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Fixed Appearance Item Crash. See notes
Currently multiple items can be assigned to the appearance item tab when radial then equip appearance.
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@@ -190,7 +190,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
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baseline.put("visibleOnRadar", true);
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baseline.put("isPet", false);
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baseline.put("32", (byte) 0);
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baseline.put("appearanceEquipmentList", new SWGList<Equipment>(this, 6, 31, false));
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baseline.put("appearanceEquipmentList", new SWGList<Equipment>(this, 6, 33, false));
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baseline.put("34", (long) 0);
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return baseline;
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}
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