Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine

This commit is contained in:
Light2
2013-12-02 23:58:22 +01:00
parent 6857bd562b
commit 30e1e1c8ec
19 changed files with 574 additions and 26 deletions
@@ -492,7 +492,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
synchronized(objectMutex) {
this.speedMultiplierBase = speedMultiplierBase;
}
IoBuffer speedDelta = messageBuilder.buildSpeedModDelta(speedMultiplierBase);
IoBuffer speedDelta = messageBuilder.buildSpeedModBaseDelta(speedMultiplierBase);
notifyObservers(speedDelta, true);
@@ -508,6 +508,9 @@ public class CreatureObject extends TangibleObject implements IPersistent {
synchronized(objectMutex) {
this.speedMultiplierMod = speedMultiplierMod;
}
IoBuffer speedDelta = messageBuilder.buildSpeedModDelta(speedMultiplierMod);
notifyObservers(speedDelta, true);
}
public long getListenToId() {