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GMs can now get the accountId of the target (getplayerid)
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@@ -168,6 +168,7 @@ public class SimulationService implements INetworkDispatch {
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core.commandService.registerCommand("eject");
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core.commandService.registerGmCommand("broadcast");
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core.commandService.registerGmCommand("teleporttarget");
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core.commandService.registerGmCommand("getplayerid");
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core.commandService.registerCommand("npcconversationselect");
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core.commandService.registerCommand("npcconversationstop");
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