dye_kit.iff 0 0 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2500 FALSCH 0 1 1 - -
item_restuss_schematic_saber_04_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen4_restuss.iff 0 1 class_forcesensitive_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 4 1 ToW Jedi Saber Schematic -
item_reverse_engineering_powerup_armor_02_01 object/tangible/loot/generic_usable/copper_battery_usuable.iff item Armor Powerup Temporarily powers up your armor breastplate with the listed skill modifier. Equip the item you wish to power up and right click this object to apply the powerup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_reverse_engineering_powerup_clothing_02_01 object/tangible/loot/generic_usable/chassis_blueprint_usuable.iff item Clothing Powerup Temporarily powers up your shirt with the listed skill modifier. Equip the item you wish to power up and right click this object to apply the powerup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_reverse_engineering_powerup_weapon_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Weapon Powerup Temporarily powers up your weapon with the listed skill modifier. Equip the item you wish to power up and right click this object to apply the powerup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_reward_buddy_xp_chip_06_01 object/tangible/veteran_reward/exp_buff_item.iff item Buddy Program Cybernetic Experience Chip This chip implant enhances the users learning abilities, allowing him to gain experience at a faster rate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 buddy_xp_buff FALSCH none 1800 0 appearance/pt_heal_resist_states.prt udaman none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 15 6 1 - -
item_reward_eng_elite_mk2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Incom Elite II Prototype Engine (POB ship only) Schematic for an Incom Elite II Prototype Engine (POB ship only) 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/eng_elite_mk2.iff 0 1 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_reward_loyalty_gcw_01 object/tangible/furniture/gcw/gcw_loyalty_painting_01.iff item Multi-Painting: Forces Under Siege A painting with two images: one portraying the might of the Imperials and the other showing the courage of the Rebellion. This painting can be set to show one image or the other, to switch between the two paintings, or to show the image of the faction that controls the planet or the galaxy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 2010 gcw loyalty reward -
item_reward_modify_pistol_01_01 object/tangible/smuggler/illegal_weapon_module.iff item Illegal Pistol Module This is an illegal module commonly used for modifying pistols. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 2 1 DO NOT USE TEMPLATE ELSEWHERE -
item_reward_nova_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Nova Industries Prototype Engine Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/nova_eng_01.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_reward_nova_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Nova Industries Prototype Ion Cannon Schematic for an ion cannon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/weapon/wpn_nova_ioncannon.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_reward_orion_engine_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Orion Industries Prototype Engine Schematic for a Mark 5 Ship Engine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/engine/orion_eng_01.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_reward_orion_wpn_schematic_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Orion Industries Prototype Disrupter Schematic for a disrupter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/weapon/wpn_orion_disruptor.iff 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_reward_recapture_gcw_imperial_painting_01 object/tangible/furniture/gcw/gcw_imperial_painting_01.iff item Painting: Triumph of the Galactic Empire A painting honoring the might of the Imperials who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2010 gcw re-entitlement reward -
item_reward_recapture_gcw_rebel_painting_01 object/tangible/furniture/gcw/gcw_rebel_painting_01.iff item Painting: Victory of the Rebel Alliance A painting honoring the courage of the Rebels who have participated in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 2010 gcw re-entitlement reward -
item_ring_set_bh_dps_01_01 object/tangible/wearables/ring/ring_s01.iff item Enforcer's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_dm=1,expertise_action_line_dm_crit=1,expertise_buff_duration_line_bh_return_fire=1,expertise_cooldown_line_dm=1 0 0 WAHR 0 6 1 - -
item_ring_set_bh_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff item Flawless Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=50,luck_modified=30 0 0 WAHR 0 6 1 - -
item_ring_set_bh_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff item Ring of Dire Fate This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_dm_cc=2,bh_dire_snare=1,bh_dire_root=1 0 0 WAHR 0 6 1 - -
item_ring_set_commando_dps_01_01 object/tangible/wearables/ring/ring_s02.iff item Grenadier's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_freeshot_co_grenade=2,expertise_action_line_co_grenade=2,fast_attack_line_co_grenade=3 0 0 WAHR 0 6 1 - -
item_ring_set_commando_utility_a_01_01 object/tangible/wearables/ring/ring_s03.iff item Frontman's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,combat_block_value=50 0 0 WAHR 0 6 1 - -
item_ring_set_commando_utility_b_01_01 object/tangible/wearables/ring/ring_s04.iff item Juggernaut's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=10,strength_modified=15,expertise_devastation_bonus=5 0 0 WAHR 0 6 1 - -
item_ring_set_hero_01_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Heroism This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=30,precision_modified=30,luck_modified=30 0 0 WAHR 0 6 1 - -
item_ring_set_jedi_dps_01_01 object/tangible/wearables/ring/ring_s03.iff item Lightsaber Duelist's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_dm=1,expertise_action_line_fs_sweep=1,expertise_cooldown_line_fs_dm=1,expertise_cooldown_line_fs_sweep=2 0 0 WAHR 0 6 1 - -
item_ring_set_jedi_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff item Ring of Dark Fury This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_fs_cc_crit=2,expertise_action_line_fs_ae_dm_cc=2,expertise_cooldown_line_fs_cc_crit=3,expertise_cooldown_line_fs_ae_dm_cc=3 0 0 WAHR 0 6 1 - -
item_ring_set_jedi_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff item Guardian's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,combat_block_chance=2,expertise_action_all=1 0 0 WAHR 0 6 1 - -
item_ring_set_medic_dps_01_01 object/tangible/wearables/ring/ring_s04.iff item Striker's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_me_dm=1,expertise_action_line_me_burst=2,expertise_action_line_me_smash=2,fast_attack_line_me_dm=1,expertise_buff_duration_line_me_enhance=360 0 0 WAHR 0 6 1 - -
item_ring_set_medic_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff item First Responder's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE fast_attack_line_me_heal=2,expertise_freeshot_me_heal=1,fast_attack_line_me_revive=1,expertise_cooldown_line_me_evasion=6 0 0 WAHR 0 6 1 - -
item_ring_set_medic_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff item Ring of Blackbar's Doom This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_me_dot=2,fast_attack_line_me_debuff=1,expertise_freeshot_line_me_debuff=1 0 0 WAHR 0 6 1 - -
item_ring_set_officer_dps_01_01 object/tangible/wearables/ring/ring_s03.iff item Dead Eye Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_sure=1,expertise_action_line_of_paint=1,expertise_freeshot_of_sure=1,expertise_cooldown_line_of_sure=1,expertise_cooldown_line_of_paint=2 0 0 WAHR 0 6 1 - -
item_ring_set_officer_utility_a_01_01 object/tangible/wearables/ring/ring_s04.iff item Hellstorm Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_aoe=2,expertise_freeshot_of_aoe=2 0 0 WAHR 0 6 1 - -
item_ring_set_officer_utility_b_01_01 object/tangible/wearables/ring/ring_s01.iff item General's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_of_group_buff=2,cooldown_percent_of_group_buff=4,expertise_cooldown_line_of_purge=3,fast_attack_line_of_heal=1,rally_point_duration=1 0 0 WAHR 0 6 1 - -
item_ring_set_smuggler_dps_01_01 object/tangible/wearables/ring/ring_s01.iff item Scoundrel's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sm_dm=2,fast_attack_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_cooldown_line_sm_dm=1 0 0 WAHR 0 6 1 - -
item_ring_set_smuggler_utility_a_01_01 object/tangible/wearables/ring/ring_s02.iff item Rogue's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,bh_dire_snare=7,expertise_freeshot_sm_dm_cc=2,expertise_cooldown_line_sm_dm_cc=1 0 0 WAHR 0 6 1 - -
item_ring_set_smuggler_utility_b_01_01 object/tangible/wearables/ring/ring_s03.iff item Gambler's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=30,expertise_cooldown_line_sm_false_hope=2 0 0 WAHR 0 6 1 - -
item_ring_set_spy_dps_01_01 object/tangible/wearables/ring/ring_s04.iff item Assassin's Ring This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_action_line_sp_dm=2,fast_attack_line_sp_dm=2,expertise_freeshot_sp_dm=1,expertise_cooldown_line_sp_dm=1,expertise_action_line_sp_dot=2 0 0 WAHR 0 6 1 - -
item_ring_set_spy_utility_a_01_01 object/tangible/wearables/ring/ring_s01.iff item Ring of the Ghost This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_cooldown_line_sp_preparation=6,expertise_buff_duration_line_sp_preparation=1,fast_attack_line_sp_smoke=1,strength_modified=25 0 0 WAHR 0 6 1 - -
item_ring_set_spy_utility_b_01_01 object/tangible/wearables/ring/ring_s02.iff item Ring of the Razor Cat This ring is part of a set of five items. You will receive a bonus when you have three or more pieces of the set equipped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 6 1 - -
item_roadmap_belt_bounty_hunter_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Belt of the Bounty Hunter This belt is awarded to those who have completed the Bounty Hunter Roadmap 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_commando_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Commando's Belt This belt is awarded to those who have completed the Commando Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_entertainer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Entertainer's Belt This belt is awarded to those who have completed the Entertainer Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_force_sensitive_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Belt of the Force Sensitive This belt is awarded to those who have completed the Force Sensitive Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,strength_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_medic_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Medic's Belt This belt is awarded to those who have completed the Medic Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_officer_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Officer's Belt This belt is awarded to those who have completed the Officer Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_smuggler_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Belt of the Smuggler This belt is awarded to those who have completed the Smuggler Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_spy_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Belt of the Spy This belt is awarded to those who have completed the Spy Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 90 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_belt_trader_01_02 object/tangible/wearables/belt/belt_faux_mabari_generic.iff item Trader's Belt This belt is awarded to those who have completed the Trader Roadmap. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE constitution_modified=20,agility_modified=15,precision_modified=15 0 200 FALSCH 0 2 1 - -
item_roadmap_deed_landspeeder_x31_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff item X-31 Landspeeder Deed Using this deed will create a new vehicle in your datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 x31 none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_roadmap_deed_speederbike_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff item Speederbike Deed Using this deed will create a new vehicle in your datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 spdrbike none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_roadmap_deed_speederbike_swoop_01_02 object/tangible/loot/generic_deed/vehicle_generic.iff item Swoop Deed Using this deed will create a new vehicle in your datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 swoop none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_roadmap_food_dessert_air_cake_01_02 object/tangible/food/crafted/dessert_air_cake.iff item Air Cake A simple Corellian dessert cake. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_air_cake FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_almond_kwevvu_crisp_munchies_01_02 object/tangible/food/crafted/dessert_almond_kwevvu_crisp_munchies.iff item Almond Kwevvu Crisp Munchies A small pastry eaten by the handful. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_almond_kwevvu_crisp_munchies FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dessert_blap_biscuit_01_02 object/tangible/food/crafted/dessert_blap_biscuit.iff item Blap Biscuit A gooey biscuit served drenched in carbosyrup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_blap_biscuit FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dessert_blob_candy_01_02 object/tangible/food/crafted/dessert_blob_candy.iff item Blob Candy A popular candy made from a filled blob of carbosyrup.||Eating this tasty dessert gives you a boost to your attributes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_blob_candy FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_bofa_treat_01_02 object/tangible/food/crafted/dessert_bofa_treat.iff item Bofa Treat A sweet, dried, fruit based snackfood. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_bofa_treat FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_cavaellin_creams_01_02 object/tangible/food/crafted/dessert_cavaellin_creams.iff item Cavaellin Creams Delicious spiced candies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_cavaellin_creams FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 2 1 roadmap food -
item_roadmap_food_dessert_chandad_01_02 object/tangible/food/crafted/dessert_chandad.iff item Chandad A popular snack food filled with rice and fruit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_chandad FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_citros_snow_cake_01_02 object/tangible/food/crafted/dessert_citros_snow_cake.iff item Citros Snow Cake A delicious pastry made with light fruits and sweet cake mix. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_citros_snow_cake FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dessert_deneelian_fizz_pudding_01_02 object/tangible/food/crafted/dessert_deneelian_fizz_pudding.iff item Deneelian Fizz Pudding A rare pudding treat that crackles and pops as you eat it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_deneelian_fizz_pudding FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dessert_dweezel_01_02 object/tangible/food/crafted/dessert_dweezel.iff item Dweezel A gooey pastry common to Mos Espa. Invented by the culinary genius Professor Umlaut. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_dweezel FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_felbar_01_02 object/tangible/food/crafted/dessert_felbar.iff item Felbar A baked dessert made with flower fruit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_felbar FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dessert_gorrnar_01_02 object/tangible/food/crafted/dessert_gorrnar.iff item Gorrnar A frozen dessert favored by Wookiees. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_gorrnar FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dessert_kiwik_clusjo_swirl_01_02 object/tangible/food/crafted/dessert_kiwik_clusjo_swirl.iff item Kiwik Clusjo Swirl An unusual mixture of fruits, served creamed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_kiwik_clusjo_swirl FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_parwan_nutricake_01_02 object/tangible/food/crafted/dessert_parwan_nutricake.iff item Parwan Nutricake A healthy bread-like dessert. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_parwan_nutricake FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dessert_pastebread_01_02 object/tangible/food/crafted/dessert_pastebread.iff item Pastebread A thin pastry bread. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_pastebread FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dessert_pikatta_pie_01_02 object/tangible/food/crafted/dessert_pikatta_pie.iff item Pikatta Pie A rich and thick pie thought to have been invented by Baron Hodor of Teyr. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_pikatta_pie FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dessert_pkneb_01_02 object/tangible/food/crafted/dessert_pkneb.iff item Pkneb A sweet meat rolled in crushed bone and caramelized. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_pkneb FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_pyollian_cake_01_02 object/tangible/food/crafted/dessert_pyollian_cake.iff item Pyollia Cake Extra sweet gooey cake made with carbosyrup. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_pyollian_cake FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dessert_smugglers_delight_01_02 object/tangible/food/crafted/dessert_smugglers_delight.iff item Smugglers Delight A sweet pastry with a hollow center. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_smugglers_delight FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 2 1 roadmap food -
item_roadmap_food_dessert_sweesonberry_rolls_01_02 object/tangible/food/crafted/dessert_sweesonberry_rolls.iff item Sweesonberry Rolls A sticky, sweet pastry. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_sweesonberry_rolls FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dessert_vagnerian_canape_01_02 object/tangible/food/crafted/dessert_vagnerian_canape.iff item Vagnerian Canape A sweet pastry often served at formal dinners. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_vagnerian_canape FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dessert_won_won_01_02 object/tangible/food/crafted/dessert_won_won.iff item Won Won A greasy dinner pastry common to the Wookiee diet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dessert_won_won FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_ahrisa_01_02 object/tangible/food/crafted/dish_ahrisa.iff item Ahrisa A spicy food commonly found in cafes on Coruscant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_ahrisa FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dish_bivoli_tempari_01_02 object/tangible/food/crafted/dish_bivoli_tempari.iff item Bivoli Tempari A very expensive and sweet dish that features toughened meat in a syrupy sauce. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_bivoli_tempari FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_blood_chowder_01_02 object/tangible/food/crafted/dish_blood_chowder.iff item Blood Chowder A healthy meal made of soypro cooked in purified animal blood. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_blood_chowder FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_cho_nor_hoola_01_02 object/tangible/food/crafted/dish_cho_nor_hoola.iff item Cho Nor Hoola A vile smelling stew favored by members of the Hutt race. Only those with willpower can stand to eat a full serving of Cho-Nor-Hoola. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_cho_nor_hoola FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_crispic_01_02 object/tangible/food/crafted/dish_crispic.iff item Crispic A fried snack roll...commonly found in cantinas. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_crispic FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_dustcrepe_01_02 object/tangible/food/crafted/dish_dustcrepe.iff item Dustcrepe A light crepe native to Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_dustcrepe FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_exo_protein_wafers_01_02 object/tangible/food/crafted/dish_exo_protein_wafers.iff item Exo-Protein Wafers Enhanced protein wafers used by space farers during long trips. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_exo_protein_wafers FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_gruuvan_shaal_01_02 object/tangible/food/crafted/dish_gruuvan_shaal.iff item Gruuvan Shaal A traditional Twi'lek meal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_gruuvan_shaal FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dish_havla_01_02 object/tangible/food/crafted/dish_havla.iff item Havla A spiced toast popular with nobility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_havla FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dish_kanali_wafers_01_02 object/tangible/food/crafted/dish_kanali_wafers.iff item Kanali Wafers A sugary pastry pressed flat and served chilled. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_kanali_wafers FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_karkan_ribenes_01_02 object/tangible/food/crafted/dish_karkan_ribenes.iff item Karkan Ribenes Slow cooked meat ribs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_karkan_ribenes FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_ormachek_01_02 object/tangible/food/crafted/dish_ormachek.iff item Ormachek A healthy wrapped meal favored by Mon Calamari for its memory enhancing properties. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_ormachek FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 2 1 roadmap food -
item_roadmap_food_dish_rakririan_burnout_sauce_01_02 object/tangible/food/crafted/dish_rakririan_burnout_sauce.iff item Rakririan Burnout Sauce An extremely spicy sauce! Be careful! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_rakririan_burnout_sauce FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_rations_01_02 object/tangible/food/crafted/dish_rations.iff item Rations Military quality rations often found on large starliners. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_rations FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_scrimpi_01_02 object/tangible/food/crafted/dish_scrimpi.iff item Scrimpi A meat dish common to cantina menus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_scrimpi FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_dish_synthsteak_01_02 object/tangible/food/crafted/dish_synthsteak.iff item Synthsteak A tasty fortified steak substitute designed to withstand long space travel. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_synthsteak FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dish_teltier_noodles_01_02 object/tangible/food/crafted/dish_teltier_noodles.iff item Teltier Noodles A vegetable and noodle dish served lukewarm. The noodles are usually mushy and only slightly cooked. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_teltier_noodles FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_terratta_01_02 object/tangible/food/crafted/dish_terratta.iff item Terratta A dish made from hide strips smothered in oil and milk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_terratta FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_thakitillo_01_02 object/tangible/food/crafted/dish_thakitillo.iff item Thakitillo A curdled dish known for the tangy explosion of flavor experienced when mashed against the roof of the mouth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_thakitillo FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_travel_biscuits_01_02 object/tangible/food/crafted/dish_travel_biscuits.iff item Travel Biscuits Hearty biscuits full of nutrients for long trips. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_travel_biscuits FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_trimpian_01_02 object/tangible/food/crafted/dish_trimpian.iff item Trimpian Sliced meat served in a seasoned miasra sauce. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_trimpian FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_dish_vegeparsine_01_02 object/tangible/food/crafted/dish_vegeparsine.iff item Vegeparsine A high quality version of veghash favored by the rich. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_vegeparsine FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_dish_veghash_01_02 object/tangible/food/crafted/dish_veghash.iff item Veghash A vegetable mush often served as a side dish in cantinas. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_veghash FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_dish_vercupti_of_agazza_boleruuee_01_02 object/tangible/food/crafted/dish_vercupti_of_agazza_boleruuee.iff item Vercupti of Agazza Boleruuee An unidentifiable dish popularized by Dexter Jettster in the years following the Battle of Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 dish_vercupti_of_agazza_boleruuee FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_accarragm_01_02 object/tangible/food/crafted/drink_accarragm.iff item Accarragm A strong Wookiee beverage made from fungus and alcohol stock. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_accarragm FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_aitha_01_02 object/tangible/food/crafted/drink_aitha.iff item Aitha A protein drink consumed by spacers to keep their bodies healthy during long runs. Best served hot. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_aitha FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_drink_bespin_port_01_02 object/tangible/food/crafted/drink_bespin_port.iff item Bespin Port A sweet form of port native to Bespin. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_bespin_port FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 2 1 roadmap food -
item_roadmap_food_drink_blue_milk_01_02 object/tangible/food/crafted/drink_blue_milk.iff item Blue Milk A protein enhanced milk beverage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_blue_milk FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_drink_breath_of_heaven_01_02 object/tangible/food/crafted/drink_breath_of_heaven.iff item Breath of Heaven The Galaxy's most potent fire water: this stuff is as strong as it comes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_breath_of_heaven FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_caf_01_02 object/tangible/food/crafted/drink_caf.iff item Caf A stimulating beverage flavored with grains or bean extract. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_caf FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_corellian_ale_01_02 object/tangible/food/crafted/drink_corellian_ale.iff item Corellian Ale Probably the most common alcoholic beverage in the galaxy. Corellian Ale has a sweet flavor and a medium weight body. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_corellian_ale FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_corellian_brandy_01_02 object/tangible/food/crafted/drink_corellian_brandy.iff item Corellian Brandy There is no brandy more flavorful and savory than Corellian Brandy. Must be made with real Corellian fruits...otherwise it's just brandy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_corellian_brandy FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_deuterium_pyro_01_02 object/tangible/food/crafted/drink_deuterium_pyro.iff item Deuterium Pyro A favorite drink of ruffians, due to its terrible flavor and strong aftertaste. You have to be tough to put down a Deuterium-pyro. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_deuterium_pyro FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_durindfire_01_02 object/tangible/food/crafted/drink_durindfire.iff item Durindfire A rare alcoholic beverage that lights up with a phosphorescent glow when exposed to oxygen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_durindfire FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_elshandruu_pica_thundercloud_01_02 object/tangible/food/crafted/drink_elshandruu_pica_thundercloud.iff item Elshandruu Pica Thundercloud This drink is probably the strongest in the galaxy. Highly dangerous. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_elshandruu_pica_thundercloud FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_flameout_01_02 object/tangible/food/crafted/drink_flameout.iff item Flameout A strange reactive beverage. It burns the tongue while at the same time freezes the throat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_flameout FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_garrmorl_01_02 object/tangible/food/crafted/drink_garrmorl.iff item Garrmorl Another rough Wookiee beverage made from dried bone and hide mixed with alcohol stock. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_garrmorl FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_gralinyn_juice_01_02 object/tangible/food/crafted/drink_gralinyn_juice.iff item Gralinyn Juice A fermented Wookiee beverage. Light by Wookiee standards. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_gralinyn_juice FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_ithorian_mist_01_02 object/tangible/food/crafted/drink_ithorian_mist.iff item Ithorian Mist A type of whiskey favored by the Ithorian race. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_ithorian_mist FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_jaar_01_02 object/tangible/food/crafted/drink_jaar.iff item Jaar A sweet drink of fermented milk and fruit, favored by Wookiees. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_jaar FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_jawa_beer_01_02 object/tangible/food/crafted/drink_jawa_beer.iff item Jawa Beer A rough travel beer brewed from fermented grains and bantha hide. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_jawa_beer FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 2 1 roadmap food -
item_roadmap_food_drink_mandalorian_wine_01_02 object/tangible/food/crafted/drink_mandalorian_wine.iff item Mandalorian Wine A strong, bitter wine. This drink was made popular in the years following the Mandalorian Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_mandalorian_wine FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_ruby_bliel_01_02 object/tangible/food/crafted/drink_ruby_bliel.iff item Ruby Bliel A non-alcoholic fruit drink favored by children. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_ruby_bliel FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 2 1 roadmap food -
item_roadmap_food_drink_spiced_tea_01_02 object/tangible/food/crafted/drink_spiced_tea.iff item Spiced Tea A beverage consisting of water flavored by strong spices.||Drinking this beverage gives you a boost to your attributes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_simple_tea FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_drink_starshine_surprise_01_02 object/tangible/food/crafted/drink_starshine_surprise.iff item Starshine Surprise A strong alcoholic beverage infused with reactive gas. Often lit on fire before consumed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_starshine_surprise FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 2 2 1 roadmap food -
item_roadmap_food_drink_tssolok_01_02 object/tangible/food/crafted/drink_tssolok.iff item Tssolok T'ssolok is an intense Twi'lek liquor that is always served in a decorative decanter. While the standing flavor of T'ssolok is not particularly good, the aftertaste is delicious. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_tssolok FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 roadmap food -
item_roadmap_food_drink_vasarian_brandy_01_02 object/tangible/food/crafted/drink_vasarian_brandy.iff item Vasarian Brandy A rare brandy made from the fruit and berries of Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_vasarian_brandy FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_vayerbok_01_02 object/tangible/food/crafted/drink_vayerbok.iff item Vayerbok A vegetable based beer that is as thick as it is green. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_vayerbok FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_food_drink_veronian_berry_wine_01_02 object/tangible/food/crafted/drink_veronian_berry_wine.iff item Veronian Berry Wine A sweet berry wine with light flavors. A great dessert wine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 drink_veronian_berry_wine FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 2 1 roadmap food -
item_roadmap_spice_booster_blue_01_02 object/tangible/loot/npc_loot/spice_booster_blue_generic.iff item Booster Blue An out-of-use industrial dye employed in starship manufacturing that when consumed, enhances the user's physical reaction time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=booster_blue
item_roadmap_spice_crash_n_burn_01_02 object/tangible/loot/npc_loot/spice_crash_n_burn_generic.iff item Crash 'n Burn A rare chemical mix of stimulant and depressive, Crash n' Burn heightens the user's awareness while at the same time increasing latent psychodepressive tendencies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=crash_n_burn
item_roadmap_spice_droid_lube_01_02 object/tangible/loot/npc_loot/spice_droid_lube_generic.iff item Droid Lube Zypolene Droid Lubricant was once used as a very common homemade joint and servo lubricant for robot servants. After medical studies suggested the substance was the cause of cellular decay among various races, the use of zypolene decreased. It has a burning, stimulating effect when rubbed across open skin. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=droid_lube
item_roadmap_spice_giggledust_01_02 object/tangible/loot/npc_loot/spice_giggledust_generic.iff item Giggledust An all natural dust that is inhaled to create a sense of euphoria and alertness. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=giggledust
item_roadmap_spice_grey_gabaki_01_02 object/tangible/loot/npc_loot/spice_grey_gabaki_generic.iff item Grey Gabaki A plant named for its drab color when dried, Grey Gabaki gives off a light and relaxing smoke when burned. It is commonly used in cantinas, but some merchants also burn it to make store fronts a more relaxing environment for customers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=grey_gabaki
item_roadmap_spice_gunjack_01_02 object/tangible/loot/npc_loot/spice_gunjack_generic.iff item Gunjack A highly concentrated methylpenatox and glucose based chemical cocktail that grants the user intense physical strength while decreasing fine motor control and the ability to reason. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=gunjack
item_roadmap_spice_kliknik_boost_01_02 object/tangible/loot/npc_loot/spice_kliknik_boost_generic.iff item Kliknik Boost An extract from the Kliknik immune system, this chemical coats the users organs with an ultra thin protective layer that insulates them during heavy exertion. Can cause severe nausea when the body attempts to remove the coating. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=kliknik_boost
item_roadmap_spice_kwi_boost_01_02 object/tangible/loot/npc_loot/spice_kwi_boost_generic.iff item Kwi Boost A gland which secretes a fluid into the kwi bloodstream which increases their base regeneration in response to an attack. Can cause burnout after the boost has run its course. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=kwi_boost
item_roadmap_spice_muon_gold_01_02 object/tangible/loot/npc_loot/spice_muon_gold_generic.iff item Muon Gold A subatomic reactant that results in intense mental clarity and focus. Banned by Imperial authorities due to its degenerative effect on neural pathways. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=muon_gold
item_roadmap_spice_neutron_pixey_01_02 object/tangible/loot/npc_loot/spice_neutron_pixey_generic.iff item Neutron Pixey A calming hallucinogen of unknown alien origin, Neutron Pixie is usually ingested with a light fruit flavoring to increase palatability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=neutron_pixey
item_roadmap_spice_pyrepenol_01_02 object/tangible/loot/npc_loot/spice_pyrepenol_generic.iff item Pyrepenol A concentrated pyrepenol pill. When consumed it results in heightened physical strength. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=pyrepenol
item_roadmap_spice_scramjet_01_02 object/tangible/loot/npc_loot/spice_scramjet_generic.iff item Scramjet "Scramjet" is the rough street name for a body building food additive. Due to its distorting and potentially harmful effects on humanoid biology, scramjet has been outlawed on Imperial worlds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=scramjet
item_roadmap_spice_sedative_h4b_01_02 object/tangible/loot/npc_loot/spice_sedative_h4b_generic.iff item H4B Sedative A medical sedative used on battle fields to treat traumatic injuries. H4b's strong depressive properties result in it often being used for recreational purposes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=sedative_h4b
item_roadmap_spice_shadowpaw_01_02 object/tangible/loot/npc_loot/spice_shadowpaw_generic.iff item Shadowpaw Shadowpaw is the name of the powder that remains when the Edorian Itassi root is ground up. This powder was originally used by the native Ewok race in spiritual ceremonies via a long bone pipe, but has since found a place in various cantinas and criminal dives. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=shadowpaw
item_roadmap_spice_sweetblossom_01_02 object/tangible/loot/npc_loot/spice_sweetblossom_generic.iff item Sweetblossom A thick fluid made from the Sweetblossom with strong sedative properties. Sometimes used as a field anesthetic or truth serum. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=sweetblossom
item_roadmap_spice_thruster_head_01_02 object/tangible/loot/npc_loot/spice_thruster_head_generic.iff item Thruster Head Thruster Head is the street name for an intense synaptic enhancement stim. When injected Thruster Head multiplies the user's mental capabilities ten fold, at the cost of increased anxiety and extreme nausea. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=thruster_head
item_roadmap_spice_yarrock_01_02 object/tangible/loot/npc_loot/spice_yarrock_generic.iff item Yarrock A root derived spice with strong mind enhancing properties. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - string:spice.name=yarrock
item_rtp_rebel_banner_01 object/tangible/furniture/all/frn_all_banner_rebel.iff item Rebel Banner Rebel Banner 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_schematic_carbine_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: 'Whistler' Modified Carbine Schematic: 'Whistler' Modified Carbine 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_schematic_fifth_gen_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a fifth generation one-handed lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 5th gen 1h -
item_schematic_fifth_gen_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a fifth generation two-handed lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 5th gen 2h -
item_schematic_fifth_gen_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a 5th Generation Polearm Lightsaber Hilt This technical readout provides information on how to create a fifth generation polearm lightsabers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_gen5.iff 0 0 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 5th gen polearm -
item_schematic_imperial_command_hat object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Imperial Command Hat Schematic for an Imperial Command Hat 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_hat_imperial_command.iff 0 0 class_domestics_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_schematic_pistol_dd6_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Pistol DD6 Schematic: Pistol DD6 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_dd6.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 2 - -
item_schematic_pistol_heroic_exar_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: DL-T Heavy Blaster Pistol Schematic for a test pistol, which should not be available to the general public. It is named 'DL-T', due to its unclassified test status. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_exar.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_schematic_pistol_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: P-8 Lamprey Pistol Schematic: P-8 Lamprey Pistol 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_schematic_polearm_heroic_sd_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Acidic Paragon Vibro Axe Schematic: Acidic Paragon Vibro Axe 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_polearm_heroic_sd.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 2 - -
item_schematic_prop_ribbon_01_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Aqua An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s06.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_prop_ribbon_01_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Lime An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s07.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_prop_ribbon_01_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Right) - Orange An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_r_s08.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_prop_ribbon_01_04 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Aqua An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s06.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_prop_ribbon_01_05 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Lime An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s07.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_prop_ribbon_01_06 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Prop Mystical Ribbon (Left) - Orange An entertainer schematic for a prop ribbon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/dance_prop/prop_ribbon_l_s08.iff 0 0 class_entertainer_phase1_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_schematic_pvp_bf_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_03 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_pvp_bf.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_04 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation One-Handed Sith-Saber This technical readout provides information on how to create a one-handed Sith-Saber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_05 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Two-Handed Mysterious Lightsaber Hilt This technical readout provides information on how to create a two-handed lightsaber. Schematic was created out of the remains of what looked like a lightsaber floating in the debris of the Death Star. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_bf_saber_03_06 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Double-Bladed Darth Phobos Lightsaber Hilt This technical readout provides information on how to create a polearm lightsaber. Schematic will generate a polearm lightsaber resembling the one used by Darth Phobos. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_polearm_pvp_bf_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 BF Reward -
item_schematic_pvp_gcw_saber_1h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_1h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation One-Handed Lightsaber Hilt This technical readout provides information on how to create a one-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_2h_gen4 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen4.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_schematic_pvp_gcw_saber_2h_gen5 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Fifth Generation Two-Handed Lightsaber Hilt This technical readout provides information on how to create a two-handed Lightsaber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gcw_s01_gen5.iff 0 1 class_forcesensitive_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 GCW Reward crafting quest schematicitem_schematic_pvp_gcw_saber_1h_gen4 -
item_senator_gloves object/tangible/wearables/gloves/gloves_s06.iff item Senator Gloves A formal pair of gloves worn by senators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_senator_ithorian_gloves object/tangible/wearables/ithorian/ith_gloves_s02.iff item Ithorian Senator Gloves A formal pair of gloves worn by senators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=255 0 FALSCH 0 0 1 - -
item_senator_ithorian_robe object/tangible/wearables/ithorian/ith_robe_s03.iff item Ithorian Senator Robe A formal state robe worn by senators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=255,index_color_2=255 0 FALSCH 0 0 1 - -
item_senator_robe object/tangible/wearables/robe/robe_s01.iff item Senator Robe A formal state robe worn by senators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=255,index_color_2=48 0 FALSCH 0 0 1 - -
item_senator_wookiee_robe object/tangible/wearables/robe/robe_s18.iff item Wookiee Senator Robe A formal state robe worn by senators. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=255,index_color_2=112 0 FALSCH 0 0 1 - -
item_small_naboo_house_model object/tangible/furniture/all/frn_all_statuette_small_naboo_house.iff item Guy Remmingtons Architect Model A model of the small Naboo house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 marketing email collection -
item_smuggler_backpack_01_02 object/tangible/wearables/backpack/backpack_s05.iff item Issued Smuggler Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 0 2500 FALSCH 0 2 1 - -
item_smuggler_boots_02_01 object/tangible/wearables/boots/boots_s12.iff item Issued Smuggler Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_smuggler_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff item Plan Beta When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapSmugglerClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 5000 FALSCH 0 2 1 - -
item_smuggler_contraband_01_01 object/tangible/smuggler/contraband/contraband_1.iff item XJ9 Hypercharger This critical weapon linkage mechanism is used in large starship grade weaponry found in Imperial starships. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_01_02 object/tangible/smuggler/contraband/contraband_2.iff item Chemical Warhead This device is designed to disperse upon explosion a toxic chemical, such as poison gas. This gas will injure or kill all that come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_01_03 object/tangible/smuggler/contraband/contraband_3.iff item Enhanced Weapon Cartridge This weapon ammunition cartridge has been altered to fire special types normally used only by Imperial Stormtroopers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_01_04 object/tangible/smuggler/contraband/contraband_4.iff item Chak-root Chak-root is a flavorful red plant that grows in the marshlands of Erysthes. The high taxes on the sale of this plant, make it a favorite item to smuggle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_01_05 object/tangible/smuggler/contraband/contraband_5.iff item Imperial Rank Cylinder Rank cylinders are multi-purpose security access devices used to denote rank and security clearance. They also doubled as access keys that allowed Imperial officers access to sensitive areas depending on their clearance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_02_01 object/tangible/smuggler/contraband/contraband_6.iff item Kessel Tea A special type of tea normally only found in the Mines of Kessel. Exposure to sunlight renders the active ingredients inert. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_02_02 object/tangible/smuggler/contraband/contraband_7.iff item Imperial Grade Detonators An explosive charge used to disintegrate the target, and damage surrounding areas with a shockwave. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_02_03 object/tangible/smuggler/contraband/contraband_8.iff item Digital Droid Reprogrammer This device can be used to reprogram a droid you do not own to perform a specific task overriding the servant command circuits of the droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_02_04 object/tangible/smuggler/contraband/contraband_9.iff item Unlicensed Inert Gas Mixer While innocuous in a science lab, this type of device in the incorrect hands could be used to create toxic and dangerous gas mixes. As such the Empire forces these devices to be registered. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_02_05 object/tangible/smuggler/contraband/contraband_10.iff item Synthetic Faleen Pheremones A simple spray of this in the air could drive a human into an extremely pliable state. Not wanting any incidents, most Imperial Commanders make sure it isn't brought near any of their troops. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_03_01 object/tangible/smuggler/contraband/contraband_11.iff item Modified Vibro Power Cell This power cell could be used to create extremely deadly melee weapons. The Empire frowns upon any weaponry that could potentially be used against its blaster wielding Stormtroopers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_03_02 object/tangible/smuggler/contraband/contraband_12.iff item Rigged Cargo Scanner This cargo scanner has been altered to give false information about cargo containers. Often handed to the Customs Official by the Smuggler before his goods are scanned. Handing the Official a credit stick with the scanner ensures no questions are asked. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_03_03 object/tangible/smuggler/contraband/contraband_13.iff item Imperial Communications Device This communication tool is common amongst the various combat troops of the Empire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_03_04 object/tangible/smuggler/contraband/contraband_14.iff item Turgur Gas One of the most lethal gases in the universe. It would be wise to handle it very gently. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_03_05 object/tangible/smuggler/contraband/contraband_15.iff item Sarlacc Spore Sarlacc reproduce by creating spores, which can leave the atmosphere and travel long distances through the Galaxy to other planets. Because of this fantastic ability to propagate, the species' point of origin was never accurately determined. Once the spor 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_04_01 object/tangible/smuggler/contraband/contraband_16.iff item Credit Chip Counterfeiting Machine This device is used to create counterfeit Imperial Credit Chips. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_04_02 object/tangible/smuggler/contraband/contraband_17.iff item Concentrated Arachne Venom Taken from the spiders of Endor this venom is only used for nefarious purposes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_04_03 object/tangible/smuggler/contraband/contraband_18.iff item Imperial Security Bureau Decryptor The Imperial Security Bureau, is a key intelligence organization of the Galactic Empire. This type of decryptor is widely used by the ISB in their internal communications. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_04_04 object/tangible/smuggler/contraband/contraband_19.iff item Imperial Scientist Badge This badge allows access to military scientific research outposts. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_04_05 object/tangible/smuggler/contraband/contraband_20.iff item Imperial Master Key This key will allow the user to gain access to specialized door mechanisms in Imperial research outposts. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_05_01 object/tangible/smuggler/contraband/contraband_21.iff item Max Reebo's Greatest Hits This bootleg, contains a copy of "Lapti Nek", a song by the Max Rebo Band while under contract with Jabba the Hutt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_05_02 object/tangible/smuggler/contraband/contraband_22.iff item Disintegration Weapon Disintegration weapons have been outlawed by the Empire, unless of course the weapon is in the hands of an Imperial Stormtrooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_05_03 object/tangible/smuggler/contraband/contraband_23.iff item "Widow's Breath" Rebreather This rebreather has been treated with a chemical that will kill the user. One of the many tools used by Assassins to eliminate their victims. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_05_04 object/tangible/smuggler/contraband/contraband_24.iff item Restricted Melon This melon is known to harbor a rare green insect that is legendary for chewing on electronics and large data storage devices. Usually only indigenous to planets that have marine environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_05_05 object/tangible/smuggler/contraband/contraband_25.iff item Radioactive Weapons Core Weapons of planetary destruction are closely monitored by the Empire. Possessing components to make such a large scale weapon is a serious galactic crime. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_smuggler_contraband_crate_01_01 object/tangible/smuggler/contraband/contraband_general.iff item Crate of Contraband This crate must be handed to the appropriate Fence in the allotted time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 2 1 - -
item_smuggler_contraband_crate_01_02 object/tangible/smuggler/contraband/contraband_general_2.iff item Crate of Illicit Contraband This crate must be handed to the appropriate Fence in the allotted time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 4 1 - -
item_smuggler_pants_02_01 object/tangible/wearables/pants/pants_s08.iff item Issued Smuggler Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_smuggler_pendant_01_02 object/tangible/wearables/necklace/necklace_s11.iff item Issued Smuggler Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=174,index_color_2=202 2500 FALSCH 0 2 1 - -
item_smuggler_reward_necklace_04_01 object/tangible/wearables/necklace/necklace_s09.iff item Underworld Necklace of Precision Necklace worn by underworld associates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=25,luck_modified=10 0 0 FALSCH 0 4 1 - -
item_smuggler_reward_ring_04_01 object/tangible/wearables/ring/ring_s02.iff item Underworld Ring of Luck Ring worn by underworld associates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE luck_modified=20,constitution_modified=15 0 0 FALSCH 0 4 1 - -
item_smuggler_ring_01_02 object/tangible/wearables/ring/ring_s03.iff item Issued Smuggler Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_smuggler_shirt_02_01 object/tangible/wearables/shirt/shirt_s16.iff item Issued Smuggler Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_smuggler_vest_02_01 object/tangible/wearables/vest/vest_s09.iff item Issued Smuggler Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=42 45 FALSCH 0 2 1 npe clothing -
item_space_shield_high_capacity_projector object/tangible/loot/loot_schematic/generic_limited_use.iff item Schematic: High Capacity Projector Shield - MK5 Schematic for a High Capacity Projector Shield MK5 component. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/shields/shield_high_capacity_projector_mk5.iff 5 0 class_structures_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 0 FALSCH 0 1 1 - -
item_space_weapon_efficiency_booster object/tangible/loot/loot_schematic/generic_limited_use.iff item Schematic: Weapon Efficiency Booster Schematic for a Weapon Efficiency Booster 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/weapon/weapon_efficiency_booster.iff 10 0 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_special_sign_halloween_hanging_sign object/tangible/item/skillmod/skillmod_halloween_event_hanging_sign.iff item Crescent Moon House Sign (Hanging, Version II) Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_halloween_hanging_sign=1 0 0 FALSCH 0 0 1 halloween item version 2 -
item_special_sign_halloween_standing_sign object/tangible/item/skillmod/skillmod_halloween_event_standing_sign.iff item Crescent Moon House Sign (Standing, Version II) Tired of that old house sign that everyone in the neighborhood has? Switch it out for this Galactic Moon Festival inspired sign instead! ||This updated sign version will allow you to consume and use the Galactice Moon Festival sign as a part of the new structure sign system. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_halloween_standing_sign=1 0 0 FALSCH 0 0 1 halloween item version 2 -
item_special_sign_pgc_consumable object/tangible/item/skillmod/skillmod_pgc_hanging_sign.iff item Chronicle Master Sign (Hanging) A Chronicle Master Sign. Only suited for replacing a hanging sign. To display the sign, use this item then access the sign though the housing terminal in your house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_chronicle_master_hanging_sign=1 0 0 FALSCH 0 4 1 - string:static_item=item_pgc_chronicle_master_sign
item_special_sign_pgc_consumable_02 object/tangible/item/skillmod/skillmod_pgc_standing_sign.iff item Chronicle Master Sign (Standing) A Chronicle Master Sign. Only suited for replacing a standing sign. To display the sign, use this item then access the sign though the housing terminal in your house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_chronicle_master_standing_sign=1 0 0 FALSCH 0 4 1 - string:static_item=item_pgc_chronicle_master_sign_02
item_spy_backpack_01_02 object/tangible/wearables/backpack/backpack_s06.iff item Issued Spy Backpack This backpack provides a bonus to your agility as well as your precision. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=5,precision_modified=5 0 2500 FALSCH 0 2 1 - -
item_spy_boots_02_01 object/tangible/wearables/boots/boots_s14.iff item Issued Spy Boots A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_spy_clicky_01_02 object/tangible/loot/generic_usable/datadisk_generic.iff item Plan Alpha When used this device will increase your precision and stamina for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapSpyClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31,index_color_2=63 5000 FALSCH 0 2 1 - -
item_spy_gloves_02_01 object/tangible/wearables/gloves/gloves_s06.iff item Issued Spy Gloves A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_spy_pants_02_01 object/tangible/wearables/pants/pants_s30.iff item Issued Spy Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=31,index_color_2=31 45 FALSCH 0 2 1 npe clothing -
item_spy_pendant_01_02 object/tangible/wearables/necklace/necklace_s01.iff item Issued Spy Pendant This pendant provides a bonus to your precision and agility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12,agility_modified=12 index_color_1=90,index_color_2=46 2500 FALSCH 0 2 1 - -
item_spy_ring_01_02 object/tangible/wearables/ring/ring_s02.iff item Issued Spy Ring This ring provides a bonus to your precision and constitution. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=6,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_spy_shirt_02_01 object/tangible/wearables/shirt/shirt_s30.iff item Issued Spy Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_stage_backdrop_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Backdrop Generator This item is used to generate backdrop holograms for a stage performance. It's activated through a stage controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_stage_controller_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Controller This item allows the user to control various stage props and machinery in the same room. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_stage_pyrotechnic_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Pyrotechnic Machine This item is used to generate pyrotechnic effects for a stage performance. It's activated through a stage controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_stage_smoke_01_01 object/tangible/item/publish_gift_magic_painting_ctrl_obj.iff item Stage Smoke Machine This item is used to generate smoke effects for a stage performance. It's activated through a stage controller. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_stimpack_a_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_a.iff item Stimpack A A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 700 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=90,index_color_2=3 100 FALSCH 5 2 1 - -
item_stimpack_b_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_b.iff item Stimpack B A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 1600 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 5 2 1 - -
item_stimpack_c_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_c.iff item Stimpack C A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 2800 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 5 2 1 - -
item_stimpack_d_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_d.iff item Stimpack D A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4000 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 5 2 1 - -
item_stimpack_e_02_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff item Stimpack E A needle infused with healing Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 4800 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 5 2 1 - -
item_storage_increase_05_03 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage Using this will permanently increase the maximum storage of a building you own by 100. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 - int:increaseAmount=100
item_storage_increase_05_04 object/tangible/loot/generic_usable/generic_storage_increase.iff item A Crate for Increased Building Storage Using this will permanently increase the maximum storage of a building you own by 200. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 - int:increaseAmount=200
item_tatooine_junk_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Bantha Tusk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_tatooine_junk_bocatt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Bocatt Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 127 FALSCH 0 1 1 - -
item_tatooine_junk_bull_bantha_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Bull Bantha Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 108 FALSCH 0 1 1 - -
item_tatooine_junk_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Krayt Pearl Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 973 FALSCH 0 1 1 - -
item_tatooine_junk_cu_pa_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Cu pa Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 92 FALSCH 0 1 1 - -
item_tatooine_junk_desert_razorback_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Desert Razorback Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 191 FALSCH 0 1 1 - -
item_tatooine_junk_desert_squill_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Desert Squill Liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 146 FALSCH 0 1 1 - -
item_tatooine_junk_dewback_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Dewback Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 127 FALSCH 0 1 1 - -
item_tatooine_junk_dewback_cannibal_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Cannibal Dewback Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 92 FALSCH 0 1 1 - -
item_tatooine_junk_dim_u_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Dim-U Bantha Foot This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 - -
item_tatooine_junk_domestic_eopie_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Eopie Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 30 FALSCH 0 1 1 - -
item_tatooine_junk_dragonet_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Dragonet Intestines This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 203 FALSCH 0 1 1 - -
item_tatooine_junk_dune_bantha_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Dune Bantha Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 157 FALSCH 0 1 1 - -
item_tatooine_junk_dwarf_bantha object/tangible/loot/creature_loot/generic/heart_s02.iff item Dwarf Bantha Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 71 FALSCH 0 1 1 - -
item_tatooine_junk_dwarf_eopie object/tangible/loot/creature_loot/generic/heart_s03.iff item Dwarf Eopie Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 - -
item_tatooine_junk_dwarf_nuna_01_01 object/tangible/loot/creature_loot/generic/jaw_bone.iff item Dwarf Nuna Jaw Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 - -
item_tatooine_junk_eopie_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Eopie Innards This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 40 FALSCH 0 1 1 - -
item_tatooine_junk_feral_bantha_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Feral Bantha Lungs This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 109 FALSCH 0 1 1 - -
item_tatooine_junk_giant_canyon_krayt_dragon_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Canyon Krayt Dragon Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1008 FALSCH 0 1 1 - -
item_tatooine_junk_giant_sand_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Sand Beetle Larva This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 215 FALSCH 0 1 1 - -
item_tatooine_junk_giant_worrt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Giant Worrt Leg Parts This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 92 FALSCH 0 1 1 - -
item_tatooine_junk_gorg_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Gorg Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tatooine_junk_greater_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/bug_jar.iff item Desert Womprat Mites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 84 FALSCH 0 1 1 - -
item_tatooine_junk_jundland_eopie_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Jundland Eopie Entrails This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 168 FALSCH 0 1 1 - -
item_tatooine_junk_juvenile_canyon_krayt_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Juvenile Krayt Talon Joint This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 980 FALSCH 0 1 1 - -
item_tatooine_junk_krayt_dragon_ancient_01_01 object/tangible/loot/creature_loot/generic/lungs_gland.iff item Ancient Krayt Pearl Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1019 FALSCH 0 1 1 - -
item_tatooine_junk_kreetle_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Kreetle Antennae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 - -
item_tatooine_junk_lesser_desert_womprat_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Desert Womprat Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tatooine_junk_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/lizard_scale_generic.iff item Lesser Dewback Scale This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_tatooine_junk_malignant_squill_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Malignant Squill Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 587 FALSCH 0 1 1 - -
item_tatooine_junk_matriarch_bantha_01_01 object/tangible/loot/creature_loot/generic/big_tooth_generic.iff item Matriarch Bantha Tooth This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 109 FALSCH 0 1 1 - -
item_tatooine_junk_minor_worrt_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Minor Worrt Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 32 FALSCH 0 1 1 - -
item_tatooine_junk_mound_mite_01_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item Mound Mite Mandible This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 41 FALSCH 0 1 1 - -
item_tatooine_junk_mountain_dewback_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Mountain Dewback Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 180 FALSCH 0 1 1 - -
item_tatooine_junk_mountain_squill_01_01 object/tangible/loot/creature_loot/generic/arm_bone_generic.iff item Mountain Squill Arm Bone This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 203 FALSCH 0 1 1 - -
item_tatooine_junk_mountain_worrt_01_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item Mountain Worrt Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 146 FALSCH 0 1 1 - -
item_tatooine_junk_mutant_womprat_01_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item Mutant Womprat Eye This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 85 FALSCH 0 1 1 - -
item_tatooine_junk_rill_01_01 object/tangible/loot/creature_loot/generic/generic_heart.iff item Rill Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tatooine_junk_rock_beetle_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Rock Beetle Larvae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 137 FALSCH 0 1 1 - -
item_tatooine_junk_rockmite_01_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item Rock Mite Antennae This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 - -
item_tatooine_junk_rogue_bantha_01_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item Rogue Bantha Tusk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 0 1 1 - -
item_tatooine_junk_ronto_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Ronto Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 127 FALSCH 0 1 1 - -
item_tatooine_junk_ronto_male_01_01 object/tangible/loot/creature_loot/generic/generic_liver.iff item Male Ronto Liver This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 136 FALSCH 0 1 1 - -
item_tatooine_junk_scyk_01_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Scyk Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 78 FALSCH 0 1 1 - -
item_tatooine_junk_sevorrt_01_01 object/tangible/loot/creature_loot/generic/guts_jar.iff item Sevorrt Innards This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 1 1 - -
item_tatooine_junk_squill_01_01 object/tangible/loot/creature_loot/generic/heart_s02.iff item Squill Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 85 FALSCH 0 1 1 - -
item_tatooine_junk_swarming_lesser_dewback_01_01 object/tangible/loot/creature_loot/generic/heart_s03.iff item Swarming Lesser Dewback Heart This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 85 FALSCH 0 1 1 - -
item_tatooine_junk_tatooine_mynock_01_01 object/tangible/loot/creature_loot/generic/liver_s02.iff item Mynock Digestive Gland This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tatooine_junk_tusken_bantha_01_01 object/tangible/loot/creature_loot/generic/stomach_s02.iff item Tusken Bantha Stomach This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 281 FALSCH 0 1 1 - -
item_tatooine_junk_variegated_womprat_01_01 object/tangible/loot/creature_loot/generic/thigh_meat_chunk.iff item Variegated Womprat Leg This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 85 FALSCH 0 1 1 - -
item_tatooine_junk_wild_dune_boar_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Wild Dune Boar Tusk This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 587 FALSCH 0 1 1 - -
item_tatooine_junk_womprat_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Womprat Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 41 FALSCH 0 1 1 - -
item_tatooine_junk_womprat_city_01_01 object/tangible/loot/creature_loot/generic/worm_jar.iff item Womprat Parasites This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tatooine_junk_worrt_01_01 object/tangible/loot/creature_loot/generic/alien_brain.iff item Worrt Brain This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 - -
item_tatooine_junk_zucca_boar_01_01 object/tangible/loot/creature_loot/generic/generic_paw.iff item Zucca Boar Hoof This item can be sold to a junk dealer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 59 FALSCH 0 1 1 - -
item_tauntaun_dna object/tangible/loot/beast/dna_container.iff item DNA Storage Device (Tauntaun) Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_tauntaun.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_tcg_loot_reward_series1_arc170_flightsuit object/tangible/tcg/series1/wearable_arc170_flightsuit.iff item ARC-170 Flight Suit A flight suit like those worn by the ARC-170 clone pilots during the Clone Wars. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_barn object/tangible/tcg/series1/structure_deed_barn.iff item Structure Deed: Barn Store up to 40 incubated beasts in this new non-municipal structure. Let your beasts roam, decorate the interior and open up your new structure to the public. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/city/barn_no_planet_restriction.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series1_bas_relief object/tangible/tcg/series1/decorative_bas_relief.iff item Great Hyperspace War Bas-Relief House Object: A bas-relief depicting the Great Hyperspace War. It is rumored that the Emperor himself has a similar piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_beru_whitesuns_cookbook object/tangible/tcg/series1/house_capacity_beru_whitesuns_cookbook.iff item Beru Whitesun's Cookbook Beru's cookbook increases your house capacity by 100 items. This item can only be used once per structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 clienteffect/tcg_add_storage_cookbook.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:increaseAmount=100,int:nonGenericStorageItem=1
item_tcg_loot_reward_series1_black_corset_dress object/tangible/tcg/series1/wearable_black_corset_dress.iff item Black Corset Dress A black corset dress with metallic printed skirt. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_black_flightsuit object/tangible/tcg/series1/wearable_imperial_flightsuit.iff item Imperial Life Support Flight Suit A black Imperial Life Support Flight Suit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_chon_bust object/tangible/tcg/series1/decorative_chon_bust.iff item Chon Actrion Bust House Object: A bust of Chon Actrion like the one found in the Jedi Library. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_computer_console_01 object/tangible/tcg/series1/decorative_computer_console_01.iff item Large Computer Console House Object: A large computer console. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_computer_console_02 object/tangible/tcg/series1/decorative_computer_console_02.iff item Computer Console with Seating House Object: A computer console with seating. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_darth_vader_statuette object/tangible/tcg/series1/decorative_statuette_darth_vader.iff item Darth Vader Statuette House Object: A meter-tall statue of Darth Vader. This statue plays the Imperial March when you are within 12 meters of it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_diner object/tangible/tcg/series1/structure_deed_diner.iff item Structure Deed: Diner Craft a variety of goods in the Diner! This non-municipal structure enhances experimentation for traders while they craft food, buildings and furniture inside the Diner. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/city/diner_no_planet_restriction.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series1_diner_booth object/tangible/furniture/all/frn_diner_booth.iff item Diner Booth A diner booth given as a gift with the diner deed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_loot_reward_series1_diner_counter_center object/tangible/furniture/all/frn_diner_counter_center.iff item Diner Counter Center A diner counter piece given as a gift with the diner deed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_loot_reward_series1_diner_counter_corner object/tangible/furniture/all/frn_diner_counter_corner.iff item Diner Counter Corner Piece 1 A diner counter piece given as a gift with the diner deed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_loot_reward_series1_diner_counter_corner_s02 object/tangible/furniture/all/frn_diner_counter_corner_s02.iff item Diner Counter Corner Piece 2 A diner counter piece given as a gift with the diner deed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_loot_reward_series1_diner_package object/tangible/npe/npe_generic_uniform_box.iff item Diner Starter Pack Craft a variety of goods in the Diner! This non-municipal structure enhances experimentation for traders while they craft food, buildings and furniture inside the Diner. This card also grants a small furniture pack to help you get your Diner interior looking snazzy. Seek out a crafter to obtain additional counters, seats, and tables to customize your Diner to your liking. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.object=item_tcg_loot_reward_series1_diner:item_tcg_loot_reward_series1_diner_booth:item_tcg_loot_reward_series1_diner_table:item_tcg_loot_reward_series1_diner_counter_corner:item_tcg_loot_reward_series1_diner_counter_center:item_tcg_loot_reward_series1_diner_counter_corner_s02
item_tcg_loot_reward_series1_diner_table object/tangible/furniture/all/frn_diner_table.iff item Diner Table A diner table given as a gift with the diner deed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_loot_reward_series1_display_case_01 object/tangible/tcg/series1/decorative_display_case_01.iff item Glass Display Case House Object: A tall glass display case for showing off your house items. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_display_case_02 object/tangible/tcg/series1/decorative_display_case_02.iff item Chandrilan Display Case House Object: A tall glass display case manufactured on the planet Chandrila. This case is ideal for showing off your house items. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_dooku_bust object/tangible/tcg/series1/decorative_dooku_bust.iff item Count Dooku Bust House Object: A bust of Count Dooku that is similar to the one found in the Jedi library. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_drink_dispenser object/tangible/tcg/series1/decorative_drink_dispenser.iff item Drink Dispenser House Object: A drink dispenser similar to those found at the Outlander Club or Mos Eisley Cantina. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_fish_tank object/tangible/tcg/series1/decorative_fish_tank.iff item Fish Tank House Object: A large fish tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_glowing_blue_eyes object/tangible/tcg/series1/wearable_glowing_blue_eyes.iff item Guise of the Apprentice Makes your eyes glow blue. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_glowing_red_eyes object/tangible/tcg/series1/wearable_glowing_red_eyes.iff item Guise of the Sith Makes your eyes glow red. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_gorax_ear object/tangible/tcg/series1/reuseable_buff_item_gorax_ear.iff item Gorax Ear Three-minute luck combat buff. +200 to Constitution, Stamina, Precision, and Luck. Cool down time is one hour. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_gorax_ear FALSCH long_reuse_4 3600 0 clienteffect/tcg_gorax_ear.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_greeter_bomarr_monk object/tangible/tcg/series1/greeter_deed_bomarr_monk.iff item Employment Terminal: B'omarr Monk Greeter Employment Terminal: A B'omarr Monk to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_bomarr_monk none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_greeter_ewok object/tangible/tcg/series1/greeter_deed_ewok.iff item Employment Terminal: Ewok Greeter Employment Terminal: An Ewok to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_ewok none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_greeter_gungan object/tangible/tcg/series1/greeter_deed_gungan.iff item Employment Terminal: Gungan Greeter Employment Terminal: A Gungan to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_gungan none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_greeter_jawa object/tangible/tcg/series1/greeter_deed_jawa.iff item Employment Terminal: Jawa Greeter Employment Terminal: A Jawa to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_jawa none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_greeter_meatlump object/tangible/tcg/series1/greeter_deed_meatlump.iff item Employment Terminal: Meatlump Greeter Employment Terminal: A Meatlump to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_meatlump none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_greeter_serving_droid object/tangible/tcg/series1/greeter_deed_serving_droid.iff item Employment Terminal:Serving Droid Greeter Employment Terminal: A serving droid to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_serving_droid none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_hans_hydrospanner object/tangible/tcg/series1/consumable_hans_hydrospanner.iff item Han's Hydrospanner You will gain a 20% increase on all experience points earned for one hour. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_hans_hydrospanner FALSCH none 0 0 clienteffect/tcg_xp.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_housecleaning_kit object/tangible/tcg/series1/house_capacity_housecleaning_kit.iff item Housecleaning Kit The housecleaning kit increases your house capacity by 50 items. This item can only be used once per structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 clienteffect/tcg_add_storage_house_cleaning.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:increaseAmount=50,int:nonGenericStorageItem=1
item_tcg_loot_reward_series1_indoor_fountain_01 object/tangible/tcg/series1/decorative_indoor_fountain_01.iff item Large Indoor Fountain House Object: A large waterfall / fountain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_indoor_fountain_02 object/tangible/tcg/series1/decorative_indoor_fountain_02.iff item Small Indoor Fountain House Object: A fountain/waterfall that's about the size of a table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_indoor_garden_01 object/tangible/tcg/series1/decorative_indoor_garden_02.iff item Large Indoor Garden House Object: A large organic garden. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_tcg_loot_reward_series1_indoor_garden_02 object/tangible/tcg/series1/decorative_indoor_garden_01.iff item Small Indoor Rock Garden House Object: A rock style garden that's about the size of a table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_tcg_loot_reward_series1_jedi_library_bookshelf object/tangible/tcg/series1/decorative_jedi_library_bookshelf.iff item Jedi Library Bookshelf House Object: A bookshelf similar to those found in the Jedi library. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_keelkana_tooth object/tangible/tcg/series1/consumable_keelkana_tooth.iff item Keelkana Tooth You will gain a 40% increase on all experience points earned for one hour. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_keelkana_tooth FALSCH none 0 0 clienteffect/tcg_xp_keelkana_tooth.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_lepese_dictionary object/tangible/tcg/series1/consumable_lepese_dictionary.iff item Lepese Dictionary An instant experience gain of 20% of the total amount needed to reach the next level. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_lepese_dictionary FALSCH none 0 0 clienteffect/tcg_xp_instant.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_mandalorian_strongbox object/tangible/tcg/series1/consumable_mandalorian_strongbox.iff item Mandalorian Strongbox You will gain a 30% increase on all experience points earned for one hour. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_mandalorian_strongbox FALSCH none 0 0 clienteffect/tcg_xp.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_mechno_chair object/tangible/tcg/series1/vehicle_deed_mechno_chair.iff item Vehicle Deed: Mechno Chair A chair used for getting around comfortably. These chairs can be particularly helpful if you're missing a leg. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none mechno_chair none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_morgukai_shadow_scroll object/tangible/tcg/series1/reuseable_buff_item_morgukai_shadow_scroll.iff item Morgukai Shadow Scroll Three-minute critical hit combat buff. +200 to Constitution, Stamina, and Precision. Additionally, the chance of a critical hit is raised 5%. Cool down time is one hour. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_morgukai_shadow_scroll FALSCH long_reuse_4 3600 0 clienteffect/tcg_shadow_scroll.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_naboo_jacket object/tangible/tcg/series1/wearable_naboo_jacket.iff item Bodyguard Jacket A jacket similar to those worn by the Naboo palace guard. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_nuna_ball_advertisement object/tangible/tcg/series1/consumable_nuna_ball_advertisement.iff item Nuna-ball Advertisement An instant experience gain of 10% of the total amount needed to reach the next level. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_nuna_ball_advertisement FALSCH none 0 0 clienteffect/tcg_xp_instant_nuna_ball.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_orange_flightsuit object/tangible/tcg/series1/wearable_orange_flightsuit.iff item Rebel Life Support Flight Suit An orange Rebel Life Support Flight Suit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_organa_speeder object/tangible/tcg/series1/vehicle_deed_organa_speeder.iff item Vehicle Deed: XJ-2 Airspeeder A luxury XJ-2 airspeeder by Narglatch AirTech similar to the one flown by Bail Organa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none organa_speeder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_organizational_datapad object/tangible/tcg/series1/consumable_versafunction88_datapad.iff item Organizational Datapad This organizational datapad increases your house capacity by 100 items. This item can only be used once per structure and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 clienteffect/tcg_add_storage_datapad.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - int:increaseAmount=100,int:nonGenericStorageItem=1
item_tcg_loot_reward_series1_painting_alliance_propaganda object/tangible/tcg/series1/decorative_painting_alliance_propaganda.iff item Painting: Alliance Propaganda Wall Picture: An Alliance propaganda poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_painting_darth_vader object/tangible/tcg/series1/decorative_painting_darth_vader.iff item Painting: Darth Vader Wall Picture: An image of Darth Vader. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_painting_imperial_propaganda object/tangible/tcg/series1/decorative_painting_imperial_propaganda.iff item Painting: Imperial Propaganda Wall Picture: An Imperial propaganda poster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_painting_jedi_crest object/tangible/tcg/series1/decorative_painting_jedi_crest.iff item Painting: Jedi Crest Wall Picture: A Jedi crest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_painting_trooper object/tangible/tcg/series1/decorative_painting_trooper.iff item Painting: Trooper Wall Picture: An image of a clonetrooper from the latter part of the Clone Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_podracer_gasgano object/tangible/tcg/series1/vehicle_deed_podracer_gasgano.iff item Vehicle Deed: Ord Pedrovia Podracer A custom Ord Pedrovia podracer similar to the one flown by Gasgano in the Boonta Eve Classic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none pod_racer_one none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_podracer_mawhonic object/tangible/tcg/series1/vehicle_deed_podracer_mawhonic.iff item Vehicle Deed: GPE-3130 Podracer A GPE-3130 Podracer similar to the one flown by Mawhonic in the Boonta Eve Classic. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none pod_racer_two none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_princess_leia_statuette object/tangible/tcg/series1/decorative_statuette_princess_leia.iff item Princess Leia Statuette House Object: A meter-tall statue of Princess Leia. This statue plays the Princess Leia's Theme when you are within 12 meters of it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_radtrooper_badge object/tangible/tcg/series1/consumable_radtrooper_badge.iff item Radtrooper Insignia You will gain a 10% increase on all experience points earned for one hour. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_radtrooper_badge FALSCH none 0 0 clienteffect/tcg_xp.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series1_sanyassan_skull object/tangible/tcg/series1/reuseable_buff_item_sanyassan_skull.iff item Sanyassan Skull Three-minute agility combat buff. +200 to Constitution, Stamina, Precision, and Agility. Cool down time is one hour. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_sanyassan_skull FALSCH long_reuse_4 3600 0 clienteffect/tcg_sanyassan_skull.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_sith_speeder object/tangible/tcg/series1/vehicle_deed_sith_speeder.iff item Vehicle Deed: Sith Speeder A Sith-designed, crescent-shaped speeder bike like the one flown by Darth Maul. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none sith_speeder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_snow_jacket object/tangible/tcg/series1/wearable_snow_jacket.iff item Snow Jacket A warm and fuzzy snow jacket. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_target_creature object/tangible/tcg/series1/target_creature_deed.iff item Acklay Target Creature Controller An advanced combat simulator, this device enables the user to simulate combat in an indoor environment. Adjust various aspects of the simulation such as armor value, block, dodge and parry. This simulator is modeled after a fierce three-eyed amphibious crustacean native to Vendaxa, the acklay. Place this controller in your house in order to call and use your target acklay. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:targetDummyCreatureName=tcg_target_creature_acklay
