Merge pull request #828 from Mesagoppinmypants/master

Updated Armor/Weapons
This commit is contained in:
Ziggeh
2014-06-07 00:20:21 +02:00
48 changed files with 230 additions and 106 deletions
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_bounty_hunter_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_chest_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_bounty_hunter_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_bounty_hunter_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_commando_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_chest_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -6,5 +6,5 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('armor_commando_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_commando_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Commando')
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_assault')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 2640)
object.setIntAttribute('cat_armor_standard_protection.energy', 640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_boots_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bicep_l_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bicep_r_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_boots_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_boots_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bracer_l_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_bracer_r_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_bracer_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_chest_plate_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_chest_plate_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,10 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_gloves_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_gloves_02_01')
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_helmet_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -0,0 +1,17 @@
import sys
def setup(core, object):
object.setStfFilename('static_item_n')
object.setStfName('armor_spy_roadmap_leggings_02_01')
object.setDetailFilename('static_item_d')
object.setDetailName('armor_spy_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Spy')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 1640)
object.setIntAttribute('cat_armor_standard_protection.energy', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -2,5 +2,5 @@ import sys
def setup(core, object):
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', 'Battle')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -2,5 +2,5 @@ import sys
def setup(core, object):
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', 'Battle')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_bicep_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,11 +7,5 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_boots_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_bracer_l_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_bicep_r_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_chest_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,11 +7,5 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_gloves_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
return
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_helmet_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -7,7 +7,7 @@ def setup(core, object):
object.setDetailName('armor_medic_roadmap_leggings_02_01')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Medic')
object.setStringAttribute('armor_category', 'Reconnaissance')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
@@ -8,10 +8,4 @@ def setup(core, object):
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Smuggler')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -8,10 +8,4 @@ def setup(core, object):
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 3)
object.setStringAttribute('class_required', 'Smuggler')
object.setStringAttribute('armor_category', '@obj_attr_n:armor_reconnaissance')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 640)
object.setIntAttribute('cat_armor_standard_protection.energy', 2640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 1640)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 1640)
return
@@ -7,11 +7,11 @@ def setup(core, object):
object.setDetailName('weapon_acidbeam_commando_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Commando')
object.setIntAttribute('required_combat_level', 30)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '109-218')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-50m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
object.setIntAttribute('required_combat_level', 30)
object.setAttackSpeed(0.6);
object.setMaxRange(50);
object.setDamageType("energy");
object.setMinDamage(109);
object.setMaxDamage(218);
object.setWeaponType(1);
return
@@ -7,11 +7,11 @@ def setup(core, object):
object.setDetailName('weapon_carbine_bh_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setIntAttribute('required_combat_level', 30)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '109-218')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-55m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
object.setIntAttribute('required_combat_level', 30)
object.setAttackSpeed(0.6);
object.setMaxRange(55);
object.setDamageType("energy");
object.setMinDamage(109);
object.setMaxDamage(218);
object.setWeaponType(1);
return
@@ -5,13 +5,12 @@ def setup(core, object):
object.setStfName('weapon_carbine_sp_roadmap_01_02')
object.setDetailFilename('static_item_d')
object.setDetailName('weapon_carbine_sp_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Spy')
object.setIntAttribute('required_combat_level', 50)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '195-392')
object.setStringAttribute('cat_wpn_damage.range', '0-55m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
return
object.setIntAttribute('required_combat_level', 50)
object.setAttackSpeed(0.6);
object.setMaxRange(55);
object.setDamageType("energy");
object.setMinDamage(195);
object.setMaxDamage(392);
object.setWeaponType(1);
return
@@ -7,11 +7,11 @@ def setup(core, object):
object.setDetailName('weapon_pistol_sp_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Spy')
object.setIntAttribute('required_combat_level', 30)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.4)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '73-145')
object.setStringAttribute('cat_wpn_damage.range', '0-35m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Pistol')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
return
object.setIntAttribute('required_combat_level', 30)
object.setAttackSpeed(0.4);
object.setMaxRange(35);
object.setDamageType("energy");
object.setMinDamage(73);
object.setMaxDamage(145);
object.setWeaponType(2);
return
@@ -6,11 +6,11 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('weapon_pistol_trader_roadmap_01_02')
object.setStringAttribute('class_required', 'Trader')
object.setIntAttribute('required_combat_level', 62)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.4)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '250-500')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-35m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Pistol')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
object.setIntAttribute('required_combat_level', 62)
object.setAttackSpeed(0.4);
object.setMaxRange(35);
object.setDamageType("energy");
object.setMinDamage(250);
object.setMaxDamage(500);
object.setWeaponType(2);
return
@@ -6,12 +6,12 @@ def setup(core, object):
object.setDetailFilename('static_item_d')
object.setDetailName('weapon_lightningbeam_commando_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Commando')
object.setIntAttribute('required_combat_level', 30)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '261-522')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
object.setStringAttribute('class_required', 'commando')
object.setIntAttribute('required_combat_level', 30)
object.setAttackSpeed(0.8);
object.setMaxRange(64);
object.setDamageType("energy");
object.setMinDamage(261);
object.setMaxDamage(522);
object.setWeaponType(2);
return
@@ -7,11 +7,11 @@ def setup(core, object):
object.setDetailName('weapon_rifle_bh_roadmap_01_02')
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 5)
object.setStringAttribute('class_required', 'Bounty Hunter')
object.setIntAttribute('required_combat_level', 50)
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
object.setStringAttribute('cat_wpn_damage.damage', '261-522')
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
object.setIntAttribute('required_combat_level', 50)
object.setAttackSpeed(0.8);
object.setMaxRange(64);
object.setDamageType("energy");
object.setMinDamage(261);
object.setMaxDamage(522);
object.setWeaponType(2);
return