Fixed issue where NPC weapon was equipped wrongly.

This commit is contained in:
Treeku
2014-09-01 02:19:12 +01:00
parent 4b03a7c34a
commit 12504fe320
+7 -7
View File
@@ -106,8 +106,8 @@ public class SpawnService {
/*if(mobileTemplate.getCustomWeapon() != null) {
creature.addObjectToEquipList(mobileTemplate.getCustomWeapon());
creature.add(mobileTemplate.getCustomWeapon());
creature.addObjectToEquipList(mobileTemplate.getCustomWeapon());
creature.setWeaponId(mobileTemplate.getCustomWeapon().getObjectID());
}*/
@@ -183,12 +183,12 @@ public class SpawnService {
defaultWeapon.setMinDamage(creature.getLevel() * 22);
}
creature.addObjectToEquipList(defaultWeapon);
creature.add(defaultWeapon);
creature.addObjectToEquipList(defaultWeapon);
creature.setWeaponId(defaultWeapon.getObjectID());
creature.addObjectToEquipList(inventory);
creature.add(inventory);
creature.addObjectToEquipList(inventory);
int customHealth = mobileTemplate.getHealth();
if(difficulty > 0 && customHealth == 0) {
if(difficulty == 1) {
@@ -282,8 +282,8 @@ public class SpawnService {
/*if(mobileTemplate.getCustomWeapon() != null) {
creature.addObjectToEquipList(mobileTemplate.getCustomWeapon());
creature.add(mobileTemplate.getCustomWeapon());
creature.addObjectToEquipList(mobileTemplate.getCustomWeapon());
creature.setWeaponId(mobileTemplate.getCustomWeapon().getObjectID());
}*/
@@ -368,11 +368,11 @@ public class SpawnService {
defaultWeapon.setMinDamage(creature.getLevel() * 22);
}
creature.addObjectToEquipList(defaultWeapon);
creature.add(defaultWeapon);
creature.addObjectToEquipList(defaultWeapon);
creature.setWeaponId(defaultWeapon.getObjectID());
creature.addObjectToEquipList(inventory);
creature.add(inventory);
creature.addObjectToEquipList(inventory);
int customHealth = mobileTemplate.getHealth();
if(difficulty > 0 && customHealth == 0) {