Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine

This commit is contained in:
Light2
2013-12-02 23:58:22 +01:00
parent 6857bd562b
commit 30e1e1c8ec
19 changed files with 574 additions and 26 deletions
@@ -541,7 +541,7 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
}
public IoBuffer buildSpeedModDelta(float speed) {
public IoBuffer buildSpeedModBaseDelta(float speed) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(speed);
@@ -552,6 +552,19 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
return buffer;
}
public IoBuffer buildSpeedModDelta(float speedModifier) {
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
buffer.putFloat(speedModifier);
int size = buffer.position();
buffer.flip();
buffer = createDelta("CREO", (byte) 4, (short) 1, (short) 5, buffer, size + 4);
return buffer;
}
public IoBuffer buildTurnRadiusDelta(float turnRadius) {