Merge conflict resolve

This commit is contained in:
CharonInferar
2014-08-09 18:17:01 +02:00
1452 changed files with 14987 additions and 14349 deletions
@@ -10,8 +10,8 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
#junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6840), float(315), float(-5630), float(0.707), float(-0.707))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6852), float(315), float(-5802), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6756), float(315), float(-5778), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6970), float(330), float(-5588), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6840), float(315), float(-5630), float(0.707), float(-0.707))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6852), float(315), float(-5802), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6756), float(315), float(-5778), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6970), float(330), float(-5588), float(0.71), float(0.71))
return
+4 -4
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@@ -126,9 +126,9 @@ def addPlanetSpawns(core, planet):
stcSvc.spawnObject('object/mobile/shared_respec_seller_f_1.iff', 'corellia', long(0), float(-129), float(28), float(-4758), float(-0.3327), float(0.9288))
#Junk Dealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-118), float(28), float(-4792), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(22), float(28), float(-4773), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-42), float(28), float(-4612), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-68), float(28), float(-4585), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-118), float(28), float(-4792), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(22), float(28), float(-4773), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-42), float(28), float(-4612), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-68), float(28), float(-4585), float(0), float(1))
return
@@ -10,7 +10,7 @@ def addPlanetSpawns(core, planet):
#doaba guerfel
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(3190), float(300.2), float(5387), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(3227), float(300.2), float(5387), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(3190), float(300.2), float(5387), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(3227), float(300.2), float(5387), float(0.71), float(-0.71))
return
+4 -4
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@@ -10,9 +10,9 @@ def addPlanetSpawns(core, planet):
stcSvc = core.staticService
#korvella
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3151), float(31), float(2790), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3567), float(86), float(3143), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3788), float(86), float(-3190), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3390), float(86), float(-3288), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3151), float(31), float(2790), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3567), float(86), float(3143), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3788), float(86), float(-3190), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3390), float(86), float(-3288), float(0), float(1))
return
+5 -5
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@@ -9,9 +9,9 @@ def addPlanetSpawns(core, planet):
stcSvc = core.staticService
#junkdealer will be added as soon as i find coords
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5088), float(21.3), float(-2384), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5125.2), float(21.3), float(-2384), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5278), float(21), float(-2510), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5469), float(21), float(-2657), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5502), float(21), float(-2709), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5088), float(21.3), float(-2384), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5125.2), float(21.3), float(-2384), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5278), float(21), float(-2510), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5469), float(21), float(-2657), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5502), float(21), float(-2709), float(0), float(1))
return
@@ -9,8 +9,8 @@ def addPlanetSpawns(core, planet):
stcSvc = core.staticService
#vreni
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5542), float(23.4), float(-6228.7), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5552), float(16.1), float(-6071), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5542), float(23.4), float(-6228.7), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5552), float(16.1), float(-6071), float(0.71), float(-0.71))
return
+1 -1
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@@ -13,6 +13,6 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
#recruiter Imp Outpost
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'lok', long(0), float(366), float(9), float(5202), float(0.71), float(0), float(0.70), float(0))
stcSvc.spawnObject('junkdealer', 'lok', long(0), float(366), float(9), float(5202), float(0.71), float(0), float(0.70), float(0))
return
+1 -1
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@@ -9,7 +9,7 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
#junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(5135), float(346.5), float(-1514), float(0.707), float(0.707))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(5135), float(346.5), float(-1514), float(0.707), float(0.707))
return
+9 -3
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@@ -1,12 +1,18 @@
import sys
from resources.datatables import Options
from resources.datatables import StateStatus
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
#junkdealer will be added as soon as i find coords
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(5093.8560), float(-191.7385), float(6710.1772), float(0.7283), float(-0.6853))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(5060.5347), float(-191.7385), float(6710.0000), float(0.6257), float(0.7800))
#Legacy NPC's
panaka = stcSvc.spawnObject('panaka', 'naboo', long(0), float(5196.5986), float(-192.0000), float(6712.7124), float(0.9984), float(0.0572))
return
+2 -2
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@@ -9,8 +9,8 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
#junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(1242), float(13), float(2732), float(0.707), float(0.707))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(1774), float(12.5), float(2625), float(0.707), float(0.707))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(1242), float(13), float(2732), float(0.707), float(0.707))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(1774), float(12.5), float(2625), float(0.707), float(0.707))
return
+1 -1
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@@ -12,6 +12,6 @@ def addPlanetSpawns(core, planet):
# TODO Check all NPCs for personalized scripting, change format.
#Junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'naboo', long(0), float(4318.83), float(5.15), float(-4797.57), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(4318.83), float(5.15), float(-4797.57), float(0), float(1))
return
+11 -11
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@@ -9,16 +9,16 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
#junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5694), float(6.5), float(4182), float(0.707), float(-0.707))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5717), float(6.5), float(4159), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5086), float(6), float(4142), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5147), float(6.5), float(4158), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5114), float(6.5), float(4161), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5222), float(6), float(4217), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5127), float(6), float(4239), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5761), float(6.6), float(4234), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5475), float(6), float(4105), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-4999), float(6), float(4119), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5883), float(6), float(4214), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5694), float(6.5), float(4182), float(0.707), float(-0.707))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5717), float(6.5), float(4159), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5086), float(6), float(4142), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5147), float(6.5), float(4158), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5114), float(6.5), float(4161), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5222), float(6), float(4217), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5127), float(6), float(4239), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5761), float(6.6), float(4234), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5475), float(6), float(4105), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-4999), float(6), float(4119), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5883), float(6), float(4214), float(0.71), float(0.71))
return
+14 -28
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@@ -14,39 +14,25 @@ def addPlanetSpawns(core, planet):
