Added imperial outpost, fixed visibility issue

- Added force crystal hunter's cave
- Added imperial outpost NPCs
- Fixed creature visibility while mounted
- Tweaked some spawn areas
- Debugged some spawn issues
This commit is contained in:
CharonInferar
2014-05-21 18:50:02 +02:00
parent 4a402abfc9
commit 164ed38fc4
38 changed files with 211 additions and 127 deletions
+14 -4
View File
@@ -200,10 +200,20 @@ public class TerrainService {
}
if (loaded && config.getInt("LOAD.BUILDOUT_OBJECTS") > 0) {
try {
core.objectService.loadBuildoutObjects(planet);
} catch (InstantiationException | IllegalAccessException e) {
e.printStackTrace();
if (! config.keyExists("LOAD.BUILDOUT_ONLY_FOR")){
try {
core.objectService.loadBuildoutObjects(planet);
} catch (InstantiationException | IllegalAccessException e) {
e.printStackTrace();
}
} else {
if (planet.getName().equals(config.getString("LOAD.BUILDOUT_ONLY_FOR"))){
try {
core.objectService.loadBuildoutObjects(planet);
} catch (InstantiationException | IllegalAccessException e) {
e.printStackTrace();
}
}
}
}