mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('nexus_travel_01')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
#mobileTemplate.setConversationFileName('aurellian_contact')
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_nexus_travel_01.iff')
|
||||
templates.add('object/mobile/shared_nexus_travel_02.iff')
|
||||
templates.add('object/mobile/shared_nexus_travel_03.iff')
|
||||
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('aurilliancontact', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('community_painting_handout_2008')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
#mobileTemplate.setConversationFileName('aurellian_contact')
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('navaritrik', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Alduq Besene')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_thug_lackey.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('alduq', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Allura')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_entertainer_trainer_human_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('allura', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Kazen Harn')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_corsec_detective_human_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('kazenharn', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Nikto')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_sith_shadow_nikto_m_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('nikto', mobileTemplate)
|
||||
return
|
||||
@@ -13,73 +13,10 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
aiSvc = core.aiService
|
||||
|
||||
# TODO: Add NPCs sitting at Cantina tables with SittingOnChair bitmask.
|
||||
|
||||
#Eisley Ship Controller
|
||||
stcSvc.spawnObject('object/mobile/shared_distant_ship_controller.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
|
||||
|
||||
#Cantina Interior
|
||||
building = core.objectService.getObject(long(1082874))
|
||||
wuher = stcSvc.spawnObject('wuher', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chadraFanFemale = stcSvc.spawnObject('chadrafanfemale', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
|
||||
|
||||
chadraFanMale = stcSvc.spawnObject('chadrafanmale', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
|
||||
|
||||
muftak = stcSvc.spawnObject('muftak', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
chissMale1 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chissMale2 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
|
||||
|
||||
cantinaStorm = stcSvc.spawnObject('staticstorm', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
cantinaStormL = stcSvc.spawnObject('staticstorml', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
businessman1 = stcSvc.spawnObject('businessman', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
noble1 = stcSvc.spawnObject('noble', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
|
||||
|
||||
commoner7 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner8 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
anetiaKahryn = stcSvc.spawnObject('anetiakahyn', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
|
||||
|
||||
figrinDan = stcSvc.spawnObject('firgindan', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
techMor = stcSvc.spawnObject('techmor', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
doikkNats = stcSvc.spawnObject('doikknats', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
tednDahai = stcSvc.spawnObject('tedndahai', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
nalanCheel = stcSvc.spawnObject('nalancheel', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
dravis = stcSvc.spawnObject('dravis', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
|
||||
|
||||
talonKarrde = stcSvc.spawnObject('talonkarrde', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
|
||||
|
||||
#Miscellaneous Building Interiors
|
||||
|
||||
#Outside
|
||||
businessman2 = stcSvc.spawnObject('businessman', 'tatooine', long(0), float(3663.3), float(4.0), float(-4738.6), float(0), float(0))
|
||||
|
||||
@@ -148,10 +85,20 @@ def addPlanetSpawns(core, planet):
|
||||
|
||||
vanvi = stcSvc.spawnObject('vanvihotn', 'tatooine', long(0), float(3312), float(5), float(-4655), float(0.95), float(-0.28))
|
||||
|
||||
harburik = stcSvc.spawnObject('haburik', 'tatooine', long(0), float(3486), float(5), float(-4740), float(0), float(-0.71), float(0), float(0.71))
|
||||
harburik = stcSvc.spawnObject('haburik', 'tatooine', long(0), float(3486), float(5), float(-4740), float(-0.71), float(0), float(0.71), float(0))
|
||||
|
||||
trehla = stcSvc.spawnObject('trehla', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0), float(0.92), float(0), float(-0.38))
|
||||
trehla = stcSvc.spawnObject('trehla', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0.92), float(0), float(-0.38), float(0))
|
||||
|
||||
navari = stcSvc.spawnObject('navaritrik', 'tatooine', long(0), float(3484), float(5), float(-4786.92), float(0.491), float(0), float(0.871), float(0))
|
||||
|
||||
commoner18 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3476.88), float(5.0), float(-4846.14), float(0.365), float(0), float(0.931), float(0))
|
||||
|
||||
commoner19 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3453.89), float(4.17), float(-4898.59), float(983), float(0), float(0.185), float(0))
|
||||
|
||||
entertainer2 = stcSvc.spawnObject('entertainer', 'tatooine', long(0), float(3491.70), float(5.0), float(-4871.27), float(-0.430), float(0.903))
|
||||
|
||||
alduq = stcSvc.spawnObject('alduq', 'tatooine', long(0), float(3512), float(5.0), float(-4814), float(-0.164), float(0.986))
|
||||
|
||||
#Eisley Legacy Quest NPCs
|
||||
|
||||
vourk = stcSvc.spawnObject('vourk', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
|
||||
|
||||
@@ -0,0 +1,98 @@
|
||||
# Project SWG: Mos Eisley Cantina : Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
from resources.datatables import StateStatus
|
||||
from protocol.swg.objectControllerObjects import SitOnObject
|
||||
from protocol.swg import ObjControllerMessage
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO: Add NPCs sitting at Cantina tables with SittingOnChair bitmask.