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
cantina = core.objectService.getObject(long(1213343))
# Cantina Interior
borraSetas = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff', 'tatooine', long(1213345), float(9.8), float(0.4), float(-1.2), float(-0.65), float(0.75))
#borraSetas.setCustomName2('Borra Setas')
#borraSetas.setOptionsBitmask(256)
borraSetas = stcSvc.spawnObject('borrasetas', 'tatooine', cantina.getCellByCellNumber(2), float(9.8), float(0.4), float(-1.2), float(0.75), float(0), float(-0.65), float(0))
# Outside
aaphKoden = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_aaph_koden.iff', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
aaphKoden.setCustomName2('Aaph Koden')
aaphKoden.setOptionsBitmask(256)
aaphKoden = stcSvc.spawnObject('aaphkoden', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
Alger = stcSvc.spawnObject('object/mobile/shared_smuggler_fence_alger.iff', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
Alger.setCustomName2('Alger')
Alger.setOptionsBitmask(256)
Alger = stcSvc.spawnObject('alger', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
carhlaBastra = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_bastra.iff', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
carhlaBastra.setCustomName2('Carh\'la Bastra')
carhlaBastra.setOptionsBitmask(256)
carhlaBastra = stcSvc.spawnObject('carlhabastra', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
cuanTalon = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_cuan.iff', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
cuanTalon.setCustomName2('Cuan Talon')
cuanTalon.setOptionsBitmask(256)
cuanTalon = stcSvc.spawnObject('cuantalon', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
dromaOrdo = stcSvc.spawnObject('object/mobile/shared_dressed_anchorjobs_ordo.iff', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
dromaOrdo.setCustomName2('Droma Ordo')
dromaOrdo.setOptionsBitmask(256)
Sorna = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_tosche_sorna.iff', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
Sorna.setCustomName2('Sorna')
Sorna.setOptionsBitmask(256)
#Junk Dealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
dromaOrdo = stcSvc.spawnObject('dromaordo', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
return
Sorna = stcSvc.spawnObject('sorna', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
#Junk Dealer
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
return
+38 -77
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@@ -1,107 +1,68 @@
import sys
# Project SWG: Bestine: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
# City hall
indigoSiyan = stcSvc.spawnObject('object/mobile/shared_dressed_indigo_siyan.iff', 'tatooine', long(926483), float(24.7), float(3.2), float(-30.7), float(-0.06), float(0.99))
#indigoSiyan.setCustomName2('Indigo Siyan')
#indigoSiyan.setOptionsBitmask(256)
cityhall = core.objectService.getObject(long(926472))
keanna = stcSvc.spawnObject('object/mobile/shared_dressed_keanna_likyna.iff', 'tatooine', long(926480), float(-18.7), float(3.2), float(20.6), float(-0.97), float(0.2))
#keanna.setCustomName2('Keanna Li\'kyna')
#keanna.setOptionsBitmask(256)
oberhaur = stcSvc.spawnObject('object/mobile/shared_space_imperial_tier2_tatooine_oberhaur.iff', 'tatooine', long(926480), float(-21.9), float(3.2), float(26.9), float(0.99), float(0.01))
#oberhaur.setCustomName2('Commander Oberhaur')
#oberhaur.setOptionsBitmask(256)
seanTrenwell = stcSvc.spawnObject('object/mobile/shared_dressed_sean_trenwell.iff', 'tatooine', long(926483), float(19.4), float(3.2), float(-36), float(-0.06), float(0.99))
#seanTrenwell.setCustomName2('Sean Trenwell')
#seanTrenwell.setOptionsBitmask(256)
talmont = stcSvc.spawnObject('object/mobile/shared_prefect_talmont.iff', 'tatooine', long(926475), float(-1.9), float(3.1), float(-10.3), float(0.99), float(0))
#talmont.setCustomName2('Prefect Talmont')
#talmont.setOptionsBitmask(256)
tourAryon = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_tour_aryon.iff', 'tatooine', long(926479), float(-36.8), float(1.3), float(0.3), float(0.8), float(0.59))
#tourAryon.setCustomName2('Tour Aryon')
#tourAryon.setOptionsBitmask(256)
victorVisalis = stcSvc.spawnObject('object/mobile/shared_dressed_victor_visalis.iff', 'tatooine', long(926480), float(-26.7), float(3.2), float(20.8), float(0.96), float(0.24))
#victorVisalis.setCustomName2('Victor Visalis')
#victorVisalis.setOptionsBitmask(256)
wilhalmSkrim = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_wilhalm_skrim.iff', 'tatooine', long(926482), float(28.9), float(1.3), float(-6.0), float(0.23), float(0.97))
#wilhalmSkrim.setCustomName2('Wilhalm Skrim')
#wilhalmSkrim.setOptionsBitmask(256)
indigoSiyan = stcSvc.spawnObject('indigosiyan', 'tatooine', cityhall.getCellByCellNumber(11), float(24.7), float(3.2), float(-30.7), float(0.99), float(0), float(-0.06), float(0))
keanna = stcSvc.spawnObject('keanna', 'tatooine', cityhall.getCellByCellNumber(8), float(-18.7), float(3.2), float(20.6), float(0.2), float(0), float(-0.97), float(0))
oberhaur = stcSvc.spawnObject('oberhaur', 'tatooine', cityhall.getCellByCellNumber(8), float(-21.9), float(3.2), float(26.9), float(0.01), float(0), float(0.99), float(0))
seanTrenwell = stcSvc.spawnObject('seantrenwell', 'tatooine', cityhall.getCellByCellNumber(11), float(19.4), float(3.2), float(-36), float(0.99), float(0), float(-0.06), float(0))
talmont = stcSvc.spawnObject('prefecttalmont', 'tatooine', cityhall.getCellByCellNumber(3), float(-1.9), float(3.1), float(-10.3), float(0), float(0), float(0.99), float(0))
tourAryon = stcSvc.spawnObject('touraryon', 'tatooine', cityhall.getCellByCellNumber(7), float(-36.8), float(1.3), float(0.3), float(0.59), float(0), float(0.8), float(0))
victorVisalis = stcSvc.spawnObject('victorvisalis', 'tatooine', cityhall.getCellByCellNumber(8), float(-26.7), float(3.2), float(20.8), float(0.24), float(0), float(0.96), float(0))
wilhalmSkrim = stcSvc.spawnObject('wilhalmskrim', 'tatooine', cityhall.getCellByCellNumber(10), float(28.9), float(1.3), float(-6.0), float(0.97), float(0), float(0.23), float(0))
pilotguildhall = core.objectService.getObject(long(1028590))
#Miscellaneous Building Interiors
akalColzet = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_trainer_space_01.iff', 'tatooine', long(1212359), float(0.7), float(1.8), float(-14), float(0), float(0.99))
#akalColzet.setCustomName2('lt. Akal Colzet')
#akalColzet.setOptionsBitmask(256)
akalColzet = stcSvc.spawnObject('akalcolzet', 'tatooine', pilotguildhall.getCellByCellNumber(10), float(0.7), float(1.8), float(-14), float(0.99), float(0), float(0), float(0))
fariousGletch = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_farious_gletch.iff', 'tatooine', long(1278989), float(2.0), float(-0.4), float(-5.7), float(-0.15), float(0.98))
#fariousGletch.setCustomName2('Farious Gletch')
#fariousGletch.setOptionsBitmask(256)
fariousgletchhouse = core.objectService.getObject(long(1278979))
fariousGletch = stcSvc.spawnObject('fariousgletch', 'tatooine', fariousgletchhouse.getCellByCellNumber(10), float(2.0), float(-0.4), float(-5.7), float(0.98), float(0), float(-0.15), float(0))
pfilbeeJhorn = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_pfilbee_jhorn.iff', 'tatooine', long(1279923), float(5.1), float(0.1), float(-3.8), float(-0.7), float(0.71))
#pfilbeeJhorn.setCustomName2('Pfilbee Jhorn')
#pfilbeeJhorn.setOptionsBitmask(256)
hillbase = core.objectService.getObject(long(1279918))
pfilbeeJhorn = stcSvc.spawnObject('pfilbee', 'tatooine', hillbase.getCellByCellNumber(5), float(5.1), float(0.1), float(-3.8), float(0.71), float(0), float(-0.7), float(0))
#Hotel interior
gilBurtin = stcSvc.spawnObject('object/mobile/shared_dressed_industrialist_trainer_01.iff', 'tatooine', long(1223850), float(20.3), float(1.6), float(12.8), float(0.99), float(0))
#gilBurtin.setCustomName2('Gil Burtin')
#gilBurtin.setOptionsBitmask(256)
hotel = core.objectService.getObject(long(1223845))
gilBurtin = stcSvc.spawnObject('gilburtin', 'tatooine', hotel.getCellByCellNumber(5), float(20.3), float(1.6), float(12.8), float(0), float(0), float(0.99), float(0))
# Outside
barak = stcSvc.spawnObject('object/mobile/shared_smuggler_broker_barak.iff', 'tatooine', long(0), float(-1049), float(5.0), float(-3537), float(0.97), float(0.23))
#barak.setCustomName2('Barak')
#barak.setOptionsBitmask(256)
barak = stcSvc.spawnObject('brokerbarak', 'tatooine', long(0), float(-1049), float(5.0), float(-3537), float(0.97), float(0.23))
barrezz = stcSvc.spawnObject('object/mobile/shared_dressed_dressed_legacy_barrezz.iff', 'tatooine', long(0), float(-1146.8), float(98.0), float(-3892.1), float(0.75), float(0.65))
#barrezz.setCustomName2('Commander Barrezz')
#barrezz.setOptionsBitmask(256)
barrezz = stcSvc.spawnObject('barezz', 'tatooine', long(0), float(-1146.8), float(98.0), float(-3892.1), float(0.75), float(0.65))
jasha = stcSvc.spawnObject('object/mobile/shared_dressed_bestinejobs_jasha.iff', 'tatooine', long(0), float(-1128), float(98.0), float(-3900), float(-0.42), float(0.90))
#jasha.setCustomName2('Captain Jasha')
#jasha.setOptionsBitmask(256)
jasha = stcSvc.spawnObject('jasha', 'tatooine', long(0), float(-1128), float(98.0), float(-3900), float(-0.42), float(0.90))
dkrn = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_general_m.iff', 'tatooine', long(0), float(-1160), float(5.0), float(-3525), float(0.90), float(-0.41))
