mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
This commit is contained in:
@@ -2,13 +2,10 @@ import sys
|
||||
|
||||
def add(core, actor, name, base):
|
||||
actor.addSkillMod(name, base)
|
||||
actor.getSkillMod(name).setModifier(10)
|
||||
modifier = actor.getSkillMod(name).getModifier()
|
||||
actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() + float(float(base) / float(modifier)))
|
||||
actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() + base / 100)
|
||||
return
|
||||
|
||||
def deduct(core, actor, name, base):
|
||||
modifier = actor.getSkillMod(name).getModifier()
|
||||
actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() - float(float(base) / float(modifier)))
|
||||
actor.setSpeedMultiplierBase(actor.getSpeedMultiplierBase() - base / 100)
|
||||
actor.deductSkillMod(name, base)
|
||||
return
|
||||
Reference in New Issue
Block a user