Added crystal cave to locations menu

This commit is contained in:
CharonInferar
2014-05-13 01:22:38 +02:00
parent d131be26ce
commit 23d4071646
2 changed files with 6 additions and 2 deletions
+6 -1
View File
@@ -91,7 +91,6 @@ public class DevService implements INetworkDispatch {
if(creature.getClient().isGM()) suiOptions.put((long) 120, "House Deeds");
if(creature.getClient().isGM()) suiOptions.put((long) 125, "Crafting Tools");
if(creature.getClient().isGM()) suiOptions.put((long) 130, "Vehicle Deeds");
if(creature.getClient().isGM()) suiOptions.put((long) 121, "Sandbox City");
break;
case 3: // [Items] Weapons
suiOptions.put((long) 30, "Jedi Weapons");
@@ -138,6 +137,8 @@ public class DevService implements INetworkDispatch {
case 11: // Locations
suiOptions.put((long) 122, "Teleport to Jedi Ruins");
suiOptions.put((long) 124, "Teleport to Mos Eisley");
suiOptions.put((long) 153, "Teleport to Force Crystal Hunter's Cave");
suiOptions.put((long) 121, "Teleport to Sandbox City");
break;
}
@@ -1263,6 +1264,10 @@ public class DevService implements INetworkDispatch {
inventory.add(swoopDeed);
inventory.add(av21deed);
return;
case 153:
Point3D position = new Point3D(-6222,1,7380);
core.simulationService.transferToPlanet(player, core.terrainService.getPlanetByName("dantooine"), position, player.getOrientation(), null);
return;
}
}
});