#dkrn.setCustomName2('Commander D\'krn')
#dkrn.setOptionsBitmask(256)
dkrn = stcSvc.spawnObject('dkrn', 'tatooine', long(0), float(-1160), float(5.0), float(-3525), float(0.90), float(-0.41))
gunham = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_lieutenant_m.iff', 'tatooine', long(0), float(-1125), float(12.2), float(-3620), float(0.9), float(0.42))
#gunham.setCustomName2('Commander Gunham')
#gunham.setOptionsBitmask(256)
gunham = stcSvc.spawnObject('gunham', 'tatooine', long(0), float(-1125), float(12.2), float(-3620), float(0.9), float(0.42))
kormundThrylle = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_kormund_thrylle.iff', 'tatooine', long(0), float(-1043), float(10.0), float(-3530), float(0.99), float(0.06))
#kormundThrylle.setCustomName2('Kormund Thrylle')
#kormundThrylle.setOptionsBitmask(256)
kormundThrylle = stcSvc.spawnObject('kormundthrylle', 'tatooine', long(0), float(-1043), float(10.0), float(-3530), float(0.99), float(0.06))
calebKnolar = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_major_cold_m.iff', 'tatooine', long(0), float(-1149), float(98.0), float(-3903), float(0.42), float(0.91))
#calebKnolar.setCustomName2('Major Caleb Knolar')
#calebKnolar.setOptionsBitmask(256)
calebKnolar = stcSvc.spawnObject('calebknolar', 'tatooine', long(0), float(-1149), float(98.0), float(-3903), float(0.42), float(0.91))
#Junk Dealers
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1287), float(12), float(-3655), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1259), float(12), float(-3673), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1026), float(10), float(-3557), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1260), float(12), float(-3573), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1126), float(12), float(-3674), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1118), float(12), float(-3687), float(0), float(0))
return
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1290.23), float(12.5278), float(-3655.77), float(0.850), float(0.526))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1257.72), float(12.5278), float(-3673.51), float(-0.525), float(0.851))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1025.98), float(10), float(-3558.69), float(0.830), float(-0.558))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1260), float(12), float(-3573), float(0.864), float(-0.503))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1126), float(12), float(-3674), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1118), float(12), float(-3687), float(0.932), float(-0.364))
return
@@ -11,20 +11,23 @@ def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
#Imperial Recruiters
#Imp recruiter Eisley
smallImpHouse = core.objectService.getObject(long(1280129))
stcSvc.spawnObject('object/mobile/shared_dressed_imperial_officer_f.iff', 'tatooine', smallImpHouse.getCellByCellNumber(3), float(-6), float(1), float(9.2), float(0.71), float(0), float(0.70), float(0))
stcSvc.spawnObject('imperial_recruiter', 'tatooine', smallImpHouse.getCellByCellNumber(3), float(-6), float(1), float(9.2), float(0.71), float(0), float(0.70), float(0))
#Imp recruiter Bestine
#Hill
stcSvc.spawnObject('object/mobile/shared_dressed_imperial_officer_m_5.iff', 'tatooine', long(0), float(-1138), float(98), float(-3897), float(0.71), float(0), float(0.70), float(0))
stcSvc.spawnObject('imperial_recruiter', 'tatooine', long(0), float(-1138), float(98), float(-3897), float(0.71), float(0), float(0.70), float(0))
#outside SP
stcSvc.spawnObject('object/mobile/shared_dressed_imperial_officer_m_3.iff', 'tatooine', long(0), float(-1275), float(12), float(-3594), float(0), float(0), float(0), float(0))
stcSvc.spawnObject('imperial_recruiter', 'tatooine', long(0), float(-1275), float(12), float(-3594), float(0), float(0), float(0), float(0))
# Reb Recruiter
#Rebel Recruiters
#Anchorhead cantina
anchCantina = core.objectService.getObject(long(1213343))
stcSvc.spawnObject('object/mobile/shared_dressed_rebel_recruiter_human_female_01.iff', 'tatooine', anchCantina.getCellByCellNumber(2), float(-2.2), float(0.4), float(-5.4), float(0), float(0), float(0), float(0))
stcSvc.spawnObject('rebel_recruiter', 'tatooine', anchCantina.getCellByCellNumber(6), float(-6.1), float(-1.8), float(-6.2), float(0), float(0), float(0), float(-90))
return
@@ -43,6 +43,10 @@ def addPlanetSpawns(core, planet):
stcSvc.spawnObject('romovax_henchman', 'tatooine', bunker.getCellByCellNumber(7), float(-19.9), float(-16), float(78.8), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('romovax_henchman', 'tatooine', bunker.getCellByCellNumber(9), float(32.4), float(-14), float(78.7), float(0), float(0), float(0), float(0), 45)
<<<<<<< HEAD
stcSvc.spawnObject('fighting_romo_vax', 'tatooine', bunker.getCellByCellNumber(9), float(-42.7), float(-14), float(-79.1), float(0), float(0), float(0), float(0), 45)
=======
stcSvc.spawnObject('fighting_romo_vax', 'tatooine', bunker.getCellByCellNumber(9), float(-43.5), float(-14), float(-78.9), float(0), float(0), float(0), float(0), 45)
>>>>>>> origin/master
return
@@ -74,7 +74,7 @@ def addPlanetSpawns(core, planet):
#outside Palace
smuggler = stcSvc.spawnObject('object/mobile/shared_dressed_binayre_hoodlum_zabrak_male_01.iff', 'tatooine', long(0), float(-5863), float(90), float(-6198.2), float(0.71), float(0), float(0.70), float(0)) #still need to find correct template
smuggler = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_jabba_henchman.iff', 'tatooine', long(0), float(-5863), float(90), float(-6198.2), float(0.71), float(0), float(0.70), float(0)) #still need to find correct template
smuggler.setCustomName('Smuggler Pilot')
smuggler.setOptionsBitmask(256)
return
@@ -1,25 +1,19 @@
import sys
# Project SWG: Jawa Sandcrawler - Legacy Quest Area: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
#Outside
fa2po = stcSvc.spawnObject('object/mobile/shared_3po_protocol_droid.iff', 'tatooine', long(0), float(-3805.7), float(30.4), float(-4721.6), float(0), float(0))
fa2po.setCustomName2('FA-2PO')
fa2po.setOptionsBitmask(256)
fa2po = stcSvc.spawnObject('fa2po', 'tatooine', long(0), float(-3805.7), float(30.4), float(-4721.6), float(0), float(0))
#tusken point 1
stcSvc.spawnObject('tusken_outrider', 'tatooine', long(0), float(-3691), float(4.5), float(-4781), float(0), float(0), float(0), float(0), 45)
@@ -1,26 +1,20 @@
import sys
# Project SWG: Jem Levar Place Spawn
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
jem = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_lavar.iff', 'tatooine', long(0), float(-487.6), float(43.7), float(-7119.5), float(0), float(0))
jem.setCustomName('Jem Lavar')
jem.setOptionsBitmask(256)
#gunrunners
jem = stcSvc.spawnObject('jemlavar', 'tatooine', long(0), float(-487.6), float(43.7), float(-7119.5), float(0), float(0))
#gunrunners
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-483), float(42.7), float(-7107), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-475), float(42), float(-7106), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-466), float(41.4), float(-7101), float(0), float(0), float(0), float(0), 45)
@@ -32,5 +26,4 @@ def addPlanetSpawns(core, planet):
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-507), float(44.7), float(-7100), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-494), float(43.9), float(-7108), float(0), float(0), float(0), float(0), 45)
return
return
@@ -1,24 +1,19 @@
import sys
# Project SWG: Lars Homestead: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO Check all NPCs for personalized scripting, change format.
#Outside
zefAndo = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_zef.iff', 'tatooine', long(0), float(-2574.9), float(0), float(-5516.7), float(0), float(0))
zefAndo.setCustomName2('Zef Ando')
zefAndo.setOptionsBitmask(256)
zefAndo = stcSvc.spawnObject('zefando', 'tatooine', long(0), float(-2574.9), float(0), float(-5516.7), float(0), float(0))
#droids
@@ -30,5 +25,4 @@ def addPlanetSpawns(core, planet):
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2563), float(0), float(-5630), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2590), float(0), float(-5627), float(0), float(0), float(0), float(0), 45)
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2594), float(0), float(-5649), float(0), float(0), float(0), float(0), 45)
return
return
@@ -0,0 +1,22 @@
# Project SWG: Anchorhead: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
#building = core.objectService.getObject(long(-466404040703447347))
#stcSvc.spawnObject('object/mobile/shared_han_solo.iff', 'tatooine', building.getCellByCellNumber(9), float(32.3), float(7.0), float(1.6), float(0), float(0), float(0), float(0))
# Disabled for now. She seems to be the cause for quite a few crashes (but not the only reason for the crashes)
#valarian = stcSvc.spawnObject('object/mobile/shared_lady_valarian.iff', 'tatooine', building.getCellByCellNumber(4), float(-21.5), float(9.0), float(0.5), float(0), float(0.70), float(0), float(-0.71))
#valarian.setCustomName('Lady Valarian')
#valarian.setOptionsBitmask(256)
return
+142 -314
View File
@@ -1,336 +1,164 @@
import sys
# Project SWG: Mos Eisley: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
from resources.datatables import StateStatus
from java.util import Vector
from engine.resources.scene import Point3D
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO: Add NPCs sitting at Cantina tables with SittingOnChair bitmask.
