diff --git a/scripts/object/weapon/melee/polearm/weapon_polearm_02_03.py b/scripts/object/weapon/melee/polearm/weapon_polearm_02_03.py index a730dfbb..7d70c44f 100644 --- a/scripts/object/weapon/melee/polearm/weapon_polearm_02_03.py +++ b/scripts/object/weapon/melee/polearm/weapon_polearm_02_03.py @@ -1,4 +1,5 @@ import sys +from resources.datatables import WeaponType def setup(core, object): object.setStfFilename('static_item_n') @@ -8,9 +9,8 @@ def setup(core, object): object.setIntAttribute('required_combat_level', 1) object.setAttackSpeed(1); object.setMaxRange(5); - object.setDamageType("kinetic"); + object.setDamageType('kinetic'); object.setMinDamage(43); object.setMaxDamage(75); - object.setWeaponType(7); + object.setWeaponType(WeaponType.POLEARMMELEE); return - return \ No newline at end of file diff --git a/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_01_02.py b/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_01_02.py index 96ee323b..21e8dbb3 100644 --- a/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_01_02.py +++ b/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_01_02.py @@ -1,4 +1,5 @@ import sys +from resources.datatables import WeaponType def setup(core, object): object.setStfFilename('static_item_n') @@ -10,8 +11,8 @@ def setup(core, object): object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 5) object.setAttackSpeed(1); object.setMaxRange(5); - object.setDamageType("kinetic"); + object.setDamageType('kinetic'); object.setMinDamage(190); object.setMaxDamage(375); - object.setWeaponType(6); + object.setWeaponType(WeaponType.UNARMED); return \ No newline at end of file diff --git a/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_02_01.py b/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_02_01.py index 3c350609..3d5c0140 100644 --- a/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_02_01.py +++ b/scripts/object/weapon/melee/special/weapon_vibro_en_roadmap_02_01.py @@ -1,4 +1,5 @@ import sys +from resources.datatables import WeaponType def setup(core, object): object.setStfFilename('static_item_n') @@ -10,8 +11,8 @@ def setup(core, object): object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 4) object.setAttackSpeed(1); object.setMaxRange(5); - object.setDamageType("kinetic"); + object.setDamageType('kinetic'); object.setMinDamage(147); object.setMaxDamage(300); - object.setWeaponType(6); + object.setWeaponType(WeaponType.UNARMED); return \ No newline at end of file