More Jedi Expertise Work

Lots of fixes and updates to Jedi expertise. Everything included in this
update should now work properly, changing the characters stats correctly
based off of expertise choices. Added a line in CombatService that
factors in melee damage increases from expertise when determining raw
damage.
This commit is contained in:
Doogla
2013-11-08 10:17:59 -08:00
parent 5e827318cb
commit 403fa12d07
42 changed files with 142 additions and 95 deletions
@@ -101,7 +101,7 @@ public class CreatureObject extends TangibleObject implements IPersistent {
// CREO6
private byte combatFlag = 0;
private short level = 1;
private short level = 90;
private int grantedHealth = 0;
private String currentAnimation;
private String moodAnimation;