Files
Holocore/src/services/galaxy/ConnectionService.java
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304 lines
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Java

/***********************************************************************************
* Copyright (c) 2015 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* -------------------------------------------------------------------------------- *
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
* *
***********************************************************************************/
package services.galaxy;
import intents.PlayerEventIntent;
import intents.network.CloseConnectionIntent;
import intents.network.ForceDisconnectIntent;
import intents.network.GalacticPacketIntent;
import intents.player.ZonePlayerSwapIntent;
import java.util.HashSet;
import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.Set;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
import network.packets.swg.zone.HeartBeat;
import resources.control.Intent;
import resources.control.Service;
import resources.network.DisconnectReason;
import resources.objects.creature.CreatureObject;
import resources.objects.player.PlayerObject;
import resources.player.Player;
import resources.player.PlayerEvent;
import resources.player.PlayerFlags;
import resources.player.PlayerState;
import resources.player.Player.PlayerServer;
import resources.server_info.Log;
import services.CoreManager;
import utilities.ThreadUtilities;
public class ConnectionService extends Service {
private static final double DISAPPEAR_THRESHOLD = TimeUnit.MINUTES.toMillis(3); // Time after the LD
private final ScheduledExecutorService updateService;
private final Runnable disappearRunnable;
private final Set <DisappearPlayer> disappearPlayers;
private final Set <Player> zonedInPlayers;
public ConnectionService() {
updateService = Executors.newSingleThreadScheduledExecutor(ThreadUtilities.newThreadFactory("conn-update-service"));
zonedInPlayers = new LinkedHashSet<Player>();
disappearPlayers = new HashSet<DisappearPlayer>();
disappearRunnable = new Runnable() {
public void run() {
synchronized (disappearPlayers) {
Iterator<DisappearPlayer> iter = disappearPlayers.iterator();
while (iter.hasNext()) {
DisappearPlayer p = iter.next();
if ((System.nanoTime()-p.getTime())/1E6 >= DISAPPEAR_THRESHOLD) {
disappear(p.getPlayer(), false, DisconnectReason.APPLICATION);
iter.remove();
}
}
}
}
};
registerForIntent(PlayerEventIntent.TYPE);
registerForIntent(GalacticPacketIntent.TYPE);
registerForIntent(ForceDisconnectIntent.TYPE);
registerForIntent(ZonePlayerSwapIntent.TYPE);
}
@Override
public boolean start() {
return super.start();
}
@Override
public boolean terminate() {
updateService.shutdownNow();
boolean success = false;
try {
success = updateService.awaitTermination(5, TimeUnit.SECONDS);
} catch (InterruptedException e) {
e.printStackTrace();
}
return super.terminate() && success;
}
@Override
public void onIntentReceived(Intent i) {
if (i instanceof PlayerEventIntent)
onPlayerEventIntent((PlayerEventIntent) i);
else if (i instanceof GalacticPacketIntent)
onGalacticPacketIntent((GalacticPacketIntent) i);
else if (i instanceof ForceDisconnectIntent)
onForceDisconnectIntent((ForceDisconnectIntent) i);
else if (i instanceof ZonePlayerSwapIntent)
onZonePlayerSwapIntent((ZonePlayerSwapIntent) i);
}
private void onPlayerEventIntent(PlayerEventIntent pei) {
switch (pei.getEvent()) {
case PE_FIRST_ZONE: {
Player p = pei.getPlayer();
removeFromLists(p);
synchronized (zonedInPlayers) {
zonedInPlayers.add(p);
}
break;
}
case PE_ZONE_IN_SERVER:
CoreManager.getGalaxy().incrementPopulationCount();
clearPlayerFlag(pei.getPlayer(), pei.getEvent(), PlayerFlags.LD);
break;
case PE_LOGGED_OUT: {
Player p = pei.getPlayer();
synchronized (zonedInPlayers) {
if (!zonedInPlayers.contains(p)) {
// No reason to set flags, log out and disappear
// characters that aren't zoned in
return;
}
}
if (p.getPlayerServer() != PlayerServer.ZONE)
CoreManager.getGalaxy().decrementPopulationCount();
setPlayerFlag(p, pei.getEvent(), PlayerFlags.LD);
logOut(p, true);
break;
}
default:
break;
}
}
private void onGalacticPacketIntent(GalacticPacketIntent gpi) {
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null) {
p.updateLastPacketTimestamp();
if (gpi.getPacket() instanceof HeartBeat)
p.sendPacket(gpi.getPacket());
}
}
private void onForceDisconnectIntent(ForceDisconnectIntent fdi) {