item_tcg_loot_reward_series1_tusken_talisman object/tangible/tcg/series1/reuseable_buff_item_tusken_talisman.iff item Muur Talisman Three-minute strength combat buff. +200 to Constitution, Stamina, Precision, and Strength. Cool down time is one hour. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_tusken_talisman FALSCH long_reuse_4 3600 0 clienteffect/tcg_talisman.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series1_v_wing object/tangible/ship/crafted/chassis/vwing_reward_deed.iff item Starship Deed: V-wing A Kuat Systems starfigther used by the Republic in the Clone Wars. The nimble V-wing fighters were better suited to dogfight engagements against the speedy vulture starfighters and tri-fighters than their ARC-170 counterparts of the same period. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - boolean:ship_chassis.tcg_ship=true,boolean:ship_chassis.multifactional=true,string:ship_chassis.type=vwing,float:ship_chassis.hp=1850.0,float:ship_chassis.mass=66625.0
item_tcg_loot_reward_series1_vendor_bomarr_monk object/tangible/tcg/series1/vendor_deed_bomarr_monk.iff item Employment Contract: B'omarr Monk Vendor Employment Contract: A B'omarr Monk vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_bomarr_monk=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_bomarr_monk
item_tcg_loot_reward_series1_vendor_ewok object/tangible/tcg/series1/vendor_deed_ewok.iff item Employment Contract: Ewok Vendor Employment Contract: An Ewok vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_ewok=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_ewok
item_tcg_loot_reward_series1_vendor_gungan object/tangible/tcg/series1/vendor_deed_gungan.iff item Employment Contract: Gungan Vendor Employment Contract: A Gungan vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_gungan=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_gungan
item_tcg_loot_reward_series1_vendor_jawa object/tangible/tcg/series1/vendor_deed_jawa.iff item Employment Contract: Jawa Vendor Employment Contract: A Jawa vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_jawa=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_jawa
item_tcg_loot_reward_series1_vendor_meatlump object/tangible/tcg/series1/vendor_deed_meatlump.iff item Employment Contract: Meatlump Vendor Employment Contract: A Meatlump vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_meatlump=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_meatlump
item_tcg_loot_reward_series1_vendor_serving_droid object/tangible/tcg/series1/vendor_deed_serving_droid.iff item Employment Contract: Serving Droid Vendor Employment Contract: A serving droid vendor for use in a player structure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series1_serving_droid=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_serving_droid
item_tcg_loot_reward_series1_versafunction88_datapad object/tangible/tcg/series1/house_capacity_organizational_datapad.iff item Versafunction88 Datapad An instant experience gain of 15% of the total amount needed to reach the next level. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series1_versafunction88_datapad FALSCH none 0 0 clienteffect/tcg_xp_instant.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 2 - -
item_tcg_loot_reward_series1_video_game_table object/tangible/tcg/series1/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Game M'a Jong was a Duros who owned a successful casino on the planet Elerion. Faced with numerous competitors, M'a commissioned projects to develop completely new games of chance. The developers were given the goal to make simple but addictive games to drive repeat business. Some projects were more successful than others, and M'a realized that to actually make money in casinos the games needed to be quick and require little thought. M'a eventually made profits from her failed projects by licensing some of the less successful gambling ideas. One such game was Galactic Tiles, a fun and engaging matching game. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_armored_bantha object/tangible/tcg/series3/mount_deed_armored_bantha.iff item Pet Deed: Armored Bantha Mount Normally docile and easily domesticated, banthas are perfect travelling companions. This armored bantha will be happy to give you a ride on any planet in the Galaxy and is armored in the event that you are assaulted by criminals along the way. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none tcg_armored_bantha none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_battle_droid_vendor object/tangible/tcg/series3/vendor_deed_battle_droid.iff item Employment Contract: Battle Droid Vendor Employment Contract: Show your support for the former Trade Federation by using this retired battle droid as a vendor in your house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series3_battle_droid=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_battle_droid
item_tcg_loot_reward_series3_boba_fett_statue object/tangible/tcg/series3/combine_object_boba_fett_statue.iff item Boba Fett Statue The most feared bounty hunter in the Galaxy, Boba Fett, is now available for display in your house as a life-sized statue. Outlaws and criminals will tremble in its presence. Boba Fett is sure to be a fine centerpiece to any collection. This item is #2 in a series of four Build-A-Jetpack items. Combine this item with Build-A-Jetpack items 1, 3, and 4 to create a Merr-Sonn JT-12 jetpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_creature_pet_deed_massiff object/tangible/tcg/series3/creature_pet_deed_mastiff.iff item Massiff Feeding Bowl The feeding bowl of a burly carnivore found on both Tatooine and Geonosis. Massiffs have coarse skin, large jaws, toothy mouths, big dark eyes, and a line of hard spines along their backs. Generally domesticated by Tusken Raiders as camp guards, or by Geonosian for ridding their hives of vermin, this massiff has been domesticated just for you! Release him inside your house so that you always have a friend waiting for you when you return home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:house_pet_creature=tcg_massiff_pet,string:house_pet_script=systems.tcg.tcg_massif_creature,string:pet_feedable=true
item_tcg_loot_reward_series3_darth_vader_obi_wan_diorama object/tangible/tcg/series3/decorative_darth_vader_obi_wan_diorama.iff item Darth Vader vs. Obi-Wan Kenobi Diorama A scene depicting the fateful moment when Darth Vader encountered Jedi Obi-Wan Kenobi aboard the Death Star. Though Lord Vader won this legendary battle, it is said that Kenobi left no body behind after being defeated. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_empal_surecon_center_medical_table object/tangible/tcg/series3/decorative_empal_surecon_center_medical_table.iff item EmPal SuRecon Center Medical Table A surgical table from the most prestigious medical facility in the Galaxy, the Emperor Palpatine Surgical Reconstruction Center. Medical tables like this one have saved, reconstructed, and improved the bodies of many important individuals throughout the Galaxy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_emperor_palpatine_statuette object/tangible/tcg/series3/decorative_emperor_palpatine_statuette.iff item Emperor Palpatine Statuette A meter-high statue of the most powerful figure in the Galaxy. Once an unassuming Senator from the sovereign system of Naboo, Palpatine was elected Supreme Chancellor after a Vote of No Confidence in Chancellor Valorum's leadership. During his term as Chancellor, Palpatine lead the Old Republic to a victory in the Clone Wars. This victory, along with the defeat of the mutinous Jedi, allowed him the power and influence to declare himself Emperor and institute the New Order. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_gargans_hands_of_seduction object/tangible/tcg/series3/reuseable_buff_gargans_hands_of_seduction.iff item Gargan's Hands of Seduction This is a powerful dancing enhancement known only to those of Askajian descent. It was named after Yarna D'al Gargan, daughter of an Askajian chieftan. When used, a mesmerizing glow will eminate from the hands of the user. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series3_hands_of_seduction WAHR itemBuffClick 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - boolean:buff.non_enhancement=true
item_tcg_loot_reward_series3_general_grievous_gutsack object/tangible/tcg/series3/consumable_general_grievous_gutsack.iff item General Grievous' Gutsack A pressurized cyborg gutsack whose nutrient-rich fluids are capable of enhancing a person's learning capabilities when ingested. Draining and drinking from the gutsack will provide a 20% increase on experience points earned within the one hour duration. If you are level 90, this loot will grant you one random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series3_general_grievous_gutsack FALSCH none 0 0 clienteffect/general_greivous_gutsack.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=2 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series3_greeter_battle_droid object/tangible/tcg/series3/greeter_deed_battle_droid.iff item Employment Terminal: Battle Droid Greeter Employment Terminal: Tired of having to greet visitors to your home yourself? Then you need this recently refurbished Trade Federation battle droid to greet anyone who enters your home. This droid may sound a bit disgruntled by his new station in life but, rest assured, he is guaranteed not to attack you or start a planetary invasion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none battle_droid_greeter none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series3_greeter_toydarian object/tangible/tcg/series3/greeter_deed_toydarian.iff item Employment Terminal: Toydarian Greeter Employment Terminal: No Jedi will dare try any mind tricks on you after they're greeted by this Toydarian as they enter your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none toydarian_greeter none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series3_greeter_tusken object/tangible/tcg/series3/greeter_deed_tusken.iff item Employment Terminal: Tusken Raider Greeter Employment Terminal: Ferocious and ready for battle, this Tusken Raider is ready to intimidate (greet) anyone who dares to enter your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none tusken_greeter none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series3_guise_of_the_master object/tangible/tcg/series3/wearable_guise_of_the_master.iff item Guise of the Master Harness the power of the Force and display it for all to see. This item will make your eyes glow green. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_hh_15_torpedo_warhead object/tangible/tcg/series3/consumable_hh_15_torpedo_warhead.iff item HH-15 Torpedo Warhead This missile is favored among the Rebel Alliance vanguard units for use in the Golan Arms HH-15 projectile launcher. This buff provides the user a 10% increase on all Galactic Civil War (GCW) points earned in one hour. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series3_hh_15_torpedo_warhead FALSCH none 0 0 clienteffect/hh_15_torpedo_warhead.cef salute2 none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series3_hoth_travel_advertisement object/tangible/tcg/series3/decorative_hoth_travel_advertisement.iff item Hoth Travel Advertisement Come take a trip to the fabulous frozen plains of Hoth. Explore the beautiful ice caves, enjoy and exhilirating ride on a tauntaun, or hit the slopes for the best skiing in the Galaxy. For those with an adventurous streak you can test your skills as you go big game hunting for the elusive and deadly wampa. Whatever thrills you seek, Hoth is the one destination that delivers for the entire family! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_house_sign object/tangible/item/skillmod/skillmod_tcg_set3_hanging_standing_sign.iff item House Sign Tired of your regular old house sign? Is your business not getting the attention it deserves? Give your structure an upgrade and let people know that you are a person of style and sophistication! This brand new illuminated sign will help your building stand out and get the attention of anybody who happens to be passing by. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_tcg_series3=1 0 0 FALSCH 0 0 1 - string:static_item=item_tcg_loot_reward_series3_house_sign
item_tcg_loot_reward_series3_jango_fett_memorial_statue object/tangible/tcg/series3/combine_object_jango_fett_memorial_statue.iff item Jango Fett Memorial Statue This life-sized statue is a memorial to one of the greatest bounty hunters of all time. Jango Fett was so proficient at combat that he served as the template for the Republic's clone army. This item is #1 in a series of four Build-A-Jetpack items. Combine this item with Build-A-Jetpack items 2, 3, and 4 to create a Merr-Sonn JT-12 jetpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_jedi_meditation_room_deed object/tangible/tcg/series3/structure_deed_jedi_meditation_room_deed.iff item Structure Deed: Jedi Meditation Room A beacon of peace and light in these dark times, the Jedi Meditation Room reflects the values and tranquility (as well as the outward appearance) of the Jedi Temple that was once the center of Jedi activity for the entire Galaxy. From the calming chamber inside, a Jedi may center themselves and focus on enlightenment. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_jedi_meditation_room.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series3_koro2_exodrive_airspeeder object/tangible/tcg/series3/vehicle_deed_koro2_exodrive_airspeeder.iff item Vehicle Deed: Koro-2 Exodrive Airspeeder This sleek airspeeder built by The Desler Gizh Outworld Mobility Corporation is perfect for whipping around the Galaxy in style. Similar to the airspeeder flown by the late bounty hunter Zam Wesell, the forward mandibles of the Koro-2 intensely irradiate the air around them, inducing ionization and making it conductive. Paired electrodes then electrify the airstream, and it is magnetically propelled toward the rear of the craft, resulting in the air literally dragging the vessel through the sky. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none koro2_speeder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_mandalorian_skull_banner object/tangible/tcg/series3/combine_object_mandalorian_skull_banner.iff item Mandalorian Skull Banner This traditional Mandalorian crest, frequently mistaken for a Bantha skull, was actually adopted in reverence to a legendary Mandalorian combat-training master, Jaing. Master Jaing's face resembled the symbol. This item is #3 in a series of four Build-A-Jetpack items. Combine this item with Build-A-Jetpack items 1, 2, and 4 to create a Merr-Sonn JT-12 jetpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_merr_sonn_jt12_jetpack_blueprints object/tangible/tcg/series3/combine_object_merr_sonn_jt12_jetpack_blueprints.iff item Merr-Sonn JT-12 Jetpack Blueprints Blueprints from Merr-Sonn Munitions, Inc detailing the parts and assembly of their Merr-Sonn JT-12 jetpack. This compact jetpack features a warhead in its center column and was a favorite jetpack of the late bounty hunter Jango Fett. This item is #4 in a series of four Build-A-Jetpack items. Combine this item with Build-A-Jetpack items 1, 2, and 3 to create a Merr-Sonn JT-12 jetpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_mustafar_travel_advertisement object/tangible/tcg/series3/decorative_mustafar_travel_advertisement.iff item Mustafar Travel Advertisement Come visit Mustafar, one of the hottest vacation destinations in the Galaxy! Ride a lava flea on an exciting volcanic tour or float down the lava river on a heat shielded repulsorlift platform. Either way, a vacation to Mustafar is one you and your family will never forget! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_nightsister_vendor object/tangible/tcg/series3/vendor_deed_nightsister.iff item Employment Contract: Nightsister Vendor Employment Contract: Straight from the bogs of Dathomir, this Nightsister is excited about the prospect of becoming your vendor and helping you sell things from the comfort of your own house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series3_nightsister=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_nightsister
item_tcg_loot_reward_series3_podracer_longtail object/tangible/tcg/series3/vehicle_deed_podracer_longtail.iff item Vehicle Deed: IPG-X1131 Longtail Engine Podracer Perfect for speed lovers, this IPG-X1131 Longtail Engine Podracer similar to the one flown by Teemto Pagalies in the Boonta Eve Classic. This seemingly un-aerodynamic pod is designed around a gyroscopic stabilizer ring that rotates at 230rpm that gives it excellent stability. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none pod_racer_ipg_longtail none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_sith_meditation_room_deed object/tangible/tcg/series3/structure_deed_sith_meditation_room_deed.iff item Structure Deed: Sith Meditation Room An intimidating spire that serves as a lightning rod to help loyal Sith tap into the very essence of the dark side of the Force. This black structure stands as a monument of doom to all the remaining Jedi in the Galaxy. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_sith_meditation_room.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series3_swamp_speeder object/tangible/tcg/series3/vehicle_deed_swamp_speeder.iff item Vehicle Deed: Swamp Speeder Developed by Aratech during the Clone Wars, the swamp speeder uses a hybrid repulsorlift/vectored fan propulsion system that allows it to hover aloft without touching the tough terrains of the planets where it is assigned. Formerly an infantry support platform, this vehicle has been modified for civilian use around the Galaxy. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none swamp_speeder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_swg_tcg_painting object/tangible/tcg/series3/decorative_swg_tcg_painting.iff item Star Wars Galaxies Trading Card Game Painting An image depicting of the battle between the Sith Namman Cha and Jedi Rachi Sitra during the campaign to reconstruct the Codex of Tython. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_target_dummy object/tangible/tcg/series3/target_dummy_deed.iff item Target Dummy Controller Combat lovers, take notice, AB-US3 is the latest innovation in galactic training. Whether you choose to blast him from a distance, or assault him with a lightsaber, AB-US3 can take whatever you've got to throw at him. A handy damage log keeps track of exactly what attacks you use on him and how much damage you do. You can even invite your friends over to abuse him too. Best of all, he doesn't complain... much. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:targetDummyCreatureName=tcg_target_dummy
item_tcg_loot_reward_series3_wompa_skin_rug object/tangible/tcg/series3/decorative_wompa_skin_rug.iff item Wampa-Skin Rug A fine rug made out of the most fearsome creature to ever roam the icy plains of Hoth. Warm and cozy, a rug of this quality immediately shows visitors in your home that you are an individual of refined taste and class. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series3_wookiee_ceremonial_pipe object/tangible/tcg/series3/consumable_wookiee_ceremonial_pipe.iff item Wookiee Ceremonial Pipe This ornate hand-crafted pipe is used in several important ceremonies in Wookiee culture. When used, this item will grant you one random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series3_wookiee_ceremonial_pipe FALSCH none 0 0 clienteffect/wookiee_pipe.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series4_ball_of_peace_02_01 object/tangible/tcg/series4/consumable_ball_of_peace.iff item Ball of Peace The Ball of Peace was a symbol of unity and freedom given to the Gungan people by the citizens of Theed after the Trade Federation invasion of Naboo. This item, when activated, grants the user a free profession respec. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_balta_podracer_02_01 object/tangible/tcg/series4/vehicle_deed_balta_podracer.iff item Balta-Trabaat BT310 Podracer More commonly referred to as a Quadra-Podracer due to its four turbine engine design, this Balta-Trabaat BT310 Podracer is similar to the one flown by Ben Quadinaros in the Boonta Eve Classic. While speedy, this quad-engine design can be temperamental. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none balta_podracer none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series4_chandrilan_dress_02_01 object/tangible/tcg/series4/wearable_chandrilan_dress.iff item Chandrilan Dress A dress similar to the one worn by Mon Mothma during the last days of the Old Republic. This dress is an ideal outfit for debating Imperial law or for a special night on the town! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_chewbacca_statuette_02_01 object/tangible/tcg/series4/decorative_chewbacca_statuette.iff item Chewbacca Statuette A meter-tall statue of a figure well known in both the underworld and the Rebel Alliance. Chewbacca is a wise and sophisticated warrior from the planet Kashyyyk. Since escaping Imperial slavery Chewbacca has been co-pilot of the Millennium Falcon, Han Solo's elusive smuggling ship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_child_bed_02_01 object/tangible/tcg/series4/decorative_child_bed_01.iff item Child's Bed This bed features sheets displaying the heroes and villains of the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_creature_pet_deed_nuna_02_01 object/tangible/tcg/series4/creature_pet_deed_nuna.iff item Nuna Feeding Bowl Fond of galactic vermin? This little guy is for you! Nuna are flightless fowl native to the swamps of Naboo (i.e., they're swamp turkeys). While they may be ungainly and unattractive, they are also quite cute in a strange way and can make excellent pets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:house_pet_creature=tcg_nuna_pet,string:house_pet_script=systems.tcg.tcg_massif_creature,string:pet_feedable=true
item_tcg_loot_reward_series4_droid_oil_bath_02_01 object/tangible/tcg/series4/decorative_droid_oil_bath.iff item Oil Bath Oil baths are quite useful for removing dust, dirt, and other debris that can clog a droid's joints. A well oiled droid is a happy droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_falleens_fist_02_01 object/tangible/tcg/series4/consumable_falleens_fist.iff item Falleen's Fist Blueprints These are the blueprints to the personal skyhook of Black Sun leader, Prince Xizor. When activated this item provides a 50% increase on all resources gathered when hand sampling or space mining for one hour. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series4_falleens_fist FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series4_generic_rug_02_01 object/tangible/tcg/series4/decorative_tcg_rug_01.iff item Mysterious Rug This rug bears a mysterious symbol seen on Boba Fett's armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_geonosian_speeder_02_01 object/tangible/tcg/series4/vehicle_deed_geonosian_speeder.iff item Vehicle Deed: Geonosian Speeder This speeder, also known as a flitknot speeder, was a model of speeder bike built by the Huppla Pasa Tisc Shipwrights Collective and is similar to one used by the Separatist mastermind Count Dooku during the Clone Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none geonosian_speeder none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series4_greeter_nightsister object/tangible/tcg/series4/greeter_deed_nightsister.iff item Employment Terminal: Nightsister Greeter Employment Terminal: A Nightsister to bestow an ominous welcome upon anybody who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_nightsister none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series4_greeter_palowick object/tangible/tcg/series4/greeter_deed_pa_lowick.iff item Employment Terminal: Pa'lowick Greeter Employment Terminal: A greeting just sounds better when uttered from bright red lips at the end of a flexible trunk. Visitors to your home or business will be absolutely enchanted with your Pa'lowick greeter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_pa_lowick none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series4_guise_of_vapaad_02_01 object/tangible/tcg/series4/wearable_guise_of_vapaad.iff item Guise of Vaapad Named after lightsaber form VII, developed by Jedi Master Mace Windu, this item will make your eyes glow as purple as Mace Windu's lightsaber blade. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_han_solo_statuette_02_01 object/tangible/tcg/series4/decorative_han_solo_statuette.iff item Han Solo Statuette A meter-tall statue of the famous smuggler-turned-hero of the Rebel Alliance. Han Solo is charming, impulsive, and he's blessed with a lucky streak that balances his arrogance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_home_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_home.iff item Geonosian Solar Sailer ITV This instant transport vehicle will take you directly to your home, regardless of the planet that you may be on. Solar sailers are luxurious starships that travel upon solar winds by means of a large solar sail. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:tcg_itv_home=1
item_tcg_loot_reward_series4_kashyyyk_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_kashyyyk_travel_advertisement.iff item Kashyyyk Travel Advertisement Enjoy the lush arboreal scenery from the treetop cities of Kashyyyk. Vacationers can climb the wroshyr trees or sample a delicious gorryl slug. And for the truly daring one romantic stroll with a Wookiee on the beaches of Kachirho and you'll know that there's no better vacation destination in the Galaxy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_leia_and_r2_diorama_02_01 object/tangible/tcg/series4/decorative_leia_r2_diorama.iff item Princess Leia & R2-D2 Diorama Pursued and outgunned by an Imperial Star Destroyer, Princess Leia's Tantive IV falls into Darth Vader's hands. Knowing that she only has moments before she is captured, Princess Leia gives the brave astromech R2-D2 the stolen plans to the dreaded Death Star. This is a small scene depicting that key moment between these two heroes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_location_itv_02_01 object/tangible/tcg/series4/instant_travel_terminal_location.iff item Corellian G9 Rigger Freighter ITV This Corellian G9 Rigger freighter is an instant transport vehicle that can be programmed to take you to any three locations of your choosing, regardless of the planet that you may be on. As one of the very first ships of its class to be outfitted with a hyperdrive, this bucket of bolts may be old, but it's definitely useful! A similar ship is said to have been used for "unofficial errands" by Anakin Skywalker during the Clone Wars. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:tcg_itv_location=1
item_tcg_loot_reward_series4_medical_table_02_01 object/tangible/tcg/series4/decorative_medical_table_01.iff item Polis Massan Medical Table This medical table was taken from medical laboratories of the asteroid colony Polis Massa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_peko_peko_mount_02_01 object/tangible/tcg/series4/mount_deed_peko_peko.iff item Toxic Peko-Peko Mount This nightmarish creature was raised and mutated by the notorious Dr. Evazan. The maniacal doctor subjected this peko-peko to countless acts of experimentation and cruelty even prior to it being hatched. Dr. Evazan hoped to create an invincible creature that would serve as a protector that would also be a capable of a quick getaway. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none tcg_peko_peko_mount none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series4_relaxation_pool_deed_02_01 object/tangible/tcg/series4/structure_deed_relaxation_pool.iff item Structure Deed: Muunilinst Relaxation Pool The Muunilinst Relaxation Pool represents a new concept of luxury and sophistication in an age often marked by war and violence. Come soak in the tranquil pools as you stare upward at the sky though a raised sunroof. This structure consumes four lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_relaxation_pool.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series4_senate_pod_02_01 object/tangible/tcg/series4/vehicle_deed_senate_pod.iff item Vehicle Deed: Senate Pod Formerly a pod used in the Galactic Senate of the Republic, before the dissolution of the Senate by Emperor Palpatine, this pod has been repurposed for multi-passenger atmospheric travel. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none senate_pod none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series4_stuffed_tauntaun_02_01 object/tangible/tcg/series4/decorative_stuffed_tauntaun.iff item Tauntaun Stuffed Animal Let's be honest, tauntauns smell really bad. This toy has all the adorable qualities of a tauntaun but we've left out all the wretch-inducing aroma. You're welcome. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_stuffed_wampa_02_01 object/tangible/tcg/series4/decorative_stuffed_wampa.iff item Wampa Stuffed Animal All the soft and cuddly aspects of having a wampa without the need to worry about having your feet frozen in a block of ice while you wait patiently for a large beast to come eviscerate and devour you. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_t16_toy_02_01 object/tangible/tcg/series4/consumable_t16_toy.iff item T-16 Skyhopper Toy A small replica of Incom's T-16 Skyhopper for every young "hot rodder" child. This toy provides an instant experience gain of 20% of the total amount needed to reach the next level. Characters at level 90 will instead receive a random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - float:grant_xp_percent=0.2
item_tcg_loot_reward_series4_tatooine_travel_advertisement_02_01 object/tangible/tcg/series4/decorative_tatooine_travel_advertisement.iff item Tatooine Travel Advertisement Tatooine's twin suns are calling you to this spectacular vacation getaway! Experience first-hand the non-stop action of a moisture farm or the sultry night life of the Mos Eisley cantina. Bring the entire family to meet the native Tusken Raiders and enjoy their curious rituals and customs. The sands are beckoning you so book your vacation now! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series4_tauntaun_ride_02_01 object/tangible/tcg/series4/decorative_tauntaun_ride.iff item Antique Tauntaun Ride Bring back the good ol' days of the Old Republic with this vintage tauntaun ride. Nostalgia will overflow in your guests when they see this breathtaking collectible right in your home. This ride is in pristine condition, still works, and plays the original musical track it was released with. Be careful though; you'd better not sit on it or you may break it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:money_total=0
item_tcg_loot_reward_series4_vendor_kitonak_02_01 object/tangible/tcg/series4/vendor_deed_kitonak.iff item Employment Contract: Kitonak Vendor Employment Contract: A Kitonak vendor for use in your house. Native to Kirdo III, Kitonak's have the ability to seal vulnerable body openings in folds of flesh to protect them from harsh environments. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series4_kitonak=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_kitonak
item_tcg_loot_reward_series4_vendor_toydarian_02_01 object/tangible/tcg/series4/vendor_deed_toydarian.iff item Employment Contract: Toydarian Vendor Employment Contract: Toydarians are shrewed bargainers who like to socialize and strike deals. Thus, this Toydarian is the perfect vendor for your house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_vendor_tcg_series4_toydarian=1 0 0 FALSCH 1 4 1 - string:nonvendor.give_nontrader=nonvendor_toydarian
item_tcg_loot_reward_series4_video_game_table_02_01 object/tangible/tcg/series4/video_game_table.iff item M'a Jong's Galactic Tiles Arcade Cabinet The second in the hit series of M'a Jong Galactic Tiles games sweeping the galaxy, this new design features an ergonomic cabinet with seating and bold new game graphics. This fun and engaging matching game may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - int:tcg_series=4
item_tcg_loot_reward_series5_air2_swoop_speeder object/tangible/tcg/series5/vehicle_deed_air2_swoop_speeder.iff item Vehicle Deed: Air-2 Racing Swoop A TaggeCo heavy swoop bike with maneuvering flaps. Han Solo once used an Air-2 to outrace slavers on Bonadan. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 air2_swoop_speeder none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series5_armored_varactyl_statue object/tangible/tcg/series5/varactyl_armor_statue.iff item Armored Varactyl Statue A statue of an armored varactly. Using the statue will allow you to add or remove armor from your own varactyl mount. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_atat_blueprint object/tangible/tcg/series5/combine_object_at_at_blueprint.iff item AT-AT Blueprint Build-An-AT-AT Object #2: Forged at the Kuat Drive Yards, the same production facility that crafted the Empire's prodigious Imperial Star Destroyer, the AT-AT walker is the perfect embodiment of Imperial philosophy. It favors fear over function, as the immense craft is more a weapon of terror than a completely efficient combat vessel. This item is #2 in a series of four Build-An-AT-AT House items. Combine this item with Build-An-AT-AT House items 1, 3, and 4 to create a deed for a House made from an AT-AT. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_atat
item_tcg_loot_reward_series5_atat_head_itv object/tangible/tcg/series5/combine_object_itv_atat_head.iff item AT-AT Head Build-An-AT-AT Object #3: The head of an All Terrain Armored Transport, damaged in a battle during the Galactic Civil War. The main navigational computer inside the head still retains locations it has traveled to. Owner of this item can program locations into its memory banks, then use it from their home to travel to any of those stored locations as an instant travel vehicle. Visitors of their house can use it as well. This item is #3 in a series of four Build-An-AT-AT house items. Combine this item with Build-An-AT-AT house items 1, 2, and 4 to create a deed for a house made from an AT-AT. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_atat,int:returnObjectToOwner=1
item_tcg_loot_reward_series5_atat_statuette object/tangible/tcg/series5/combine_object_atat_statuette.iff item AT-AT Statuette Build-An-AT-AT Object #4: The All Terrain Armored Transport, or AT-AT walker, is a four-legged transport and combat vehicle used by the Imperial ground forces. Standing a towering 15 meters tall, these walkers are intimidating, and are used as much for psychological effect as they are for tactical effect. This scaled down statuette is for any war machine enthusiast. This item is #4 in a series of four Build-An-AT-AT House items. Combine this item with Build-An-AT-AT House items 1, 2, and 3 to create a deed for a House made from an AT-AT. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_atat,string:soundFile=sound/veers_distance_to_generators_target_max_fire_power.snd
item_tcg_loot_reward_series5_ceremonial_travel_headdress object/tangible/tcg/series5/wearable_ceremonial_travel_headdress.iff item Ceremonial Travel Headdress Headwear of this style is often worn by important galactic officials as they conduct business or entertain one another during star travel from one system to another. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series5_creature_pet_deed_scurrier_02_01 object/tangible/tcg/series5/creature_pet_deed_scurrier.iff item Scurrier Feeding Bowl Scurriers are small omnivores that survive by foraging through trash heaps for food and nesting supplies. Scurriers are often found around starports and stations, such as the one in Mos Eisley, and from there find their way onto docked freighters and transports. Some people claim these rodents make excellent pets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:house_pet_creature=tcg_scurrier_pet,string:house_pet_script=systems.tcg.tcg_massif_creature,string:pet_feedable=true
item_tcg_loot_reward_series5_cybernetic_rots_arm object/tangible/tcg/series5/cybernetic_rots_forearm_r.iff armor Cybernetic Arm (Anakin ROTS) Fully functional replica of Jedi Knight Skywalker's cybernetic arm. He lost his arm in a duel with Darth Tyranus in the Battle of Geonosis. After replacing the initial arm with an inferior cybernetic arm, he came to acquire a model just like this one. This replica has modest armor stats, but can be deconstructed and brought to an Engineering Trader to be recrafted with custom stats. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series5_deathstar_hologram object/tangible/tcg/series5/decorative_deathstar_hologram.iff item Death Star Under Construction Hologram The Death Stars, the Galactic Empire's ultimate terror weapons, were battle stations several hundred kilometers in diameter mounted with directed energy superlasers capable of completely destroying a planet with a single shot. This hologram depicts the first Death Star as it looked at the close of the Clone Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_fg_8t8_podracer object/tangible/tcg/series5/vehicle_deed_fg_8t8_podracer.iff item Vehicle Deed: Farwan & Glott FG 8T8-Twin Block2 Special Podracer The experimental Farwan & Glott FG 8T8-Twin Block2 Special offers increased control, visibility. Podracer similar to the one flown by Neva Kee. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 fg_8t8_podracer none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series5_galactic_hunters_poster object/tangible/tcg/series5/decorative_galactic_hunters_poster.iff item Galactic Hunter Painting Painting: Sith Death Mark. This painting depicts Darth Vader and some of the galaxies most feared bounty hunters. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_greeter_royal_guard object/tangible/tcg/series5/greeter_deed_royal_guard.iff item Employment Terminal: Royal Guard Greeter Employment Terminal: A Royal Guard to bestow an ominous welcome upon anybody who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_royal_guard none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series5_greeter_senate_guard object/tangible/tcg/series5/greeter_deed_senate_guard.iff item Employment Terminal: Senate Guard Greeter Employment Terminal: A Senate Guard to bestow an ominous welcome upon anybody who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_senate_guard none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series5_house_sign object/tangible/item/skillmod/skillmod_tcg_set5_hanging_standing_sign.iff item Welcome House Sign This sign is just right for the socialite in us all. This blinking welcome sign will be sure to attract all kinds of visitors to your humble abode. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE special_sign_tcg_series5=1 0 0 FALSCH 0 3 1 - string:static_item=item_tcg_loot_reward_series5_house_sign
item_tcg_loot_reward_series5_jabbas_roasting_spit object/tangible/tcg/series5/food_station_jabbas_roasting_spit.iff item Jabba's roasting spit Jabba, as a Hutt, ate almost anything he could get his hands on, his riches allowing him access to anything he pleased. For cooked meals, he had his private chef, Porcellus, make goulash for his Hutt master. This roasting spit is a duplicate to the one used in Jabba's Palace, let's hope the new owner prepares dishes more savory than sandmaggot kidneys. This is a food crafting station with a functionality rating of 45.0. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - int:crafting.creator.xpType=46,int:crafting.private=1,int:crafting.repair_type=512,int:crafting.station=1,float:crafting.stationMod=45.000000,int:crafting.type=8644
item_tcg_loot_reward_series5_klorri_clan_shield object/tangible/tcg/series5/consumable_klorri_clan_shield.iff item Klorri-Clan Battle Shield The Klorri-clan battle shield was a traditional shield used by the Wookiees at the Battle of Kashyyyk. It was made by carving motifs and banded with bronzium. They were passed on for generations, and were usually only displayed in ceremonies. This buff provides the user a 30% experience point increase for an hour. Characters at level 90 will instead receive a random collection item. This item is consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series5_klorri_clan_shield FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series5_lcd_screen object/tangible/tcg/series5/decorative_lcd_screen.iff item LCD Screen This is a telescreen for use in your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_mustafar_diorama object/tangible/tcg/series5/decorative_mustafar_diorama.iff item Mustafar Diorama The Mensix Mining Facility, also known as mining facility AG3-T, was a mining installation on Mustafar built by Mensix Corp near the ruins of the Klegger Corp Mining Facility destroyed at the end of the Clone Wars. This is a small representation of the mining facility. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series5_nightsister_backpack object/tangible/tcg/series5/nightsister_backpack.iff item Nightsister Feather Backpack The Witches of Dathomir had a long tradition of exiling darksiders and others who broke their ancient code to live outside the warrior clans in solitude and contemplation. However, at some point in the waning days of the Galactic Republic, the exile Gethzerion began to gather these outcasts to form a new clan, which became the Nightsisters. Over time, this group came to resemble the traditional clans and started to expand, raising its own children to heed the power of the dark side, although they did not regard it in those terms. This backpack is a replica of one worn by these dark sisters. Careful study was involved to make this pack resemble the ones worn by Nightsisters. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_painting_jedi_techniques object/tangible/tcg/series5/decorative_jedi_forms_painting.iff item Lightsaber Techniques Painting House Item: Each Jedi chose the style of lightsaber combat that best suited him or her. For example, Grand Master Yoda used the Ataru form to compensate for his lack of reach and height; Mace Windu used Vaapad to turn his inner darkness into a weapon of the light; Count Dooku's practice of the Makashi form fit first of all his intention to frequently engage in lightsaber-to-lightsaber combat, and second his emphasis on class and elegance as well as precision. This painting depicts all seven known lightsaber fighting styles. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_player_house_atat object/tangible/tcg/series5/structure_deed_player_house_atat.iff item Structure Deed: AT-AT House This AT-AT has seemingly been pieced back together from the wreckage of several destroyed walkers. While it once was a key component of the Galactic Empire's ground force, it now serves as a very unique house. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_atat.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series5_player_house_hangar object/tangible/tcg/series5/structure_deed_player_house_hangar.iff item Structure Deed: Starship Hangar The must have for all ship collectors. This Hangar gives the avid ship collector a place to store their lesser used ships. This structure consumes three lots and may only be consumed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_hangar.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series5_rain_storm object/tangible/tcg/series5/in_home_rain_storm.iff item Malfunctioning Moisture Vaporator A moisture vaporator is a relatively simple device used to harvest excess atmospheric humidity. It is ground-based and used on planets such as Tatooine. This particular model seems to be malfunctioning. When placed in your home, and turned on, it will create an in-home rainstorm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:particle_1=object/static/particle/particle_rain_machine_light.iff,string:particle_2=object/static/particle/particle_rain_machine_medium.iff,string:particle_3=object/static/particle/particle_rain_machine_heavy.iff
item_tcg_loot_reward_series5_signal_unit object/tangible/tcg/series5/consumable_signal_unit.iff item Naboo Signaling Unit This item is used by the Naboo Royal Security Force, to signal for backup. When used, this item clears one of your instance cooldowns so you can re-enter immediately. This item is consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series5_skywalker_statuette_02_01 object/tangible/tcg/series5/decorative_skywalker_statuette.iff item Luke Skywalker Statuette A meter-high statue of the Hero of the Alliance. Not that long ago he was just a kid from a moisture farm. Now he is the most wanted person in the Galaxy, Luke Skywalker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series5_theater_poster object/tangible/tcg/series5/decorative_theater_poster.iff item Theater poster: A Forbidden Love Movie poster for the play 'A Forbidden Love', seen at the theatre in Theed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_tiefighter_chair object/tangible/tcg/series5/furniture_tie_fighter_chair.iff item Tie Fighter Chair The perfect living room accessory for the Imperial ship enthusiast. This chair is shaped like an Imperial Tie Fighter. Lounge around your house while enjoying this comfortable chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series5_title object/tangible/tcg/series5/title_grant.iff item Breakthrough Painting: Breakthrough. This painting depicts Imperial forces breaking through Rebel fortifications. Owners of this painting can use it to grant them the title of 'Underlord,' 'XTS Executive,' and 'Black Sun Koppo Vigo.' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:collection.slotName=tcg_set5_title
item_tcg_loot_reward_series5_trench_run_diorama object/tangible/tcg/series5/decorative_trench_run_diorama.iff item Trench Run Diorama Rebel tacticians analyzed the Death Star plans and determined that the most promising strategy to attempt to destroy Death Star I was to maneuver their starfighters through a trench in the northern hemisphere of the Death Star and fire a proton torpedo into a small thermal exhaust port approximately 2 meters wide. This diorama depicts that fateful run on the Death Star. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series5_vader_statuette object/tangible/tcg/series5/combine_object_vader_statuette.iff item Kneeling Vader Statuette Build-An-AT-AT Object #1: Darth Vader, Dark Lord of the Sith, was the scourge of the Jedi, a master of the dark side of the Force. Vader only acknowledges one Master, Emperor Palpatine. This statuette plays the line 'What is thy bidding, my master?' When someone approaches it. This item is #1 in a series of four Build-An-AT-AT House items. Combine this item with Build-An-AT-AT House items 2, 3, and 4 to create a deed for a House made from an AT-AT. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_atat,string:soundFile=sound/vo_vader_53.snd
item_tcg_loot_reward_series5_xj6_air_speeder object/tangible/tcg/series5/vehicle_deed_xj6_air_speeder.iff item Vehicle Deed: XJ-6 Airspeeder With its Podracer-like forward mounted turbine engines and bold color, it's no wonder this custom-built luxury hot rod speeder caught Anakin's eye. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 xj6_air_speeder none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_tcg_loot_reward_series6_a1_deluxe_floater object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: A1 Deluxe Floater A deed for an A1 Deluxe Floater manufactured by Mobquet Swoops and Speeders. The A1 Deluxe Floater is an affordable, reliable speeder for its six external RS-J24 thruster engine modules displayed proudly on its sides. An A1 Deluxe Floater has room for a driver and one passenger. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 a1_deluxe_floater none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 TCG Set 6 -
item_tcg_loot_reward_series6_auto_feeder object/tangible/tcg/series6/reuseable_buff_item_auto_feeder.iff item Circus Horrificus Auto Beast Feeder Designed by the Circus Horrificus with the goal of reducing the number of circus employees eaten while trying to feed any of the numerous ferocious beasts within the circus, the Auto Beast Feeder was not a success...there was still the problem of having to enter the beast's cage in order to refill the device. The device is not consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series6_auto_feeder FALSCH beast_auto_feeder 10 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_baby_colo_fish object/tangible/tcg/series6/decorative_baby_colo_claw_fish.iff item Baby Colo Claw Fish House Object: A baby Colo Claw fish. The Colo Claw fish is the second largest predator in the seas of Naboo, though this one is only a baby. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_baby_colo_fishtank object/tangible/tcg/series6/decorative_baby_colo_claw_fishtank.iff item Baby Colo Claw Fish Tank House Object: An elegant fish tank that can be displayed in your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_baby_colo_set object/tangible/tcg/series6/multi_item_baby_colo_claw_set.iff item Baby Colo Claw Fish and Tank An elegant fish tank that can be displayed in your home. Includes a baby Colo Claw fish. The Colo Claw fish is the second largest predator in the seas of Naboo, though this one is only a baby. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - srting:multi_item_set_name=tcg6_baby_colo_set
item_tcg_loot_reward_series6_beast_muzzle object/tangible/tcg/series6/reuseable_buff_item_beast_muzzle.iff item Kashyyykian Beast Muzzle A Kashyyykian Beast Muzzle is used as protection from untamed beasts as well as to calm them. Using this item will temporarily make your current beast smaller. The Kashyyykian Beast Muzzle is not consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series6_muzzle FALSCH beast_scale_buff 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_beast_poster_spined_rancor object/tangible/tcg/series6/painting_spined_rancor.iff item Spined Rancor Poster House Object: A poster depicting the theoretical process for incubating a spined rancor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_beast_poster_winged_quenker object/tangible/tcg/series6/painting_winged_quenker.iff item Winged Quenker Poster House Object: A poster depicting the theoretical process for incubating a winged quenker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_build01_hk47_statuette object/tangible/tcg/series6/combine_object_hk47_statuette.iff item HK-47 Statuette Build-An-HK-47-Jetpack Object #1: A meter-high statue of HK-47, a Hunter-Killer assassin droid. HK-47 was built by the Dark Lord of the Sith Darth Revan at the end of the Mandalorian Wars to assassinate the Dark Lord's enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series6/combine_object_,string:tcg.setName=set6_hk47
item_tcg_loot_reward_series6_build02_hk47_mustafar_diorama object/tangible/tcg/series6/combine_object_hk47_mustafar_diorama.iff item HK-47 Mustafar Diorama Build-An-HK-47-Jetpack Object #2: Many thousands of years after being separated from his original droid body, HK-47's memory core made it's way to way to Mustafar. After his body was restored, HK-47 restarted the old Droid Factory there with the intention of manufacturing an army of HK-50s. He sought vengeance against those who had taken his body from him and decided that meant any and all organic forms of life. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series6/combine_object_,string:tcg.setName=set6_hk47
item_tcg_loot_reward_series6_build03_battle_droid_statuette object/tangible/tcg/series6/combine_object_battle_droid_statuette.iff item Battle Droid Statuette Build-An-HK-47-Jetpack Object #3: B1 battle droids were the most numerous infantry soldiers in the history of the galaxy. And the most expendable. Their function was to defeat an enemy by vastly outnumbering them rather than by being supremely skilled warriors. They were capable of being programmed to fulfill various roles in addition to infantry, such as piloting a ship, handling security, and even commanding a squad of other battle droids. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series6/combine_object_,string:tcg.setName=set6_hk47
item_tcg_loot_reward_series6_build04_hkdroid_series_poster object/tangible/tcg/series6/combine_object_hk_droids_poster.iff item HK-47 Poster Build-An-HK-47-Jetpack Object #4: A poster of HK-47. All he really wanted was to shoot meatbags. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series6/combine_object_,string:tcg.setName=set6_hk47
item_tcg_loot_reward_series6_buildreward_hk47_jet_pack object/tangible/tcg/series6/deed_tcg_hk47_jetpack.iff item Vehicle Deed: HK-47 Jetpack A deed for an HK-47 personal jetpack. Despite his loud and violently expressed displeasure, HK-47's body was reconfigured into a jetpack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 hk47_jetpack none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_cloud_car_itv object/tangible/tcg/series6/itv_cloud_car.iff item Twin Pod Cloud Car (ITV) The Storm IV Twin-Pod Cloud Car was designed and manufactured by Bespin Motors on Bespin's Cloud City. Cloud cars are small, atmospheric craft used for various purposes. The owner of this item can program locations into its memory banks, then use it from their home to travel to any of those stored locations. Visitors of their house can use it as well. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tcg_loot_reward_series6_cloud_city_hologram object/tangible/tcg/series6/hologram_cloud_city.iff item Cloud City Hologram House Object: A Holographic represention of Cloud City on Bespin. Cloud City is a tibanna gas mining colony and outpost on the planet Bespin. It was so named due to being perpetually surrounded by enormous clouds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_deed_emperor_spire object/tangible/tcg/series6/structure_deed_emperors_spire.iff item Structure Deed: Emperor's Spire Inspired by designs for the Emperor's watchtower on the second Death Star, this daunting spire dominates the surrounding countryside with its commanding presence. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_emperors_spire.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series6_deed_rebel_spire object/tangible/tcg/series6/structure_deed_rebel_spire.iff item Structure Deed: Rebel Spire Inspired by aspects of the Jedi Temple on Coruscant, this soaring spire ascends into the sky and elevates the spirit of the surrounding landscape. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_rebel_spire.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series6_dewback_armor object/tangible/tcg/series6/dewback_armor_statue.iff item Armored Dewback Statue The Dewback is a large, omnivorous reptile indigenous to the Outer Rim planet Tatooine. They were commonly used as beasts of burden and mounts because of their ability to withstand the scorching heat of the desert and harsh sand storms. Grants a small armored dewback statuette that can be used to add armor to one of your own dewbacks. The statuette is not consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none tcg6_armored_dewback none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_greedo_outfit object/tangible/tcg/series6/wearable_greedos_outfit.iff item Greedo's Outfit An outfit similar the one worn by Greedo when he confronted Han Solo in the Mos Eisley cantina on Tatooine. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_gualaar_mount object/tangible/tcg/series6/mount_deed_gualaar.iff item Pet Deed: Gualaar Mount A regal animal indigenous to the mountains of Naboo. Related to the gualama, a gualaar has large horns and snow-white fur. Gualaar pulled the carriage of Senator Padme Amidala during her funeral procession. This gualaar will be happy to give you a ride on any planet in the galaxy. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_guise_of_fire object/tangible/tcg/series6/wearable_guise_of_fire.iff item Guise of Fire Your fiery spirit is reflected in your eyes for all to see. This item will make your eyes glow with fire. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_guise_of_ice object/tangible/tcg/series6/wearable_guise_of_ice.iff item Guise of Ice Your cold resolve pierces all who look into your eyes. This item will make your eyes glow with ice. This item may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_han_greedo_diorama object/tangible/tcg/series6/diorama_han_greedo.iff item Han and Greedo Diorama House Object: This diorama depicts Greedo's ill-fated attempt to demand Jabba the Hutt's payment from Han Solo in the Mos Eisley cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_house_lamp object/tangible/tcg/series6/decorative_house_lamp.iff item Otoh Gunga House Lamp House Object: An Otoh Gunga style house lamp. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_jabba_bed object/tangible/tcg/series6/decorative_jabba_bed.iff item Jabba's Bed House Object: A bed modeled after the one used by Jabba the Hutt in his palace on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_jedi_council_diorama object/tangible/tcg/series6/diorama_jedi_council.iff item Jedi Council Diorama House Object: The Jedi Council room from the Jedi Temple on Coruscant. One can only imagine the wonderous discussions and debates that took place in this room. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_lando_statuette object/tangible/tcg/series6/statuette_lando.iff item Lando Statuette House Object: A meter-high statue of Lando Calrissian. Throughout his life, Lando was a professional gambler, entrepreneur, smuggler, and eventual Rebel Alliance general. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_nightsister_painting object/tangible/tcg/series6/painting_nightsister.iff item Nightsister Instigator Painting Painting: This painting depicts a fearless Nightsister Instigator calling upon the dark side of the Force. Owners of this painting can use it to grant themselves the title of 'Darksider,' Spellweaver,' and 'Nightsister Slave.' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none tcg_set6_title none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_ponda_baba_arm object/tangible/tcg/series6/consumable_ponda_baba_arm.iff item Ponda Baba's Arm The preserved remnant of Ponda Baba's arm after it was severed by Obi Wan Kenodi on Tatooine. Perhaps you can learn from Ponda Baba's painful experience. You will gain a 20% increase on all experience points earned for one hour. If you are level 90, this loot will grant you one random collection item. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series6_ponda_baba_arm FALSCH none 0 0 clienteffect/tcg_xp.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series6_ric_920_speeder object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: RIC-920 Rickshaw A deed for a Rickshaw driven by a RIC-920 Serv-O-Droid. RIC-series droids are reliable and versatile droids that serve in many capacities, including acting as rickshaw drivers on Outer Rim worlds. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 speeder_ric_920 none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 TCG Set 6 -
item_tcg_loot_reward_series6_shock_collar object/tangible/tcg/series6/reuseable_buff_item_shock_collar.iff item Shock Collar A Shock Collar is used as an aid when training an unresponsive beast. Using this item will temporarily make your current beast larger. The Shock Collar is not consumed when used. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series6_shock_collar FALSCH beast_scale_buff 300 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_travel_ad_coruscant object/tangible/tcg/series6/painting_travel_ad_coruscant.iff item Coruscant Travel Advertisement House Object: A travel poster enticing viewers to visit Coruscant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series6_travel_ad_ord_mantell object/tangible/tcg/series6/painting_travel_ad_ord_mantell.iff item Ord Mantell Travel Advertisement House Object: A travel poster enticing viewers to visit Ord Mantell. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_armored_backpack object/tangible/tcg/series7/wearable_backpack_armored.iff item Armored Backpack Though it provides no extra protection to its wearer, this backpack uses strong alloy plates to help keep its contents safe during battle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_atpt_walker object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: AT-PT Walker A deed for an AT-PT Walker. An All Terrain Personal Transport meant as a light anti-infantry walker for a single trooper to take into battle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 tcg_at_pt_walker none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 TCG Set 6 -
item_tcg_loot_reward_series7_atst_chair object/tangible/tcg/series7/decorative_atst_chair.iff item AT-ST Chair House Object: A chair made from the remains of an AT-ST. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_battle_worn_armor_kit object/tangible/tcg/series7/armor_kit_composite_battleworn.iff item Battle Worn Composite Armor Kit This armor kit will allow you to give your composite armor a battle worn appearance. Using your armor kit on armor that already has an armor kit pattern will return that armor to its original appearance. This armor kit can be used on composite armor, Kashyyykian ceremonial armor, and Ithorian sentinel armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - string:armor_kit.kitType=composite_battle_worn
item_tcg_loot_reward_series7_build01_tie_canopy object/tangible/tcg/series7/combine_object_tie_canopy.iff item TIE Canopy Build-A-Republic-Gunship Object #1: A decorative canopy from an Imperial TIE Fighter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series7/combine_object_,string:tcg.setName=set7_gunship
item_tcg_loot_reward_series7_build02_xwing_wing object/tangible/tcg/series7/combine_object_xwing_wing.iff item X-Wing Wing Build-A-Republic-Gunship Object #2: A decorative wing from an X-Wing Fighter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series7/combine_object_,string:tcg.setName=set7_gunship
item_tcg_loot_reward_series7_build03_gunship_blueprint object/tangible/tcg/series7/combine_object_gunship_blueprint.iff item Gunship Blueprint Build-A-Republic-Gunship Object #3: Blueprints of a Republic Gunship. Low Altitude Assault Transports of this type were commonly used during the Clone Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series7/combine_object_,string:tcg.setName=set7_gunship
item_tcg_loot_reward_series7_build04_broken_ball_turret object/tangible/tcg/series7/combine_object_broken_ball_turret.iff item Broken Ball Turret Build-A-Republic-Gunship Object #4: A decorative Ball Turret of the type found on a Republic Gunship. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series7/combine_object_,string:tcg.setName=set7_gunship
item_tcg_loot_reward_series7_build05_eweb_decor object/tangible/tcg/series7/combine_object_eweb_decor.iff item Decorative E-Web A decorative E-Web repeating blaster of the type used by Imperial commandos during the Battle of Hoth. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 no longer part of the build-an-item for this set -
item_tcg_loot_reward_series7_buildreward_republic_gunship object/tangible/tcg/series7/combine_reward_deed_republic_gunship.iff item Vehicle Deed: Republic Gunship A deed for a Republich Gunship. A Low Altitude Assault Transport, more commonly referred to as a Republic Gunship due to its use by the Republic during the Clone Wars. This is a terrain vehicle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 tcg_republic_gunship none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_camo_armor_kit object/tangible/tcg/series7/armor_kit_composite_camo.iff item Camo Composite Armor Kit This armor kit will allow you to give your composite armor a camouflage appearance. Using your armor kit on armor that already has an armor kit pattern will return that armor to its original appearance. This armor kit can be used on composite armor, Kashyyykian ceremonial armor, and Ithorian sentinel armor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - string:armor_kit.kitType=composite_camo
item_tcg_loot_reward_series7_commando_painting object/tangible/tcg/series7/painting_commando.iff item War Torn Soldier Painting Painting: This painting depicts a battle hardened soldier fighting for his life. Owners of this painting can use it to grant themselves the title of 'The Fearless,' Hard-Boiled,' and 'Skirmisher.' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none tcg_set7_title none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_deed_commando_bunker object/tangible/tcg/series7/structure_deed_commando_bunker.iff item Structure Deed: Commando Bunker A deed for a Commando Bunker. A fortified commando bunker that reeks of battle. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_commando_bunker.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series7_deed_vehicle_garage object/tangible/tcg/series7/structure_deed_vehicle_garage.iff item Structure Deed: Vehicle Garage A deed for a Vehicle Garage. Strongly desired by all avid vehicle collectors, this Garage gives them a place to show off their prized speeders and other vehicles. This structure consumes two lots and may only be consumed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_vehicle_garage.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series7_deed_vip_bunker object/tangible/tcg/series7/structure_deed_vip_bunker.iff item Structure Deed: V.I.P. Bunker A deed for a V.I.P. Bunker. This stately appointed bunker exceeds in providing a comfortable yet refined environment for guest of the highest importance. This structure consumes two lots and may only be claimed once per character. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:player_structure.deed.template=object/building/player/player_house_tcg_vip_bunker.iff,int:player_structure.deed.buildtime=90
item_tcg_loot_reward_series7_embroidered_sash object/tangible/tcg/series7/wearable_sash_embroidered.iff item Embroidered Sash An embroidered sash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_figrin_dan_diorama object/tangible/tcg/series7/diorama_firgrin_dan.iff item Figrin D'an Band Diorama House Object: This diorama depicts Figrin D'an and the Modal Nodes laying down some jazzy tunes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - string:soundFile=sound/music_figrin_dan_tcg_diorama.snd
item_tcg_loot_reward_series7_gold_cape object/tangible/tcg/series7/wearable_gold_cape.iff item Elegant Golden Cape An elegant golden cape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_handmade_sash object/tangible/tcg/series7/wearable_sash_handmade.iff item Handmade Corellian Sash A beautiful, handmade Corellian sash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_hutt_fighter_familiar object/tangible/tcg/series7/familiar_deed_hutt_fighter.iff item Hutt Fighter Familiar Deed This deed grants its holder a non-combat Hutt Dunelizard Fighter familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none tcg_hutt_fighter_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_tcg_loot_reward_series7_imperial_graffiti_01 object/tangible/tcg/series7/decal_imperial_graffiti_01.iff item Imperial Graffiti 01 Imperial themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_imperial_graffiti_02 object/tangible/tcg/series7/decal_imperial_graffiti_02.iff item Imperial Graffiti 02 Imperial themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_imperial_graffiti_03 object/tangible/tcg/series7/decal_imperial_graffiti_03.iff item Imperial Graffiti 03 Imperial themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_imperial_graffiti_set object/tangible/tcg/series7/multi_item_imperial_graffiti_set.iff item Imperial Graffiti Set A set of Imperial Graffiti designs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - srting:multi_item_set_name=tcg7_imperial_graffiti_set
item_tcg_loot_reward_series7_lando_poster object/tangible/tcg/series7/painting_lando_poster.iff item Lando Blue Milk Poster Painting: Lando Calrissian loves his blue milk! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_max_rebo_diorama object/tangible/tcg/series7/diorama_max_rebo.iff item Max Rebo Band Diorama House object: This diorama depicts Max Rebo, Sy Snootles, and Droopy McCool doing what they do bestmaking music! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - string:soundFile=sound/music_max_rebo_tcg_diorama.snd
item_tcg_loot_reward_series7_military_transport object/tangible/loot/generic_deed/vehicle_generic.iff item Vehicle Deed: RAM-1511 Transport A deed for a Rapid Advance Military 1511 Transport. The Rapid Advance Military 1511 Transport is built to get troopers into the heat of battle quickly. It offers minimal protection, but allows soldiers to deploy rapidly into almost any situation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 tcg_military_transport none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 TCG Set 6 -
item_tcg_loot_reward_series7_purple_cape object/tangible/tcg/series7/wearable_purple_cape.iff item Regal Purple Cape A regal purple cape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_rebel_graffiti_01 object/tangible/tcg/series7/decal_rebel_graffiti_01.iff item Rebel Graffiti 01 Rebel themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_rebel_graffiti_02 object/tangible/tcg/series7/decal_rebel_graffiti_02.iff item Rebel Graffiti 02 Rebel themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_rebel_graffiti_03 object/tangible/tcg/series7/decal_rebel_graffiti_03.iff item Rebel Graffiti 03 Rebel themed graffiti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_rebel_graffiti_set object/tangible/tcg/series7/multi_item_rebel_graffiti_set.iff item Rebel Graffiti Set A set of Rebel Graffiti designs. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - srting:multi_item_set_name=tcg7_rebel_graffiti_set
item_tcg_loot_reward_series7_recon_backpack object/tangible/tcg/series7/wearable_backpack_recon.iff item Recon Backpack A light-weight backpack perfect for reconnaissance forays into enemy territory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_loot_reward_series7_rocket_launcher object/tangible/tcg/series7/consumable_rocket_launcher.iff item Shoulder-Fired Rocket Launcher A replica shoulder-fired rocket launcher. You will gain a 15% increase on all GCW points earned for one hour. This item is consumable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 tcg_series7_rocket_launcher FALSCH none 0 0 clienteffect/hh_15_torpedo_warhead.cef none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_tcg_loot_reward_series7_tie_fighter_familiar object/tangible/tcg/series7/familiar_deed_tie_fighter.iff item TIE Fighter Familiar Deed This deed grants its holder a non-combat TIE Fighter familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none tcg_tie_fighter_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_tcg_loot_reward_series7_xwing_fighter_familiar object/tangible/tcg/series7/familiar_deed_xwing_fighter.iff item X-Wing Fighter Familiar Deed This deed grants its holder a non-combat X-Wing Fighter familiar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none tcg_xwing_fighter_familiar none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 2 - -
item_tcg_merr_sonn_jt12_jetpack_deed object/tangible/tcg/series3/deed_tcg_merr_sonn_jt12_jetpack.iff item Vehicle Deed: Merr-Sonn JT-12 Jetpack A deed for the Merr-Sonn Munitions, Inc. JT-12 personal jetpack. This older model jetpack was first manufactured prior to the Clone Wars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 mandalorian_jetpack none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_tcg_nuna_rotten_egg_02_01 object/tangible/tcg/series4/house_pet_rotten_egg.iff item a batch of rotten eggs From the looks of the mess, it seems your Nuna has laid a batch of bad eggs. Taking these eggs outdoors and placing them in the wild seems the best thing to do. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_tcg_promotion_booster_01_01 object/tangible/tcg/booster.iff item Champions of the Force Digital Booster Pack Grants a redemption of a Champions of the Force Digital Booster Pack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_01 object/tangible/tcg/card.iff item Champions of the Force: Bane's Heart Grants a redemption of a Bane's Heart Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_02 object/tangible/tcg/card.iff item Champions of the Force: Windu's Guile Grants a redemption of a Windu's Guile Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_03 object/tangible/tcg/card.iff item Champions of the Force: Death Star Hologram Grants a redemption of a Death Star Hologram Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_04 object/tangible/tcg/card.iff item Champions of the Force: Adrick Grants a redemption of an Adrick Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_05 object/tangible/tcg/card.iff item Squadrons Over Corellia: Shalera Grants a redemption of a Shalera Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_06 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mack Jasper Grants a redemption of a Mack Jasper Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_07 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae Grants a redemption of a Mellichae Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_08 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae Grants a redemption of a Mellichae Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 Dropped too early, reverting to an existing card -
item_tcg_promotion_card_01_08_v2 object/tangible/tcg/card.iff item Galactic Hunters: Merchant Trainer Grants a redemption of a Merchant Trainer Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 Version 2 since we had to take existing an point to something existing -
item_tcg_promotion_card_01_09 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae Grants a redemption of a Mellichae Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 Dropped too early, reverting to an existing card -
item_tcg_promotion_card_01_09_v2 object/tangible/tcg/card.iff item Galactic Hunters: Jawa Beads Grants a redemption of a Jawa Beads Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 Version 2 since we had to take existing an point to something existing -
item_tcg_promotion_card_01_10 object/tangible/tcg/card.iff item Squadrons Over Corellia: Mellichae Grants a redemption of a Mellichae Digital Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 Dropped too early, reverting to an existing card -
item_tcg_promotion_card_01_10_v2 object/tangible/tcg/card.iff item Galactic Hunters: LE Repair Droid Grants a redemption of a LE Repair Droid Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 Version 2 since we had to take existing an point to something existing -
item_tcg_promotion_card_01_11 object/tangible/tcg/card.iff item Agents of Deception: Warehousing Grants a redemption of a Warehousing Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_12 object/tangible/tcg/card.iff item Agents of Deception: Ephant Mon Grants a redemption of an Ephant Mon Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_13 object/tangible/tcg/card.iff item Agents of Deception: Gorax Grants a redemption of a Gorax Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_14 object/tangible/tcg/card.iff item The Shadow Syndicate: Leebo Digital Promo Card Grants a redemption of a Leebo Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_15 object/tangible/tcg/card.iff item The Shadow Syndicate: Barabel Hunter Digital Promo Card Grants a redemption of a Barabel Hunter Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_card_01_16 object/tangible/tcg/card.iff item The Shadow Syndicate: Jedi Mind Trick Digital Promo Card Grants a redemption of a Jedi Mind Trick Promo Card. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_promotion_starter_01_01 object/tangible/tcg/starter.iff item Champions of the Force: Starter Deck Champions of the Force: Starter Deck 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_tcg_scurrier_final_palm_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: A Potted Palm Tree This limited use schematic will allow the user to create a potted palm tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_tcg_scurrier_palm.iff 0 1 class_trader none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 - -
item_tcg_scurrier_trash_item_02_01 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_01.iff item a leftover piece of garbage (1 of 4) From the looks of what is left, it seems your Scurrier left you a pile of dirt in his feeding bowl. It almost seems like he wants you to save it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_scurrier
item_tcg_scurrier_trash_item_02_02 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_02.iff item a leftover piece of garbage (2 of 4) From the looks of what is left, it seems your Scurrier left you a pottery shard in his feeding bowl. It almost seems like he wants you to save it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_scurrier
item_tcg_scurrier_trash_item_02_03 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_03.iff item a leftover piece of garbage (3 of 4) From the looks of what is left, it seems your Scurrier left you a pile of rocks in his feeding bowl. It almost seems like he wants you to save it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_scurrier
item_tcg_scurrier_trash_item_02_04 object/tangible/tcg/series5/combine_object_house_pet_scurrier_leftover_04.iff item a leftover piece of garbage (4 of 4) From the looks of what is left, it seems your Scurrier left you a some scrap vegetation in his feeding bowl. It almost seems like he wants you to save it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - string:tcg.combineItemTemplatePattern=object/tangible/tcg/series5/combine_object_,string:tcg.setName=set5_scurrier
item_token_duty_space_01_01 object/tangible/loot/misc/axkva_token.iff item A Duty Mission Token This is a token from the Mercenary Guild, earned by participating in Destroy Duty Missions. You can exchange token like this for space components by talking to Kash Nunes on the Nova Orion station. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_tooth_01_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth A tooth rotten with decay. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 34 FALSCH 0 1 1 - -
item_tooth_01_02 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item Decayed Tooth A tooth full of decay. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 37 FALSCH 0 1 1 - -
item_tow_bandolier_03_01 object/tangible/wearables/bandolier/bandolier_s02.iff item Bandolier of the Frenzied This bandolier periodically launches small harmful devices at an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_5 FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 3 1 ToW expansion -
item_tow_bleed_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff item Styptic Powder (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_res_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_res_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_res_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_res_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_res_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_res_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_01 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_02 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_03 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_04 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_05 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_bleed_res_abs_02_06 object/tangible/loot/generic_usable/spray_bottle_generic.iff item Dermal Laminant Styptic (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towBleedResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_bracelet_proc_combat_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Amoebic Discharge Bracer A hollow cavity within the bracer is a home to tiny micro organisms that produce a rather nasty toxic waste product which you can use to spray at your opponents during combat. This item will execute the 'Toxic Spray' attack automatically while in battle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_bracelet_combo FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 1 ToW expansion -
item_tow_bracelet_proc_melee_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Bio-Capacitance Discharge Bracer This bracer slowly gathers and stores naturally occurring electrical energy and can release it suddenly during combat. This item will allow you to periodically execute the 'Static Strike' when using a melee weapon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_bracelet_melee FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 1 ToW expansion -
item_tow_bracelet_proc_rng_03_01 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Explosive Pellet Bracer This bracer is capable of launching tiny explosive pellets during combat. This item will allow you to periodically execute the 'Explosive Pellet' attack when using a ranged weapon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_bracelet_range FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 1 ToW expansion -
item_tow_bracelet_survey_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Surveyor's Bracelet This stylish bracelet is actually a cleverly designed electronic device designed to interface with and improve the effectiveness of surveying equipment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE surveying=20 0 7500 FALSCH 0 3 1 ToW expansion -
item_tow_buff_crystal_02_01 object/tangible/loot/generic_usable/crystal_generic.iff item Wild Force Shard Imbued with the power of the force, this object will increase your offensive capabilities for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalOffenseBurst FALSCH long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_buff_crystal_02_02 object/tangible/loot/generic_usable/crystal_generic.iff item Wild Force Shard Imbued with the power of the force, this object will increase your defensive capabilities for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalDefenseBurst FALSCH long_reuse_3 3600 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 0 FALSCH 0 2 1 ToW expansion -
item_tow_buff_crystal_02_03 object/tangible/loot/generic_usable/crystal_generic.iff item Shard of the Serpent This mysterious object is imbued with the power of the force. When used it will greatly enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalDotImmunity FALSCH towCrystalDotImmunity 3600 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=22 0 FALSCH 0 2 1 ToW expansion -
item_tow_clothing_03_01 object/tangible/wearables/hat/hat_s02_generic.iff item Mustafarian Mining Hat Designed to protect the head against the severe heat of the region. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=30 7500 FALSCH 0 3 2 ToW expansion -
item_tow_clothing_03_02 object/tangible/wearables/bodysuit/bodysuit_s08_generic.iff item Mustafarian Mining Suit Designed to protect the body against the severe heat of the region. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=21,index_color_2=62 7500 FALSCH 0 3 2 ToW expansion -
item_tow_clothing_03_03 object/tangible/wearables/boots/boots_s04.iff item Mustafarian Miner's Boots Designed to protect the feet against the severe heat of the region. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=62 7500 FALSCH 0 3 2 ToW expansion -
item_tow_clothing_03_04 object/tangible/wearables/gloves/gloves_s02.iff item Mustafarian Mining Gloves Designed to protect the hands against the severe heat of the region. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=31 7500 FALSCH 0 3 2 ToW expansion -
item_tow_commander_stim_04_01 object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff item Experimental Stimpack E A needle infused with experimental Bacta. Double click this item to heal yourself. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 1500 none none none 0 none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31 154 FALSCH 50 4 1 ToW expansion -
item_tow_crystal_uber_05_01 object/tangible/loot/generic_usable/crystal_generic.iff item Shard of Ferocity A powerful measure of the force has been imbued within this object. When used your this object will allow you to attack with great ferocity for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalUberCombat FALSCH long_reuse_4 3600 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 ToW expansion -
item_tow_crystal_uber_05_02 object/tangible/loot/generic_usable/jedi_relic_01_generic.iff item Shard of Retaliation A powerful measure of the force has been imbued within this object. When used this object will dramatically increase your abilities for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalUberDs FALSCH long_reuse_4 900 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 0 FALSCH 0 5 1 ToW expansion -
