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Added quest signal scrpts, Added Pall conversation
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import sys
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# Project SWG: MosEisley Quest: Static Spawns
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# (C)2014 ProjectSWG
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from resources.datatables import Options
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from resources.datatables import State
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# This script is intended for any quest conversation mobiles, or single attackable npcs for a quest, within Mos Eisley
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def addPlanetSpawns(core, planet):
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stcSvc = core.staticService
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objSvc = core.objectService
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# Pall - Talk to Pall
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pall = stcSvc.spawnObject('majolnir', 'tatooine', long(0), float(3526), float(5), float(-4619), float(0), float(0), float(0), float(0), 1)
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return
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