logOut(fdi.getPlayer(), !fdi.getDisappearImmediately());
disconnect(fdi.getPlayer(), fdi.getDisconnectReason());
if (fdi.getDisappearImmediately())
disappear(fdi.getPlayer(), fdi.getDisappearImmediately(), fdi.getDisconnectReason());
}
private void onZonePlayerSwapIntent(ZonePlayerSwapIntent zpsi) {
Player before = zpsi.getBeforePlayer();
Player after = zpsi.getAfterPlayer();
CreatureObject creature = zpsi.getCreature();
removeFromLists(before);
updatePlayTime(before);
Log.i("ConnectionService", "Logged out %s with character %s", before.getUsername(), before.getCharacterName());
new PlayerEventIntent(before, PlayerEvent.PE_LOGGED_OUT).broadcast();
Log.i("ConnectionService", "Disconnected %s with character %s and reason: %s", before.getUsername(), before.getCharacterName(), DisconnectReason.NEW_CONNECTION_ATTEMPT);
new CloseConnectionIntent(before.getNetworkId(), DisconnectReason.NEW_CONNECTION_ATTEMPT).broadcast();
before.setPlayerState(PlayerState.DISCONNECTED);
creature.setOwner(after);
}
private void removeFromLists(Player player) {
synchronized (zonedInPlayers) {
zonedInPlayers.remove(player);
}
removeFromDisappear(player);
}
private void removeFromDisappear(Player player) {
synchronized (disappearPlayers) {
Iterator <DisappearPlayer> disappearIterator = disappearPlayers.iterator();
while (disappearIterator.hasNext()) {
DisappearPlayer old = disappearIterator.next();
Player oldPlayer = old.getPlayer();
CreatureObject oldObj = old.getPlayer().getCreatureObject();
if (oldObj == null || player.equals(oldPlayer) || player == oldPlayer) {
disappearIterator.remove();
}
}
}
}
private void setPlayerFlag(Player p, PlayerEvent event, PlayerFlags flag) {
PlayerObject player = getPlayerObject(p, event);
if (player == null)
return;
player.setFlagBitmask(flag);
}
private void clearPlayerFlag(Player p, PlayerEvent event, PlayerFlags flag) {
PlayerObject player = getPlayerObject(p, event);
if (player == null)
return;
player.clearFlagBitmask(flag);
}
private PlayerObject getPlayerObject(Player p, PlayerEvent event) {
if (p.getPlayerServer() != PlayerServer.ZONE)
return null;
CreatureObject creature = p.getCreatureObject();
if (creature == null) {
Log.e("ConnectionService", "Unable to set player flags for user: %s on event: %s - CreatureObject is null", p.getUsername(), event);
return null;
}
PlayerObject player = creature.getPlayerObject();
if (player == null) {
Log.e("ConnectionService", "Unable to set player flags for user: %s on event: %s - PlayerObject is null", p.getUsername(), event);
return null;
}
return player;
}
private void logOut(Player p, boolean addToDisappear) {
Log.i("ConnectionService", "Logged out %s with character %s", p.getUsername(), p.getCharacterName());
removeFromLists(p);
updatePlayTime(p);
if (addToDisappear) {
synchronized (disappearPlayers) {
disappearPlayers.add(new DisappearPlayer(System.nanoTime(), p));
}
updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD + 100, TimeUnit.MILLISECONDS);
}
}
private void disappear(Player p, boolean newConnection, DisconnectReason reason) {
Log.i("ConnectionService", "Disappeared %s with character %s with reason %s", p.getUsername(), p.getCharacterName(), reason);
if (newConnection) // Attempting to re-zone
removeFromDisappear(p);
else
removeFromLists(p);
p.setPlayerState(PlayerState.DISCONNECTED);
Intent i = new PlayerEventIntent(p, PlayerEvent.PE_DISAPPEAR);
new PlayerEventIntent(p, PlayerEvent.PE_DESTROYED).broadcastAfterIntent(i);
i.broadcast();
}
private void disconnect(Player player, DisconnectReason reason) {
Log.i("ConnectionService", "Disconnected %s with character %s with reason %s", player.getUsername(), player.getCharacterName(), reason);
new CloseConnectionIntent(player.getNetworkId(), reason).broadcast();
}
private void updatePlayTime(Player p) {
PlayerObject playerObject = p.getPlayerObject();
if (playerObject == null)
return;
playerObject.updatePlayTime();
}
private static class DisappearPlayer {
private final long time;
private final Player player;
public DisappearPlayer(long time, Player player) {
this.time = time;
this.player = player;
}
public long getTime() { return time; }
public Player getPlayer() { return player; }
@Override
public boolean equals(Object o) {
if (o == null)
return false;
if (!(o instanceof DisappearPlayer))
return false;
return ((DisappearPlayer) o).getPlayer().equals(player);
}
@Override
public int hashCode() {
return player.hashCode();
}
}
}