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https://github.com/ProjectSWGCore/NGECore2.git
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Some AI fixes
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@@ -41,6 +41,8 @@ public class MobileTemplate {
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private int health, action;
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private String creatureName;
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private float scale = 1;
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// this is a custom attack Range setting to use for large mobs like krayts
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private int attackRange;
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public Vector<String> getTemplates() {
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return templates;
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@@ -146,4 +148,12 @@ public class MobileTemplate {
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this.scale = scale;
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}
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public int getAttackRange() {
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return attackRange;
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}
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public void setAttackRange(int attackRange) {
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this.attackRange = attackRange;
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}
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}
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