item_tow_cube_all_stats_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Omega Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConStaWill FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=4 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope (Improved) While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope (Improved) While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope (Advanced) While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff item Universal Weapon Scope (Advanced) While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_01 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device When used this device allows the user to immediately perform a counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_02 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device When used this device allows the user to immediately perform a counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_03 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device (Improved) When used this device allows the user to immediately perform a dangerous counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_04 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device (Improved) When used this device allows the user to immediately perform a dangerous counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_05 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device (Advanced) When used this device allows the user to immediately perform a deadly counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_combo_ds_02_06 object/tangible/loot/generic_usable/survey_pad_adv_generic_st_4.iff item True Strike Multi-Retaliation Device (Advanced) When used this device allows the user to immediately perform a deadly counterattack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_combo_speed_02_01 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff item All-Purpose Weapon Lubricant While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboSpeed_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_combo_speed_02_02 object/tangible/loot/generic_usable/spray_unit_small_01_generic.iff item All-Purpose Weapon Lubricant (Advanced) While active, this scope will improved your combat ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towComboSpeed_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_speed_buff.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_const_stamin1_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff item Fortitude Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_const_stamina_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Fortitude Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_const_stamina_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff item Fortitude Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_const_stamina_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff item Fortitude Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_const_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Epsilon Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStaminaWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=1 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_const_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Epsilon Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstStaminaWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=8 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_const_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff item Tenacity Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=8 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_const_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Tenacity Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_const_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff item Tenacity Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_const_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff item Tenacity Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=9 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim (Improved) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim (Improved) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim (Advanced) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_constitution_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff item Constitution Boost Stim (Advanced) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towConstitution_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=8 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_health_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone (Improved) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_health_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone (Improved) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_health_02_05 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone (Advanced) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_02_06 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Health Boost Hormone (Advanced) This medication will enhance your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_02_07 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Minor Health Stim Using this item will increase your maximum health by a small amount. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealth_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 3 2 1 ToW Cube Loot -
item_tow_cube_health_const_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Resilience Hormones Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConst_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=6 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_health_const_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Resilience Hormones Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConst_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=37 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_health_const_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Resilience Hormones (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConst_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=37 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_const_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Resilience Hormones (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConst_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=37 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_const_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Alpha Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConstStamina FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=37 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_const_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Alpha Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConstStamina FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=21 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_const_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Beta Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConstWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=21 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_const_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Beta Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthConstWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=32 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Endurance Hormones Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=32 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Endurance Hormones Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=12 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Endurance Hormones (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=12 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Endurance Hormones (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=12 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Gamma Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStaminaWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=12 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Experimental Hormone Gamma Though still experimental, this medication has produced promising results in the field. Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthStaminaWillpower FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=23 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_health_willpower_02_01 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Instinct Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=23 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_health_willpower_02_02 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Instinct Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=30 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_health_willpower_02_03 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Instinct Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=30 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_health_willpower_02_04 object/tangible/loot/generic_usable/stim_syringe_generic.iff item Instinct Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHealthWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=30 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer While active, this scope will improve your melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=30 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer While active, this scope will improve your melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer (Improved) While active, this scope will improve your melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer (Improved) While active, this scope will dramatically increase your melee weapon accuracy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer (Advanced) While active, this scope will improve your melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Melee Weapon Stabilizer (Advanced) While active, this scope will improve your melee combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator (Improved) While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator (Improved) While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator (Advanced) While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff item Kinetic Repulsion Generator (Advanced) While active this device generates a kinetic field that hampers the melee attacks of your enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_01 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator This device surrounds the user with a field of static electricity which can deliver a painful shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_02 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator This device surrounds the user with a field of static electricity which can deliver a painful shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_03 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator (Improved) This device surrounds the user with a field of static electricity which can deliver a powerful shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_04 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator (Improved) This device surrounds the user with a field of static electricity which can deliver a powerful shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_05 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator (Advanced) This device surrounds the user with a field of static electricity which can deliver a deadly shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_melee_ds_02_06 object/tangible/loot/generic_usable/building_repair_device_generic_st_4.iff item Static Field Generator (Advanced) This device surrounds the user with a field of static electricity which can deliver a deadly shock to those who come in contact with it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMeleeDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_01 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_02 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_03 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator (Improved) When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_04 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator (Improved) When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_05 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator (Advanced) When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_private_def_02_06 object/tangible/loot/generic_usable/generator_device_generic.iff item All-Purpose Repulsion Generator (Advanced) When used this device generates a field that hampers all incoming attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPrivateDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_01 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_02 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_03 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope (Improved) While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_04 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope (Improved) While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_05 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope (Advanced) While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_acc_02_06 object/tangible/loot/generic_usable/scope_weapon_generic.iff item External Ranged Weapon Scope (Improved) While active, this scope will improved your ranged weapon combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngAcc_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_01 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_02 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_03 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module (Improved) This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_04 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module (Improved) This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_05 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module (Advanced) This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_def_02_06 object/tangible/loot/generic_usable/elect_power_unit_generic.iff item Image Cohesion Diffusing Module (Advanced) This device emits a field that blurs the outline of the user's image making it more difficult to hit them at range. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDef_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_01 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device This device translates the trajectory of incoming fire allowing you to perform a counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_02 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device This device translates the trajectory of incoming fire allowing you to perform a counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_03 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device (Improved) This device translates the trajectory of incoming fire allowing you to perform an improved counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_04 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device (Improved) This device translates the trajectory of incoming fire allowing you to perform an improved counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_05 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device (Advanced) This device translates the trajectory of incoming fire allowing you to perform an advanced counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_rng_ds_02_06 object/tangible/loot/generic_usable/impulse_detector_01_generic.iff item Auto-Counter IFF Device (Advanced) This device translates the trajectory of incoming fire allowing you to perform an advanced counter attack against an enemy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRngDs_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_stamina_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff item Stamina Boost Stim (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStamina_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_stamina_willpower_02_01 object/tangible/loot/generic_usable/stim_medium_generic.iff item Determination Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStaminaWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=6 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_stamina_willpower_02_02 object/tangible/loot/generic_usable/stim_medium_generic.iff item Determination Enhancement Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStaminaWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=3 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_stamina_willpower_02_03 object/tangible/loot/generic_usable/stim_medium_generic.iff item Determination Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStaminaWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=3 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_stamina_willpower_02_04 object/tangible/loot/generic_usable/stim_medium_generic.iff item Determination Enhancement (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towStaminaWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=3 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_01 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=3 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_02 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_1 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_03 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 7 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_04 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_2 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 15 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_05 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_cube_willpower_02_06 object/tangible/loot/generic_usable/stim_a_generic.iff item Willpower Boost Stim (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWillpower_3 FALSCH short_reuse_3 5 0 appearance/pt_heal_wound.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_cystal_buff_drained_05_01 object/tangible/loot/mustafar/lava_crystal_click.iff item Lair Crystal Lair Crystal 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 crystal_buff_drained FALSCH tow_finale 900 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 0 FALSCH 0 5 1 - -
item_tow_decor_jedi_relic_02_03 object/tangible/loot/mustafar/jedi_relic_03.iff item Jedi Relic A Jedi Relic from ancient times. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_lava_geode_02_01 object/tangible/loot/mustafar/lava_geode.iff item Lava Geode A lava geode. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_painting_02_02 object/tangible/loot/mustafar/must_painting_02.iff item Beginnings An artists rendition of the Mustafarian landscape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_painting_02_04 object/tangible/loot/mustafar/must_painting_04.iff item Living Canals An aerial portrait of lava channels being formed on the surface of Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_sith_relic_02_01 object/tangible/loot/mustafar/sith_relic_01.iff item Sith Relic A Sith Relic from ancient times. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_stuffed_bantha_02_01 object/tangible/loot/mustafar/stuff_bantha_doll.iff item Stuffed Bantha A cuddly stuffed bantha doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=26 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_stuffed_dewback_02_01 object/tangible/loot/mustafar/stuffed_dewback_doll.iff item Stuffed Dewback A cuddly stuffed dewback doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_decor_stuffed_rancor_02_01 object/tangible/loot/mustafar/stuff_rancor_doll.iff item Stuffed Rancor Doll A stuffed rancor doll. Far more cuddly then the real thing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion -
item_tow_disease_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_res_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_res_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_res_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_res_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_res_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_res_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Immu-Boost Caplets (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_01 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_02 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_03 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_04 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_05 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_disease_res_abs_02_06 object/tangible/loot/generic_usable/supplement_solid_pills.iff item Antibiotic Caplets with Immu-Boost (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDiseaseResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_disease.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_duster_03_01 object/tangible/wearables/robe/robe_s27.iff item Duster of Stealth This Duster provides a bonus to your stealth ability. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE camouflage=20,constitution_modified=18 0 6500 FALSCH 0 3 2 ToW expansion -
item_tow_factory_gaurd_trinket_04_01 object/tangible/loot/generic_usable/building_repair_device_generic_lt_4.iff item Old Republic Repulsion Generator When used this device creates a strong repulsion field around the user for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFacGuardDefenseItem FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7700 FALSCH 0 4 1 ToW expansion -
item_tow_fire_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_res_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_res_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_res_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_res_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_res_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_res_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Prevention Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_01 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_02 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_03 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_04 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_05 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_fire_res_abs_02_06 object/tangible/loot/generic_usable/spray_unit_small_generic.iff item Fire Retardant and Prevention Spray (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_states.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_foreman_burst_run_04_01 object/tangible/loot/generic_usable/stim_a_generic_lt_4.iff item Sprint Enhancement Stim When used this stim will allow you to immediately Burst Run. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 burstRun FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7700 FALSCH 0 4 1 ToW expansion -
item_tow_foreman_fire_absorb_04_01 object/tangible/loot/generic_usable/large_dispersal_unit_generic_lt_4.iff item Cooling Spray Unit Emits a cooling mist that can reduce the damage caused by being set on fire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towForemanCoolingItem FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=11 7700 FALSCH 0 4 1 ToW expansion -
item_tow_fwd_commander_stim_05_01 object/tangible/loot/generic_usable/stim_syringe_generic_lt_4.iff item Revitalization Pack This Old Republic medical technology will grant the user astonishing recuperative capability for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCommanderIIRegenItem FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7700 FALSCH 0 5 1 ToW expansion -
item_tow_gloves_microsensory_02_01 object/tangible/wearables/gloves/gloves_s12.iff item Microsensory Mesh Gloves These gloves enhance the sense of touch allowing medical personnel to better treat their patients. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towGlovesHealEff FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=21 25000 FALSCH 0 2 1 ToW expansion -
item_tow_haste_02_01 object/tangible/loot/generic_usable/rebreather_generic.iff item Glucose Metabolite Inhaler Contains a gas that allows the cells of the body to convert glucose to energy more rapidly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHaste_1 FALSCH short_reuse_4 5 0 appearance/pt_state_knockdown.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_haste_02_02 object/tangible/loot/generic_usable/rebreather_generic.iff item Glucose Metabolite Inhaler Contains a gas that allows the cells of the body to convert glucose to energy more rapidly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHaste_1 FALSCH short_reuse_4 5 0 appearance/pt_state_knockdown.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_haste_02_03 object/tangible/loot/generic_usable/rebreather_generic.iff item Glucose Metabolite Inhaler (Advanced) Contains a gas that allows the cells of the body to convert glucose to energy more rapidly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHaste_2 FALSCH short_reuse_4 5 0 appearance/pt_state_knockdown.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_haste_02_04 object/tangible/loot/generic_usable/rebreather_generic.iff item Glucose Metabolite Inhaler (Advanced) Contains a gas that allows the cells of the body to convert glucose to energy more rapidly. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHaste_2 FALSCH short_reuse_4 5 0 appearance/pt_state_knockdown.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_hk47_move_immune_06_01 object/tangible/loot/generic_usable/generator_device_generic_lt_4.iff item Anti-Mobility Dampening Device This lost technology seems to produce a field of some sort that counteracts effects that would normally hinder motion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towHk47MoveImmuneItem FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7700 FALSCH 0 6 1 ToW expansion -
item_tow_holocron_ab_immune_02_01 object/tangible/jedi/jedi_holocron_dark_generic.iff item Sith Holocron This holocron contains forbidden knowledge that can enhance your combat capability if you dare use it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towCrystalABImmune FALSCH towCrystalABImmune 3600 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_junk_creature_antenna_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a Mustafarian insect antenna An antenna from a Mustafarian insect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_blood_02_01 object/tangible/loot/npc_loot/serum_vial_generic.iff item a bottle of Mustafarian creature blood A bottle containing the blood of a Mustafarian creature. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_bone_02_01 object/tangible/loot/creature_loot/generic/humanoid_arm_bone.iff item a Mustafarian creature bone A bone taken from a Mustafarian creature. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_brain_02_01 object/tangible/loot/creature_loot/generic/generic_brain.iff item a Mustafarian creature brain The brain from a Mustafarian creature. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a blistmok eyeball An eyeball from the head of a blistmok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_hide_02_01 object/tangible/loot/creature_loot/generic/generic_hide.iff item a patch of tough hide A section of tough hide from the back of Mustafarian creature. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_horn_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a tulrus horn A horn from a tulrus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_intestines_02_01 object/tangible/loot/creature_loot/generic/generic_stomach.iff item Mustafarian creature intestines A pile of intestines taken from a Mustafarian creature. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_jaw_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a xandank jaw A jaw segment from a xandank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_mandible_02_01 object/tangible/loot/creature_loot/generic/mantis_arm.iff item a Mustafarian insect mandible A mandible from a Mustafarian insect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_talon_02_01 object/tangible/loot/creature_loot/generic/generic_horn.iff item a jundak talon A sharp talon from a jundak. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_creature_tooth_02_01 object/tangible/loot/creature_loot/generic/carnivore_tooth.iff item a tanray tooth A tooth out of the mouth of a tanray lizard. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_droid_memory_unit_02_01 object/tangible/loot/npc_loot/software_module_generic.iff item a damaged droid memory unit A damaged component taken from a destroyed droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_droid_motivator_02_01 object/tangible/loot/npc_loot/small_motor_generic.iff item a damaged droid motivator A damaged component taken from a destroyed droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_droid_power_cell_02_01 object/tangible/loot/npc_loot/elect_power_unit_generic.iff item a damaged droid power cell A damaged component taken from a destroyed droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_insect_eye_02_01 object/tangible/loot/creature_loot/generic/generic_eye.iff item a Mustafarian insect eye An eye from a Mustafarian insect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_insect_leg_02_01 object/tangible/loot/creature_loot/generic/generic_antennae.iff item a lava flea leg A strong leg from a lava flea. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_insect_shell_02_01 object/tangible/loot/npc_loot/bug_jar_generic.iff item a kubaza beetle shell The shell from a kubaza beetle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_jewelry_onyx_02_01 object/tangible/loot/npc_loot/jewelry_ear_s12.iff item a piece of onyx jewelry A small piece of jewelry set with an onyx stone. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_lava_rock_02_01 object/tangible/loot/npc_loot/rock_generic.iff item a decorated lava rock An ordinary lava rock decorated with bits of paint 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_lava_tongs_02_01 object/tangible/loot/npc_loot/clamp_generic.iff item a pair of lava rock tongs A set of tongs used for picking up hot lava rocks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_mining_tool_02_01 object/tangible/loot/npc_loot/installation_repair_device_generic.iff item a small mining tool A tool frequently used in Mustafarian mining operations. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_junk_swivel_joint_02_01 object/tangible/loot/npc_loot/shield_module_generic.iff item a damaged droid swivel joint A damaged component taken from a destroyed droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 ToW Junk -
item_tow_lava_crystal_06_01 object/tangible/component/weapon/lightsaber/lightsaber_module_lava_crystal.iff item Lava Crystal A strange crystal, which could be used by a Jedi in a lightsaber. This crystal must be tuned by a Jedi before use. Once tuned, this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 6 1 ToW expansion int:jedi.crystal.stats.color=12,int:jedi.crystal.stats.shader=1,int:jedi.crystal.stats.level=-1
item_tow_mafosa_mez_immune_06_01 object/tangible/loot/generic_usable/slave_collar_generic.iff item Synaptic Stimulation Collar Delivers a disturbing but rather effective jolt to the brain rendering the user immune to mesmerizing effects. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMafosaMezImmune FALSCH long_reuse_4 1800 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7700 FALSCH 0 6 1 ToW expansion -
item_tow_misc_dance_prop_l_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_l.iff item Weighted Dance Baton An ornamental baton used for dance. This one is used in the left hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_l_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_l.iff item Dance Baton (Left) An ornamental baton used for dance. This one is used in the left hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_l_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_l.iff item Flat Blade Dance Baton (Left) An ornamental baton used for dance. This one is used in the left hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_l_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_l.iff item Ornate Dance Baton (Left) An ornamental baton used for dance. This one is used in the left hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_r_02_01 object/tangible/dance_prop/generic_must_prop_baton_01_r.iff item Weighted Dance Baton An ornamental baton used for dance. This one is used in the right hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_r_02_02 object/tangible/dance_prop/generic_must_prop_baton_02_r.iff item Dance Baton (Right) An ornamental baton used for dance. This one is used in the right hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_r_02_03 object/tangible/dance_prop/generic_must_prop_baton_03_r.iff item Flat Blade Dance Baton (Right) An ornamental baton used for dance. This one is used in the right hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_dance_prop_r_02_04 object/tangible/dance_prop/generic_must_prop_baton_04_r.iff item Ornate Dance Baton (Right) An ornamental baton used for dance. This one is used in the right hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 2 1 ToW expansion int:nocert=1
item_tow_misc_eye_of_mesra_02_01 object/tangible/loot/mustafar/generic_eye_of_mesra.iff item Eyes of Mesra Eyes of Mesra 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 2 1 ToW expansion -
item_tow_necklace_03_01 object/tangible/wearables/necklace/necklace_s01.iff item Miners Medallion The necklace of a Mustafarian worker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFireResist_3 FALSCH none 0 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW expansion -
item_tow_necklace_taming_03_01 object/tangible/wearables/necklace/necklace_s01.iff item Domesticator's Necklace A necklace often worn by creature tamers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 72 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=2 0 6800 FALSCH 0 3 2 ToW expansion -
item_tow_necklace_taming_03_02 object/tangible/wearables/necklace/necklace_s06.iff item Subduer's Necklace A necklace often worn by creature tamers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 74 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=4 0 7000 FALSCH 0 3 2 ToW expansion -
item_tow_necklace_taming_03_03 object/tangible/wearables/necklace/necklace_s09.iff item Subjucator's Necklace A necklace often worn by creature tamers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 76 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=6 0 7400 FALSCH 0 3 2 ToW expansion -
item_tow_necklace_taming_03_04 object/tangible/wearables/necklace/necklace_s08.iff item Tamer's Necklace A necklace often worn by creature tamers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 78 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=8 0 7600 FALSCH 0 3 2 ToW expansion -
item_tow_necklace_taming_03_05 object/tangible/wearables/necklace/necklace_s12.iff item Master Taming Necklace A necklace often worn by creature tamers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE bm_creature_knowledge=10 0 7800 FALSCH 0 3 2 ToW expansion -
item_tow_painting_02_01 object/tangible/loot/mustafar/mustafar_map.iff item Map of Mustafar A large map outlining the topography of the planet Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 3 1 ToW expansion -
item_tow_poison_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Interdiction Compound (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_res_02_01 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_res_02_02 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_res_02_03 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_res_02_04 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_res_02_05 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_res_02_06 object/tangible/loot/generic_usable/supplement_liquid.iff item Poison Prevention Serum (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResist_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 20 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_01 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_02 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_1 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_03 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_04 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound (Improved) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_2 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_05 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_poison_res_abs_02_06 object/tangible/loot/generic_usable/medic_powder_generic.iff item Poison Prevention and Interdiction Compound (Advanced) Using this item will increase your abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_3 FALSCH short_reuse_4 5 0 appearance/pt_heal_resist_poison.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_a_02_01 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_1 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_0=0,index_color_1=16 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_a_02_02 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_1 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_a_02_03 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike (Improved) When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice for a longer period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_2 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_a_02_04 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike (Improved) When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice for a longer period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_2 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_a_02_05 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike (Advanced) When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice for an extended period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_3 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_a_02_06 object/tangible/loot/generic_usable/rocket_generic.iff item Fiery Strike (Advanced) When used this will allow you to automatically execute the 'Fiery Strike' attack with your weapon of choice for an extended period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_a_3 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_b_02_01 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_1 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_b_02_02 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_1 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_b_02_03 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock (Improved) When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice for a longer period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_2 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_b_02_04 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock (Improved) When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice for a longer period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_2 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_b_02_05 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock (Advanced) When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice for an extended period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_3 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 5 2 1 ToW Cube Loot -
item_tow_proc_b_02_06 object/tangible/loot/generic_usable/power_output_analyzer_generic.iff item Overwhelming Shock (Advanced) When used this will allow you to automatically execute the 'Overwhelming Shock' attack with your weapon of choice for an extended period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_3 FALSCH short_reuse_4 5 0 appearance/pt_special_hit_concuss.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 750 FALSCH 10 2 1 ToW Cube Loot -
item_tow_proc_generic_03_01 object/tangible/loot/mustafar/old_republic_tech_02.iff item Mustafarian Injector A rather large needle designed for puncturing the tough skin of a Mustafarian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towPoisonResistAbsorb_3 FALSCH tow_proc 120 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 ToW expansion -
item_tow_proc_melee_03_01 object/tangible/loot/generic_usable/poison_grenade_generic.iff item Mustafarian Blade Globe A piece of technology used by the Mustafarians for an unknown purpose. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_7 FALSCH tow_proc 120 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 ToW expansion -
item_tow_proc_ranged_03_01 object/tangible/loot/generic_usable/disease_grenade_generic.iff item Mustafarian Distance Globe A piece of technology used by the Mustafarians for an unknown purpose. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_tow_proc_b_6 FALSCH tow_proc 120 0 appearance/pt_heal_resist_states.prt survey none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 ToW expansion -
item_tow_ring_03_01 object/tangible/wearables/ring/ring_s03.iff item Ring of the Elements This Ring creates a field of energy which dampens the effects of heat, cold and electricity. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towRingAbsorption FALSCH none 0 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 3 1 ToW expansion -
item_tow_ring_armorsmith_04_01 object/tangible/wearables/ring/ring_s01.iff item Relic Armorsmith's Ring A finely crafted ring identifying one as an Armorsmith. These could have been in fashion during the days of the old republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towArmorAssembly FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
item_tow_ring_bioeng_04_01 object/tangible/wearables/ring/ring_s04.iff item Relic Bioengineer's Ring A finely crafted ring identifying one as a Bioengineer. These could have been in fashion during the days of the old republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towMedAssembly FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
item_tow_ring_chef_04_01 object/tangible/wearables/ring/ring_s01.iff item Relic Chef's Ring A finely crafted ring identifying one as a Chef. These could have been in fashion during the days of the old republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towFoodAssembly FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
item_tow_ring_droideng_04_01 object/tangible/wearables/ring/ring_s03.iff item Relic Droid Engineer's Ring A finely crafted ring identifying one as a Droid Engineer. These could have been in fashion during the days of the old republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towDroidAssembly FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
item_tow_ring_weaponsmith_04_01 object/tangible/wearables/ring/ring_s02.iff item Relic Weaponsmith's Ring A finely crafted ring identifying one as a Weaponsmith. These could have been in fashion during the days of the old republic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 towWeaponAssembly FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
item_tow_schematic_cannon_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Lava Cannon This technical readout provides information on how to create a Lava Cannon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_lava_cannon.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_carbine_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Sfor Republic Carbine This technical readout provides information on how to create a Sfor Republic Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_republic_sfor.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_display_case_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Display Case This schematic will allow you create a Display Case. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_display_case.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_flamer_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Heavy Republic Flamer This technical readout provides information on how to create a Heavy Republic Flamer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_heavy_republic_flamer.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_jedi_relic_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Jedi Relic This schematic will allow you recreate an ancient Jedi Relic. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_jedi_relic_01.iff 0 3 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_jedi_statue_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Jedi Statue This schematic will allow you create a Jedi Statue. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_jedi_statue.iff 0 3 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_lance_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Obsidian Lance This technical readout provides information on how to create a Obsidian Lance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_lance_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_lance_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Xandank Lance This technical readout provides information on how to create a Xandank Lance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_lance_xandank.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_mustafar_painting_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Mustafar Painting 1 This schematic will allow you create Mustafar Painting 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_painting_01.iff 0 10 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_mustafar_painting_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Mustafar Painting 3 This schematic will allow you create Mustafar Painting 3. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_painting_03.iff 0 10 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_chair_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Chair This schematic will allow you create a Mustafarian Chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_chair_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Table, Large This schematic will allow you create a Mustafarian Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_table_large_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_mustafarian_table_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Mustafarian Table, Medium This schematic will allow you create a Mustafarian Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_table_medium_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_old_republic_tech_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Technology 1 This schematic will allow you recreate Old Republic Technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_old_republic_tech_01.iff 0 5 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_old_republic_tech_02_09 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Technology 9 This schematic will allow you recreate Old Republic Technology. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_old_republic_tech_09.iff 0 5 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_pistol_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Ion Relic Pistol This technical readout provides information on how to create a Ion Relic Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_ion_relic.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_pistol_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Disruptor Pistol This technical readout provides information on how to create a Disruptor Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_pistol_disrupter.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_psg_05_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic: Old Republic Personal Shield Generator This limited use schematic will allow the user to create an Old Republic Personal Shield. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/armor/shield_generator_personal_old_republic.iff 0 25 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 5 1 ToW expansion -
item_tow_schematic_radar_screen_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Radar Screen This schematic will allow you create a Radar Screen. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_radar_screen.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_reactor_02_01 object/tangible/loot/npc_loot/datapad_generic.iff object Modified Fusion Reactor Schematic A shipwright can use these plans to create a modified fusion reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/space/reactor/mustafar_fusion_reactor.iff 0 25 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_rifle_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a DP-23 Rifle This technical readout provides information on how to create a DP-23 Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_dp23.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_rifle_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Disruptor Rifle This technical readout provides information on how to create a Disruptor Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_rifle_disrupter.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_saber_03_01 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Old Republic One-Handed Lightsaber Hilt This technical readout provides information on how to create a unique one-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_one_handed_gen4_must.iff 0 0 class_forcesensitive_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 1 ToW Jedi Saber Schematic -
item_tow_schematic_saber_03_02 object/tangible/loot/loot_schematic/generic_limited_use_flashy.iff object Technical Readout of a Old Republic Two-Handed Lightsaber Hilt This technical readout provides information on how to create a unique two-handed lightsaber hilt. This readout provides one use. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/lightsaber_two_handed_gen4_must.iff 0 0 class_forcesensitive_phase4_05 none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 1 ToW Jedi Saber Schematic -
item_tow_schematic_sword_03_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Two-Handed Obsidian Sword This technical readout provides information on how to create a two-handed Obsidian Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a Two-Handed Tulrus Sword This technical readout provides information on how to create a two-handed Tulrus Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_tulrus.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a One-Handed Obsidian Sword This technical readout provides information on how to create a one-handed Obsidian Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_sword_obsidian.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_sword_03_04 object/tangible/loot/loot_schematic/generic_limited_use.iff object Technical Readout of a One-Handed Mustafar Bandit Sword This technical readout provides information on how to create a one-handed Mustafar Bandit Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_sword_bandit.iff 0 0 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7500 FALSCH 0 3 2 ToW Weapon Schematic -
item_tow_schematic_tech_analyzer_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Tech Analyzer This schematic will allow you create a Tech Analyzer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_old_republic_tech_analyzer.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Yellow This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_01.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Red This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_02.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_throwpillow_02_03 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic Deed: Throwpillow, Blue This schematic will allow you create a Throwpillow. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/must_furniture_throw_pillow_03.iff 0 0 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 ToW expansion -
item_tow_schematic_vehicle_02_01 object/tangible/loot/loot_schematic/generic_vehicle.iff object Lava Skiff Deed This item generates one Lava Skiff in your Datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 lava_skiff none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 2 ToW Vehicle -
item_tow_schematic_vehicle_02_02 object/tangible/loot/loot_schematic/generic_vehicle.iff object Transport Skiff Deed This item generates one Transport Skiff in your Datapad. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 desert_skiff none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 2 ToW Vehicle -
item_tow_shoes_03_01 object/tangible/wearables/shoes/shoes_s07.iff item Monk's Sandals This lightweight footwear enables you to quickly navigate terrain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE slope_move=15 0 6500 FALSCH 0 3 1 ToW expansion -
item_tow_trophey_02_01 object/tangible/loot/mustafar/trophey_lava_beetle.iff item Mounted Kubaza Beetle Head The head of a Kubaza Beetle mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_tow_trophey_02_02 object/tangible/loot/mustafar/trophey_tulrus_spine.iff item Mounted Tulrus Spine The spine of a Tulrus mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_tow_trophey_02_03 object/tangible/loot/mustafar/trophey_xandank.iff item Mounted Xandank Head The head of a Xandank mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_tow_trophey_02_04 object/tangible/loot/mustafar/bones_must_monster_jaw_small.iff item Jundak Skull The skull of a Jundak mounted in a decorative fashion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_tow_trophey_02_05 object/tangible/loot/mustafar/trophey_lava_lizard_heart.iff item Mounted Lava Lizard Heart Tanray heart crystal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_tow_trophey_02_06 object/tangible/loot/mustafar/trophey_blistmok_skin.iff item Blistmok Skin Rug The hide of a Blistmok fashioned into a rug. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 2 1 ToW expansion -
item_trader_assembly_consumable_buff_04_01 object/tangible/loot/misc/trader_experimentation_buff.iff item Trader Schematic Assembly Algorithm This small and very expensive program assists the trader in calculating a more efficient way of assembling prototypes. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 trader_assembly_collection_buff FALSCH itemBuffClick 0 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 10 4 1 Trader counter reward -
item_trader_backpack_01_02 object/tangible/wearables/backpack/backpack_s04.iff item Issued Trader Backpack This backpack provides a bonus to your defense as well as Hiring Skill. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE general_assembly=5,hiring=3 0 2500 FALSCH 0 2 1 - -
item_trader_clicky_01_02 object/tangible/loot/generic_usable/tool_generic.iff item Personal Crafting Enhancement Unit When used this device will increase your General Assembly and Experimentation Skills for a short period of time. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 roadmapTraderClicky FALSCH long_reuse_4 3600 0 appearance/pt_heal.prt none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5000 FALSCH 0 2 1 - -
item_trader_pants_02_01 object/tangible/wearables/pants/pants_s13.iff item Issued Trader Pants A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_trader_pendant_01_02 object/tangible/wearables/necklace/necklace_s07.iff item Issued Trader Pendant This pendant provides a bonus to your General Experimentation and Hiring skill. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE general_assembly=5,bonus.hiring=2 index_color_1=90 2500 FALSCH 0 2 1 - -
item_trader_ring_01_02 object/tangible/wearables/ring/ring_s02.iff item Issued Trader Ring This ring provides a bonus to your General Assembly and health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE general_assembly=5,constitution_modified=6 0 2500 FALSCH 0 2 1 - -
item_trader_roadmap_boots_02_01 object/tangible/wearables/boots/boots_s14.iff item Trader's Boots These boots offer a small amount of protection and a bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 0 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_gloves_02_01 object/tangible/wearables/gloves/gloves_s02.iff item Trader's Gloves Standard gloves often worn by traders. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=31,index_color_2=91 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_gloves_02_02 object/tangible/wearables/wookiee/wke_gloves_s04.iff item Trader's Gloves Standard gloves often worn by traders. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=31 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_hat_02_01 object/tangible/wearables/ithorian/ith_hat_s02.iff item Trader's Hat This hat offers a small bit of protection and bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=56,index_color_2=31 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_jumpsuit_02_01 object/tangible/wearables/bodysuit/bodysuit_s13.iff item Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 0 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_jumpsuit_02_02 object/tangible/wearables/ithorian/ith_bodysuit_s06.iff item Trader's Jumpsuit This uniform offers a little bit of protection and a small bonus to your health. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=42,index_color_2=42 200 FALSCH 0 2 1 roadmap reward -
item_trader_roadmap_shoulder_pad_02_01 object/tangible/wearables/wookiee/wke_shoulder_pad_s02.iff item Trader's Shoulderpads This piece of equipment offers a bit of protection for your arms as well as a small health bonus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=2,constitution_modified=1 index_color_1=42,index_color_2=31 200 FALSCH 0 2 1 roadmap reward -
item_trader_shirt_02_01 object/tangible/wearables/shirt/shirt_s15.iff item Issued Trader Shirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=56,index_color_2=31 45 FALSCH 0 2 1 npe clothing -
item_trader_shoes_02_01 object/tangible/wearables/shoes/shoes_s01.iff item Issued Trader Shoes A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=241 45 FALSCH 0 2 1 npe clothing -
item_trader_vest_02_01 object/tangible/wearables/vest/vest_s01.iff item Issued Trader Vest A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=11 45 FALSCH 0 2 1 npe clothing -
item_treasure_map_1_10 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Adventurer's Treasure) A map to an Adventurer's Treasure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=241,index_color_2=138 0 FALSCH 0 0 1 - int:min=1,int:max=10,string:mob=treasure_guard_adventurer
item_treasure_map_11_20 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Villager's Hidden Savings) A map to a Villager's Hidden Savings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=11,int:max=20,string:mob=treasure_guard_villager
item_treasure_map_21_30 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Trader's Hidden Treasure) A map to a Trader's Hidden Treasure. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=21,int:max=30,string:mob=treasure_guard_trader
item_treasure_map_31_40 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Bounty Hunter's Hidden Stash) A map to a Bounty Hunter's Hidden Stash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=31,int:max=40,string:mob=treasure_guard_bounty_hunter
item_treasure_map_41_50 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Droid Data Disk) A droid's data disk with map coordinates. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=41,int:max=50,string:mob=treasure_guard_droid
item_treasure_map_51_60 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Knight's body) A map to a Jedi Knight's body. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=51,int:max=60,string:mob=treasure_guard_padawan
item_treasure_map_61_70 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Jedi Artifacts) A map to Jedi Artifacts. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=61,int:max=70,string:mob=treasure_guard_jedi
item_treasure_map_71_80 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Cursed Item) A map to a cursed item. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=71,int:max=80,string:mob=treasure_guard_jedi_elder
item_treasure_map_81_90 object/tangible/treasure_map/treasure_map_base.iff item Mysterious Data Disk (Mysterious Container) A map to a mysterious container. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - int:min=81,int:max=90,string:mob=treasure_guard_jedi_elite
item_treasure_map_backpack_schematic_04_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ayelixe/Krongbing Textiles Survival Backpack A experimental prototype backpack design by Ayelixe/Krongbing Textiles. The backpack attempts to boost the wearers abilities by regulating addrenylln via bio-electric emitters build into the frame. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_treasure_map_s01.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_treasure_map_backpack_schematic_04_02 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for Ayelixe/Krongbing Textiles Survival Backpack V2 A experimental prototype backpack design by Ayelixe/Krongbing Textiles. The backpack attempts to boost the wearers abilities by regulating addrenylln via bio-electric emitters build into the frame. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/clothing/clothing_backpack_treasure_map_s06.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
item_treasure_map_bar_counter_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Counter Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_counter_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_curve_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 1 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_curve_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_curve_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 2 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_curve_s2.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_straight_s1_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Corner Piece 3 Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_straight_s1.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bar_piece_straight_s2_schematic object/tangible/loot/loot_schematic/generic_limited_use.iff object Bar Counter Large Schematic This schematic contains the specific diagrams needed to create a furniture piece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_bar_straight_s2.iff 0 1 class_domestics_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 treasure map furniture limited use schematic -
item_treasure_map_bonus_buff_04_01 object/tangible/item/treasure_map/relic_buff_s01.iff item Rare Rol Stone This rare red gem is both beautiful and priceless. When held tightly, the stone's properties enhance the user's actions and will help focus the user's ability to find flaws in an enemy's defenses. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_strikethrough_chance FALSCH long_reuse_4 3600 0 appearance/pt_jedi_tempt_hatred.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_buff_04_02 object/tangible/item/treasure_map/relic_buff_s02.iff item Rare Nova Crystal This rare green gem is both beautiful and priceless. When held tightly, the gem will rejuvenate the user's health and enhance the user's ability to attain critical hits on enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_critical_hit FALSCH long_reuse_4 3600 0 appearance/pt_atarufocus.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_buff_04_03 object/tangible/item/treasure_map/relic_buff_s03.iff item Rare Power Gem This rare blue gem is both beautiful and priceless. When held tightly, the stone's properties remove recurring damage and enhances the user's ability to dodge attacks from enemies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_dodge FALSCH long_reuse_4 3600 0 appearance/pt_vaapad_focus_disc2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_buff_04_04 object/tangible/item/treasure_map/relic_buff_s01.iff item Rare Corusca Gem This rare red gem is both beautiful and priceless. When held tightly, the stone's properties enhance the user's ability to avoid critical hits. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_critical_hit_reduction FALSCH long_reuse_4 3600 0 appearance/pt_jedi_alacrity.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_buff_04_05 object/tangible/item/treasure_map/relic_buff_s02.iff item Rare Sasho Gem This rare green gem is both beautiful and priceless. When held tightly, the stone's properties enhance the user's strength and ability to parry attacks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_parry FALSCH long_reuse_4 3600 0 appearance/pt_medic_enhanced_dodge.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_buff_04_06 object/tangible/item/treasure_map/relic_buff_s03.iff item Rare Ankarres Sapphire This rare blue gem is both beautiful and priceless. When held tightly, the stone's emits healing properties. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_heal_health_action FALSCH long_reuse_4 3600 0 appearance/pt_heal_resuscitate.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_consumable_04_01 object/tangible/food/bottle/treasure_bonus_bottle_s01.iff item Flask of Elba Water This flask contains a refreshing liquid that gives the consumer a small boost to their block abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_block_chance FALSCH itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 10 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_consumable_04_02 object/tangible/food/bottle/treasure_bonus_bottle_s02.iff item Flask of Naris-bud Tea This flask contains a refreshing tea-like beverage. When consumed, it gives a small boost to combat evasion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_combat_evasion_chance FALSCH itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 10 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bonus_consumable_04_03 object/tangible/food/bottle/treasure_bonus_bottle_s03.iff item Small flask of Nerfmilk This small flask contains fermented Nerfmilk. The chalky-tasting drink gives the consumer a short lived immunity to being snared by an enemy. All you have to do is make it past the smell. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 treasure_bonus_snare_immunity FALSCH itemBuffClick 1800 0 appearance/pt_heal_health_buff_2.prt none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 10 4 1 Group Bonus for Treasure Maps -
item_treasure_map_bracelet_r_absorb_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype I (Right) The bracelet contains a number of stimulants, antidotes and treatments to help the wearer minimize damage resulting from dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 11 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE absorption_poison=2,absorption_fire=2,absorption_disease=2,absorption_bleeding=2 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_absorb_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype II (Right) The bracelet contains a number of stimulants, antidotes and treatments to help the wearer minimize damage resulting from dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE absorption_poison=4,absorption_fire=4,absorption_disease=4,absorption_bleeding=4 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_absorb_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype III (Right) The bracelet contains a number of stimulants, antidotes and treatments to help the wearer minimize damage resulting from dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE absorption_poison=6,absorption_fire=6,absorption_disease=6,absorption_bleeding=6 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_absorb_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Counter-Toxin Wristband Prototype IV (Right) The bracelet contains a number of stimulants, antidotes and treatments to help the wearer minimize damage resulting from dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE absorption_poison=8,absorption_fire=8,absorption_disease=8,absorption_bleeding=8 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_bh_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Courier Wrist Communications Scanner SCNv1 (Right) A small and very useful communications scanner with built in decryption to aid in tracking difficult bounty targets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 11 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE droid_find_speed=4,stamina_modified=8,expertise_critical_niche_pvp=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_bh_01_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff item BlasTech WrisTek - Wrist Assault Booster Alpha (Right) A wrist device with small booster to give weaponry added damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_dm=1,expertise_freeshot_dm=1,expertise_damage_line_dm=1,expertise_action_line_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_bh_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Courier Wrist Communications Scanner SCNv2 (Right) A small and very useful communications scanner with built in decryption to aid in tracking difficult bounty targets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE droid_find_speed=6,stamina_modified=12,expertise_critical_niche_pvp=1 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_bh_02_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff item BlasTech WrisTek - Wrist Assault Booster Beta (Right) A wrist device with small booster to give weaponry added damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_dm=2,expertise_freeshot_dm=2,expertise_damage_line_dm=2,expertise_action_line_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_bh_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Courier Wrist Communications Scanner SCNv3 (Right) A small and very useful communications scanner with built in decryption to aid in tracking difficult bounty targets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE droid_find_speed=8,stamina_modified=16,expertise_critical_niche_pvp=2 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_bh_03_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff item BlasTech WrisTek - Wrist Assault Booster Gamma (Right) A wrist device with small booster to give weaponry added damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_dm=3,expertise_freeshot_dm=3,expertise_damage_line_dm=3,expertise_action_line_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_bh_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Courier Wrist Communications Scanner SCNv4 (Right) A small and very useful communications scanner with built in decryption to aid in tracking difficult bounty targets. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE droid_find_speed=10,stamina_modified=20,expertise_critical_niche_pvp=2 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_bh_04_02 object/tangible/wearables/bracelet/bracelet_s03_r.iff item BlasTech WrisTek - Wrist Assault Booster Zulu (Right) A wrist device with small booster to give weaponry added damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_dm=4,expertise_freeshot_dm=4,expertise_damage_line_dm=4,expertise_action_line_dm=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_co_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Traxes BioElectronic Targeting Assist Wrist Implant PTI-I (Right) A somewhat bulky implant to assist with advanced targeting.? The implant uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_co_dm=1,expertise_freeshot_co_dm=1,expertise_damage_line_co_dm=1,expertise_action_line_co_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_co_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Traxes BioElectronic Targeting Assist Wrist Implant PTI-II (Right) A somewhat bulky implant to assist with advanced targeting.? The implant uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_co_dm=2,expertise_freeshot_co_dm=2,expertise_damage_line_co_dm=2,expertise_action_line_co_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_co_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Traxes BioElectronic Targeting Assist Wrist Implant PTI-III (Right) A somewhat bulky implant to assist with advanced targeting.? The implant uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_co_dm=3,expertise_freeshot_co_dm=3,expertise_damage_line_co_dm=3,expertise_action_line_co_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_co_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Traxes BioElectronic Targeting Assist Wrist Implant PTI-IV (Right) A somewhat bulky implant to assist with advanced targeting.? The implant uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_co_dm=4,expertise_freeshot_co_dm=4,expertise_damage_line_co_dm=4,expertise_action_line_co_dm=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_counter_insurgent_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Idellian Arrays PLFS-1000 Insurgent Scanner Wrist Module (Right) A small sensor array that scans the immediate radius around the wearer to detect hidden enemies. This Device is commonly used by body guards of nobles or counter-insurgents tracking assassins and spies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 11 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE detect_hidden=4 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_counter_insurgent_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Idellian Arrays PLFS-2000 Insurgent Scanner Wrist Module (Right) A small sensor array that scans the immediate radius around the wearer to detect hidden enemies. This Device is commonly used by body guards of nobles or counter-insurgents tracking assassins and spies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE detect_hidden=6 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_counter_insurgent_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Idellian Arrays PLFS-3000 Insurgent Scanner Wrist Module (Right) A small sensor array that scans the immediate radius around the wearer to detect hidden enemies. This Device is commonly used by body guards of nobles or counter-insurgents tracking assassins and spies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE detect_hidden=8 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_counter_insurgent_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Idellian Arrays PLFS-4000 Insurgent Scanner Wrist Module (Right) A small sensor array that scans the immediate radius around the wearer to detect hidden enemies. This Device is commonly used by body guards of nobles or counter-insurgents tracking assassins and spies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE detect_hidden=10 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_entertainer_inspiration_pulse_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Bracelet of Inspired Status (Right) A high quality bracelet made by a master craftsman for an important politician or noble of high status. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_en_inspire_pulse_duration_increase=1 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_fs_01_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Padawan's Training Wristguard (Right) An old artifact created to assist the force sensitive in their offensive abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_fs_dm=1,expertise_freeshot_fs_dm=1,expertise_damage_line_fs_dm=1,expertise_action_line_fs_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_fs_02_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Initiate's Wristguard (Right) An old artifact created to assist the force sensitive in their offensive abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_fs_dm=2,expertise_freeshot_fs_dm=2,expertise_damage_line_fs_dm=2,expertise_action_line_fs_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_fs_02_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Initiate's Meditation Bracelet (Right) An anchient bracelet with small inscriptions reguarding lightsaber construction. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE jedi_saber_assembly=3,jedi_saber_experimentation=5 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_fs_03_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Jedi's Wristguard (Right) An old artifact created to assist the force sensitive in their offensive abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_fs_dm=3,expertise_freeshot_fs_dm=3,expertise_damage_line_fs_dm=3,expertise_action_line_fs_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_fs_03_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Jedi's Meditation Bracelet (Right) An anchient bracelet with small inscriptions reguarding lightsaber construction. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE jedi_saber_assembly=3,jedi_saber_experimentation=8 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_fs_04_01 object/tangible/wearables/bracelet/bracelet_s02_r.iff item Jedi Knight's Wristguard (Right) An old artifact created to assist the force sensitive in their offensive abilities. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_fs_dm=4,expertise_freeshot_fs_dm=4,expertise_damage_line_fs_dm=4,expertise_action_line_fs_dm=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_fs_04_02 object/tangible/wearables/bracelet/bracelet_s04_r.iff item Jedi Knight Meditation Bracelet (Right) An anchient bracelet with small inscriptions reguarding lightsaber construction. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE jedi_saber_assembly=3,jedi_saber_experimentation=10 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_me_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Saldalith Manufacturing Veridicator 100 (Right) A wrist scanner that gives a patient's vitals for easier diagnosis and treatment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_me_dm=1,expertise_healing_all=1,expertise_damage_line_me_dm=1,expertise_action_line_me_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_me_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Saldalith Manufacturing Veridicator 110 (Right) A wrist scanner that gives a patient's vitals for easier diagnosis and treatment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_me_dm=2,expertise_healing_all=2,expertise_damage_line_me_dm=2,expertise_action_line_me_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_me_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Saldalith Manufacturing Veridicator 200 (Right) A wrist scanner that gives a patient's vitals for easier diagnosis and treatment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_me_dm=3,expertise_healing_all=3,expertise_damage_line_me_dm=3,expertise_action_line_me_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_me_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Saldalith Manufacturing Veridicator 200a (Right) A wrist scanner that gives a patient's vitals for easier diagnosis and treatment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_me_dm=4,expertise_healing_all=4,expertise_damage_line_me_dm=4,expertise_action_line_me_dm=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_of_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item SoroSuub Personnel Comlink Wrist-P1 (Right) An experimental comlink prototype contracted through SoroSuub and being tested by Imperial officers in the field. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_of_sure=1,expertise_freeshot_of_sure=1,expertise_damage_line_of_sure=1,expertise_action_line_of_sure=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_of_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item SoroSuub Personnel Comlink Wrist-P2 (Right) An experimental comlink prototype contracted through SoroSuub and being tested by Imperial officers in the field. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_of_sure=2,expertise_freeshot_of_sure=2,expertise_damage_line_of_sure=2,expertise_action_line_of_sure=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_of_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item SoroSuub Personnel Comlink Wrist-P3 (Right) An experimental comlink prototype contracted through SoroSuub and being tested by Imperial officers in the field. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_of_sure=3,expertise_freeshot_of_sure=3,expertise_damage_line_of_sure=3,expertise_action_line_of_sure=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_of_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item SoroSuub Personnel Comlink Wrist-P4 (Right) An experimental comlink prototype contracted through SoroSuub and being tested by Imperial officers in the field. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_of_sure=4,expertise_freeshot_of_sure=4,expertise_damage_line_of_sure=4,expertise_action_line_of_sure=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_resist_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype I (Right) The bracelet contains a number of time released antibiotics to help the wearer resist the effect of dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 11 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE resistance_poison=2,resistance_fire=2,resistance_disease=2,resistance_bleeding=2 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_resist_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype II (Right) The bracelet contains a number of time released antibiotics to help the wearer resist the effect of dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE resistance_poison=4,resistance_fire=4,resistance_disease=4,resistance_bleeding=4 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_resist_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype III (Right) The bracelet contains a number of time released antibiotics to help the wearer resist the effect of dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE resistance_poison=6,resistance_fire=6,resistance_disease=6,resistance_bleeding=6 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_resist_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Adventurer Hiker & Hunter Toxin Resistant Wristband Prototype IV (Right) The bracelet contains a number of time released antibiotics to help the wearer resist the effect of dangerous toxins. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE resistance_poison=8,resistance_fire=8,resistance_disease=8,resistance_bleeding=8 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_sm_01_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Merr-Sonn Targeter Ranging Wrist Assist v1 (Right) A bulky wrist device used to assist with advanced targeting.? The device uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 21 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sm_dm=1,expertise_freeshot_sm_dm=1,expertise_damage_line_sm_dm=1,expertise_action_line_sm_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_sm_02_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Merr-Sonn Targeter Ranging Wrist Assist v2 (Right) A bulky wrist device used to assist with advanced targeting.? The device uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 41 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sm_dm=2,expertise_freeshot_sm_dm=2,expertise_damage_line_sm_dm=2,expertise_action_line_sm_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_sm_03_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Merr-Sonn Targeter Ranging Wrist Assist v3 (Right) A bulky wrist device used to assist with advanced targeting.? The device uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 61 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sm_dm=3,expertise_freeshot_sm_dm=3,expertise_damage_line_sm_dm=3,expertise_action_line_sm_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_sm_04_01 object/tangible/wearables/bracelet/bracelet_s03_r.iff item Merr-Sonn Targeter Ranging Wrist Assist v4 (Right) A bulky wrist device used to assist with advanced targeting.? The device uses bio-electronic impulses to stimulate better combat targeting as well as increased damage output. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sm_dm=4,expertise_freeshot_sm_dm=4,expertise_damage_line_sm_dm=4,expertise_action_line_sm_dm=4 0 0 FALSCH 0 4 1 - -
item_treasure_map_bracelet_r_sp_01_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Corellidyne Personal Insurgency Wrist Implant -Red- (Right) The inscription on the wrist device says "Classified." No other information is provided. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 11 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sp_dm=1,expertise_freeshot_sp_dm=1,expertise_damage_line_sp_dm=1,expertise_action_line_sp_dm=1 0 0 FALSCH 0 1 1 - -
item_treasure_map_bracelet_r_sp_02_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Corellidyne Personal Insurgency Wrist Implant -Green- (Right) The inscription on the wrist device says "Classified." No other information is provided. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 31 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sp_dm=2,expertise_freeshot_sp_dm=2,expertise_damage_line_sp_dm=2,expertise_action_line_sp_dm=2 0 0 FALSCH 0 2 1 - -
item_treasure_map_bracelet_r_sp_03_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Corellidyne Personal Insurgency Wrist Implant -Blue- (Right) The inscription on the wrist device says "Classified." No other information is provided. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 51 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sp_dm=3,expertise_freeshot_sp_dm=3,expertise_damage_line_sp_dm=3,expertise_action_line_sp_dm=3 0 0 FALSCH 0 3 1 - -
item_treasure_map_bracelet_r_sp_04_01 object/tangible/wearables/bracelet/bracelet_s06_r.iff item Corellidyne Personal Insurgency Wrist Implant -Black- (Right) The inscription on the wrist device says "Classified." No other information is provided. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE expertise_critical_line_sp_dm=4,expertise_freeshot_sp_dm=4,expertise_damage_line_sp_dm=4,expertise_action_line_sp_dm=4 0 0 FALSCH 0 4 1 - -
item_ultra_battery_10_01 object/tangible/loot/generic/battery_useable_generic.iff item Blixtev's Ultra Body Spray A masculine scented body spray. Using it will place a Ultra Design Buff on you. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 proc_fire_attack FALSCH itemBuffClick_1 5 0 appearance/pt_heal_resist_states.prt udaman none 0 none none none none none none none none 0 0 none none none 0 none 45 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 100 6 1 - -
item_vehicle_deed_flare_s_swoop object/tangible/deed/vehicle_deed/flare_s_swoop.iff item Vehicle Deed: Flare S Swoop This Mobquet Flare-S swoop is a heavy but fast swoop bike designed to compete in swoop racing. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 flare_s_swoop none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=12 0 FALSCH 0 2 1 - -
item_vehicle_deed_hoverlifter_speeder object/tangible/deed/vehicle_deed/hoverlifter_speeder.iff item Vehicle Deed: Hover Lifter Speeder A utility hover lifter. Generally used to transport fuel cells. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 hoverlifter_speeder none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
item_vet_5_year_painting_01_01 object/tangible/veteran_reward/frn_vet_5_year_painting.iff item Five Years of Galaxies Painting that commemorates the 5 year anniversary of Star Wars Galaxies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_vet_63_month_palpatine_statue object/tangible/veteran_reward/frn_vet_palpatine_statue.iff item Empire Day Emperor's Statue A replica statue of Emperor Palpatine from Empire Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_vet_63_month_yoda_fountain object/tangible/veteran_reward/frn_yoda_fountain.iff item Remembrance Day Yoda Fountain A replica of the Jedi Master Yoda Fountain used on Remembrance Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
item_vet_66_month_jedi_temple object/tangible/veteran_reward/frn_vet_jedi_temple.iff item Life A small scale model of the Jedi Temple on Coruscant day 1088 of the Clone Wars, before Order 66 was executed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_vet_66_month_jedi_temple_burning object/tangible/veteran_reward/frn_vet_jedi_temple_burning.iff item Death A small scale model of the Jedi Temple on Coruscant day 1090 of the Clone Wars, after the execution of Order 66 ravaged it. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_vet_exp_buff_item_03_01 object/tangible/veteran_reward/exp_buff_item.iff item Cybernetic Experience Chip This chip implant enhances the users learning abilities, allowing him to gain experience at a faster rate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 vet_exp_buff_item_buff FALSCH none 600 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 50 4 1 - -
item_vet_homing_beacon_03_01 object/tangible/item/vet_reward_homing_beacon.iff item Homing Beacon This beacon will allow you to land near your house from the star system in which it is located. It has to be placed in a structure that you own to function. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 3 1 - -
item_vet_reward_72month_darth_maul object/tangible/veteran_reward/darth_maul_statue.iff item Darth Maul In honor of the 10th anniversary of the theatrical release of The Phantom Menace we are happy to present you this 72-month vet reward.||One Truth, One Hate||Darth Maul was a weapon forged by the hateful energies of the dark side to ensure the victory of the Sith over the Jedi order. A creature of pure evil, Maul had no personality beyond his ultimate devotion to his master, Darth Sidious. His goal was singular -- to exact vengeance upon the Jedi for the decimation of the Sith ranks. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_vet_reward_72month_mace_windu object/tangible/veteran_reward/mace_windu_statue.iff item Mace Windu In honor of the 10th anniversary of the theatrical release of The Phantom Menace we are happy to present you this 72-month vet reward.||One Skeptic, One Dream||A respected Jedi on par with the venerable Yoda, Mace Windu was a senior member of the Jedi High Council. His wisdom and experience were legendary, and his words carried great weight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
item_vet_reward_75month_houseplant_02 object/tangible/veteran_reward/frn_vet_houseplant_02.iff item An Exotic Houseplant An exotic houseplant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_vet_reward_78month_ttgm_itt object/tangible/veteran_reward/vet_ttgm_itt.iff item Flight of the Veteran Flight of the Veteran Instant Travel Terminal (ITT): This device will allow you to travel you to someone with whom you are grouped. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH ttgm_itt_group 21600 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_vet_reward_greeter_gamorrean object/tangible/terminal/greeter_terminal.iff item Employment Terminal: Gamorrean Greeter Employment Terminal: A Gamorrean to greet anyone who enters your home. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none greeter_gamorrean none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 4 1 - -
item_wampa_dna object/tangible/loot/beast/dna_container.iff item DNA Storage Device (Wampa) Device that stores harvested DNA cores. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 DNA for CS to give out to players who have been borked string:beast.dna.creature_template=object/mobile/beast_master/bm_wampa.iff,float:beast.dna.quality=90.000000,int:beast.dna.cs_item=1
item_war_intel_datapad_01 object/tangible/loot/loot_schematic/generic_limited_use.iff item Schematic Deed: War IntelPad This schematic will allow an Engineer to craft the War IntelPad device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/item/item_war_intel_datapad.iff 0 0 class_engineering_phase2_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
