mirror of
https://github.com/ProjectSWGCore/Holocore.git
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121 lines
5.3 KiB
Java
121 lines
5.3 KiB
Java
/************************************************************************************
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* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* -------------------------------------------------------------------------------- *
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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* *
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***********************************************************************************/
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package resources.objects.awareness;
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import org.junit.After;
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import org.junit.Assert;
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import org.junit.Before;
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import org.junit.Test;
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import org.junit.runner.RunWith;
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import org.junit.runners.JUnit4;
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import com.projectswg.common.concurrency.Delay;
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import com.projectswg.common.control.Intent;
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import com.projectswg.common.control.IntentManager;
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import com.projectswg.common.data.location.Terrain;
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import intents.object.DestroyObjectIntent;
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import intents.object.ObjectCreatedIntent;
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import resources.objects.building.BuildingObject;
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import resources.objects.cell.CellObject;
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import resources.objects.creature.CreatureObject;
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import services.objects.ObjectAwareness;
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import services.objects.ObjectCreator;
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import test_resources.GenericCreatureObject;
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@RunWith(JUnit4.class)
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public class TestObjectAwareness {
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private GenericCreatureObject player;
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private BuildingObject building;
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private CellObject firstCell;
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private CreatureObject npc;
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@Before
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public void initializeTests() {
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IntentManager.setInstance(new IntentManager(1));
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IntentManager.getInstance().initialize();
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player = new GenericCreatureObject(1);
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building = (BuildingObject) ObjectCreator.createObjectFromTemplate(2, "object/building/tatooine/shared_starport_tatooine.iff");
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firstCell = new CellObject(3);
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firstCell.setNumber(1);
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npc = (CreatureObject) ObjectCreator.createObjectFromTemplate(4, "object/mobile/dressed_tatooine_opening_wh_guard.iff");
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Assert.assertNotNull("Building is null!", building);
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Assert.assertNotNull("NPC is null!", npc);
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building.addObject(firstCell);
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}
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@After
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public void terminateTests() {
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IntentManager.getInstance().terminate();
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}
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@Test
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public void testObjectAwarenessNpcDie() {
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/*
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* Setup:
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* 1) Player is inside Cell #1
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* 2) NPC is inside Cell #1
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*/
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player.setPosition(Terrain.TATOOINE, 0, 0, 0);
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building.setPosition(Terrain.TATOOINE, 10, 10, 10);
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npc.setPosition(Terrain.TATOOINE, 0, 0, 0);
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npc.moveToContainer(firstCell);
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player.moveToContainer(firstCell);
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// Create service and start sending intents
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ObjectAwareness awareness = new ObjectAwareness();
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Assert.assertTrue(awareness.initialize());
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Assert.assertTrue(awareness.start());
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Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(building)));
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Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(npc)));
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Assert.assertTrue(fireAndWait(100, new ObjectCreatedIntent(player)));
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// Check to make sure NPC is in awareness
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Assert.assertTrue("Player isn't inside NPC's observer set!", npc.getObservers().contains(player.getOwner()));
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Assert.assertTrue(fireAndWait(1000, new DestroyObjectIntent(npc)));
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Assert.assertFalse("Player is still inside NPC's observer set!", npc.getObservers().contains(player.getOwner()));
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Assert.assertTrue(awareness.stop());
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Assert.assertTrue(awareness.terminate());
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}
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private static boolean fireAndWait(long timeout, Intent intent) {
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intent.broadcast();
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for (int i = 0; i < timeout; i++) {
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if (intent.isComplete()) {
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Delay.sleepMilli(5);
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return true;
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}
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if (Delay.sleepMilli(1))
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return false;
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}
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return false;
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}
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}
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