#Cantina Interior
building = core.objectService.getObject(long(1082874))
wuher = stcSvc.spawnObject('object/mobile/shared_wuher.iff', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
wuher.setCustomName('Wuher')
wuher.setOptionsBitmask(256)
chadraFanFemale = stcSvc.spawnObject('object/mobile/shared_chadra_fan_female.iff', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
chadraFanFemale.setCustomName('a Chadra Fan Female')
chadraFanFemale.setOptionsBitmask(256)
chadraFanMale = stcSvc.spawnObject('object/mobile/shared_chadra_fan_male.iff', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
chadraFanMale.setCustomName('a Chadra Fan Male')
chadraFanMale.setOptionsBitmask(256)
muftak = stcSvc.spawnObject('object/mobile/shared_muftak.iff', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
muftak.setCustomName('Muftak')
muftak.setOptionsBitmask(256)
chissMale1 = stcSvc.spawnObject('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_01.iff', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
chissMale1.setCustomName('a Chiss Male')
chissMale1.setOptionsBitmask(256)
chissMale2 = stcSvc.spawnObject('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_02.iff', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
chissMale2.setCustomName('a Chiss Male')
chissMale2.setOptionsBitmask(256)
cantinaStorm = stcSvc.spawnObject('object/mobile/shared_stormtrooper.iff', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
cantinaStorm.setCustomName('a Stormtrooper')
cantinaStorm.setOptionsBitmask(256)
cantinaStormL = stcSvc.spawnObject('object/mobile/shared_stormtrooper_groupleader.iff', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
cantinaStormL.setCustomName('a Stormtrooper Squad Leader')
cantinaStormL.setOptionsBitmask(256)
businessman1 = stcSvc.spawnObject('object/mobile/shared_dressed_businessman_human_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
businessman1.setCustomName('a Businessman')
businessman1.setOptionsBitmask(256)
commoner1 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
commoner1.setCustomName('a Commoner')
commoner1.setOptionsBitmask(256)
entertainer1 = stcSvc.spawnObject('object/mobile/shared_dressed_entertainer_trainer_twk_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
entertainer1.setCustomName('an Entertainer')
entertainer1.setOptionsBitmask(256)
noble1 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
noble1.setCustomName('a Noble')
noble1.setOptionsBitmask(256)
commoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
commoner2.setCustomName('a Commoner')
commoner2.setOptionsBitmask(256)
commoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_bothan_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
commoner3.setCustomName('a Commoner')
commoner3.setOptionsBitmask(256)
commoner4 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_fat_twilek_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
commoner4.setCustomName('a Commoner')
commoner4.setOptionsBitmask(256)
commoner5 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_bothan_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
commoner5.setCustomName('a Commoner')
commoner5.setOptionsBitmask(256)
commoner6 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_human_male_05.iff', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
commoner6.setCustomName('a Commoner')
commoner6.setOptionsBitmask(256)
commoner7 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_fat_zabrak_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
commoner7.setCustomName('a Patron')
commoner7.setOptionsBitmask(256)
commoner8 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_human_male_08.iff', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
commoner8.setCustomName('a Patron')
commoner8.setOptionsBitmask(256)
commoner9 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_09.iff', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
commoner9.setCustomName('a Commoner')
commoner9.setOptionsBitmask(256)
commoner10 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_nikto_male_04.iff', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
commoner10.setCustomName('a Commoner')
commoner10.setOptionsBitmask(256)
anetiaKahryn = stcSvc.spawnObject('object/mobile/shared_dressed_twk_entertainer.iff', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
anetiaKahryn.setCustomName('Anetia Kah\'ryn')
anetiaKahryn.setOptionsBitmask(256)
figrinDan = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
figrinDan.setCustomName('Figrin D\'an')
figrinDan.setOptionsBitmask(256)
techMor = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
techMor.setCustomName('Tech M\'or')
techMor.setOptionsBitmask(256)
doikkNats = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
doikkNats.setCustomName('Doikk Na\'ts')
doikkNats.setOptionsBitmask(256)
tednDahai = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
tednDahai.setCustomName('Tedn Dahai')
tednDahai.setOptionsBitmask(256)
nalanCheel = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
nalanCheel.setCustomName('Nalan Cheel')
nalanCheel.setOptionsBitmask(256)
dravis = stcSvc.spawnObject('object/mobile/shared_space_privateer_tier1_tatooine.iff', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
#dravis.setCustomName2('Dravis')
#dravis.setOptionsBitmask(256)
talonKarrde = stcSvc.spawnObject('object/mobile/shared_dressed_talon_karrde.iff', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
talonKarrde.setCustomName('Talon Karrde')
talonKarrde.setOptionsBitmask(256)
#Starport Interior
#City Hall Interior
#Lucky Despot Interior TODO: Check Cell IDs for Spawned NPCS inside once Lucky Despot is spawning properly again.
#building = core.objectService.getObject(long(-466404040703447347))
#stcSvc.spawnObject('object/mobile/shared_han_solo.iff', 'tatooine', building.getCellByCellNumber(9), float(32.3), float(7.0), float(1.6), float(0), float(0), float(0), float(0))
# Disabled for now. She seems to be the cause for quite a few crashes (but not the only reason for the crashes)
#valarian = stcSvc.spawnObject('object/mobile/shared_lady_valarian.iff', 'tatooine', building.getCellByCellNumber(4), float(-21.5), float(9.0), float(0.5), float(0), float(0.70), float(0), float(-0.71))
#valarian.setCustomName('Lady Valarian')
#valarian.setOptionsBitmask(256)
#Medical Center Interior
#Theater Interior
#Miscellaneous Building Interiors
aiSvc = core.aiService
#Outside
businessman2 = stcSvc.spawnObject('object/mobile/shared_dressed_businessman_human_male_01.iff', 'tatooine', long(0), float(3663.3), float(4.0), float(-4738.6), float(0), float(0))
businessman2.setCustomName('a Businessman')
businessman2.setOptionsBitmask(256)
noble2 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_01.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
noble2.setCustomName('a Noble')
noble2.setOptionsBitmask(256)
commoner11 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_human_male_06.iff', 'tatooine', long(0), float(3529.1), float(5.0), float(-4900.4), float(0.42), float(0.91))
commoner11.setCustomName('a Commoner')
businessman3 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_trandoshan_male_02.iff', 'tatooine', long(0), float(3595.7), float(5.0), float(-4740.1), float(0), float(0))
businessman3.setCustomName('a Businessman')
businessman3.setOptionsBitmask(256)
jawa1 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3663.3), float(5.0), float(-4858.6), float(0), float(0))
jawa1.setCustomName('a Jawa')
jawa1.setOptionsBitmask(256)
commoner12 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_moncal_male_01.iff', 'tatooine', long(0), float(3490.3), float(5.0), float(-4799.4), float(0), float(0))
commoner12.setCustomName('a Scientist')
commoner13 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff', 'tatooine', long(0), float(3559.7), float(5.0), float(-4725.9), float(0), float(0))
commoner13.setCustomName('a Commoner')
commoner14 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_tatooine_devaronian_male_01.iff', 'tatooine', long(0), float(3527.7), float(5.0), float(-4721.1), float(0.71), float(0.71))
commoner14.setCustomName('a Commoner')
commoner15 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_tatooine_aqualish_female_01.iff', 'tatooine', long(0), float(3514.9), float(5.0), float(-4737.8), float(0), float(0))
commoner15.setCustomName('a Commoner')
jawa2 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3485.2), float(4.9), float(-4859.2), float(0), float(0))
jawa2.setCustomName('a Jawa')
jawa2.setOptionsBitmask(256)
jawa3 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3465.3), float(5.0), float(-4860.1), float(0.71), float(-0.71))
jawa3.setCustomName('a Jawa')
jawa3.setOptionsBitmask(256)
jawa4 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3486.8), float(5.0), float(-4884.7), float(0.43051), float(-0.9025))
jawa4.setCustomName('a Jawa')
jawa4.setOptionsBitmask(256)
jawa5 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3487.1), float(5.0), float(-4886.0), float(0.95105), float(0.3090))
jawa5.setCustomName('a Jawa')
jawa5.setOptionsBitmask(256)
jawa6 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3488.8), float(5.0), float(-4884.4), float(0.3255), float(-0.9455))
jawa6.setCustomName('a Jawa')
jawa6.setOptionsBitmask(256)
jawa7 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3472.2), float(5.0), float(-4918.4), float(0), float(0))
jawa7.setCustomName('a Jawa')
jawa7.setOptionsBitmask(256)
jawa8 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3471.4), float(5.0), float(-4919.5), float(0), float(0))
jawa8.setCustomName('a Jawa')
jawa8.setOptionsBitmask(256)
jawa9 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3470.3), float(5.0), float(-4918.7), float(0), float(0))
jawa9.setCustomName('a Jawa')
jawa9.setOptionsBitmask(256)