item_wookiee_gloves_02_01 object/tangible/wearables/wookiee/wke_gloves_s04.iff item Issued Wookiee Gloves A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 0 45 FALSCH 0 2 1 npe clothing -
item_wookiee_hat_02_01 object/tangible/wearables/wookiee/wke_hood_s03.iff item Issued Wookiee Hat A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=59,index_color_2=26 45 FALSCH 0 2 1 npe clothing -
item_wookiee_pants_02_01 object/tangible/wearables/wookiee/wke_skirt_s03.iff item Issued Wookiee Skirt A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=41,index_color_2=16 45 FALSCH 0 2 1 npe clothing -
item_wookiee_shirt_02_01 object/tangible/wearables/wookiee/wke_shirt_s02.iff item Issued Wookiee Tunic A piece of issued clothing. This clothing will provide you with a small defensive modifier in combat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE agility_modified=3 index_color_1=29,index_color_2=59 45 FALSCH 0 2 1 npe clothing -
meatlump_camera_02_01 object/tangible/loot/creature_loot/collections/col_photo_meatlump_camera.iff item A Film Camera This camera can be used to capture images of various technological targets for the Meatlumps. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=29,index_color_2=59 0 FALSCH 0 1 1 - -
meatlump_code_word_02_01 object/tangible/loot/creature_loot/collections/meatlump_code_word_01.iff item a scrap of paper 1/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_02 object/tangible/loot/creature_loot/collections/meatlump_code_word_02.iff item a scrap of paper 2/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_03 object/tangible/loot/creature_loot/collections/meatlump_code_word_03.iff item a scrap of paper 3/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_04 object/tangible/loot/creature_loot/collections/meatlump_code_word_04.iff item a scrap of paper 4/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_05 object/tangible/loot/creature_loot/collections/meatlump_code_word_05.iff item a scrap of paper 5/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_06 object/tangible/loot/creature_loot/collections/meatlump_code_word_06.iff item a scrap of paper 6/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_07 object/tangible/loot/creature_loot/collections/meatlump_code_word_07.iff item a scrap of paper 7/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_08 object/tangible/loot/creature_loot/collections/meatlump_code_word_08.iff item a scrap of paper 8/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_09 object/tangible/loot/creature_loot/collections/meatlump_code_word_09.iff item a scrap of paper 9/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_code_word_02_10 object/tangible/loot/creature_loot/collections/meatlump_code_word_10.iff item a scrap of paper 10/10 This piece of paper contains what looks to be a 'code word' the Meatlumps use to communicate within their organization. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_code_word_01 meatlump_code_word_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_hench_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff item a Meatlump Hench Doll left arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_arm_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_hench_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_arm.iff item a Meatlump Hench Doll right arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_arm_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_hench_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_head.iff item a Meatlump Hench Doll head Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_head none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_hench_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff item a Meatlump Hench Doll left leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_leg_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_hench_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_leg.iff item a Meatlump Hench Doll right leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_leg_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_hench_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_hench_doll_stuffing.iff item Meatlump Hench Doll stuffing Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_hench_doll_01 hench_doll_stuffing none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff item a Meatlump King Doll left arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_arm_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_arm.iff item a Meatlump King Doll right arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_arm_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_head.iff item a Meatlump King Doll head Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_head none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff item a Meatlump King Doll left leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_leg_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_leg.iff item a Meatlump King Doll right leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_leg_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_king_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_king_doll_stuffing.iff item Meatlump King Doll stuffing Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_king_doll_01 king_doll_stuffing none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_newspaper_02_01 object/tangible/loot/creature_loot/collections/meatlump_newspaper_01.iff item a Meatlump newspaper article 1/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_02 object/tangible/loot/creature_loot/collections/meatlump_newspaper_02.iff item a Meatlump newspaper article 2/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_03 object/tangible/loot/creature_loot/collections/meatlump_newspaper_03.iff item a Meatlump newspaper article 3/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_04 object/tangible/loot/creature_loot/collections/meatlump_newspaper_04.iff item a Meatlump newspaper article 4/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_05 object/tangible/loot/creature_loot/collections/meatlump_newspaper_05.iff item a Meatlump newspaper article 5/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_06 object/tangible/loot/creature_loot/collections/meatlump_newspaper_06.iff item a Meatlump newspaper article 6/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_06 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_07 object/tangible/loot/creature_loot/collections/meatlump_newspaper_07.iff item a Meatlump newspaper article 7/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_07 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_08 object/tangible/loot/creature_loot/collections/meatlump_newspaper_08.iff item a Meatlump newspaper article 8/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_08 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_09 object/tangible/loot/creature_loot/collections/meatlump_newspaper_09.iff item a Meatlump newspaper article 9/10 This looks to be an old article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_09 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_newspaper_02_10 object/tangible/loot/creature_loot/collections/meatlump_newspaper_10.iff item a Meatlump newspaper article 10/10 This looks to be a recent article from a Meatlump Newspaper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_newspaper_01 meatlump_newspaper_10 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 1 1 - -
meatlump_officer_doll_arm_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff item a Meatlump Officer Doll left arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_arm_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_officer_doll_arm_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_arm.iff item a Meatlump Officer Doll right arm Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_arm_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_officer_doll_head_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_head.iff item a Meatlump Officer Doll head Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_head none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_officer_doll_leg_l_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff item a Meatlump Officer Doll left leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_leg_l none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_officer_doll_leg_r_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_leg.iff item a Meatlump Officer Doll right leg Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_leg_r none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_officer_stuffing_02_01 object/tangible/loot/creature_loot/collections/meatlump_officer_doll_stuffing.iff item Meatlump Officer Doll stuffing Made from various pieces of material, this looks to be part of a Meatlump doll. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_officer_doll_01 officer_doll_stuffing none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_reward_rock_chair_02_01 object/tangible/furniture/all/meatlump_reward_rock_chair_01.iff item A Rock Chair To this day, Meatlumps claim to have invented the 'rock chair'. They have attempted numerous times to get the invention patented with no results thus far. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
meatlump_scrapbook_reward_02_01 object/tangible/collection/reward/meatlump_scrapbook_reward.iff item Meatlump Scrapbook This scrapbook holds various articles found in and around the Meatlump areas. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
meatlump_uniform_piece_02_01 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_01.iff item Meatlump Helmet A piece of the Meatlump Uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_uniform_01 meatlump_uniform_01 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 500 FALSCH 0 0 1 - -
meatlump_uniform_piece_02_02 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_02.iff item Meatlump Chest Armor A piece of the Meatlump Uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_uniform_01 meatlump_uniform_02 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=253,index_color_2=186 500 FALSCH 0 0 1 - -
meatlump_uniform_piece_02_03 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_03.iff item Meatlump Shirt A piece of the Meatlump Uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_uniform_01 meatlump_uniform_03 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=253,index_color_2=253,index_color_3=55 500 FALSCH 0 0 1 - -
meatlump_uniform_piece_02_04 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_04.iff item Meatlump Trousers A piece of the Meatlump Uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_uniform_01 meatlump_uniform_04 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=253 500 FALSCH 0 0 1 - -
meatlump_uniform_piece_02_05 object/tangible/loot/creature_loot/collections/meatlump_uniform_piece_05.iff item Meatlump Boots A piece of the Meatlump Uniform. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_meatlump_uniform_01 meatlump_uniform_05 none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=186,index_color_2=186 500 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_01 object/tangible/meatlump/reward/mtp_meatlump_graffiti_01.iff item Meatlump Graffiti, Aurebesh Style 1 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_02 object/tangible/meatlump/reward/mtp_meatlump_graffiti_02.iff item Meatlump Graffiti, Aurebesh Style 2 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_03 object/tangible/meatlump/reward/mtp_meatlump_graffiti_03.iff item Meatlump Graffiti, Aurebesh Style 3 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_04 object/tangible/meatlump/reward/mtp_meatlump_graffiti_04.iff item Meatlump Graffiti, Aurebesh Style 4 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_05 object/tangible/meatlump/reward/mtp_meatlump_graffiti_05.iff item Meatlump Graffiti, English Style 1 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_06 object/tangible/meatlump/reward/mtp_meatlump_graffiti_06.iff item Meatlump Graffiti, English Style 2 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
mtp_meatlump_graffiti_reward_02_07 object/tangible/meatlump/reward/mtp_meatlump_graffiti_07.iff item Meatlump Graffiti, English Style 3 Made by FatLump, these Graffiti Decals show your Meatlump Pride! 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
nebulon_frigate_holo_recapture object/tangible/furniture/decorative/hologram_nebulon_frigate.iff item Hologram of EF76 Nebulon-B The EF76 Nebulon-B escort frigate was a 300-meter-long warship that was built by Kuat Drive Yards for use by the Imperial Navy, to protect convoys from Rebel Alliance starfighter actions. It was, however, used more famously by the Rebellion. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=91 0 FALSCH 0 4 1 - -
nebulon_frigate_holo_retention object/tangible/furniture/decorative/hologram_nebulon_frigate_custom.iff item Customizable Hologram of EF76 Nebulon-B The EF76 Nebulon-B escort frigate was a 300-meter-long warship that was built by Kuat Drive Yards for use by the Imperial Navy, to protect convoys from Rebel Alliance starfighter actions. It was, however, used more famously by the Rebellion. You can change the colors by using the commands located on the item. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - string:use_string=change_color
prop_gcw_imp_glowstick_l object/tangible/dance_prop/prop_gcw_imp_glowstick_l.iff item Prop Glowstick (Left) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
prop_gcw_imp_glowstick_r object/tangible/dance_prop/prop_gcw_imp_glowstick_r.iff item Prop Glowstick (Right) - Imperial A dancing prop honoring the might of those Imperials who have chosen to take an active role in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
prop_gcw_reb_glowstick_l object/tangible/dance_prop/prop_gcw_reb_glowstick_l.iff item Prop Glowstick (Left) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
prop_gcw_reb_glowstick_r object/tangible/dance_prop/prop_gcw_reb_glowstick_r.iff item Prop Glowstick (Right) - Rebel A dancing prop honoring the courage of those of the Rebel Alliance who have chosen to take an active role in the Galactic Civil War. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 4 1 - -
publish_gift_chapter_11_snow_balls_02_01 object/tangible/item/publish_gift_chapter_11_snow_balls.iff item a stack of snowballs Created from the Hoth Snow Machine, these snowballs can be thrown at friends and enemies.|All snowballs are subject to melting. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 25 1 1 - -
publish_gift_chapter_11_snow_machine_02_01 object/tangible/item/publish_gift_chapter_11_snow_machine.iff item Hoth Snow Machine While in your inventory, you can use this snow-maker to create snowballs to throw at others.||While placed in your house, this machine can be turned on to give the illusion of snow falling in the room of your choice. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
rebel_community_painting_2008_02_01 object/tangible/furniture/decorative/rebel_community_painting_2008.iff item The March to Restuss This is the winning Rebel painting from the Create a Painting contest. Guillemette of Bria created this masterpiece. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
recapture_gift_chapter_11_hoth_hologram_02_01 object/tangible/veteran_reward/frn_hoth_recapture_gift.iff item The Battle of Hoth The Battle of Hoth: This hologram depicts Rebel Snowspeeders circling an Imperial AT-AT. With an Imperial victory imminent, the Rebels abandoned their base on Hoth and escaped among the stars. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_captain object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Captain This grants a task that requires one to defeat players of the rank Captain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Colonel This grants a task that requires one to defeat players of the rank Colonel. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Corporal/High Trooper This grants a task that requires one to defeat players of the rank Corporal/High Trooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_general object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: General This grants a task that requires one to defeat players of the rank General. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_lance_corporal object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lance Corporal/Trooper This grants a task that requires one to defeat players of the rank Lance Corporal/Trooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_lieutenant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lieutenant This grants a task that requires one to defeat players of the rank Lieutenant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_lt_colonel object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Lt. Colonel/Commander This grants a task that requires one to defeat players of the rank Lt. Colonel/Commander. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Major This grants a task that requires one to defeat players of the rank Major. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_master_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Master Sergeant/Senior Sergeant This grants a task that requires one to defeat players of the rank Master Sergeant/Senior Sergeant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_private object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Private This grants a task that requires one to defeat players of the rank Private. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_sergeant object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant This grants a task that requires one to defeat players of the rank Sergeant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
relic_pvp_kill_sergeant_major object/tangible/saga_system/saga_relic_pvp.iff storyteller Chronicle Relic: PvP Kill - Rank: Sergeant Major This grants a task that requires one to defeat players of the rank Sergeant Major. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_afflicted_human object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Human Comm Message This grants a comm message from an Afflicted Human. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_afflicted_rodian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Rodian Comm Message This grants a comm message from an Afflicted Rodian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_afflicted_twilek object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Twi'lek Comm Message This grants a comm message from an afflicted Twi'lek. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_afflicted_wookiee object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Afflicted Wookiee Comm Message This grants a comm message from an Afflicted Wookiee. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_aqualish_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Aqualish Comm Message This grants a comm message from a female Aqualish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_aqualish_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Aqualish Comm Message This grants a comm message from a male Aqualish. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_bith_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bith Comm Message This grants a comm message from a female Bith. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_bith_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bith Comm Message This grants a comm message from a male Bith. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_boba_fett object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Boba Fett Comm Message This grants a comm message from Boba Fett. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_bothan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Bothan Comm Message This grants a comm message from a female Bothan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_bothan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Bothan Comm Message This grants a comm message from a male Bothan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_c_3po object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: C-3PO Comm Message This grants a comm message from C-3PO. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_chadra_fan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chadra-Fan Comm Message This grants a comm message from a female Chadra-Fan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_chadra_fan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chadra-Fan Comm Message This grants a comm message from a male Chadra-Fan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_chevin_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Chevin Comm Message This grants a comm message from a Chevin. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_chiss_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Chiss Comm Message This grants a comm message from a female Chiss. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_chiss_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Chiss Comm Message This grants a comm message from a male Chiss. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_dantari_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Dantari Comm Message This grants a comm message from a female Dantari. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_dantari_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Dantari Comm Message This grants a comm message from a male Dantari. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_darth_vader object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Darth Vader Comm Message This grants a comm message from Darth Vader. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_death_trooper object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Death Trooper Comm Message This grants a comm message from a Death Trooper. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_devaronian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Devaronian Comm Message This grants a comm message from a male Devaronian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_gamorrean_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gamorrean Comm Message This grants a comm message from a male Gamorrean. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_geonosian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Geonosian Comm Message This grants a comm message from a male Geonosian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_gotal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gotal Comm Message This grants a comm message from a male Gotal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_gran_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gran Comm Message This grants a comm message from a male Gran. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_gungan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Gungan Comm Message This grants a comm message from a male Gungan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_han_solo object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Han Solo Comm Message This grants a comm message from Han Solo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_human_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Comm Message This grants a comm message from a female Human. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_human_female_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Human Dark Jedi Comm Message This grants a comm message from a Female Human Dark Jedi. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_human_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Comm Message This grants a comm message from a male Human. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_human_male_dark_jedi object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Human Dark Jedi Comm Message This grants a comm message from a Male Human Dark Jedi. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_hutt_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Hutt Comm Message This grants a comm message from a female Hutt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_hutt_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Hutt Comm Message This grants a comm message from a male Hutt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_ishi_tib_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ishi Tib Comm Message This grants a comm message from a male Ishi Tib. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_ithorian object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Ithorian Comm Message This grants a comm message from a male Ithorian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_jabba object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Jabba the Hutt Comm Message This grants a comm message from Jabba the Hutt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_jawa_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Jawa Comm Message This grants a comm message from a male Jawa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_kitonak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kitonak Comm Message This grants a comm message from a male Kitonak. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_klatooinian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Klatooinian Comm Message This grants a comm message from a male Klatooinian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_kowakian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Kowakian Monkey Lizard Comm Message This grants a comm message from a male Kowakian Monkey Lizard. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_leia_organa object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Leia Organa Comm Message This grants a comm message from Leia Organa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_luke_skywalker object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Luke Skywalker Comm Message This grants a comm message from Luke Skywalker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_message_box object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Message Window This grants a message in a generic Message Window. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_mon_mothma object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Mon Mothma Comm Message This grants a comm message from Mon Mothma. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_moncal_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Mon Calamari Comm Message This grants a comm message from a female Mon Calamari. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_moncal_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Mon Calamari Comm Message This grants a comm message from a male Mon Calamari. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_neimoidian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Neimoidian Comm Message This grants a comm message from a male Neimoidian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_nien_nunb object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nien Nunb Comm Message This grants a comm message from Nien Nunb. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_nightsister object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nightsister Comm Message This grants a comm message from a Nightsister. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_nikto_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Nikto Comm Message This grants a comm message from a Nikto. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_palowick_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Pa'lowick Comm Message This grants a comm message from a female Pa'lowick. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_palpatine object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Emperor Palpatine Comm Message This grants a comm message from Emperor Palpatine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_quarren_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Quarren Comm Message This grants a comm message from a male Quarren. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_r2d2 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: R2-D2 Comm Message This grants a comm message from R2-D2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_rodian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Rodian Comm Message This grants a comm message from a female Rodian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_rodian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Rodian Comm Message This grants a comm message from a male Rodian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_selonian_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Selonian Comm Message This grants a comm message from a female Selonian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_selonian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Selonian Comm Message This grants a comm message from a male Selonian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_sullustan object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Sullustan Comm Message This grants a comm message from a male Sullustan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_talz_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Talz Comm Message This grants a comm message from a male Talz. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_toydarian_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Toydarian Comm Message This grants a comm message from a male Toydarian. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_trandoshan_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Trandoshan Comm Message This grants a comm message from a female Trandoshan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_trandoshan_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Trandoshan Comm Message This grants a comm message from a male Trandoshan. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_tusken_raider object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Tusken Raider Comm Message This grants a comm message from a Tusken Raider. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_twilek_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Twi'Lek Comm Message This grants a comm message from a female Twi'Lek. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_twilek_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Twi'Lek Comm Message This grants a comm message from a male Twi'Lek. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_weequay_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Weequay Comm Message This grants a comm message from a male Weequay. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_whiphid_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Whiphid Comm Message This grants a comm message from a female Whiphid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_wookiee_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Wookiee Comm Message This grants a comm message from a female Wookiee. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_wookiee_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Wookiee Comm Message This grants a comm message from a male Wookiee. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_zabrak_female object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Female Zabrak Comm Message This grants a comm message from a female Zabrak. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_comm_zabrak_male object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Male Zabrak Comm Message This grants a comm message from a male Zabrak. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_all_chemical_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chemical Survey Device This grants a task that requires crafting a Chemical Survey Device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_all_firework_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Type 1 Firework This grants a task that requires crafting a Type 1 Firework. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_all_general_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Weapon, Droid, and General Item Chronicle Relic: Crafting Tool This grants a task that requires crafting a Weapon, Droid, and General Item Crafting Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_all_mineral_survey_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mineral Survey Device This grants a task that requires crafting a Mineral Survey Device. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_all_starship_tool_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Starship Chronicle Relic: Crafting Tool This grants a task that requires crafting a Starship Crafting Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_chance_cube_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chance Cube This grants a task that requires crafting a Chance Cube. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_creature_habitat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Creature Habitat This grants a task that requires an Engineering, Munitions, or Structures Trader to craft a Creature Habitat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_armor_padding_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Armor Padding This grants a task that requires that a Domestics Trader craft an Armor Padding. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_bacta_kit_charge_loader_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Charge Loader This grants a task that requires that a Domestics Trader craft a Bacta Kit Charge Loader. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_bantha_butter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bantha Butter This grants a task that requires that a Domestics Trader craft Bantha Butter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_bespin_port_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bespin Port This grants a task that requires that a Domestics Trader craft a Bespin Port. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_bivoli_tempari_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Bivoli Tempari This grants a task that requires that a Domestics Trader craft Bivoli Tempari. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_blood_chowder_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blood Chowder This grants a task that requires that a Domestics Trader craft a Blood Chowder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_blue_milk_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Blue Milk This grants a task that requires that a Domestics Trader craft Blue Milk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_bounty_hunter_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bounty Hunter Pack This grants a task that requires that a Domestics Trader craft a Bounty Hunter Pack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_cloak_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cloak This grants a task that requires that a Domestics Trader craft a Cloak. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_cor_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Corellian Brandy This grants a task that requires that a Domestics Trader craft a Corellian Brandy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_council_robe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Councilman's Robe This grants a task that requires that a Domestics Trader craft a Councilman's Robe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_crested_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Crested Necklace This grants a task that requires that a Domestics Trader craft a Crested Necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_elegant_gem_necklace_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Gemstone Necklace This grants a task that requires that a Domestics Trader craft an Elegant Gemstone Necklace. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_element_processing_fliter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Element Processing Filter This grants a task that requires that a Domestics Trader craft an Element Processing Filter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_blubbery_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blubbery Fish Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Blubbery Fish Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_coarse_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Coarse Fish Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Coarse Fish Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_cooked_fish_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Fish Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Cooked Fish Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_cooked_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cooked Meat Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Cooked Meat Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_jaar_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Jaar This grants a task that requires a Domestics or Engineering Trader to craft Jaar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_jawa_beer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Jawa Beer This grants a task that requires a Domestics or Engineering Trader to craft a Jawa Beer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_stringy_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stringy Meat Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Stringy Meat Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_eng_tender_meat_substitute_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tender Meat Substitute This grants a task that requires a Domestics or Engineering Trader to craft a Tender Meat Substitute. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_enzyme_reprossing_filter_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Re-Processor Filter This grants a task that requires that a Domestics Trader craft an Enzyme Re-Processor Filter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_fancy_belt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fancy Belt This grants a task that requires that a Domestics Trader craft a Fancy Belt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_food_bacta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark I This grants a task that requires that a Domestics Trader craft a Bacta Kit Mark I. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_food_bacta_01_02 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark II This grants a task that requires that a Domestics Trader craft a Bacta Kit Mark II. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_food_bacta_01_03 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bacta Kit Mark III This grants a task that requires that a Domestics Trader craft a Bacta Kit Mark III. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_gem_crest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gemstone Crest This grants a task that requires that a Domestics Trader craft a Gemstone Crest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_havla_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Havla This grants a task that requires that a Domestics Trader craft Havla. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_hot_pants_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Hot Pants This grants a task that requires that a Domestics Trader craft Hot Pants. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_infiltration_suit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Infiltration Suit This grants a task that requires that a Domestics Trader craft an Infiltration Suit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_ithorian_fiery_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ithorian Fiery Shirt This grants a task that requires that a Domestics Trader craft an Ithorian Fiery Shirt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_large_pendant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Pendant This grants a task that requires that a Domestics Trader craft a Large Pendant. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_metal_bikini_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Bikini This grants a task that requires that a Domestics Trader craft a Metal Bikini. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_military_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Military Travel Pack This grants a task that requires that a Domestics Trader craft a Military Travel Pack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_pikatta_pie_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pikatta Pie This grants a task that requires that a Domestics Trader craft a Pikatta Pie. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_pilot_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Pilot's Jacket This grants a task that requires that a Domestics Trader craft a Pilot's Jacket. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_protato_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Protato This grants a task that requires that a Domestics Trader craft a Protato. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_rakririan_burnout_sauce_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Rakririan Burnout Sauce This grants a task that requires that a Domestics Trader craft Rakririan Burnout Sauce. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_rancor_aid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rancor Aid This grants a task that requires that a Domestics Trader craft a Rancor Aid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_robe_honor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Robe of Honor This grants a task that requires that a Domestics Trader craft a Robe of Honor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_signet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Signet This grants a task that requires that a Domestics Trader craft a Signet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_smuggler_delight_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Smugglers Delight This grants a task that requires that a Domestics Trader craft Smugglers Delight. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_spec_ops_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Spec Ops Pack This grants a task that requires that a Domestics Trader craft a Spec Ops Pack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_terratta_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Terratta This grants a task that requires that a Domestics Trader craft Terratta. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_uniform_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Uniform Boots This grants a task that requires that a Domestics Trader craft Uniform Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_uniform_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dress Uniform Jacket This grants a task that requires that a Domestics Trader craft a Dress Uniform Jacket. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_vagnerian_canape_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vagnerian Canape This grants a task that requires that a Domestics Trader craft a Vagnerian Canape. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_vas_brandy_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vasarian Brandy This grants a task that requires that a Domestics Trader craft a Vasarian Brandy. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_vayerbok_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Vayerbok This grants a task that requires that a Domestics Trader craft Vayerbok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_veghash_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Veghash This grants a task that requires that a Domestics Trader craft Veghash. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_dom_veronian_berry_wine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Veronian Berry Wine This grants a task that requires that a Domestics Trader craft a Veronian Berry Wine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_adv_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Control Unit This grants a task that requires that an Engineering Trader craft an Advanced Control Unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_combat_module_electric_shocker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Electric Shocker This grants a task that requires that an Engineering Trader craft a Module - Droid Combat - Electric Shocker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_combat_module_flame_jet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Flame Jet This grants a task that requires that an Engineering Trader craft a Module - Droid Combat - Flame Jet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_combat_module_torture_panel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Droid Combat - Torture Panel This grants a task that requires that an Engineering Trader craft a Module - Droid Combat - Torture Panel 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cww8_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - CWW8 Droid This grants a task that requires that an Engineering Trader craft a Chassis - CWW8 Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_forearm_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Forearm Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Left Forearm Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_forearm_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Forearm Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Right Forearm Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s01_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Arm Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Left Arm Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s01_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Arm Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Right Arm Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_arm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Arm Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Left Arm Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_arm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Arm Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Right Arm Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat LeftForearm Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Left Forearm Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Forearm Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Right Forearm Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Left Hand Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Left Hand Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Right Hand Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Right Hand Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s02_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bio-Tech Industries Combat Legs Enhancement This grants a task that requires that an Engineering Trader craft a Bio-Tech Industries Combat Legs Enhancement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s05_forearm_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Forearm This grants a task that requires that an Engineering Trader craft a Holowan Mechanicals Cybernetic Left Forearm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s05_forearm_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Forearm This grants a task that requires that an Engineering Trader craft a Holowan Mechanicals Cybernetic Right Forearm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s05_hand_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Left Hand This grants a task that requires that an Engineering Trader craft a Holowan Mechanicals Cybernetic Left Hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_crafted_s05_hand_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Holowan Mechanicals Cybernetic Right Hand This grants a task that requires that an Engineering Trader craft a Holowan Mechanicals Cybernetic Right Hand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_hand_l_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Left Hand Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Left Hand Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_hand_r_01_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Athakam Medtech Right Hand Replacement This grants a task that requires that an Engineering Trader craft an Athakam Medtech Right Hand Replacement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_module_health_one_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Uni-Core Health Enhancement Module This grants a task that requires that an Engineering Trader craft an Uni-Core Health Enhancement Module 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_module_health_three_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tri-Core Health Enhancement Module This grants a task that requires that an Engineering Trader craft a Tri-Core Health Enhancement Module. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_cybernetic_module_health_two_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dual-Core Health Enhancement Module This grants a task that requires that an Engineering Trader craft a Dual-Core Health Enhancement Module. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_8d8_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: 8D8 Droid This grants a task that requires that an Engineering Trader craft a Deed for: 8D8 Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_cww8_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: CWW8 Droid This grants a task that requires that an Engineering Trader craft a Deed for: CWW8 Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_dwarf_spider_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Dwarf Spider Droid This grants a task that requires that an Engineering Trader craft a Deed for: Dwarf Spider Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_ins_444_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: INS-444 Droid This grants a task that requires that an Engineering Trader craft a Deed for: INS-444 Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_lin_demplition_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: LIN Demolitionmech Droid This grants a task that requires that an Engineering Trader craft a Deed for: LIN Demolitionmech Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_magnaguard_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Magnaguard This grants a task that requires that an Engineering Trader craft a Deed for: Magnaguard. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_mark_iv_sentry_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mark IV Sentry Droid This grants a task that requires that an Engineering Trader craft a Deed for: Mark IV Sentry Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_protocol_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Protocol Droid This grants a task that requires that an Engineering Trader craft a Deed for: Protocol Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_r2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: R2 Droid This grants a task that requires that an Engineering Trader craft a Deed for: R2 Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_super_battle_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Super Battle Droid This grants a task that requires that an Engineering Trader craft a Deed for: Super Battle Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_deed_surgical_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Surgical Droid This grants a task that requires that an Engineering Trader craft a Deed for: Surgical Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_detonation_module_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Detonation 1 This grants a task that requires that an Engineering Trader craft a Module - Detonation 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_doctor_bag_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Doctor Bag This grants a task that requires that an Engineering Trader craft a Doctor Bag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_brain_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Brain This grants a task that requires that an Engineering Trader craftt a Component - Droid Brain. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_reconst_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit A This grants a task that requires that an Engineering Trader craft a Droid Reconstuction Kit A. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_reconst_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit B This grants a task that requires that an Engineering Trader craft a Droid Reconstuction Kit B. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_reconst_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit C This grants a task that requires that an Engineering Trader craft a Droid Reconstuction Kit C. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_reconst_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Reconstuction Kit D This grants a task that requires that an Engineering Trader craft a Droid Reconstuction Kit D. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_repair_a_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit A This grants a task that requires that an Engineering Trader craft a Droid Repair Kit A. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_repair_b_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit B This grants a task that requires that an Engineering Trader craft a Droid Repair Kit B. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_repair_c_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit C This grants a task that requires that an Engineering Trader craft a Droid Repair Kit C. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_repair_d_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Droid Repair Kit D This grants a task that requires that an Engineering Trader craft a Droid Repair Kit D. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_droid_storage_compartment_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Component - Droid Storage Compartment This grants a task that requires that an Engineering Trader craft a Droid Storage Compartment. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_dwarf_spider_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Dwarf Spider Droid This grants a task that requires that an Engineering Trader craft a Chassis - Dwarf Spider Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_electronic_control_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Control Unit This grants a task that requires that an Engineering Trader craft a Control Unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_lin_demolition_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - LIN Demolitionmech Droid This grants a task that requires that an Engineering Trader craft a Chassis - LIN Demolitionmech Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_magnaguard_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Magnaguard This grants a task that requires that an Engineering Trader craft a Chassis - Magnaguard. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_mark_iv_sentry_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Mark IV Sentry Droid This grants a task that requires that an Engineering Trader craft a Chassis - Mark IV Sentry Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_merchant_barker_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Merchant Barker This grants a task that requires that an Engineering Trader craft a Module - Merchant Barker. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_module_effect_confetti_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Confetti This grants a task that requires that an Engineering Trader craft a Module - Effect - Confetti. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_module_effect_danding_jawa_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Dancing Jawa This grants a task that requires that an Engineering Trader craft a Module - Effect - Dancing Jawa. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_module_effect_foam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Foam This grants a task that requires that an Engineering Trader craft a Module - Effect - Foam. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_module_effect_mind_bloom_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Module - Effect - Mind Bloom This grants a task that requires that an Engineering Trader craft a Module - Effect - Mind Bloom. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_mustafar_panning_droid_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mustafarian Panning Droid This grants a task that requires that an Engineering Trader craft a Mustafarian Panning Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_parrot_cage_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Nemoidian Bird Cage This grants a task that requires that an Engineering Trader craft a Nemoidian Bird Cage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_super_battle_droid_chassis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chassis - Super Battle Droid This grants a task that requires that an Engineering Trader craft a Chassis - Super Battle Droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v1_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v1 Flight Computer This grants a task that requires that an Engineering Trader craft a v1 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v2_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v2 Flight Computer This grants a task that requires that an Engineering Trader craft a v2 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v3_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v3 Flight Computer This grants a task that requires that an Engineering Trader craft a v3 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v4_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v4 Flight Computer This grants a task that requires that an Engineering Trader craft a v4 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v5_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v5 Flight Computer This grants a task that requires that an Engineering Trader craft a v5 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_eng_v6_flight_computer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a v6 Flight Computer This grants a task that requires that an Engineering Trader craft a v6 Flight Computer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_adv_laser_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Laser Rifle This grants a task that requires that a Munitions Trader craft an Advanced Laser Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_craft_mun_blasterfist_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blasterfist This grants a task that requires that a Munitions Trader craft a Blasterfist. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bicep This grants a task that requires that a Munitions Trader craft a Bone Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bicep This grants a task that requires that a Munitions Trader craft a Bone Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Boots This grants a task that requires that a Munitions Trader craft a Bone Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_bracer_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Left Bracer This grants a task that requires that a Munitions Trader craft a Bone Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Right Bracer This grants a task that requires that a Munitions Trader craft a Bone Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Chest Plate This grants a task that requires that a Munitions Trader craft a Bone Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Gloves This grants a task that requires that a Munitions Trader craft a Bone Armor Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Helmet This grants a task that requires that a Munitions Trader craft a Bone Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_bone_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Bone Armor Leggings This grants a task that requires that a Munitions Trader craft a Bone Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_cdef_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a CDEF Pistol This grants a task that requires that a Munitions Trader craft a CDEF Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bicep This grants a task that requires that a Munitions Trader craft a Chitin Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bicep This grants a task that requires that a Munitions Trader craft a Chitin Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Boots This grants a task that requires that a Munitions Trader craft a Chitin Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Left Bracer This grants a task that requires that a Munitions Trader craft a Chitin Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Right Bracer This grants a task that requires that a Munitions Trader craft a Chitin Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Chest Plate This grants a task that requires that a Munitions Trader craft a Chitin Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Gloves This grants a task that requires that a Munitions Trader craft a Chitin Armor Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Helmet This grants a task that requires that a Munitions Trader craft a Chitin Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_chitin_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Chitin Armor Leggings This grants a task that requires that a Munitions Trader craft a Chitin Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bicep This grants a task that requires that a Munitions Trader craft a Composite Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bicep This grants a task that requires that a Munitions Trader craft a Composite Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Boots This grants a task that requires that a Munitions Trader craft a Composite Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Left Bracer This grants a task that requires that a Munitions Trader craft a Composite Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Right Bracer This grants a task that requires that a Munitions Trader craft a Composite Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Chest Plate This grants a task that requires that a Munitions Trader craft a Composite Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Gloves This grants a task that requires that a Munitions Trader craft a Composite Armor Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Helmet This grants a task that requires that a Munitions Trader craft a Composite Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_composite_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Composite Armor Leggings This grants a task that requires that a Munitions Trader craft a Composite Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_cryo_lance_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Cryo Lance This grants a task that requires that a Munitions Trader craft a Cryo Lance. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_curved_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Curved Sword This grants a task that requires that a Munitions Trader craft a Curved Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_d18_pistol_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a D18 Pistol This grants a task that requires that a Munitions Trader craft a D18 Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_dl44_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DL44 Metal Pistol This grants a task that requires that a Munitions Trader craft a DL44 Metal Pistol. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_dxr6_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a DXR6 Heavy Carbine This grants a task that requires that a Munitions Trader craft a DXR6 Heavy Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_e11_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E11 Carbine This grants a task that requires that a Munitions Trader craft an E11 Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_e5_carbine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an E5 Carbine This grants a task that requires that a Munitions Trader craft an E5 Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ee3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an EE3 Carbine This grants a task that requires that a Munitions Trader craft an EE3 Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_enzyme_extractor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Enzyme Extractor This grants a task that requires that a Munitions Trader craft an Enzyme Extractor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_gaderiffi_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gaderiffi Baton This grants a task that requires that a Munitions Trader craft a Gaderiffi Baton. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bicep This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bicep This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Left Bracer This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Right Bracer This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Chest Plate This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_kashyyykian_black_mtn_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Kashyyykian Black Mountain Armor Leggings This grants a task that requires that a Munitions Trader craft a Kashyyykian Black Mountain Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_long_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Long Vibro Axe This grants a task that requires that a Munitions Trader craft a Long Vibro Axe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_melee_core_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Standard Melee Weapon Core This grants a task that requires that a Munitions Trader craft a Standard Melee Weapon Core. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_melee_reinforcement_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Melee Weapon Reinforcement This grants a task that requires that a Munitions Trader craft a Melee Weapon Reinforcement. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_padded_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Padded Armor Helmet This grants a task that requires that a Munitions Trader craft a Padded Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_pistol_blaster_barrel_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Blaster Pistol Barrel This grants a task that requires that a Munitions Trader craft a Blaster Pistol Barrel. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_power_hammer_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Power Hammer This grants a task that requires that a Munitions Trader craft a Power Hammer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_rocket_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rocket Launcher This grants a task that requires that a Munitions Trader craft a Rocket Launcher. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_rsf_sword_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a RSF Sword This grants a task that requires that a Munitions Trader craft a RSF Sword. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ryyk_blade_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Ryyk Blade This grants a task that requires that a Munitions Trader craft a Ryyk Blade. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_stun_baton_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Stun Baton This grants a task that requires that a Munitions Trader craft a Stun Baton. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_t21_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a T21 Rifle This grants a task that requires that a Munitions Trader craft a T21 Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_bicep_l_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bicep This grants a task that requires that a Munitions Trader craft a Tantel Armor Left Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_bicep_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bicep This grants a task that requires that a Munitions Trader craft a Tantel Armor Right Bicep. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Boots This grants a task that requires that a Munitions Trader craft a Tantel Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Left Bracer This grants a task that requires that a Munitions Trader craft a Tantel Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Right Bracer This grants a task that requires that a Munitions Trader craft a Tantel Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Chest Plate This grants a task that requires that a Munitions Trader craft a Tantel Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Gloves This grants a task that requires that a Munitions Trader craft a Tantel Armor Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Leggings This grants a task that requires that a Munitions Trader craft a Tantel Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tantel_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tantel Armor Helmet This grants a task that requires that a Munitions Trader craft a Tantel Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_tusken_rifle_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tusken Rifle This grants a task that requires that a Munitions Trader craft a Tusken Rifle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_boots_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Boots This grants a task that requires that a Munitions Trader craft an Ubese Armor Boots. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_bracer_1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Left Bracer This grants a task that requires that a Munitions Trader craft an Ubese Armor Left Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_bracer_r_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Right Bracer This grants a task that requires that a Munitions Trader craft an Ubese Armor Right Bracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_gloves_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Gloves This grants a task that requires that a Munitions Trader craft an Ubese Armor Gloves. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_jacket_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Chest Plate This grants a task that requires that a Munitions Trader craft an Ubese Armor Chest Plate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_legs_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Leggings This grants a task that requires that a Munitions Trader craft an Ubese Armor Leggings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_armor_shirt_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Shirt This grants a task that requires that a Munitions Trader craft an Ubese Armor Shirt. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_ubese_helm_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ubese Armor Helmet This grants a task that requires that a Munitions Trader craft an Ubese Armor Helmet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_vibro_axe_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Vibro Axe This grants a task that requires that a Munitions Trader craft a Vibro Axe. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_mun_vibro_knucklers_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a pair of Vibroknucklers This grants a task that requires that a Munitions Trader craft a pair of Vibroknucklers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_personal_chemical_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Chemical Extractor This grants a task that requires an Engineering, Munitions, or Structures Trader to craft a Deed for: Personal Chemical Extractor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_personal_mineral_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Personal Mineral Extractor This grants a task that requires an Engineering, Munitions, or Structures Trader to craft a Deed for: Personal Mineral Extractor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_adv_blaster_green_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Green) This grants a task that requires that a Structures Trader craft an Advanced Blaster (Green). 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_craft_str_adv_blaster_red_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Blaster (Red) This grants a task that requires that a Structures Trader craft an Advanced Blaster (Red). 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_craft_str_advanced_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Advanced Camp Kit This grants a task that requires that a Structures Trader craft an Advanced Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_basic_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Basic Camp Kit This grants a task that requires that a Structures Trader craft a Basic Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_candle_bestine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Bestine' This grants a task that requires that a Structures Trader craft a Candle 'Bestine' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_candle_coronet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Coronet' This grants a task that requires that a Structures Trader craft a Candle 'Coronet' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_candle_dearic_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Dearic' This grants a task that requires that a Structures Trader craft a Candle 'Dearic' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_candle_restuss_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Restuss' This grants a task that requires that a Structures Trader craft a Candle 'Restuss' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_candle_theed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Candle 'Theed' This grants a task that requires that a Structures Trader craft a Candle 'Theed' 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_capacitor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Weapons Capacitor This grants a task that requires that a Structures Trader craft a Mark I Weapons Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_capacitor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Weapons Capacitor This grants a task that requires that a Structures Trader craft a Mark II Weapons Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_capacitor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Weapons Capacitor This grants a task that requires that a Structures Trader craft a Mark III Weapons Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_capacitor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Weapons Capacitor This grants a task that requires that a Structures Trader craft a Mark IV Weapons Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_capacitor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Weapons Capacitor This grants a task that requires that a Structures Trader craft a Mark V Weapons Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_component_analysis_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Componenet Analysis Tool This grants a task that requires that a Structures Trader craft a Componenet Analysis Tool. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_data_terminal_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Data Terminal (Freestanding) This grants a task that requires that a Structures Trader craft a Data Terminal (Freestanding). 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_dunelizard_s1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Dunelizard Chassis Blueprint, Style 1 This grants a task that requires that a Structures Trader craft a Dunelizard Chassis Blueprint, Style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Armoire This grants a task that requires that a Structures Trader craft an Elegant Armoire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Bookcase This grants a task that requires that a Structures Trader craft an Elegant Bookcase. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chair This grants a task that requires that a Structures Trader craft an Elegant Chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Chest This grants a task that requires that a Structures Trader craft an Elegant Chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Couch This grants a task that requires that a Structures Trader craft an Elegant Couch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant End table This grants a task that requires that a Structures Trader craft an Elegant End table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elegant_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elegant Loveseat This grants a task that requires that a Structures Trader craft an Elegant Couch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_elite_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Elite Camp Kit This grants a task that requires that a Structures Trader craft an Elite Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_equipment_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Equipment Factory This grants a task that requires that a Structures Trader craft a Deed for: Equipment Factory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_experimental_ion_cannon_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Experimental Ion Cannon This grants a task that requires that a Structures Trader craft an Experimental Ion Cannon. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_food_factory_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Food Factory This grants a task that requires that a Structures Trader craft a Deed for: Food Factory. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_fusion_power_gen_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Fusion Power Generator This grants a task that requires that a Structures Trader craft a Fusion Power Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_gungan_head_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gungan Head Statue This grants a task that requires that a Structures Trader craft a Gungan Head Statue. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_gunship_reactor_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Gunship Reactor This grants a task that requires that a Structures Trader craft a Gunship Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_hvy_fuel_cell_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Heavy Fuel Cell Mark 1 This grants a task that requires that a Structures Trader craft a Heavy Fuel Cell Mark 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_improved_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Improved Camp Kit This grants a task that requires that a Structures Trader craft an Improved Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_incubation_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Incubator Unit This grants a task that requires that a Structures Trader craft an Incubator Unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_large_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Large Bed This grants a task that requires that a Structures Trader craft a Large Bed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_light_power_unit_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Light Power Core Unit This grants a task that requires that a Structures Trader craft a Light Power Core Unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_luxury_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Luxury Camp Kit This grants a task that requires that a Structures Trader craft a Luxury Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mark1_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Starfighter Engine This grants a task that requires that a Structures Trader craft a Mark I Starfighter Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mark2_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Starfighter Engine This grants a task that requires that a Structures Trader craft a Mark II Starfighter Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mark3_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Starfighter Engine This grants a task that requires that a Structures Trader craft a Mark III Starfighter Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mark4_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Starfighter Engine This grants a task that requires that a Structures Trader craft a Mark IV Starfighter Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mark5_engine_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Starfighter Engine This grants a task that requires that a Structures Trader craft a Mark V Starfighter Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_metal_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Metal Chair This grants a task that requires that a Structures Trader craft a Metal Chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_mineral_mining_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Mineral Mining Installation This grants a task that requires that a Structures Trader craft a Deed for: Mineral Mining Installation. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_moisture_evap_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Deed for: Moisture Vaporator This grants a task that requires that a Structures Trader craft a Deed for: Moisture Vaporator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_ottoman_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft an Ottoman This grants a task that requires that a Structures Trader craft an Ottoman. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_quality_camp_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Quality Camp Kit This grants a task that requires that a Structures Trader craft a Quality Camp Kit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_reactor_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Fusion Reactor This grants a task that requires that a Structures Trader craft a Mark I Fusion Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_reactor_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Fusion Reactor This grants a task that requires that a Structures Trader craft a Mark II Fusion Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_reactor_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Fusion Reactor This grants a task that requires that a Structures Trader craft a Mark III Fusion Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_reactor_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Fusion Reactor This grants a task that requires that a Structures Trader craft a Mark IV Fusion Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_reactor_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Fusion Reactor This grants a task that requires that a Structures Trader craft a Mark V Fusion Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_armoire_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Armoire This grants a task that requires that a Structures Trader craft a Rustic Armoire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_bookcase_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Bookcase This grants a task that requires that a Structures Trader craft a Rustic Bookcase. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_cabinet_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Cabinet This grants a task that requires that a Structures Trader craft a Rustic Cabinet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_chair_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chair This grants a task that requires that a Structures Trader craft a Rustic Chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_chest_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Chest This grants a task that requires that a Structures Trader craft a Rustic Chest. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Couch This grants a task that requires that a Structures Trader craft a Rustic Couch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_end_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic End table This grants a task that requires that a Structures Trader craft a Rustic End table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_rustic_loveseat_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Rustic Loveseat This grants a task that requires that a Structures Trader craft a Rustic Loveseat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_sensor_decoy_launcher_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Sensor Decoy Launcher This grants a task that requires that a Structures Trader craft a Sensor Decoy Launcher. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_shield_mark1_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark I Shield Generator This grants a task that requires that a Structures Trader craft a Mark I Shield Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_shield_mark2_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark II Shield Generator This grants a task that requires that a Structures Trader craft a Mark II Shield Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_shield_mark3_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark III Shield Generator This grants a task that requires that a Structures Trader craft a Mark III Shield Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_shield_mark4_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark IV Shield Generator This grants a task that requires that a Structures Trader craft a Mark IV Shield Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_shield_mark5_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Mark V Shield Generator This grants a task that requires that a Structures Trader craft a Mark V Shield Generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_small_bed_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Bed This grants a task that requires that a Structures Trader craft a Small Bed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_small_couch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Couch This grants a task that requires that a Structures Trader craft a Small Couch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_small_potted_plant_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Potted Plant, Style One This grants a task that requires that a Structures Trader craft a Small Potted Plant, Style One. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_small_table_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Small Table This grants a task that requires that a Structures Trader craft a Small Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_tiki_torch_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Torch This grants a task that requires that a Structures Trader craft a Torch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_tractor_beam_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Tractor Beam This grants a task that requires that a Structures Trader craft a Tractor Beam. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_xwing_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a X-wing Chassis Blueprint This grants a task that requires that a Structures Trader craft a X-wing Chassis Blueprint. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_str_yt_1300_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a YT-1300 Chassis Blueprint This grants a task that requires that a Structures Trader craft a YT-1300 Chassis Blueprint. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_craft_travel_pack_01_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft a Travel Pack This grants a task that requires a Domestics or Engineering Trader to craft a Travel Pack. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Aa'kuan This grants a task that requires any type of Aa'kuan to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Defenders This grants a task that requires Aa'kuan Defenders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Followers This grants a task that requires Aa'kuan Followers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Guardians This grants a task that requires Aa'kuan Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_keeper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Keepers This grants a task that requires Aa'kuan Keepers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_steward object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Stewards This grants a task that requires Aa'kuan Stewards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aakuan_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Aa'kuan Warders This grants a task that requires Aa'kuan Warders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aclo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Members This grants a task that requires A.C.L.O. Members to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aclo_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Officers This grants a task that requires A.C.L.O. Officers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aclo_saboteur object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Saboteurs This grants a task that requires A.C.L.O. Saboteurs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aclo_slicer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Slicers This grants a task that requires A.C.L.O. Slicers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_aclo_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill A.C.L.O. Soldiers This grants a task that requires A.C.L.O. Soldiers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Bodyguards This grants a task that requires Afarathu Cult Bodyguards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Brutes This grants a task that requires Afarathu Cult Brutes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Members This grants a task that requires any Afarathu Cult member to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Followers This grants a task that requires Afarathu Cult Followers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Afarathu Cult Leader This grants a task that requires the Afarathu Cult leader to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Savages This grants a task that requires Afarathu Cult Savages to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afarathu_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Afarathu Cult Zealots This grants a task that requires Afarathu Cult Zealots to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cornburr This grants a task that requires Cornburr to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_afflicted_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Undead Rancor This grants a task that requires the Undead Rancor to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Dragon Ancients This grants a task that requires Krayt Dragon Ancients to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crowned Lava Runners This grants a task that requires Crowned Lava Runners to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Tanrays This grants a task that requires Lava Runner Tanrays to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lava Runner Stalkers This grants a task that requires Lava Runner Stalkers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Packleaders This grants a task that requires Xandank Packleaders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Xandank Stalkers This grants a task that requires Xandank Stalkers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_hooligan object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Hooligans This grants a task that requires Binayre Hooligans to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Pirates This grants a task that requires Binayre Pirates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Ruffians This grants a task that requires Binayre Ruffians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_scalawag object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Scalawag This grants a task that requires Binayre Scalawags to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_smuggler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Smugglers This grants a task that requires Binayre Smugglers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_binayre_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Binayre Swindlers This grants a task that requires Binayre Swindlers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blackscale_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blackscale Guards This grants a task that requires Blackscale Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Aggressors This grants a task that requires Black Sun Aggressors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Enforcers This grants a task that requires Black Sun Enforcers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Black Sun Enforcers This grants a task that requires Elite Black Sun Enforcers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_gunman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Gunmen This grants a task that requires Black Sun Gunmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Hitmen This grants a task that requires Black Sun Hitmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_blacksun_reaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Blood Reapers This grants a task that requires Black Sun Blood Reapers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_borgle_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Bat Harvesters This grants a task that requires Borgle Bat Harvesters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_borgle_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borgle Protectors This grants a task that requires Borgle Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_borvo_brigand object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Brigands This grants a task that requires Borvo Brigands to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_borvo_prowler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Prowlers This grants a task that requires Borvo Prowlers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_borvo_swindler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Borvo Swindlers This grants a task that requires Borvo Swindlers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_i_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Arachne This grants a task that requires Brood I Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood I Aurek Arachne This grants a task that requires Brood I Aurek Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Arachne This grants a task that requires Brood II Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood II Aurek Arachne This grants a task that requires Brood II Aurek Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_v_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Arachne This grants a task that requires Brood V Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_va_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood V Aurek Arachne This grants a task that requires Brood V Aurek Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_x_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Arachne This grants a task that requires Brood X Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Brood X Aurek Arachne This grants a task that requires Brood X Aurek Arachne to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_bull_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Bull Rancor This grants a task that requires Bull Rancors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_byd_chillings object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Byd Chillings This grants a task that requires Byd Chillings to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Captains This grants a task that requires Canyon Corsair Captains to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Cutthroats This grants a task that requires Canyon Corsair Cutthroats to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Guards This grants a task that requires Canyon Corsair Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Strong Pirates This grants a task that requires Canyon Corsair Strong Pirates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsair Weak Pirates This grants a task that requires Canyon Corsair Weak Pirates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_captain_sait object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grand Admiral Sait This grants a task that requires Grand Admiral Sait to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cave_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cave Beetles This grants a task that requires Cave Beetles to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_cavalier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Cavaliers This grants a task that requires Chirq Council Cavaliers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_chemist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Chemists This grants a task that requires Chirq Council Chemists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_council object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Chirq This grants a task that requires any Chirq to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_mech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Mechanized Guardians This grants a task that requires Chirq Council Mechanized Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Sentinels This grants a task that requires Chirq Council Sentinels to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Vanquishers This grants a task that requires Chirq Council Vanquishers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_chirq_watcher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Chirq Council Watchers This grants a task that requires Chirq Council Watchers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_clipped_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Clipped Fynocks This grants a task that requires Clipped Fynocks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Assassins This grants a task that requires Cobral Assassins to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Bandits This grants a task that requires Cobral Bandits to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Neo-Cobral Boss This grants a task that requires the Neo-Cobral Boss to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_hitman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Hitmen This grants a task that requires Cobral Hitmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_runner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Runners This grants a task that requires Cobral Runners to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_thief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thieves This grants a task that requires Cobral Thieves to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_cobral_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cobral Thugs This grants a task that requires Cobral Thugs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_colonel_or5 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Colonel OR-5 This grants a task that requires Colonel OR-5 to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Canyon Corsairs This grants a task that requires Canyon Corsairs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_corsec_deserter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CorSec Deserters This grants a task that requires CorSec Deserters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_corsec_renegade object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Renegade CorSec Troopers This grants a task that requires Renegade CorSec Troopers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Crazed Geonosians This grants a task that requires Crazed Geonosians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_crystal_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Force Crystal Hunters This grants a task that requires Force Crystal Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dark_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi This grants a task that requires Dark Jedi to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dark_jedi_master object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dark Jedi Masters This grants a task that requires Dark Jedi Masters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Darkwalker This grants a task that requires any Darkwalker to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Deathravens This grants a task that requires Darkwalker Deathravens to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Drudges This grants a task that requires Darkwalker Drudges to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Grinders This grants a task that requires Darkwalker Grinders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Guardiols This grants a task that requires Darkwalker Guardiols to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Preylords This grants a task that requires Darkwalker Preylords to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Ruffals This grants a task that requires Darkwalker Ruffals to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Scoffs This grants a task that requires Darkwalker Scoffs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Sentinels This grants a task that requires Darkwalker Sentinels to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_systol object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Systols This grants a task that requires Darkwalker Systols to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_technick object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Technicks This grants a task that requires Darkwalker Technicks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_triop object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Triops This grants a task that requires Darkwalker Triops to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Darkwalker Vindicators This grants a task that requires Darkwalker Vindicators to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_death_trooper_10 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 10+) This grants a task that requires Death Troopers (Lvl 10+) to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_death_trooper_50 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 50+) This grants a task that requires Death Troopers (Lvl 50+) to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_death_trooper_90 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Troopers (Lvl 90+) This grants a task that requires Death Troopers (Lvl 90+) to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_deflarian_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Guards This grants a task that requires Deflarian Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_deflarian_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Deflarian Henchmen This grants a task that requires Deflarian Henchmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_devastator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Devastator This grants a task that requires Devastator to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_doane_watki object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doane Watki This grants a task that requires Doane Watki to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_doom_bringer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Doom Bringer This grants a task that requires Doom Bringer to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Drall This grants a task that requires any type of Drall to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_chieftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Drall Chieftain This grants a task that requires the Drall Chieftain to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_footsoldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Footsoldiers This grants a task that requires Drall Patriot Footsoldiers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_legionnare object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Legionnares This grants a task that requires Drall Patriot Legionnares to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_patriot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriots This grants a task that requires Drall Patriots to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Conquerors This grants a task that requires Drall Patriot Conquerors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Tacticians This grants a task that requires the Drall Patriot Tacticians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Drall Patriot Warriors This grants a task that requires the Drall Patriot Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Donkuwah This grants a task that requires Frenzied Donkuwah to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grungy Donkuwah Laborers This grants a task that requires Grungy Donkuwah Laborers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_leader object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Dulok Outcast Leader This grants a task that requires the Dulok Outcast Leader to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_outcast object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcasts This grants a task that requires Dulok Outcasts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Dulok Outcast Raiders This grants a task that requires Dulok Outcast Raiders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Scouts This grants a task that requires Donkuwah Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Donkuwah Tribesmen This grants a task that requires Donkuwah Tribesmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dulak_twisted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Twisted Donkuwah Scavengers This grants a task that requires Twisted Donkuwah Scavengers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dune_lizard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Dune Lizard This grants a task that requires any type of dune lizard to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Assassins This grants a task that requires Black Sun Assassins to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Battle Droids This grants a task that requires Battle Droids at the Death Watch Bunker to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_bloodguard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Bloodguards This grants a task that requires Death Watch Bloodguards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Guards This grants a task that requires Black Sun Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Henchmen This grants a task that requires Black Sun Henchmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_overlord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Death Watch Overlord This grants a task that requires the Death Watch Overlord to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Super Battle Droids This grants a task that requires Super Battle Droids at the Death Watch Bunker to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_thug object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Black Sun Thugs This grants a task that requires Black Sun Thugs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_dw_wraith object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Death Watch Wraiths This grants a task that requires Death Watch Wraiths to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Canyon Corsair This grants a task that requires Elite Canyon Corsair to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N-K "Necrosis" This grants a task that requires N-K "Necrosis" to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Goretongue This grants a task that requires Goretongue to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Rotclaw This grants a task that requires Rotclaw to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Wallugget This grants a task that requires Wallugget to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ysskir This grants a task that requires Ysskir to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Famished Sludge Panthers This grants a task that requires Famished Sludge Panthers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_feared_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Feared Fynock Youths This grants a task that requires Feared Fynock Youths to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_frenzied_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Fynock Guardians This grants a task that requires Frenzied Fynock Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Kahmurra This grants a task that requires Frenzied Kahmurra to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_fynock object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Fynock This grants a task that requires any type of Fynock to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Genetically Enhanced Kahmurra This grants a task that requires Genetically Enhanced Kahmurra to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_geonosian_droideka object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Alert Droidekas This grants a task that requires Alert Droidekas to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enhanced Klikniks This grants a task that requires Enhanced Klikniks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Guardians This grants a task that requires Giant Decay Mite Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Protectors This grants a task that requires Giant Decay Mite Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Sentries This grants a task that requires Giant Decay Mite Sentries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Decay Mite Soldiers This grants a task that requires Giant Decay Mite Soldiers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Dune Kimogilas This grants a task that requires Giant Dune Kimogilas to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gondula object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Gondula Tribe This grants a task that requires members of the Gondula Tribe to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gondula_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Shaman This grants a task that requires Gondula Shaman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gondula_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Tribesmen This grants a task that requires Gondula Tribesmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gondula_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Veterans This grants a task that requires Gondula Veterans to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gondula_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gondula Warriors This grants a task that requires Gondula Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_gorax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Gorax This grants a task that requires the Gorax to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Desert Womp Rats This grants a task that requires Greater Desert Womp Rats to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Greater Sludge Panthers This grants a task that requires Greater Sludge Panthers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Grey Shroud Terrorists This grants a task that requires Grey Shroud Terrorists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Heroic Axkva Min This grants a task that requires Heroic Axkva Min to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Watch Captain Prat This grants a task that requires Watch Captain Prat to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Commander Kenkirk This grants a task that requires Commander Kenkirk to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Caretaker of the Lost This grants a task that requires the Caretaker of the Lost to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Embraced Chaos of Exar Kun This grants a task that requires the Embraced Chaos of Exar Kun to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vin`rith This grants a task that requires Vin`rith to be killed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lingering Harmony of Exar Kun This grants a task that requires the Lingering Harmony of Exar Kun to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Clenched Fist of Hate This grants a task that requires the Clenched Fist of Hate to be killed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Exar Kun This grants a task that requires Exar Kun to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Minder of Weak Wills This grants a task that requires the Minder of Weak Wills to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mother Luresh This grants a task that requires Mother Luresh to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Promised Vengeance of Exar Kun This grants a task that requires the Promised Vengeance of Exar Kun to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Unquenchable Wrath of Exar Kun This grants a task that requires the Unquenchable Wrath of Exar Kung to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_gorvo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Gorvo This grants a task that requires Gorvo to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_ig88 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill IG-88 This grants a task that requires IG-88 to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_kimaru object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimaru This grants a task that requires Kimaru to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krix Swiftshadow This grants a task that requires Krix Swiftshadow to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lelli Hi This grants a task that requires Lelli Hi to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_nandina object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nandina This grants a task that requires Nandina to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Suin Chalo This grants a task that requires Suin Chalo to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_ak_prime object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill AK-Prime This grants a task that requires AK-Prime to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill CY-M Prototype This grants a task that requires CY-M Prototype to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_forward_comander object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Forward Commander Mk II This grants a task that requires Forward Commander Mk II to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill GK Oppressor This grants a task that requires GK Oppressor to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_hk47 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-47 This grants a task that requires HK-47 to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk_taskmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-Taskmaster This grants a task that requires HK-Taskmaster to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk58_aurek object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Aurek This grants a task that requires HK-58 Aurek to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_hk58_besh object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill HK-58 Besh This grants a task that requires HK-58 Besh to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_alpha object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Alpha Class This grants a task that requires Tao-Ni Security Mechanized Alpha Class droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_beta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Beta Class This grants a task that requires Tao-Ni Security Mechanized Beta Class droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_blue object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blue Tao-Ni Security Battle Droids This grants a task that requires Blue Tao-Ni Security Battle Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_omega object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Mechanized Omega Class This grants a task that requires Tao-Ni Security Mechanized Omega Class droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_purple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Purple Tao-Ni Security Battle Droids This grants a task that requires Purple Tao-Ni Security Battle Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ig88_red object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Red Tao-Ni Security Battle Droids This grants a task that requires Red Tao-Ni Security Battle Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_jabba_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Assassins This grants a task that requires Jabba Assassins to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_jabba_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Enforcers This grants a task that requires Jabba Enforcers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_jabba_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Compound Guard This grants a task that requires Jabba Compound Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_jabba_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jabba Henchmen This grants a task that requires Jabba Henchmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Janta Tribe This grants a task that requires members of the Janta tribe to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Harvesters This grants a task that requires Janta Harvesters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Herbalists This grants a task that requires Janta Herbalists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Primalists This grants a task that requires Janta Primalists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Rockshapers This grants a task that requires Janta Rockshapers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Scouts This grants a task that requires Janta Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Shaman This grants a task that requires Janta Shaman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_soothsayer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Soothsayer This grants a task that requires Janta Soothsayers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Tribesmen This grants a task that requires Janta Tribesman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_janta_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Janta Warriors This grants a task that requires Janta Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_jonni_skaak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Jonni Skaak This grants a task that requires Jonni Skaak to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kahmurra This grants a task that requires any type of Kahmurra to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kahmurra Bio Engineers This grants a task that requires Kahmurra Bio Engineers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kelson Sharphorn This grants a task that requires Kelson Sharphorn to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kimogila Hatchlings This grants a task that requires Kimogila Hatchlings to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Defenders This grants a task that requires Kliknik Dark Defenders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Warriors This grants a task that requires Kliknik Dark Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kliknik Dark Workers This grants a task that requires Kliknik Dark Workers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kobola_assassin object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Assassins This grants a task that requires Kobola Assassins to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kobola_foreman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Foremen This grants a task that requires Kobola Foremen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kobola_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Guards This grants a task that requires Kobola Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kobola_miner object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kobola Miners This grants a task that requires Kobola Miners to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_adept object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Adepts This grants a task that requires Korga Adepts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_ancient object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Ancients This grants a task that requires Korga Ancients to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_battlelord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Battlelords This grants a task that requires Korga Battlelords to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Dark Shaman This grants a task that requires Korga Dark Shaman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Elders This grants a task that requires Korga Elders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_enraged object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Enraged Korga This grants a task that requires Enraged Korga to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Korga This grants a task that requires Frenzied Korga to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_laborer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Laborers This grants a task that requires Korga Laborers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Scouts This grants a task that requires Korga Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Korga Spiritmasters This grants a task that requires Korga Spiritmasters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Members This grants a task that requires Krayt Cult Members to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Acolytes This grants a task that requires Krayt Cult Acolytes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Ministrant This grants a task that requires Krayt Cult Ministrants to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Monks This grants a task that requires Krayt Cult Monks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Novice This grants a task that requires Krayt Cult Novices to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Krayt Cult Zealots This grants a task that requires Krayt Cult Zealots to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_krayt_dragon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Krayt Dragon This grants a task that requires any type of krayt dragon to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Kunga Tribe This grants a task that requires members of the Kunga tribe to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_harvester object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Harvesters This grants a task that requires Kunga Harvesters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_herbalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Herbalists This grants a task that requires Kunga Herbalists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Hunters This grants a task that requires Kunga Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Loreweavers This grants a task that requires Kunga Loreweavers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_primalist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Clan Primalists This grants a task that requires Kunga Clan Primalists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_kunga_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kunga Tribe Members This grants a task that requires Kunga Tribe Members to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_laserflit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Laserflit Gang Members This grants a task that requires Laserflit Game Members to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Aa'kuan This grants a task that requires any type of Aa'kuan to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Defenders This grants a task that requires Aa'kuan Defenders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Followers This grants a task that requires Aa'kuan Followers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Guardians This grants a task that requires Aa'kuan Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_keeper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Keepers This grants a task that requires Aa'kuan Keepers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_steward object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Stewards This grants a task that requires Aa'kuan Stewards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aakuan_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Aa'kuan Warders This grants a task that requires Aa'kuan Warders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aclo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Members This grants a task that requires A.C.L.O. Members to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aclo_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Officers This grants a task that requires A.C.L.O. Officers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aclo_saboteur object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Saboteurs This grants a task that requires A.C.L.O. Saboteurs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aclo_slicer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Slicers This grants a task that requires A.C.L.O. Slicers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_aclo_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from A.C.L.O. Soldiers This grants a task that requires A.C.L.O. Soldiers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_bodyguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Bodyguards This grants a task that requires Afarathu Cult Bodyguards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Brutes This grants a task that requires Afarathu Cult Brutes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Members This grants a task that requires any Afarathu Cult member to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Followers This grants a task that requires Afarathu Cult Followers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Afarathu Cult Leader This grants a task that requires the Afarathu Cult leader to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Savages This grants a task that requires Afarathu Cult Savages to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afarathu_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Afarathu Cult Zealots This grants a task that requires Afarathu Cult Zealots to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afflicted_maintenance_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cornburr This grants a task that requires Cornburr to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_afflicted_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Undead Rancor This grants a task that requires the Undead Rancor to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ancient_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Dragon Ancients This grants a task that requires Krayt Dragon Ancients to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_berkens_crowned_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crowned Lava Runners This grants a task that requires Crowned Lava Runners to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_berkens_lava_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Tanrays This grants a task that requires Lava Runner Tanrays to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_berkens_lava_runner_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lava Runner Stalkers This grants a task that requires Lava Runner Stalkers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_berkens_xandank_packleader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Packleaders This grants a task that requires Xandank Packleaders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_berkens_xankdank_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Xandank Stalkers This grants a task that requires Xandank Stalkers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_hooligan object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Hooligans This grants a task that requires Binayre Hooligans to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Pirates This grants a task that requires Binayre Pirates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Ruffians This grants a task that requires Binayre Ruffians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_scalawag object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Scalawag This grants a task that requires Binayre Scalawags to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_smuggler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Smugglers This grants a task that requires Binayre Smugglers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_binayre_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Binayre Swindlers This grants a task that requires Binayre Swindlers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blackscale_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blackscale Guards This grants a task that requires Blackscale Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_aggressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Aggressors This grants a task that requires Black Sun Aggressors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Enforcers This grants a task that requires Black Sun Enforcers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_enforcer_silver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Black Sun Enforcers This grants a task that requires Elite Black Sun Enforcers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_gunman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Gunmen This grants a task that requires Black Sun Gunmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Hitmen This grants a task that requires Black Sun Hitmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_blacksun_reaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Blood Reapers This grants a task that requires Black Sun Blood Reapers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_borgle_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Bat Harvesters This grants a task that requires Borgle Bat Harvesters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_borgle_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borgle Protectors This grants a task that requires Borgle Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_borvo_brigand object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Brigands This grants a task that requires Borvo Brigands to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_borvo_prowler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Prowlers This grants a task that requires Borvo Prowlers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_borvo_swindler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Borvo Swindlers This grants a task that requires Borvo Swindlers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_i_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Arachne This grants a task that requires Brood I Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_ia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood I Aurek Arachne This grants a task that requires Brood I Aurek Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_ii_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Arachne This grants a task that requires Brood II Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_iia_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood II Aurek Arachne This grants a task that requires Brood II Aurek Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_v_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Arachne This grants a task that requires Brood V Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_va_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood V Aurek Arachne This grants a task that requires Brood V Aurek Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_x_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Arachne This grants a task that requires Brood X Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_brood_xa_arachne object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Brood X Aurek Arachne This grants a task that requires Brood X Aurek Arachne to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_bull_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Bull Rancor This grants a task that requires Bull Rancors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_byd_chillings object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Byd Chillings This grants a task that requires Byd Chillings to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_canyon_corsair_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Captains This grants a task that requires Canyon Corsair Captains to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_canyon_corsair_cutthroat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Cutthroats This grants a task that requires Canyon Corsair Cutthroats to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_canyon_corsair_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Guards This grants a task that requires Canyon Corsair Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_canyon_corsair_strong object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Strong Pirates This grants a task that requires Canyon Corsair Strong Pirates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_canyon_corsair_weak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsair Weak Pirates This grants a task that requires Canyon Corsair Weak Pirates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_captain_sait object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grand Admiral Sait This grants a task that requires Grand Admiral Sait to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cave_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cave Beetles This grants a task that requires Cave Beetles to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_cavalier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Cavaliers This grants a task that requires Chirq Council Cavaliers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_chemist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Chemists This grants a task that requires Chirq Council Chemists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_council object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Chirq This grants a task that requires any Chirq to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_mech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Mechanized Guardians This grants a task that requires Chirq Council Mechanized Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Sentinels This grants a task that requires Chirq Council Sentinels to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_vanquisher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Vanquishers This grants a task that requires Chirq Council Vanquishers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_chirq_watcher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Chirq Council Watchers This grants a task that requires Chirq Council Watchers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_clipped_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Clipped Fynocks This grants a task that requires Clipped Fynocks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Assassins This grants a task that requires Cobral Assassins to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Bandits This grants a task that requires Cobral Bandits to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Neo-Cobral Boss This grants a task that requires the Neo-Cobral Boss to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_hitman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Hitmen This grants a task that requires Cobral Hitmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_runner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Runners This grants a task that requires Cobral Runners to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_thief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thieves This grants a task that requires Cobral Thieves to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_cobral_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cobral Thugs This grants a task that requires Cobral Thugs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_colonel_or5 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Colonel OR-5 This grants a task that requires Colonel OR-5 to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Canyon Corsairs This grants a task that requires Canyon Corsairs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_corsec_deserter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CorSec Deserters This grants a task that requires CorSec Deserters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_corsec_renegade object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Renegade CorSec Troopers This grants a task that requires Renegade CorSec Troopers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_crazed_geonosian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Crazed Geonosians This grants a task that requires Crazed Geonosians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_crystal_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Force Crystal Hunters This grants a task that requires Force Crystal Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dark_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi This grants a task that requires Dark Jedi to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dark_jedi_master object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dark Jedi Masters This grants a task that requires Dark Jedi Masters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Darkwalker This grants a task that requires any Darkwalker to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_deathraven object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Deathravens This grants a task that requires Darkwalker Deathravens to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_drudge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Drudges This grants a task that requires Darkwalker Drudges to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_grinder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Grinders This grants a task that requires Darkwalker Grinders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_guardiol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Guardiols This grants a task that requires Darkwalker Guardiols to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_preylord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Preylords This grants a task that requires Darkwalker Preylords to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_ruffal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Ruffals This grants a task that requires Darkwalker Ruffals to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_scoff object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Scoffs This grants a task that requires Darkwalker Scoffs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Sentinels This grants a task that requires Darkwalker Sentinels to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_systol object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Systols This grants a task that requires Darkwalker Systols to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_technick object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Technicks This grants a task that requires Darkwalker Technicks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_triop object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Triops This grants a task that requires Darkwalker Triops to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_darkwalker_vindicator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Darkwalker Vindicators This grants a task that requires Darkwalker Vindicators to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_death_trooper_10 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 10+) This grants a task that requires Death Troopers (Lvl 10+) to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_death_trooper_50 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 50+) This grants a task that requires Death Troopers (Lvl 50+) to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_death_trooper_90 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Troopers (Lvl 90+) This grants a task that requires Death Troopers (Lvl 90+) to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_deflarian_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Guards This grants a task that requires Deflarian Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_deflarian_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Deflarian Henchmen This grants a task that requires Deflarian Henchmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_devastator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Devastator This grants a task that requires Devastator to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_doane_watki object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doane Watki This grants a task that requires Doane Watki to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_doom_bringer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Doom Bringer This grants a task that requires Doom Bringer to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Drall This grants a task that requires any type of Drall to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_chieftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Drall Chieftain This grants a task that requires the Drall Chieftain to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_footsoldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Footsoldiers This grants a task that requires Drall Patriot Footsoldiers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_legionnare object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Legionnares This grants a task that requires Drall Patriot Legionnares to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_patriot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriots This grants a task that requires Drall Patriots to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_patriot_conqueror object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Conquerors This grants a task that requires Drall Patriot Conquerors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_patriot_tactician object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Tacticians This grants a task that requires the Drall Patriot Tacticians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_drall_patriot_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Drall Patriot Warriors This grants a task that requires the Drall Patriot Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Donkuwah This grants a task that requires Frenzied Donkuwah to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grungy Donkuwah Laborers This grants a task that requires Grungy Donkuwah Laborers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_leader object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Dulok Outcast Leader This grants a task that requires the Dulok Outcast Leader to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_outcast object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcasts This grants a task that requires Dulok Outcasts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Dulok Outcast Raiders This grants a task that requires Dulok Outcast Raiders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Scouts This grants a task that requires Donkuwah Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Donkuwah Tribesmen This grants a task that requires Donkuwah Tribesmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dulak_twisted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Twisted Donkuwah Scavengers This grants a task that requires Twisted Donkuwah Scavengers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dune_lizard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Dune Lizard This grants a task that requires any type of dune lizard to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Assassins This grants a task that requires Black Sun Assassins to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Battle Droids This grants a task that requires Battle Droids at the Death Watch Bunker to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_bloodguard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Bloodguards This grants a task that requires Death Watch Bloodguards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Guards This grants a task that requires Black Sun Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Henchmen This grants a task that requires Black Sun Henchmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_overlord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Death Watch Overlord This grants a task that requires the Death Watch Overlord to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_super_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Super Battle Droids This grants a task that requires Super Battle Droids at the Death Watch Bunker to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_thug object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Black Sun Thugs This grants a task that requires Black Sun Thugs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_dw_wraith object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Death Watch Wraiths This grants a task that requires Death Watch Wraiths to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_elite_canyon_corsair object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Canyon Corsair This grants a task that requires Elite Canyon Corsair to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ep3_general_grievous object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N-K "Necrosis" This grants a task that requires N-K "Necrosis" to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ep3_rryatt_minstyngar_lvl3_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Goretongue This grants a task that requires Goretongue to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ep3_rryatt_mouf_bloodclaw_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Rotclaw This grants a task that requires Rotclaw to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ep3_rryatt_walluga_smasher_boss object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Wallugget This grants a task that requires Wallugget to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ep3_slaver_blackscale_kamurith_ysskir object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ysskir This grants a task that requires Ysskir to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_famished_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Famished Sludge Panthers This grants a task that requires Famished Sludge Panthers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_feared_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Feared Fynock Youths This grants a task that requires Feared Fynock Youths to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_frenzied_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Fynock Guardians This grants a task that requires Frenzied Fynock Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_frenzied_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Kahmurra This grants a task that requires Frenzied Kahmurra to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_fynock object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Fynock This grants a task that requires any type of Fynock to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_genetic_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Genetically Enhanced Kahmurra This grants a task that requires Genetically Enhanced Kahmurra to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_geonosian_droideka object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Alert Droidekas This grants a task that requires Alert Droidekas to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_geonosian_kliknik object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enhanced Klikniks This grants a task that requires Enhanced Klikniks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_giant_decay_mite_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Guardians This grants a task that requires Giant Decay Mite Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_giant_decay_mite_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Protectors This grants a task that requires Giant Decay Mite Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_giant_decay_mite_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Sentries This grants a task that requires Giant Decay Mite Sentries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_giant_decay_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Decay Mite Soldiers This grants a task that requires Giant Decay Mite Soldiers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_giant_dune_kimogila object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Dune Kimogilas This grants a task that requires Giant Dune Kimogilas to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gondula object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Gondula Tribe This grants a task that requires members of the Gondula Tribe to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gondula_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Shaman This grants a task that requires Gondula Shaman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gondula_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Tribesmen This grants a task that requires Gondula Tribesmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gondula_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Veterans This grants a task that requires Gondula Veterans to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gondula_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gondula Warriors This grants a task that requires Gondula Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_gorax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Gorax This grants a task that requires the Gorax to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_greater_desert_womprat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Desert Womp Rats This grants a task that requires Greater Desert Womp Rats to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_greater_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Greater Sludge Panthers This grants a task that requires Greater Sludge Panthers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_greyshroud_terrorist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Grey Shroud Terrorists This grants a task that requires Grey Shroud Terrorists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_axkva_min object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Heroic Axkva Min This grants a task that requires Heroic Axkva Min to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_captain_prat object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Watch Captain Prat This grants a task that requires Watch Captain Prat to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_comander_kenkirk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Commander Kenkirk This grants a task that requires Commander Kenkirk to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_caretaker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Caretaker of the Lost This grants a task that requires the Caretaker of the Lost to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_chaos object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Embraced Chaos of Exar Kun This grants a task that requires the Embraced Chaos of Exar Kun to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_gackle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vin`rith This grants a task that requires Vin`rith to be killed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_harmony object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lingering Harmony of Exar Kun This grants a task that requires the Lingering Harmony of Exar Kun to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Clenched Fist of Hate This grants a task that requires the Clenched Fist of Hate to be killed 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_kun object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Exar Kun This grants a task that requires Exar Kun to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_minder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Minder of Weak Wills This grants a task that requires the Minder of Weak Wills to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_skreeg object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mother Luresh This grants a task that requires Mother Luresh to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_vengence object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Promised Vengeance of Exar Kun This grants a task that requires the Promised Vengeance of Exar Kun to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_exar_wrath object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Unquenchable Wrath of Exar Kun This grants a task that requires the Unquenchable Wrath of Exar Kung to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_gorvo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Gorvo This grants a task that requires Gorvo to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_ig88 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from IG-88 This grants a task that requires IG-88 to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_kimaru object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimaru This grants a task that requires Kimaru to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_krix_swiftshadow object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krix Swiftshadow This grants a task that requires Krix Swiftshadow to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_lelli_hi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lelli Hi This grants a task that requires Lelli Hi to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_nandina object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nandina This grants a task that requires Nandina to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_heroic_suin_chalo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Suin Chalo This grants a task that requires Suin Chalo to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_ak_prime object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from AK-Prime This grants a task that requires AK-Prime to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_cym_prototype object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from CY-M Prototype This grants a task that requires CY-M Prototype to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_forward_comander object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Forward Commander Mk II This grants a task that requires Forward Commander Mk II to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_gk_oppressor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from GK Oppressor This grants a task that requires GK Oppressor to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_hk47 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-47 This grants a task that requires HK-47 to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk_taskmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-Taskmaster This grants a task that requires HK-Taskmaster to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk58_aurek object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Aurek This grants a task that requires HK-58 Aurek to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_hk58_besh object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from HK-58 Besh This grants a task that requires HK-58 Besh to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_alpha object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Alpha Class This grants a task that requires Tao-Ni Security Mechanized Alpha Class droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_beta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Beta Class This grants a task that requires Tao-Ni Security Mechanized Beta Class droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_blue object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blue Tao-Ni Security Battle Droids This grants a task that requires Blue Tao-Ni Security Battle Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_omega object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Mechanized Omega Class This grants a task that requires Tao-Ni Security Mechanized Omega Class droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_purple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Purple Tao-Ni Security Battle Droids This grants a task that requires Purple Tao-Ni Security Battle Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ig88_red object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Red Tao-Ni Security Battle Droids This grants a task that requires Red Tao-Ni Security Battle Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_jabba_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Assassins This grants a task that requires Jabba Assassins to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_jabba_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Enforcers This grants a task that requires Jabba Enforcers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_jabba_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Compound Guard This grants a task that requires Jabba Henchmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_jabba_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jabba Henchmen This grants a task that requires Jabba Henchmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Janta Tribe This grants a task that requires members of the Janta tribe to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Harvesters This grants a task that requires Janta Harvesters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Herbalists This grants a task that requires Janta Herbalists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Primalists This grants a task that requires Janta Primalists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Rockshapers This grants a task that requires Janta Rockshapers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Scouts This grants a task that requires Janta Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Shaman This grants a task that requires Janta Shaman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_soothsayer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Soothsayer This grants a task that requires Janta Soothsayers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Tribesmen This grants a task that requires Janta Tribesman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_janta_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Janta Warriors This grants a task that requires Janta Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_jonni_skaak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Jonni Skaak This grants a task that requires Jonni Skaak to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kahmurra This grants a task that requires any type of Kahmurra to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kahmurra_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kahmurra Bio Engineers This grants a task that requires Kahmurra Bio Engineers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kelson_sharphorn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kelson Sharphorn This grants a task that requires Kelson Sharphorn to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kimogila_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kimogila Hatchlings This grants a task that requires Kimogila Hatchlings to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kliknik_dark_defender object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Defenders This grants a task that requires Kliknik Dark Defenders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kliknik_dark_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Warriors This grants a task that requires Kliknik Dark Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kliknik_dark_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kliknik Dark Workers This grants a task that requires Kliknik Dark Workers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kobola_assassin object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Assassins This grants a task that requires Kobola Assassins to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kobola_foreman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Foremen This grants a task that requires Kobola Foremen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kobola_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Guards This grants a task that requires Kobola Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kobola_miner object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kobola Miners This grants a task that requires Kobola Miners to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_adept object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Adepts This grants a task that requires Korga Adepts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_ancient object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Ancients This grants a task that requires Korga Ancients to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_battlelord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Battlelords This grants a task that requires Korga Battlelords to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_dark_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Dark Shaman This grants a task that requires Korga Dark Shaman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Elders This grants a task that requires Korga Elders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_enraged object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Enraged Korga This grants a task that requires Enraged Korga to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Korga This grants a task that requires Frenzied Korga to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_laborer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Laborers This grants a task that requires Korga Laborers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Scouts This grants a task that requires Korga Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_korga_spiritmaster object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Korga Spiritmasters This grants a task that requires Korga Spiritmasters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Members This grants a task that requires Krayt Cult Members to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Acolytes This grants a task that requires Krayt Cult Acolytes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult_ministrant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Ministrant This grants a task that requires Krayt Cult Ministrants to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult_monk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Monks This grants a task that requires Krayt Cult Monks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult_novice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Novice This grants a task that requires Krayt Cult Novices to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_cult_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Krayt Cult Zealots This grants a task that requires Krayt Cult Zealots to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_krayt_dragon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Krayt Dragon This grants a task that requires any type of krayt dragon to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Kunga Tribe This grants a task that requires members of the Kunga tribe to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_harvester object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Harvesters This grants a task that requires Kunga Harvesters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_herbalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Herbalists This grants a task that requires Kunga Herbalists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Hunters This grants a task that requires Kunga Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Loreweavers This grants a task that requires Kunga Loreweavers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_primalist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Clan Primalists This grants a task that requires Kunga Clan Primalists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_kunga_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kunga Tribe Members This grants a task that requires Kunga Tribe Members to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_laserflit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Laserflit Gang Members This grants a task that requires Laserflit Game Members to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lord_nyax object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax This grants a task that requires Lord Nyax to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish This grants a task that requires any Lost Aqualish to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Bombers This grants a task that requires Lost Aqualish Bombers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Captains This grants a task that requires Lost Aqualish Captains to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Commandos This grants a task that requires Lost Aqualish Commandos to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Infiltrators This grants a task that requires Lost Aqualish Infiltrators to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Lookouts This grants a task that requires Lost Aqualish Lookouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marksmen This grants a task that requires Lost Aqualish Marksmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lost Aqualish Marshalls This grants a task that requires Lost Aqualish Marshalls to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Lost Aqualish Warchief This grants a task that requires the Lost Aqualish Warchief to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_malfosa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Malfosa This grants a task that requires Malfosa to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_marauder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Marauders This grants a task that requires Marauders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_marauder_frenzied object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Frenzied Marauders This grants a task that requires Frenzied Marauders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_master_droid_engineer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Master Droid Engineer This grants a task that requires The Master Droid Engineer to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mauler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Mauler This grants a task that requires Maulers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mauler_acolyte object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Acolytes This grants a task that requires Mauler Acolytes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mauler_apprentice object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Apprentices This grants a task that requires Mauler Apprentices to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mauler_lord object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mauler Lords This grants a task that requires Mauler Lords to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_donk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Donks This grants a task that requires Meatlump Donks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_dunder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Dunders This grants a task that requires Meatlump Dunders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lieutenants This grants a task that requires Meatlump Lieutenants to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_lunk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Lunks This grants a task that requires Meatlump Lunks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_nerp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Nerps This grants a task that requires Meatlump Nerps to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_simp object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Simps This grants a task that requires Meatlump Simps to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_meatlump_stooge object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Meatlump Stooges This grants a task that requires Meatlump Stooges to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Mokk Tribe This grants a task that requires members of the Mokk tribe to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Hunters This grants a task that requires Mokk Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Loreweavers This grants a task that requires Mokk Loreweavers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Rockshapers This grants a task that requires Mokk Rockshapers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Scouts This grants a task that requires Mokk Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Shaman This grants a task that requires Mokk Shaman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mokk_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mokk Warriors This grants a task that requires Mokk Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mordran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mordran This grants a task that requires Mordran to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mountain_squill object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill This grants a task that requires Mountain Squill to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Guardians This grants a task that requires Mountain Squill Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mountain Squill Hunters This grants a task that requires Mountain Squill Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_bane object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Banes This grants a task that requires Mummer Banes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Brutes This grants a task that requires Mummer Brutes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_flailer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Flailers This grants a task that requires Mummer Flailers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_goon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Goons This grants a task that requires Mummer Goons to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_salver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Salvers This grants a task that requires Mummer Salvers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_scientist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Scientists This grants a task that requires Mummer Scientists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mummer_toxer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mummer Toxers This grants a task that requires Mummer Toxers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Giant Mutant Bark Mites This grants a task that requires Giant Mutant Bark Mites to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Hatchlings This grants a task that requires Mutant Bark Mite Hatchlings to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Soldiers This grants a task that requires Mutant Bark Mite Soldiers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutant Bark Mite Workers This grants a task that requires Mutant Bark Mite Workers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Mutated Kahmurra This grants a task that requires Mutated Kahmurra to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_narglatch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch This grants a task that requires Narglatch to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_narglatch_female object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Females This grants a task that requires Narglatch Females to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_narglatch_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Guardians This grants a task that requires Narglatch Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_narglatch_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Narglatch Hunters This grants a task that requires Narglatch Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nedgarr Bandits This grants a task that requires Nedgarr Bandits to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Crystal Guardians This grants a task that requires Nightsister Crystal Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Elders This grants a task that requires Nightsister Elders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Initiates This grants a task that requires Nightsister Initiates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Protectors This grants a task that requires Nightsister Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rancors This grants a task that requires Nightsister Rancors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_ranger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Rangers This grants a task that requires Nightsister Rangers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentinels This grants a task that requires Nightsister Sentinels to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Sentries This grants a task that requires Nightsister Sentries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Nightsister Spell Weavers This grants a task that requires Nightsister Spell Weavers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nsh_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Combat Droids This grants a task that requires N.S.H. Combat Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nsh_elite object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Elites This grants a task that requires N.S.H. Elites to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nsh_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Enforcers This grants a task that requires N.S.H. Enforcers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nsh_officer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Officers This grants a task that requires N.S.H. Officers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nsh_sergeant object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from N.S.H. Sergeants This grants a task that requires N.S.H. Sergeants to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_disciple object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Disciples This grants a task that requires Lord Nyax Disciples to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_fanatic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fanatics This grants a task that requires Lord Nyax Fanatics to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_fiend object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Fiends This grants a task that requires Lord Nyax Fiends to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_followers object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Followers of Lord Nyax This grants a task that requires any followers of Lord Nyax to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_minion object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Minions