From 2d24e8d8ae3215827299eedbaa561a1d6b9b3448 Mon Sep 17 00:00:00 2001 From: wallaceg09 Date: Sat, 8 Nov 2014 09:44:57 -0600 Subject: [PATCH] FIXED server crash when a player stops performing. --- src/resources/objects/creature/CreatureObject.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/resources/objects/creature/CreatureObject.java b/src/resources/objects/creature/CreatureObject.java index 6d12b33a..be310f6f 100644 --- a/src/resources/objects/creature/CreatureObject.java +++ b/src/resources/objects/creature/CreatureObject.java @@ -367,8 +367,8 @@ public class CreatureObject extends TangibleObject implements IPersistent { } if (getPosture() == resources.datatables.Posture.SkillAnimating) { - //stopPerformance(); - NGECore.getInstance().entertainmentService.stopPerformance(this); + stopPerformance(); + //NGECore.getInstance().entertainmentService.stopPerformance(this);//FIXME: Maximum recursion. } if (getPosture() == posture) {