bib = stcSvc.spawnObject('object/mobile/shared_bib_fortuna.iff', 'tatooine', long(0), float(3552.4), float(5.0), float(-4933.2), float(0.31730), float(-0.9483))
bib.setCustomName('Bib Fortuna')
bib.setOptionsBitmask(256)
commoner16 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_human_male_06.iff', 'tatooine', long(0), float(3398.2), float(4.0), float(-4654.2), float(0.42), float(0.91))
commoner16.setCustomName('a Commoner')
noble3 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_01.iff', 'tatooine', long(0), float(3396.3), float(4.0), float(-4774.1), float(0.42), float(0.91))
noble3.setCustomName('a Noble')
noble3.setOptionsBitmask(256)
entertainer1 = stcSvc.spawnObject('object/mobile/shared_dressed_entertainer_trainer_twk_female_01.iff', 'tatooine', long(0), float(3305.7), float(5.6), float(-4771.7), float(0), float(0))
entertainer1.setCustomName('an Entertainer')
entertainer1.setOptionsBitmask(256)
r3m6 = stcSvc.spawnObject('object/mobile/shared_r3.iff', 'tatooine', long(0), float(3460.1), float(4.0), float(-4898.2), float(0.38), float(-0.92))
r3m6.setCustomName('R3-M6')
r3m6.setOptionsBitmask(256)
eg1 = stcSvc.spawnObject('object/mobile/shared_eg6_power_droid.iff', 'tatooine', long(0), float(3463.8), float(4.0), float(-4882.6), float(-0.38), float(0.92))
eg1.setCustomName('an EG-6 Power Droid')
eg1.setOptionsBitmask(256)
commoner17 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff', 'tatooine', long(0), float(3452.6), float(4.0), float(-4937.1), float(0), float(0))
commoner17.setCustomName('a Commoner')
lifter1 = stcSvc.spawnObject('object/mobile/shared_cll8_binary_load_lifter.iff', 'tatooine', long(0), float(3547), float(5.0), float(-4768.9), float(0), float(0))
lifter1.setCustomName('a CLL-8 Binary Load Lifter')
lifter1.setOptionsBitmask(256)
r3j7 = stcSvc.spawnObject('object/mobile/shared_r3.iff', 'tatooine', long(0), float(3311.1), float(4.0), float(-4820.2), float(0.38), float(-0.92))
r3j7.setCustomName('R3-J7')
r3j7.setOptionsBitmask(256)
noble4 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_03.iff', 'tatooine', long(0), float(3255.3), float(4.0), float(-4848.1), float(0.42), float(0.91))
noble4.setCustomName('a Noble')
noble4.setOptionsBitmask(256)
byxlePedette = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_byxle.iff', 'tatooine', long(0), float(3365), float(5), float(-4639), float(0.99), float(0.12))
byxlePedette.setOptionsBitmask(264)
errikDarksider = stcSvc.spawnObject('object/mobile/shared_dressed_herald_tatooine_01.iff', 'tatooine', long(0), float(3381), float(4.6), float(-4498), float(0.91), float(0.40))
errikDarksider.setCustomName('Errik Darksider')
errikDarksider.setOptionsBitmask(256)
gendra = stcSvc.spawnObject('object/mobile/shared_dressed_gendra.iff', 'tatooine', long(0), float(3308), float(5.6), float(-4785), float(0.84), float(0.53))
gendra.setOptionsBitmask(264)
lurval = stcSvc.spawnObject('object/mobile/shared_lurval.iff', 'tatooine', long(0), float(3387), float(5), float(-4791), float(-0.4), float(0.91))
lurval.setCustomName('Lurval')
lurval.setOptionsBitmask(256)
matildaCarson = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_02.iff', 'tatooine', long(0), float(3490.2), float(5), float(-4778), float(0.87), float(0.48))
matildaCarson.setCustomName('Matilda Carson')
matildaCarson.setOptionsBitmask(256)
vanvi = stcSvc.spawnObject('object/mobile/shared_dressed_bestine_artist01.iff', 'tatooine', long(0), float(3312), float(5), float(-4655), float(0.95), float(-0.28))
vanvi.setCustomName('Vanvi Hotn')
vanvi.setOptionsBitmask(256)
harburik = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_lt_harburik.iff', 'tatooine', long(0), float(3486), float(5), float(-4740), float(0), float(-0.71), float(0), float(0.71))
harburik.setCustomName('Lt. Harburik')
harburik.setOptionsBitmask(256)
trehla = stcSvc.spawnObject('object/mobile/shared_dressed_tutorial_mentor.iff', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0), float(0.92), float(0), float(-0.38))
trehla.setCustomName('Trehla Keelo')
trehla.setOptionsBitmask(256)
#Eisley Legacy Quest NPCs
vourk = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_santos.iff', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
vourk.setCustomName('Vourk Ver\'Zremp')
vourk.setOptionsBitmask(256)
building = core.objectService.getObject(long(1279956))
mayor = stcSvc.spawnObject('object/mobile/shared_dressed_mayor_mikdanyell_guhrantt.iff', 'tatooine', building.getCellByCellNumber(4), float(1.2), float(2.5), float(5.4), float(0), float(0), float(0), float(0))
#mayor.setOptionsBitmask(264)
enthaKandela = stcSvc.spawnObject('object/mobile/shared_dressed_entha_kandela.iff', 'tatooine', long(0), float(3511), float(5.0), float(-4785), float(0.70), float(0.71))
enthaKandela.setCustomName('Entha Kandela')
enthaKandela.setOptionsBitmask(256)
purvis = stcSvc.spawnObject('object/mobile/shared_dressed_purvis_arrison.iff', 'tatooine', long(0), float(3512.4), float(5.0), float(-4764.9), float(0.38), float(-0.92))
purvis.setCustomName('Purvis Arrison')
purvis.setOptionsBitmask(256)
building = core.objectService.getObject(long(1189630))
peawpRdawc = stcSvc.spawnObject('object/mobile/shared_peawp_bodyguard_trainer.iff', 'tatooine', building.getCellByCellNumber(9), float(-11.8), float(1.1), float(-10.1), float(0), float(0), float(0), float(0))
peawpRdawc.setCustomName('Peawp R\'dawc')
peawpRdawc.setOptionsBitmask(256)
nikoBrehe = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_niko.iff', 'tatooine', long(0), float(3506.7), float(5.0), float(-4795.8), float(0.70), float(0.71))
nikoBrehe.setOptionsBitmask(264)
dunir = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_dunir.iff', 'tatooine', long(0), float(3520.7), float(5.0), float(-4683.7), float(0.99), float(-0.08))
dunir.setOptionsBitmask(264)
#Eisley Ship Controller
stcSvc.spawnObject('object/mobile/shared_distant_ship_controller.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
#Outside
businessman2 = stcSvc.spawnObject('businessman', 'tatooine', long(0), float(3663.3), float(4.0), float(-4738.6), float(0), float(0))
noble2 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
commoner11 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3529.1), float(5.0), float(-4900.4), float(0.42), float(0.91))
businessman3 = stcSvc.spawnObject('businessman', 'tatooine', long(0), float(3595.7), float(5.0), float(-4740.1), float(0), float(0))
jawa1 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3663.3), float(5.0), float(-4858.6), float(0), float(0))
commoner12 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3490.3), float(5.0), float(-4799.4), float(0), float(0))
commoner12.setCustomName('a Scientist')
commoner13 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3559.7), float(5.0), float(-4725.9), float(0), float(0))
commoner14 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3527.7), float(5.0), float(-4721.1), float(0.71), float(0.71))
commoner15 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3514.9), float(5.0), float(-4737.8), float(0), float(0))
jawa2 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3485.2), float(4.9), float(-4859.2), float(0), float(0))
jawa3 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3465.3), float(5.0), float(-4860.1), float(0.71), float(-0.71))
jawa4 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3486.8), float(5.0), float(-4884.7), float(0.43051), float(-0.9025))
jawa5 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3487.1), float(5.0), float(-4886.0), float(0.95105), float(0.3090))
jawa6 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3488.8), float(5.0), float(-4884.4), float(0.3255), float(-0.9455))
jawa7 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3472.2), float(5.0), float(-4918.4), float(0), float(0))
jawa8 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3471.4), float(5.0), float(-4919.5), float(0), float(0))
jawa9 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3470.3), float(5.0), float(-4918.7), float(0), float(0))
bib = stcSvc.spawnObject('bibfortunaeisley', 'tatooine', long(0), float(3552.4), float(5.0), float(-4933.2), float(0.31730), float(-0.9483))
commoner16 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3398.2), float(4.0), float(-4654.2), float(0.42), float(0.91))
noble3 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3396.3), float(4.0), float(-4774.1), float(0.42), float(0.91))
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', long(0), float(3305.7), float(5.6), float(-4771.7), float(0), float(0))
r3m6 = stcSvc.spawnObject('r3m6', 'tatooine', long(0), float(3460.1), float(4.0), float(-4898.2), float(0.38), float(-0.92))
eg1 = stcSvc.spawnObject('eg6powerdroid', 'tatooine', long(0), float(3463.8), float(4.0), float(-4882.6), float(-0.38), float(0.92))
commoner17 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3452.6), float(4.0), float(-4937.1), float(0), float(0))
lifter1 = stcSvc.spawnObject('cll8binarylifter', 'tatooine', long(0), float(3547), float(5.0), float(-4768.9), float(0), float(0))
r3j7 = stcSvc.spawnObject('r3j7', 'tatooine', long(0), float(3311.1), float(4.0), float(-4820.2), float(0.38), float(-0.92))
noble4 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3255.3), float(4.0), float(-4848.1), float(0.42), float(0.91))
byxlePedette = stcSvc.spawnObject('byxlepedette', 'tatooine', long(0), float(3365), float(5), float(-4639), float(0.99), float(0.12))
errikDarksider = stcSvc.spawnObject('errikdarksider', 'tatooine', long(0), float(3381), float(4.6), float(-4498), float(0.91), float(0.40))
gendra = stcSvc.spawnObject('gendra', 'tatooine', long(0), float(3308), float(5.6), float(-4785), float(0.84), float(0.53))
lurval = stcSvc.spawnObject('lurval', 'tatooine', long(0), float(3387), float(5), float(-4791), float(-0.4), float(0.91))
