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Fixed #251
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@@ -36,7 +36,7 @@ def run(core, actor, target, commandString):
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return
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effectObj = 'clienteffect/holoemote_' + commandString + '.cef'
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actor.playEffectObject(effectObj, 'head')
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actor.playEffectObject(effectObj, 'Head')
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player.setHoloEmoteUses(player.getHoloEmoteUses() - 1)
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# TODO: Cooldowns for the holo-emote's
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return
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