From 360262765822991c8be81e35c2acba2cf6e01fb4 Mon Sep 17 00:00:00 2001 From: Iosnowore Kun Date: Sat, 8 Nov 2014 19:18:19 -0500 Subject: [PATCH] Changed deathtrooper loot, aggro/assist range and attacks --- .../mobiles/dathomir/undead_deathtrooper.py | 18 ++++-------------- 1 file changed, 4 insertions(+), 14 deletions(-) diff --git a/scripts/mobiles/dathomir/undead_deathtrooper.py b/scripts/mobiles/dathomir/undead_deathtrooper.py index bf2c3dd8..e3ff624f 100644 --- a/scripts/mobiles/dathomir/undead_deathtrooper.py +++ b/scripts/mobiles/dathomir/undead_deathtrooper.py @@ -9,7 +9,7 @@ from java.util import Vector def addTemplate(core): mobileTemplate = MobileTemplate() - mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') + mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') ##TODO: Needs correct stf name mobileTemplate.setLevel(5) mobileTemplate.setDifficulty(Difficulty.NORMAL) @@ -17,7 +17,7 @@ def addTemplate(core): mobileTemplate.setMaxSpawnDistance(10) mobileTemplate.setDeathblow(True) mobileTemplate.setSocialGroup('undead') - mobileTemplate.setAssistRange(12) + mobileTemplate.setAssistRange(15) mobileTemplate.setRespawnTime(300) mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE) @@ -61,8 +61,8 @@ def addTemplate(core): mobileTemplate.setWeaponTemplateVector(weaponTemplates) attacks = Vector() - mobileTemplate.setDefaultAttack('creatureRangedShot') - mobileTemplate.setDefaultAttack('creatureMeleeHit') + mobileTemplate.setDefaultAttack('RangedShot') + mobileTemplate.setDefaultAttack('MeleeHit') mobileTemplate.setAttacks(attacks) lootPoolNames_1 = ['Junk'] @@ -70,20 +70,10 @@ def addTemplate(core): lootGroupChance_1 = 65 mobileTemplate.addToLootGroups(lootPoolNames_1,lootPoolChances_1,lootGroupChance_1) - lootPoolNames_2 = ['jedi_relic_1'] - lootPoolChances_2 = [100] - lootGroupChance_2 = 85 - mobileTemplate.addToLootGroups(lootPoolNames_2,lootPoolChances_2,lootGroupChance_2) - lootPoolNames_4 = ['random_stat_jewelry'] lootPoolChances_4 = [100] lootGroupChance_4 = 8 mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4) - - lootPoolNames_5 = ['sithholocrons'] - lootPoolChances_5 = [100] - lootGroupChance_5 = 3 - mobileTemplate.addToLootGroups(lootPoolNames_5,lootPoolChances_5,lootGroupChance_5) core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)