This grants a task that requires Lord Nyax Minions to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_visionary object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Visionaries This grants a task that requires Lord Nyax Visionaries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_nyax_zealot object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Lord Nyax Zealots This grants a task that requires Lord Nyax Zealots to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Open Hand of Hate This grants a task that requires the Open Hand of Hate to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_panshee object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Members of the Panshee Tribe This grants a task that requires members of the Panshee Tribe to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_panshee_shaman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Shaman This grants a task that requires Panshee Shaman to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_panshee_tribesman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Tribesmen This grants a task that requires Panshee Tribesmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_panshee_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Veterans This grants a task that requires Panshee Veterans to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_panshee_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Panshee Warriors This grants a task that requires Panshee Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_pirate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Slum Pirates This grants a task that requires Sand Slum Pirates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_plains_beetle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetles This grants a task that requires Plains Kubaza Beetles to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Queens This grants a task that requires Plains Kubaza Beetle Queens to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Soldiers This grants a task that requires Plains Kubaza Beetle Soldiers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Kubaza Beetle Workers This grants a task that requires Plains Kubaza Beetle Workers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_plains_xandak object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Plains Xandanks This grants a task that requires Plains Xandanks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_psychotic_dweller object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Psychotic Cave-Dwellers This grants a task that requires Psychotic Cave-Dwellers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_rogue_corsec object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Rogue CorSec This grants a task that requires rogue CorSec to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Romo Vax Henchmen This grants a task that requires Romo Vax's Hencmen to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_salvage_bandit object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Salvage Bandits This grants a task that requires Salvage Bandits to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sand_splitter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitters This grants a task that requires Sand Splitters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Brutes This grants a task that requires Sand Splitter Brutes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Knaves This grants a task that requires Sand Splitter Knaves to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sand Splitter Ruffians This grants a task that requires Sand Splitter Ruffians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex This grants a task that requires Sennex to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Hunters This grants a task that requires Sennex Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex_lookout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Lookouts This grants a task that requires Sennex Lookouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slavers This grants a task that requires Sennex Slavers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Slaver Veterans This grants a task that requires Sennex Slaver Veterans to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sennex_warder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sennex Warders This grants a task that requires Sennex Warders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sher_kar object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sher Kar This grants a task that requires Sher Kar to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_shinn object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn This grants a task that requires Vaigon Shinn to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_shinn_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vaigon Shinn Guards This grants a task that requires Vaigon Shinn Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sif object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sif This grants a task that requires any Sif to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_bootjack object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Bootjacks This grants a task that requires Skaak Tipper Bootjacks to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_crasher object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Crashers This grants a task that requires Skaak Tipper Crashers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_machinist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Machinists This grants a task that requires Skaak Tipper Machinists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_maniac object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Maniacs This grants a task that requires Skaak Tipper Maniacs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_pariah object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Pariahs This grants a task that requires Skaak Tipper Pariahs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Raiders This grants a task that requires Skaak Tipper Raiders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_scrounger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaak Tipper Scroungers This grants a task that requires Skaak Tipper Scroungers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Skaak Tipper This grants a task that requires any Skaak Tipper to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_skaelor_tay object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Skaelor Tay This grants a task that requires Skaelor Tay to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_slicer_qa object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Quality Assurance Staff Members This grants a task that requires Slicer Quality Assurance Staff Members to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_slicer_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Sentries This grants a task that requires Slicer Sentries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_slicer_student object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slicer Students This grants a task that requires Slicer Students to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_sludge_panther object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Sludge Panthers This grants a task that requires any Sludge Panther to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_dragoon object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Dragoons This grants a task that requires Singing Mountain Clan Dragoons to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_guardian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Guardians This grants a task that requires Singing Mountain Clan Guardians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_huntress object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Huntresses This grants a task that requires Singing Mountain Clan Huntresses to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Initiates This grants a task that requires Singing Mountain Clan Initiates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_rancor object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Rancors This grants a task that requires Singing Mountain Clan Rancors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Scouts This grants a task that requires Singing Mountain Clan Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_smc_witch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Singing Mountain Clan Arch Witches This grants a task that requires Singing Mountain Clan Arch Witches to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_social_afflicted object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Afflicted This grants a task that requires any Afflicted in the Quarantine Zone to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_broodling object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Broodlings This grants a task that requires Cavern Spiders Broodlings to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_clan_spider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spiders This grants a task that requires Cavern Spiders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_crawler object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Crawlers This grants a task that requires Spiderclan Crawlers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_elder object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Elders This grants a task that requires Spiderclan Elders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Hunters This grants a task that requires Cavern Spider Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_initiate object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Initiates This grants a task that requires Spiderclan Initiates to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Protectors This grants a task that requires Spiderclan Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Cavern Spider Queens This grants a task that requires Cavern Spider Queens to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_rec_queen object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spider Queens This grants a task that requires Reclusive Cavern Spider Queens to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_recluse object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Reclusive Cavern Spiders This grants a task that requires Reclusive Cavern Spiders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_sentinel object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentinels This grants a task that requires Spiderclan Sentinels to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Sentries This grants a task that requires Spiderclan Sentries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_spellweaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Auspexes This grants a task that requires Spiderclan Auspexes to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_stalker object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Stalkers This grants a task that requires Spiderclan Stalkers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_spider_webdancer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Spiderclan Web Dancers This grants a task that requires Spiderclan Web Dancers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs LC-92 Antagonists This grants a task that requires Stonewall Labs LC-92 Antagonists to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs ZH-28 Guards This grants a task that requires Stonewall Labs ZH-28 Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_labs object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Stonewall Labs Droid This grants a task that requires any Stonewall Labs droid to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Mechthorians This grants a task that requires Stonewall Labs Mechthorians to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_overseer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs SWL-5 Overseers This grants a task that requires Stonewall Labs SWL-5 Overseers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_preserver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Preserver Droids This grants a task that requires Stonewall Labs Preserver Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Surveillance Droids This grants a task that requires Stonewall Labs Surveillance Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_stonewall_watchman object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Stonewall Labs Watchman Droids This grants a task that requires Stonewall Labs Watchman Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tao_security object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tao-Ni Security Elite Protectors This grants a task that requires Tao-Ni Security Elite Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_thirsty_borgle object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Blood Thirsty Borgles This grants a task that requires Blood Thirsty Borgles to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_torton_adolescent object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adolescent Pygmy Tortons This grants a task that requires Adolescents Pygmy Tortons to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_torton_adult object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Adult Pygmy Tortons This grants a task that requires Adult Pygmy Tortons to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_torton_juvenile object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Juvenile Pygmy Tortons This grants a task that requires Juvenile Pygmy Tortons to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_torton_protector object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Pygmy Torton Protectors This grants a task that requires Pygmy Torton Protectors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tulrus object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus This grants a task that requires Tulrus to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tulrus_bull object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Bulls This grants a task that requires Tulrus Bulls to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tulrus Matriarches This grants a task that requires Tulrus Matriarches to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Blood Hunters This grants a task that requires Tusken Blood Hunters to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Chief This grants a task that requires the Tusken Chief at Fort Tusken to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Elite Guards This grants a task that requires Tusken Elite Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Flesh Renders This grants a task that requires Tusken Flesh Renders to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_follower object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Followers This grants a task that requires Tusken Followers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Guards This grants a task that requires Tusken Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_king object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from The Heroic Tusken King This grants a task that requires The Heroic Tusken King to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_raider object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Raiders This grants a task that requires Tusken Raiders at Fort Tusken to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_savage object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Savages This grants a task that requires Tusken Savages to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_sniper object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Snipers This grants a task that requires Tusken Snipers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from the Tusken Vile Chieftain This grants a task that requires the Tusken Vile Chieftain to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tusken_warrior object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Tusken Warriors This grants a task that requires Tusken Warriors to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tuskens object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any type of Tusken This grants a task that requires any type of Tusken to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Elite Slaver Guards This grants a task that requires Elite Slaver Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_tyrena_slaver object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Slaver Guards This grants a task that requires Slaver Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Flawed Battle Droids This grants a task that requires Ultragungan Flawed Battle Droids to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Ultragungan Droidtechs This grants a task that requires Ultragungan Droidtechs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_unkajo object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Unkajo This grants a task that requires Unkajo to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_untrained_jedi object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Untrained Wielders of the Dark Side This grants a task that requires Untrained Wielders of the Dark Side to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Crew Chiefs This grants a task that requires Valarian Crew Chiefs to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarian_enforcer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Command Enforcers This grants a task that requires Valarian Command Enforcers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarian_mechanic object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Mechanics This grants a task that requires Valarian Mechanics to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Pod Racers This grants a task that requires Valarian Pod Racers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarian_vandal object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarian Blood Vandals This grants a task that requires Valarian Blood Vandals to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_valarians object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Valarians This grants a task that requires any type of Valarian to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_veermok_guard object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Guards This grants a task that requires Veermok Guards to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_veermok_ravager object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Ravagers This grants a task that requires Veermok Ravagers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_veermok_scavenger object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scavengers This grants a task that requires Veermok Scavengers to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_veermok_scout object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Scouts This grants a task that requires Veermok Scouts to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_veermok_sentry object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Veermok Sentries This grants a task that requires Veermok Sentries to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Vekis Kiyanu This grants a task that requires Vekis Kiyanu to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_loot_womprat_social object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Womp Rats This grants a task that requires any type of Womp Rats to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lord_nyax object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax This grants a task that requires Lord Nyax to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish This grants a task that requires any Lost Aqualish to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_bomber object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Bombers This grants a task that requires Lost Aqualish Bombers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_captain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Captains This grants a task that requires Lost Aqualish Captains to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_commando object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Commandos This grants a task that requires Lost Aqualish Commandos to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_infiltrator object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Infiltrators This grants a task that requires Lost Aqualish Infiltrators to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Lookouts This grants a task that requires Lost Aqualish Lookouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_marksman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marksmen This grants a task that requires Lost Aqualish Marksmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_marshall object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lost Aqualish Marshalls This grants a task that requires Lost Aqualish Marshalls to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_lost_aqualish_warchief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Lost Aqualish Warchief This grants a task that requires the Lost Aqualish Warchief to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_malfosa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Malfosa This grants a task that requires Malfosa to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_marauder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Marauders This grants a task that requires Marauders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_marauder_frenzied object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Frenzied Marauders This grants a task that requires Frenzied Marauders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_master_droid_engineer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Master Droid Engineer This grants a task that requires The Master Droid Engineer to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mauler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Mauler This grants a task that requires Maulers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mauler_acolyte object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Acolytes This grants a task that requires Mauler Acolytes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mauler_apprentice object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Apprentices This grants a task that requires Mauler Apprentices to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mauler_lord object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mauler Lords This grants a task that requires Mauler Lords to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_donk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Donks This grants a task that requires Meatlump Donks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_dunder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Dunders This grants a task that requires Meatlump Dunders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_lieutenant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lieutenants This grants a task that requires Meatlump Lieutenants to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_lunk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Lunks This grants a task that requires Meatlump Lunks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_nerp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Nerps This grants a task that requires Meatlump Nerps to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_simp object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Simps This grants a task that requires Meatlump Simps to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_meatlump_stooge object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Meatlump Stooges This grants a task that requires Meatlump Stooges to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Mokk Tribe This grants a task that requires members of the Mokk tribe to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Hunters This grants a task that requires Mokk Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_loreweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Loreweavers This grants a task that requires Mokk Loreweavers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_rockshaper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Rockshapers This grants a task that requires Mokk Rockshapers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Scouts This grants a task that requires Mokk Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Shaman This grants a task that requires Mokk Shaman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mokk_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mokk Warriors This grants a task that requires Mokk Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mordran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mordran This grants a task that requires Mordran to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mountain_squill object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill This grants a task that requires Mountain Squill to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mountain_squill_guardians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Guardians This grants a task that requires Mountain Squill Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mountain_squill_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mountain Squill Hunters This grants a task that requires Mountain Squill Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_bane object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Banes This grants a task that requires Mummer Banes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Brutes This grants a task that requires Mummer Brutes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_flailer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Flailers This grants a task that requires Mummer Flailers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_goon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Goons This grants a task that requires Mummer Goons to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_salver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Salvers This grants a task that requires Mummer Salvers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_scientist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Scientists This grants a task that requires Mummer Scientists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mummer_toxer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mummer Toxers This grants a task that requires Mummer Toxers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mutant_mite_giant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Giant Mutant Bark Mites This grants a task that requires Giant Mutant Bark Mites to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mutant_mite_hatchling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Hatchlings This grants a task that requires Mutant Bark Mite Hatchlings to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mutant_mite_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Soldiers This grants a task that requires Mutant Bark Mite Soldiers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mutant_mite_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutant Bark Mite Workers This grants a task that requires Mutant Bark Mite Workers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_mutated_kahmurra object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Mutated Kahmurra This grants a task that requires Mutated Kahmurra to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_narglatch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch This grants a task that requires Narglatch to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_narglatch_female object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Females This grants a task that requires Narglatch Females to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_narglatch_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Guardians This grants a task that requires Narglatch Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_narglatch_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Narglatch Hunters This grants a task that requires Narglatch Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nedgarr_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nedgarr Bandits This grants a task that requires Nedgarr Bandits to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_crystal_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Crystal Guardians This grants a task that requires Nightsister Crystal Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Elders This grants a task that requires Nightsister Elders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Initiates This grants a task that requires Nightsister Initiates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Protectors This grants a task that requires Nightsister Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rancors This grants a task that requires Nightsister Rancors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_ranger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Rangers This grants a task that requires Nightsister Rangers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_sentinal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentinels This grants a task that requires Nightsister Sentinels to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Sentries This grants a task that requires Nightsister Sentries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nightsister_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Nightsister Spell Weavers This grants a task that requires Nightsister Spell Weavers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nsh_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Combat Droids This grants a task that requires N.S.H. Combat Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nsh_elite object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Elites This grants a task that requires N.S.H. Elites to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nsh_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Enforcers This grants a task that requires N.S.H. Enforcers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nsh_officer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Officers This grants a task that requires N.S.H. Officers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nsh_sergeant object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill N.S.H. Sergeants This grants a task that requires N.S.H. Sergeants to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_disciple object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Disciples This grants a task that requires Lord Nyax Disciples to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_fanatic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fanatics This grants a task that requires Lord Nyax Fanatics to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_fiend object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Fiends This grants a task that requires Lord Nyax Fiends to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_followers object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Followers of Lord Nyax This grants a task that requires any followers of Lord Nyax to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_minion object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Minions This grants a task that requires Lord Nyax Minions to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_visionary object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Visionaries This grants a task that requires Lord Nyax Visionaries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_nyax_zealot object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Lord Nyax Zealots This grants a task that requires Lord Nyax Zealots to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_open_hand_of_hate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Open Hand of Hate This grants a task that requires the Open Hand of Hate to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_panshee object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Members of the Panshee Tribe This grants a task that requires members of the Panshee Tribe to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_panshee_shaman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Shaman This grants a task that requires Panshee Shaman to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_panshee_tribesman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Tribesmen This grants a task that requires Panshee Tribesmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_panshee_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Veterans This grants a task that requires Panshee Veterans to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_panshee_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Panshee Warriors This grants a task that requires Panshee Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_pirate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Slum Pirates This grants a task that requires Sand Slum Pirates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_plains_beetle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetles This grants a task that requires Plains Kubaza Beetles to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_plains_beetle_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Queens This grants a task that requires Plains Kubaza Beetle Queens to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_plains_beetle_soldier object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Soldiers This grants a task that requires Plains Kubaza Beetle Soldiers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_plains_beetle_worker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Kubaza Beetle Workers This grants a task that requires Plains Kubaza Beetle Workers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_plains_xandak object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Plains Xandanks This grants a task that requires Plains Xandanks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_psychotic_dweller object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Psychotic Cave-Dwellers This grants a task that requires Psychotic Cave-Dwellers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_rogue_corsec object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Rogue CorSec This grants a task that requires rogue CorSec to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_romo_vax_henchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Romo Vax Henchmen This grants a task that requires Romo Vax's Hencmen to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_salvage_bandit object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Salvage Bandits This grants a task that requires Salvage Bandits to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sand_splitter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitters This grants a task that requires Sand Splitters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sand_splitter_brute object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Brutes This grants a task that requires Sand Splitter Brutes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sand_splitter_knave object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Knaves This grants a task that requires Sand Splitter Knaves to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sand_splitter_ruffian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sand Splitter Ruffians This grants a task that requires Sand Splitter Ruffians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex This grants a task that requires Sennex to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Hunters This grants a task that requires Sennex Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex_lookout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Lookouts This grants a task that requires Sennex Lookouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slavers This grants a task that requires Sennex Slavers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex_slaver_veteran object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Slaver Veterans This grants a task that requires Sennex Slaver Veterans to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sennex_warder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sennex Warders This grants a task that requires Sennex Warders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sher_kar object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sher Kar This grants a task that requires Sher Kar to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_shinn object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn This grants a task that requires Vaigon Shinn to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_shinn_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vaigon Shinn Guards This grants a task that requires Vaigon Shinn Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sif object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sif This grants a task that requires any Sif to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_bootjack object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Bootjacks This grants a task that requires Skaak Tipper Bootjacks to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_crasher object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Crashers This grants a task that requires Skaak Tipper Crashers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_machinist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Machinists This grants a task that requires Skaak Tipper Machinists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_maniac object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Maniacs This grants a task that requires Skaak Tipper Maniacs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_pariah object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Pariahs This grants a task that requires Skaak Tipper Pariahs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Raiders This grants a task that requires Skaak Tipper Raiders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_scrounger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaak Tipper Scroungers This grants a task that requires Skaak Tipper Scroungers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaak_tipper_gang object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Skaak Tipper This grants a task that requires any Skaak Tipper to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_skaelor_tay object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Skaelor Tay This grants a task that requires Skaelor Tay to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_slicer_qa object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Quality Assurance Staff Members This grants a task that requires Slicer Quality Assurance Staff Members to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_slicer_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Sentries This grants a task that requires Slicer Sentries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_slicer_student object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slicer Students This grants a task that requires Slicer Students to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_sludge_panther object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Sludge Panthers This grants a task that requires any Sludge Panther to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_dragoon object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Dragoons This grants a task that requires Singing Mountain Clan Dragoons to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_guardian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Guardians This grants a task that requires Singing Mountain Clan Guardians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_huntress object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Huntresses This grants a task that requires Singing Mountain Clan Huntresses to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Initiates This grants a task that requires Singing Mountain Clan Initiates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_rancor object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Rancors This grants a task that requires Singing Mountain Clan Rancors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Scouts This grants a task that requires Singing Mountain Clan Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_smc_witch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Singing Mountain Clan Arch Witches This grants a task that requires Singing Mountain Clan Arch Witches to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_social_afflicted object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Afflicted This grants a task that requires any Afflicted in the Quarantine Zone to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_broodling object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Broodlings This grants a task that requires Cavern Spiders Broodlings to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_clan_spider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spiders This grants a task that requires Cavern Spiders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_crawler object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Crawlers This grants a task that requires Spiderclan Crawlers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_elder object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Elders This grants a task that requires Spiderclan Elders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Hunters This grants a task that requires Cavern Spider Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_initiate object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Initiates This grants a task that requires Spiderclan Initiates to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Protectors This grants a task that requires Spiderclan Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Cavern Spider Queens This grants a task that requires Cavern Spider Queens to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_rec_queen object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spider Queens This grants a task that requires Reclusive Cavern Spider Queens to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_recluse object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Reclusive Cavern Spiders This grants a task that requires Reclusive Cavern Spiders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_sentinel object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentinels This grants a task that requires Spiderclan Sentinels to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Sentries This grants a task that requires Spiderclan Sentries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_spellweaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Auspexes This grants a task that requires Spiderclan Auspexes to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_stalker object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Stalkers This grants a task that requires Spiderclan Stalkers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_spider_webdancer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Spiderclan Web Dancers This grants a task that requires Spiderclan Web Dancers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_antagonist object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs LC-92 Antagonists This grants a task that requires Stonewall Labs LC-92 Antagonists to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs ZH-28 Guards This grants a task that requires Stonewall Labs ZH-28 Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_labs object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Stonewall Labs Droid This grants a task that requires any Stonewall Labs droid to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_mechthorian object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Mechthorians This grants a task that requires Stonewall Labs Mechthorians to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_overseer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs SWL-5 Overseers This grants a task that requires Stonewall Labs SWL-5 Overseers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_preserver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Preserver Droids This grants a task that requires Stonewall Labs Preserver Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_surveillance object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Surveillance Droids This grants a task that requires Stonewall Labs Surveillance Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_stonewall_watchman object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Stonewall Labs Watchman Droids This grants a task that requires Stonewall Labs Watchman Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tao_security object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tao-Ni Security Elite Protectors This grants a task that requires Tao-Ni Security Elite Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_thirsty_borgle object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Blood Thirsty Borgles This grants a task that requires Blood Thirsty Borgles to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_torton_adolescent object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adolescent Pygmy Tortons This grants a task that requires Adolescents Pygmy Tortons to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_torton_adult object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Adult Pygmy Tortons This grants a task that requires Adult Pygmy Tortons to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_torton_juvenile object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Juvenile Pygmy Tortons This grants a task that requires Juvenile Pygmy Tortons to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_torton_protector object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Pygmy Torton Protectors This grants a task that requires Pygmy Torton Protectors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tulrus object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus This grants a task that requires Tulrus to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tulrus_bull object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Bulls This grants a task that requires Tulrus Bulls to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tulrus_matriarch object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tulrus Matriarches This grants a task that requires Tulrus Matriarches to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_blood_hunter object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Blood Hunters This grants a task that requires Tusken Blood Hunters to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Chief This grants a task that requires the Tusken Chief at Fort Tusken to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_elite_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Elite Guards This grants a task that requires Tusken Elite Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_flesh_render object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Flesh Renders This grants a task that requires Tusken Flesh Renders to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_follower object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Followers This grants a task that requires Tusken Followers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Guards This grants a task that requires Tusken Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_king object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill The Heroic Tusken King This grants a task that requires The Heroic Tusken King to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_raider object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Raiders This grants a task that requires Tusken Raiders at Fort Tusken to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_savage object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Savages This grants a task that requires Tusken Savages to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_sniper object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Snipers This grants a task that requires Tusken Snipers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_vile_cheiftain object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill the Tusken Vile Chieftain This grants a task that requires the Tusken Vile Chieftain to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tusken_warrior object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Tusken Warriors This grants a task that requires Tusken Warriors to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tuskens object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any type of Tusken This grants a task that requires any type of Tusken to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tyrena_elite_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Elite Slaver Guards This grants a task that requires Elite Slaver Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_tyrena_slaver object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Slaver Guards This grants a task that requires Slaver Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ultragungan_battle_droid object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Flawed Battle Droids This grants a task that requires Ultragungan Flawed Battle Droids to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_ultragungan_droidtech object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Ultragungan Droidtechs This grants a task that requires Ultragungan Droidtechs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_unkajo object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Unkajo This grants a task that requires Unkajo to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_untrained_jedi object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Untrained Wielders of the Dark Side This grants a task that requires Untrained Wielders of the Dark Side to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarian_crew_chief object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Crew Chiefs This grants a task that requires Valarian Crew Chiefs to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarian_enforcer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Command Enforcers This grants a task that requires Valarian Command Enforcers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarian_mechanic object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Mechanics This grants a task that requires Valarian Mechanics to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarian_pod_racer object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Pod Racers This grants a task that requires Valarian Pod Racers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarian_vandal object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarian Blood Vandals This grants a task that requires Valarian Blood Vandals to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_valarians object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Valarians This grants a task that requires any type of Valarian to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_veermok_guard object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Guards This grants a task that requires Veermok Guards to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_veermok_ravager object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Ravagers This grants a task that requires Veermok Ravagers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_veermok_scavenger object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scavengers This grants a task that requires Veermok Scavengers to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_veermok_scout object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Scouts This grants a task that requires Veermok Scouts to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_veermok_sentry object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Veermok Sentries This grants a task that requires Veermok Sentries to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_vekis_kiyanu object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Vekis Kiyanu This grants a task that requires Vekis Kiyanu to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_destroy_womprat_social object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Womp Rats This grants a task that requires any type of Womp Rats to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_afarathu_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Afarathu Cave This grants a task that requires one to travel to the Afarathu Cave on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_agrilat_swamp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp This grants a task that requires one to travel to the Agrilat Swamp on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_agrilat_swamp_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Agrilat Swamp Track This grants a task that requires one to travel to the Agrilat Swamp Track on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_council_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Chirq Council Bunker This grants a task that requires one to travel to the Chirq Council Bunker on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_crystal_fountain object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crystal Fountain of Bela Vistal This grants a task that requires one to travel to the Crystal Fountain of Bela Vistal on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_deflarian_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Deflarian Bunker This grants a task that requires one to travel to the Deflarian Bunker on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_drall_patriot_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Bunker This grants a task that requires one to travel to the Drall Patriot's Bunker on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_drall_patriot_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Drall Patriot's Cave This grants a task that requires one to travel to the Drall Patriot's Cave on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_greyshroud_terrorist object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grey Shroud Terrorist Base This grants a task that requires one to travel to the Grey Shroud Terrorist Base on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_lord_nyax_cult object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lord Nyax Cult This grants a task that requires one to travel to the Lord Nyax Cult on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_nedgarr_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nedgarr Bandit Hideout This grants a task that requires one to travel to the Nedgarr Bandit Hideout on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_psychotic_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Psychotic Cave-Dweller Cave This grants a task that requires one to travel to the Psychotic Cave-Dweller Cave on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_rebel_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Hideout This grants a task that requires one to travel to the Rebel Hideout on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_rogue_corsec object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rogue Corsec Base This grants a task that requires one to travel to the Rogue Corsec Base on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_slaver_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slaver Bunker This grants a task that requires one to travel to the Slaver Bunker on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corellia Stronghold This grants a task that requires one to travel to the Stronghold on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_corellia_vreni_theater object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Grand Theater of Vreni Island This grants a task that requires one to travel to the Grand Theater of Vreni Island on Corellia. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dantooine_crystal_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Force Crystal Hunter's Cave This grants a task that requires one to travel to the Force Crystal Hunter's Cave on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dantooine_dantari_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the southern Dantari Village This grants a task that requires one to travel to the southern Dantari Village on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dantooine_janta_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Janta Stronghold This grants a task that requires one to travel to the Janta Stronghold on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dantooine_kunga_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kunga Stronghold This grants a task that requires one to travel to the Kunga Stronghold on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dantooine_mokk_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mokk Stronghold This grants a task that requires one to travel to the Mokk Stronghold on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_nightsister_labor_camp object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Forced Labor camp This grants a task that requires one to travel to the Nightsister Forced Labor Camp on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_nightsister_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightsister Stronghold This grants a task that requires one to travel to the Nightsister Stronghold on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_alpha object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Alpha This grants a task that requires one to travel to the Quarantine Zone Camp Alpha on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_beta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Beta This grants a task that requires one to travel to the Quarantine Zone Camp Beta on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_delta object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Delta This grants a task that requires one to travel to the Quarantine Zone Camp Delta on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_entrance object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Entrance This grants a task that requires one to travel to the Quarantine Zone Entrance on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_epsilon object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Epsilon This grants a task that requires one to travel to the Quarantine Zone Camp Epsilon on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_quarantine_gamma object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Quarantine Zone Camp Gamma This grants a task that requires one to travel to the Quarantine Zone Camp Gamma on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_smc object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan Village This grants a task that requires one to travel to the Singing Mountain Clan Village on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_smc_vs_nightsister object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Singing Mountain Clan vs. Nightsister Battle This grants a task that requires one to travel to the Singing Mountain Clan vs. Nightsister battle on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_dathomir_spiderclan_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Nightspider Cult Cave This grants a task that requires one to travel to the Nightspider Cult Cave on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_blacksun_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Black Sun Stronghold This grants a task that requires one to travel to the Black Sun Stronghold on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_deathwatch object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Death Watch Bunker This grants a task that requires one to travel to the Death Watch Bunker on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_dulak_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Northern Dulok Village This grants a task that requires one to travel to the northern Dulok Village on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_dulak_village_east object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Eastern Dulok Village This grants a task that requires one to travel to the eastern Dulok Village on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_ewok_lake_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Lake Village This grants a task that requires one to travel to an Ewok Lake Village on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_ewok_tree_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to an Ewok Tree Village This grants a task that requires one to travel to an Ewok Tree Village on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_korga_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Korga Cave This grants a task that requires one to travel to the Korga Cave on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_marauder_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Marauder's Stronghold This grants a task that requires one to travel to the Marauder's Stronghold on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_endor_tao_ni_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tao-Ni Security Compound This grants a task that requires one to travel to the Tao-Ni Security Compound on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_global_generic object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to a Generic Location This grants a task that requires one to travel to a generic location that will be provided by the Chronicler. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_kashyyyk_blackscale_slaver object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Blackscale Slaver Compound This grants a task that requires one to travel to the Blackscale Slaver Compound on Kashyyyk. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_blood_razor_transport object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Downed Blood Razor Transport This grants a task that requires one to travel to the Downed Blood Razor Transport on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_canyon_corsair object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Canyon Corsair's Stronghold This grants a task that requires one to travel to the Canyon Corsair's Stronghold on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_droid_engineer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Droid Engineer's Cave This grants a task that requires one to travel to the Droid Engineer's Cave on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_great_maze_lok object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Maze of Lok This grants a task that requires one to travel to The Great Maze of Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lok Imperial Outpost This grants a task that requires one to travel to the Imperial Outpost on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_kimo_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Great Kimogila's Skeleton This grants a task that requires one to travel to the Great Kimogila's Skeleton on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_kimo_town object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Kimogila Town This grants a task that requires one to travel to Kimogila Town on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_mount_chaolt object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Mount Chaolt This grants a task that requires one to travel to Mount Chaolt on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_nym_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Nym's Factory Compound This grants a task that requires one to travel to Nym's Factory Compound on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_lok_slicer_house object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Slicer House This grants a task that requires one to travel to Slicer House on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_mustafar_berkens_flow object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Burken's Flow This grants a task that requires one to travel to Berken's Flow on Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_mustafar_burning_plains object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Burning Plains This grants a task that requires one to travel to The Burning Plains on Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_mustafar_crash_excavation_site object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Crash Excavation Site This grants a task that requires one to travel to the Crash Excavation Site on Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_mustafar_tulrus_grounds object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tulrus Nesting Grounds This grants a task that requires one to travel to the Tulrus Nesting Grounds on Mustafar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_amidala_beach object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Amidala's Beach This grants a task that requires one to travel to Amidala's Beach on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_borvo_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borvo Bunker This grants a task that requires one to travel to the Borvo Bunker on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_darkwalker_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Bunker This grants a task that requires one to travel to the Darkwalker Bunker on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_darkwalker_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darkwalker Cave This grants a task that requires one to travel to the Darkwalker Cave on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_deeja_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dee'ja Peak Waterfall This grants a task that requires one to travel to the Dee'ja Peak Waterfall on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_gungan_sacred_place object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Gungan Sacred Place This grants a task that requires one to travel to the Gungan Sacred Place on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_imperial_vs_gungan_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Gungan Battle This grants a task that requires one to travel to the Imperial vs. Gungan Battle Site on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_mauler_stronghold object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mauler Stronghold This grants a task that requires one to travel to the Mauler Stronghold on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_mummer_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Bunker This grants a task that requires one to travel to the Mummer Bunker on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_mummer_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Mummer Cave This grants a task that requires one to travel to the Mummer Cave on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_narglatch_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Narglatch Cave This grants a task that requires one to travel to the Narglatch Cave on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_skaak_tipper_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Bunker This grants a task that requires one to travel to the Skaak Tipper Bunker on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_skaak_tipper_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Skaak Tipper Cave This grants a task that requires one to travel to the Skaak Tipper Cave on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_stonewall_labs object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Stonewall Labs This grants a task that requires one to travel to Stonewall Labs on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_theed_waterfall object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Theed Waterfall This grants a task that requires one to travel to the Theed Waterfall on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_veermok_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Veermok Caves This grants a task that requires one to travel to the Veermok Caves on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_naboo_weapon_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapon Development Facility This grants a task that requires one to travel to the Weapon Development Facility on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_bark_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Bark Mite Cave This grants a task that requires one to travel to the Giant Bark Mite Cave on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_borgle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Borgle Bat Cave This grants a task that requires one to travel to the Borgle Bat Cave on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_cobral_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Cobral Hideout This grants a task that requires one to travel to the Cobral Hideout on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_garyn_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Garyn Raider's Bunker This grants a task that requires one to travel to the Garyn Raider's Bunker on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_hyperdrive_facility object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Research Facility This grants a task that requires one to travel to the Imperial Research Facility on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_imperial_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial Encampment This grants a task that requires one to travel to the Imperial Encampment on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_kobola_mine object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kobola Spice Mine This grants a task that requires one to travel to the Kobola Spice Mine on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_rebel_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Rebel Outpost This grants a task that requires one to travel to the Rebel Outpost on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_tierce_estate object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Tierce Martano's Estate This grants a task that requires one to travel to Tierce Martano's Estate on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_rori_torton_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pygmy Torton Cave This grants a task that requires one to travel to the Pygmy Torton Cave on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_aakuan_champion_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Aakuan Champion's Cave This grants a task that requires one to travel to the Aakuan Champion's Cave on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_aclo_officer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the A.C.L.O. Office This grants a task that requires one to travel to the A.C.L.O. Office on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_arachne_cave_one object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Cave This grants a task that requires one to travel to the Arachne Cave on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_arachne_cave_three object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Warren This grants a task that requires one to travel to the Arachne Warren on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_arachne_cave_two object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Arachne Lair This grants a task that requires one to travel to the Arachne Lair on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_binyare_pirate_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Binyare Pirate Bunker This grants a task that requires one to travel to the Binyare Pirate Bunker on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_corsec_vs_flail_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Corsec vs. Flail Battle Site This grants a task that requires one to travel to the Corsec vs. Flail Battle Site on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_decay_mite_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Decay Mite Cave This grants a task that requires one to travel to the Giant Decay Mite Cave on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_durbin_village object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Village of Durbin This grants a task that requires one to travel to the Lost Village of Durbin on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_giant_fynock_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Giant Fynock Cave This grants a task that requires one to travel to the Giant Fynock Cave on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_imperial_outpost object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Talus Imperial Outpost This grants a task that requires one to travel to the Imperial Outpost on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_imperial_vs_rebel_battle object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Imperial vs. Rebel Battle Site This grants a task that requires one to travel to the Imperial vs. Rebel Battle Site on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_kahmurra_bio_station object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Kahmurra Biogenetic Research Station This grants a task that requires one to travel to the Kahmurra biogenetic Research Station on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_lost_aqualish_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lost Aqualish War Party Cave This grants a task that requires one to travel to the Lost Aqualish War Party Cave on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_nsh_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the N.S.H. Base This grants a task that requires one to travel to the N.S.H. Base on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_sif_encampment object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sif Encampment This grants a task that requires one to travel to the Sif Encampment on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_talus_weapons_depot object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Weapons Depot This grants a task that requires one to travel to the Weapons Depot on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_beetle_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Beetle Cave This grants a task that requires one to travel to the Beetle Cave on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_ben_kenobi_hut object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Ben Kenobi's Hut This grants a task that requires one to travel to Ben Kenobi's Hut on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_darklighter object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Darklighter's Estate This grants a task that requires one to travel to the Darklighter's Estate on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_escape_pod object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Escape Pod used by C-3PO and R2-D2 This grants a task that requires one to travel to the escape pod used by C-3PO and R2-D2 on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_fort_tusken object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Fort Tusken This grants a task that requires one to travel to Fort Tusken on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_hutt_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Hutt Hideout This grants a task that requires one to travel to the Hutt Hideout on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_jabbas_palace object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Jabba's Palace This grants a task that requires one to travel to Jabba's Palace on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_jawa object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Jawa Trading Outpost This grants a task that requires one to travel to the Jawa Trading Outpost on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_krayt_cult_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Cult Cave This grants a task that requires one to travel to the Krayt Cult Cave on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_krayt_dragon_skeleton object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Ancient Krayt Dragon Skeleton This grants a task that requires one to travel to the Ancient Krayt Dragon Skeleton on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_krayt_graveyard object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Krayt Dragon Graveyard This grants a task that requires one to travel to the Krayt Dragon Graveyard 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_lars_homestead object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Lars Homestead This grants a task that requires one to travel to the Lars Homestead on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_laserflit_hangout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Laserflit Hangout This grants a task that requires one to travel to the Laserflit Hangout on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_mos_espa_arena_track object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Old Mos Espa Arena Track This grants a task that requires one to travel to the Old Mos Espa Arena Track on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_pirate_base object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Pirate Base This grants a task that requires one to travel to the Pirate Base on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_romo_vax_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Romo Vax's Hideout This grants a task that requires one to travel to Romo Vax's Hideout on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_sennex_compound object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Compound This grants a task that requires one to travel to the Sennex Compound on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_sennex_slave_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Sennex Slave Bunker This grants a task that requires one to travel to the Sennex Slave Bunker on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_squill_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Squill Cave This grants a task that requires one to travel to the Squill Cave on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_tusken_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Bunker This grants a task that requires one to travel to the Tusken Bunker on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_tusken_cave object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Tusken Cave This grants a task that requires one to travel to the Tusken Cave on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_vaigon_shinn_hideout object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to Vaigon Shinn's Hideout This grants a task that requires one to travel to Vaigon Shinn's Hideout on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_valarian_command_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Strategic Command Bunker This grants a task that requires one to travel to the Valarian Strategic Command Bunker on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_tatooine_valarian_pod_racer object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Valarian Pod Racer Bunker This grants a task that requires one to travel to the Valarian Pod Racers Bunker on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_yavin4_blue_leaf_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of the Blueleaf This grants a task that requires one to travel to The Temple of Blue Leaf on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_yavin4_dark_jedi_bunker object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Dark Jedi Bunker This grants a task that requires one to travel to the Dark Jedi Bunker on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_yavin4_geonosian_lab object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to the Geonosian Bio Lab This grants a task that requires one to travel to the Geonosian Bio Lab on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_yavin4_massassi_temple object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Great Massassi Temple This grants a task that requires one to travel to The Great Massassi Temple on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_goto_yavin4_temple_exar_kun object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Travel Task to The Temple of Exar Kun This grants a task that requires one to travel to The Temple of Exar Kun on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_anchorhead_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Anchorhead Tavern Performance This grants a task that requires one to dance in the main room of the Anchorhead Tavern on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_aurilia_guildhall object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Aurilia Guildhall Performance This grants a task that requires one to dance in the main room of the Aurilia Guildhall on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_bela_vistal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bela Vistal Cantina Performance This grants a task that requires one to dance in the main room of the Bela Vistal Cantina on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_bestine_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Bestine Cantina Performance This grants a task that requires one to dance in the main room of the Bestine Cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_coronet_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Cantina Performance This grants a task that requires one to dance in the main room of the Coronet Cantina on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_coronet_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Coronet Theater Performance This grants a task that requires one to dance in the main room of the Coronet Theater on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_dantooine_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Mining Outpost Performance This grants a task that requires one to dance in the main room of the Dantooine Mining Outpost on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_dantooine_pirate_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dantooine Pirate Outpost Performance This grants a task that requires one to dance in the main room of the Dantooine Pirate Outpost on Dantooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_darklighter_estate object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Darklighter Estate Performance This grants a task that requires one to dance in the main room of the Darklighter Estate on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_dathomir_science_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dathomir Science Outpost Performance This grants a task that requires one to dance in the main room of the Dathomir Science Outpost on Dathomir. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_dearic_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Cantina Performance This grants a task that requires one to dance in the main room of the Dearic Cantina on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_dearic_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dearic Theater Performance This grants a task that requires one to dance in the main room of the Dearic Theater on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_deeja_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Dee'ja Peak Theater Performance This grants a task that requires one to dance in the main room of the Dee'ja Peak Theater on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_doaba_guerfel_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Cantina Performance This grants a task that requires one to dance in the main room of the Doaba Guerfel Cantina on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_doaba_guerfel_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Doaba Guerfel Theater Performance This grants a task that requires one to dance in the main room of the Doaba Guerfel Theater on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_eisley_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Cantina Performance This grants a task that requires one to dance in the main room of the Mos Eisley Cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_eisley_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Eisley Theater Performance This grants a task that requires one to dance in the main room of the Mos Eisley Theater on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_endor_research_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Research Outpost Performance This grants a task that requires one to dance in the main room of the Endor Research Outpost on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_endor_smuggler_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Endor Smuggler Outpost Performance This grants a task that requires one to dance in the main room of the Endor Smuggler Outpost on Endor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_entha_cafe object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Cafe Performance This grants a task that requires one to dance in the main room of the Mos Entha Cafe on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_entha_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Entha Theater Performance This grants a task that requires one to dance in the main room of the Mos Entha Theater on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_espa_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Espa Cantina Performance This grants a task that requires one to dance in the main room of the Mos Espa Cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_jabbas_palace_throne_room object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Jabba's Palace Throne Room Performance This grants a task that requires one to dance in the main throne room of Jabba's Palace on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_kaadara_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Cantina Performance This grants a task that requires one to dance in the main room of the Kaadara Cantina on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_kaadara_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kaadara Theater Performance This grants a task that requires one to dance in the main room of the Kaadara Theater on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_keren_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Cantina Performance This grants a task that requires one to dance in the main room of the Keren Cantina on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_keren_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Keren Theater Performance This grants a task that requires one to dance in the main room of the Keren Theater on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_kor_vella_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Kor Vella Cantina Performance This grants a task that requires one to dance in the main room of the Kor Vella Cantina on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_moenia_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Moenia Cantina Performance This grants a task that requires one to dance in the main room of the Moenia Cantina on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_narmle_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Narmle Theater Performance This grants a task that requires one to dance in the main room of the Narmle Theater on Rori. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_nashal_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nashal Cantina Performance This grants a task that requires one to dance in the main room of the Nashal Cantina on Talus. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_nyms_stronghold object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Nym's Stronghold Performance This grants a task that requires one to dance in the main room of the Nym's Stronghold on Lok. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_taike_tavern object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Mos Taike Tavern Performance This grants a task that requires one to dance in the main room of the Mos Taike Cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_theed_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Cantina Performance This grants a task that requires one to dance in the main room of the Theed Cantina on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_theed_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Theed Theater Performance This grants a task that requires one to dance in the main room of the Theed Theater on Naboo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_tyrena_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Cantina Performance This grants a task that requires one to dance in the main room of the Tyrena Cantina on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_tyrena_theater object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Tyrena Theater Performance This grants a task that requires one to dance in the main room of the Tyrena Theater on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_vreni_island_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Vreni Island Cantina Performance This grants a task that requires one to dance in the main room of the Vreni Island Cantina on Coronet. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_wayfar_cantina object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Wayfar Cantina Performance This grants a task that requires one to dance in the main room of the Wayfar Cantina on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_yavin4_labor_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Labor Outpost Performance This grants a task that requires one to dance in the main room of the Yavin 4 Labor Outpost on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_perform_yavin4_mining_outpost object/tangible/saga_system/saga_relic_perform.iff storyteller Chronicle Relic: Yavin 4 Mining Outpost Performance This grants a task that requires one to dance in the main room of the Yavin 4 Mining Outpost on Yavin 4. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
