From 0748d34dbe8d930b43010b17be38a2e013277bbf Mon Sep 17 00:00:00 2001 From: Treeku Date: Wed, 18 Jun 2014 03:05:13 +0100 Subject: [PATCH] Fixed error when NPCs heal --- src/services/combat/CombatService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/services/combat/CombatService.java b/src/services/combat/CombatService.java index 1910ab6a..040dca41 100644 --- a/src/services/combat/CombatService.java +++ b/src/services/combat/CombatService.java @@ -942,7 +942,7 @@ public class CombatService implements INetworkDispatch { if(success && !applySpecialCost(healer, weapon, command)) success = false; - if(!success) { + if(!success && healer.getClient() != null) { IoSession session = healer.getClient().getSession(); CommandEnqueueRemove commandRemove = new CommandEnqueueRemove(healer.getObjectId(), actionCounter); session.write(new ObjControllerMessage(0x0B, commandRemove).serialize());