matildaCarson = stcSvc.spawnObject('matildacarson', 'tatooine', long(0), float(3490.2), float(5), float(-4778), float(0.87), float(0.48))
vanvi = stcSvc.spawnObject('vanvihotn', 'tatooine', long(0), float(3312), float(5), float(-4655), float(0.95), float(-0.28))
harburik = stcSvc.spawnObject('haburik', 'tatooine', long(0), float(3486), float(5), float(-4740), float(-0.71), float(0), float(0.71), float(0))
trehla = stcSvc.spawnObject('trehla', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0.92), float(0), float(-0.38), float(0))
navari = stcSvc.spawnObject('navaritrik', 'tatooine', long(0), float(3484), float(5), float(-4786.92), float(0.491), float(0), float(0.871), float(0))
commoner18 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3476.88), float(5.0), float(-4846.14), float(0.365), float(0), float(0.931), float(0))
commoner19 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3453.89), float(4.17), float(-4898.59), float(983), float(0), float(0.185), float(0))
entertainer2 = stcSvc.spawnObject('entertainer', 'tatooine', long(0), float(3491.70), float(5.0), float(-4871.27), float(-0.430), float(0.903))
alduq = stcSvc.spawnObject('alduq', 'tatooine', long(0), float(3512), float(5.0), float(-4814), float(-0.164), float(0.986))
#Eisley Legacy Quest NPCs
vourk = stcSvc.spawnObject('vourk', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
building = core.objectService.getObject(long(1279956))
mayor = stcSvc.spawnObject('mos_eisley_mayor', 'tatooine', building.getCellByCellNumber(4), float(1.2), float(2.5), float(5.4), float(0), float(0), float(0), float(0))
enthaKandela = stcSvc.spawnObject('enthakandela', 'tatooine', long(0), float(3511), float(5.0), float(-4785), float(0.70), float(0.71))
purvis = stcSvc.spawnObject('purvisarrison', 'tatooine', long(0), float(3512.4), float(5.0), float(-4764.9), float(0.38), float(-0.92))
building = core.objectService.getObject(long(1189630))
peawpRdawc = stcSvc.spawnObject('peawprdawc', 'tatooine', building.getCellByCellNumber(9), float(-11.8), float(1.1), float(-10.1), float(0), float(0), float(0), float(0))
nikoBrehe = stcSvc.spawnObject('nikobrehe', 'tatooine', long(0), float(3506.7), float(5.0), float(-4795.8), float(0.70), float(0.71))
dunir = stcSvc.spawnObject('dunir', 'tatooine', long(0), float(3520.7), float(5.0), float(-4683.7), float(0.99), float(-0.08))
#Profession Counselor
<<<<<<< HEAD
#stcSvc.spawnObject('object/mobile/shared_respec_seller_f_1.iff', 'tatooine', long(0), float(3533.14), float(5), float(-4788.86), float(-0.3327), float(0.9288))
=======
#stcSvc.spawnObject('professioncounselor', 'tatooine', long(0), float(3533.14), float(5), float(-4788.86), float(-0.3327), float(0.9288))
>>>>>>> origin/master
#Junk Dealers
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3355), float(5), float(-4823), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3412), float(5), float(-4713), float(0.71), float(-0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3500), float(5), float(-4960), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3497), float(5), float(-4928), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3377), float(5), float(-4524), float(0.71), float(0.71))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3271), float(5), float(-4704), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3476), float(5), float(-4665), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3355), float(5), float(-4823), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3412), float(5), float(-4713), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3500.96), float(5.5), float(-4961.4), float(-0.050), float(0.998))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3496.29), float(5.5), float(-4926.52), float(0.995), float(0.090))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3377), float(5), float(-4524), float(0.71), float(0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3271), float(5), float(-4704), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3476.9), float(5), float(-460.35), float(0.189), float(0.981))
return
patrolpoints = Vector()
patrolpoints.add(Point3D(float(3547), float(5), float(-4768.9)))
patrolpoints.add(Point3D(float(3556.2), float(5), float(-4757.1)))
patrolpoints.add(Point3D(float(3558.4), float(4.8), float(-4739.2)))
patrolpoints.add(Point3D(float(3552.7), float(4), float(-4728)))
patrolpoints.add(Point3D(float(3562.9), float(4.1), float(-4720.9)))
patrolpoints.add(Point3D(float(3584.5), float(5), float(-4726.1)))
patrolpoints.add(Point3D(float(3609.3), float(5), float(-4730.6)))
patrolpoints.add(Point3D(float(3584.5), float(5), float(-4726.1)))
patrolpoints.add(Point3D(float(3562.9), float(4.1), float(-4720.9)))
patrolpoints.add(Point3D(float(3552.7), float(4), float(-4728)))
patrolpoints.add(Point3D(float(3558.4), float(4.8), float(-4739.2)))
patrolpoints.add(Point3D(float(3556.2), float(5), float(-4757.1)))
patrolpoints.add(Point3D(float(3547), float(5), float(-4768.9)))
patrolpoints1 = Vector()
patrolpoints1.add(Point3D(float(3465.3), float(5), float(-4860.1)))
patrolpoints1.add(Point3D(float(3473.4), float(4), float(-4860.7)))
patrolpoints1.add(Point3D(float(3482.1), float(5), float(-4861.3)))
patrolpoints1.add(Point3D(float(3473.4), float(4), float(-4860.7)))
patrolpoints1.add(Point3D(float(3465.3), float(5), float(-4860.1)))
aiSvc.setPatrol(lifter1, patrolpoints)
aiSvc.setPatrol(jawa3, patrolpoints1)
aiSvc.setLoiter(r3m6, float(1), float(3))
aiSvc.setLoiter(eg1, float(1), float(3))
aiSvc.setLoiter(r3j7, float(1), float(3))
return
@@ -0,0 +1,98 @@
# Project SWG: Mos Eisley Cantina : Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
from resources.datatables import StateStatus
from protocol.swg.objectControllerObjects import SitOnObject
from protocol.swg import ObjControllerMessage
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
# TODO: Add NPCs sitting at Cantina tables with SittingOnChair bitmask.
#Cantina Interior
building = core.objectService.getObject(long(1082874))
wuher = stcSvc.spawnObject('wuher', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
chadraFanFemale = stcSvc.spawnObject('chadrafanfemale', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
chadraFanMale = stcSvc.spawnObject('chadrafanmale', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
muftak = stcSvc.spawnObject('muftak', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
chissMale1 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
chissMale2 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
cantinaStorm = stcSvc.spawnObject('staticstorm', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
cantinaStormL = stcSvc.spawnObject('staticstorml', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
businessman1 = stcSvc.spawnObject('businessman', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
noble1 = stcSvc.spawnObject('noble', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
commoner7 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
commoner8 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
anetiaKahryn = stcSvc.spawnObject('anetiakahyn', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
allura = stcSvc.spawnObject('allura', 'tatooine', building.getCellByCellNumber(2), float(31.35), float(0.105), float(0.871), float(0.706), float(0), float(0.708), float(0))
figrinDan = stcSvc.spawnObject('firgindan', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
techMor = stcSvc.spawnObject('techmor', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
doikkNats = stcSvc.spawnObject('doikknats', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
tednDahai = stcSvc.spawnObject('tedndahai', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
nalanCheel = stcSvc.spawnObject('nalancheel', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
dravis = stcSvc.spawnObject('dravis', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
talonKarrde = stcSvc.spawnObject('talonkarrde', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
commoner11 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(30.96), float(0.105), float(-8.33), float(0.999), float(0), float(0.042), float(0))
patron1 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(2), float(29.95), float(0.105), float(-7.26), float(0.861), float(0), float(0.509), float(0))
commoner12 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(29.89), float(0.105), float(-6.30), float(0.574), float(0), float(0.819), float(0))
commoner13 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(35.78), float(0.105), float(0.955), float(0.865), float(0), float(-0.501), float(0))
commoner14 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(35.45), float(0.105), float(2.77), float(-0.148), float(0), float(0.989), float(0))
nikto = stcSvc.spawnObject('nikto', 'tatooine', building.getCellByCellNumber(3), float(22.94), float(-0.895), float(4.72), float(-0.566), float(0), float(0.824), float(0))
commoner15 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(22.12), float(-0.895), float(3.62), float(0.981), float(0), float(-0.192), float(0))
commoner16 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.63), float(-0.895), float(6.43), float(-0.297), float(0), float(0.955), float(0))
commoner17 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(15.45), float(-0.895), float(2.91), float(-0.053), float(0), float(0.999), float(0))
commoner18 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(24.79), float(-0.895), float(-7.86), float(0.934), float(0), float(0.358), float(0))
commoner19 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(25.93), float(-0.895), float(-7.82), float(0.883), float(0), float(-0.469), float(0))
return
@@ -16,8 +16,14 @@ def addPlanetSpawns(core, planet):
