diff --git a/scripts/mobiles/dantooine/kunga_tribe_member.py b/scripts/mobiles/dantooine/kunga_tribe_member.py deleted file mode 100644 index 5628ec8d..00000000 --- a/scripts/mobiles/dantooine/kunga_tribe_member.py +++ /dev/null @@ -1,51 +0,0 @@ -import sys -from services.spawn import MobileTemplate -from services.spawn import WeaponTemplate -from resources.datatables import WeaponType -from resources.datatables import Difficulty -from resources.datatables import Options -from java.util import Vector - - -def addTemplate(core): - mobileTemplate = MobileTemplate() - - mobileTemplate.setCreatureName('kunga_tribe_member') - mobileTemplate.setLevel(71) - mobileTemplate.setDifficulty(Difficulty.NORMAL) - - mobileTemplate.setMinSpawnDistance(3) - mobileTemplate.setMaxSpawnDistance(5) - mobileTemplate.setDeathblow(True) - mobileTemplate.setSocialGroup('kunga tribe') - mobileTemplate.setAssistRange(1) - - - templates = Vector() - templates.add('object/mobile/shared_dantari_male.iff') - - mobileTemplate.setTemplates(templates) - - weaponTemplates = Vector() - weapontemplate = WeaponTemplate('object/weapon/melee/knife/shared_knife_janta.iff', WeaponType.ONEHANDEDMELEE, 1.0, 5, 'kinetic') - weaponTemplates.add(weapontemplate) - weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', WeaponType.POLEARMMELEE, 1.0, 6, 'kinetic') - weaponTemplates.add(weapontemplate) - mobileTemplate.setWeaponTemplateVector(weaponTemplates) - - attacks = Vector() - mobileTemplate.setDefaultAttack('meleehit') - mobileTemplate.setAttacks(attacks) - - lootPoolNames_1 = ['Junk'] - lootPoolChances_1 = [100] - lootGroupChance_1 = 65 - mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1) - - lootPoolNames_2 = ['random_loot_primitives'] - lootPoolChances_2 = [100] - lootGroupChance_2 = 35 - mobileTemplate.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2) - - core.spawnService.addMobileTemplate('kunga_tribe_member', mobileTemplate) - \ No newline at end of file