From 098e1ac967331ce64499393e78c103ef0eea033c Mon Sep 17 00:00:00 2001 From: Waverunner Date: Wed, 7 May 2014 17:48:05 -0400 Subject: [PATCH] Removed unneeded .prt effect object in force run buff The .prt is already referenced when you send a packet for the pl_force_run.cef (look at it in TRE explorer) --- scripts/buffs/fs_force_run.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/scripts/buffs/fs_force_run.py b/scripts/buffs/fs_force_run.py index 714e8198..52fa68f4 100644 --- a/scripts/buffs/fs_force_run.py +++ b/scripts/buffs/fs_force_run.py @@ -5,8 +5,7 @@ def setup(core, actor, buff): return def add(core, actor, buff): - actor.playEffectObject('clienteffect/pl_force_run.cef', 'fs_force_run') - actor.playEffectObject('appearance/pt_force_speed.prt', 'fs_force_run') + actor.playEffectObject('clienteffect/pl_force_run.cef', '') actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() + 2.5 + (2.5 * (actor.getSkillModBase('expertise_movement_buff_fs_force_run')) / 100)) core.skillModService.addSkillMod(actor, 'slope_move', 5) core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100)