# TODO Check all NPCs for personalized scripting, change format.
cloner2 = core.objectService.getObject(long(9655494))
<<<<<<< HEAD
stcSvc.spawnObject('object/mobile/shared_21b_surgical_droid.iff', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.4), float(0.2), float(-2.5), float(0), float(0), float(0), float(0))
=======
stcSvc.spawnObject('object/mobile/shared_21b_surgical_droid.iff', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.4), float(0.2), float(-2.5), float(-0.694), float(0), float(0.720), float(0))
stcSvc.spawnObject('kazenharn', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.381), float(0.2), float(-2.31), float(0.973), float(0), float(0.231), float(0))
>>>>>>> origin/master
return
@@ -0,0 +1,154 @@
# Project SWG: Mos Eisley Police Officers: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
from java.util import Vector
from engine.resources.scene import Point3D
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
aiSvc = core.aiService
me_police_officer = stcSvc.spawnObject('mission_mos_eisley_police_officer', 'tatooine', long(0), float(3481.2), float(5), float(-5007.1), float(0), float(0), float(0), float(0), 60)
me_police_officer1 = stcSvc.spawnObject('mission_mos_eisley_police_officer', 'tatooine', long(0), float(3425.9), float(5), float(-5053.7), float(0), float(0), float(0), float(0), 60)
me_police_officer2 = stcSvc.spawnObject('mission_mos_eisley_police_officer', 'tatooine', long(0), float(3290.6), float(4), float(-4705), float(0), float(0), float(0), float(0), 60)
me_police_officer3 = stcSvc.spawnObject('mission_mos_eisley_police_officer', 'tatooine', long(0), float(3361.9), float(4), float(-4756), float(0), float(0), float(0), float(0), 60)
me_police_sergeant = stcSvc.spawnObject('mission_mos_eisley_police_sergeant', 'tatooine', long(0), float(3531), float(4), float(-4803.1), float(0), float(0), float(0), float(0), 60)
me_police_sergeant1 = stcSvc.spawnObject('mission_mos_eisley_police_sergeant', 'tatooine', long(0), float(3463.9), float(4), float(-4641.3), float(0), float(0), float(0), float(0), 60)
me_police_sergeant2 = stcSvc.spawnObject('mission_mos_eisley_police_sergeant', 'tatooine', long(0), float(3261.6), float(4.5), float(-4691.6), float(0), float(0), float(0), float(0), 60)
patrolpoints = Vector()
patrolpoints.add(Point3D(float(3531), float(4), float(-4803.1)))
patrolpoints.add(Point3D(float(3529.7), float(4.8), float(-4813.3)))
patrolpoints.add(Point3D(float(3545.3), float(5), float(-4838.6)))
patrolpoints.add(Point3D(float(3527.5), float(4.8), float(-4863.4)))
patrolpoints.add(Point3D(float(3519.5), float(5), float(-4874.7)))
patrolpoints.add(Point3D(float(3516.3), float(5), float(-4884)))
patrolpoints.add(Point3D(float(3495.2), float(5.5), float(-4908.2)))
patrolpoints.add(Point3D(float(3496.6), float(5.5), float(-4919.5)))
patrolpoints.add(Point3D(float(3505), float(5.5), float(-4915.8)))
patrolpoints.add(Point3D(float(3509.7), float(5.5), float(-4919.1)))
patrolpoints.add(Point3D(float(3505), float(5.5), float(-4926)))
patrolpoints.add(Point3D(float(3511.1), float(5.5), float(-4950.7)))
patrolpoints.add(Point3D(float(3490.9), float(5.5), float(-4953.6)))
patrolpoints.add(Point3D(float(3489.1), float(5.5), float(-4935.5)))
patrolpoints.add(Point3D(float(3484.1), float(5.5), float(-4922.3)))
patrolpoints.add(Point3D(float(3487.1), float(5.5), float(-4917.8)))
patrolpoints.add(Point3D(float(3496.6), float(5.5), float(-4919.1)))
patrolpoints.add(Point3D(float(3495.2), float(5.5), float(-4908.2)))
patrolpoints.add(Point3D(float(3516.3), float(5), float(-4884)))
patrolpoints.add(Point3D(float(3519.5), float(5), float(-4874.7)))
patrolpoints.add(Point3D(float(3527.5), float(4.8), float(-4863.4)))
patrolpoints.add(Point3D(float(3545.3), float(5), float(-4838.6)))
patrolpoints.add(Point3D(float(3529.7), float(4.8), float(-4813.3)))
patrolpoints.add(Point3D(float(3531), float(4), float(-4803.1)))
patrolpoints1 = Vector()
patrolpoints1.add(Point3D(float(3481.2), float(5), float(-5007.1)))
patrolpoints1.add(Point3D(float(3448.5), float(5), float(-5048)))
patrolpoints1.add(Point3D(float(3461.3), float(5), float(-5059.7)))
patrolpoints1.add(Point3D(float(3449.4), float(4.5), float(-5072.9)))
patrolpoints1.add(Point3D(float(3425.9), float(5), float(-5053.7)))
patrolpoints1.add(Point3D(float(3401.4), float(5), float(-5034.3)))
patrolpoints1.add(Point3D(float(3446.4), float(5), float(-4978.9)))
patrolpoints2 = Vector()
patrolpoints2.add(Point3D(float(3425.9), float(5), float(-5053.7)))
patrolpoints2.add(Point3D(float(3401.4), float(5), float(-5034.3)))
patrolpoints2.add(Point3D(float(3446.4), float(5), float(-4978.9)))
patrolpoints2.add(Point3D(float(3481.2), float(5), float(-5007.1)))
patrolpoints2.add(Point3D(float(3448.5), float(5), float(-5048)))
patrolpoints2.add(Point3D(float(3461.3), float(5), float(-5059.7)))
patrolpoints2.add(Point3D(float(3449.4), float(4.5), float(-5072.9)))
patrolpoints3 = Vector()
patrolpoints3.add(Point3D(float(3290.6), float(4), float(-4705)))
patrolpoints3.add(Point3D(float(3299.3), float(5), float(-4692.2)))
patrolpoints3.add(Point3D(float(3317.3), float(5), float(-4667.5)))
patrolpoints3.add(Point3D(float(3373.4), float(4), float(-4697.3)))
patrolpoints3.add(Point3D(float(3400.2), float(4), float(-4660.2)))
patrolpoints3.add(Point3D(float(3435.6), float(5), float(-4686)))
patrolpoints3.add(Point3D(float(3463.9), float(4), float(-4641.3)))
patrolpoints3.add(Point3D(float(3441.3), float(5), float(-4624)))
patrolpoints3.add(Point3D(float(3380.8), float(4), float(-4650.7)))
patrolpoints3.add(Point3D(float(3344.1), float(4.4), float(-4634.9)))
patrolpoints3.add(Point3D(float(3313.9), float(4), float(-4611.1)))
patrolpoints3.add(Point3D(float(3261.6), float(4.5), float(-4691.6)))
patrolpoints3.add(Point3D(float(3243.2), float(5), float(-4680.5)))
patrolpoints3.add(Point3D(float(3196.5), float(5), float(-4745.1)))
patrolpoints3.add(Point3D(float(3277.1), float(5), float(-4793.2)))
patrolpoints3.add(Point3D(float(3315.1), float(4), float(-4819)))
patrolpoints3.add(Point3D(float(3361.9), float(4), float(-4756)))
patrolpoints4 = Vector()
patrolpoints4.add(Point3D(float(3463.9), float(4), float(-4641.3)))
patrolpoints4.add(Point3D(float(3441.3), float(5), float(-4624)))
patrolpoints4.add(Point3D(float(3380.8), float(4), float(-4650.7)))
patrolpoints4.add(Point3D(float(3344.1), float(4.4), float(-4634.9)))
patrolpoints4.add(Point3D(float(3313.9), float(4), float(-4611.1)))
patrolpoints4.add(Point3D(float(3261.6), float(4.5), float(-4691.6)))
patrolpoints4.add(Point3D(float(3243.2), float(5), float(-4680.5)))
patrolpoints4.add(Point3D(float(3196.5), float(5), float(-4745.1)))
patrolpoints4.add(Point3D(float(3277.1), float(5), float(-4793.2)))
patrolpoints4.add(Point3D(float(3315.1), float(4), float(-4819)))
patrolpoints4.add(Point3D(float(3361.9), float(4), float(-4756)))
patrolpoints4.add(Point3D(float(3290.6), float(4), float(-4705)))
patrolpoints4.add(Point3D(float(3299.3), float(5), float(-4692.2)))
patrolpoints4.add(Point3D(float(3317.3), float(5), float(-4667.5)))
patrolpoints4.add(Point3D(float(3373.4), float(4), float(-4697.3)))
patrolpoints4.add(Point3D(float(3400.2), float(4), float(-4660.2)))
patrolpoints4.add(Point3D(float(3435.6), float(5), float(-4686)))
patrolpoints5 = Vector()
patrolpoints5.add(Point3D(float(3261.6), float(4.5), float(-4691.6)))
patrolpoints5.add(Point3D(float(3243.2), float(5), float(-4680.5)))
patrolpoints5.add(Point3D(float(3196.5), float(5), float(-4745.1)))
patrolpoints5.add(Point3D(float(3277.1), float(5), float(-4793.2)))
patrolpoints5.add(Point3D(float(3315.1), float(4), float(-4819)))
patrolpoints5.add(Point3D(float(3361.9), float(4), float(-4756)))
patrolpoints5.add(Point3D(float(3290.6), float(4), float(-4705)))
patrolpoints5.add(Point3D(float(3299.3), float(5), float(-4692.2)))
patrolpoints5.add(Point3D(float(3317.3), float(5), float(-4667.5)))
patrolpoints5.add(Point3D(float(3373.4), float(4), float(-4697.3)))
patrolpoints5.add(Point3D(float(3400.2), float(4), float(-4660.2)))
patrolpoints5.add(Point3D(float(3435.6), float(5), float(-4686)))
patrolpoints5.add(Point3D(float(3463.9), float(4), float(-4641.3)))
patrolpoints5.add(Point3D(float(3441.3), float(5), float(-4624)))
patrolpoints5.add(Point3D(float(3380.8), float(4), float(-4650.7)))
patrolpoints5.add(Point3D(float(3344.1), float(4.4), float(-4634.9)))
patrolpoints5.add(Point3D(float(3313.9), float(4), float(-4611.1)))
patrolpoints6 = Vector()
patrolpoints6.add(Point3D(float(3361.9), float(4), float(-4756)))
patrolpoints6.add(Point3D(float(3290.6), float(4), float(-4705)))
patrolpoints6.add(Point3D(float(3299.3), float(5), float(-4692.2)))
patrolpoints6.add(Point3D(float(3317.3), float(5), float(-4667.5)))
patrolpoints6.add(Point3D(float(3373.4), float(4), float(-4697.3)))
patrolpoints6.add(Point3D(float(3400.2), float(4), float(-4660.2)))
patrolpoints6.add(Point3D(float(3435.6), float(5), float(-4686)))
patrolpoints6.add(Point3D(float(3463.9), float(4), float(-4641.3)))
patrolpoints6.add(Point3D(float(3441.3), float(5), float(-4624)))
patrolpoints6.add(Point3D(float(3380.8), float(4), float(-4650.7)))
patrolpoints6.add(Point3D(float(3344.1), float(4.4), float(-4634.9)))
patrolpoints6.add(Point3D(float(3313.9), float(4), float(-4611.1)))
patrolpoints6.add(Point3D(float(3261.6), float(4.5), float(-4691.6)))
patrolpoints6.add(Point3D(float(3243.2), float(5), float(-4680.5)))
patrolpoints6.add(Point3D(float(3196.5), float(5), float(-4745.1)))
patrolpoints6.add(Point3D(float(3277.1), float(5), float(-4793.2)))
patrolpoints6.add(Point3D(float(3315.1), float(4), float(-4819)))