|
||||
#Cantina Interior
|
||||
building = core.objectService.getObject(long(1082874))
|
||||
wuher = stcSvc.spawnObject('wuher', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chadraFanFemale = stcSvc.spawnObject('chadrafanfemale', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
|
||||
|
||||
chadraFanMale = stcSvc.spawnObject('chadrafanmale', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
|
||||
|
||||
muftak = stcSvc.spawnObject('muftak', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
chissMale1 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chissMale2 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
|
||||
|
||||
cantinaStorm = stcSvc.spawnObject('staticstorm', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
cantinaStormL = stcSvc.spawnObject('staticstorml', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
businessman1 = stcSvc.spawnObject('businessman', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
noble1 = stcSvc.spawnObject('noble', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
|
||||
|
||||
commoner7 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner8 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
anetiaKahryn = stcSvc.spawnObject('anetiakahyn', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
|
||||
|
||||
allura = stcSvc.spawnObject('allura', 'tatooine', building.getCellByCellNumber(2), float(31.35), float(0.105), float(0.871), float(0.706), float(0), float(0.708), float(0))
|
||||
|
||||
|
||||
figrinDan = stcSvc.spawnObject('firgindan', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
techMor = stcSvc.spawnObject('techmor', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
doikkNats = stcSvc.spawnObject('doikknats', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
tednDahai = stcSvc.spawnObject('tedndahai', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
nalanCheel = stcSvc.spawnObject('nalancheel', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
dravis = stcSvc.spawnObject('dravis', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
|
||||
|
||||
talonKarrde = stcSvc.spawnObject('talonkarrde', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
|
||||
|
||||
commoner11 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(30.96), float(0.105), float(-8.33), float(0.999), float(0), float(0.042), float(0))
|
||||
|
||||
patron1 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(2), float(29.95), float(0.105), float(-7.26), float(0.861), float(0), float(0.509), float(0))
|
||||
|
||||
commoner12 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(29.89), float(0.105), float(-6.30), float(0.574), float(0), float(0.819), float(0))
|
||||
|
||||
commoner13 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(35.78), float(0.105), float(0.955), float(0.865), float(0), float(-0.501), float(0))
|
||||
|
||||
commoner14 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(2), float(35.45), float(0.105), float(2.77), float(-0.148), float(0), float(0.989), float(0))
|
||||
|
||||
nikto = stcSvc.spawnObject('nikto', 'tatooine', building.getCellByCellNumber(3), float(22.94), float(-0.895), float(4.72), float(-0.566), float(0), float(0.824), float(0))
|
||||
|
||||
commoner15 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(22.12), float(-0.895), float(3.62), float(0.981), float(0), float(-0.192), float(0))
|
||||
commoner16 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.63), float(-0.895), float(6.43), float(-0.297), float(0), float(0.955), float(0))
|
||||
commoner17 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(15.45), float(-0.895), float(2.91), float(-0.053), float(0), float(0.999), float(0))
|
||||
commoner18 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(24.79), float(-0.895), float(-7.86), float(0.934), float(0), float(0.358), float(0))
|
||||
commoner19 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(25.93), float(-0.895), float(-7.82), float(0.883), float(0), float(-0.469), float(0))
|
||||
return
|
||||
|
||||
@@ -16,8 +16,9 @@ def addPlanetSpawns(core, planet):
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
cloner2 = core.objectService.getObject(long(9655494))
|
||||
|
||||
stcSvc.spawnObject('object/mobile/shared_21b_surgical_droid.iff', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.4), float(0.2), float(-2.5), float(0), float(0), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_21b_surgical_droid.iff', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.4), float(0.2), float(-2.5), float(-0.694), float(0), float(0.720), float(0))
|
||||
|
||||
stcSvc.spawnObject('kazenharn', 'tatooine', cloner2.getCellByCellNumber(2), float(-0.381), float(0.2), float(-2.31), float(0.973), float(0), float(0.231), float(0))
|
||||
|
||||
return
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ def addPlanetSpawns(core, planet):
|
||||
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(39.47), float(0.64), float(36), float(0.790), float(0), float(-0.614), float(0))
|
||||
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(52.8), float(0.64), float(47.47), float(0.723), float(0), float(-0.691), float(0))
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(42.48), float(-0.52), float(32.32), float(0.115), float(0), float(0.993), float(0))
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(54.38), float(-0.52), float(42.25), float(0.631), float(0), float(0.776), float(0))
|
||||
commoner6 = stcSvc.spawnObject('aurilliancontact', 'tatooine', starport.getCellByCellNumber(long(7)), float(54.38), float(-0.52), float(42.25), float(0.631), float(0), float(0.776), float(0))
|
||||
|
||||
jawa1 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3654.96), float(5), float(-4766.49), float(0.439), float(0), float(0.898), float(0))
|
||||
jawa2 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3655.17), float(5), float(-4768.71), float(0.902), float(0), float(-0.430), float(0))
|
||||
|
||||
Reference in New Issue
Block a user