Loot icon disappears now after all items have been looted

This commit is contained in:
CharonInferar
2014-06-06 00:28:49 +02:00
parent 0fc6b64005
commit 2d8836e1b6
3 changed files with 18 additions and 3 deletions
+4 -2
View File
@@ -102,7 +102,7 @@ public class LootService implements INetworkDispatch {
}
SWGObject lootedObjectInventory = lootedObject.getSlottedObject("inventory");
core.simulationService.openContainer(requester, lootedObjectInventory);
setLooted(requester,lootedObject);
//setLooted(requester,lootedObject);
}
}
@@ -1870,7 +1870,7 @@ public class LootService implements INetworkDispatch {
public void setLooted(CreatureObject requester,TangibleObject lootedObject){
lootedObject.setLooted(true);
StopClientEffectObjectByLabel stopmsg = new StopClientEffectObjectByLabel(lootedObject.getObjectID(),"lootMe");
StopClientEffectObjectByLabel stopmsg = new StopClientEffectObjectByLabel(lootedObject.getObjectID(),"lootMe", (byte) 0);
requester.getClient().getSession().write(stopmsg.serialize());
}
@@ -2553,6 +2553,8 @@ public class LootService implements INetworkDispatch {
TangibleObject item11 = (TangibleObject)core.objectService.createObject("object/tangible/loot/npc_loot/shared_armor_repair_device_generic.iff", player.getPlanet());
item11.setCustomName("Armor Repair Device");
playerInventory.add(item11);
}