saga_relic_test_comm_01 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Darth Vader This grants a task that gives a comm. message from Darth Vader saying, "Do not over estimate the effectiveness of your efforts. Even this technology pales in comparison to the power of the Force." 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_comm_02 object/tangible/saga_system/saga_relic_comm.iff storyteller Chronicle Relic: Comm. Message From Mr. Love This grants a task that gives a comm. Message from Mr. Love. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_craft_item_01 object/tangible/saga_system/saga_relic_craft.iff storyteller Chronicle Relic: Craft Small Glasses This grants a task that requires small glasses to be crafted. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_destroy_multiple_01 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill Kreetles This grants a task that requires Kreetles to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_destroy_multiple_02 object/tangible/saga_system/saga_relic_destroy.iff storyteller Chronicle Relic: Kill any Kreetles This grants a task that requires any type of kreetle to be killed. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_destroy_multiple_loot_01 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from Kreetles This grants a task that requires Kreetles to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_destroy_multiple_loot_02 object/tangible/saga_system/saga_relic_destroy_loot.iff storyteller Chronicle Relic: Collect Loot from any Kreetles This grants a task that requires any type of kreetles to be killed until some number of items have been collected from them. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_goto_location object/tangible/saga_system/saga_relic_goto.iff storyteller Chronicle Relic: Go to the Tusken Village This grants a task that requires one to travel to a small Tusken Village outside of Mos Eisley on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
saga_relic_test_retrieve_item_01 object/tangible/saga_system/saga_relic_retrieve.iff storyteller Chronicle Relic: Test Retrieve Item 01 This grants a task that requires one to retrieve a speeder engine from a small Tusken Village outside of Mos Eisley on Tatooine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
schematic_exar_kun_2h_sword_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Massassi Enforcer Blade Schematic This schematic contains the specific diagrams needed to create a Massassi Enforcer Blade. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_2h_sword_kun_massassi.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
schematic_exar_kun_brazier_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Replica Exar Kun Brazier This schematic contains the specific diagrams needed to create a Replica Exar Kun Brazier. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_heroic_exar_kun_fire_pit.iff 0 1 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
schematic_exar_kun_carbine_massassi_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Massassi Guardian Carbine Schematic This schematic contains the specific diagrams needed to create a Massassi Guardian Carbine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/weapon/appearance/weapon_appearance_carbine_kun_massassi.iff 0 1 class_munitions_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
schematic_exar_kun_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Replica Exar Kun Table This schematic contains the specific diagrams needed to create a Replica Exar Kun Table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_table_heroic_exar_kun.iff 0 1 class_structures_phase4_master none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
schematic_exar_kun_torture_table_02_01 object/tangible/loot/loot_schematic/generic_limited_use.iff object Schematic for a Replica Torture Table Found deep within Exar Kun's chambers, the original torture table was found. To this day, no one knows the actual purpose of the apparatus. This schematic produces a replica of that table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none object/draft_schematic/furniture/furniture_heroic_exar_kun_torture_table.iff,int:loot_schematic.uses=1,string:loot_schematic.skill_req=class_structures_phase3_novice 0 1 class_structures_phase3_novice none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
space_collection_booster_mark_01_incom object/tangible/loot/creature_loot/collections/space/booster_mark_01_incom.iff item Flawed Incom Mark I Booster a Flawed Incom Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01 booster_mark_01_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_01_kessel.iff item Flawed Kessel Mark I Booster a Flawed Kessel Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_kessel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_01_koensayr.iff item Flawed Koensayr Mark I Booster a Flawed Koensayr Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_kse object/tangible/loot/creature_loot/collections/space/booster_mark_01_kse.iff item Flawed KSE Mark I Booster a Flawed KSE Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_01_mandal.iff item Flawed Mandal Mark I Booster a Flawed Mandal Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_01_moncal.iff item Flawed Moncal Mark I Booster a Flawed Moncal Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_01_novaldex.iff item Flawed Novaldex Mark I Booster a Flawed Novaldex Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_01_qualdex.iff item Flawed Qualdex Mark I Booster a Flawed Qualdex Mark I Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_01: booster_mark_01_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_booster_mark_02_incom object/tangible/loot/creature_loot/collections/space/booster_mark_02_incom.iff item Damaged Incom Mark II Booster a Damaged Incom Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_02_kessel.iff item Damaged Kessel Mark II Booster a Damaged Kessel Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_kessel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_02_koensayr.iff item Damaged Koensayr Mark II Booster a Damaged Koensayr Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_kse object/tangible/loot/creature_loot/collections/space/booster_mark_02_kse.iff item Damaged KSE Mark II Booster a Damaged KSE Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_02_mandal.iff item Damaged Mandal Mark II Booster a Damaged Mandal Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_02_moncal.iff item Damaged Moncal Mark II Booster a Damaged Moncal Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_02_novaldex.iff item Damaged Novaldex Mark II Booster a Damaged Novaldex Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_02_qualdex.iff item Damaged Qualdex Mark II Booster a Damaged Qualdex Mark II Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_02: booster_mark_02_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 400 FALSCH 0 2 1 - -
space_collection_booster_mark_03_incom object/tangible/loot/creature_loot/collections/space/booster_mark_03_incom.iff item Seized Incom Mark III Booster a Seized Incom Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_03_kessel.iff item Seized Kessel Mark III Booster a Seized Kessel Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_kessel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_03_koensayr.iff item Seized Koensayr Mark III Booster a Seized Koensayr Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_kse object/tangible/loot/creature_loot/collections/space/booster_mark_03_kse.iff item Seized KSE Mark III Booster a Seized KSE Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_03_mandal.iff item Seized Mandal Mark III Booster a Seized Mandal Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_03_moncal.iff item Seized Moncal Mark III Booster a Seized Moncal Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_03_novaldex.iff item Seized Novaldex Mark III Booster a Seized Novaldex Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_03_qualdex.iff item Seized Qualdex Mark III Booster a Seized Qualdex Mark III Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_03: booster_mark_03_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 600 FALSCH 0 3 1 - -
space_collection_booster_mark_04_incom object/tangible/loot/creature_loot/collections/space/booster_mark_04_incom.iff item Faulty Incom Mark IV Booster a Faulty Incom Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_04_kessel.iff item Faulty Kessel Mark IV Booster a Faulty Kessel Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_kessel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_04_koensayr.iff item Faulty Koensayr Mark IV Booster a Faulty Koensayr Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_kse object/tangible/loot/creature_loot/collections/space/booster_mark_04_kse.iff item Faulty KSE Mark IV Booster a Faulty KSE Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_04_mandal.iff item Faulty Mandal Mark IV Booster a Faulty Mandal Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_04_moncal.iff item Faulty Moncal Mark IV Booster a Faulty Moncal Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_04_novaldex.iff item Faulty Novaldex Mark IV Booster a Faulty Novaldex Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_04_qualdex.iff item Faulty Qualdex Mark IV Booster a Faulty Qualdex Mark IV Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_04: booster_mark_04_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 800 FALSCH 0 4 1 - -
space_collection_booster_mark_05_incom object/tangible/loot/creature_loot/collections/space/booster_mark_05_incom.iff item Salvaged Incom Mark V Booster a Salvaged Incom Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_kessel object/tangible/loot/creature_loot/collections/space/booster_mark_05_kessel.iff item Salvaged Kessel Mark V Booster a Salvaged Kessel Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_kessel none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/booster_mark_05_koensayr.iff item Salvaged Koensayr Mark V Booster a Salvaged Koensayr Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_kse object/tangible/loot/creature_loot/collections/space/booster_mark_05_kse.iff item Salvaged KSE Mark V Booster a Salvaged KSE Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_mandal object/tangible/loot/creature_loot/collections/space/booster_mark_05_mandal.iff item Salvaged Mandal Mark V Booster a Salvaged Mandal Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_moncal object/tangible/loot/creature_loot/collections/space/booster_mark_05_moncal.iff item Salvaged Moncal Mark V Booster a Salvaged Moncal Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/booster_mark_05_novaldex.iff item Salvaged Novaldex Mark V Booster a Salvaged Novaldex Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_booster_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/booster_mark_05_qualdex.iff item Salvaged Qualdex Mark V Booster a Salvaged Qualdex Mark V Booster. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_booster_mark_05: booster_mark_05_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_01_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_corellian.iff item Flawed Corellian Mark I Capacitor a Flawed Corellian Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_corellian none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=16 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_incom.iff item Flawed Incom Mark I Capacitor a Flawed Incom Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_koensayr.iff item Flawed Koensayr Mark I Capacitor a Flawed Koensayr Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_kse.iff item Flawed KSE Mark I Capacitor a Flawed KSE Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_mandal.iff item Flawed Mandal Mark I Capacitor a Flawed Mandal Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_moncal.iff item Flawed Moncal Mark I Capacitor a Flawed Moncal Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_novaldex.iff item Flawed Novaldex Mark I Capacitor a Flawed Novaldex Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_01_qualdex.iff item Flawed Qualdex Mark I Capacitor a Flawed Qualdex Mark I Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_capacitor_mark_02_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_corellian.iff item Damaged Corellian Mark II Capacitor a Damaged Corellian Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_corellian none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_incom.iff item Damaged Incom Mark II Capacitor a Damaged Incom Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_01 capacitor_mark_01_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_koensayr.iff item Damaged Koensayr Mark II Capacitor a Damaged Koensayr Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_kse.iff item Damaged KSE Mark II Capacitor a Damaged KSE Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_mandal.iff item Damaged Mandal Mark II Capacitor a Damaged Mandal Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_moncal.iff item Damaged Moncal Mark II Capacitor a Damaged Moncal Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_novaldex.iff item Damaged Novaldex Mark II Capacitor a Damaged Novaldex Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_02_qualdex.iff item Damaged Qualdex Mark II Capacitor a Damaged Qualdex Mark II Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_02 capacitor_mark_02_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 400 FALSCH 0 2 1 - -
space_collection_capacitor_mark_03_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_corellian.iff item Seized Corellian Mark III Capacitor a Seized Corellian Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_corellian none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_incom.iff item Seized Incom Mark III Capacitor a Seized Incom Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_koensayr.iff item Seized Koensayr Mark III Capacitor a Seized Koensayr Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_kse.iff item Seized KSE Mark III Capacitor a Seized KSE Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_mandal.iff item Seized Mandal Mark III Capacitor a Seized Mandal Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_moncal.iff item Seized Moncal Mark III Capacitor a Seized Moncal Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_novaldex.iff item Seized Novaldex Mark III Capacitor a Seized Novaldex Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_03_qualdex.iff item Seized Qualdex Mark III Capacitor a Seized Qualdex Mark III Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_03 capacitor_mark_03_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 600 FALSCH 0 3 1 - -
space_collection_capacitor_mark_04_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_corellian.iff item Faulty Corellian Mark IV Capacitor a Faulty Corellian Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_corellian none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_incom.iff item Faulty Incom Mark IV Capacitor a Faulty Incom Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_koensayr.iff item Faulty Koensayr Mark IV Capacitor a Faulty Koensayr Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_kse.iff item Faulty KSE Mark IV Capacitor a Faulty KSE Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_mandal.iff item Faulty Mandal Mark IV Capacitor a Faulty Mandal Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_moncal.iff item Faulty Moncal Mark IV Capacitor a Faulty Moncal Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_novaldex.iff item Faulty Novaldex Mark IV Capacitor a Faulty Novaldex Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_04_qualdex.iff item Faulty Qualdex Mark IV Capacitor a Faulty Qualdex Mark IV Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_04 capacitor_mark_04_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 800 FALSCH 0 4 1 - -
space_collection_capacitor_mark_05_corellian object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_corellian.iff item Salvaged Corellian Mark V Capacitor a Salvaged Corellian Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_corellian none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_incom object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_incom.iff item Salvaged Incom Mark V Capacitor a Salvaged Incom Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_koensayr.iff item Salvaged Koensayr Mark V Capacitor a Salvaged Koensayr Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_kse object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_kse.iff item Salvaged KSE Mark V Capacitor a Salvaged KSE Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_mandal.iff item Salvaged Mandal Mark V Capacitor a Salvaged Mandal Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_moncal object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_moncal.iff item Salvaged Moncal Mark V Capacitor a Salvaged Moncal Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_novaldex.iff item Salvaged Novaldex Mark V Capacitor a Salvaged Novaldex Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_capacitor_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/capacitor_mark_05_qualdex.iff item Salvaged Qualdex Mark V Capacitor a Salvaged Qualdex Mark V Capacitor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_capacitor_mark_05 capacitor_mark_05_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_01_cygnus.iff item Flawed Cygnus Mark I Engine a Flawed Cygnus Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=4 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_incom object/tangible/loot/creature_loot/collections/space/engine_mark_01_incom.iff item Flawed Incom Mark I Engine a Flawed Incom Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_01_koensayr.iff item Flawed Koensayr Mark I Engine a Flawed Koensayr Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_kse object/tangible/loot/creature_loot/collections/space/engine_mark_01_kse.iff item Flawed KSE Mark I Engine a Flawed KSE Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_01_mandal.iff item Flawed Mandal Mark I Engine a Flawed Mandal Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_01_moncal.iff item Flawed Moncal Mark I Engine a Flawed Moncal Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_01_novaldex.iff item Flawed Novaldex Mark I Engine a Flawed Novaldex Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_01_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_01_qualdex.iff item Flawed Qualdex Mark I Engine a Flawed Qualdex Mark I Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_01 engine_mark_01_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_engine_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_02_cygnus.iff item Damaged Cygnus Mark II Engine a Damaged Cygnus Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_incom object/tangible/loot/creature_loot/collections/space/engine_mark_02_incom.iff item Damaged Incom Mark II Engine a Damaged Incom Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_02_koensayr.iff item Damaged Koensayr Mark II Engine a Damaged Koensayr Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_kse object/tangible/loot/creature_loot/collections/space/engine_mark_02_kse.iff item Damaged KSE Mark II Engine a Damaged KSE Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_02_mandal.iff item Damaged Mandal Mark II Engine a Damaged Mandal Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_02_moncal.iff item Damaged Moncal Mark II Engine a Damaged Moncal Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_02_novaldex.iff item Damaged Novaldex Mark II Engine a Damaged Novaldex Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_02_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_02_qualdex.iff item Damaged Qualdex Mark II Engine a Damaged Qualdex Mark II Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_02 engine_mark_02_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 400 FALSCH 0 2 1 - -
space_collection_engine_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_03_cygnus.iff item Seized Cygnus Mark III Engine a Seized Cygnus Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_incom object/tangible/loot/creature_loot/collections/space/engine_mark_03_incom.iff item Seized Incom Mark III Engine a Seized Incom Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_03_koensayr.iff item Seized Koensayr Mark III Engine a Seized Koensayr Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_kse object/tangible/loot/creature_loot/collections/space/engine_mark_03_kse.iff item Seized KSE Mark III Engine a Seized KSE Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_03_mandal.iff item Seized Mandal Mark III Engine a Seized Mandal Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_03_moncal.iff item Seized Moncal Mark III Engine a Seized Moncal Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_03_novaldex.iff item Seized Novaldex Mark III Engine a Seized Novaldex Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_03_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_03_qualdex.iff item Seized Qualdex Mark III Engine a Seized Qualdex Mark III Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_03 engine_mark_03_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 600 FALSCH 0 3 1 - -
space_collection_engine_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_04_cygnus.iff item Faulty Cygnus Mark IV Engine a Faulty Cygnus Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_incom object/tangible/loot/creature_loot/collections/space/engine_mark_04_incom.iff item Faulty Incom Mark IV Engine a Faulty Incom Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_04_koensayr.iff item Faulty Koensayr Mark IV Engine a Faulty Koensayr Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_kse object/tangible/loot/creature_loot/collections/space/engine_mark_04_kse.iff item Faulty KSE Mark IV Engine a Faulty KSE Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_04_mandal.iff item Faulty Mandal Mark IV Engine a Faulty Mandal Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_04_moncal.iff item Faulty Moncal Mark IV Engine a Faulty Moncal Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_04_novaldex.iff item Faulty Novaldex Mark IV Engine a Faulty Novaldex Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_04_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_04_qualdex.iff item Faulty Qualdex Mark IV Engine a Faulty Qualdex Mark IV Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_04 engine_mark_04_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 800 FALSCH 0 4 1 - -
space_collection_engine_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/engine_mark_05_cygnus.iff item Salvaged Cygnus Mark V Engine a Salvaged Cygnus Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_incom object/tangible/loot/creature_loot/collections/space/engine_mark_05_incom.iff item Salvaged Incom Mark V Engine a Salvaged Incom Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/engine_mark_05_koensayr.iff item Salvaged Koensayr Mark V Engine a Salvaged Koensayr Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_kse object/tangible/loot/creature_loot/collections/space/engine_mark_05_kse.iff item Salvaged KSE Mark V Engine a Salvaged KSE Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_mandal object/tangible/loot/creature_loot/collections/space/engine_mark_05_mandal.iff item Salvaged Mandal Mark V Engine a Salvaged Mandal Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_moncal object/tangible/loot/creature_loot/collections/space/engine_mark_05_moncal.iff item Salvaged Moncal Mark V Engine a Salvaged Moncal Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_moncal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_novaldex object/tangible/loot/creature_loot/collections/space/engine_mark_05_novaldex.iff item Salvaged Novaldex Mark V Engine a Salvaged Novaldex Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_novaldex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_engine_mark_05_qualdex object/tangible/loot/creature_loot/collections/space/engine_mark_05_qualdex.iff item Salvaged Qualdex Mark V Engine a Salvaged Qualdex Mark V Engine. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_engine_mark_05 engine_mark_05_qualdex none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_01_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_01_cygnus.iff item Flawed Cygnus Mark I Reactor a Flawed Cygnus Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=20 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_01_freitek.iff item Flawed Freitek Mark I Reactor a Flawed Freitek Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_freitek none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_01_incom.iff item Flawed Incom Mark I Reactor a Flawed Incom Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_01_koensayr.iff item Flawed Koensayr Mark I Reactor a Flawed Koensayr Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_01_kse.iff item Flawed KSE Mark I Reactor a Flawed KSE Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_01_mandal.iff item Flawed Mandal Mark I Reactor a Flawed Mandal Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_01_seinar.iff item Flawed Seinar Mark I Reactor a Flawed Seinar Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_seinar none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_01_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_01_subpro.iff item Flawed Subpro Mark I Reactor a Flawed Subpro Mark I Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_01 reactor_mark_01_subpro none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 200 FALSCH 0 1 1 - -
space_collection_reactor_mark_02_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_02_cygnus.iff item Damaged Cygnus Mark II Reactor a Damaged Cygnus Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_02_freitek.iff item Damaged Freitek Mark II Reactor a Damaged Freitek Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_freitek none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_02_incom.iff item Damaged Incom Mark II Reactor a Damaged Incom Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_02_koensayr.iff item Damaged Koensayr Mark II Reactor a Damaged Koensayr Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_02_kse.iff item Damaged KSE Mark II Reactor a Damaged KSE Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_02_mandal.iff item Damaged Mandal Mark II Reactor a Damaged Mandal Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_02_seinar.iff item Damaged Seinar Mark II Reactor a Damaged Seinar Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_seinar none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_02_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_02_subpro.iff item Damaged Subpro Mark II Reactor a Damaged Subpro Mark II Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_02 reactor_mark_02_subpro none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 400 FALSCH 0 2 1 - -
space_collection_reactor_mark_03_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_03_cygnus.iff item Seized Cygnus Mark III Reactor a Seized Cygnus Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_03_freitek.iff item Seized Freitek Mark III Reactor a Seized Freitek Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_freitek none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_03_incom.iff item Seized Incom Mark III Reactor a Seized Incom Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_03_koensayr.iff item Seized Koensayr Mark III Reactor a Seized Koensayr Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_03_kse.iff item Seized KSE Mark III Reactor a Seized KSE Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_03_mandal.iff item Seized Mandal Mark III Reactor a Seized Mandal Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_03_seinar.iff item Seized Seinar Mark III Reactor a Seized Seinar Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_seinar none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_03_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_03_subpro.iff item Seized Subpro Mark III Reactor a Seized Subpro Mark III Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_03 reactor_mark_03_subpro none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 600 FALSCH 0 3 1 - -
space_collection_reactor_mark_04_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_04_cygnus.iff item Faulty Cygnus Mark IV Reactor a Faulty Cygnus Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_04_freitek.iff item Faulty Freitek Mark IV Reactor a Faulty Freitek Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_freitek none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_04_incom.iff item Faulty Incom Mark IV Reactor a Faulty Incom Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_04_koensayr.iff item Faulty Koensayr Mark IV Reactor a Faulty Koensayr Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_04_kse.iff item Faulty KSE Mark IV Reactor a Faulty KSE Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_04_mandal.iff item Faulty Mandal Mark IV Reactor a Faulty Mandal Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_04_seinar.iff item Faulty Seinar Mark IV Reactor a Faulty Seinar Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_seinar none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_04_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_04_subpro.iff item Faulty Subpro Mark IV Reactor a Faulty Subpro Mark IV Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_04 reactor_mark_04_subpro none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 800 FALSCH 0 4 1 - -
space_collection_reactor_mark_05_cygnus object/tangible/loot/creature_loot/collections/space/reactor_mark_05_cygnus.iff item Salvaged Cygnus Mark V Reactor a Salvaged Cygnus Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_cygnus none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_freitek object/tangible/loot/creature_loot/collections/space/reactor_mark_05_freitek.iff item Salvaged Freitek Mark V Reactor a Salvaged Freitek Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_freitek none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_incom object/tangible/loot/creature_loot/collections/space/reactor_mark_05_incom.iff item Salvaged Incom Mark V Reactor a Salvaged Incom Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_incom none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_koensayr object/tangible/loot/creature_loot/collections/space/reactor_mark_05_koensayr.iff item Salvaged Koensayr Mark V Reactor a Salvaged Koensayr Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_koensayr none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_kse object/tangible/loot/creature_loot/collections/space/reactor_mark_05_kse.iff item Salvaged KSE Mark V Reactor a Salvaged KSE Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_kse none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_mandal object/tangible/loot/creature_loot/collections/space/reactor_mark_05_mandal.iff item Salvaged Mandal Mark V Reactor a Salvaged Mandal Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_mandal none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_seinar object/tangible/loot/creature_loot/collections/space/reactor_mark_05_seinar.iff item Salvaged Seinar Mark V Reactor a Salvaged Seinar Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_seinar none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
space_collection_reactor_mark_05_subpro object/tangible/loot/creature_loot/collections/space/reactor_mark_05_subpro.iff item Salvaged Subpro Mark V Reactor a Salvaged Subpro Mark V Reactor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none col_space_reactor_mark_05 reactor_mark_05_subpro none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none index_color_1=36 1000 FALSCH 0 5 1 - -
st_cn_aakuan object/tangible/storyteller/story_token_combat_npc.iff storyteller Aa'kuan This item will spawn an aa'kuan combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_acklay object/tangible/storyteller/story_token_combat_npc.iff storyteller Acklay This item will spawn an ackley combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_aqualish object/tangible/storyteller/story_token_combat_npc.iff storyteller Aqualish Soldier This item will spawn an aqualish soldier combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_bark_mite object/tangible/storyteller/story_token_combat_npc.iff storyteller Bark Mite This item will spawn a bark mite combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Battle Droid This item will spawn a battle droid combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_baz_nitch object/tangible/storyteller/story_token_combat_npc.iff storyteller Baz Nitch This item will spawn a baz nitch combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_black_sun_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Black Sun Pirate This item will spawn a black sun pirate combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_blastromech object/tangible/storyteller/story_token_combat_npc.iff storyteller Blastromech This item will create a blastromech combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_bomarr_monk object/tangible/storyteller/story_token_combat_npc.iff storyteller B'Omarr Monk This item will create a B'Omarr monk combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_chiss object/tangible/storyteller/story_token_combat_npc.iff storyteller Chiss Poacher This item will spawn a chiss poacher combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_dalyrake object/tangible/storyteller/story_token_combat_npc.iff storyteller Dalyrake This item will spawn a dalyrake combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_dark_jedi object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Jedi This item will spawn a dark jedi combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_dark_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Dark Trooper This item will spawn a dark trooper combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_dewback object/tangible/storyteller/story_token_combat_npc.iff storyteller Dewback This item will create a dewback combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_droideka object/tangible/storyteller/story_token_combat_npc.iff storyteller Droideka This item will spawn a droideka combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_dulok object/tangible/storyteller/story_token_combat_npc.iff storyteller Dulok This item will spawn a dulok combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_eopie object/tangible/storyteller/story_token_combat_npc.iff storyteller Eopie This item will create an eopie combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_ewok object/tangible/storyteller/story_token_combat_npc.iff storyteller Ewok This item will spawn a ewok combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_exar_kun_cultists object/tangible/storyteller/story_token_combat_npc.iff storyteller Cultist This item will spawn a cultist combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 4 1 2 - -
st_cn_gamorrean_guard object/tangible/storyteller/story_token_combat_npc.iff storyteller Gamorrean Guard This item will spawn a gamorrean guard combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_gaping_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Gaping Spider This item will spawn a gaping spider combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_generic_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Thug This item will spawn a generic thug combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_geonosian object/tangible/storyteller/story_token_combat_npc.iff storyteller Geonosian Warrior This item will spawn a geonosian warrior combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_graul object/tangible/storyteller/story_token_combat_npc.iff storyteller Graul This item will create a graul combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_gungan object/tangible/storyteller/story_token_combat_npc.iff storyteller Gungan This item will spawn a gungan combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_hermit_spider object/tangible/storyteller/story_token_combat_npc.iff storyteller Hermit Spider This item will spawn a hermit spider combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_horned_krevol object/tangible/storyteller/story_token_combat_npc.iff storyteller Horned Krevol This item will spawn a horned krevol combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_hoth_imperial_atst object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial AT-ST This item will create an Imperial AT-ST combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 1 2 - -
st_cn_hoth_imperial_snowtrooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Snowtrooper This item will create an Imperial snowtrooper combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 1 2 - -
st_cn_hoth_rebel_snow_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Snow Trooper This item will create a Rebel snow trooper combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 1 2 - -
st_cn_hoth_wampa object/tangible/storyteller/story_token_combat_npc.iff storyteller Wampa This item will create a wampa combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 1 2 - -
st_cn_ig_assassin_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller IG Assassin Droid This item will create an IG assassin droid combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_imperial_officer object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Officer This item will spawn an Imperial officer combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_imperial_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Imperial Pilot This item will create an Imperial pilot combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_jabba_thug object/tangible/storyteller/story_token_combat_npc.iff storyteller Jabba Thug This item will spawn a Jabba thug npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_jawa object/tangible/storyteller/story_token_combat_npc.iff storyteller Jawa This item will spawn a jawa combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_jinda object/tangible/storyteller/story_token_combat_npc.iff storyteller Jinda This item will spawn a jinda combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_kimogila object/tangible/storyteller/story_token_combat_npc.iff storyteller Kimogila This item will create a kimogila combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_krayt_dragon object/tangible/storyteller/story_token_combat_npc.iff storyteller Krayt Dragon This item will create a krayt dragon combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_marauder object/tangible/storyteller/story_token_combat_npc.iff storyteller Marauder This item will spawn a marauder combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_mauler object/tangible/storyteller/story_token_combat_npc.iff storyteller Mauler This item will spawn a mauler combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_meatlump_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Meatlump This item will spawn a meatlump combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_merek object/tangible/storyteller/story_token_combat_npc.iff storyteller Merek This item will spawn a merek combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_nightsister_bloodguard object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Bloodguard This item will spawn a nightsister bloodguard combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_nightsister_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Nightsister Warrior This item will spawn a nightsister warrior combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_probot object/tangible/storyteller/story_token_combat_npc.iff storyteller Probot Droid This item will create a probot droid combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_quenker object/tangible/storyteller/story_token_combat_npc.iff storyteller Quenker This item will spawn a quenker combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rakqua_shaman object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Shaman This item will spawn a rakqua shaman combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rakqua_warrior object/tangible/storyteller/story_token_combat_npc.iff storyteller Rakqua Warrior This item will spawn a rakqua warrior combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rancor object/tangible/storyteller/story_token_combat_npc.iff storyteller Rancor This item will spawn a rancor combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rebel_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Commando This item will spawn a Rebel Commando combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rebel_heavy_trooper object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Trooper This item will spawn a rebel trooper combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rebel_officer object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Officer This item will spawn a Rebel officer combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_rebel_pilot object/tangible/storyteller/story_token_combat_npc.iff storyteller Rebel Pilot This item will create a Rebel pilot combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_sennex_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Sennex Pirate This item will spawn a sennex pirate combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_shadow_pirate object/tangible/storyteller/story_token_combat_npc.iff storyteller Shadow Pirate This item will spawn a shadow pirate combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_singing_mtn_guardian object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Guardian This item will spawn a singing mountain clan guardian combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_singing_mtn_huntress object/tangible/storyteller/story_token_combat_npc.iff storyteller Singing Mountain Clan Huntress This item will spawn a singing mountain clan huntress combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_spice_collective object/tangible/storyteller/story_token_combat_npc.iff storyteller Spice Collective Enforcer This item will spawn a spice collective enforcer combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_stormtrooper_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper This item will spawn a stormtrooper combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_stormtrooper_squad_leader object/tangible/storyteller/story_token_combat_npc.iff storyteller Stormtrooper Squad Leader This item will spawn a stormtrooper squad leader combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_super_battle_droid object/tangible/storyteller/story_token_combat_npc.iff storyteller Super Battle Droid This item will spawn a super battle droid combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_tusken_raider_01_01 object/tangible/storyteller/story_token_combat_npc.iff storyteller Tusken Raider This item will spawn a tusken raider combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_veermok object/tangible/storyteller/story_token_combat_npc.iff storyteller Veermok This item will spawn a veermok combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_vet_reward_dark_jedi_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Dark Jedi Boss (Veteran Reward Token) A veteran reward token for a dark jedi boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_vet_reward_nightsister_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Nightsister Boss (Veteran Reward Token) A veteran reward token for a nightsister boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_vet_reward_rebel_commando_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Rebel Commando Boss (Veteran Reward Token) A veteran reward token for a rebel commando boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_vet_reward_stormtrooper_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Stormtrooper Boss (Veteran Reward Token) A veteran reward token for a stormtrooper boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_vet_reward_super_battle_droid_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Super Battle Droid Boss (Veteran Reward Token) A veteran reward token for a super battle droid boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_vet_reward_tusken_boss object/tangible/storyteller/story_token_vet_reward.iff storyteller Tusken Raider Boss (Veteran Reward Token) A veteran reward token for a tusken raider boss combat npc. This token can be used twice per day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 WAHR 0 1 1 - -
st_cn_womprat object/tangible/storyteller/story_token_combat_npc.iff storyteller Womp Rat This item will create a womp rat combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_cn_wookiee_commando object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Commando This item will spawn a wookiee commando combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_wookiee_forest_stalker object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Forest Stalker This item will spawn a wookiee forest stalker combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_wookiee_freedom_fighter object/tangible/storyteller/story_token_combat_npc.iff storyteller Wookiee Freedom Fighter This item will spawn a wookiee freedom fighter combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_cn_worrt object/tangible/storyteller/story_token_combat_npc.iff storyteller Worrt This item will create a worrt combat npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_4lom object/tangible/storyteller/story_token_flavor_npc.iff storyteller LOM Series Protocol Droid This item will create an LOM series protocol droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_astromech_waiter object/tangible/storyteller/story_token_flavor_npc.iff storyteller Astromech Waiter Droid This item will create an astromech waiter droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_eg6_power_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller EG-6 Power Droid This item will create an EG-6 power droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_emperor_royal_guard object/tangible/storyteller/story_token_flavor_npc.iff storyteller Imperial Royal Guard This item will spawn an Royal Imperial guard flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_fn_le_repair_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller LE Repair Droid This item will create an LE repair droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_mse_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller MSE-6 "Mouse" Droid This item will create an MSE-6 "Mouse" droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_protocol_droid_3po_gold object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Gold This item will create a gold 3PO protocol droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_protocol_droid_3po_red object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Red This item will create a red 3PO protocol droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_protocol_droid_3po_silver object/tangible/storyteller/story_token_flavor_npc.iff storyteller 3PO Protocol Droid - Silver This item will create a silver 3PO protocol droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_r2_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R2 Astromech Droid This item will create an R2 astromech droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_r3_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R3 Astromech Droid This item will create an R3 astromech droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_r4_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R4 Astromech Droid This item will create an R4 astromech droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_r5_droid object/tangible/storyteller/story_token_flavor_npc.iff storyteller R5 Astromech Droid This item will create an R5 astromech droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_storyteller_vendor object/tangible/storyteller/story_token_flavor_npc.iff storyteller Storyteller Vendor This item will spawn a storyteller vendor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 1 - -
st_fn_surgical_droid_21b object/tangible/storyteller/story_token_flavor_npc.iff storyteller 2-1B Surgical Droid This item will create a 2-1B surgical droid flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_fn_wookiee_lifeday_elder object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Elder This item will spawn a wookiee lifeday elder flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_fn_wookiee_lifeday_female object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Female This item will spawn a wookiee lifeday female flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_fn_wookiee_lifeday_male object/tangible/storyteller/story_token_flavor_npc.iff storyteller Wookiee Life Day Male This item will spawn a wookiee lifeday male flavor npc. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 0 2 - -
st_ie_artillery_strike_01_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Artillery Strike This item will create an artillery strike effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_bats object/tangible/storyteller/story_token_immediate_fx.iff storyteller Bats This item will create a spray of bats effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_butterflies_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Butterflies This item will create a spray of butterflies. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_electric_spark_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Electrical Charge This item will create an electrical charge effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 01 This item will create an explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 02 This item will create an explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_explosion_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 03 This item will create an explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_explosion_04 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Explosion 04 This item will create an explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_green_splurt object/tangible/storyteller/story_token_immediate_fx.iff storyteller Green Splurt This item will create a green splurt effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_imperial_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Imperial Airstrike This item will create an Imperial airstrike effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_imperial_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Imperial Transport This item will create a landing Imperial transport effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_insect_and_bile_grenade object/tangible/storyteller/story_token_immediate_fx.iff storyteller Insect Grenade This item will create an insect grenade effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_landmine_explosion_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 01 This item will create an landmine explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_landmine_explosion_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landmine Explosion 02 This item will create an landmine explosion effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_lava_fire object/tangible/storyteller/story_token_immediate_fx.iff storyteller Lava Fire This item will create a lava fire effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_moths object/tangible/storyteller/story_token_immediate_fx.iff storyteller Moths This item will create a spray of moths effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_rebel_airstrike object/tangible/storyteller/story_token_immediate_fx.iff storyteller Rebel Airstrike This item will create a Rebel airstrike effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_rebel_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Rebel Transport This item will create a landing Rebel transport effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_bomber_vs_bwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 01 This item will create a sky battle with TIE bombers vs. B-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_bomber_vs_bwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 02 This item will create a sky battle with TIE bombers vs. B-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_bomber_vs_bwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE Bomber vs B-Wing 03 This item will create a sky battle with TIE bombers vs. B-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_vs_xwing_01 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 01 This item will create a sky battle with TIE fighters vs. X-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_vs_xwing_02 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 02 This item will create a sky battle with TIE fighters vs. X-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_sky_battle_tie_vs_xwing_03 object/tangible/storyteller/story_token_immediate_fx.iff storyteller Sky Battle: TIE vs X-Wing 03 This item will create a sky battle with TIE fighters vs. X-Wings. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_transport_touch_and_go object/tangible/storyteller/story_token_immediate_fx.iff storyteller Landing Transport This item will create a landing transport effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_ie_white_sparks object/tangible/storyteller/story_token_immediate_fx.iff storyteller White Sparks This item will create a white sparks effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_o_boss_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Boss Difficulty Token Target a storyteller combat npc and use this token to change that combat npc to boss difficulty. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 1 3 - -
st_o_buildout_blueprint object/tangible/storyteller/story_token_blueprint.iff storyteller Storyteller Blueprint A Storyteller blueprint. This blueprint can be used to save a storyteller scene and then reuse that scene. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_o_buildout_blueprint_blank object/tangible/storyteller/story_token_blueprint_blank.iff storyteller Blank Storyteller Blueprint A blank Storyteller blueprint. This blueprint can be used to save a storyteller scene and then reuse that scene. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_o_destructible_prop_maker object/tangible/storyteller/story_token_generic.iff storyteller Prop: Make Destroyable Token Target a storyteller prop and use this token to make that prop destroyable. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 20 1 3 - -
st_o_elite_maker object/tangible/storyteller/story_token_generic.iff storyteller NPC: Elite Difficulty Token Target a storyteller combat npc and use this token to change that combat npc to elite difficulty. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 20 1 3 - -
st_o_jukebox_converter object/tangible/storyteller/story_token_generic.iff storyteller Prop: Jukebox Addon Target a storyteller prop and use this token to make that prop into a jukebox that plays music. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pe_blazing_fire object/tangible/storyteller/story_token_static_fx.iff storyteller Blazing Fire This item will create a blazing fire effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_broken_electronics object/tangible/storyteller/story_token_static_fx.iff storyteller Broken Electronics This item will create a broken electronics effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_droideka_shield object/tangible/storyteller/story_token_static_fx.iff storyteller Force Shield This item will create a force shield effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_electricity object/tangible/storyteller/story_token_static_fx.iff storyteller Electricity This item will create an electricity effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_fog object/tangible/storyteller/story_token_static_fx.iff storyteller Fog This item will create a fog effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_smoke object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke This item will create a smoke effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pe_smoke_large object/tangible/storyteller/story_token_static_fx.iff storyteller Smoke, Large This item will create a large smoke effect. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 6 1 2 - -
st_pr_21bmedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down 2-1B Surgical Droid This item will create a powered down 2-1B surgical droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_4lom_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LOM Protocol Droid This item will create a powered down LOM protocol droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_antenna object/tangible/storyteller/story_token_prop.iff storyteller Antenna This item will create an antenna. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_at_at object/tangible/storyteller/story_token_prop.iff storyteller AT-AT This item will create an AT-AT. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_at_st object/tangible/storyteller/story_token_prop.iff storyteller AT-ST This item will create an AT-ST. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_atf_sith_altar object/tangible/storyteller/story_token_prop.iff storyteller Sith Altar This item will create a Sith altar. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_banner_free_style object/tangible/storyteller/story_token_prop.iff storyteller Large Banner This item will create a large banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_banner_generic_01 object/tangible/storyteller/story_token_prop.iff storyteller Banner 01 This item will create a banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_banner_generic_02 object/tangible/storyteller/story_token_prop.iff storyteller Banner 02 This item will create a banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_bantha_saddled object/tangible/storyteller/story_token_prop.iff storyteller Saddled Bantha This item will create a saddled bantha. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_campfire_logs_smoldering_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Campfire This item will create a smoldering campfire. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_chair_cafe object/tangible/storyteller/story_token_prop.iff storyteller Cafe Chair This item will create a cafe chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_clone_barc_speeder object/tangible/storyteller/story_token_prop.iff storyteller BARC Speeder This item will create a BARC Speeder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_cooling_unit object/tangible/storyteller/story_token_prop.iff storyteller Cooling Unit This item will create a cooling unit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_destroyed_transport_1 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Front Half This item will create the front half of a destroyed transport. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_destroyed_transport_2 object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Transport - Back Half This item will create the back half of a destroyed transport. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_droid_lottery object/tangible/storyteller/story_token_prop.iff storyteller Lottery Droid This item will create a lottery droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_droid_race object/tangible/storyteller/story_token_prop.iff storyteller Race Coordinator Droid This item will create a race coordinator droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_droid_scavenger object/tangible/storyteller/story_token_prop.iff storyteller Scavenger Hunt Droid This item will create a scavenger hunt droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_droideka_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Droideka This item will create a powered down droideka. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_edb_all_meat_s01 object/tangible/storyteller/story_token_prop.iff storyteller Hunk of Meat This item will create a hunk of meat. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_entrance_arch object/tangible/storyteller/story_token_prop.iff storyteller Arch This item will create an arch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eqp_bacta_tank_lg object/tangible/storyteller/story_token_prop.iff storyteller Bacta Tank This item will create a Bacta tank. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eqp_bones_must_monster_jaw_large object/tangible/storyteller/story_token_prop.iff storyteller Large Monstrous Skull This item will create a large monstrous skull. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eqp_bones_must_monster_jaw_small object/tangible/storyteller/story_token_prop.iff storyteller Monstrous Skull This item will create a monstrous skull. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eqp_camping_chair_s1 object/tangible/storyteller/story_token_prop.iff storyteller Folding Chair This item will create a folding chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eqp_camping_chair_s2 object/tangible/storyteller/story_token_prop.iff storyteller Chair This item will create a sleek chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_escape_pod object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod This item will create aescape pod. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_escape_pod_door object/tangible/storyteller/story_token_prop.iff storyteller Escape Pod Door This item will create an escape pod door. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_eventteam_nyms_chair object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Chair This item will create the anniversary event's chair. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_eventteam_nyms_main object/tangible/storyteller/story_token_prop.iff storyteller Anniversary Event Main D?cor This item will create the anniversary event's main decor. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_exar_kun_brazier object/tangible/storyteller/story_token_prop.iff storyteller Brazier from the Tomb of Exar Kun This item will create a brazier from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_column object/tangible/storyteller/story_token_prop.iff storyteller Column from the Tomb of Exar Kun This item will create a column from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_column_broken object/tangible/storyteller/story_token_prop.iff storyteller Broken Column from the Tomb of Exar Kun This item will create a broken column from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_table object/tangible/storyteller/story_token_prop.iff storyteller Table from the Tomb of Exar Kun This item will create a table from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_torch_01 object/tangible/storyteller/story_token_prop.iff storyteller Small Torch from the Tomb of Exar Kun This item will create a small torch from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_torch_02 object/tangible/storyteller/story_token_prop.iff storyteller Large Torch from the Tomb of Exar Kun This item will create a large torch from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_torture_table object/tangible/storyteller/story_token_prop.iff storyteller Torture Table from the Tomb of Exar Kun This item will create a torture table from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_exar_kun_zapper object/tangible/storyteller/story_token_prop.iff storyteller Fixture from the Tomb of Exar Kun This item will create a fixture from the tomb of Exar Kun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_fire_pit object/tangible/storyteller/story_token_prop.iff storyteller Fire Pit This item will create a fire pit. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_corellia object/tangible/storyteller/story_token_prop.iff storyteller Corellia Flag This item will create a Corellia flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_dantooine object/tangible/storyteller/story_token_prop.iff storyteller Dantooine Flag This item will create a Dantooine flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_dathomir object/tangible/storyteller/story_token_prop.iff storyteller Dathomir Flag This item will create a Dathomir flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_endor object/tangible/storyteller/story_token_prop.iff storyteller Endor Flag This item will create a Endor flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_lok object/tangible/storyteller/story_token_prop.iff storyteller Lok Flag This item will create a Lok flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_naboo object/tangible/storyteller/story_token_prop.iff storyteller Naboo Flag This item will create a Naboo flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_rori object/tangible/storyteller/story_token_prop.iff storyteller Rori Flag This item will create a Rori flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_talus object/tangible/storyteller/story_token_prop.iff storyteller Talus Flag This item will create a Talus flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_tatooine object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Flag This item will create a Tatooine flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flagpole_yavin4 object/tangible/storyteller/story_token_prop.iff storyteller Yavin Flag This item will create a Yavin flag. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_flash_speeder object/tangible/storyteller/story_token_prop.iff storyteller Flash Speeder This item will create a flash speeder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_fruit_stand object/tangible/storyteller/story_token_prop.iff storyteller Small Fruit-Stand This item will create a small fruit-stand. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gaming_kiosk object/tangible/storyteller/story_token_prop.iff storyteller Gaming Table This item will create a gaming table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_garden_gazebo object/tangible/storyteller/story_token_prop.iff storyteller Garden Gazebo This item will create a garden gazebo. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gate_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 1 This item will create a gate: Corellia style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gate_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Corellia Style 2 This item will create a gate: Corellia style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gate_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Naboo Style This item will create a gate: Naboo style. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gate_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Gate: Tatooine Style This item will create a gate: Tatooine style. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_generator object/tangible/storyteller/story_token_prop.iff storyteller Generator This item will create a generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gravestone_01 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 01 This item will create gravestone 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gravestone_02 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 02 This item will create gravestone 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_gravestone_03 object/tangible/storyteller/story_token_prop.iff storyteller Gravestone 03 This item will create gravestone 03. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_guard_tower object/tangible/storyteller/story_token_prop.iff storyteller Guard Tower This item will create a guard tower. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_holiday_emperors_day_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Yoda Fountain This item will create a Yoda Fountain for Emperor's Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_holiday_emperors_day_statue object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Emperor Statue This item will create a statue of the Emperor for Emperor's Day. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_holiday_lifeday_tree object/tangible/storyteller/story_token_prop.iff storyteller Holiday D?cor: Life Day Tree This item will create a life day tree holiday decoration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_holiday_loveday_fountain object/tangible/storyteller/story_token_prop.iff storyteller Holiday Decor: Love Day Fountain This item will create an ewok love day fountain holiday decoration. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_hologram_data_disk_01 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 01 This item will create a datadisk hologram. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_hologram_data_disk_02 object/tangible/storyteller/story_token_prop.iff storyteller Datadisk Hologram 02 This item will create a datadisk hologram. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_hoth_cable_box_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 01 This item will create a Hoth-style Hoth-style cable box 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_cable_box_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 02 This item will create a Hoth-style cable box 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_cable_box_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Cable Box 03 This item will create a Hoth-style cable box 03. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_crate_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 01 This item will create a Hoth-style crate 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_crate_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 02 This item will create a Hoth-style crate 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_crate_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Crate 03 This item will create a Hoth-style crate 03. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_icicle_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 01 This item will create a Hoth-style icicle cluster 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_icicle_02 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle Cluster 02 This item will create a Hoth-style icicle cluster 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_icicle_03 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Icicle This item will create a Hoth-style icicle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_light_standing object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Standing Lights This item will create a Hoth-style standing lights. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_radio object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Radio This item will create a Hoth-style radio. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_scaffold object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Scaffold This item will create a Hoth-style scaffold. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_snow_trooper_gun object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Snow Trooper Gun This item will create a Hoth-style snow trooper gun. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_terminal_01 object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Terminal This item will create a Hoth-style terminal. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_hoth_toolbox object/tangible/storyteller/story_token_prop.iff storyteller Hoth-style Toolbox This item will create a Hoth-style toolbox. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 1 1 2 - -
st_pr_installation_creature_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Creature Farm This item will create an installation: creature farm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_flora_farm object/tangible/storyteller/story_token_prop.iff storyteller Installation: Flora Farm This item will create an installation: flora farm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_fusion_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Fusion Generator This item will create an installation: fusion generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_gas_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Gas Harvester This item will create an installation: gas harvester. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_liquid_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Liquid Harvester This item will create an installation: liquid harvester. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_moisture_harvester object/tangible/storyteller/story_token_prop.iff storyteller Installation: Moisture Harvester This item will create an installation: moisture harvester. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_ore_harvester_style_1 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 1 This item will create an installation: ore harvester - type 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_ore_harvester_style_2 object/tangible/storyteller/story_token_prop.iff storyteller Installation: Ore Harvester - Type 2 This item will create an installation: ore harvester - type 2 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_solar_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Solar Generator This item will create an installation: solar generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_installation_wind_generator object/tangible/storyteller/story_token_prop.iff storyteller Installation: Wind Generator This item will create an installation: wind generator. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_invitation_terminal object/tangible/storyteller/story_token_prop.iff storyteller Storyteller Invitation Terminal This item will create an invitation terminal that will invite anyone who uses it to your story. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_pr_jukebox object/tangible/storyteller/story_token_prop.iff storyteller Jukebox This item will create a jukebox. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_krayt_skull object/tangible/storyteller/story_token_prop.iff storyteller Krayt Dragon Skull This item will create a krayt dragon skull. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_lambda_shuttle_static_s01 object/tangible/storyteller/story_token_prop.iff storyteller Lambda Shuttle This item will create a Lambda shuttle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_landspeeder_av21 object/tangible/storyteller/story_token_prop.iff storyteller AV-21 Landspeeder This item will create an AV-21 landspeeder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_landspeeder_xp34 object/tangible/storyteller/story_token_prop.iff storyteller XP-34 Landspeeder This item will create an XP-34 landspeeder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_lava_skiff object/tangible/storyteller/story_token_prop.iff storyteller Lava Skiff This item will create a lava skiff. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_lemedical_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down LE Medical Droid This item will create a powered down LE medical droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_meat_rack object/tangible/storyteller/story_token_prop.iff storyteller Rack of Meats This item will create a rack of cured meats. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_nightsister_gate object/tangible/storyteller/story_token_prop.iff storyteller Nightsister-style Gate This item will create a nightsister-style gate. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_food object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette with Food This item will create a supply palette with food. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_supply_01 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 01 This item will create a supply palette 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_supply_02 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 02 This item will create a supply palette 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_supply_03 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 03 This item will create a supply palette 03. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_supply_04 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 04 This item will create a supply palette 04. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_palette_supply_05 object/tangible/storyteller/story_token_prop.iff storyteller Supply Palette 05 This item will create a supply palette 05. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 1 This item will create a pillar: Corellia style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Corellia Style 2 This item will create a pillar: Corellia style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 1 This item will create a pillar: Imperial style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Imperial Style 2 This item will create a pillar: Imperial style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 1 This item will create a pillar: Rebel style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Rebel Style 2 This item will create a pillar: Rebel style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_naboo_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 1 This item will create a pillar: Naboo style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_naboo_02 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Naboo Style 2 This item will create a pillar: Naboo style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_pillar_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Pillar: Tatooine Style This item will create a pillar: Tatooine style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_platform_stage object/tangible/storyteller/story_token_prop.iff storyteller Stage This item will create a stage. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_poi_all_ithorian_head object/tangible/storyteller/story_token_prop.iff storyteller Ithorian Skull This item will create an Ithorian skull. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_poi_all_xwing object/tangible/storyteller/story_token_prop.iff storyteller X-Wing This item will create an X-Wing 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_poi_tao_podracer_sebulba_destroyed object/tangible/storyteller/story_token_prop.iff storyteller Destroyed Podracer This item will create a destroyed podracer. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_potted_plant_flowers_orange object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Orange Flowers This item will create a potted plant with orange flowers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_potted_plant_flowers_purple object/tangible/storyteller/story_token_prop.iff storyteller Plotted Plant - Purple Flowers This item will create a potted plant with purple flowers. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_powerdroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down EG-6 Power Droid This item will create a powered down EG-6 power droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_probedroid_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down Probe Droid This item will create a powered down probe droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_r2_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R2 Droid This item will create a powered down R2 droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_r3_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R3 Droid This item will create a powered down R3 droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_r4_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R4 Droid This item will create a powered down R4 droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_r5_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down R5 Droid This item will create a powered down R5 droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_ra7_powerdown object/tangible/storyteller/story_token_prop.iff storyteller Powered Down RA-7 Droid This item will create a powered down RA-7 droid. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_rodian_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Rodian Shuttle This item will create a rodian shuttle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_sandcrawler object/tangible/storyteller/story_token_prop.iff storyteller Sandcrawler This item will create a Sandcrawler. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_scaffolding_short object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Short This item will create a short scaffolding. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_scaffolding_tall object/tangible/storyteller/story_token_prop.iff storyteller Scaffolding, Tall This item will create a tall scaffolding. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_scarecrow_01 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style I This item will create a Scarecrow Kashyyyk Style I. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 halloween item -
st_pr_scarecrow_02 object/tangible/storyteller/story_token_prop.iff storyteller Scarecrow Kashyyyk Style II This item will create a Scarecrow Kashyyyk Style II. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 halloween item -
st_pr_shuttle object/tangible/storyteller/story_token_prop.iff storyteller Shuttle This item will create a shuttle. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_speeder_ab1 object/tangible/storyteller/story_token_prop.iff storyteller AB-1 Landspeeder This item will create an AB-1 landspeeder. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_speeder_bike object/tangible/storyteller/story_token_prop.iff storyteller Speeder Bike This item will create a speeder bike. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_streetlamp_large_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Large Style 01 This item will create a large streetlamp style 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_streetlamp_small_01 object/tangible/storyteller/story_token_prop.iff storyteller Streetlamp Small Style 01 This item will create a small streetlamp style 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_swoop_bike object/tangible/storyteller/story_token_prop.iff storyteller Swoop Bike This item will create a swoop bike. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_table_dark_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 02 This item will create a jedi table style 02. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_table_dark_02 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 03 This item will create a jedi table style 03. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_table_light_01 object/tangible/storyteller/story_token_prop.iff storyteller Jedi Table Style 01 This item will create a jedi table style 01. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_table_modern_dining object/tangible/storyteller/story_token_prop.iff storyteller Modern Dining Table This item will create a modern dining table. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_tank_farm object/tangible/storyteller/story_token_prop.iff storyteller Tank Farm This item will create a tank farm. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_tent_basic_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Basic Tent This item will create a basic tent. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_thm_all_impl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Imperial Banner This item will create an Imperial banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_thm_all_rebl_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Rebel Banner This item will create a Rebel banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_thm_all_tato_banner_freestand_s01 object/tangible/storyteller/story_token_prop.iff storyteller Tatooine Banner This item will create a Tatooine banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_thm_corl_banner_govt_tall object/tangible/storyteller/story_token_prop.iff storyteller Corellian Banner This item will create a Corellian banner. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_tie_bomber object/tangible/storyteller/story_token_prop.iff storyteller TIE Bomber This item will create a TIE Bomber. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_tie_fighter object/tangible/storyteller/story_token_prop.iff storyteller TIE Fighter This item will create a TIE fighter. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_tiki_torch_01_01 object/tangible/storyteller/story_token_prop.iff storyteller Tiki Torch This item will create a tiki torch. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_corellia_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 1 This item will create a wall: Corellia style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_corellia_02 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Corellia Style 2 This item will create a wall: Corellia style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_military_imp_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 1 This item will create a wall: Imperial style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_military_imp_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Imperial Style 2 This item will create a wall: Imperial style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_military_reb_strong object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 1 This item will create a wall: Rebel style 1. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_military_reb_weak object/tangible/storyteller/story_token_prop.iff storyteller Wall: Rebel Style 2 This item will create a wall: Rebel style 2. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_naboo_short object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Short This item will create a wall: Naboo style short. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_naboo_tall object/tangible/storyteller/story_token_prop.iff storyteller Wall: Naboo Style Tall This item will create a wall: Naboo style tall. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_wall_tatooine_01 object/tangible/storyteller/story_token_prop.iff storyteller Wall: Tatooine Style This item will create a wall: Tatooine style. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_web object/tangible/storyteller/story_token_prop.iff storyteller Webbed Tree This item will create a webbed tree. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_worklamp object/tangible/storyteller/story_token_prop.iff storyteller Worklamp This item will create a worklamp. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_yt1300_ground object/tangible/storyteller/story_token_prop.iff storyteller YT 1300 This item will create a YT 1300. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_pr_yt2400_ground_r0 object/tangible/storyteller/story_token_prop.iff storyteller YT 2400 This item will create a YT 2400 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 2 - -
