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friendAdd and friendRemove update PlayerObject FriendList now
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@@ -136,8 +136,6 @@ public class SimulationService implements INetworkDispatch {
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core.commandService.registerCommand("waypoint");
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core.commandService.registerCommand("setwaypointactivestatus");
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core.commandService.registerCommand("setwaypointname");
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core.commandService.registerCommand("addfriend");
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core.commandService.registerCommand("removefriend");
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core.commandService.registerCommand("getfriendlist");
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core.commandService.registerCommand("deathblow");
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core.commandService.registerCommand("endduel");
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