Added quest completion window, Changed sui service to not need conversation npcs to need conversation radial attached, Changed goToLocation event to check all of players quests instead of active one

This commit is contained in:
Waverunner
2014-08-25 17:44:22 -04:00
parent 1190e7b1fe
commit 298fb1f59a
12 changed files with 120 additions and 19 deletions
+1
View File
@@ -60,6 +60,7 @@ public class ConversationService implements INetworkDispatch {
core.simulationService.faceTarget(npc, player);
player.setConversingNpc(npc);
// TODO: Come up with a way for not needing to send the StartConversation packet, some only sent the end conversation packet to show the chat bubble
sendStartConversation(player, npc);
core.scriptService.callScript("scripts/conversation/", (String) npc.getAttachment("conversationFile"), "startConversation", core, player, npc);
}