st_th_flat_large_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 50m This item will flaten a piece of the game world in a 20 meter radius. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_th_flat_medium_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 25m This item will flaten a piece of the game world in a 20 meter radius. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_th_flat_small_01_01 object/tangible/jedi/jedi_holocron_generic.iff storyteller Flatening Layer 10m This item will flaten a piece of the game world in a 20 meter radius. 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
st_theater_buildout_schematic_01_01 object/tangible/jedi/jedi_holocron_generic.iff object Theater Buildout Schematic Theater Buildout Schematic 1 1000 0 0 none none none none 0 0 0 0 0 none 0 0 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 1 1 - -
weapon_1h_officer_roadmap_01_02 object/weapon/melee/sword/sword_01_static.iff weapon Captain's Sword This melee weapon was designed to offer a slight bonus to one's melee accuracy. 1 1000 182 363 melee_weapon 1HAND_MELEE energy none 0 100 100 0 5 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_a280_blaster_rifle object/weapon/ranged/rifle/rifle_a280.iff weapon A280 Blaster Rifle Though much heavier than Imperial-issue rifles such as the E-11, the A280 was a sturdy weapon and was reputed to be able to cut a fully-armored stormtrooper in half at medium range. This weapon, along with its predecessor, the DLT-20A, were marketed as Longblasters. The A280 was different from the DLT-20A in that its galven circuits were clustered near the focusing crystal, giving the weapon a slight bulge at the midsection. This also provided the A280 with more power over a longer range. 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 none 915 915 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
weapon_acidbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon EZ Strike E-11 Rifle This rifle is designed to offer a slight bonus to one's accuracy. 1 1000 326 600 ranged_weapon HEAVY energy none 0 80 100 0 64 none 489 579 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 - -
weapon_borvo_carbine_03_01 object/weapon/ranged/carbine/carbine_e11.iff weapon Borvo Guard Carbine Borvo's E-11 1 1000 93 186 ranged_weapon CARBINE energy electric 12 60 100 0 50 none 233 233 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 Looted from chest in Borvo's Vault -
weapon_borvo_pistol_03_01 object/weapon/ranged/pistol/pistol_alliance_disruptor.iff weapon Borvo Guard Pistol Borvo's D-18 1 1000 62 124 ranged_weapon PISTOL energy electric 8 40 100 0 35 none 233 233 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 Looted from chest in Borvo's Vault -
weapon_borvo_rifle_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Borvo Guard Rifle Borvo's DLT-20 1 1000 124 248 ranged_weapon RIFLE energy electric 15 80 100 0 64 none 233 233 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 25 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 Looted from chest in Borvo's Vault -
weapon_carbine_02_01 object/weapon/ranged/carbine/carbine_dh17.iff weapon Basic DH-17 Carbine A basic carbine in dire need of cleaning. 1 1000 26 52 ranged_weapon CARBINE energy none 0 60 100 0 45 proc_fire_attack_1 65 65 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSCH 0 2 1 level 5 required -
weapon_carbine_02_02 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Issued Carbine A very basic Carbine. 1 1000 15 30 ranged_weapon CARBINE energy none 0 60 100 0 35 none 38 38 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 - -
weapon_carbine_02_03 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Loche's Carbine A reward for helping Loche on the Tansarii Point Station. 1 1000 25 42 ranged_weapon CARBINE energy none 0 60 100 0 35 none 56 56 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 - -
weapon_carbine_02_04 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 A standard low power carbine, common through much of the universe. 1 1000 27 54 ranged_weapon CARBINE energy none 0 60 100 0 40 none 68 68 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 - -
weapon_carbine_02_05 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 A standard low power carbine, common through much of the universe. 1 1000 33 66 ranged_weapon CARBINE energy none 0 60 100 0 40 none 83 83 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 - -
weapon_carbine_04_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Modified DH-17 Snubnose A DH-17 Snubnose that looks like it has been tampered with to improve the damage capabilities. 1 1000 46 92 ranged_weapon CARBINE energy none 0 60 100 0 40 none 115 115 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 - -
weapon_carbine_bh_roadmap_01_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Rookie Bounty Hunter's EE3 This carbine was designed to offer a slight bonus to one's accuracy. 1 1000 109 218 ranged_weapon CARBINE energy none 0 60 100 0 55 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSCH 0 2 2 - -
weapon_carbine_drop_lvl10_02_01 object/weapon/ranged/carbine/carbine_cdef_npe.iff weapon Modified CDEF Carbine Modified CDEF Carbine 1 1000 36 71 ranged_weapon CARBINE energy none 0 60 100 0 50 none 89 89 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 225 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl20_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon DH-17 Carbine Variant DH-17 Carbine Variant 1 1000 68 136 ranged_weapon CARBINE energy none 0 60 100 0 50 none 171 170 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1575 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl30_02_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Retrofitted Black DH-17 Carbine Retrofitted Black DH-17 Carbine 1 1000 101 202 ranged_weapon CARBINE energy none 0 60 100 0 50 none 253 253 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2810 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl40_02_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Adjusted E-11 Carbine Adjusted E-11 Carbine 1 1000 139 277 ranged_weapon CARBINE energy none 0 60 100 0 50 none 347 347 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 4290 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl50_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Converted Laser Carbine Converted Laser Carbine 1 1000 180 359 ranged_weapon CARBINE energy none 0 60 100 0 50 none 449 449 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5870 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl60_02_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Laser Carbine Modified Laser Carbine 1 1000 221 441 ranged_weapon CARBINE energy none 0 60 100 0 50 none 552 552 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7390 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl70_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon E5 Carbine Variant E5 Carbine Variant 1 1000 262 523 ranged_weapon CARBINE energy none 0 60 100 0 50 none 654 654 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 8700 FALSCH 0 2 1 - -
weapon_carbine_drop_lvl80_02_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon Retrofitted E5 Carbine Retrofitted E5 Carbine 1 1000 308 616 ranged_weapon CARBINE energy none 0 60 100 0 50 none 770 770 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 9670 FALSCH 0 2 1 - -
weapon_carbine_imperial_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_carbine_medic_roadmap_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Precise Laser Carbine This laser carbine was designed to offer greater precision. 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 none 489 489 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 - -
weapon_carbine_ngant_zarvel_04_01 object/weapon/ranged/carbine/carbine_pvp_ngant.iff weapon N'Gant-Zarvel 9118 Carbine The 9118 was a heavy carbine design manufactured by the Rodian owned N'Gant-Zarvel corporation. This carbine saw its primary use in the field as the preferred service weapon of special forces and guerilla fighters, despite the loud, "thumping" sound it produced when it was fired. 1 1000 350 650 ranged_weapon CARBINE energy electric 20 60 100 0 50 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 1000 FALSCH 0 4 1 - -
weapon_carbine_pvp_general_reward_06_01 object/weapon/ranged/carbine/carbine_pvp.iff weapon The Legendary Starlight Carbine This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 389 780 ranged_weapon CARBINE energy cold 20 60 100 0 50 proc_pvp_despair 974 974 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_carbine_pvp_imperial_general_reward_06_01 object/weapon/ranged/carbine/carbine_e11_mark2.iff weapon Exceptional Imperial E-11 Carbine This carbine was crafted by the best weaponsmiths in the Imperial Army. 1 1000 431 863 ranged_weapon CARBINE energy heat 23 60 100 0 50 none 1078 1078 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 0 FALSCH 0 6 1 - -
weapon_carbine_spy_roadmap_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Precise E-11 Carbine This carbine was designed to offer greater precision. 1 1000 196 391 ranged_weapon CARBINE energy none 0 60 100 0 55 none 489 489 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 - -
weapon_content_1h_fs_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Shii-Cho Sword Shii-Cho Sword 1 1000 167 333 ranged_weapon 1HAND_MELEE kinetic none 0 100 100 0 35 none 250 250 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_1h_officer_03_01 object/weapon/melee/sword/sword_01_npe.iff weapon Sergeant's Sword Sergeant's Sword 1 1000 167 333 ranged_weapon 1HAND_MELEE kinetic none 0 100 100 0 35 none 250 250 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_1h_tier_7_03_01 object/weapon/melee/sword/sword_02_generic.iff weapon White Thranta Sword White Thranta Sword 1 1000 91 181 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 136 136 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_1h_tier_7_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Valarian Sword Valarian Sword 1 1000 109 217 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 163 163 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_1h_tier_8_03_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Classic Sword Classic Sword 1 1000 119 238 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 179 179 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_1h_tier_8_03_02 object/weapon/melee/sword/sword_02_generic.iff weapon Sword of the Runaway Sword of the Runaway 1 1000 156 311 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 234 234 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_2h_tier_7_03_01 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon White Thranta Katana White Thranta Katana 1 1000 91 181 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 136 136 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_2h_tier_7_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Valarian Katana Valarian Katana 1 1000 109 217 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 163 163 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_2h_tier_8_03_01 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Classic Battleaxe Classic Battleaxe 1 1000 119 238 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 179 179 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_2h_tier_8_03_02 object/weapon/melee/2h_sword/2h_sword_katana_generic.iff weapon Katana of the Runaway Katana of the Runaway 1 1000 156 311 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 234 234 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Stalker Carbine Stalker Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_snubnose_npe.iff weapon Espionage Carbine Espionage Carbine 1 1000 96 192 ranged_weapon CARBINE energy none 0 60 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_carbine_talus_selonian_04_01 object/weapon/ranged/carbine/carbine_alliance_needler.iff weapon Modified Alliance Electro-Needler An electromagnetic slugthrower modified to electrically charge the needle ammunition before it exits the barrel. 1 1000 150 307 ranged_weapon CARBINE kinetic electric 10 60 100 0 50 none 381 381 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 3000 FALSCH 0 4 2 - -
weapon_content_carbine_tier_7_03_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon White Thranta E-11 White Thranta E-11 1 1000 49 98 ranged_weapon CARBINE energy none 0 60 100 0 35 none 123 123 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_carbine_tier_7_03_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Darklighter's E-11 Darklighter's E-11 1 1000 60 120 ranged_weapon CARBINE energy none 0 60 100 0 50 none 150 150 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_carbine_tier_8_03_01 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Classic EE-3 Classic EE-3 1 1000 66 132 ranged_weapon CARBINE energy none 0 60 100 0 40 none 166 165 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_carbine_tier_8_03_02 object/weapon/ranged/carbine/carbine_ee3_static.iff weapon Homesteader's EE-3 Homesteader's EE-3 1 1000 90 180 ranged_weapon CARBINE energy none 0 60 100 0 50 none 225 225 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_corsec_rifle_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon CorSec E-11 Rifle Corsec E-11 Rifle 1 1000 146 291 ranged_weapon RIFLE energy none 0 80 100 0 64 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 2 1 - -
weapon_content_corsec_sword_02_01 object/weapon/melee/sword/sword_02_generic.iff weapon CorSec Sword Corsec Sword 1 1000 188 376 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 282 282 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 2 1 - -
weapon_content_heavy_commando_03_01 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Conscript Carbine Conscript Carbine 1 1000 40 80 ranged_weapon HEAVY energy none 0 25 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_heavy_flamer_commando_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Special Forces SG-82 Special Forces SG-82 1 1000 123 255 ranged_weapon HEAVY energy heat 15 80 100 0 20 none 235 236 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1800 FALSCH 0 3 1 - -
weapon_content_heavy_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Valarian DH-17 Valarian DH-17 1 1000 40 80 ranged_weapon HEAVY energy none 0 40 100 0 35 none 150 150 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_heavy_rocket_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Homesteader's E-11 Homesteader's E-11 1 1000 85 185 ranged_weapon HEAVY energy none 0 60 100 0 50 none 225 225 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_knuckler_smuggler_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Swindler Knuckle Swindler Knuckle 1 1000 167 333 ranged_weapon UNARMED kinetic none 0 100 100 0 35 none 250 250 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_knuckler_tier_7_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon White Thranta Knuckler White Thranta Knuckler 1 1000 91 181 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 136 136 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_knuckler_tier_7_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Valarian Knuckler Valarian Knuckler 1 1000 109 217 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 163 163 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_knuckler_tier_8_03_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Classic Knuckler Classic Knuckler 1 1000 119 238 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 179 179 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_knuckler_tier_8_03_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Knuckler of the Runaway Knuckler of the Runaway 1 1000 156 311 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 234 234 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_pistol_commando_pistol_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Special Forces D-18 Special Forces D-18 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1800 FALSCH 0 3 1 - -
weapon_content_pistol_lvl33_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 Liquidator D-18 Liquidator 1 1000 87 173 ranged_weapon PISTOL energy none 0 40 100 0 35 none 325 325 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 33 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 2800 FALSCH 0 3 2 - -
weapon_content_pistol_medic_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Field Surgeon Pistol Field Surgeon Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1800 FALSCH 0 3 1 - -
weapon_content_pistol_officer_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Sergeant's Pistol Sergeant's Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_pistol_smuggler_03_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Swindler Pistol Swindler Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_pistol_spy_03_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Espionage Pistol Espionage Pistol 1 1000 64 128 ranged_weapon PISTOL energy none 0 40 100 0 35 none 241 240 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_pistol_talus_slaver_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Modified DE-10 Pistol A user-modified version of the DE-10 pistol. 1 1000 85 220 ranged_weapon PISTOL energy cold 10 40 100 0 35 none 381 381 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 37 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 2800 FALSCH 0 4 2 - -
weapon_content_pistol_tier_7_03_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon White Thranta Striker White Thranta Striker 1 1000 33 65 ranged_weapon PISTOL energy none 0 40 100 0 35 none 123 123 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_pistol_tier_7_03_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Darklighter's Striker Darklighter's Striker 1 1000 40 80 ranged_weapon PISTOL energy none 0 40 100 0 35 none 150 150 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_pistol_tier_8_03_01 object/weapon/ranged/pistol/pistol_dh17_generic.iff weapon Classic DH-17 Classic DH-17 1 1000 44 88 ranged_weapon PISTOL energy none 0 40 100 0 35 none 166 165 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_pistol_tier_8_03_02 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Homesteader's D-18 Homesteader's D-18 1 1000 60 120 ranged_weapon PISTOL energy none 0 40 100 0 35 none 225 225 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_polearm_fs_03_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Shii-Cho Staff Shii-Cho Staff 1 1000 167 333 ranged_weapon POLEARM kinetic none 0 100 100 0 35 none 250 250 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_polearm_tier_7_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon White Thranta Lance White Thranta Lance 1 1000 91 181 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 136 136 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_polearm_tier_7_03_02 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Valarian Lance Valarian Lance 1 1000 109 217 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 163 163 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 16 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_polearm_tier_8_03_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Classic Lance Classic Lance 1 1000 119 238 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 179 179 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_polearm_tier_8_03_02 object/weapon/melee/polearm/lance_kaminoan_generic.iff weapon Lance of the Runaway Lance of the Runaway 1 1000 156 311 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 234 234 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_rifle_bh_03_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Stalker Rifle Stalker Rifle 1 1000 129 257 ranged_weapon RIFLE energy none 0 80 100 0 35 none 241 241 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1250 FALSCH 0 3 1 - -
weapon_content_rifle_tier_7_03_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon White Thranta Rifle White Thranta Rifle 1 1000 66 131 ranged_weapon RIFLE energy none 0 80 100 0 64 none 123 123 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 800 FALSCH 0 3 1 - -
weapon_content_rifle_tier_7_03_02 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Darklighter's SG-82 Darklighter's SG-82 1 1000 80 160 ranged_weapon RIFLE energy none 0 80 100 0 64 none 150 150 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 950 FALSCH 0 3 1 - -
weapon_content_rifle_tier_8_03_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Classic E-11 Classic E-11 1 1000 89 177 ranged_weapon RIFLE energy none 0 80 100 0 40 none 166 166 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 18 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 3 1 - -
weapon_content_rifle_tier_8_03_02 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Homesteader's DLT-20 Homesteader's DLT-20 1 1000 120 240 ranged_weapon RIFLE energy none 0 80 100 0 64 none 225 225 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 24 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1600 FALSCH 0 3 1 - -
weapon_content_rsf_frag_grenade_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. This grenade has no special effect beyond basic damage. 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 none 49 49 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 15 2 1 - int:reuseTimer=5,string:effect_class=fragmentation
weapon_ep3_rewards_sword_wookiee_02_01 object/weapon/melee/sword/ep3/sword_wookiee.iff weapon Blade of Nyenthi'Oris Blade of Nyenthi'Oris, or "of the Great Tree", glitters with the pride of the Kerritamba people and is only given to the most honorable of citizens. 1 800 597 1193 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 4 none 895 895 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - -
weapon_event_hairtrigger_carbine_03_01 object/weapon/ranged/carbine/event_carbine_hairtrigger.iff weapon Hair-Trigger Carbine This carbine has been modified to allow its owner an edge over a normal carbine of its kind. 1 1000 343 685 ranged_weapon CARBINE energy none 0 60 100 0 50 none 845 857 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=25,constitution_modified=30 0 0 FALSCH 0 3 1 - -
weapon_eweb_blaster_rifle object/weapon/ranged/rifle/rifle_eweb.iff weapon E-Web Rifle A modified version of the 'Emplacement Weapon, Heavy Blaster'. This rifle is more portable than the original, but at the cost of some of the immense damage. 1 1000 485 980 ranged_weapon RIFLE energy none 0 80 100 0 64 none 915 915 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 90 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 4 1 - -
weapon_gcw_carbine_charric_03_01 object/weapon/ranged/carbine/carbine_charric.iff weapon Charric Carbine A carbine version of the Chiss Charric ranged weapon. 1 1000 242 482 ranged_weapon CARBINE kinetic none 0 60 100 0 50 none 603 603 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 600 FALSCH 0 3 2 - -
weapon_gcw_dh18a_pistol_03_01 object/weapon/ranged/pistol/pistol_dh18a_gcw.iff weapon DH-18A Blaster Pistol Prototype This early prototype pistol was created by BlasTech Industries in an effort to update the popular DH-17. 1 1000 161 321 ranged_weapon PISTOL kinetic none 0 40 100 0 35 none 603 602 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 600 FALSCH 0 3 2 - -
weapon_gcw_heavy_pulse_cannon_03_01 object/weapon/ranged/heavy/heavy_pulse_cannon.iff weapon Pulse Cannon The pulse cannon is a highly destructive heavy weapon that fires plasma. 1 1000 462 777 ranged_weapon HEAVY kinetic heat 15 100 100 0 64 none 643 643 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 600 FALSCH 0 3 2 GCW -
weapon_gcw_lance_03_01 object/weapon/melee/polearm/lance_gcw_gand_shockprod.iff weapon Gand Shockprod Staff The Gand Shockprod is an electrical stun weapon. 1 1000 428 655 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 567 562 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 600 FALSCH 0 3 2 - -
weapon_gcw_tc22_rifle_03_01 object/weapon/ranged/rifle/rifle_tc22_blaster.iff weapon TC-22 Blaster Rifle Replica An updated version of the TC-22 Blaster Rifle design. An inscription etched in the barrel reads "Rule by the Strong." 1 1000 322 643 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 603 602 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 65 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 600 FALSCH 0 3 2 - -
weapon_grenade_fragmentation_01_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. 1 1000 325 650 ranged_weapon THROWN kinetic none 0 1000 100 0 40 none 49 49 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 3 2 1 - int:reuseTimer=5,string:effect_class=fragmentation
weapon_heavy_cr1_04_01 object/weapon/ranged/heavy/heavy_cr1_blast_cannon.iff weapon CR-1 Blast Cannon The CR-1 features a large energy chamber to generate the high amount of power required in multi-burst weapons, and was fitted with a shoulder stock to increase stability and limit the weapon's strong recoil. 1 1000 600 1000 ranged_weapon RIFLE kinetic cold 50 100 100 0 64 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 1000 FALSCH 0 4 1 - -
weapon_heavy_imperial_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. In the hands of a Commando, the blast it fires may cause fire damage over time. 1 3000 850 1350 ranged_weapon HEAVY energy heat 50 100 100 0 64 none 1100 1100 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=20 0 0 FALSCH 0 6 1 - -
weapon_heavy_pvp_general_reward_06_01 object/weapon/ranged/heavy/heavy_pvp.iff weapon The Legendary Reaper Cannon This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. In the hands of a Commando, the blast it fires may cause fire damage over time. 1 3000 850 1350 ranged_weapon HEAVY energy heat 50 100 100 0 64 none 1100 1100 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=20 0 0 FALSCH 0 6 1 - -
weapon_jinkins_j1_01_01 object/weapon/ranged/rifle/jinkins_j1_rifle.iff weapon Jinkins J-1 Rifle An experimental prototype rifle created by Jinkins of the Lok Revenants. 1 1000 336 671 ranged_weapon RIFLE kinetic none 0 80 100 0 64 none 629 629 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 68 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 0 FALSCH 0 3 1 - -
weapon_knife_entertainer_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Entertainer's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. 1 1000 190 375 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 282 283 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 250 FALSCH 0 2 1 - -
weapon_knife_trader_roadmap_01_02 object/weapon/melee/knife/knife_dagger_static.iff weapon Trader's Dagger This rather sharp little dagger should be enough to convince small creatures and minor thugs that accosting you is a bad idea. 1 1000 80 160 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 120 120 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 - -
weapon_knuckler_buzz_knuck object/weapon/melee/special/pvp_bf_knuckler.iff weapon Buzz-Knuck Originally used by Imperial Dungeoneers, this knuckler type weapon can really pack a punch. 1 1000 715 1005 melee_weapon UNARMED kinetic acid 20 100 100 0 5 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 1000 FALSCH 0 4 1 - -
weapon_knuckler_ent_roadmap_02_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Entertainer's Vibroknuckler The Entertainer's Vibroknuckler. 1 1000 75 165 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 120 120 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 14 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=2 0 1 FALSCH 0 2 1 - -
weapon_knuckler_ent_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Captivator Vibroknuckler The Captivator Vibroknuckler. 1 1000 147 300 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 222 224 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 22 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=4 0 1 FALSCH 0 2 1 lvl 22 entertainer roadmap -
weapon_knuckler_ent_roadmap_02_03 object/weapon/melee/special/vibroknuckler_static.iff weapon Sensation Vibroknuckler The Sensation Vibroknuckler. 1 1000 245 450 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 347 348 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 38 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 1 FALSCH 0 2 1 lvl 38 entertainer roadmap -
weapon_knuckler_ent_roadmap_02_04 object/weapon/melee/special/vibroknuckler_static.iff weapon Glamour Vibroknuckler The Glamour Vibroknuckler. 1 1000 190 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 282 283 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 1 FALSCH 0 2 1 lvl 30 roadmap -
weapon_knuckler_fs_roadmap_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Precise Knuckler This vibroknuckler allows for more precise striking. 1 1000 334 668 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 501 501 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=3 0 4500 FALSCH 0 2 2 lvl 50 roadmap -
weapon_knuckler_fs_roadmap_02_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Neophyte Vibroknuckler This vibroknuckler allows for slightly more accurate striking. 1 1000 188 375 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 282 282 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_knuckler_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy. 1 1000 73 145 ranged_weapon UNARMED kinetic none 0 40 100 0 35 none 282 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_knuckler_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol Precise Striker Pistol 1 1000 131 261 ranged_weapon UNARMED kinetic none 0 40 100 0 35 none 490 490 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 lvl 50 roadmap -
weapon_lightningbeam_commando_roadmap_01_02 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Precise DLT-20 This rifle is specially designed to offer greater precision. 1 1000 182 363 ranged_weapon HEAVY energy none 0 100 100 0 64 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_magna_guard_polearm_04_01 object/weapon/melee/polearm/lance_staff_magna_guard.iff weapon MagnaGuard Electrostaff An electronic melee weapon constructed of lightsaber-resistant phrik alloy equipped with electromagnetic pulse-generating tips. Though some staffs could penetrate and neutralize ray shields, most were simply used as blunt-force melee weapons. They were designed to be longer than most lightsaber blades, enabling the user to fight Jedi while remaining out of the Jedi's range. 1 1000 700 1000 melee_weapon POLEARM kinetic electric 20 100 100 0 5 none 900 890 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE none 0 1000 FALSCH 0 4 1 pvp BF reward -
weapon_mandalorian_carbine_04_01 object/weapon/ranged/carbine/carbine_mandalorian.iff weapon Crusader M-XIII Carbine Crusader M-XIII Carbine 1 1000 415 755 ranged_weapon CARBINE energy none 0 60 100 0 50 none 975 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_mandalorian_heavy_04_01 object/weapon/ranged/heavy/heavy_mandalorian.iff weapon Crusader M-XX Heavy Rifle The Crusader M-XX Heavy Rifle is a heavy weapon, which fires a deadly electrical bolt that hits multiple targets when it explodes. In the hands of a Commando, the bolt fragments electrify the target, which do damage over time. 1 1000 800 1300 ranged_weapon HEAVY kinetic electric 50 100 100 0 64 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE WAHR FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 2 - -
weapon_mandalorian_lightsaber_04_01 object/weapon/melee/sword/crafted_saber/sword_lightsaber_mandalorian.iff weapon Jinsu Razor Jinsu Razor 1 1000 700 1400 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - int:jedi.saber.base_stats.min_dmg=700,int:jedi.saber.base_stats.max_dmg=1400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
weapon_mandalorian_pistol_04_01 object/weapon/ranged/pistol/pistol_mandalorian.iff weapon Crusader M-XII Pistol Crusader M-XII Pistol 1 1000 270 510 ranged_weapon PISTOL energy none 0 40 100 0 35 none 975 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_mandalorian_rifle_04_01 object/weapon/ranged/rifle/rifle_mandalorian.iff weapon Crusader M-XIV Rifle Crusader M-XIV Rifle 1 1000 530 1030 ranged_weapon RIFLE energy none 0 80 100 0 64 none 975 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_mandalorian_sword_04_01 object/weapon/melee/sword/sword_mandalorian.iff weapon Crusader "Templar" Sword Crusader "Templar" Sword 1 1000 750 1350 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Bounty Hunter Carbine A carbine given to you by Han Solo. 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 3 1 level 1 npe NOTE these dps are higher than average -
weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Spy Carbine A carbine given to you by Han Solo. 1 1000 17 43 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 3 1 level 1 npe NOTE these dps are higher than average -
weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon Commando Carbine A carbine given to you by Han Solo. 1 1000 20 40 ranged_weapon CARBINE energy none 0 60 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 3 1 level 1 npe NOTE these dps are higher than average -
weapon_npe_d44_quest_reward_01_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Alliance DL44 DL44 pistol used by the Rebel Alliance. 1 1000 24 49 ranged_weapon PISTOL energy none 0 40 100 0 35 none 91 91 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 7 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 2 1 Quest reward for a GCW quest in the NPE -
weapon_npe_e11_quest_reward_01_01 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Imperial Issue Carbine Standard carbine issue for the Imperial Navy. 1 1000 37 73 ranged_weapon CARBINE energy none 0 60 100 0 35 none 91 92 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 7 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 2 1 Quest reward for a GCW quest in the NPE -
weapon_npe_grenade_frag_02_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Fragmentation Grenade The C12 Fragmentation Grenade is a variant of hand-thrown explosive charge which fills its immediate area with high-speed projectiles upon detonation. 1 1000 80 160 ranged_weapon THROWN kinetic none 0 100 100 0 35 none 120 120 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 5 2 1 level 12 int:reuseTimer=5,string:effect_class=fragmentation
weapon_npe_knuckler_fs_03_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Rydel's Knuckler A vibroknuckler given to you by Rydel. 1 1000 32 99 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 66 66 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 3 1 level 1 npe NOTE these dps are higher than average -
weapon_npe_lightsaber_02_01 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber First Generation Lightsaber 1 1000 100 200 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 405 150 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 29 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:jedi.saber.base_stats.min_dmg=200,int:jedi.saber.base_stats.max_dmg=400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
weapon_npe_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_training.iff weapon Training Lightsaber Training Lightsaber 1 1000 167 333 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 250 250 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 26 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 lvl 26 int:jedi.saber.base_stats.min_dmg=167,int:jedi.saber.base_stats.max_dmg=333,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
weapon_npe_medic_pistol_03_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Medic Pistol A pistol given to you by Han Solo. 1 1000 13 27 ranged_weapon PISTOL energy none 0 40 100 0 35 none 50 50 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 3 1 level 1 npe NOTE these dps are higher than average -
weapon_pistol_02_01 object/weapon/ranged/pistol/pistol_d18.iff weapon Basic D18 Pistol A basic pistol in dire need of cleaning. 1 1000 18 35 ranged_weapon PISTOL energy none 0 40 100 0 35 none 66 66 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSCH 0 2 1 level 5 required -
weapon_pistol_02_02 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Issued Pistol A very basic Pistol. 1 1000 10 26 ranged_weapon PISTOL energy none 0 40 100 0 35 none 45 45 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 1 npe NOTE these dps are higher than average -
weapon_pistol_02_03 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Loche's Pistol A reward for helping Loche on the Tansarii Point Station. 1 1000 17 28 ranged_weapon PISTOL energy none 0 40 100 0 35 none 56 56 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 4 NPE -
weapon_pistol_02_04 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 A standard low power pistol, common through much of the universe. 1 1000 18 36 ranged_weapon PISTOL energy none 0 40 100 0 35 none 68 68 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 level 6 npe -
weapon_pistol_02_05 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon D-18 A standard low power pistol, common through much of the universe. 1 1000 22 44 ranged_weapon PISTOL energy none 0 40 100 0 35 none 83 83 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 level 9 npe -
weapon_pistol_04_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster A Scout Blaster that looks like it has been tampered with to improve the damage capabilities. 1 1000 31 61 ranged_weapon PISTOL energy none 0 40 100 0 35 none 115 115 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_pistol_drop_lvl10_02_01 object/weapon/ranged/pistol/pistol_cdef_npe.iff weapon Retrofitted CDEF Pistol Retrofitted CDEF Pistol 1 1000 24 47 ranged_weapon PISTOL energy none 0 40 100 0 35 none 89 89 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 225 FALSCH 0 2 1 lvl10 -
weapon_pistol_drop_lvl20_02_01 object/weapon/ranged/pistol/pistol_d18_npe.iff weapon Adjusted D-18 Pistol Adjusted D-18 Pistol 1 1000 46 91 ranged_weapon PISTOL energy none 0 40 100 0 35 none 171 171 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1575 FALSCH 0 2 1 lvl20 -
weapon_pistol_drop_lvl30_02_01 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Converted Striker Pistol Converted Striker Pistol 1 1000 68 135 ranged_weapon PISTOL energy none 0 40 100 0 35 none 253 254 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2810 FALSCH 0 2 1 lvl30 -
weapon_pistol_drop_lvl40_02_01 object/weapon/ranged/pistol/pistol_scout_blaster_npe.iff weapon Modified Scout Blaster Modified Scout Blaster 1 1000 93 185 ranged_weapon PISTOL energy none 0 40 100 0 35 none 347 348 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 4290 FALSCH 0 2 1 lvl40 -
weapon_pistol_drop_lvl50_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon DE-10 Pistol Variant DE-10 Pistol Variant 1 1000 120 239 ranged_weapon PISTOL energy none 0 40 100 0 35 none 449 449 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5870 FALSCH 0 2 1 lvl50 -
weapon_pistol_drop_lvl60_02_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon Retrofitted DE-10 Pistol Retrofitted DE-10 Pistol 1 1000 147 294 ranged_weapon PISTOL energy none 0 40 100 0 35 none 552 551 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7390 FALSCH 0 2 1 lvl60 -
weapon_pistol_drop_lvl70_02_01 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Adjusted DL-44 Metal Pistol Adjusted DL-44 Metal Pistol 1 1000 174 348 ranged_weapon PISTOL energy none 0 40 100 0 35 none 654 653 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 8700 FALSCH 0 2 1 lvl70 -
weapon_pistol_drop_lvl80_02_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Converted Flechette Pistol Converted Flechette Pistol 1 1000 205 410 ranged_weapon PISTOL energy none 0 40 100 0 35 none 770 769 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 9670 FALSCH 0 2 1 lvl80 -
weapon_pistol_entertainer_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Entertainer's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 120 490 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 entertainer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 250 FALSCH 0 2 1 lvl 50 roadmap -
weapon_pistol_imperial_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 259 518 ranged_weapon PISTOL energy electric 20 40 100 0 35 proc_pvp_despair 971 971 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_pistol_medic_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Medic's Sidearm This side arm was designed to offer a slight bonus to one's accuracy. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 medic WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_pistol_officer_roadmap_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Precise DL 44 This personal side arm is designed to offer greater precision. 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 489 490 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 lvl 50 roadmap -
weapon_pistol_officer_roadmap_02_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Grooved DL 44 This personal side arm is designed to offer greater precision. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2250 FALSCH 0 2 2 lvl 30 roadmap -
weapon_pistol_pvp_general_reward_06_01 object/weapon/ranged/pistol/pistol_pvp.iff weapon The Legendary Crimson Nova Pistol This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 259 518 ranged_weapon PISTOL energy electric 20 40 100 0 35 proc_pvp_despair 971 971 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_pistol_pvp_rebel_general_reward_06_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Exceptional Rebel DL 44 Pistol This pistol was crafted by the best weaponsmiths in the Rebel Alliance. 1 1000 288 575 ranged_weapon PISTOL energy heat 23 40 100 0 35 none 1078 1079 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=15 0 0 FALSCH 0 6 1 - -
weapon_pistol_smuggler_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Precise Striker Pistol Precise Striker Pistol 1 1000 131 261 ranged_weapon PISTOL energy none 0 40 100 0 35 none 489 490 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 lvl 50 roadmap -
weapon_pistol_smuggler_roadmap_02_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Scoundrel's Scout Blaster This easily concealable weapon could come in handy in a cantina brawl. This weapon gives a small increase to your accuracy 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2250 FALSCH 0 2 1 lvl 30 roadmap -
weapon_pistol_spy_roadmap_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Agent's Pistol This pistol is designed to offer a slight bonus to one's accuracy. 1 1000 73 145 ranged_weapon PISTOL energy none 0 40 100 0 35 none 273 273 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=5 0 2200 FALSCH 0 2 2 lvl 30 roadmap -
weapon_pistol_trader_roadmap_01_02 object/weapon/ranged/pistol/pistol_scout_blaster_static.iff weapon Trader's Friend This small pistol packs enough punch to ward off small creatures and minor thugs. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 120 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 trader WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 250 FALSCH 0 2 1 noncombat roadmap -
weapon_polearm_02_01 object/weapon/melee/polearm/lance_staff_wood_s2.iff weapon Basic Wood Staff A basic wood staff in dire need of cleaning. 1 1000 43 86 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 65 65 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSCH 0 2 1 level 5 required -
weapon_polearm_02_02 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Issued Staff A very basic Staff. 1 1000 29 58 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 44 44 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 1 npe -
weapon_polearm_02_03 object/weapon/melee/polearm/polearm_vibro_axe_npe.iff weapon Jedi Training Polearm A Polearm given to you by Han Solo. 1 1000 43 75 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 59 59 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 3 NPE -
weapon_polearm_02_04 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff A staff that has studs affixed to the end of it. 1 1000 46 91 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 69 69 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 level 6 npe -
weapon_polearm_02_05 object/weapon/melee/polearm/lance_staff_wood_s2_npe.iff weapon Reinforced Staff A staff that has studs affixed to the end of it. 1 1000 64 128 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 96 96 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 level 9 npe -
weapon_polearm_04_01 object/weapon/melee/polearm/lance_controllerfp_npe.iff weapon Modified Lance A Lance that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 128 128 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_publish_gift_27_04_01 object/weapon/ranged/pistol/pistol_launcher_targeting.iff weapon Nickel-Plated Targeting Pistol This weapon demonstrates heavy weapon style targeting. It fires an explosive charge that detonates into a pyrotechnic display at range. In the hands of a Commando, the detonation can cause fire damage over time. 1 1000 30 60 ranged_weapon HEAVY energy heat 5 100 100 0 64 none 45 45 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 Publish 27 Weapon Gift -
weapon_quest_u10_carbine_01_02 object/weapon/ranged/carbine/carbine_laser_static.iff weapon Modified Precise Laser Carbine This modified laser carbine was designed to offer greater precision and less recoil. 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 none 608 608 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_quest_u10_carbine2_01_02 object/weapon/ranged/carbine/carbine_e11_static.iff weapon Modified Precise E-11 Carbine This modified carbine was designed to offer greater precision and less recoil. 1 1000 244 486 ranged_weapon CARBINE energy none 0 60 100 0 55 none 608 608 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_quest_u10_knuckler_01_02 object/weapon/melee/special/vibroknuckler_static.iff weapon Modified Precise Knuckler This modified vibroknuckler allows for more precise striking and smoother balance. 1 1000 414 828 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 621 621 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_quest_u10_pistol_01_02 object/weapon/ranged/pistol/pistol_dl44_metal_static.iff weapon Modified Precise DL 44 This modified personal side arm is designed to offer greater precision and less recoil. 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 none 608 607 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_quest_u10_pistol2_01_02 object/weapon/ranged/pistol/pistol_striker_static.iff weapon Modified Precise Striker Pistol This modified personal side arm was designed to offer greater precision and less recoil. 1 1000 162 324 ranged_weapon PISTOL energy none 0 40 100 0 35 none 608 607 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_quest_u10_rifle_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Modified Precise Lightning Cannon This modified lightning cannon is specially designed to offer greater precision and less recoil. 1 1000 324 649 ranged_weapon RIFLE energy none 0 80 100 0 64 none 608 607 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 55 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 4800 FALSCH 0 2 2 update 10 quest reward -
weapon_rebel_heavy_04_01 object/weapon/ranged/heavy/heavy_rebel.iff weapon C-M "Frag Storm" Heavy Shotgun The C-M "Frag Storm" Heavy Shotgun fires explosive shells through an area, which can hit multiple targets. In the hands of a Commando, the shells explode into metal fragments, which cause kinetic damage over time. 1 1000 800 1300 ranged_weapon HEAVY kinetic kinetic 50 100 100 0 64 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE TRUE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 2 - -
weapon_rebel_pistol_04_01 object/weapon/ranged/pistol/pistol_rebel.iff weapon C-M "Dead Bolt" Pistol C-M "Dead Bolt" Pistol 1 1000 290 450 ranged_weapon PISTOL energy cold 20 40 100 0 35 none 975 925 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_rebel_rifle_04_01 object/weapon/ranged/rifle/rifle_rebel.iff weapon C-M "Reaper" Sniper Rifle C-M "Reaper" Sniper Rifle 1 1000 560 960 ranged_weapon RIFLE energy cold 20 80 100 0 64 none 975 950 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 1 - -
weapon_rebel_sword_04_01 object/weapon/melee/sword/sword_rebel.iff weapon "Nova Edge" Sword "Nova Edge" Sword 1 1000 600 1500 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE TRUE FALSE strength_modified=10,constitution_modified=5 0 5000 FALSCH 0 4 2 - -
weapon_rifle_02_01 object/weapon/ranged/rifle/rifle_dlt20.iff weapon Basic DLT-20 Rifle A basic rifle in dire need of cleaning. 1 1000 35 70 ranged_weapon RIFLE energy none 0 80 100 0 55 proc_fire_attack 66 66 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE ranged_accuracy=1 0 45 FALSCH 0 2 1 level 5 required -
weapon_rifle_02_02 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Issued Rifle A very basic Rifle. 1 1000 20 40 ranged_weapon RIFLE energy none 0 80 100 0 35 none 38 38 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 1 npe -
weapon_rifle_02_03 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Loche's Rifle A reward for helping Loche on the Tansarii Point Station. 1 1000 33 56 ranged_weapon RIFLE energy none 0 80 100 0 35 none 56 56 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 4 NPE -
weapon_rifle_02_04 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 A standard low power rifle, common through much of the universe. 1 1000 36 72 ranged_weapon RIFLE energy none 0 80 100 0 50 none 68 68 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 level 6 npe -
weapon_rifle_02_05 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 A standard low power rifle, common through much of the universe. 1 1000 44 88 ranged_weapon RIFLE energy none 0 80 100 0 50 none 83 83 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 level 9 npe -
weapon_rifle_04_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Modified SG-82 A SG-82 that looks like it has been tampered with to improve the damage capabilities. 1 1000 61 122 ranged_weapon RIFLE energy none 0 80 100 0 50 none 115 114 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_rifle_bh_roadmap_01_02 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Precise Lightning Cannon This lightning cannon is specially designed to offer greater precision 1 1000 261 522 ranged_weapon RIFLE energy none 0 80 100 0 64 none 489 489 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4500 FALSCH 0 2 2 lvl 50 roadmap -
weapon_rifle_drop_lvl10_02_01 object/weapon/ranged/rifle/rifle_cdef_npe.iff weapon Adjusted CDEF Rifle Adjusted CDEF Rifle 1 1000 48 95 ranged_weapon RIFLE energy none 0 80 100 0 64 none 89 89 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 10 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 225 FALSCH 0 2 1 lvl10 -
weapon_rifle_drop_lvl20_02_01 object/weapon/ranged/rifle/rifle_sg82_npe.iff weapon Converted SG-82 Rifle Converted SG-82 Rifle 1 1000 91 182 ranged_weapon RIFLE energy none 0 80 100 0 64 none 171 171 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 20 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1575 FALSCH 0 2 1 lvl20 -
weapon_rifle_drop_lvl30_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon Modified DLT-20 Rifle Modified DLT-20 Rifle 1 1000 135 270 ranged_weapon RIFLE energy none 0 80 100 0 64 none 253 253 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 2810 FALSCH 0 2 1 lvl30 -
weapon_rifle_drop_lvl40_02_01 object/weapon/ranged/rifle/rifle_dlt20_npe.iff weapon DLT-20 Rifle Variant DLT-20 Rifle Variant 1 1000 185 370 ranged_weapon RIFLE energy none 0 80 100 0 64 none 347 347 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 40 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 4290 FALSCH 0 2 1 lvl40 -
weapon_rifle_drop_lvl50_02_01 object/weapon/ranged/rifle/rifle_e11_generic.iff weapon Retrofitted E-11 Rifle Retrofitted E-11 Rifle 1 1000 240 479 ranged_weapon RIFLE energy none 0 80 100 0 64 none 449 449 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 50 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 5870 FALSCH 0 2 1 lvl50 -
weapon_rifle_drop_lvl60_02_01 object/weapon/ranged/rifle/rifle_tusken.iff weapon Adjusted Tusken Rifle Adjusted Tusken Rifle 1 1000 294 588 ranged_weapon RIFLE energy none 0 80 100 0 64 none 552 551 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 60 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7390 FALSCH 0 2 1 lvl60 -
weapon_rifle_drop_lvl70_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Converted T-21 Rifle Converted T-21 Rifle 1 1000 349 698 ranged_weapon RIFLE energy none 0 80 100 0 64 none 654 654 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 70 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 8700 FALSCH 0 2 1 lvl70 -
weapon_rifle_drop_lvl80_02_01 object/weapon/ranged/rifle/rifle_t21_generic.iff weapon Modified T-21 Rifle Modified T-21 Rifle 1 1000 411 821 ranged_weapon RIFLE energy none 0 80 100 0 64 none 770 770 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 80 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 9670 FALSCH 0 2 1 lvl80 -
weapon_rifle_imperial_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_rifle_pvp_general_reward_06_01 object/weapon/ranged/rifle/rifle_pvp.iff weapon The Legendary Vortex Rifle This weapon of unknown origin has according to legend been wielded by various heroes in battles for centuries past. Although very old, it's still in perfect condition as if time had no effect on it. 1 3000 518 1035 ranged_weapon RIFLE energy acid 20 80 100 0 64 proc_pvp_despair 971 971 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=10 0 0 FALSCH 0 6 1 - -
weapon_roadmap_lightsaber_02_02 object/weapon/melee/sword/crafted_saber/generic_sword_lightsaber_one_handed_gen1.iff weapon First Generation Lightsaber First Generation Lightsaber 1 1000 200 400 melee_weapon 1HAND_LIGHTSABER energy none 0 100 100 0 5 none 300 300 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 30 force_sensitive WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 0 FALSCH 0 2 1 - int:jedi.saber.base_stats.min_dmg=200,int:jedi.saber.base_stats.max_dmg=400,float:jedi.saber.base_stats.speed=1.00,float:jedi.saber.base_stats.wound=1.0,int:jedi.saber.base_stats.attack_cost=100,float:jedi.saber.base_stats.damage=0.0
weapon_smuggler_reward_knucklers_04_01 object/weapon/melee/special/massassiknuckler.iff weapon Underworld Knucklers Knucklers of distinguished service in the underworld organization. 1 1000 640 1300 melee_weapon UNARMED kinetic acid 15 100 100 0 5 none 1020 970 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5,constitution_modified=10 0 0 FALSCH 0 4 1 Lv 88 Reward -
weapon_smuggler_reward_pistol_04_01 object/weapon/ranged/pistol/pistol_de_10.iff weapon Underworld Sureshot DE10 Pistol of distinguished service in the underworld organization. 1 1000 260 520 ranged_weapon PISTOL energy electric 20 40 100 0 35 none 920 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 0 FALSCH 0 4 1 Lv 88 Reward -
weapon_smuggler_reward_pistol_dl44_04_01 object/weapon/ranged/pistol/pistol_dl44.iff weapon Underworld Sureshot DL44 Pistol of distinguished service in the underworld organization. 1 1000 260 520 ranged_weapon PISTOL energy heat 20 40 100 0 35 none 920 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10,constitution_modified=5 0 0 FALSCH 0 4 1 Lv 88 Reward -
weapon_smuggler_reward_sword_04_01 object/weapon/melee/knife/knife_vibroblade.iff weapon Underworld Blade Blade of distinguished service in the underworld organization. 1 1000 680 1260 melee_weapon 1HAND_MELEE kinetic acid 15 100 100 0 5 none 1000 970 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=5,constitution_modified=10 0 0 FALSCH 0 4 1 Lv 88 Reward -
weapon_spy_fist object/weapon/melee/special/punch_dagger.iff weapon Tenebrous Edge A small blade weapon designed to allow the wielder to keep the weapon hidden from view until it's time to strike. 1 1000 750 1350 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 1050 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 85 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE TRUE FALSE none 0 0 FALSCH 0 4 1 pvp BF reward -
weapon_sword_1h_02_01 object/weapon/melee/sword/sword_01.iff weapon Basic Sword A basic sword in dire need of cleaning. 1 1000 43 86 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 65 65 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 5 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSCH 0 2 1 level 5 required -
weapon_sword_1h_02_02 object/weapon/melee/sword/sword_01_npe.iff weapon Issued Sword A very basic Sword. 1 1000 29 58 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 44 44 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 1 npe -
weapon_sword_1h_02_03 object/weapon/melee/sword/sword_01_npe.iff weapon Rydel's Sword A Sword given to you by Rydel Delan. 1 1000 43 88 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 66 66 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 4 NPE -
weapon_sword_1h_02_04 object/weapon/melee/sword/sword_01_npe.iff weapon Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 46 91 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 69 69 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 level 6 npe -
weapon_sword_1h_02_05 object/weapon/melee/sword/sword_01_npe.iff weapon Sword A slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 64 128 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 96 96 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 level 9 npe -
weapon_sword_1h_04_01 object/weapon/melee/baton/baton_gaderiffi_npe.iff weapon Modified Gaffi Stick A Gaffi Stick that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 128 128 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_sword_1h_pvp_04_01 object/weapon/melee/sword/sword_pvp_bf_01.iff weapon Sith Sword Rumored to be a close replica of Dark Lord Ajunta Pall's sword. 1 1000 715 1005 melee_weapon 1HAND_MELEE kinetic cold 20 100 100 0 5 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE TRUE FALSE none 0 1000 FALSCH 0 4 1 pvp BF reward -
weapon_sword_2h_02_01 object/weapon/melee/2h_sword/2h_sword_battleaxe.iff weapon Basic Battleaxe A basic axe in dire need of cleaning. 1 1000 43 86 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 65 65 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE melee_accuracy=1 0 45 FALSCH 0 2 1 level 6 required -
weapon_sword_2h_02_02 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Issued Axe A very basic Axe. 1 1000 29 58 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 44 44 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 1 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 1 npe -
weapon_sword_2h_02_03 object/weapon/melee/axe/axe_heavy_duty_npe.iff weapon Rydel's Axe An Axe given to you by Rydel Delan. 1 1000 43 88 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 66 66 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 3 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 45 FALSCH 0 2 1 level 4 NPE -
weapon_sword_2h_02_04 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 46 91 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 69 69 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 6 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 200 FALSCH 0 2 1 level 6 npe -
weapon_sword_2h_02_05 object/weapon/melee/2h_sword/2h_sword_battleaxe_npe.iff weapon Battleaxe A large two handed slashing weapon that is very common in parts of the galaxy that lack blasters. 1 1000 64 128 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 96 96 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 9 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 300 FALSCH 0 2 1 level 9 npe -
weapon_sword_2h_04_01 object/weapon/melee/2h_sword/2h_sword_cleaver_npe.iff weapon Modified Cleaver A Cleaver that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 128 128 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_sword_2h_pvp_04_01 object/weapon/melee/2h_sword/2h_sword_pvp_bf_01.iff weapon Vibrosword The vibrosword was a longer, heavier version of the vibroblade. It was generally wielded with two hands, although some beings were strong enough to wield them with one and carry two of them. 1 1000 730 990 melee_weapon 2HAND_MELEE kinetic acid 20 100 100 0 5 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE TRUE FALSE none 0 1000 FALSCH 0 4 1 pvp BF reward -
weapon_tow_1h_must_bandit_sword_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon HK-47 Sword HK-47 Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_1h_obsidian_sword_06_01 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Malevolent Obsidian Sword Malevolent Obsidian Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion -
weapon_tow_1h_rantok_05_01 object/weapon/melee/sword/sword_rantok_generic.iff weapon Taskmaster Sword Taskmaster Sword 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_2h_massassi_sword_06_01 object/weapon/melee/2h_sword/som_2h_sword_massassi.iff weapon Malevolent Heavy Sword Malevolent Heavy Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 2 ToW expansion -
weapon_tow_2h_obsidian_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Doom Bringer Obsidian Sword Doom Bringer Obsidian Sword 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_2h_sith_sword_05_01 object/weapon/melee/2h_sword/2h_sword_sith_generic.iff weapon CY-M Sword CY-M Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_2h_tulrus_sword_05_01 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon HK-47 Tulrus Sword HK-47 Tulrus Sword 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_blasterfist_04_01 object/weapon/melee/special/blasterfist_generic.iff weapon Guardian Blaster Fist Guardian Blaster Fist 1 1000 642 1283 melee_weapon UNARMED energy heat 45 100 100 0 5 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_cannon_01_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 633 1266 ranged_weapon HEAVY energy heat 116 100 100 0 64 none 1000 950 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSCH 0 1 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_02_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 650 1299 ranged_weapon HEAVY energy heat 120 100 100 0 64 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSCH 0 2 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_03_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 667 1333 ranged_weapon HEAVY energy heat 123 100 100 0 64 none 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 3 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_03_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Refurbished Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 667 1333 ranged_weapon HEAVY energy heat 123 100 100 0 64 none 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 15000 FALSCH 0 3 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_04_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy heat 128 100 100 0 64 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSCH 0 4 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_04_02 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Devastator Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy heat 128 100 100 0 64 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_cannon_05_01 object/weapon/ranged/heavy/som_lava_cannon_generic.iff weapon Lava Cannon The cannon produces an extremely devastating path of destruction by spewing large globs of highly flammable, lava-like substance. In the hands of a Commando, the lava splash will hit all opponents within a short range of the target and may do fire damage over time. 1 1000 700 1400 ranged_weapon HEAVY energy heat 132 100 100 0 64 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion float:intAOEDamagePercent=0.75,int:intWeaponType=10
weapon_tow_carbine_01_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 355 710 ranged_weapon CARBINE energy cold 22 60 100 0 50 none 938 888 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_carbine_02_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Mustafarian Modified Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 365 730 ranged_weapon CARBINE energy cold 26 60 100 0 50 none 938 913 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_carbine_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Coynite Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 375 750 ranged_weapon CARBINE energy cold 28 60 100 0 50 proc_tow_proc_coyn 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_carbine_04_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 385 770 ranged_weapon CARBINE energy cold 32 60 100 0 50 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_carbine_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Sfor Republic Carbine A carbine that fires a crippling shockwave, ripping opponent's skin apart. 1 1000 395 790 ranged_weapon CARBINE energy cold 34 60 100 0 50 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_carbine_bola_05_01 object/weapon/ranged/carbine/carbine_bothan_bola_generic.iff weapon Forward Commander Carbine Forward Commander Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_carbine_e5_04_01 object/weapon/ranged/carbine/carbine_e5_generic.iff weapon OR-5's E-5 OR-5's E-5 1 1000 385 770 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_carbine_geo_05_01 object/weapon/ranged/carbine/carbine_geo_generic.iff weapon CY-M Carbine CY-M Carbine 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_carbine_sfor_03_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon Kubaza Carbine Kubaza Carbine 1 1000 375 750 ranged_weapon CARBINE energy electric 28 60 100 0 50 none 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 3 1 ToW expansion -
weapon_tow_carbine_sfor_05_01 object/weapon/ranged/carbine/som_carbine_republic_sfor_generic.iff weapon HK-47 Carbine HK-47 Carbine 1 1000 395 790 ranged_weapon CARBINE energy electric 34 60 100 0 50 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_carbine_wookiee_06_01 object/weapon/ranged/carbine/ep3/carbine_wookiee_bowcaster_generic.iff weapon Malevolent Bowcaster Malevolent Bowcaster 1 1000 395 790 ranged_weapon CARBINE energy none 0 60 100 0 50 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none TRUE FALSCH FALSCH FALSCH FALSCH FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion -
weapon_tow_flamer_01_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 148 295 ranged_weapon HEAVY energy heat 28 25 100 0 20 none 938 886 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 4000 FALSCH 0 1 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_flamer_02_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 153 305 ranged_weapon HEAVY energy heat 30 25 100 0 20 none 938 916 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 4500 FALSCH 0 2 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_flamer_03_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 156 312 ranged_weapon HEAVY energy heat 32 25 100 0 20 none 938 936 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 3 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_flamer_04_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 162 323 ranged_weapon HEAVY energy heat 34 25 100 0 20 none 938 970 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSCH 0 4 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_flamer_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Heavy Republic Flame Thrower This flame thrower produces an extremely devastating stream of fire by igniting flammable plasma liquids held under high pressure. This weapon will hit all targets within a narrow cone up to the maximum distance of the weapon. In the hands of a Commando, the flames can cause fire damage over time. 1 1000 165 329 ranged_weapon HEAVY energy heat 40 25 100 0 20 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_grenade_fragmentation_04_01 object/weapon/ranged/grenade/grenade_fragmentation_generic.iff weapon Old Republic Fragmentation Grenade This relic of ages past is of exceptional quality, which is evident in that despite its age the explosive still seems to work. To throw the grenade, click on it in your inventory and choose "throw". Alternately, drag it into your toolbar, then use the corresponding toolbar key during combat to throw it. Grenades usually come in a stack. 1 1000 721 1442 ranged_weapon THROWN energy none 0 1000 100 0 40 none 108 108 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 100 FALSCH 15 4 1 ToW expansion int:reuseTimer=5,string:effect_class=fragmentation
weapon_tow_hammer_03_01 object/weapon/melee/2h_sword/2h_sword_maul.iff weapon Hammer of the Miner A very heavy weapon with enhancing units that add Heat damage. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 64 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 6000 FALSCH 0 3 2 ToW expansion -
weapon_tow_heavy_acid_beam_04_01 object/weapon/ranged/heavy/heavy_acid_beam_static.iff weapon Devastator Acid Launcher The Devastator Acid Launcher fires a blob of acid, which splashes acid over an area it hits. In the hands of a Commando, this weapon causes acid damage over time. 1 1000 683 1366 ranged_weapon HEAVY energy acid 128 100 100 0 64 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 3 ToW expansion float:intAOEDamagePercent=0.0,int:intWeaponType=6,string:strWeaponType=acid_beam
weapon_tow_heavy_flamer_repub_06_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Malevolent Flamethrower The Malevolent Flamethrower is a choice weapon for hosing down targets in a cone area. In the hands of a Commando, it causes fire damage over time. 1 1000 175 350 ranged_weapon HEAVY energy heat 30 25 100 0 20 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_heavy_repub_flamethrower_05_01 object/weapon/ranged/heavy/som_republic_flamer_generic.iff weapon Oppressor Flame Thrower The Oppressor Flame Thrower is a bunker clearing, flame spewing nightmare. In the hands of a Commando, it causes fire damage over time. 1 1000 175 350 ranged_weapon HEAVY energy heat 40 25 100 0 20 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion float:intAOEDamagePercent=0.55,int:intWeaponType=9
weapon_tow_heavy_rocket_launcher_05_01 object/weapon/ranged/heavy/heavy_rocket_launcher_generic.iff weapon AK-Prime Rocket Launcher The AK-Prime Rocket Launcher fires incendiary rockets, which can hit multiple targets caught within the rocket blast radius. In the hands of a Commando, the incendiary rockets may cause fire damage over time. 1 1000 659 1317 ranged_weapon HEAVY kinetic heat 135 100 100 0 64 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 commando WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_knuckler_05_01 object/weapon/melee/special/vibroknuckler_static.iff weapon Forward Commander Knuckler Forward Commander Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_knuckler_blacksun_06_01 object/weapon/melee/special/blacksun_razor_generic.iff weapon Malevolent Razorknuckler Malevolent Razorknuckler 1 1000 700 1400 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion -
weapon_tow_knuckler_massassi_05_01 object/weapon/melee/special/massassiknuckler_generic.iff weapon HK-47 Knuckler HK-47 Knuckler 1 1000 659 1317 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_pistol_01_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 881 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_pistol_01_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 235 470 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 881 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_pistol_02_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Mustafarian Modified Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 915 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_pistol_02_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 244 488 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 915 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_pistol_03_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Coynite Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 proc_tow_proc_coyn 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_pistol_03_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_pistol_04_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 970 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_pistol_04_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 259 517 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 970 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_pistol_04_03 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Commander Pistol Commander Pistol 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_pistol_05_01 object/weapon/ranged/pistol/som_disruptor_pistol_generic.iff weapon Disruptor Pistol A pistol that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_pistol_05_02 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Ion Relic Pistol A rare weapon that uses ion particles to puncture the target causing severe damage. 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_pistol_de10_04_01 object/weapon/ranged/pistol/pistol_de_10_generic.iff weapon OR-5's DE-10 OR-5's DE-10 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_pistol_flechette_05_01 object/weapon/ranged/pistol/pistol_flechette_generic.iff weapon Taskmaster Flechette Taskmaster Flechette 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_pistol_intimidator_05_01 object/weapon/ranged/pistol/pistol_intimidator_generic.iff weapon HK-47 Intimidator HK-47 Intimidator 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 officer WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_pistol_ion_relic_05_01 object/weapon/ranged/pistol/som_ion_relic_pistol_generic.iff weapon Oppressor Pistol Oppressor Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 spy WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_pistol_kyd21_04_01 object/weapon/ranged/pistol/pistol_kyd21_generic.iff weapon Engineer KYD-21 Engineer KYD-21 1 1000 250 500 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_pistol_renegade_06_01 object/weapon/ranged/pistol/pistol_renegade_generic.iff weapon Malevolent Renegade Pistol Malevolent Renegade Pistol 1 1000 264 527 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 989 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 smuggler WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion -
weapon_tow_pistol_scatter_04_01 object/weapon/ranged/pistol/pistol_scatter_generic.iff weapon Doom Bringer Scatter Doom Bringer Scatter 1 1000 257 513 ranged_weapon PISTOL energy none 0 40 100 0 35 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_polearm_01_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 633 1266 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 950 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5000 FALSCH 0 1 2 ToW expansion -
weapon_tow_polearm_01_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 633 1266 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 950 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5000 FALSCH 0 1 2 ToW expansion -
weapon_tow_polearm_02_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Mustafarian Modified Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 650 1299 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 5500 FALSCH 0 2 2 ToW expansion -
weapon_tow_polearm_02_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 650 1299 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_polearm_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 667 1333 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 3 2 ToW expansion -
weapon_tow_polearm_03_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Coynite Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 667 1333 melee_weapon POLEARM kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_polearm_04_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 6500 FALSCH 0 4 2 ToW expansion -
weapon_tow_polearm_04_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_polearm_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Obsidian Lance A Lance with ends made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_polearm_05_02 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon Xandank Lance A lance with very elaborate ends used to slice tissue apart. 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_polearm_obsidian_03_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Kubaza Polearm A Lance with ends made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6000 FALSCH 0 3 1 ToW expansion -
weapon_tow_polearm_obsidian_05_01 object/weapon/melee/polearm/som_lance_obsidian_generic.iff weapon Oppressor Obsidian Polearm Oppressor Obsidian Polearm 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_polearm_wookiee_lance_06_01 object/weapon/melee/polearm/lance_kashyyk_generic.iff weapon Malevolent Lance Malevolent Lance 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 10000 FALSCH 0 6 1 ToW expansion -
weapon_tow_polearm_xandak_lance_05_01 object/weapon/melee/polearm/som_lance_xandank_generic.iff weapon HK-47 Lance HK-47 Lance 1 1000 700 1400 melee_weapon POLEARM kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_rifle_01_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 463 925 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 868 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSCH 0 1 2 ToW expansion -
weapon_tow_rifle_01_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 463 925 ranged_weapon RIFLE energy electric 18 80 100 0 64 none 938 868 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=10 0 5000 FALSCH 0 1 2 ToW expansion -
weapon_tow_rifle_02_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 475 950 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 891 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSCH 0 2 2 ToW expansion -
weapon_tow_rifle_02_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Mustafarian Modified Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 475 950 ranged_weapon RIFLE energy electric 20 80 100 0 64 none 938 891 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 5500 FALSCH 0 2 2 ToW expansion -
weapon_tow_rifle_03_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 3 2 ToW expansion -
weapon_tow_rifle_03_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Coynite Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 500 1000 ranged_weapon RIFLE energy electric 22 80 100 0 64 proc_tow_proc_coyn 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=11 0 6000 FALSCH 0 3 2 ToW expansion -
weapon_tow_rifle_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSCH 0 4 2 ToW expansion -
weapon_tow_rifle_04_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 514 1027 ranged_weapon RIFLE energy electric 24 80 100 0 64 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 6500 FALSCH 0 4 2 ToW expansion -
weapon_tow_rifle_05_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon DP-23 Rifle A blaster rifle similar looking to the one used by the Republic troopers in the Clone Wars. This model has a power cell alteration that would be considered too risky to be used by Imperial troops. Favored by Bounty Hunters throughout the universe. 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_rifle_05_02 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon Disruptor Rifle A rifle that creates a disruption effect being initiated within the target that causes the vaporization of body tissue. 1 1000 527 1054 ranged_weapon RIFLE energy electric 26 80 100 0 64 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE precision_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_rifle_alliance_gauss_05_01 object/weapon/ranged/rifle/rifle_alliance_gauss_generic.iff weapon Taskmaster Gauss Rifle Taskmaster Gauss Rifle 1 1000 500 1000 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 5 1 ToW expansion -
weapon_tow_rifle_dp3_04_01 object/weapon/ranged/rifle/som_rifle_dp23_generic.iff weapon Doom Bringer DP-23 Doom Bringer DP-23 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_rifle_geo_drill_05_01 object/weapon/ranged/rifle/rifle_geo_drill_generic.iff weapon AK-Prime Rifle AK-Prime Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_rifle_ink_05_01 object/weapon/ranged/rifle/rifle_massassi_ink_generic.iff weapon CY-M Ink Rifle CY-M Ink Rifle 1 1000 527 1054 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_rifle_ld1_04_01 object/weapon/ranged/rifle/rifle_ld1_generic.iff weapon Commander LD-1 Commander LD-1 1 1000 514 1027 ranged_weapon RIFLE energy none 0 80 100 0 64 none 938 963 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_rifle_lightning_cannon_04_01 object/weapon/ranged/rifle/rifle_lightning_heavy_static.iff weapon Guardian Lightning Cannon Guardian Lightning Cannon 1 1000 510 1045 ranged_weapon RIFLE energy electric 155 80 100 0 64 none 1353 1359 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 bounty_hunter WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 2 ToW expansion -
weapon_tow_rifle_must_disruptor_05_01 object/weapon/ranged/rifle/som_rifle_mustafar_disruptor_generic.iff weapon HK-47 Disruptor HK-47 Disruptor 1 1000 527 1054 ranged_weapon RIFLE energy electric 28 80 100 0 65 none 938 988 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 7000 FALSCH 0 5 1 ToW expansion -
weapon_tow_sword_1h_01_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 625 1250 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_sword_1h_01_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 625 1250 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_sword_1h_02_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafarian Modified Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 650 1300 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_sword_1h_02_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 650 1300 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_sword_1h_03_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Blade of the Betrayer A sword formerly owned by Vansk of the Blackguard. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_3 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_sword_1h_03_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Caller of Storms This well used sword shines from extensive polishing of the Obsidian blade. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_b_4 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_sword_1h_03_03 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Coynite One Handed Sword This well used sword shines from extensive polishing of the Obsidian blade. 1 1000 667 1333 melee_weapon 1HAND_MELEE kinetic electric 30 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 3 2 ToW expansion -
weapon_tow_sword_1h_04_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_sword_1h_04_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_sword_1h_05_01 object/weapon/melee/sword/som_sword_mustafar_bandit_generic.iff weapon Mustafar Bandit Sword A sword made and used by the bandits found on Mustafar. 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_sword_1h_05_02 object/weapon/melee/sword/som_sword_obsidian_generic.iff weapon Obsidian Sword A sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_sword_2h_01_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest obsidian. 1 1000 625 1250 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_sword_2h_01_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 625 1250 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 938 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=10 0 5500 FALSCH 0 1 2 ToW expansion -
weapon_tow_sword_2h_02_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Mustafarian Modified Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 650 1300 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_sword_2h_02_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 650 1300 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 975 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6000 FALSCH 0 2 2 ToW expansion -
weapon_tow_sword_2h_03_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_sword_2h_03_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Coynite Two-Handed Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 667 1333 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 proc_tow_proc_coyn 1000 1000 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=11 0 6500 FALSCH 0 3 2 ToW expansion -
weapon_tow_sword_2h_04_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_sword_2h_04_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 4 2 ToW expansion -
weapon_tow_sword_2h_04_03 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Engineer Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 683 1366 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_sword_2h_05_01 object/weapon/melee/2h_sword/som_2h_sword_obsidian_generic.iff weapon Two-Handed Obsidian Sword A very large sword favored by the Mustafarians, made from the sharpest of obsidian shards. 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_sword_2h_05_02 object/weapon/melee/2h_sword/som_2h_sword_tulrus_generic.iff weapon Two-Handed Tulrus Sword Despite the size of this sword it is balanced as if it was made of a much lighter material. 1 1000 700 1400 melee_weapon 2HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1050 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE strength_modified=12 0 7000 FALSCH 0 5 2 ToW expansion -
weapon_tow_sword_junti_04_01 object/weapon/melee/sword/sword_mace_junti_generic.iff weapon Commander Mace Commander Mace 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_tow_sword_rsf_04_01 object/weapon/melee/sword/sword_rsf_generic.iff weapon OR-5's Sword OR-5's Sword 1 1000 683 1366 melee_weapon 1HAND_MELEE kinetic none 0 100 100 0 5 none 1000 1025 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 88 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 6500 FALSCH 0 4 1 ToW expansion -
weapon_unarmed_04_01 object/weapon/melee/special/vibroknuckler_npe.iff weapon Modified Vibroblade A Vibroblade that looks like it has been tampered with to improve the damage capabilities. 1 1000 85 170 melee_weapon UNARMED kinetic none 0 100 100 0 5 none 128 128 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 13 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 400 FALSCH 0 4 1 level 13 npe -
weapon_westar_pistol_04_01 object/weapon/ranged/pistol/pistol_westar_34.iff weapon WESTAR-34 Blaster Pistol The WESTAR-34 fired powerful bolts which were very effective at close range. The blaster was designed specifically for sustained close-range use, utilizing its dallorian construction to absorb more heat than a standard blaster. The pistol's expensive custom-made finish made it impervious to furnace fire. 1 1000 215 425 ranged_weapon PISTOL energy heat 20 40 100 0 35 none 900 900 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 pvp BF reward -
weapon_westar_rifle_04_01 object/weapon/ranged/rifle/rifle_westar_m5.iff weapon WESTAR-M5 Blaster Rifle The WESTAR-M5 blaster rifle was a blaster rifle used during the Clone Wars by the Grand Army of the Republic. They were mainly used by Advanced Recon Commandos and Galactic Marines during the later years of the conflict. They were very efficient and deadly weapons. 1 1000 425 945 ranged_weapon RIFLE energy cold 20 80 100 0 64 none 900 906 0 none FALSCH none 0 0 none none none 0 none none none none none none none none 0 0 none none none 0 none 75 none WAHR WAHR WAHR WAHR WAHR FALSCH FALSE FALSE FALSE FALSE none 0 1000 FALSCH 0 4 1 pvp BF reward -