aiSvc.setPatrol(me_police_sergeant, patrolpoints)
aiSvc.setPatrol(me_police_officer, patrolpoints1)
aiSvc.setPatrol(me_police_officer1, patrolpoints2)
aiSvc.setPatrol(me_police_officer2, patrolpoints3)
aiSvc.setPatrol(me_police_sergeant1, patrolpoints4)
aiSvc.setPatrol(me_police_sergeant2, patrolpoints5)
aiSvc.setPatrol(me_police_officer3, patrolpoints6)
return
@@ -0,0 +1,54 @@
# Project SWG: Mos Eisley Starport interior: Static Spawns
# (C)2014 ProjectSWG
import sys
from resources.datatables import Options
from resources.datatables import State
from java.util import Vector
from engine.resources.scene import Point3D
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
aiSvc = core.aiService
starport = core.objectService.getObject(long(1106368))
stcSvc.spawnObject('chassisbroker', 'tatooine', starport.getCellByCellNumber(long(4)), float(2.10), float(0.64), float(67.82), float(0.054), float(0), float(0.999), float(0))
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(37.47), float(0.64), float(35.08), float(0.998), float(0), float(-0.108), float(0))
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(36.44), float(0.64), float(37.15), float(0.690), float(0), float(0.723), float(0))
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(39.47), float(0.64), float(36), float(0.790), float(0), float(-0.614), float(0))
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(52.8), float(0.64), float(47.47), float(0.723), float(0), float(-0.691), float(0))
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(42.48), float(-0.52), float(32.32), float(0.115), float(0), float(0.993), float(0))
commoner6 = stcSvc.spawnObject('aurilliancontact', 'tatooine', starport.getCellByCellNumber(long(7)), float(54.38), float(-0.52), float(42.25), float(0.631), float(0), float(0.776), float(0))
jawa1 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3654.96), float(5), float(-4766.49), float(0.439), float(0), float(0.898), float(0))
jawa2 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3655.17), float(5), float(-4768.71), float(0.902), float(0), float(-0.430), float(0))
jawa3 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3665.62), float(5), float(-4799.25), float(0.806), float(0), float(-0.591), float(0))
r3 = stcSvc.spawnObject('r3unit', 'tatooine', starport.getCellByCellNumber(long(9)), float(-27.97), float(1.64), float(51.45), float(0.627), float(0), float(0.779), float(0))
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(9)), float(-40.18), float(1.64), float(61.97), float(-0.125), float(0), float(0.992), float(0))
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(9)), float(-40.75), float(1.64), float(59.72), float(-0.989), float(0), float(0.151), float(0))
bartenderdroid = stcSvc.spawnObject('bartenderdroid', 'tatooine', starport.getCellByCellNumber(long(12)), float(-58.55), float(5.64), float(39.89), float(0.639), float(0), float(0.769), float(0))
commoner7 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(12)), float(-53.40), float(2.64), float(41.74), float(0.995), float(0), float(0.099), float(0))
commoner8 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(12)), float(-48.43), float(2.64), float(29.67), float(-0.063), float(0), float(0.998), float(0))
java4 = stcSvc.spawnObject('staticjawa', 'tatooine', starport.getCellByCellNumber(long(14)), float(-56.65), float(-0.975), float(9.13), float(1), float(0), float(0), float(0))
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(-9.52), float(0.64), float(61.47), float(0.610), float(0), float(0.792), float(0))
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(-1.59), float(0.64), float(57.24), float(0.946), float(0), float(-0.323), float(0))
commoner11 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(10.51), float(0.64), float(68.06), float(-0.560), float(0), float(-0.998), float(0))
patrolpoints = Vector()
patrolpoints.add(Point3D(float(3579.67), float(5), float(-4778.32)))
patrolpoints.add(Point3D(float(3595.03), float(5), float(-4824.75)))
patrolpoints.add(Point3D(float(3654.56), float(5), float(-4799.99)))
patrolpoints.add(Point3D(float(3665.62), float(5), float(-4799.25)))
aiSvc.setPatrol(jawa3, patrolpoints)
return
@@ -15,7 +15,7 @@ def addPlanetSpawns(core, planet):
#toggi bock
stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_toggi.iff', 'tatooine', long(0), float(2756), float(7), float(-4567), float(0), float(0), float(0), float(0))
stcSvc.spawnObject('togibok', 'tatooine', long(0), float(2756), float(7), float(-4567), float(0), float(0), float(0), float(0))
# Thiefs
thiefs = stcSvc.spawnObject('thief', 'tatooine', long(0), float(2780), float(6), float(-4579), float(0), float(0), float(0), float(0), 30)
@@ -91,12 +91,12 @@ def addPlanetSpawns(core, planet):
prisoner1.setOptionsBitmask(256)
prisoner1.setPosture(Posture.KnockedDown)
prisoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_female_01.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-33.3), float(-12), float(137.9), float(0), float(0), float(1), float(0))
prisoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_fancy_human_female.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-33.3), float(-12), float(137.9), float(0), float(0), float(1), float(0))
prisoner2.setCustomName('Setweoko I\'tvo')
prisoner2.setOptionsBitmask(256)
prisoner2.setPosture(Posture.KnockedDown)
prisoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_fancy_human_female.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-30), float(-12), float(133.1), float(0.713), float(0), float(0.701), float(0))
prisoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_female_01.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-30), float(-12), float(133.1), float(0.713), float(0), float(0.701), float(0))
prisoner3.setCustomName('Itzoosko')
prisoner3.setOptionsBitmask(256)
prisoner3.setPosture(Posture.KnockedDown)
+5 -5
View File
@@ -21,10 +21,10 @@ def addPlanetSpawns(core, planet):
ankwee.setOptionsBitmask(256)
#Junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1271), float(7.7), float(2919), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1271), float(7.7), float(2960), float(1), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1396), float(7), float(3026), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1471), float(7), float(3325), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1463), float(7), float(3126), float(0.71), float(-0.71))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1271), float(7.7), float(2919), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1271), float(7.7), float(2960), float(1), float(0))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1396), float(7), float(3026), float(0.745), float(0.666))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1471), float(7), float(3325), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1463), float(7), float(3126), float(0.71), float(-0.71))
return
+7 -7
View File
@@ -68,12 +68,12 @@ def addPlanetSpawns(core, planet):
commoner23.setOptionsBitmask(256)
#Junkdealer will be added as soon as i can find coords
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-3060.50), float(5), float(2181.71), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2924.53), float(5), float(2173.97), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2977), float(5.5), float(2327), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-3008), float(5.5), float(2347), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2903), float(5), float(2446), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2085), float(5), float(2195), float(0), float(1))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2085), float(5), float(2230), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-3060.50), float(5), float(2181.71), float(0), float(1))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2924.53), float(5), float(2173.97), float(-0.391), float(0.920))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2977), float(5.5), float(2327), float(-0.490), float(0.872))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-3008), float(5.5), float(2347), float(0.885), float(0.464))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2903), float(5), float(2446), float(0.782), float(-0.622))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2933), float(5), float(2124), float(0.446), float(0.896))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2846), float(5), float(2196), float(-0.389), float(0.9211))
return
@@ -0,0 +1,14 @@
# Project SWG: Mos Espa: Frogbuilding
# (C)2014 ProjectSWG
import sys
def addPlanetSpawns(core, planet):
stcSvc = core.staticService
objSvc = core.objectService
stcSvc.spawnObject('object/tangible/terminal/shared_terminal_character_builder.iff', 'tatooine', long(0), float(-3308), float(5.4), float(2174), float(0.70), float(0.71))
return
+1 -1
View File
@@ -17,6 +17,6 @@ def addPlanetSpawns(core, planet):
#Junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3902), float(33), float(2362), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3902), float(33), float(2362), float(0), float(0))
return
+2 -2
View File
@@ -17,7 +17,7 @@ def addPlanetSpawns(core, planet):
#Junkdealer
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-5242), float(75), float(-6495), float(0), float(0))
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-5129), float(75), float(-6584), float(0), float(0))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-5240.87), float(75), float(-641.015), float(0.879), float(0.476))
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-5132.33), float(75), float(-6584.92), float(0.637), float(0.771))
return