mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-12 22:45:31 -04:00
Added a frog building outside of Mos Espa near West Shuttleport - spawns on server startup with 1 frog
Removed frog from Mos Eisley Added "New Frog" option for GMs on CBT Added addToFrogAdminList argument for setGodMode for GMs - allows GMs to put down items inside the frog building (ie more frogs!)
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@@ -50,9 +50,9 @@ def run(core, actor, target, commandString):
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core.playerService.grantLevel(actor, int(arg1))
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elif command == 'setSpeed' and arg1:
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actor.sendSystemMessage('Your speed was ' + str(actor.getSpeedMultiplierBase()) + '. Don\'t forget to set this back or it\'ll permanently imbalance your speed. Default without buffs or mods is 1.', 2)
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#actor.sendSystemMessage("Your speed was " + str(actor.getSpeedMultiplierBase()) + ". Don\'t forget to set this back or it\'ll permanently imbalance your speed. Default without buffs or mods is 1.", 2)
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actor.setSpeedMultiplierBase(float(arg1))
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actor.sendSystemMessage('Your new speed is ' + str(actor.getSpeedMultiplierBase()) + '.', 2)
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actor.sendSystemMessage('Your new speed is ' + arg1 + '.', 2)
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elif command == 'teleport' and arg2 and arg3 and arg4:
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position = Point3D(float(arg2), float(arg3), float(arg4))
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@@ -146,10 +146,15 @@ def run(core, actor, target, commandString):
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planetName = actor.getPlanet().getName()
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actor.sendSystemMessage('Position.x : %s' % pos.x, 0)
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print ('Position.x : %s' % pos.x, 0)
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actor.sendSystemMessage('Position.y : %s' % pos.y, 0)
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print ('Position.y : %s' % pos.y, 0)
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actor.sendSystemMessage('Position.z : %s' % pos.z, 0)
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print ('Position.z : %s' % pos.z, 0)
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actor.sendSystemMessage('Orientation.y : %s' % ori.y, 0)
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print ('Orientation.y : %s' % ori.y, 0)
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actor.sendSystemMessage('Orientation.w : %s' % ori.w, 0)
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print ('Orientation.w : %s' % ori.w, 0)
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if (actor.getContainer()):
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cid = actor.getContainer().getObjectID()
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cellid = cid
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@@ -185,4 +190,14 @@ def run(core, actor, target, commandString):
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playerObject.setCurrentRank(int(arg1))
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print (playerObject.getCurrentRank())
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return
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elif command == 'addToFrogAdminList':
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frogBuilding = core.objectService.getObject(core.devService.getFrogBuildingId())
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if frogBuilding is None:
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return
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frogBuilding.addPlayerToAdminList(None, actor.getObjectID(), actor.getCustomName().split(' ')[0])
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actor.sendSystemMessage('You were added to the Admin list for the Frog Building.', 0)
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return
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return
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@@ -10,7 +10,7 @@ def addPlanetSpawns(core, planet):
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########################################################
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stcSvc = core.staticService
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# Blue Frog: Uncomment only when needed for testing.
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stcSvc.spawnObject('object/tangible/terminal/shared_terminal_character_builder.iff', 'tatooine', long(0), float(3525), float(4), float(-4801), float(0.70), float(0.71))
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#stcSvc.spawnObject('object/tangible/terminal/shared_terminal_character_builder.iff', 'tatooine', long(0), float(3525), float(4), float(-4801), float(0.70), float(0.71))
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########################################################
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# DO NOT ADD ANYTHING ELSE TO THIS SCRIPT, PLEASE USE THE
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